>4 (5 with Mew) legendaries in gen 1 >6 in gen 2 >some amount in gen 3, don't care >more and more and more in later gens
Legendaries have to make up like 10% of the dex by this point, no? There's just too many.
And yet they're the most meaningless yet. Xerneas and Yveltal have absolutely no presence in the region and only exist to be batteries for the Ultimate Weapon. Great "legendaries"
And Zygarde got cucked out of his game.
nah XY did legendaries terribly.
xerneas and yveltal were literally just mcguffins for the ultimate weapon with no other purpose, and zygarde didn't get its story until gen 7.
It did Legendaries just like Gen 1 did. As a genwunner it felt like a breath of fresh air.
Didn't gen6 quite literally hand you the masterball in a cutscene five minutes before they FORCE you to fight the legendary, and you're not even allowed to flee or KO them? I haven't played X/Y since release so I forget how bad it really was but I remember it was god fricking awful, just like the rest of that shitty generation.
you're thinking of gen 5 where you're actually forced to catch zekrom/reshiram as part of the story and there's no way around it
no games have done that before or since
2 years ago
Anonymous
If I remember right you also fight N and Ghetsis right after this though. They are also post-game in BW2 albeit they give you the chance to catch the dogs early.
2 years ago
Anonymous
>no games have done that before or since
Sun&Moon required you to catch the box legendary
Mewtwo is completely optional and you can't even try to catch it until you beat the game, and it had more of a story to it than any of the legendaries in X and Y.
Except one of them was literally handed to you on a silver platter while the other one was part of some really boring mineshaft.
But at least you got Mewtwo again :^)
nah XY did legendaries terribly.
xerneas and yveltal were literally just mcguffins for the ultimate weapon with no other purpose, and zygarde didn't get its story until gen 7.
Ironically, it had as many Mythicals and Zygarde might as well be an honorary Gen VII Legendary. That's just trashy. VII and VIII somehow did it better with a small list of local myths and heroes of legend that were firstly not simply there and secondly not on the level of gods from our own mythologies in terms of global significance (Gen III-IV). There's a fine line between making something just a strong creature you're told is special and rare because it just is, and then there's making something that governs non-corporeal concepts.
Also there is nothing cool about a rubber chicken set on fire.
I loved the Gen 6 legends. Xerneas specifically looks like the type of creature that you might run across in a humble fantasy setting like this one. Its a pretty natural looking animal compared to say Dialga or Zekrom or the various Ultra Beast aliens. Its not a god of creation or some all high deity or whatever, but deer with the magical power to restore to life. This theme was reflected nicely in gameplay too; Xerneas learns attacks like Heal Pulse, Aromatherapy, Ingrain, Light Screen, Geomancy and other support related buffs. 10/10 Pokemon all around. Fun to use and pleasant on the eyes.
You're right about that but in the game data, they are listed as Sub-Legendary (a code name for special Pokémon to determine if they are allowed certain in-game tournament). This is the main reason why people called them legendary Pokémon since they are being paired with others like Entai and Suicune. Funny enough, in USUM, you can catch as many Ultra beast as you want so that totally throw out the legendary status on them.
What, no way
I count 3 regis, Kyogre, Groudon and Rayquaza + those two flying frickers you had to track down/come upon randomly. Unless you count all the ones from the Gen 1 remakes but even then I don't think it's 17
competitive is bullshit, reminder that they didn't care about competitive and that's the reason why gen 1 was so broken and nothing was viable except a few ones and people abused the shit of wrap.
frick off schizo
Now you are going to start rambling your bullshit that pokemon competitive is a sport or idk what else, don't want to hear it yet again
2 years ago
Anonymous
If more than one person has told you the same thing I just posted thats hilarious
2 years ago
Anonymous
yes because smogonites like you are insane and groom children. Go away.
2 years ago
Anonymous
Hahaha different anon just browsing the thread, your comment made me laugh.
>Someone who wants actually engrossing battles
everytime ive seen a tournament, the teams for the top 10 had the exact same pokemon on their team, give or take 1 mon
you know the funny thing? if you combine all the starter pokemon and compare to all the legendary pokemon, starter pokemon are STILL more rare than legendary pokemon are. that's just fricked beyond believe. it's why legendary pokemon feel so fricking stupid and lame.
No its not. Some people want variety and to have a creative team and not just run "Starter + Gyarados + early route bird + Eeveelution" for every single game for 30 years straight
I simply like Nidoking more than I do any of the Kanto starters.
Not using Totodile in any maingame it's available in is sacrilegious.
Swampert only has 1 weakness, counters all of Team Magma and can surf. I haven't played DPPT.
Your options for untraditional starters are limited to regional rodents, regional birds, Team Plasma shitter Pokemon and the elemental monkeys in BW.
It's been a while since I've played B2W2, but I do remember Riolu being an option early on.
Wondertrade means your starter could be literally fricking anything.
It is trivially easy to replace your starter in PLA.
If all starters were as good as Rowlet, you'd have a point, unfortunately there are a lot more Chikorita than there are Treecko.
THE ENTIRE CYNDAQUIL LINE LOOKS LIKE SHIT WITHOUT THEIR FIRE
CHIKORITA LOOKS LIKE SHIT
MEGANIUM IS A DOWNGRADE FROM BAYLEEF
SCEPTILE IS A DOWNGRADE FROM GROVYLE
EMBOAR IS AN ACCEPTABLE FIRE STARTER DESPITE ITS TYPING
SAMUROTT IS A DOWNGRADE FROM DEWOTT
DELPHOX IS BETTER THAN BRAIXEN
GRENINJA IS OVERRATED
ROWLET IS THE LAST GOOD STARTER LINE
shits tastes abound around here, but it's rare to see a nuclear grade homosexual like yourself. I started replying line by line before I realized it was all wrong.
You do realize that starter Pokemon only being available as a gift from each regions professor and not obtainable in the wild is just a contrived game mechanic, and starters aren't actually one of a kind right?
Fricking this, they always went entirely overboard with the number of pokemons.
If instead of adding 100+ each gen they just added like 25 but improved the core game each time, the franchise would be either in real good shape with a small, loyal fanbase, or completely dead, phased out.
Gen 4 was def the beginning of 20 different legendaries, a majority of which also had alternate forms. I'd say it was even worse than Gen 5 which wasnt *that* bad
When did Legendary Pokemon stop feeling special? for me, I think it was Gen IV.
>4 (5 with Mew) legendaries in gen 1 >6 in gen 2 >some amount in gen 3, don't care >more and more and more in later gens
Legendaries have to make up like 10% of the dex by this point, no? There's just too many.
gen 4 having so many legendaries was justified, myths and legends was sort of a major theme for the Sinnoh as a region: Cynthia studied them, there was a whole library with some you could read, celeste town or whatever was all about old folklore, etc.
Heatran and phione were both pointless, the lake trio could have easily been replaced with mcguffins that team galactic was after, and cresselia, darkrai and shaymin could have been saved for different generations. Dialga, palkia, giratina, arceus and manaphy were the only necessary ones, with MAYBE regigigas as an additional one.
i loved red/blue, gold/silver, though i thought the trip were a bit forced
but frick third gen legendaries were just fricking ugly and garish, and latios and latias look fricking ridiculous
I liked Deoxy's gimmick conceptually, but I just felt like he looked out of place. I don't know, gen 3 had some weird designs to me overall. Lots of colors I didn't like and an overall shift in body shapes and patterns. When Ruby and Sapphire came out I remember even as a moronic little kid thinking "wtf are these pokemon". There's was some I like, and some of my favorites are from gen 3, but overall it just felt off to me
yeah gen 1 and gen 2 designs could be scrambled in a collage and they would still feel like all the mons were from the same world. they added new eye types in gen 3 and the overall designs were a bit different but not as stark as shit would later become especially the recent entries
IV as well
Doesn't help that gen3 ruined pokemon stories by making legendaries the centerpiece of them every single gen. It was impressive in 3 but got boring by 5.
>making legendaries the centerpiece of them every single gen. It was impressive in 3 but got boring by 5.
oh so this is why i started to become bored with the series.
I was sick of them in 3. The Regis were fine, but the main trio are what pushed legendaries from >weird and powerful one-of-a-kind creature
to >god lmao
It's a line that can't be uncrossed. Once you do it, all you can do is escalate how important the legendaries are for the rest of your franchise.
This. It's why actually introducing literal god in 4 didn't seem that surprising to me, because 3 set the idea up to be almost mundane.
Also, I know it started in gold and silver, but I hated legendaries becoming the box art. Super gen wun nostalgia, but I always found it odd switching to legendaries instead of one of the main monsters you journey with.
I prefered Mewtwo 2bh. The concept of a talking pokemon god made by humans was interesting.
They don't develop the "myth" of the legendary enough now. With the regis there was nothing, it was just "they exist and here's how to catch them".
This bothers me, because this is what I consider "SMT" tier mentality creeping in with pokemon.
Pokemon usually makes sure to engage the world with their pokemon to make sure they aren't just an SMT type playable "card". The moment when they feel more like a collector's card is when they stop feeling like Pokemon.
This is why the insect collection aspect is important to the foundation of pokemon, because insects aren't cards, they have personalities, motives, behaviours and usable features that make them far more engaging to me than a mere card. It sounds weird having to elaborate on that, kek.
But even more than insects, Pokemon are pals, not mere bugs. They engage with you emotionally as much as you with them.
I like how they're finally stopping the "catch them in a ball and mindfrick them until their your slave" mentality with the balls. Pikachu doesn't need a ball, he's Ashe's pal because he wants to be.
I do kinda wish they stopped relying on balls because, to me, pokemon isn't mere wienerfighting, you're working as a team.
Ironically, SMT does that aspect better by having you "win monsters over through seducing them with a device and making a deal". Although they immediately destroy the nexus of friendship by treating them like a card from that point onwards.
I didn't like the Arceus "throw balls at everything" mentality. It got boring quick and you never felt like the pokemon were really there for you on a quest. They were just mere insects to be collected.
>They don't develop the "myth" of the legendary enough now.
What the christ are you even talking about? If anything it's NOW that they are developing the legendaries.
What's in SMT? You fuse a shitty slime and a fairy and you get fricking Lucifer. Nice fricking "myth".
2000 is still my favorite among the ones I've seen and I think Gen 2 also has my favorite legendaries, but I still don't like how they did the Legendary Dogs compared to the Birds in the movies. Entei gets a whole ass movie to himself and Suicune gets one with Celebi. Raikou got fricking NOTHING
even regular pokemon could cause calamities
Gardevoir can summon black holes and Magcargo defies all logic for merely existing and not killing everyone around its radius
Gen 4 had a dozen or so completely stupid looking "legendary" pokemon. Why does the pink metal dragon look constipated? Why does the other one have a giant drill bit for a tail? What the FRICK is heatran supposed to be?
I dislike IV's, but I didn't mind some of the newer legendaries.
