Where do I go after this? This is simply the greatest game ever made.

Where do I go after this? This is simply the greatest game ever made.

Ape Out Shirt $21.68

Tip Your Landlord Shirt $21.68

Ape Out Shirt $21.68

  1. 5 months ago
    Anonymous

    ToK.

    Also play Yakuza 0 and Nier Automata.

    • 5 months ago
      Anonymous

      Not Zelda

      >TotK
      lol
      >Press Y
      lol

  2. 5 months ago
    Anonymous

    >open world horse riding homosexualry

    • 5 months ago
      Anonymous

      What’s it like?

  3. 5 months ago
    Anonymous

    it’s truly special. don’t think anything compares. maybe gta v is only on that level

    • 5 months ago
      Anonymous

      the state of zoomers

  4. 5 months ago
    Anonymous

    Based.
    Let it soak in for a bit, then go for a game in a totally different genre. The difference makes reduces how much you compare it to other games.
    Such a fricking awesome game.
    Thanks Aonuma

  5. 5 months ago
    Anonymous

    TOTK

  6. 5 months ago
    Anonymous

    >Where do I go after this?
    Hopefully actual videogames so that you slowly realize you played generic ubislop with a zelda skin.

    • 5 months ago
      Anonymous

      >generic ubislop

      You're only exposing yourself as moron who doesn't understand video games

      Ubisoft now make their games like BotW after being schooled by Nintendo.

      • 5 months ago
        Anonymous

        >You're only exposing yourself as moron who doesn't understand video games

        No, that's you and all gays who simp for nu-zelda.

        • 5 months ago
          Anonymous

          He mad lmao

          • 5 months ago
            Anonymous

            >y-you're mad!!!

        • 5 months ago
          Anonymous

          I've played Zelda games since alttp on SNES, botw is not only a gaming masterpieces it was the logical next step for the franchise. morons who think the gameplay and exploration are anything like ubisoft games are completely brain dead and know nothing about game design.

          • 5 months ago
            Anonymous

            BOTW and TOTK are literaly structured like Ubislop open world games where you have 100+ instances of the same 5-6 activities spread out on a huge map with no meaningfull bump in difficulty.

            • 5 months ago
              Anonymous

              Nope, not even a little. Like I said, morons who know nothing about game design. Education level?

              • 5 months ago
                Anonymous

                uh huh

              • 5 months ago
                Anonymous

                >Didn't understand the point of look seeds either
                Dude, stop embarassing yourself. We get it, you don't know anything about games.

            • 5 months ago
              Anonymous

              BotW and Ubisoft are polar opposites of open world game design. In Ubishit the world only exists to separate the content.

              In BotW the world IS the game.

              Ubisoft now make their games to be more like BotW.

          • 5 months ago
            Anonymous

            it's funny that you have played the older games, but are too stupid to realize how brain dead and simplified the dungeons have become? You're joking if you think any of the divine beasts or companion guided baby temples are even as good as the worst dungeon from the worst old Zelda game. Bunch of OP mobility powers and dev hacks is puzzle solving made exclusively for morons like yourself.

  7. 5 months ago
    Anonymous

    I'm alone in this, but BotW felt like a Quake game very specifically. The respawning weapons around the game world. I would load a save game and I would periodically go to those weapon caches and I couldn't shake that odd feeling. Isn't breakable/respawning weapons really out of place in an adventure game?

    • 5 months ago
      Anonymous

      It might be an unpopular opinion here, but the breakable weapons aspect of the game, I feel, is so clearly just trying to make you use all the different types of weapons that enemies drop.
      In my eyes, it's basically just like how guns have ammo in fps games, but an action-adventure version.
      It does mean that some people are possibly a bit overly careful with good weapons and end up not using them for fear of breaking them, but for the most part, even good weapons are not scarce.
      I also really love the mechanic of being able to throw your weapon at an enemy, but I think that if you lost your good weapon by throwing it, it'd feel worse than the relative expendability of weapons in botw.
      It also means that you very rarely need to worry about inventory management, because you tend to just use things when you need them and don't need to plan around and organise items in a menu or by weight limits.
      I can appreciate your link to Quake, because I think the breakable weapons and findable on the map is somewhat intentional to allow players to stumble across fun stuff and use a variety of the fun things instead of one good one forever.

      • 5 months ago
        Anonymous

        That would be a good argument if the game had more than 3 unique weapons. Instead they just reskin them 20+ times over and change the damage values.
        It's absolutely tragic that TOTK didn't even add a new weapon type.

