Sekiro is a totally different kind of difficulty. Once you learn how parrying works and understand the enemies, you can literally do whatever you want as long as you know when to tap block. It's great, but completely different from the rest of From's recent slasher lineup.
I'm slightly mixed on Elden Ring, you can make an argument to put it just below Sekiro if you don't look up a strong build, but if you use everything the game offers you, it's in the right spot, maybe should be even lower.
Not me, I know how to make good builds as I have over 2k hours in the game, but I saw other people struggle at launch which made them respecc to something more meta.
Orphan was by far the most difficult fight for me in any souls game. I even tried summoning dozens of times, but my summons would just die so I went back to soloing him. Funny because I beat Gherman on the first try.
its funny how people don't know common sense and people have different trouble with different things
ludwing was the hardest for me too and oprhan was a joke (not a first try but 4-8 tries)
like ishinn took me a lot fewer tries than demon of hatred and that annoying prostitute you can't hit took me even morex0vag
I always thought 3-1 and 3-2 were harder than 4-1 and 4-2. Actually, on my first run, the only world I got pure white tendency in was Shrine of Storms.
Not counting Sekiro I've always thought that Demon's Souls is the hardest. Why does literally everyone on the internet say it's easy? Those levels were brutal. And don't even get me started on this game's completely unbalanced and nightmarish NG+, they didn't playtest that shit
Agree, I played Demon`s Souls after ER and the Dark Souls trilogy and some of the levels are easily some of the hardest on a first playthrough, especially if you dont look up a game progress route. 1-1, 3-1, 4-2 and the entirety of Valley of Defilement are hard as fug if you dont know the path and you dont have a good shield.
Oh and also I couldnt make it through NG+ of Demons, it filtered me so hard even though I played Elden Ring, DS3, BB and Sekiro up to NG+7 and those were all easy.
>DeS
don't own a console, haven't played >DS1
easy >DS2
easy >Bloodborne
don't own a console, haven't played >DS3
moderate >Sekiro
hard >ER
somewhere between moderate and hard, depending build
Yeah Dark Souls 1 kicked my ass as the first game I played, being played on an old PC at 10 fps with no network connectivity. Other than that, things should more or less be on an even level. Dark Souls 2 and Bloodborne have weird difficulty curves where I found the beginning very hard, but something clicked in the second half and it became easy, before the DLC content becoming much more challenging.
Elden Ring is just objectively the easiest outside of a small handful of areas and bosses.
That's true, but I still recall getting GTFO in the beginning of DS2, Sekiro and Bloodborne despite the gameplay being familiar. DS3 and Elden Ring didn't feel that hard at all by comparison.
I dropped dark souls 1 for a few months to play another game and now I forgot where I'm supposed to go?
I'm too far in to just start over but I also dont wanna go around different areas that I have already beaten like an autist for a clue where to go next?
This is why non linear games kinda suck.
Last thing I remember is beating the four kings but the fire has run out at the very first area and idk how to turn it back on
elden ring is the most unbalanced and stupid with how much damage enemies do
sekiro is also very punishing but rewards skill
ds3 is hard if you suck at rolling
bloodborne is ds3 but more fluid and not as hard but still fast paced
ds2 is only hard because of awful game design
ds1 is only hard if you rely too much on lock on
des is only hard if you spam r1, if you play carefully or use magic its piss easy
Let me think about this seriously...it kind of hard when you factor in shit like the DLC. Because while the rest of Dark Souls 3 is fairly straightforward, the DLC was some moronic garbage that demonstrated how flawed DS3's combat and enemy design is.
But if I had to think base game it'd go like this:
All these games have moronic inconsistent spikes anyway, and I mean that both ways, because Sekiro becomes much easier and comfortable the more you play, same with Bloodborne. The most "balanced" game for me was DS1. It maintained it's quality most of the way through and only ramped up slowly each level. morons will say it's because it was my first game. I'd rather say it's because it's the one game I played with the least outside knowledge. I heard about the rapier for 2. I heard about straightswords for 3, I knew about magic for Demon Souls (never used it tho). I knew about moonveil and bleed for Elden Rang (I used moonveil, but when it was significantly nerfed) I knew about...well nothing really for Sekiro. But I did watch somebody stream the entire game a long while before I played the game.