I think even as a small kid it got a bit stupid with gen III because of the regis, which were kinda dumb to me. I liked the Braille puzzle which a cousin supplied the code to for me as a small kid (based cousin). But ultimately the payoff wasn't interesting to me and I began to think about what I liked in games after that more.
So that's why gen IV, even though it targeted my demographic, wasn't interesting to me and I started to play less and less video games from then on.
It's kinda weird how I got back into pokemon as a late teen though. I was definitely not the target demo for the gens of that era, which weren't pandering a little more to older players back then.
I think ultimately they need a change in how they are found or how they are treated by the player.
Why doesn't the player find a small evolving legendary by doing a puzzle while lost in the wilderness or something? Why is it always "choose your starter"?
And why are legendaries never used as a narrative device or gameplay device instead. I actually didn't mind how they rethought how pokemon should be used in Arceus. An open world which you can catch a pidgey, evolve it and then fly around a field in is a pretty cool idea.
Using pokemon mechanics in unusual ways like that out of battle is actually ridiculously underutilised in pokemon.
Why am I thinking Hollow Knight and how you find moves that make you move and progress to new areas in a creative way? I mean it was kinda there with strength, cuts, etc, but if you could make it so much more moves could be used to say... build a fort of defence or something like that, it would be an insane game to play.
monster sanctuary does something kinda like that
a lot of the traversal around the world is aided by monsters you capture with a variety of abilities, many of which have multiple options to do it
definitely got a lot more linear as the game progressed though, early on you just had to find a monster with one of a few types of abilities to unlock stuff but by the end of the game it was just basically bosses with unique or semi-unique abilities you needed to capture to get past certain things
like its really not that different from HM's thinking about it, but it feels a lot better, especially since you're actually actively using the monster to do something with you, its not just an animation and oops we're done, you are hanging from the bird as it flys over, grabbing onto your fish as it swims around pulling you with it, you're giant gorilla is summoning a big rock for you, etc
Frick you homosexual
Articuno is grade-A raw unfiltered pokemon kino
its design is elegant in its simplicity
you're not supposed to use it, necessarily, it just looks cool
i want them to make legendary pokemon uncatchable with their own unique animation destroying the ball you threw but i bet muh 100% pokedex autists would have a fit
Here are some reasons why I think legendaries don't feel legendary anymore, outside of designs: >loads of them keep being introduced, yet the franchise refuses to use most of them in any special or unique way, like all the recent mythicals >mythicals just get handed to the player now and several of them have no special lore or reason for being mythical >all the older legendaries keep getting shoved into the games' post-games, behind some dumb gimmick which treats them as collectibles on a checklist >legendary fights are piss poor boss fights and the only hard part was trying to catch them without running out of Pokeballs, but even that's gone now with their higher catch rates and some of them being forced on you >legendaries receive no respect despite their focus and are treated more like plot coupons rather than feared and worshipped deities or mythical creatures; XY was the worst offender in this regard where the primary legends were literally just batteries for a flower >legendaries are repeatedly depicted as weak, easily subdued and exploited by villains and in constant need of saving by the protagonists
The average fanfic treats legendaries with more reverence than the series does. It's sad.
reading that i realized is the same feeling i feel towards legendaries in magic the gathering. They just throw a bunch of them because they sell but they don't care about the lore or using them in any meaninful way. Just slap the legendary label and that's it.
of them keep being introduced, yet the franchise refuses to use most of them in any special or unique way, like all the recent mythicals
just get handed to the player now and several of them have no special lore or reason for being mythical
moronic argument since it applies to all gens. Point 5 is fricking moronic and makes no sense.
>moronic argument since it applies to all gens.
No it doesn't. Pretty much every legendary and mythical until Gen 6 had some sort of presence in the games, being linked to events, locations or quests. But since Gen 6, all mythicals and even some of the legendaries have nothing in the games to support themselves with aside from a fricking Pokedex entry. >Point 5 is fricking moronic and makes no sense.
It's not my fault you're incapable of comprehending something so basic. Since I apparently must explain it even further:
Most legendaries are depicted only as weapons or devices for the villains to use. Their mythical and/or legendary status does nothing to hinder villains, and they have no agency of their own to be able to stop said villains; they require the protagonist to save them from this fate. This is especially prevalent in the anime. This makes several legendaries into basic and formulaic plot devices more akin to objects rather than fearsome or rare beings capable of their own actions.
>There is nothing special about them now since they are just given to you.
You mean like gen 1? moron
It's almost like there were gens beyond Gen 1 that actually fleshed out the mythicals a little and made you battle them. moron.
>hurr if I ignore all these other mythicals I can pretend things haven't gotten worse
Celebi can be battled in Crystal, either from the Japanese event or in the Virtual Console release.
Deoxys is battled in FRLG and Emerald and Mew is battled in Emerald.
Darkrai and Shaymin are battled in DPPt and you were supposed to battle Arceus too.
Victini is battled in BW.
Even many of the ones that weren't fought or couldn't be fought in certain games had some sort of presence in the games until Gen 6.
Celebi has a shrine in its honor and has the time travel event in HGSS. Keldeo is linked to the other Swords of Justice and has an event in B2W2 to change its form. Meloetta has the event with the musician in the cafe in Castelia City to change its form. The lab where Genesect was created, the P2 Laboratory, exists in the game and you get its drives from said lab, and it was created by the evil team of the game.
Meanwhile, in Gen 6, 7 and 8, mythicals have fricking nothing except text dumps from npcs who never show up again, and otherwise might as well not even exist.
Is that you, discord? With this level of disingenuous arguing and the "hurr Pokemon was never good" shit it sure seems like it.
2 years ago
Anonymous
again >text dump is only good if i like it
you haven't proven me wrong. "haha meloetta likes to dance and changes form" is in no way different from hoopa's "this dude's power was sealed in this you can release it but be careful" and its rings presence all over the fricking game. meltan had its stuff explained in GO and via lore videos.
2 years ago
Anonymous
Compare these two.
(14:40 in video)
(8:24 in video)
Now you'll argue otherwise because of course you will, but anyone else with a brain can see the clear difference in effort between these.
The second one doesn't even use a unique track, it's used for other unrelated cutscenes in ORAS.
2 years ago
Anonymous
this kind of moron Black person is why this board and website in general sunk to shit, get your (you) homosexual
>Pretty much every legendary and mythical until Gen 6 had some sort of presence in the games, being linked to events, locations or quests. But since Gen 6, all mythicals and even some of the legendaries have nothing in the games to support themselves with aside from a fricking Pokedex entry.
Mew: fricking nothing
Celebi: has a location. No lore except a cardboard.
Jirachi: fricking nothing
Deoxys: has a location. No lore or anything
Manaphy: fricking nothing
Shaymin: cool location lore and event
Darkrai: cool location lore and event
Arceus: it's fricking Arceus
Meloetta: fricking nothing, has a move trainer lore
Keldeo: fricking nothing, has a move trainer lore
Genesect: fricking nothing, has a move trainer lore
Victini: cool location lore event
""""""Some""""""" sort of presence """""""pretty much every""""" eh?
>and even some of the legendaries
Gen 7 alone proves you wrong.
Gen 4, when they started to be Gods. Instead of really powerful and rare pokemon that are inspired by myths and Sci Fi monster, They started to embody aspects of reality. >This mon can control space >This one can control time >This one is the living concept of Nightmares >This one is the embodiment of the Moon >These three are responsible for all sentient life becoming sentient >This one can turn a waste land in to a lush flower flied >This one Terraformed the whole world >This one was imprisoned in a Mirror universe for trying to destroy the world, may or may not be connected to Anti Matter/Dark Matter >THIS One is the literal God of the Pokemon Universe
Gens 1-3 are the easiest to emulate.
Gens 4-5 are easy to emulate too but the emulators aren't as great on PC, get melonDS or use Drastic on your phone, Drastic is the best DS emulator.
Gens 6-8 depend on how strong your device is, they might lag a bit.
The emulators are fine on PC, what are you on about? Are you one of those guys who uses a "stable" build which hasn't been updated for 10 years thinking any other build would fry their PC? Or is your PC a netbook from 2003? Phone is a huge nuisance to play on without a controller.
I would say this varies by generation, Gen 1 legends are whatever, Gen 2 is better, Gen 3 is probably the peak, Gens 4 and 5 had too many irrelevant ones, Gen 6 made them feel special again by having very few, Gen 7 is a fricking travesty, Gen 8 are cool but they're stuck in a terrible game.
Arceus is not the god of pokemon. The people of sinnoh believe Arceus to be the god of pokemon. Much like how Indians worship cows and that doesn't make cows factually divine in any capacity other than taste.
Arceus IS the god of pokemon. This is not a belief, he is the absolute creator of the pokemon universe. When you capture him you severe but a part of it from the entity, it is but an avatar of the higher being.
Arceus IS the god of pokemon. This is not a belief, he is the absolute creator of the pokemon universe. When you capture him you severe but a part of it from the entity, it is but an avatar of the higher being.
Arceus was born of an egg. who laid it? The entity that created Arceus as it's avatar. The same entity that can use Arceus to create a new Space/Time/Antimatter.
lore says arceus was born when the universe was born. If you really want to get technical the arceus we see isn't even the real arceus, just one of its arms
Even Celebi was so notoriously hard to get that it truly was a Legendary, Mythical Pokémon. These things lost their appeal when Gen 3 fully integrated them into the game; now they're just like any other Pokémon.
>Even Celebi was so notoriously hard to get that it truly was a Legendary, Mythical Pokémon >go to event >get item >go to location >or just skip this and cheat it in
really hard
what the frick integrated in the game even means? you speak nonsense
I stopped caring about legendary Pokemon when they introduced the creation trio because any other legendary after that just felt weak when compared to literal gods.
I don't think there's any problem with legendaries you just get to by following the main game's questline, nor do I have a problem with a game having lots of legendaries, especially if they're all given some proper buildup. I don't even mind the shift of legendaries from "unusually rare and powerful Pokemon" to "Pokemon with a cosmological role".
What I mind is the game going out of its way to let you catch every damn thing just by walking up to it.
Don't throw it all at me! Hide some of it behind obscure shit. Ideally obscure shit that actually ties to its lore. Hell, I'll even accept just making a bunch of event-only Pokemon. Just make them actually hard to come by, in-game.
they're "regional variants" which aren't really variants, they're actually completely separate mons that the morons of galar mistook for the bird trio.
that's not an exaggeration, it's canon.
I don't know why people speedread pokemon stories but I'll spoon-feed just this once.
