what's your most contentious gaming opinion? I want to argue with some anons.
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what's your most contentious gaming opinion? I want to argue with some anons.
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Silent Hill 2 is overrated, and melodramatic
in what ways that's completely unsubstantiated
are we talking about quality or practice?
people shitting on cringe games like Fortnite are genuinely moronic.
Games have, as a general trend, gotten better over time.
All Nintendo games are various degrees of overrated.
again just saying shit without substantiating it.
blatantly moronic. there are genuinely fantastic games that exceed that 98% threshold. I think every game should be preserved bad ones as learning lessons and good ones as guides. I slightly agree with that second point I think if they're done stylistically or they're like in game that can be fine.
How would you like me to substain it then? I think they are overrated since Nintendo gamers only play Nintendo games and rarely play nothing else. Look at this list. Why the frick is Pokemon so high? I like Pokemon but it doesn't deserve to be that fricking high. Granted, a game can be overrated and still be good, great even. An example of this IMO is the first Xenoblade. It's a great game, but people call it one of the best of all time and I do not think that's true.
>no reply
do you agree, anon-kun?
>Why the frick is Pokemon so high? I like Pokemon but it doesn't deserve to be that fricking high
Because Gen 2 is kino, and back then Ganker cared more about what was fun, over what made them look like a real hardcore gamer.
That list is honest, you want a reddit list where anons pretend to like games they think make them look smart.
>back then Ganker cared more about what was fun
>shadow of the colossus in 9th place
Climbing on giant monsters is fun
HL1 is more fun than HL2
>That list is honest
Can't agrue that. I still stand that Pokemon shouldn't even be on the list though, especially number one. It is not the most fun game of all time. Also, vanilla Brawl is not fun.
>Also, vanilla Brawl is not fun.
You'll have to forgive Ganker, because JAPAN TIME was the peak of the internet, you literally just had to be there man.
>there are genuinely fantastic games that exceed that 98% threshold. I think every game should be preserved bad ones as learning lessons and good ones as guides.
Nah. The amount of "fantastic" games you can probably count on two hands. The amount of "good" games probably doesn't exceed 100. I also feel that some of those good games could be surpassed by another game with a better complete package. What learning lessons? No one looks at old games and says "let's try to not make this," they usually look at good games they wish to imitate and say "what if we did something like this." They will often fail because they didn't understand what made the original good. That or they fail to improve on the formula, or add things that aren't good, etc. Bad games will continue to exist because video games have become a commercialized process with no passion that will keep churning out bad "products." We shouldn't waste space storing garbage. The only time I see people talk about playing bad games is for their YouTube audience to laugh at or to try to claim some bragging rights for beating a bad game that made them miserable 99% of the time. Not to mention, imagine being a programmer and being forever immortalized in the credits of a bad video game because you didn't have enough time or money to make it into something you or other people liked or wanted.
Bro, if you really think there are only 100 good games in the history of gaming, are you sure you even like video games?
I'd get 100 if you said excellent or 10/10. But merely good? Countless good games come out every year.
>are you sure you even like video games?
Yeah, I like good games that don't waste my time. People just have such low standards of what's "good." I played FF7 for the first time last year, a game that people would consider good and you see on lists of "greatest games of all time." It fell short in every measurable way with the exception of music. That's true of most games that make those lists. Even looking at IGN's most recent list, you can see mass effect 2 at 6, RDR2 at 8, GTA:V at 12 like is this a joke? Like I can't comment on all of them because I haven't played all of them but even some of those in the top ten are story heavy and gameplay light. FF7 was at 98 surprisingly. https://www.ign.com/articles/the-best-100-video-games-of-all-time
>Countless good games come out every year.
Most games that come out are bad or done better by games that came out prior. Even looking at last year's games they were mostly movie games with little gameplay or gameplay done poorly with very few exceptions. I will say indies have been picking up the pace but even they are inserting their lame quirky cinematic stories as well.
Super Mario 64 does not hold up
I really dislike the art direction of both SM64 and SMW. Both feel like they were just dicking around with the tools they had, so many of the sprites in SMW don't match the way Mario is drawn.
that's the SOUL right there
SMW is my favorite game of all time and I hate how true this is. They fixed the Koopalings in Mario Maker but other things should have been updated too. Yoshi still looks a bit odd.
Game Preservation is for gays. 98% of games are trash that should not be preserved.
Games shouldn't have cut scenes / cinematic elements.