        • 5 months ago
          Anonymous

          It does. Can't you count? Is this the level of stupid I'm dealing with?

          • 5 months ago
            Anonymous

            1H weapon, 2H weapons, spears

            That's 3.

            • 5 months ago
              Anonymous

              bows exist. Would you like to try counting them again?

              • 5 months ago
                Anonymous

                four? that's a lot!! some would say too many.

            • 5 months ago
              Anonymous

              You forgot the magic wands.

              You forgot the boomerangs.

              You forgot the bows.

              • 5 months ago
                Anonymous

                and the Yiga two handed sword, and the korok leaf, among others

        • 5 months ago
          Anonymous

          It's actually hilarious that between 7 years and 2 Zelda games, there's not a single sword that has a thrust move, even as an optional ability or strong attack.

          • 5 months ago
            Anonymous

            >It's actually hilarious that between 7 years and 2 Zelda games, there's not a single sword that has a thrust move, even as an optional ability or strong attack.

            What would that do? Explain the gameplay in this?

            There is NONE.

            Meanwhile in TotK I can create any weapon I want.
            I can build a cannon to blast enemies.
            Fuse an explosive barrel to my shield and let enemies hit it and blow themselves up
            Make a flame thrower and set enemies on fire.
            Strap a plank of wood to a sword and use it to waft enemies off tall structures.
            Fuse a puffshroom to a shield to create a mist to confuse enemies, letting me sneak behind them to one shot them.
            I can strap a spring to my shield and bounce high in the to snipe enemies in slow motion with my bow.
            I can make my magic wand to mangle multiple enemies at once.
            I can Fuse Gleeok horns to a sword and decimate an enemy camp in a single hit.
            I can use any and all weapons in conjunction with reversing objects through time.

            And that's not even including basic stuff like being able to time parrys and disarm enemies and use their own weapons against them - strategies that did not exist in previous Zelda games.

            All of the above is actual meaningful GAMEPLAY.

            So again, please enlighten me on what a fricking sword thrust is bringing to the table?

            • 5 months ago
              Anonymous

              You're right, BOTW would be better off with just a single weapon.
              Spears, clubs and claymores just confuse the player, it's like 3 extra animations you need to learn to time your attacks with and confusing the player is bad game design.

              Same with every enemy besides Bokoblins, they
              just aren't needed.
              Hopefully BOTW3 will remove all the bloat and focus into a more cohesive game where the player learns to have fun.

              • 5 months ago
                Anonymous

                You're on the right track. Nintendo made the right choice not to bloat the combat system with a ridiculous pointless list of intricate button presses. There is no need and it would needlessly add a complicated system on to the player, who is already juggling a myriad of complicated systems in their heads.

                Instead Nintendo used a simple elegant timeless weapon triangle of sword/shield/axe. The actual types of each weapon offer different functionality and combat options.

                Nintendo then allows the player to make combat as deep as they want it to be on their own terms. There is more options and strategies for combat engagement than anything the Zelda series has managed. And the enemy AI and dynamic systemic world create more unique situational combat scenarios than anything the Zelda series has ever managed.

                Still waiting for you to explain the gameplay benefit of that sword thrust idea you had.

              • 5 months ago
                Anonymous

                >Nintendo then allows the player to make combat as deep as they want it to be on their own terms
                yeah, that's not a thing, the depth of the gameplay is intrinsic to the game itself, it either requires careful resource management, problem solving and player skill or it doesn't, what you are saying is that the player can choose to perform wasteful unnecessary actions to look cool on a webm.

              • 5 months ago
                Anonymous

                >what you are saying is that the player can choose to perform wasteful unnecessary actions to look cool on a webm.

                Nope it's neither wasteful nor unnecessary. The player can wipe out an entire camp without even drawing their sword.

                TotK's combat is fantastic and rapes every other game. Sorry. You have no arguments.

              • 5 months ago
                Anonymous

                what is a videogame, anon? Why do you play them?

              • 5 months ago
                Anonymous

                Maybe, just maybe the game would be a bit more interesting if every melee weapon you find didn't just have one of the same 3 preset moves? Since that kinda gets boring in a 100 hour game spamming the same animations for dosens of hours at a time.
                It's called gameplay content, a seemingly foreign concept for the nuZelda team since they found this amazing key combo.