The reason Cyrus created the Red Chain was to have control of Dialga and Palkia without breaking their binding. When you capture Palkia and Dialga you severe their connection to space and time, it is canon that there are multiple Palkias and Dialgas but there will always only be ONE that is connected to Space and Time. The same logic applies to Arceus and Giratina.
i think gen 3 was the last time they felt special.
sure there were a lot of them, but some were locked behind real world events and stuff like pokemon channel, and you couldnt transfer from previous games so it makes sense that theyd include lugia and ho-oh
gen 4 still had some that felt special, but half of them just felt like filler. i regularly forget heatran is even a legendary
I hate how they do mythical pokemon now. There is nothing special about them now since they are just given to you. The worst one to this date, until the new one is revealed, is Zarude. It's just a monkey and there is nothing specail about it either since the lore is that there is more of them in the wild.
definitely gen IV, that's when they just gave up and made the mythics gods with control over impossibly vast concepts like Time and Space. Oh and one that's just actually God (which also contradicts the previous Mythical Pokemon Mew's lore).
For me it was Gen 6 because the OR/AS postgame was nothing but hunting legendaries in hoopa portals.
I'm still shocked at how much I stopped caring when it didn't have a model of them in the overworld, even Zygarde had that shit. Taking that away and replacing it with copy/paste circles just made them feel so lifeless and a box to check off. Maybe I'm just autistic.
I love Gen 2 but the moment they became plot relevant they lost all their magic. Gen 1's legendaries made the world feel much bigger. Like there was a whole world that existed outside of your character's story
Nah Gen 1 legendaries are trash and Moltres was just a sitting duck at the Pokemon league cave. Mewtwo at least did feel like a proper pokemon boss challenge at the time and I'll give it credit for that, we havent had a proper Boss fight pokemon for 6 gens and it took Ultra Necrozma to make that magic work again.
I didn't say they were challenging. Just their existence outside of the story was interesting and what made them so "legendary". It was like you just came across Bigfoot
Mewtwo wasn't outside the story, he literally is part of the Team Rocket plot. I don't really care about menial shit like that, a legendary should feel imposing and Mewtwo and Necrozma are the only mons to ever achieve this.
no it was not. Mewtwo was fully part of the team rocket story and the documents of the mansion tell you as much.
2 years ago
Anonymous
What is with all these people who worship Gen 1 and yet reveal they don't remember shit from it? >Diary: July 5 >Guyana, South America >A new POKéMON was discovered deep in the jungle. >Diary: July 10 >We christened the newly discovered POKéMON, Mew. >Diary: Feb. 6 >MEW gave birth. >We named the newborn MEWTWO. >Diary; Sept. 1 >MEWTWO is far too powerful. >We have failed to curb its vicious tendencies...
Those are the mansion documents right there, and there's no mention of Team Rocket at all. >b-but we
Evidence from Faraway Island as well as Origins, a game adaption, points towards Mr. Fuji being the researcher who found/created Mewtwo, and Mr. Fuji in the games has nothing linking him to being a member of Team Rocket past or present. "We" refers to him and any possible colleagues of his.
The "MEW gave birth" line was retranslated to this in the Let's Go games: >Diary: Feb. 6 >We obtained a new Pokémon from Mew. >We have named this new Pokémon 'Mewtwo.'
2 years ago
Anonymous
Mew didn't give birth to Mewtwo btw. >"It was created by a scientist after years of horrific gene-splicing and DNA-engineering experiments"
Mewtwo also chooses Giovanni in future Pokemon games despite him calling him a tool.
2 years ago
Anonymous
>Mew didn't give birth to Mewtwo btw.
Yes, that's why I included the retranslated line. >Mewtwo also chooses Giovanni in future Pokemon games despite him calling him a tool.
USUM only, in a clear nod to the anine, from a Giovanni that hails from an alternate world. Unless you count spinoffs, but those are clearly not canon to the mainline games.
Point is, Mewtwo and Team Rocket in RBY and FRLG were wholly seperate. Again, Mewtwo being a Team Rocket creation was an anime invention. This is like when people keep mixing up Gary and Blue.
2 years ago
Anonymous
Pokemon Masters EX definitely involves canon since its the origin of Giovanni and Mewtwo meeting to begin with.
2 years ago
Anonymous
Masters is a spinoff made over two decades after the original games not written by Game Freak. It's not canon to the mainline games even if takes elements from such, and it doesn't only take elements from the games. Even then, you're missing the point that Mewtwo wasn't involved in the Kanto plot.
2 years ago
Anonymous
I concede. Regardless that was not what made Mewtwo special by any means. There is nothing wrong with plot involvement of the legendaries. The problem was that they started lacking a dungeon or pathway to puzzle across to them with Gen 3.
2 years ago
Anonymous
>The problem was that they started lacking a dungeon or pathway to puzzle across to them with Gen 3.
That's not true. It started way later.
In Gen 3, Latias and Latios were either roamers or accessed via Southern Island. The Regis had their own dungeons and puzzles in what is the most complex and ornate Legendary quest to date. Rayquaza had Sky Pillar, and Groudon and Kyogre had the Cave of Origin in RS and Terra Cave/Marine Cave in Emerald.
Jirachi and Deoxys didn't have dungeons, but they're mythicals, and Mew and Celebi before them didn't have them either. But Mew does gain something akin to a dungeon with Faraway Island in Gen 3.
Infact, if you also count events for mythicals and prior legendaries, Gen 3 is the best gen when it comes to dungeons and puzzles for Legendaries. Gen 3 didn't start the current era of just handing you legendaries at all.
2 years ago
Anonymous
>Gen 1: every legendary has somewhat of a dungeon to it except Moltres >Gen 2: only Ho-oh and Lugia have a dungeon to them, the dogs are roaming legendaries >Gen 3: Groudon/Kyogre are a straight pathway down. Emerald fixes this and Rayquaza has a whole dungeon dedicated to it. Regis are behind very cryptic Braille readings you gotta decypher. Patios/Latias roaming. >Gen 4: Dialga and Palkia require you to traverse a mountain with several pathways to it to get there. Uxie/Azelf just require surf. Regigigas unobtainable without Rock/Ice/Steel. Cresselia/Mesprit roaming. Giratina behind a foggy labyrinth puzzle. Heatran part of a post-game quest within a huge volcano. >Gen 5: Reshiran/Zekrom handed to you pretty much during the league(not the case in BW2). Dogs required actual exploration to find and catch(not the case in BW2), Kyurem residing in a post-game area, Tornadus/Thundurus roaming, Landorus requires trading. >Gen 6: WOAH PORTALS GOTTA CATCH THEM ALL
Cave of Origin barely constitutes as a dungeon.
2 years ago
Anonymous
I like how you pretty much ignore than every legendary group in gen 6 has its own location just to use the portal meme.
2 years ago
Anonymous
Wasn't Gen 7 the portal thing?
2 years ago
Anonymous
>Gen 1: every legendary has somewhat of a dungeon to it except Moltres >Gen 2: only Ho-oh and Lugia have a dungeon to them, the dogs are roaming legendaries >Gen 3: Groudon/Kyogre are a straight pathway down. Emerald fixes this and Rayquaza has a whole dungeon dedicated to it. Regis are behind very cryptic Braille readings you gotta decypher. Patios/Latias roaming. >Gen 4: Dialga and Palkia require you to traverse a mountain with several pathways to it to get there. Uxie/Azelf just require surf. Regigigas unobtainable without Rock/Ice/Steel. Cresselia/Mesprit roaming. Giratina behind a foggy labyrinth puzzle. Heatran part of a post-game quest within a huge volcano. >Gen 5: Reshiran/Zekrom handed to you pretty much during the league(not the case in BW2). Dogs required actual exploration to find and catch(not the case in BW2), Kyurem residing in a post-game area, Tornadus/Thundurus roaming, Landorus requires trading. >Gen 6: WOAH PORTALS GOTTA CATCH THEM ALL
Cave of Origin barely constitutes as a dungeon.
You forgot that the undersea cavern is effectively their dungeon as well.
2 years ago
Anonymous
I did say "emerald fixes this" but if I remember correctly it puts them behind a route cave spawn that the scientists ask you to check out.
2 years ago
Anonymous
>Mr. Fuji in the games has nothing linking him to being a member of Team Rocket past or present.
Didn't they attack him in lavender town?
2 years ago
Anonymous
yeah but nothing about it implies he was once part of team rocket
>Gen 2 Legendaries >no magic
Don't be such a kid, anon. They had zero involvement in the plot beyond having legends about them in the local culture. You never need to encounter them, let alone capture them. Unless you play Crystal, in which case you only are just exposed to Suicune and a man hunting it because it would make zero sense if nobody was hunting the equivalent of cryptids.
Legendaries and Mythicals are best if there exist actual impacts on the cultures surrounding them. Actual legends and myths. Mew has that. The Beast Trio have that. The Tower Duo especially have that. You need not encounter them, let alone capture them, but having a place in the culture is important to understanding their significance. What is significant about the Bird Trio enough to make them Legendaries in the first place other than rarity? That's either terribly weak world-building, or a misnomer where they might as well just be cryptids. But at least people are actually hunting Bigfoot, making Eusine the most plausible Legendary-hunting dweeb in the franchise. Mew was a great example of a particularly special Pokemon if it's given a label that makes sense, moreso than Mewtwo. The Birds have nothing Legendary about them outside of what the anime tells you. They're less special than non-Legendary Pokemon like Rotom which might as well be a "haunted house legend" or something.
One day we'll see a generation where the region's legendaries are acknowledged to just be endangered or extremely rare pokemon while the region's kingpin is just a very old and powerful evolution of a common pokemon in the region. Something that can't be duplicated by leveling up, as its current state is a result of time rather than power.
That's already a thing with the birds/dogs/regis/etc, multiple of those exist in very small quantities but they are still out there. Heck the Regis are literal man-made golems, it's not coincidence that there's multiple Regi temples across different regions, or multiple Heatrans since they originate from Volcanos with Magma stones. It is also canon that Shiny versions of the dogs roam Unova.
Ho-Oh is the only Legendary that actually feels like one.
It was the first legendary seen in the anime. It's worshipped and revered with a wealth of legends around it, and every appearance of it is given special prominence even amongst legendaries. Other legendaries are in its service; three of which it revived and made legendary in the first place. It can only be battled on its terms, summoned with legendary artifacts of its creation, at the peak of its place of worship or at the peak of a sacred mountain range. And perhaps most importantly, It's unsullied by human antagonists in both the games and the anime. It's allowed to be both rare and powerful.
As a result, Ho-Oh is the only Legendary that's properly deserving of the title. The template that all other legendaries should've followed. But the rest frick it up and might as well be oversized rats given undue attention.
While I agree that Ho-Oh does it so well it should be the standard as opposed to either gods with dominion over the entire planet and fabric of the universe or otherwise might as well be cryptids, there are other examples that are believably special to their endemic regions. Zacian and Zamazenta are heroes of legend and play a huge factor in Galarian culture, and the Tapus are guardian deities of their respective islands in Alola. Both of these are very believable figures on the same level of Ho-Oh where they are special enough to leave a cultural impact but not so special that criminal organizations are scrambling after them to abuse their powers that are very convenient for their own ends.