I didn't know ANYTHING like this for Dark Souls. I didn't know about dragon sword. I didn't know about poise, I didn't know how braindead strength is, and that it's easy mode. I didn't know about Black Knight sword (because the game does a solid job of balancing itself once you play without prior knowledge. The BK sword had a strength requirement, and I was going dex, plus my Dex weapons were way too invested into by that point for me to switch. Not to mention the drop rate for BK sword) And of course, I didn't know about pyro. Not to mention that I went through 90% of the game with only 5 estus, because I played perma offline (played on switch) When I did randomly figure out going human. I only used it twice. Before Quelaag, and Before O&S Plus I don't think I had much humanities.
1 2 3 4 5 6 7 8 9 10
The newer it is the harder it is, except for Sekiro. Sekiro is the hardest one
>the one where you can ignore positioning entirely is the hardest
Sekiro is a totally different kind of difficulty. Once you learn how parrying works and understand the enemies, you can literally do whatever you want as long as you know when to tap block. It's great, but completely different from the rest of From's recent slasher lineup.
@673723495
meds
Sekiro > DS2 Scholar > DS1 > DS3 > Elden Ring > Demon's Souls > Bloodborne > DS2 vanilla
I'm slightly mixed on Elden Ring, you can make an argument to put it just below Sekiro if you don't look up a strong build, but if you use everything the game offers you, it's in the right spot, maybe should be even lower.
>if you don't look up a strong build
why do Gankerners have such a hard time making a build? just find a weapon that scales with the stats you want
>why do Gankerners have such a hard time making a build?
It is only morons who have this problem. This board is full of them
Not me, I know how to make good builds as I have over 2k hours in the game, but I saw other people struggle at launch which made them respecc to something more meta.
>why do Gankerners have such a hard time making a build?
They dont. Ganker on average is the most knowledgeable in the world for these games.
Incredulity doesn't negate the post newfriend.
>shiggydiggy's his own post
Why would you think that?
honestly, out of all the anons that post is fromsoft threads on Ganker compared to other forums, it could be true.
He's right though. Ganker is the sole reason these games came to the west. We were always the first fans.
DS2 scholar is harder but also I don't think I even died once in the second half of the game.
Scholar is very frontloaded with difficult areas (Heide in particular) so that makes sense. It's also why many people drop it early on.
DS2 is just easy in the early game and late game except the DLC areas are harder than any area in DS1, 2, or DeS.
BS LIST
>Some pole stuck on ORPHAN for an entire month
Ludwig and Laurence were like 10 times harder than Orphan for me
the game is random
many complained that blood starved beast filters them away but for me, I have never been killed by him ever
Orphan was by far the most difficult fight for me in any souls game. I even tried summoning dozens of times, but my summons would just die so I went back to soloing him. Funny because I beat Gherman on the first try.
its funny how people don't know common sense and people have different trouble with different things
ludwing was the hardest for me too and oprhan was a joke (not a first try but 4-8 tries)
like ishinn took me a lot fewer tries than demon of hatred and that annoying prostitute you can't hit took me even morex0vag
>its funny how
Always said by someone seething. Verification not required.
everything was hard for me because I started on NG+ I had to restart again
>2H swings at you
>Demon's Souls Pure Black World Tendency was hard as frick
https://streamable.com/uu23n3
https://streamable.com/uu23n3
https://streamable.com/uu23n3
I always thought 3-1 and 3-2 were harder than 4-1 and 4-2. Actually, on my first run, the only world I got pure white tendency in was Shrine of Storms.
>Shrine of Storms
beautiful MAP but never again
why did from get rid of the little ledge clamber after demons souls?
it's obviously a shit mechanic because you can do it on accident while it also being completely unnecessary
Not counting Sekiro I've always thought that Demon's Souls is the hardest. Why does literally everyone on the internet say it's easy? Those levels were brutal. And don't even get me started on this game's completely unbalanced and nightmarish NG+, they didn't playtest that shit
when the internet talks about difficulty they mean boss fights
Agree, I played Demon`s Souls after ER and the Dark Souls trilogy and some of the levels are easily some of the hardest on a first playthrough, especially if you dont look up a game progress route. 1-1, 3-1, 4-2 and the entirety of Valley of Defilement are hard as fug if you dont know the path and you dont have a good shield.
Oh and also I couldnt make it through NG+ of Demons, it filtered me so hard even though I played Elden Ring, DS3, BB and Sekiro up to NG+7 and those were all easy.
>DeS
don't own a console, haven't played
>DS1
easy
>DS2
easy
>Bloodborne
don't own a console, haven't played
>DS3
moderate
>Sekiro
hard
>ER
somewhere between moderate and hard, depending build
All equal.
I don't know. I've never played a fromsoft game.