Those are probably my two most contentious opinions.
No one who is archiving games will remotely agree on what anyone thinks is good or bad, and it's a good thing that the extremely biased morons aren't in charge of handling any of it. Otherwise, it would be nearly impossible to find half of the things I like. I've seen enough biased "ROM Packs" like this.
think about it like this
how many books survive from, say, the ancient greeks? thousands. yet if some greek was putting in a basement and found some unknown work, it'd be huge news, even if it was a shitty one.
how many people live on earth now? 8 billion? how many are interested in greek history? at least a few million.
in a few thousand years there may be trillions of people around. and of those there will be BILLIONS interested in history. of those billions there will be hundreds of millions interested in the history of interactive entertainment.
every single game that exists now could be the subject of some guy's life's work analysis in a few thousand years.
might as well do the bare minimum to try to maximize the amount of stuff there'll be for future historians to enjoy.
What about the other 2%?
Apart from that, quality isn't the only thing. I play a lot of old games purely because I want to understand how the design of various genres developed or diverged from a historical perspective.
Like, do you think the people who study tiny transitional fish fossils or whatever give a frick about most of them individually? But they're still glad what survived survived and probably wish a lot more boring dumbass fish bones had been preserved.
Unironically all the shit we think is garbage now is going to be precious data in 300 years (maybe by then games will be good)
Bad media deserves to be preserved so we can laugh at it forever
Lightning Returns is a great game.
MGS5 is the only good MGS other than MGS2 (and I've been an MGS fan for 20+ years)
Not op but I’m also 20 year fan who would say similar.
games are immature and gamers are immature
Looking up reviews and opinions of games before ruins gaming.
Just do what you did as a kid.
See some cool box art and get hyped and enjoy the game.
Ignore people who don't want to like the game.
Every game I’ve bought for the last decade, I’ve bought blind. Yeah, sometimes you pick up a piece of shit. But when you go in blind and the game turns out to be kino? There’s nothing like it. You’re so excited to see the next world, the new moves, because you don’t know what they are. I played a hat in time blind, and it was like being a kid again.
to add more to this, the more blatantly "edgy" and "depressed" they sound
the more you should steer clear of, misery loves company.
Despite Valve's negligence and the backslide in quality since 2011, TF2 is still the best multiplayer shooter avaliable.
Mario 64 sucks. Controlling Mario is like being in one of those dreams where your legs are noodles except you're expected to perform parkour. The camera also sucks hardcore
Fear 2>1
Portal 1>2
MGS 1 2 and 3 have awful controls and Kojima is a bad writer. 4 has great controls but is otherwise terrible
Fighting games are fundamentally bad
Sonic is a garbage franchise that only survives because of nostalgia and great marketing despite decades of unmitigated failure.
GTA is only successful because of the fricking around with all the cheats. Also the novelty for millennials of playing the naughty game your parents don't want you to play where you beat up hookers. Actually playing the missions as intended is like pulling teeth and the shooting is awful
Kamiya is an egotistical dildo who has made 1 good game (Viewtiful Joe)
Everything prior to RE4 sucks and '''classic''' RE fans should be grateful one of the best games ever saved the series from the trash heap.
Simpsons Hit and Run and Yoshi's Island are shit
God of War is the best action game series ever.
Dead Rising and Bayonetta have 0 good entries
Detroit Become Human is good
MGR is bad and the songs and memes are cringeworthy shit.
The only Souls style game I enjoy is Jedi Fallen Order and Survivor.
Horizon Zero Dawn and Forbidden West are fun, 7/10 games.
I was a huge tendie back in the day but Nintendo has been kinda shit since 2010
I love Legend of Zelda but I'm already bored of the BOTW formula. I understood why it was necessary after the travesty of Skyward Sword
Last of Us 2 is shit but 1 is a masterpiece
99% of jrpgs are garbage animu tripe
Goldeneye has aged like milk
I was a Valve drone for years but i thought Portal 2 sucked and I don't give a shit about VR, Counter Strike or Dota. The latter 2 are anti-fun
>Last of Us 2 is shit
That's the only contentious part
No, you’re not - lizard brain gonna lizard brain and we all like breasts. Anonymous polls almost always reveal men like teenage women. That said, having sex with them is wrong. They’re dumb kids, and they don’t know what they’re doing even if they are physically mature. The older your get, the more 18 year olds start to sound like 12 year olds, and you’re confronted with the fact that they’re 7 years away from having a fully developed frontal lobe. It is taking advantage of them, the same as it would to take advantage of a 13 year old.