It would be a bit interesting to see a figure like Ho-Oh and the local bad guys are either instead gunning for its head for essentially religious terrorism or turning their god against the people to overthrow the local culture. Ghetsis did something similar with Kyurem, but not quite what I'm imagining. How would the people of Johto, especially Ecruteak, feel if you put up a broadcast of you chucking rocks at Ho-Oh? It'd be like 9/11 to them.
I feel nothing for most old legendaries tbh
For me the order of inspiration you can take goes something like >Actual mythical creatures of sorts (Dragons, Aliens, Golems) >Defunct or exceptional animals (Dinosaurs, Whales) >Birds & other flying creatures that are still kinda fancy sometimes >Dogs & other unremarkable creatures
Of course the execution matters a lot but the peak for, say, the last category, is MUCH lower than the rest
>implying people don't like having big epic pokemon >implying the heavy majority of people don't like being the chosen one who gets to have the legendary
The only people who have ever said this are gee wun purists lasing out at anything different, people like playing games where they get the super special thing, in this case pokemon, and it's been with the series for a longass time, pic rel. Especially children.
which one had lugia and mewtwo? that's the one I liked. I also don't like anything with Ash Ketchup's new hat. The original hat was better. Or how about anything that came after that episode of the anime where the trio of ash, brock, and misty split up at sunset, anything after that is trash.
>Groudon, Kyogre and Rayquaza are actually treated like the world altering forces of nature they are and each play important roles in the story >The Regi trio had rich lore and the best, deepest puzzle in the franchise >The Lati twins are fun roamers that you can unexpectedly run across anywhere >Deoxys and Jirachi are hidden content that hint space might be full of all kinds of more pokemon beyond our comprehension
>When did Legendary Pokemon stop feeling special?
When you stopped being a kid and started having constant access to the internet where every bit of information you could possibly want about the games started being widely and reliably available at a click.
when they started handing out legendaries like hotcakes so Gen 6 with ORAS. they also started handing Mythicals with ease in that gen so clearly Gen 6 is the biggest responsible for ruining the series.
Legendaries that are creatures of legend, and may have incredible qualities about them, probably exaggerated > Legendaries that are simply rare/extinct and basically in-universe cryptids >>>>>> Legendaries that are actual gods or manifestations of a metaphorical concept
Gen 4. The advent of online trading killed a lot of what was special about the series, including the perceived rarity of legendaries, shinies and mythicals due to online distributions and hacked Pokemon in the GTS
I just got back into the card game. Holofoils aren't even special anymore. They are basically bulk junk now with the rest of the bulk and only V cards and alt arts matter.
Gen III when they were shoved in your face and not neat little secrets and encounters you bumped into.
Fitting considering the Gen III remake also hands you a legendary on a silver platter.
Am I the only one who thinks legendaries all have awful designs? Mewtwo and maybe the Gen 3 legendaries are the only ones that look like anything worthwhile to catch.
I hate legendaries, almost all are laughably overdesigned and catching them is fricking awful. There is no skill in hitting them into red HP, Twaving them and spamming ultra balls. 1 Ultra ball? 50 and then they KO themselves with struggle? It's just a game of luck. inb4 someone says to put them to sleep, it's still luck based no matter how you slice it.
Roamers at least had something different going for them, but it's way too much of a pain in the ass to catch them and you could just as soon catch them at 100% hp with a pokeball as you could spent 5+ hours trying to catch it all while it spams Roar despite your shadow tag strategy.
Gen 2
The three dogs were just copy pasted versions of the legendary birds so they weren't special or unique
The Three dogs should have been different elements like dark, steel, and psychic
On that note Ho-oh makes no sense either since there's already a legendary fire bird
Overall gen 2 had its ups and downs
4.
1 had the birbs secretly hidden and mew2 hidden
2 had the dogs and 2 birbs
3 had the weather trio (which was a novelty back then), 3 regis (that were really really hidden), 2 mythicals + 2 roaming, because everything comes in 2 in this gen
4 had like normal trio, two sleep mons, lake trio, 3-4 mythiclas, additional legendaries that were just there
5 did the same shit
6 just made 3 normal plus 3 mythicals
7 4, trio, ubs and 5 mythicals
8 trio dlc with 5 mythicals and 2 regis
>When did Legendary Pokemon stop feeling special?
When they were forced into the story, and again when you were required to catch them and they're easy as shit to get.
Gen 2. The dogs were a coolish idea but they were too annoying to catch and they kinda sucked. Ho-Oh was too generic and Lugia was too autistic. In gen 1, the three birds were sweet (except moltres who looks like a dumb chicken) and powerful, and Mewtwo was autistic but at least edgy, and there was the mystery of "is Mew in my shitty game, or not??" I didn't play after gen 2. Thanks for reading my frogblog
>when did [pokemon thing] stop feeling special?
gen 3. after the initial set of pokemon, the whole "theres another region with 100 more pokemon, 3 more legendaries, 3 new starters, etc" worked exactly ONCE before it felt milked and tired, even as a child.
Maybe it helps that a lot of gen 2 pokemon were leftover designs from the first gen and still had great designs, and the addition was very simple and systematically similar to the first (100 exactly, 3 starters, 3 legendaries dogs instead of birds, a new mew, a few extra evolutions to existing pokemon).
but then they start adding completely arbitrary numbers, going to gods and space portals and time dimensions, trying to up the stakes more and more, with more and more moronic designs, mega evolutions or whatever, etc. it just got so fricking stupid
>4 (5 with Mew) legendaries in gen 1
>6 in gen 2
>some amount in gen 3, don't care
>more and more and more in later gens
Legendaries have to make up like 10% of the dex by this point, no? There's just too many.
Gen 6 actually did the right thing and only introduced 3 new Legendaries.
And yet they're the most meaningless yet. Xerneas and Yveltal have absolutely no presence in the region and only exist to be batteries for the Ultimate Weapon. Great "legendaries"
And Zygarde got cucked out of his game.
It did Legendaries just like Gen 1 did. As a genwunner it felt like a breath of fresh air.
>forced encounter as part of the storyline
no anon, it didn't do them like gen 1.
Didn't gen6 quite literally hand you the masterball in a cutscene five minutes before they FORCE you to fight the legendary, and you're not even allowed to flee or KO them? I haven't played X/Y since release so I forget how bad it really was but I remember it was god fricking awful, just like the rest of that shitty generation.
you can KO it, but if you run it simply doesn't progress the story so you have to play out the encounter regardless.
you're thinking of gen 5 where you're actually forced to catch zekrom/reshiram as part of the story and there's no way around it
no games have done that before or since
If I remember right you also fight N and Ghetsis right after this though. They are also post-game in BW2 albeit they give you the chance to catch the dogs early.
>no games have done that before or since
Sun&Moon required you to catch the box legendary
>Didn't gen6 quite literally hand you the masterball in a cutscene five minutes befor
Like every other Pokemon game, moron.
Wrong, moron.
You're right, they give it to you usually after gym six, even earlier than the legendary.
Ah yes, existing just as forced plot coupons, just like Gen 1.
Jesus, genwunners are moronic.
>as an appreciator of arguably one of the worst gens, this equally shit gen did everything different from gen 1
you enjoy the smell of farts.
Mewtwo is completely optional and you can't even try to catch it until you beat the game, and it had more of a story to it than any of the legendaries in X and Y.
Except one of them was literally handed to you on a silver platter while the other one was part of some really boring mineshaft.
But at least you got Mewtwo again :^)
nah XY did legendaries terribly.
xerneas and yveltal were literally just mcguffins for the ultimate weapon with no other purpose, and zygarde didn't get its story until gen 7.
Ironically, it had as many Mythicals and Zygarde might as well be an honorary Gen VII Legendary. That's just trashy. VII and VIII somehow did it better with a small list of local myths and heroes of legend that were firstly not simply there and secondly not on the level of gods from our own mythologies in terms of global significance (Gen III-IV). There's a fine line between making something just a strong creature you're told is special and rare because it just is, and then there's making something that governs non-corporeal concepts.
Also there is nothing cool about a rubber chicken set on fire.
I loved the Gen 6 legends. Xerneas specifically looks like the type of creature that you might run across in a humble fantasy setting like this one. Its a pretty natural looking animal compared to say Dialga or Zekrom or the various Ultra Beast aliens. Its not a god of creation or some all high deity or whatever, but deer with the magical power to restore to life. This theme was reflected nicely in gameplay too; Xerneas learns attacks like Heal Pulse, Aromatherapy, Ingrain, Light Screen, Geomancy and other support related buffs. 10/10 Pokemon all around. Fun to use and pleasant on the eyes.
Depends on your definition. Yes Sinnoh had WAY too many but Ultra Beasts are not Legendaries. They're supposed to be weird as shit.
You're right about that but in the game data, they are listed as Sub-Legendary (a code name for special Pokémon to determine if they are allowed certain in-game tournament). This is the main reason why people called them legendary Pokémon since they are being paired with others like Entai and Suicune. Funny enough, in USUM, you can catch as many Ultra beast as you want so that totally throw out the legendary status on them.
There were 17 in Gen 3. Holy frick.
What, no way
I count 3 regis, Kyogre, Groudon and Rayquaza + those two flying frickers you had to track down/come upon randomly. Unless you count all the ones from the Gen 1 remakes but even then I don't think it's 17
Jirachi, Deoxys, some sea frickers from crossover
Phione and Manaphy are Gen 4.
You're right. Still, that's a lot for a region (weather trio, regi trio, psychic duo, space duo)
Once you get into competitive you realize they never were special besides the ones on the box.
competitive is bullshit, reminder that they didn't care about competitive and that's the reason why gen 1 was so broken and nothing was viable except a few ones and people abused the shit of wrap.
>and that's the reason why gen 1 was so broken
Gen 1 was so broken because the multiplayer was rushed late in development.
>competitive is bullshit, reminder that they didn't care about competitive
Did you forget about the Stadium games?
Stadium came out 2 years later.
Stadium did try to fix a little bit of bugs, so much for your pathetic come back.
>and that's the reason why gen 1
Competetive play has nothing to do with Gen 1's buggy systems, the frick are you on
They tacked competitive in gen 1 at the very last moment, originally it wasn't going to be added, just trading
The terms PvP/Battling and Competitive are not interchangeable terms. Learn english.
Yes they are.
frick off schizo
Now you are going to start rambling your bullshit that pokemon competitive is a sport or idk what else, don't want to hear it yet again
If more than one person has told you the same thing I just posted thats hilarious
yes because smogonites like you are insane and groom children. Go away.
Hahaha different anon just browsing the thread, your comment made me laugh.
Wrap is pretty shit in RBY OU, the best user of a trapping move is generally Cloyster. The main wrappers (Victreebel, Dragonite) are both UU
>getting into competitive pokemon
What kind of person does this
Someone who wants actually engrossing battles that aren't just spam strongest attack
>Someone who wants actually engrossing battles
everytime ive seen a tournament, the teams for the top 10 had the exact same pokemon on their team, give or take 1 mon
Must not have seen very many tournaments then
>shows up in every single party in smogon
And the meta has never been healthier. Praise the genie!
