>actually having to ask the npcs questions and read your journal to figure out where to go and what to do passing landmarks along the way
can't believe they took that from us
It's a meme but nonetheless that homie that comes back at you in full murder rape ebony armor in Mournhold after you give him money (or not).
I had to make special spells and chug the strongest potions to kill that spastic and that was fun.
did you go to it right at the start?
i went there before i went to balmora and i was so bored and confused i dropped it, but then i made a new character and played "normally" and thus far i havent been to vivec except if a guild quest needed me to. its a good game
>i literally cannot play a video games like a normal person and need to have guides open at all times
sad existence
no wonder it was ruined for you
2 years ago
Anonymous
Kek what?
Did you honestly need a guide to notice alchemy is broken?
2 years ago
Anonymous
if you say you "dropped the game at vivec" then you must've exploited alchemy not long after starting. you generally visit vivec for one of the early introductory quests in the game. there are many more places you would've needed to go and things to find in order to exploit alchemy so conveniently. feel free to run me through your playthrough if i'm wrong
2 years ago
Anonymous
Didn't care about the main quest and just went exploring. Stole some master equipment in a mages guild. Experimented with all the ingredients I found/stole and sold it for mad dosh
If you honestly think you need a guide for this you're moronic
2 years ago
Anonymous
my point was that you would most likely visit vivec extremely early on. if you don't realize why the sentence "i broke alchemy before reaching vivec" sounds extremely unlikely then you are mentally moronic. on top of that you seemingly went out of your way to gather items and break the game rather than engage with the quests which is also a very unlikely thing to do. i figured out how to break the game in countless ways for various builds but that doesn't mean i do it every fricking time. i'll pretend you didn't read a guide for now but i will repeat again, no wonder your experience was ruined because the best case scenario is you play like an autistic spaz
2 years ago
Anonymous
It's the same principle of mixing random vegetables in oblivion for infinite money, a toddler could figure this out >went out of your way to gather items and break the game rather than engage with the quests which is also a very unlikely thing to do
lmao fricking really? Trying to frick with the world and seing with how much you can get away with is one of the main draw of these kinds of RPGs, what a boring person you must be >i'll pretend you didn't read a guide for now
Gee anon, thank you for being so merciful
i gotcha, i played sneak archer so i dont know shit about magic or alchemy. definitely made a shit ton of money early game though. maybe a melee build might be more fun for you
Same reason Mystery of the Dwarves is so brilliant. Another "absolute madmen I can't believe they did that" quest except the game intentionally makes you think that it's not possible.
>A game in 2002 had slavery, drugs, a house with dancing strippers, references to rape in one of the books and different stats for male or female characters. >20 years later >LOL CAN'T HAVE ANY OF THAT TOO OFFENSIVE DURR
I am genuinely ashamed to say I was filtered by the graphics. I never played Morrowind when it came out, so I guess without the nostalgia value I can't see past the jankiness and awful graphics in the way I can with say, early Hitman games
The first Legion quest where you meet the miner’s ghost really stood out to me, because to be honest 90% of the quests in Morrowind are extremely basic. Even large parts of the main quest are pretty boring.
>start new run >do the two quests in seyda neen for like 800 gold >go to Balmoral mage guide, make 100% mag resist for 1 sec >go north and do blinding boots quest >now have insane speed with no penalty >go way north past gnisis to get chameleon ring >go to ghost gate and take full glass armor set >get levatate spell somewhere in between the steps
Is there anything I missed
the one with the minotaur with the giant schlong
I never played Morrowind
The pilgrimage.
The silent pilgrimage is one of the best quests in any RPG
Start quest. Get the levitation blessing from the temple in Vivec.
Float auto running all the way there. GG2EZ
Wait there are actually people that didn't do this?
what fricking kino that was, so sad that games nowadays don't have the balls to do stuff like this
It really shows how having quest markers ruin an adventure.
>actually having to ask the npcs questions and read your journal to figure out where to go and what to do passing landmarks along the way
can't believe they took that from us
>"As you see. I am unarmed. But you are brave and gallant. (sigh) Will you give me your longsword so that I may stand a chance against your might?"
>sell the extra silver swords
:^)
I couldn't get into morrowind.
Not because of the graphics or combat but because i always get lost.
Silt striders and mages guild teleports are your friend.
It's part of the charm. 20 hours in you just know half the island by heart and organize your movements to progress four quests together.
>quest gives me directions
>mfw i know the map well enough to ignore them and come up with my own, better route
>quest gives directions
>directions are literally factually incorrect
Ok now prove to me that they were actually wrong and not that you have shit reading comprehension
At the start of Azura's shrine quest, Azura says the priestess' island is "north of Dagon Fel", when it is actually to the west.
The whole point of daedric quests is you're dealing with cryptic frickface gods
Azura is one of the good Daedra and why would they purposely mislead you when they want you to retrieve something for them
because Azura is a b***h
>good Daedra
well it is north of dagon fel
You are technically correct.