>The older your get, the more 18 year olds start to sound like 12 year olds
Isn't this the fricking truth.
College kids are still kids.
They'll screech about being legal adults.
But their intelligence and general life competency are still equal to children.
the arrested development of adolescents is not their fault with the correct discipline even young adolescents would be very capable
It’s true a youth can be very smart and capable, but we live during a time in society which you’re never really required to grow up. Most young adults still live at home, with no real responsibility. If they do have a job, in 90% of cases it’s either made up work to fill quotas at an office, or flipping burgers. Children can do either of those things. Not to mention, the school system has utterly failed. It didn’t produce logical thinking adults, it produced man-children who follow orders and schedules and nothing more. So in most cases, yes, you’ll find that 18 year old you want to frick has the mind of my 9 year old niece.
It also doesn't help that any adult that'd want to have sex with a child is basically a child themselves.
No well-adjusted person would be a pedophile.
This is true. That’s why fandoms like Minecraft, anime, and bronies had their own issues with pedophiles. People who are mentally underdeveloped are attracted to these things because of bright colors and the childlike whimsy they provide. They’re then surrounded by actual children in the groups, and because they’re not right in the head, they develop urges and don’t know enough to understand why they’re wrong and shouldn’t be acted upon. That’s not to say a well adjusted adult can’t like these things, but in my experience the well adjusted members of those fandoms do not advertise that they like that stuff and don’t make it a core part of their personality. More like a guilty pleasure.
>More like a guilty pleasure.
Honestly nothing like a good romp through a technology modpack, single-playthrough, single-player, with lots of automation to let the autism get tickled every other year.
>That said, having sex with them is wrong.
True. But it's annoying how most people can't differentiate between desire to do something and actually doing something.
Exactly. The older you get the more obvious it becomes.
Yet why do people encourage those in their 20s to aim higher for who they date, lest they be called a pussy?
I don't have sex with women because they're intellectually stimulating, you sound weird and gay.
Said the pedophile
The Dark Souls series and every Fromsoft game in that vein is absolute garbage that people prop up just cause of LE DIFFICULTY
I think Nintendo is not really as important to the industry as many people her and online in general seem to hunk they are. Some of their studios have and do make great games but the world would move on just fine without them
Its really just cause they were the first big company to come back after the crash in the 80s
Same for either PS or Xbox. But Nintendo actually makes a profit from their games and has a future as a seller of consoles and games and not a mtx transaction percentage taker, which is not a guarantee for the others
No console platform holder has a future since consoles won't be as important in the future as they are now in my opinion.
There's also many things I thought Nintendo would never do until this generation like regular DLC expansions for a wide variety of games, paid online, GaaS on mobile, dripfeed/live service games which Splatoon and Animal Crossing basically are these days, releasing a minimum viable product then finishing it later like with Mario Sports games etc... so I don't rule out MTX for them. In a way Amiibo is already part of the way to being that, but that's failed anyway.
They clearly see the writing on the wall and as such are trying to not put all their eggs in one basket like any good business. hence their recent aggressive expansion into movies, theme parks, merchandising and so on.
So the future changes fast is all I'm saying.
I’m not ruling anything out for them, but they are currently very profitable off of hardware and software alone, which is not the case for the other 2. So they just have a more sustainable future that isn’t reliant on the worst trends. Thought I’m sure they’ll be adding some more in here and there
Based. I hate Nintendo for killing arcades
>he likes microtransaction laden button mashers
Plenty of those on your phone anon
>He likes 10000 hour bloated walking sims instead of 30 ninute infinitely repayable pure skill based kino
My favourite game is Psychonauts
Yeah and one of them is called Animal Crossing Pocket Camp and the other Super Mario Run kek
>but the world would move on just fine without them
Yeah, because they're the only ones not chasing realism and cinematics. Nothing would change in the industry.
Indie games do exactly that. Youre a corporate shill
They're important but they're a figurehead. People forget all these companies are basically kyoto gangsters who drink together.
It's almost impossible for Americans to process the idea that ostensibly different companies wouldn't act like competitors.
It's why the artificial dichotomy of Coke vs Pepsi works so well to wall out actual alternatives, and it's the same thing for the Nintendo vs Sega "console wars" or Nintendo helping Sony launch the PSX with that stupid narrative about the Nintendo Playstation.