"ice beam"
>people using Ice moves and Ice types in tournaments
lol
lmao even
wow you solved the meta anon good job
I wish NPC's in the game could use legendaries.
It happens sometimes, battle frontier leaders for example
you know the funny thing? if you combine all the starter pokemon and compare to all the legendary pokemon, starter pokemon are STILL more rare than legendary pokemon are. that's just fricked beyond believe. it's why legendary pokemon feel so fricking stupid and lame.
I never understood how anyone could put their starter in the PC. That's fricking blasphemy. You don't put your starter outside your team.
No its not. Some people want variety and to have a creative team and not just run "Starter + Gyarados + early route bird + Eeveelution" for every single game for 30 years straight
Shut the FRICK UP AUTIST
gen 4 and gen 7 simply had too many legendaries
I box my starter if I've already used all 3 starters
>I box my starter if I've already used all 3 starters
>playing the same pokemon game 3 times in a row
homie
Most pokemon regions have appeared in more than one game
that's not your starter. have any been remastered 3 times over?
>ultra beasts were a mistake
Glad we agree, not a big fan of the tapus either, they feel too region-specific
Pokemon was already long off the rails, Ultra Beasts just didn't offend me anymore
I simply like Nidoking more than I do any of the Kanto starters.
Not using Totodile in any maingame it's available in is sacrilegious.
Swampert only has 1 weakness, counters all of Team Magma and can surf.
I haven't played DPPT.
Your options for untraditional starters are limited to regional rodents, regional birds, Team Plasma shitter Pokemon and the elemental monkeys in BW.
It's been a while since I've played B2W2, but I do remember Riolu being an option early on.
Wondertrade means your starter could be literally fricking anything.
It is trivially easy to replace your starter in PLA.
If all starters were as good as Rowlet, you'd have a point, unfortunately there are a lot more Chikorita than there are Treecko.
>unfortunately there are a lot more Chikorita
you shut your prostitute mouth
THE ENTIRE CYNDAQUIL LINE LOOKS LIKE SHIT WITHOUT THEIR FIRE
CHIKORITA LOOKS LIKE SHIT
MEGANIUM IS A DOWNGRADE FROM BAYLEEF
SCEPTILE IS A DOWNGRADE FROM GROVYLE
EMBOAR IS AN ACCEPTABLE FIRE STARTER DESPITE ITS TYPING
SAMUROTT IS A DOWNGRADE FROM DEWOTT
DELPHOX IS BETTER THAN BRAIXEN
GRENINJA IS OVERRATED
ROWLET IS THE LAST GOOD STARTER LINE
>DELPHOX IS BETTER THAN BRAIXEN
shits tastes abound around here, but it's rare to see a nuclear grade homosexual like yourself. I started replying line by line before I realized it was all wrong.
Someone with taste on my Ganker?
You do realize that starter Pokemon only being available as a gift from each regions professor and not obtainable in the wild is just a contrived game mechanic, and starters aren't actually one of a kind right?
Neither are legendaries lol. Theres multiple of every legendary thats why you can find them in different regions like groudon in souls silver
When you were forced to encounter them.
I already hated the legendary trio in Gen II. Lugia and Ho-Oh were fine but Raikou, Suicune, and Entei felt formulaic rather than cool.
They looked so fricking stupid. Gen II made me stop caring about Pokemon.
Gen 2 dogs were the begining of digimon looking Pokemon which continued for the rest of the series sadly
Entei looks great though? Weird taste but about what I should expect from Ganker I guess
They looked gay but it was cool how Suicune roamed around the world so its fine.
imgonnaloveyou Suicine is verry cool indeed
Seems pretty clear to be the case. "OK team we need three legendaries just like the birds but not birds, let's go with dogs"
>dogs
I am going to become violent
Too bad zoom thats what they are
They stopped feeling special when I noticed certain patterns like the "small, floaty mythical pokemon" they kept adding every gen.
Fricking this, they always went entirely overboard with the number of pokemons.
If instead of adding 100+ each gen they just added like 25 but improved the core game each time, the franchise would be either in real good shape with a small, loyal fanbase, or completely dead, phased out.
Gen 4 was def the beginning of 20 different legendaries, a majority of which also had alternate forms. I'd say it was even worse than Gen 5 which wasnt *that* bad
gen 4 having so many legendaries was justified, myths and legends was sort of a major theme for the Sinnoh as a region: Cynthia studied them, there was a whole library with some you could read, celeste town or whatever was all about old folklore, etc.
Frick off toddler
Heatran and phione were both pointless, the lake trio could have easily been replaced with mcguffins that team galactic was after, and cresselia, darkrai and shaymin could have been saved for different generations. Dialga, palkia, giratina, arceus and manaphy were the only necessary ones, with MAYBE regigigas as an additional one.
Just because I really like Darkrai I'd petition to keep him in 4, but I agree with everything else you said.
Justified and good are two different things.
You feel kind of special, OP
gen 4 was the downfall, the gen 3 legendaries were peak.
It’s sort of inevitable. The more legendaries there are the less important they feel.
I think Groudon and Kyogre were probably the last ones with that special feeling.
There are still later ones that I like but they’ll never feel as important as the legendaries from the first few gens.
Dialga and Palkia? Come now
After the regis they lost the spark. Having to do neat inane bs to find them made them great. New legendsries are disgusting.
i loved red/blue, gold/silver, though i thought the trip were a bit forced
but frick third gen legendaries were just fricking ugly and garish, and latios and latias look fricking ridiculous
I was never a fan of the regis I gotta admit, and while I was alright with deoxys back in the day I started liking it less as the years went by
I liked Deoxy's gimmick conceptually, but I just felt like he looked out of place. I don't know, gen 3 had some weird designs to me overall. Lots of colors I didn't like and an overall shift in body shapes and patterns. When Ruby and Sapphire came out I remember even as a moronic little kid thinking "wtf are these pokemon". There's was some I like, and some of my favorites are from gen 3, but overall it just felt off to me
That's just the natural progression of technology, going from 2-bit to 16-bit color.
yeah gen 1 and gen 2 designs could be scrambled in a collage and they would still feel like all the mons were from the same world. they added new eye types in gen 3 and the overall designs were a bit different but not as stark as shit would later become especially the recent entries
Frick you, Groudon is cool as frick.
This. Gen 2 trio was a bit off but alright, but the cover duo was great. Only gen 3 legendary that was good was Fug
IV as well
Doesn't help that gen3 ruined pokemon stories by making legendaries the centerpiece of them every single gen. It was impressive in 3 but got boring by 5.
>making legendaries the centerpiece of them every single gen. It was impressive in 3 but got boring by 5.
oh so this is why i started to become bored with the series.
>legendaries the centerpiece of them every single gen
yeah, this also contributes to it
palkia could have kind of been cool of it had arms to make it a centaur
the other 2 are irredeemably shit though
I was sick of them in 3. The Regis were fine, but the main trio are what pushed legendaries from
>weird and powerful one-of-a-kind creature
to
>god lmao
It's a line that can't be uncrossed. Once you do it, all you can do is escalate how important the legendaries are for the rest of your franchise.
This. It's why actually introducing literal god in 4 didn't seem that surprising to me, because 3 set the idea up to be almost mundane.
Also, I know it started in gold and silver, but I hated legendaries becoming the box art. Super gen wun nostalgia, but I always found it odd switching to legendaries instead of one of the main monsters you journey with.
Pokémon 2000 was when legendaries felt the most important.
sex
I prefered Mewtwo 2bh. The concept of a talking pokemon god made by humans was interesting.
They don't develop the "myth" of the legendary enough now. With the regis there was nothing, it was just "they exist and here's how to catch them".
This bothers me, because this is what I consider "SMT" tier mentality creeping in with pokemon.
Pokemon usually makes sure to engage the world with their pokemon to make sure they aren't just an SMT type playable "card". The moment when they feel more like a collector's card is when they stop feeling like Pokemon.
This is why the insect collection aspect is important to the foundation of pokemon, because insects aren't cards, they have personalities, motives, behaviours and usable features that make them far more engaging to me than a mere card. It sounds weird having to elaborate on that, kek.
But even more than insects, Pokemon are pals, not mere bugs. They engage with you emotionally as much as you with them.
I like how they're finally stopping the "catch them in a ball and mindfrick them until their your slave" mentality with the balls. Pikachu doesn't need a ball, he's Ashe's pal because he wants to be.
I do kinda wish they stopped relying on balls because, to me, pokemon isn't mere wienerfighting, you're working as a team.
Ironically, SMT does that aspect better by having you "win monsters over through seducing them with a device and making a deal". Although they immediately destroy the nexus of friendship by treating them like a card from that point onwards.
I didn't like the Arceus "throw balls at everything" mentality. It got boring quick and you never felt like the pokemon were really there for you on a quest. They were just mere insects to be collected.
>they still haven't made a legendary as epic as mewtwo
just delete this franchise already
Deoxys, especially in ORAS, was pretty kino.
Ultra Necrozma is literally the best legendary in this franchise and you are full of shit if you say otherwise
>They don't develop the "myth" of the legendary enough now.
What the christ are you even talking about? If anything it's NOW that they are developing the legendaries.
What's in SMT? You fuse a shitty slime and a fairy and you get fricking Lucifer. Nice fricking "myth".
2000 is still my favorite among the ones I've seen and I think Gen 2 also has my favorite legendaries, but I still don't like how they did the Legendary Dogs compared to the Birds in the movies. Entei gets a whole ass movie to himself and Suicune gets one with Celebi. Raikou got fricking NOTHING
he got a couple of special episodes with game characters, it's not high budgeted but it's something
Loved Lugia's design. A bird-lizard with hand-wings. Should have been a water type though to complement Ho-Oh.
>pokemon 2000
>mearly capturing the legendary birds was enough to cause a calamity
>pokemon now
>random homosexuals using any ol' legendary
even regular pokemon could cause calamities
Gardevoir can summon black holes and Magcargo defies all logic for merely existing and not killing everyone around its radius
Gen 3
Gen 4 had a dozen or so completely stupid looking "legendary" pokemon. Why does the pink metal dragon look constipated? Why does the other one have a giant drill bit for a tail? What the FRICK is heatran supposed to be?
>What the FRICK is heatran supposed to be?
Salamander but it looks like a turd covered in metal.
salamander frog
but yeah he looks like a turd lmao
i cant help but love him he looks ridiculous
He's Heatran.
Yeah, they ran out of ideas.
I dislike IV's, but I didn't mind some of the newer legendaries.
I think even as a small kid it got a bit stupid with gen III because of the regis, which were kinda dumb to me. I liked the Braille puzzle which a cousin supplied the code to for me as a small kid (based cousin). But ultimately the payoff wasn't interesting to me and I began to think about what I liked in games after that more.
