When will easy mode shitters stop being selfish and realize everything isn't made for everyone?

When will easy mode shitters stop being selfish and realize everything isn't made for everyone?

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  1. 2 years ago
    Anonymous

    When will hard mode shitters stop being selfish and realize not everyone wants to spend 30 hours of bullshit

    • 2 years ago
      Anonymous

      Unironically, actually, and factually, git fricking gud

      • 2 years ago
        Anonymous

        make a single difficulty mode or frick off
        i'm not replaying the same game i dont enjoy more than once to finish bullet sponge boring enemies difficulty because its the difficulty you autism approve

        • 2 years ago
          Anonymous

          then don't play the game gay lmao how is this so difficult for you

          • 2 years ago
            Anonymous

            theres a difference between enjoying something once and wanting to replay it till i get bored of it

            • 2 years ago
              Anonymous

              With easy mode, you'll only play it once and get bored of it.

              • 2 years ago
                Anonymous

                with bullet sponge enemies i just dont enjoy the game
                i'm not saying easy mode is fun , i'm saying if i dont enjoy the game on normal a lot i'm not going to play on hard
                if higher difficulties wasn't bullet sponge enemies/input reading i would agree but thats rare

              • 2 years ago
                Anonymous

                Skill issue.

    • 2 years ago
      Anonymous

      >not everyone wants to spend 30 hours of bullshit

      Okay, so...don't. You're not hostage to a single hobby, ESL-kun.

    • 2 years ago
      Anonymous

      Not my problem.

  2. 2 years ago
    Anonymous

    it's not the selfish easy mode shitters' fault but the people making the videogames that want to cater to them

    • 2 years ago
      Anonymous

      Takes two to tango, mate.

  3. 2 years ago
    Anonymous

    Why do you seethe so much about them? I don't think about it at all until I stumble on threads like this.

    • 2 years ago
      Anonymous

      >debate is seethe

  4. 2 years ago
    Anonymous

    It's usually the other way around, easy games get updated with some ultra hell difficulty because tryhards can't accept not everything is made for them

    • 2 years ago
      Anonymous

      Introducing a higher skill ceiling is objectively more enjoyable than dumbing things down.

  5. 2 years ago
    Anonymous

    EASY MODE: glorified demo of the main game. Reach a certain point and you're told you have to continue on normal.
    NORMAL MODE: pretty much the entire game.
    HARD MODE: adds more content to the base game (extra skills/items/enemies) to justify the replay if you started on normal, along with an extra true ending that requires beating an extremely hard true final boss.
    VERY HARD MODE: hard mode but enemies have bloated HP and you do shit damage. Purely here to make autists feel good about themselves when they win, but otherwise not actually intended to be played by anyone.

    • 2 years ago
      Anonymous

      that works
      >you need to beat normal to unlock hard and hard to unlock very hard
      nevermind

      • 2 years ago
        Anonymous

        Playing normal first is not necessary.

        • 2 years ago
          Anonymous

          works for me

    • 2 years ago
      Anonymous

      Terraria

      • 2 years ago
        Anonymous

        i play expert mode as base difficulty because it adds more content and changes boss behaviours, but frick master mode. literally only hp+damage increases.

    • 2 years ago
      Anonymous

      >Reach a certain point and you're told you have to continue on normal.

    • 2 years ago
      Anonymous

      >Impossible Mode: Enemies have Normal Mode HP and attack, but their AI is far, far smarter and there are many more variants to watch out for, all of which can work together to some extent to pull complicated attacks. A true test of skill.

      >Your reward: A piece of clothing you can use on your character.
      >Also you don't even get 'congratulations.'

  6. 2 years ago
    Anonymous

    >even arcade machines had easy modes
    shitty bait thread butt still

    • 2 years ago
      Anonymous

      >he doesn't know

    • 2 years ago
      Anonymous

      The industry is allowed to learn from mistakes.

  7. 2 years ago
    Anonymous

    Thief got difficulty right decades ago

  8. 2 years ago
    Anonymous

    If they didn’t want me to use it, it wouldn’t be in the game as a feature.

    • 2 years ago
      Anonymous

      Accessibility and mass appeal are capitalist incentives that handicaps artistic integrity. Creators could be far more daring if they didn't need to worry about sales.

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