Nintendo acts as a market leader for untested ideas all the time that the whole industry ends up benefiting from, but they're deliberately positioned in the market to be able to do that by consensus. So they're genuinely important, it's just a coordinated importance.
Touhou is a video game
Multiplats are games.
Consoles are far more convenient to play on than pc.
Crowdfunding and early access saved videogames from the brink of total slopification.
Crowdfunding yes
Early access caused slopification of indie games
Pokemon is a garbage franchise for the most brain-dead twats to ever pick up a controller. Just because a shit ton of drooling morons like it, doesn't make it good. Grow the frick up.
Also Halo and Sonic franchises have never had a good game. All three franchises are only enjoyable to the lobotomized normies. The world would be a better place without these games (or their players) existing.
It's for children. it should be judged as such. Just because man babies like you still playing video games into your 30s doesn't change that it's for kids
>it's for children. it should be judged as such.
Yes. Exactly. And children are drooling morons, which means that anyone past 18 still in love with pokemon is also a drooling moron.
I thought you wanted to argue, not make my point for me.
>which means that anyone past 18 still in love with pokemon is also a drooling moron.
Millenials have no choice anon, they have large chunks of their brain dedicated to remembering all the pokemon because they were raised during Pokemania
Oh my heckin' SCIENCE, so true xister!
Go suck a wiener you annoying homosexual, ironic shitposting is still shitposting.
moronic catchphrase posts like this that derail chats about vidya to bring up zionist propaganda FOR FREE, you do realize Ganker is basically the only website where we aren't mandated to be exposed to zionist bullshit propaganda, and you homosexuals bring it here anyway and shove it in everyones faces because you think you're being edgy by opposing forced propaganda bullshit that no one here ever cared about.
Go frick yourself, at least the morons on reddit get paid to spread this bullshit, you do it for free because you're too autistic to stop yourself from being hyper fixated on shit you hate.
Blessed. I just want us to be dorks again. The election and The Big Bang Theory and its consequences has been a disaster for the human race.
Would that be the same area I have this moron stored in?
BG3 is a shitty game all around. It feels like playing a zero effort game of DnD with a bunch of bay area hipsters whose only exposure to DnD is Critical Role.
New Vegas is a bit overrated. It's conceptually (and dramatically) interesting but loses quite a bit due to its horrendous gameplay. Fallout 1 & 2 are definitely superior.
Hollow Knight looks awful. It probably is a fun game, but I refuse to play because I'm a superficial piece of shit who judges things based on aesthetical value. I have similar feelings regarding the Xenoblade series.
Remastering/re-releasing a game is intrinsically superior to remaking it.
>Hollow Knight looks awful
From a visual standpoint, I mean. I find the complete lack of sharp edges to be very unappealing. This has nothing with the actual gameplay or its design.
Mario Galaxy is the worst 3D Mario, its like a 3D Sonic game where the game constantly takes control away from you to do something cool and then lets you play again when its time to hold forward and walk towards the obvious goal again.
>when its time to hold forward and walk towards the obvious goal again.
you must absolutely abhor all 2d games then since all you do is walk to the right where the obvious goal is
the 2D platformers generally have levels crafted around the idea of having to navigate them and get through obstacles, unlike Mario Galaxy where the obstacles are a flashy cutscene
Game stories should be as brief and simple as possible unless they are in themselves interactive. Moviegames are just bad movies that hide their lack of quality writing behind being a game. A good crpg couldn't be a movie or a book because player input drives the story
I say this as a gameplay purist and literary enthusiast
Halo Reach is good
Your favorite video game?
It’s shit.
Final Fantasy VII was a mediocre game and I don't understand why is it so wanked to this day.
Should've been forgotten decades ago.
babies first rpg much like new vegas.
An open world game has not ever and can not ever be good.
Games should still have life systems, but they need to be implemented better
A long dead series that gets picked up by another studio can’t be given a new mainline entry
Remakes that change art style without the original illustrator’s approval are immediately shit
>A long dead series that gets picked up by another studio can’t be given a new mainline entry
In general, I think people need to stop saying "this studio made this game" and start making more of an effort to name the specific people that made it.
We have let publishers slowly rot the industry from the inside out by giving the credit to the studio name, rather than the people that worked at the studio.
EA has been somehow getting away with pretending they actually have Bioware making Bioware games since the buyout, even though literally every game made since the buyout has been fricking terrible and hasn't got even a shred of the quality that real bioware games had.