So that's why gen IV, even though it targeted my demographic, wasn't interesting to me and I started to play less and less video games from then on.
It's kinda weird how I got back into pokemon as a late teen though. I was definitely not the target demo for the gens of that era, which weren't pandering a little more to older players back then.
I think ultimately they need a change in how they are found or how they are treated by the player.
Why doesn't the player find a small evolving legendary by doing a puzzle while lost in the wilderness or something? Why is it always "choose your starter"?
And why are legendaries never used as a narrative device or gameplay device instead. I actually didn't mind how they rethought how pokemon should be used in Arceus. An open world which you can catch a pidgey, evolve it and then fly around a field in is a pretty cool idea.
Using pokemon mechanics in unusual ways like that out of battle is actually ridiculously underutilised in pokemon.
Why am I thinking Hollow Knight and how you find moves that make you move and progress to new areas in a creative way? I mean it was kinda there with strength, cuts, etc, but if you could make it so much more moves could be used to say... build a fort of defence or something like that, it would be an insane game to play.
monster sanctuary does something kinda like that
a lot of the traversal around the world is aided by monsters you capture with a variety of abilities, many of which have multiple options to do it
definitely got a lot more linear as the game progressed though, early on you just had to find a monster with one of a few types of abilities to unlock stuff but by the end of the game it was just basically bosses with unique or semi-unique abilities you needed to capture to get past certain things
like its really not that different from HM's thinking about it, but it feels a lot better, especially since you're actually actively using the monster to do something with you, its not just an animation and oops we're done, you are hanging from the bird as it flys over, grabbing onto your fish as it swims around pulling you with it, you're giant gorilla is summoning a big rock for you, etc
When I saw how trash articuno was and how it died to everything
Frick you homosexual
Articuno is grade-A raw unfiltered pokemon kino
its design is elegant in its simplicity
you're not supposed to use it, necessarily, it just looks cool
I would frick that bird
Gen 3, the Regis were just such dogshit. No character whatsoever.
When they started introducing 10+ each generation instead of the usual 4 or 5
Gen 1 was the only time they were. Gen 2 just coypasted the legendary birds as dogs and then made 2 super duper legendary birds.
What the frick
Does it count as two Pokémon but they are able to fight at the same time?
They are both Calyrex forms
>palette swap rapidashes and the gayest lamest legendary ever designed
>We need to make Legendaries look even worse in this next entry
>Say no more
>People hate the genies
>Make a new one
>In whats supposed to be a gen 4 spin off at that
Bravo.
fricking ew whats in the center
They're better in motion.
why do they keep giving old legendaries new forms
leave them alone
Because people ask for it. What kind of moronic question is that
If Game Freak actually listened to their fanbase they would make very different games. No, this is something they did by themselves.
Good thing this is such a minor and feasible thing instead. People have been asking for DP legends Original forms since ORAS at least.
i thought calyrex looked fricking stupid but i warmed up to it after playing the crown tundra tbh
i want them to make legendary pokemon uncatchable with their own unique animation destroying the ball you threw but i bet muh 100% pokedex autists would have a fit
Here are some reasons why I think legendaries don't feel legendary anymore, outside of designs:
>loads of them keep being introduced, yet the franchise refuses to use most of them in any special or unique way, like all the recent mythicals
>mythicals just get handed to the player now and several of them have no special lore or reason for being mythical
>all the older legendaries keep getting shoved into the games' post-games, behind some dumb gimmick which treats them as collectibles on a checklist
>legendary fights are piss poor boss fights and the only hard part was trying to catch them without running out of Pokeballs, but even that's gone now with their higher catch rates and some of them being forced on you
>legendaries receive no respect despite their focus and are treated more like plot coupons rather than feared and worshipped deities or mythical creatures; XY was the worst offender in this regard where the primary legends were literally just batteries for a flower
>legendaries are repeatedly depicted as weak, easily subdued and exploited by villains and in constant need of saving by the protagonists
The average fanfic treats legendaries with more reverence than the series does. It's sad.
reading that i realized is the same feeling i feel towards legendaries in magic the gathering. They just throw a bunch of them because they sell but they don't care about the lore or using them in any meaninful way. Just slap the legendary label and that's it.
of them keep being introduced, yet the franchise refuses to use most of them in any special or unique way, like all the recent mythicals
just get handed to the player now and several of them have no special lore or reason for being mythical
moronic argument since it applies to all gens. Point 5 is fricking moronic and makes no sense.
>moronic argument since it applies to all gens.
No it doesn't. Pretty much every legendary and mythical until Gen 6 had some sort of presence in the games, being linked to events, locations or quests. But since Gen 6, all mythicals and even some of the legendaries have nothing in the games to support themselves with aside from a fricking Pokedex entry.
>Point 5 is fricking moronic and makes no sense.
It's not my fault you're incapable of comprehending something so basic. Since I apparently must explain it even further:
Most legendaries are depicted only as weapons or devices for the villains to use. Their mythical and/or legendary status does nothing to hinder villains, and they have no agency of their own to be able to stop said villains; they require the protagonist to save them from this fate. This is especially prevalent in the anime. This makes several legendaries into basic and formulaic plot devices more akin to objects rather than fearsome or rare beings capable of their own actions.
It's almost like there were gens beyond Gen 1 that actually fleshed out the mythicals a little and made you battle them. moron.
Yeah dude the amazing battles of Jirachi and all mythicals from gen 5
>hurr if I ignore all these other mythicals I can pretend things haven't gotten worse
Celebi can be battled in Crystal, either from the Japanese event or in the Virtual Console release.
Deoxys is battled in FRLG and Emerald and Mew is battled in Emerald.
Darkrai and Shaymin are battled in DPPt and you were supposed to battle Arceus too.
Victini is battled in BW.
Even many of the ones that weren't fought or couldn't be fought in certain games had some sort of presence in the games until Gen 6.
Celebi has a shrine in its honor and has the time travel event in HGSS. Keldeo is linked to the other Swords of Justice and has an event in B2W2 to change its form. Meloetta has the event with the musician in the cafe in Castelia City to change its form. The lab where Genesect was created, the P2 Laboratory, exists in the game and you get its drives from said lab, and it was created by the evil team of the game.
Meanwhile, in Gen 6, 7 and 8, mythicals have fricking nothing except text dumps from npcs who never show up again, and otherwise might as well not even exist.
>text dump is good only if i like it
ok
Is that you, discord? With this level of disingenuous arguing and the "hurr Pokemon was never good" shit it sure seems like it.
again
>text dump is only good if i like it
you haven't proven me wrong. "haha meloetta likes to dance and changes form" is in no way different from hoopa's "this dude's power was sealed in this you can release it but be careful" and its rings presence all over the fricking game. meltan had its stuff explained in GO and via lore videos.
Compare these two.
(14:40 in video)
(8:24 in video)
Now you'll argue otherwise because of course you will, but anyone else with a brain can see the clear difference in effort between these.
The second one doesn't even use a unique track, it's used for other unrelated cutscenes in ORAS.
this kind of moron Black person is why this board and website in general sunk to shit, get your (you) homosexual
>Pretty much every legendary and mythical until Gen 6 had some sort of presence in the games, being linked to events, locations or quests. But since Gen 6, all mythicals and even some of the legendaries have nothing in the games to support themselves with aside from a fricking Pokedex entry.
Mew: fricking nothing
Celebi: has a location. No lore except a cardboard.
Jirachi: fricking nothing
Deoxys: has a location. No lore or anything
Manaphy: fricking nothing
Shaymin: cool location lore and event
Darkrai: cool location lore and event
Arceus: it's fricking Arceus
Meloetta: fricking nothing, has a move trainer lore
Keldeo: fricking nothing, has a move trainer lore
Genesect: fricking nothing, has a move trainer lore
Victini: cool location lore event
""""""Some""""""" sort of presence """""""pretty much every""""" eh?
>and even some of the legendaries
Gen 7 alone proves you wrong.
Gen 4, when they started to be Gods. Instead of really powerful and rare pokemon that are inspired by myths and Sci Fi monster, They started to embody aspects of reality.
>This mon can control space
>This one can control time
>This one is the living concept of Nightmares
>This one is the embodiment of the Moon
>These three are responsible for all sentient life becoming sentient
>This one can turn a waste land in to a lush flower flied
>This one Terraformed the whole world
>This one was imprisoned in a Mirror universe for trying to destroy the world, may or may not be connected to Anti Matter/Dark Matter
>THIS One is the literal God of the Pokemon Universe
When they established the lore that legendaries aren't one of a kind beings
Genesect is pretty cool looking at least
So gen 2?
Even before that you had stuff like the bird trio being born from eggs in Pokemon Snap.
the lake trio in gen 4 is literal soulless
Which gen had like three Celebis in addition to other shit?
Do you mean the lake trio in Gen. 4?
best game to emulate?
Gens 1-3 are the easiest to emulate.
Gens 4-5 are easy to emulate too but the emulators aren't as great on PC, get melonDS or use Drastic on your phone, Drastic is the best DS emulator.
Gens 6-8 depend on how strong your device is, they might lag a bit.
The emulators are fine on PC, what are you on about? Are you one of those guys who uses a "stable" build which hasn't been updated for 10 years thinking any other build would fry their PC? Or is your PC a netbook from 2003? Phone is a huge nuisance to play on without a controller.
>emulators aren't as great on PC
Lol
Lmao even
Mods, cheats AND free legends are all on PC
I would say this varies by generation, Gen 1 legends are whatever, Gen 2 is better, Gen 3 is probably the peak, Gens 4 and 5 had too many irrelevant ones, Gen 6 made them feel special again by having very few, Gen 7 is a fricking travesty, Gen 8 are cool but they're stuck in a terrible game.
gen 3 was peak
>You will never have a plane-dragon wife
Why live?
>troony planes
Disgusting gen
>taller than him and the ease that she can lift him, pull and push him around
diamonds
God, Heroes has such fricking nice backgrounds.
Altomare looks great.
All traced off real locations. Most anime do that.
Modern anime don't have that rustic look anymore, it's all perfectly computer generated and over saturated.
Your picture is all the same shit and the other pic is from a movie.
gen iv really was the low point for legendary pokemon. But, gen iii is when they started looking more like robots.
The legendary bloat that started in gen 3 was bad, but the shitty designs of 4 killed it. The bullshit, event only nonsense also disenchanted me
I still like them
That's not what reshi looks like, and thus you don't like it. You like whatever that is.
I'm shocked to see such good taste here.
Justin get out
Can you fricking feral/purities just leave? You homosexuals also try to force yourself in things when no care about you.
its not okay to frick pokemon and it will never be okay but go off you fricking degenerate
>Can learn every TM
>Gave birth to Mewtwo
>Contains the DNA of every Pokémon and was the 1st Pokémon ever made
And she's not even in the game proper, you just read about her. Y'know, almost like a LEGENDARY Pokémon?
