When did the decline of Sonic begin

When did the decline of Sonic begin

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  1. 8 months ago
    Anonymous

    You posted it.

    • 8 months ago
      Anonymous

      >I'm a loner by nature, I do most of everything alone, when I'm grocery shopping I'm not having a conversation with my Fly and Power teammates
      >he says this in response to a game that literally revolves around teams
      Do I really want to keep reading this garbo?

      • 8 months ago
        Anonymous

        Yes, the parts about the gameplay are absolutely correct.

      • 8 months ago
        Anonymous

        It shouldn't have revolved around teams.

    • 8 months ago
      Anonymous

      sonic heroes would've been good if instead of porting it to everything they just focused on a gamecube port because sonic was doing really well on nintendo stuff at the time and only had 2, maybe 3 teams max that were more fleshed out

    • 8 months ago
      Anonymous

      Growing up is realizing tnat I never hated Shadow I just don't like how misused he is. Same with Knuckles.

    • 8 months ago
      Anonymous

      When it went 3D
      And yes, I am a Classic puristCHAD

    • 8 months ago
      Anonymous

      >Heroes was best selling Sonic Game until Frontiers

      Welp at least you tried

      • 8 months ago
        Anonymous

        >what the frick is a Mania

      • 8 months ago
        Anonymous

        >PS2 owners (the largest market of that gen) got access to Sonic
        >It sold well but was so shit that they never wanted to buy another

    • 8 months ago
      Anonymous

      fpbp
      Sonic went to shit the minute Sega left the hardware industry because Sonic stopped being "this game better be fricking good because it's one of our flagship titles" and started being "it's going to be a multiplat game and people will buy it anyway because of brand recognition, just shit whatever out"
      Mania is literally the only good Sonic game to come out between SA2 and present day and I say that completely genuinely. Generations is the closest to being good but even then it suffers way too much from awkward 2D sections, poor Classic Sonic implementation, and hallway boost segments

  2. 8 months ago
    Anonymous

    anything past Green Hill Zone

  3. 8 months ago
    Anonymous

    Saturn days because of not making a game then.That they didn't get in on the 5th gen platforming days meant they had no relevant experience to make a good 6th gen game, and so on.

  4. 8 months ago
    Anonymous

    Right after Sonic adventure 2

    • 8 months ago
      Anonymous

      this. I remember being hyped for heroes and shadow and both sucked ASS

  5. 8 months ago
    Anonymous

    Sonic Adventure 2 but Sonic Heroes was the first bad one. SA2 isn't a bad game but you can see how the series and the people who made it would make bad games.

  6. 8 months ago
    Anonymous

    Sonic CD.

  7. 8 months ago
    Anonymous

    Heroes

  8. 8 months ago
    Anonymous

    Generations, because as good as that game was, at least Colors prior to it had entirely original ideas.

    • 8 months ago
      Anonymous

      It was a mod of Unleashed, and the original ideas it did have were not good ones.

    • 8 months ago
      Anonymous

      Colors' only good idea was the Kamen Rider shit.

  9. 8 months ago
    Anonymous

    Sa1 and 2’s jank could be excused with them being relatively early into 3d gaming still getting hang of sonic in 3d. Heroes came out in 2003 and somehow felt more unpolished than the Dreamcast games

  10. 8 months ago
    Anonymous

    objectively it's sonic heroes even if its a cool game conceptually. it's this game that completely detached sonic from the og genesis games. it's this game that made sonic games about having tons of characters for no reason besides them being marketable and had the team bullshit that plagues the series to this day that means they constantly need to add more and more characters, it's this game where sonic games started to become super buggy jank piece of shit instead of just kind of fricked up like the og Dreamcast versions of adventure. everything people complain about sonic games for in the coming decade all tie back to this game

  11. 8 months ago
    Anonymous

    1995

  12. 8 months ago
    Anonymous

    Sonic 1

  13. 8 months ago
    Anonymous

    Heroes because it started the trend of scrapping everything that came before for no reason.

  14. 8 months ago
    Anonymous

    SA1. I love SA1, but it was where they started stumbling.

    • 8 months ago
      Anonymous

      CUTE KITTY I WANT TO SLEEP AND CUDDLE WITH HER! MEOW!