There's literally only one with factually wrong directions and that's the temple quest to find the staff and even then it's pretty close
In the cure for vampirisim quest, Molag Bal says Dubdilla is below mt. Assarnibibi, when it is in fact south of Tel Vos
i like the rat killing quest in the pillow house
Hentus Needs Pants, because it's the most moronic quest I never expected to find in an epic game about saving the world.
Hainab is a dick
It's a meme but nonetheless that homie that comes back at you in full murder rape ebony armor in Mournhold after you give him money (or not).
I had to make special spells and chug the strongest potions to kill that spastic and that was fun.
Murdering my way to the top in the Telvanni.
I dropped it after reaching vivec
the character or the town?
the city
couldn't get immersed
did you go to it right at the start?
i went there before i went to balmora and i was so bored and confused i dropped it, but then i made a new character and played "normally" and thus far i havent been to vivec except if a guild quest needed me to. its a good game
Nah I took my time
Got too op with alchemy and have more money than I know what to do with
>i literally cannot play a video games like a normal person and need to have guides open at all times
sad existence
no wonder it was ruined for you
Kek what?
Did you honestly need a guide to notice alchemy is broken?
if you say you "dropped the game at vivec" then you must've exploited alchemy not long after starting. you generally visit vivec for one of the early introductory quests in the game. there are many more places you would've needed to go and things to find in order to exploit alchemy so conveniently. feel free to run me through your playthrough if i'm wrong
Didn't care about the main quest and just went exploring. Stole some master equipment in a mages guild. Experimented with all the ingredients I found/stole and sold it for mad dosh
If you honestly think you need a guide for this you're moronic
my point was that you would most likely visit vivec extremely early on. if you don't realize why the sentence "i broke alchemy before reaching vivec" sounds extremely unlikely then you are mentally moronic. on top of that you seemingly went out of your way to gather items and break the game rather than engage with the quests which is also a very unlikely thing to do. i figured out how to break the game in countless ways for various builds but that doesn't mean i do it every fricking time. i'll pretend you didn't read a guide for now but i will repeat again, no wonder your experience was ruined because the best case scenario is you play like an autistic spaz
It's the same principle of mixing random vegetables in oblivion for infinite money, a toddler could figure this out
>went out of your way to gather items and break the game rather than engage with the quests which is also a very unlikely thing to do
lmao fricking really? Trying to frick with the world and seing with how much you can get away with is one of the main draw of these kinds of RPGs, what a boring person you must be
>i'll pretend you didn't read a guide for now
Gee anon, thank you for being so merciful
i gotcha, i played sneak archer so i dont know shit about magic or alchemy. definitely made a shit ton of money early game though. maybe a melee build might be more fun for you
Mystery of the Dwarves
Mystery of the Dwarves and nothing else comes close
Main Quest back path where the madmen actually put in a way to win even if you kill an essential NPC.
Same reason Mystery of the Dwarves is so brilliant. Another "absolute madmen I can't believe they did that" quest except the game intentionally makes you think that it's not possible.
when's this supposed to be coming? scotsman just waffles on but idk when I can get to play it
>didn't show any NPCs
it's vaporware
It's not, ever
>A game in 2002 had slavery, drugs, a house with dancing strippers, references to rape in one of the books and different stats for male or female characters.
>20 years later
>LOL CAN'T HAVE ANY OF THAT TOO OFFENSIVE DURR
Dumb quest, but always pops back into my head whenever I hear about some dude getting catfished.
Play Tamriel Rebuilt
Play Skyrim Home of the Nords
"Play" Project Cyrodiil
>that Old Ebonheart Thieves Guild
>the Almas Thirr Temple questline
So good
I am genuinely ashamed to say I was filtered by the graphics. I never played Morrowind when it came out, so I guess without the nostalgia value I can't see past the jankiness and awful graphics in the way I can with say, early Hitman games
The one where you need to find a tiny box sitting on a shelf in a dark corner of a room in a large cave/ruin.
You gave him his ring back right Anon? You DID finish the quest, right Anon?
yes, then I stole it back from his tree stump
What's the absolute most attractive race/face/hair combination you can make in vanilla unmodded Morrowind?
Caius Cosades.
The face you posted but with the twin braids hairstyle
The first Legion quest where you meet the miner’s ghost really stood out to me, because to be honest 90% of the quests in Morrowind are extremely basic. Even large parts of the main quest are pretty boring.
I agree, anon.
Morrowind is Todd's favorite TES game
he wrote that awful quest
Building raven rock
Ahnassi, of course
>start new run
>do the two quests in seyda neen for like 800 gold
>go to Balmoral mage guide, make 100% mag resist for 1 sec
>go north and do blinding boots quest
>now have insane speed with no penalty
>go way north past gnisis to get chameleon ring
>go to ghost gate and take full glass armor set
>get levatate spell somewhere in between the steps
Is there anything I missed