When was the last time you felt ANYTHING, joy , excitement , surprise accomplished when catching a Pokmon ?

When was the last time you felt ANYTHING, joy , excitement , surprise accomplished when catching a Pokémon ?

Been play the game that shall not be named and it has so much more soul, it feels like I’m squeezing A spending 30 minutes catching a moltres and running out of balls again, but constantly

Why did Pokémon lose the charm and wonder of monster catching?

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  1. 4 months ago
    Anonymous

    For be, it was last night, when I was playing Pokemon Emerald. And again it was last week, when I was playing Violet.
    Pokemon is fun, you joyless homosexual.

    • 4 months ago
      Anonymous

      Yeah, says the litterally soulless drone who enjoy pokemon slop

    • 4 months ago
      Anonymous

      Mewtwo was a struggle but finally got him two days ago

  2. 4 months ago
    Anonymous

    >SWSHIT
    >Soul
    lolnope

    • 4 months ago
      Anonymous

      Talking about palworld, even catching regular mons is more consistently exiting then anything in Pokémon

  3. 4 months ago
    Anonymous

    Gen 1, every other Pokemon game is the same shit, moron.

  4. 4 months ago
    Anonymous

    >why is collecting a single collectible not fun?
    The point is to feel you've done something once you've gotten them all

    Pokemon are literally just the jiggies from Banjo, it might hurt to hear this but you know it's true. You're never going to see an actual attempt at an "ecosystem" or a cohesive setting.

  5. 4 months ago
    Anonymous

    USUM last team I experienced soul

    • 4 months ago
      Anonymous

      >USUM
      >soul
      >literally just a movie
      Why is it that /vp/ has the worst taste in Pokemon?
      People here seem to like Pokemons as a pet simulator or a Tamagotchi than bor the battling, it's pathetic how casual this place is.

      • 4 months ago
        Anonymous

        Because, sadly, 99% of Pokemon fans are casuals, that's why they all fell for what everyone else is tired of: Early Acces survival slop.
        You allow casuals to make a Pokemon game you get an empty open world that's all about petting the hecking wholesome Pokemoninos, the fantasy of every numale and woman who claims to be a "dog parent".
        You let compgays make a game and you get Showdown, pure Pokekino.

  6. 4 months ago
    Anonymous

    >Why did Pokémon lose the charm and wonder of monster catching?
    When you got old.
    For me it was fairly recently. I enjoy catching the momeon of Moemon: Fire Red because they have new sprites I haven't seen yet and I want to see what they evolve into. Withering X is also exciting because of the abundance and balance changes to make weaker pokemon more interesting. Start playing more hacks or fan games and maybe that childhood joy will return

  7. 4 months ago
    Anonymous

    >Galar
    >Soul

  8. 4 months ago
    Anonymous

    When I clutched a 2% chance catch on boss mammorest

  9. 4 months ago
    Anonymous

    if the pokemon is at 1hp and asleep the game should simply make the catch rate 100%. I've already proven I have what it takes to catch them, might as well stop wasting my time.

  10. 4 months ago
    Anonymous

    >When was the last time you felt ANYTHING
    I can't remember

  11. 4 months ago
    Anonymous

    When I finally got that bushi

  12. 4 months ago
    Anonymous

    Because they show off every single pokemon in the trailers. There's no excitement in finding a new Pokemon anymore, because instead of going "Oh what the hell is that thing?" its "Oh its that thing I already saw in the trailer!!!"

    • 4 months ago
      Anonymous

      It only happened for SM anon

    • 4 months ago
      Anonymous

      The best part is when you try to avoid spoilers and every algorithm decides you must know anyway

  13. 4 months ago
    Anonymous

    From Gen 1 back then and still do.

  14. 4 months ago
    Anonymous

    SV

  15. 4 months ago
    Anonymous

    >Been play the game that shall not be named and it has so much more soul, it feels like I’m squeezing A spending 30 minutes catching a moltres and running out of balls again, but constantly
    Dude what?
    The catching in Palworld is the same as in PLA, it's just running around spamming pokeballs.

    • 4 months ago
      Anonymous

      NTA, but I think watching that bar and the percentage progressively get higher is much more exciting and intuitive than just having the ball hop or wiggle.

      • 4 months ago
        Anonymous

        It's the same crap, I rather they make the catching an instant success rather than waste my time with this.

        Ironically, for all the flaws SV has, the method it introduced to catch some legendaries, of just giving them a huge healthpool and then let you catch it with whatever Pokeball you want once you defeated them, is probably the first time they've implemented a catching system I liked.
        Only thing they need to do is make this way harder, maybe make it a multi-stage battle where they can summon other Pokemons to help so you can fight in doubles or triple battles.

  16. 4 months ago
    Anonymous

    Never, catching is the weakest part of these games and will always be, not only is it an RNG fest but it's also an RNG fest waiting until you get a Pokemon with the proper nature and IVs.
    It's using the Pokemons that the fun part, that's why so many people just gen their Pokemon for comp.

    • 4 months ago
      Anonymous

      This, but the exact opposite. Outside of the old catching mechanics Pokemon is just another RPG. Catching is RNG but the game gives you multiple ways to improve your odds. The problem is that the stakes are too low so it just becomes tedious. When trying to catch a shiny legendary in gen 3, that's when the catching mechanics shine.

  17. 4 months ago
    Anonymous

    PLA was fun to catch mons in

  18. 4 months ago
    Anonymous

    Blood Moon Ursaluna

  19. 4 months ago
    Anonymous

    Never, spamming pokeballs for hours was as boring when I was a kid as it is today.
    I was never excited when I finally caught a Legendary, it was more a feeling of "it's finally over".

  20. 4 months ago
    Anonymous

    playef platinum for the first time last year and catching Giratina was sick as frick. The way he's stalking you through the distortion world is a cool little build up

  21. 4 months ago
    Anonymous

    The first Area Zero sequence really stuck with me, even if the final-final battle is an autowin

  22. 4 months ago
    Anonymous

    You're over 30 years old playing a children's game.

  23. 4 months ago
    Anonymous

    This weekend when I finished EV training my Darkrai and Arceus in Platinum. Also having fun replaying BW1 shortly after.

  24. 4 months ago
    Anonymous

    sometime in gen 3 or 4 when I was a teenager with friends that played this shitty series with me

  25. 4 months ago
    Anonymous

    I would have to say on pokemon crystal when catching the legendaries or a shiny, then on pokemon emerald capturing legendaries.

  26. 4 months ago
    Anonymous

    True, Pokemon childishly easy and mostly unrewarding now
    I get that they want to pander to 10 year olds but atleast leave in some challenge

  27. 4 months ago
    Anonymous

    PLA of course
    the only time catching has been fun

  28. 4 months ago
    Anonymous

    The Genies in Legends Arceus were legitimately a nightmare to catch. Trying to catch rare spawns in time distortions was difficult as well.

  29. 4 months ago
    Anonymous

    I guess I did feel something in PLA since you actually sneak around, position properly, choose a suitable ball type etc.
    Aka you actually have reasonable agency

    In the other games it's same old "hit it until in the red and status and then just chuck balls". The only challenge they can add is either deny the catch with something like teleport, whirlwind or explosion or lengthen it with recovery and lowered catch rate.

    I guess the raids are an attempt at fixing this and I could see it working. If only the raids didn't fricking suck ass

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