500 pajeets imported to work for minimum wage doesn't magically become a good dev studio because they paid use the name of an old Dev studio that was run by 6 medschool students with a passion for vidya and a knack for game design.
Publishers keep abusing the fact that no one actually knows the people that work in the studio, and they keep tricking people into buying slop that they think was made by actually talented devs.
The AAA is crashing anyway, but we could absolutely help it along by denying publishers the ability to lie about game quality by dragging out ancient studio names as if anyone from that studio is involved.
>Games should still have life systems, but they need to be implemented better
Like what? Genuinely interested.
I was a dev back when arcade features were still standard and I still remember the day when I realised "oh yeah I can just remove lives and literally nothing changes"
Banjo was never good.
Every single game with any kind of microtransaction is bad. No, I don't care whatever cope you have, they're all shit. Every single one. I get it's a good business model and you feel you need to defend the grifters that has got a hold on you, but it's shit. There is no way to make a game with microtransactions into a good game. If you created the best game ever, best mechanics, best story and setting, best graphics, best music, best everything... and then added one single microtransaction... then it's a shitty game.
Different anon here, but I'd propose an adendum: expansion packs were always shit in multiplayer games because they'd effectively divide the playerbase.
Yeah, I agree in general. Very, very few games warrant an expansion pack, where it actually works. I think the last one for me was WC3 or something, but just because the userbase was so fricking massive and everyone got the expansion. For most it's just an euphemism for DLC, which usually suck. Microtransactions are categorically, always bad though.
there has never been a good final fantasy or castlevania game in 3D
Forspoken was GOTY 2023
People that forgive games like a CP2077 and No man's sky are the reason that the games industry is in such a sorry state. Applauding a developer for giving them what they should have been given two years after is absolutely moronic.
Yes.
I don’t think I have one, tbh. I prefer to side with reason.
Resident Evil 6 being hated is an online meme, it sold well even during rereleases and the only ammo people have against it is disappointing sales data which was nonsense since the game had an insane budget and was released in an era where suits went batshit insane with sales expecations, Tomb Raider was considered a failure too.
Dead Space 3 is not as actiony as people make it out to be and the others aren't as non-actiony as people make them out to be.
Donkey Kong Country 3 was great.
Gyro and haptic features are not a meme, they're increasingly common and the only reason they're not industry standard is because Xbox is still stuck in 2005 while everyone else adopted all those things.
final fantasy 1 is the best
nintendo games are super boring and the fans worse
The irony of people accusing Nintendo fans of buying the same game again, when Sony has been re-releasing the same 2-3 games over and over again for the last three gens
>but [other company]
You're the same shit moron. Just another dumbass console fanboy.
Actually I'm an idort, I just think its funny to shit on Nintendo for releasing sequels when Sony literally does just release the same game over and over again and people gobble it up.
ever heard of nesticle?
controller > m&k
I didn't know the Spanish used the same word for glitch as normal people
Final Fantasy VII is massively overrated. I played through it last last year, and I just don't get the hype around it. It's just your standard JRPG but with a bunch of 3D tech demos awkwardly shoved in.
It was many people’s first real jarpig so they remember it very fondly. That’s it.
6 and 9 are the good ones, 7 is ok but nothing special, the rest of the series is meh.
the faces in hi-fi rush look stupid and ruin the games whole aesthetic
rpgs are easily some of the worst games ive played. story can only carry a game so far.
Videogames are a terrible narrative medium, because author control and player control are diametrically opposed.
you basically just described D&D
DnD is also a terrible narrative medium
Ask any DM about their players going off the rails and trying to wrangle them back into the main story
I'm a DM and thats exactly why I made that reply lmao.
I fricking hate trying to prepare shit for D&D because the harder you work, the more your players will go outta their way to avoid it and never engage with the shit you clearly put work into. D&D is like the best way to realize your friends fricking hate you.
I've been a DM for a long, long time. I remember starting out, I was under the confusion that DnD is a narrative medium, and I experienced a lot of disappointment. When you realize it's not, things get much better.
I gave up on prepping shit and just started doing westmarches campaigns where the players decide when we play and what they wanna do, works a lot better for me cause I don't waste 2 weeks preparing a big dungeon only for them to totally ignore it
I do a lot of homebrew shit, you just have to do it in the right way... having proper branching options and contingencies, you can pop in cool little bits of worldgen and narrative (not too much, never too much) here and there. Nothing wrong with premade stuff either of course, but it is possible to be creative as a DM as long as you do it right.