  15. 8 months ago
    Anonymous

    should've used shadow's controls
    >left face button is normal attack
    >right face button is interact / alternate attack
    >top face button is special move (team blast, chaos control, etc)
    >character switching is done with shoulder buttons
    frick naka's one-button autism, it ruined balan wonderworld

  16. 8 months ago
    Anonymous

    Finished Frontiers Final Horizons and it just made me more hopeful we'll get a revolutionary Sonic Adventure 3 next.

    They clearly were testing the waters for the other playstyles in this engine. If they just take this base structure and make some real levels and story routes for all the characters we could achieve true Sonic renaissance.

    Also Eggman MUST have a route and Sage MUST be very present in it.

    • 8 months ago
      Anonymous

      Also, they have a perfect setup for cringekino by making Sonic.EXE real in the next game.

      This game literally had Sonic encounter cyberspace corruption that made him look a bit fricked up in the last moment of him using it's full potential, and he plowed it into a cosmic being representing "The End".
      Have those two concepts fuse by plot BS a la Dark Samus and give us a toned down Sonic.EXE villain for SA3 as the ultimate sign of fandom love.

      • 8 months ago
        Anonymous

        Just what we need, another sonic rival

        • 8 months ago
          Anonymous

          Listen, I'm sure this one wont totally eventually turn to the heroes side in one way or another.

        • 8 months ago
          Anonymous

          Listen, I'm sure this one wont totally eventually turn to the heroes side in one way or another.

          I mean, it'd be more like Metal Sonic than anything else. It'd be a fascimile of Sonic and his power but driven by The End or some remnant of it which could make it an actual threat.

          Hell, maybe it doesn't even fight Sonic. Could be a perfect villain for a Tails or Eggman Story if it goes full Sonic Adventure. Would even fit more into it being a love letter to Sonic.EXE stuff in that case.

          • 8 months ago
            Anonymous

            Sounds cringe and shit. Just use Metal Sonic

            • 8 months ago
              Anonymous

              Metal Sonic is old and busted. He had his chance at least twice and fricked up.
              Need new hotness.

      • 8 months ago
        Anonymous

        Pipe down moron. It's just blue Fleetway Super Sonic. Keep your homosexual fanfiction in the trash where it belongs.

  17. 8 months ago
    Anonymous

    Your image.
    >Tossed out the SA1/2 engine, which is to this day regarded as the best 3d sonic implementation by far
    >Babyfied everything for no reason, even team dark is laughably easy
    >Most the characters feel extremely flanderized, start of knuckles being a moron
    >Retconned shadows sacrifice from SA2, the only moment in the entire franchise with an ounce of weight.

  18. 8 months ago
    Anonymous

    I feel like the second they said they didn't like classic Sonic anymore is when it died

    The direction Sonic took is what Naka and Maekawa wanted, but not want Iizuka, Oshima and Yasahara wanted. While the later two left SEGA, Iizuka was always the "yes man" guy and just made Sonic games in hopes the final product was still beloved, but even he knew most of the games were shit. It's the only reason why he was the reason Taxman was hired to make ports of CD, 1 and 2, and entrusted to make Mania and inspire Superstars, not anyone else at SEGA.

    As far as I'm concerned the decline of Sonic was from day one, because the people that worked on him had different ideals of what he should be. Oshima wanted a more Ghibli fantasy direction CD/OVA had, Naka wanted DBZ ripoffslop and now Kishimoto just wants to make anything Nintendo makes but slap Sonic on top. No one at SEGA wants "Sonic". They want their headcanon to be Sonic. The only issue is Oshima is the only person responicle in creating Sonic himself so as far as I'm concerned his ideals are the most Sonic coded.

  19. 8 months ago
    Anonymous

    Heroes. Shadow falling to Earth at the end of Adventure 2 was symbolic of the peak and immediate meteoric decline of Sonic.

  20. 8 months ago
    Anonymous

    Rad Mobile

  21. 8 months ago
    Anonymous

    This "disposable" mentality Sonicpablos have is really pathetic and sad.

  22. 8 months ago
    Anonymous

    sonic went to shit the second he went full 3D
    end of story as much as I love the pure wapanese anime 90s stylization and bad dialogue
    the games suck the controls and physics are garbage

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