When did games stop being primarily about being fun to play and start being about creating an "experience"

When did games stop being primarily about being fun to play and start being about creating an "experience"

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  1. 9 months ago
    Anonymous

    The release of the PS1.

    • 9 months ago
      Anonymous

      Gen 7. You wouldn't understand since you were, likely, enabling it back then

      OP said primarily not the time it was introduced.

  2. 9 months ago
    Anonymous

    When companies started to waste everyone's time shilling indies at E3 conferences and shit
    And uncharted kek

  3. 9 months ago
    Anonymous

    Resident Evil 4

  4. 9 months ago
    Anonymous

    Are you seriously implying that Bastion isn't fun to play

    • 9 months ago
      Anonymous

      I'm implying that it isn't the main draw of the game. In terms of gameplay it's servicable but the reason people like it is clearly it's presentation.

    • 9 months ago
      Anonymous

      I think its pretty middling to play, not really a lot of good weapons
      At least it's not Transistor gameplay because god what a slog that game was

      • 9 months ago
        Anonymous

        I felt the opposite, I always hated supergiants real time combat because to me it never felt good with the isometric camera; I even bounced off of hades.
        Transistor felt like a more cohesive experience and the actual gameplay was more fun to me, because it was about figuring out combos than mashing x

        • 9 months ago
          Anonymous

          >ecause it was about figuring out combos than mashing x
          if you played Bastion by mashing then you did it VERY wrong

          • 9 months ago
            Anonymous

            Im legitimately curious, what the frick else was I supposed to do
            you had an attack button, a switch weapon and a dodge (? its been a while since I've played it, I might be misremembering). The enemies were just damage sponges or died in one hit iirc

            • 9 months ago
              Anonymous

              you have a shield and frickload of other weapons and upgrades. come on use your gamer imagination.
              I bet you never thought about using the musket along with the dual smg (that has homing bullets)

    • 9 months ago
      Anonymous

      it's gameplay was really mid. every other aspect of the game more than made up for the boring gameplay though.

    • 9 months ago
      Anonymous

      Game feels like a chore to play ngl

  5. 9 months ago
    Anonymous

    But this game is fun though, and it has a god tier OST and a great story

  6. 9 months ago
    Anonymous

    The best part of Bastion is the fun gameplay. I wish they'd consider making a sequel because I don't feel the same way about Hades.

  7. 9 months ago
    Anonymous

    People realized you could use interactive video technology to tell stories. There's nothing wrong with that, nor is it some new thing.

    • 9 months ago
      Anonymous

      It absolutely is the downfall of vidya, most stories told is made by incompetents who havent read a piece of literature in their life

      • 9 months ago
        Anonymous

        Name a single piece of literature you've read in the past year.

      • 9 months ago
        Anonymous

        Are you saying myst is the downfall of gaming lmao

        • 9 months ago
          Anonymous

          when I was a kid I would look up the constellations on various dates in the planetarium thing. very cool game.

  8. 9 months ago
    Anonymous

    This is the main reason Nintendo games would be my main games. I liked alot of non Nintendo games like Battlefield 3/4, the monster hunter series, Sly Cooper, Halo 2, etc. But the only Non Nintendo games I truly loved were LittleBigPlanet 1 & 2 and some of the only genuinely fun non Nintendo console games. Everything else is muh realism muh mimicking movies muh shocking reality muh graphics muh slow walking. I want video gamey videogames and Nintendo gives me that because they focus on gameplay first and shoehorn some "story" after. The older stuff anyway. New games are watered down. I also pirate them because israelitetendo haven't lowered any mainline games below $40 in years, shills can suck it.

  9. 9 months ago
    Anonymous

    Pretty immediately with the personal computer and home consoles after the Atari.

  10. 9 months ago
    Anonymous

    bastion is 4 scrubs (rip rockwiener64)

    • 9 months ago
      Anonymous

      not that I 100% disagree, but god this style of humor is so fricking obnoxious in hindsight

      • 9 months ago
        Anonymous

        TBG was kinda hit or miss overall. Loved the editing/sound design though. But the real treat was people getting genuinely angry at something that was more parody than actual trolling

  11. 9 months ago
    Anonymous

    a fun experience
    there, happy now, homosexualron?

    • 9 months ago
      Anonymous

      Experiences are fun, tho.
      And Bastion is crap.

      "Experiences" rely on the impression of fun, not getting hold of actual fun of it. Hence why shmup are called the purest form sometimes

      Games like Quake and Unreal are peak tier

  12. 9 months ago
    Anonymous

    when braid came out it spawned a wave of artsy fartsy indie games

  13. 9 months ago
    Anonymous

    Experiences are fun, tho.
    And Bastion is crap.

  14. 9 months ago
    Anonymous

    >When did games stop being primarily about being fun to play and start being about creating an "experience"
    After Half Life 1 came out

  15. 9 months ago
    Anonymous

    Pic not related?? Bastion is like 90% gameplay and 10% story shit

  16. 9 months ago
    Anonymous

    Probably since before you were born. Like in the mid to late 80s when point and click adventures and interactive fiction became popular. There's nothing wrong with it either. People like different things than you do, get over it.

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