Sekiro > Dark Souls > Demons Souls > Bloodborne > Dark Souls 3 > Dark Souls 2 > Elden Ring
This just looks like "order I played them in" barring Sekiro, which is more of an execution demanding game.
That doesnt make sense, he ranked ds2. If it was the order you played them in ds2 wouldnt be listed.
Yeah Dark Souls 1 kicked my ass as the first game I played, being played on an old PC at 10 fps with no network connectivity. Other than that, things should more or less be on an even level. Dark Souls 2 and Bloodborne have weird difficulty curves where I found the beginning very hard, but something clicked in the second half and it became easy, before the DLC content becoming much more challenging.
Elden Ring is just objectively the easiest outside of a small handful of areas and bosses.
>Dark Souls 2
I should clarify I'm specifically talking about SotFS, I didn't actually play vanilla at all.
It goes without saying that the games feel "easier" as you learn the series' general conventions.
That's true, but I still recall getting GTFO in the beginning of DS2, Sekiro and Bloodborne despite the gameplay being familiar. DS3 and Elden Ring didn't feel that hard at all by comparison.
> DeS
Hard
> DS
Medium
> DS2
Easy
> DS3
Hard
> BB
Hard
> Se
Medium
> ER
Easy
Sekiro > DS2 > DS3 > DeS > DS1 > Bloodborne
Haven't played Elden Ring yet.
DS1 < 2 < 3 = sekiro < Elden Ring.
I haven't had a playstation since PS2 so I haven't played Demon's or Bloodborne
>Areas harder than bosses
DeS
Ds1
Ds2
>Bosses harder than areas
BB
Ds3
Sekiro
Elden Ring
>difficulty ranking
fair : des/das/bb
bullshit annoying sekiro, das3 and ER
i dont remember : das2
I dropped dark souls 1 for a few months to play another game and now I forgot where I'm supposed to go?
I'm too far in to just start over but I also dont wanna go around different areas that I have already beaten like an autist for a clue where to go next?
This is why non linear games kinda suck.
Last thing I remember is beating the four kings but the fire has run out at the very first area and idk how to turn it back on
try call of duty
DS3 and Sekiro - got bored before I got to the end.
elden ring is the most unbalanced and stupid with how much damage enemies do
sekiro is also very punishing but rewards skill
ds3 is hard if you suck at rolling
bloodborne is ds3 but more fluid and not as hard but still fast paced
ds2 is only hard because of awful game design
ds1 is only hard if you rely too much on lock on
des is only hard if you spam r1, if you play carefully or use magic its piss easy
Let me think about this seriously...it kind of hard when you factor in shit like the DLC. Because while the rest of Dark Souls 3 is fairly straightforward, the DLC was some moronic garbage that demonstrated how flawed DS3's combat and enemy design is.
But if I had to think base game it'd go like this:
DS2>DS1>Sekiro>Elden Ring>Bloodborne>DS3>Demon Souls
All these games have moronic inconsistent spikes anyway, and I mean that both ways, because Sekiro becomes much easier and comfortable the more you play, same with Bloodborne. The most "balanced" game for me was DS1. It maintained it's quality most of the way through and only ramped up slowly each level. morons will say it's because it was my first game. I'd rather say it's because it's the one game I played with the least outside knowledge. I heard about the rapier for 2. I heard about straightswords for 3, I knew about magic for Demon Souls (never used it tho). I knew about moonveil and bleed for Elden Rang (I used moonveil, but when it was significantly nerfed) I knew about...well nothing really for Sekiro. But I did watch somebody stream the entire game a long while before I played the game.
I didn't know ANYTHING like this for Dark Souls. I didn't know about dragon sword. I didn't know about poise, I didn't know how braindead strength is, and that it's easy mode. I didn't know about Black Knight sword (because the game does a solid job of balancing itself once you play without prior knowledge. The BK sword had a strength requirement, and I was going dex, plus my Dex weapons were way too invested into by that point for me to switch. Not to mention the drop rate for BK sword) And of course, I didn't know about pyro. Not to mention that I went through 90% of the game with only 5 estus, because I played perma offline (played on switch) When I did randomly figure out going human. I only used it twice. Before Quelaag, and Before O&S Plus I don't think I had much humanities.
DS2 is just consistently unfair.
>DS2 is just consistently unfair.
It's a really bad game.
DS2 gives you practically infinite passive healing, how is it unfair?
It's designed so poorly you cant control your character's movement most of the time. Not much you can do with infinite heals if you cant move.
not him but bad enemy placement and level design is the game's biggest flaw