>1st Pokemon ever made
>but Arceus is the God of Pokemon
hmm....
Meta-contextually, Myu was the 1st Pokémon to be made and copyrighted or something.
Rhydon is said to be the first made, but Mew was the first copyrighted iirc.
Arceus is not the god of pokemon. The people of sinnoh believe Arceus to be the god of pokemon. Much like how Indians worship cows and that doesn't make cows factually divine in any capacity other than taste.
Arceus IS the god of pokemon. This is not a belief, he is the absolute creator of the pokemon universe. When you capture him you severe but a part of it from the entity, it is but an avatar of the higher being.
He's a shitty God then, because MissingNo is just wandering around Cinnabar Island. Whoops.
some mistakes were made, Giratina.
Sorry, you're wrong, the games make it explicit Arceus is God. Legends: Arceus makes it even more explicit.
>Source: The people of sinnoh
>source: the Sinjoh ruins
>the gods of space and time trying to become the shape of their creator
Legends Arceus also confirmed that the Arceus we see in the games is only a part of Arceus, not the real deal
If Arceus isn't a divine entity then what the frick does this this imply?
>arceus used up every reference to the real world for the next 5+ generations in one scene
powerful...
Arceus made Mew like how God made Adam.
Then who made Arceus?
Arceus theory is shitty evangelical nonsense. Mew theory makes scientific sense as the progenitor of all Pokémon.
Arceus was born of an egg. who laid it? The entity that created Arceus as it's avatar. The same entity that can use Arceus to create a new Space/Time/Antimatter.
Mew laid Arceus' egg. But mew is too humble to tell everyone that arceus is a pretender little shit.
Ditto is just a shit mew took. That's why mew knows transform.
Mew is a genetic freak that Arceus regrets creating.
lore says arceus was born when the universe was born. If you really want to get technical the arceus we see isn't even the real arceus, just one of its arms
> The Original One breathed alone before the universe came.
There you go homosexual
I would say he's more MYTHICAL
Even Celebi was so notoriously hard to get that it truly was a Legendary, Mythical Pokémon. These things lost their appeal when Gen 3 fully integrated them into the game; now they're just like any other Pokémon.
Gen 3 had its own version of that with jirachi
>Even Celebi was so notoriously hard to get that it truly was a Legendary, Mythical Pokémon
>go to event
>get item
>go to location
>or just skip this and cheat it in
really hard
what the frick integrated in the game even means? you speak nonsense
most stupid legendary passing by
They stopped being special when they became easy to catch. I miss the struggle of catching one they made them way too easy.
I stopped caring about legendary Pokemon when they introduced the creation trio because any other legendary after that just felt weak when compared to literal gods.
I don't think there's any problem with legendaries you just get to by following the main game's questline, nor do I have a problem with a game having lots of legendaries, especially if they're all given some proper buildup. I don't even mind the shift of legendaries from "unusually rare and powerful Pokemon" to "Pokemon with a cosmological role".
What I mind is the game going out of its way to let you catch every damn thing just by walking up to it.
Don't throw it all at me! Hide some of it behind obscure shit. Ideally obscure shit that actually ties to its lore. Hell, I'll even accept just making a bunch of event-only Pokemon. Just make them actually hard to come by, in-game.
tier list
>Giratina not in the highest rank
Most kino boss fight besides Red.
The Lake Trio is only good for sex.
missing the ones from sword and shield, that just like the game shouldn't exist as well.
>Regis
>Forgettable
No one forgets their first time discovering them in that hidden puzzle
what the frick are those stupid forms for articulo, zapdos and moltres? mega evolution was the biggest mistake pokemon ever made.
Galar forms not megas
they're "regional variants" which aren't really variants, they're actually completely separate mons that the morons of galar mistook for the bird trio.
that's not an exaggeration, it's canon.
the stakes got way too high in Pokemon, and that includes the legendaries. you can't have a pokemon god available to just catch, it's stupid.
I don't know why people speedread pokemon stories but I'll spoon-feed just this once.
The reason Cyrus created the Red Chain was to have control of Dialga and Palkia without breaking their binding. When you capture Palkia and Dialga you severe their connection to space and time, it is canon that there are multiple Palkias and Dialgas but there will always only be ONE that is connected to Space and Time. The same logic applies to Arceus and Giratina.
When they were forced, so RSE
I am pretty sure that Rayquaza was not forced? Am I remembering this wrong? Under what context was he forced even?
i think gen 3 was the last time they felt special.
sure there were a lot of them, but some were locked behind real world events and stuff like pokemon channel, and you couldnt transfer from previous games so it makes sense that theyd include lugia and ho-oh
gen 4 still had some that felt special, but half of them just felt like filler. i regularly forget heatran is even a legendary
Genesect and Arceus stick out like a sore thumb among mythicals.
would he stick out less if he had his beta design?
I hate how they do mythical pokemon now. There is nothing special about them now since they are just given to you. The worst one to this date, until the new one is revealed, is Zarude. It's just a monkey and there is nothing specail about it either since the lore is that there is more of them in the wild.
>There is nothing special about them now since they are just given to you.
You mean like gen 1? moron
>people don't know the difference between Legendary and Mythical
its essentially the exact same thing, only spergs care enough to distinguish them
Legendary: Available on any playthrough even a decade later.
Mythical: Time-limited DLC that you can never get again.
homosexual list
definitely gen IV, that's when they just gave up and made the mythics gods with control over impossibly vast concepts like Time and Space. Oh and one that's just actually God (which also contradicts the previous Mythical Pokemon Mew's lore).
for me pokemon silver was the peak
i liked ultrasun to some extent but had a lot of boring stuff
shield was short af, half a game
For me it was Gen 6 because the OR/AS postgame was nothing but hunting legendaries in hoopa portals.
I'm still shocked at how much I stopped caring when it didn't have a model of them in the overworld, even Zygarde had that shit. Taking that away and replacing it with copy/paste circles just made them feel so lifeless and a box to check off. Maybe I'm just autistic.
I love Gen 2 but the moment they became plot relevant they lost all their magic. Gen 1's legendaries made the world feel much bigger. Like there was a whole world that existed outside of your character's story
Nah Gen 1 legendaries are trash and Moltres was just a sitting duck at the Pokemon league cave. Mewtwo at least did feel like a proper pokemon boss challenge at the time and I'll give it credit for that, we havent had a proper Boss fight pokemon for 6 gens and it took Ultra Necrozma to make that magic work again.
I didn't say they were challenging. Just their existence outside of the story was interesting and what made them so "legendary". It was like you just came across Bigfoot
Mewtwo wasn't outside the story, he literally is part of the Team Rocket plot. I don't really care about menial shit like that, a legendary should feel imposing and Mewtwo and Necrozma are the only mons to ever achieve this.
Mewtwo was completely outside the main story in the original games. Mewtwo being a Team Rocket creation was an invention of the anime.
no it was not. Mewtwo was fully part of the team rocket story and the documents of the mansion tell you as much.
What is with all these people who worship Gen 1 and yet reveal they don't remember shit from it?
>Diary: July 5
>Guyana, South America
>A new POKéMON was discovered deep in the jungle.
>Diary: July 10
>We christened the newly discovered POKéMON, Mew.
>Diary: Feb. 6
>MEW gave birth.
>We named the newborn MEWTWO.
>Diary; Sept. 1
>MEWTWO is far too powerful.
>We have failed to curb its vicious tendencies...
Those are the mansion documents right there, and there's no mention of Team Rocket at all.
>b-but we
Evidence from Faraway Island as well as Origins, a game adaption, points towards Mr. Fuji being the researcher who found/created Mewtwo, and Mr. Fuji in the games has nothing linking him to being a member of Team Rocket past or present. "We" refers to him and any possible colleagues of his.
The "MEW gave birth" line was retranslated to this in the Let's Go games:
>Diary: Feb. 6
>We obtained a new Pokémon from Mew.
>We have named this new Pokémon 'Mewtwo.'
Mew didn't give birth to Mewtwo btw.
>"It was created by a scientist after years of horrific gene-splicing and DNA-engineering experiments"
Mewtwo also chooses Giovanni in future Pokemon games despite him calling him a tool.
>Mew didn't give birth to Mewtwo btw.
Yes, that's why I included the retranslated line.
>Mewtwo also chooses Giovanni in future Pokemon games despite him calling him a tool.
USUM only, in a clear nod to the anine, from a Giovanni that hails from an alternate world. Unless you count spinoffs, but those are clearly not canon to the mainline games.
Point is, Mewtwo and Team Rocket in RBY and FRLG were wholly seperate. Again, Mewtwo being a Team Rocket creation was an anime invention. This is like when people keep mixing up Gary and Blue.
Pokemon Masters EX definitely involves canon since its the origin of Giovanni and Mewtwo meeting to begin with.
Masters is a spinoff made over two decades after the original games not written by Game Freak. It's not canon to the mainline games even if takes elements from such, and it doesn't only take elements from the games. Even then, you're missing the point that Mewtwo wasn't involved in the Kanto plot.
I concede. Regardless that was not what made Mewtwo special by any means. There is nothing wrong with plot involvement of the legendaries. The problem was that they started lacking a dungeon or pathway to puzzle across to them with Gen 3.
>The problem was that they started lacking a dungeon or pathway to puzzle across to them with Gen 3.
That's not true. It started way later.
In Gen 3, Latias and Latios were either roamers or accessed via Southern Island. The Regis had their own dungeons and puzzles in what is the most complex and ornate Legendary quest to date. Rayquaza had Sky Pillar, and Groudon and Kyogre had the Cave of Origin in RS and Terra Cave/Marine Cave in Emerald.
Jirachi and Deoxys didn't have dungeons, but they're mythicals, and Mew and Celebi before them didn't have them either. But Mew does gain something akin to a dungeon with Faraway Island in Gen 3.
Infact, if you also count events for mythicals and prior legendaries, Gen 3 is the best gen when it comes to dungeons and puzzles for Legendaries. Gen 3 didn't start the current era of just handing you legendaries at all.
>Gen 1: every legendary has somewhat of a dungeon to it except Moltres
>Gen 2: only Ho-oh and Lugia have a dungeon to them, the dogs are roaming legendaries
>Gen 3: Groudon/Kyogre are a straight pathway down. Emerald fixes this and Rayquaza has a whole dungeon dedicated to it. Regis are behind very cryptic Braille readings you gotta decypher. Patios/Latias roaming.
>Gen 4: Dialga and Palkia require you to traverse a mountain with several pathways to it to get there. Uxie/Azelf just require surf. Regigigas unobtainable without Rock/Ice/Steel. Cresselia/Mesprit roaming. Giratina behind a foggy labyrinth puzzle. Heatran part of a post-game quest within a huge volcano.