>not quantum ogreing the dungeon to fit whatever nonsense they want to get into
I don't care if it's a shitty practice, I put in my time to load all that shit into R20, you bet the kidnapped sisters you never mentioned in your backstory are gonna be at the bottom of it.
That makes no sense.
OoT is a tech demo, MM is the real game.
The ME3 ending isn’t that bad (extended cut, I understand the original)
I've always believed that Sonic has never had a good game. I think the original 2D games are the worst, and the 3D games were a step in the right direction but executed poorly. The games are all about being fast but in the 2D games you can't really be fast because you can't see ahead of you and it becomes a game about memorization rather than reaction. The 3D games could have been good but are typically too on-rails and theme park. Sonic Utopia is the most promising Sonic project I've ever seen.
Literally the most common contrarian opinion on Ganker
Copyright for games should be revoked if they delist or shut down the online store or stop producing carts and discs. Use it or lose it.
dark souls/bloodborne/etc is boring shlock
remakes are fine if you view them as noncannon fanfiction eyecandy
five nights at freddys has incredible visual style until the 6th game
>Arcade wasn’t good and it was literally pay-to-play
>nvidia is clearly the better GPU company, just pay a 50-100 Euros (a single grocery trip) to get the nvidia card; also their drivers aren’t coded by Indians
>gamers are morons, who are too obsessed with a 60 dollar price tag, but happily pay for 20 dollar DLCs, which is fricking moronic
>streamers should get some streamer benefits, it‘s rational for the company to allow them to load in at launch day first for example
>every multiplayer FPS at this point is full of cheaters and the only way to fix it is to finally transition to a bullet physics engine, instead of hitscans, it‘s not the 2000s anymore, people have good PCs and a good internet connection
>Ganker is hypocritical for hating on western movie games, but worshipping Hideo Kojima
>Immersive Sims aren’t a genre, but a precursor to a genre, which never ended up existing; an inspiration for a genre, which was never born
MOBAs are not fun. High-level play boils down to whoever follows their spreadsheets more closely.
This also applies to RTS, and the genre died because it was solved and reduced to APM and build orders
If the concept art of your game hardly looks different to the final thing, don't add a concept art gallery to your game. It's pointless.
I like seeing how the final product changed from the early concept art though, it’s neat.
That's what I like to see, but most concept art galleries are "we almost gave him a cyan shirt instead of a blue one" or "here is nice render of the final design, that's all". I want to see really early concept art to see how how the project evolved over time.
I have a suspicion that you interpreted just the opposite of what I meant. I want concept art to look different to the final product. The first Injustice games is a decent example.
You're right, sorry anon. I speedread it and the other reply must have coloured my interpretation.
Dumb. It'd be actually pointless if it looked exactly like the final game.
Not that I ever bother looking at extras anymore, but concept art can have a lot of neat shit like alternate designs for characters and monsters. Those are the most interesting bits and by definition unlike the final product.
arena was the best elder scrolls game at launch. yeah the controls suck but were state of the art in the early 90s, and they are less annoying if you limit clock speeds for dosbox to what most players had at the time. daggerfall created incomprehensible labyrinths that didnt resemble dungeons in any way and tes 3-5 held the players hand too much.
Vidya is a useless hobby.
Ubisoft are actually good at open worlds
Everyone who gets heralded as being better/more interesting than them is worse.
Multiplayer and open world are some of the worst design decisions you can make for a game.
Multiplayer takes away dev time from what an immersive single player experience could be. No problem if your game is designed from the ground up to be cooperative or focused on multiplayer, but tacking on multiplayer just forces you to balance weapons, think up player interactions, add to the cancer that is games as a service, and lose a ton of content that will die once the servers shut down after a few years.
Open world is EXTREMELY hard to both make traversal satisfying as well as keeping the world detailed and immersive without just travelling between interesting setpieces and the games that pull it off like BamHam City are one in a million. Way more preferable to have self-contained levels that allow you to make every part as detailed and designed around the player's abilities as you want.
Sigeru Miyamoto will die in the next ten years
people who play rpgs to actually "role play" as some character in the world are losers and morons. an rpg's most defining, important feature is build autism, which should be mixed in with good gameplay. The more diverse and varied the gameplay can be across multiple playthroughs, the better.
Pic related is better than any Monster hunter game in existence