>Gen 5: Reshiran/Zekrom handed to you pretty much during the league(not the case in BW2). Dogs required actual exploration to find and catch(not the case in BW2), Kyurem residing in a post-game area, Tornadus/Thundurus roaming, Landorus requires trading.
>Gen 6: WOAH PORTALS GOTTA CATCH THEM ALL
Cave of Origin barely constitutes as a dungeon.
I like how you pretty much ignore than every legendary group in gen 6 has its own location just to use the portal meme.
Wasn't Gen 7 the portal thing?
You forgot that the undersea cavern is effectively their dungeon as well.
I did say "emerald fixes this" but if I remember correctly it puts them behind a route cave spawn that the scientists ask you to check out.
>Mr. Fuji in the games has nothing linking him to being a member of Team Rocket past or present.
Didn't they attack him in lavender town?
yeah but nothing about it implies he was once part of team rocket
>Gen 2 Legendaries
>no magic
Don't be such a kid, anon. They had zero involvement in the plot beyond having legends about them in the local culture. You never need to encounter them, let alone capture them. Unless you play Crystal, in which case you only are just exposed to Suicune and a man hunting it because it would make zero sense if nobody was hunting the equivalent of cryptids.
Legendaries and Mythicals are best if there exist actual impacts on the cultures surrounding them. Actual legends and myths. Mew has that. The Beast Trio have that. The Tower Duo especially have that. You need not encounter them, let alone capture them, but having a place in the culture is important to understanding their significance. What is significant about the Bird Trio enough to make them Legendaries in the first place other than rarity? That's either terribly weak world-building, or a misnomer where they might as well just be cryptids. But at least people are actually hunting Bigfoot, making Eusine the most plausible Legendary-hunting dweeb in the franchise. Mew was a great example of a particularly special Pokemon if it's given a label that makes sense, moreso than Mewtwo. The Birds have nothing Legendary about them outside of what the anime tells you. They're less special than non-Legendary Pokemon like Rotom which might as well be a "haunted house legend" or something.
One day we'll see a generation where the region's legendaries are acknowledged to just be endangered or extremely rare pokemon while the region's kingpin is just a very old and powerful evolution of a common pokemon in the region. Something that can't be duplicated by leveling up, as its current state is a result of time rather than power.
That's already a thing with the birds/dogs/regis/etc, multiple of those exist in very small quantities but they are still out there. Heck the Regis are literal man-made golems, it's not coincidence that there's multiple Regi temples across different regions, or multiple Heatrans since they originate from Volcanos with Magma stones. It is also canon that Shiny versions of the dogs roam Unova.
Ho-Oh is the only Legendary that actually feels like one.
It was the first legendary seen in the anime. It's worshipped and revered with a wealth of legends around it, and every appearance of it is given special prominence even amongst legendaries. Other legendaries are in its service; three of which it revived and made legendary in the first place. It can only be battled on its terms, summoned with legendary artifacts of its creation, at the peak of its place of worship or at the peak of a sacred mountain range. And perhaps most importantly, It's unsullied by human antagonists in both the games and the anime. It's allowed to be both rare and powerful.
As a result, Ho-Oh is the only Legendary that's properly deserving of the title. The template that all other legendaries should've followed. But the rest frick it up and might as well be oversized rats given undue attention.
While I agree that Ho-Oh does it so well it should be the standard as opposed to either gods with dominion over the entire planet and fabric of the universe or otherwise might as well be cryptids, there are other examples that are believably special to their endemic regions. Zacian and Zamazenta are heroes of legend and play a huge factor in Galarian culture, and the Tapus are guardian deities of their respective islands in Alola. Both of these are very believable figures on the same level of Ho-Oh where they are special enough to leave a cultural impact but not so special that criminal organizations are scrambling after them to abuse their powers that are very convenient for their own ends.
It would be a bit interesting to see a figure like Ho-Oh and the local bad guys are either instead gunning for its head for essentially religious terrorism or turning their god against the people to overthrow the local culture. Ghetsis did something similar with Kyurem, but not quite what I'm imagining. How would the people of Johto, especially Ecruteak, feel if you put up a broadcast of you chucking rocks at Ho-Oh? It'd be like 9/11 to them.
Shut up dork
no u
I feel nothing for most old legendaries tbh
For me the order of inspiration you can take goes something like
>Actual mythical creatures of sorts (Dragons, Aliens, Golems)
>Defunct or exceptional animals (Dinosaurs, Whales)
>Birds & other flying creatures that are still kinda fancy sometimes
>Dogs & other unremarkable creatures
Of course the execution matters a lot but the peak for, say, the last category, is MUCH lower than the rest
>implying people don't like having big epic pokemon
>implying the heavy majority of people don't like being the chosen one who gets to have the legendary
The only people who have ever said this are gee wun purists lasing out at anything different, people like playing games where they get the super special thing, in this case pokemon, and it's been with the series for a longass time, pic rel. Especially children.
I liked that movie. Anything that came after, therefore, is trash.
2 is one of the worst movies
which one had lugia and mewtwo? that's the one I liked. I also don't like anything with Ash Ketchup's new hat. The original hat was better. Or how about anything that came after that episode of the anime where the trio of ash, brock, and misty split up at sunset, anything after that is trash.
You know what's really trash? The first season. Pity badges out of the ass
yea but psyduck and snorlax
Gen 3 was when it all started going downhill
The Regis are stupid and my mind will never change on that.
Come Gen 4 we've gone full moron.
Gen 3 was where legendaries peaked.
>Groudon, Kyogre and Rayquaza are actually treated like the world altering forces of nature they are and each play important roles in the story
>The Regi trio had rich lore and the best, deepest puzzle in the franchise
>The Lati twins are fun roamers that you can unexpectedly run across anywhere
>Deoxys and Jirachi are hidden content that hint space might be full of all kinds of more pokemon beyond our comprehension
>When did Legendary Pokemon stop feeling special?
When you stopped being a kid and started having constant access to the internet where every bit of information you could possibly want about the games started being widely and reliably available at a click.
when they started handing out legendaries like hotcakes so Gen 6 with ORAS. they also started handing Mythicals with ease in that gen so clearly Gen 6 is the biggest responsible for ruining the series.
Legendaries that are creatures of legend, and may have incredible qualities about them, probably exaggerated > Legendaries that are simply rare/extinct and basically in-universe cryptids >>>>>> Legendaries that are actual gods or manifestations of a metaphorical concept
definitely gen 4. I don’t think there’s a any legendary in gen 4 or 5 I give a single shit about.
>all these Regi (KING)-hating birdcucks
I just said Sinnoh had too many. I never said I hated Regigigas.
you know I never realized it before but
>articUNO
>zapDOS
>molTRES
Could Mozart still be alive?
Gen 4. The advent of online trading killed a lot of what was special about the series, including the perceived rarity of legendaries, shinies and mythicals due to online distributions and hacked Pokemon in the GTS
I think a lot of peoples fatigue with the series started with gen5. I can't even remember the legendaries in those games
Probably 4. That gen fully jumped the shark, though I think 3 was toeing the line.
I just got back into the card game. Holofoils aren't even special anymore. They are basically bulk junk now with the rest of the bulk and only V cards and alt arts matter.
Gen III when they were shoved in your face and not neat little secrets and encounters you bumped into.
Fitting considering the Gen III remake also hands you a legendary on a silver platter.
Am I the only one who thinks legendaries all have awful designs? Mewtwo and maybe the Gen 3 legendaries are the only ones that look like anything worthwhile to catch.
I hate legendaries, almost all are laughably overdesigned and catching them is fricking awful. There is no skill in hitting them into red HP, Twaving them and spamming ultra balls. 1 Ultra ball? 50 and then they KO themselves with struggle? It's just a game of luck. inb4 someone says to put them to sleep, it's still luck based no matter how you slice it.
Roamers at least had something different going for them, but it's way too much of a pain in the ass to catch them and you could just as soon catch them at 100% hp with a pokeball as you could spent 5+ hours trying to catch it all while it spams Roar despite your shadow tag strategy.
maybe remove the cartoonish missiles on garchomp and it would be more accurate
Gen 2
The three dogs were just copy pasted versions of the legendary birds so they weren't special or unique
The Three dogs should have been different elements like dark, steel, and psychic
On that note Ho-oh makes no sense either since there's already a legendary fire bird
Overall gen 2 had its ups and downs
Ho-Oh was psychic
>Ho-Oh was psychic
Wrong
When first introduced in Gen 2 Ho-oh was fire/flying
No, ho-oh definitely used to be part psychic. They definitely changed it later. Must be the timeline shift
Regis, weather trio, Lat@s, Deoxys and Jirachi if you count mythicals. That’s 10.
mew is cool
too bad i cant fricking USE IT without cheating
when they made them part of the plot in gen 3.
this
>that sunny global warming effect before you fight groudon
4.
1 had the birbs secretly hidden and mew2 hidden
2 had the dogs and 2 birbs
3 had the weather trio (which was a novelty back then), 3 regis (that were really really hidden), 2 mythicals + 2 roaming, because everything comes in 2 in this gen
4 had like normal trio, two sleep mons, lake trio, 3-4 mythiclas, additional legendaries that were just there
5 did the same shit
6 just made 3 normal plus 3 mythicals
7 4, trio, ubs and 5 mythicals
8 trio dlc with 5 mythicals and 2 regis
Pokemon was never good.
>When did Legendary Pokemon stop feeling special?
When they were forced into the story, and again when you were required to catch them and they're easy as shit to get.
Gen 2. The dogs were a coolish idea but they were too annoying to catch and they kinda sucked. Ho-Oh was too generic and Lugia was too autistic. In gen 1, the three birds were sweet (except moltres who looks like a dumb chicken) and powerful, and Mewtwo was autistic but at least edgy, and there was the mystery of "is Mew in my shitty game, or not??" I didn't play after gen 2. Thanks for reading my frogblog
Gen 3 but the legendary dogs were pushing it
best legendaries
did you know in 2022 there are still morons around that believe rotom is a legendary
It had a special encounter in dp and it used the legendary Pokémon theme
what the frick do you have against celebi
Celebi is celibate
Gen IV obviously, there is too many of them.
>when did [pokemon thing] stop feeling special?
gen 3. after the initial set of pokemon, the whole "theres another region with 100 more pokemon, 3 more legendaries, 3 new starters, etc" worked exactly ONCE before it felt milked and tired, even as a child.
Maybe it helps that a lot of gen 2 pokemon were leftover designs from the first gen and still had great designs, and the addition was very simple and systematically similar to the first (100 exactly, 3 starters, 3 legendaries dogs instead of birds, a new mew, a few extra evolutions to existing pokemon).
but then they start adding completely arbitrary numbers, going to gods and space portals and time dimensions, trying to up the stakes more and more, with more and more moronic designs, mega evolutions or whatever, etc. it just got so fricking stupid
Gen III. The answer to the downfall of pokemon is always Gen III. Gen IV just made it exponentially worse.