              • 5 months ago
                Anonymous

                >maybe the game would be a bit more interesting if every melee weapon you find didn't just have one of the same 3 preset moves?

                Movesets are not gameplay. A tree branch does not have the same functionality or gameplay options as a flame sword.

                I know it's difficult for you to understand. Is your mommy there to help you?

              • 5 months ago
                Anonymous

                Different weapons with different combos, speed and play styles are gameplay, that's why most games with good combat have a wide variety of weapons, all with different synergies.

                What's next, are you gonna argue that using dual gattling guns while dashing at close range is identical to using the stun needle sniper while immobile?

              • 5 months ago
                Anonymous

                Breath of the Wild isn't a combat focused action game. My dude, you don't even understand game genres, how do you expect to have any sort of menaingful discussion when you're this moronic?

              • 5 months ago
                Anonymous

                >Breath of the Wild isn't a combat focused action game
                Then it can't be the greatest game ever made.

              • 5 months ago
                Anonymous

                That's a neat way to kill a group of enemies that you'll never do more than once because it's more effective and faster to just kill them normally with a weapon because enemies and combat in general are fairly shallow or you can just ignore them because combat is optional

            • 5 months ago
              Anonymous

              >I can kill trash mobs a hundred ways
              Good for you, but I can accomplish the same by button mashing. Guess you should've worked on the enemy AI more.

            • 5 months ago
              Anonymous

              none of this is fun to do because the menus constantly pause the damn game, clicking menus is not fun "gameplay"

              • 5 months ago
                Anonymous

                >none of this is fun to do because the menus constantly pause the damn game, clicking menus is not fun "gameplay"

                Using an interface to make meaningful choices which dramatically affect the gameplay is the literal definition of what video games are.

                Of course you also have the freedom to not use those options if you want.

                It's a near perfect video game.

              • 5 months ago
                Anonymous

                >using an interface to make meaningful choices
                You should feel moronic for justifying or defending menuing in a real time action scenario. I don't come to Zelda to constantly pause the game to swap 10 different attachable items on 3 different weapons for a single encounter. I have Baldur's Gate 3 for an actual meaningful combat strategy experience. Zelda is about solving puzzles, and the puzzle solving is garbage now.

              • 5 months ago
                Anonymous

                >meaningful choices
                You have the illusion of choice, you know damn well basically everything you try in the game results in success which makes the entire experience trivial.

              • 5 months ago
                Anonymous

                Mental illness post. Holy frick.

                >you're not really having fun!!!!! Stop it!!!!!

              • 5 months ago
                Anonymous

                You lack reading comprehension so I'll spell it out for you. You're given so many tools without any restrictions that the "puzzles' provided become a joke.

                You're supposed to make your own fun.

                A terrible excuse, Garry's Mod gets old fast without real objectives. And the "exciting" part is only fun the first time, the next 50 times you spawn your vehicles is not so amusing.

              • 5 months ago
                Anonymous

                So teteis isn't a video game according to you?

            • 5 months ago
              Anonymous

              >I can bob the builder 'em up in Zelda!!
              ah jeez Rick

            • 5 months ago
              Anonymous

              OoT had a thrust and was implemented in a mini boss encounter

      • 5 months ago
        Anonymous

        but do you use different weapons? I just had a bunch of swords. I used my korok seeds to expand my sword inventory, and that was it.

        • 5 months ago
          Anonymous

          There were the magic wands, boomerang swords the Lizalfos use, all manner of swords, spears and clubs, etc.
          Combat in botw could very easily be monotonous. You could choose to just run at camps and bullet time them all, but you could also approach each scenario in a different way. Throwing a bomb into a bunch of explosive barrels was fun, sniping them off one by one stealthily was fun for me, rolling boulders onto smaller camps got me giggling a lot and having to wail on lynels and figure out their patterns while cycling through different weapons to maximise damage all had me playing with the sandbox to try different things.
          The game doesn't demand you do these things, if you want to approach combat the exact same way every time, you can, but it'll be boring.
          The point was to get a varied experience with what the game had to offer.
          If you just wanted to get through it as fast as possible, why not run directly to hyrule castle and be done in an hour or so?

  8. 5 months ago
    Anonymous

    If you liked BOTW's freedom and choice to go where you want but want a more emphasis on action and boss fights go for Elden Ring

    if you liked open world realism try RDR2

    otherwise give platformers a go they're a good break after a big open world

  9. 5 months ago
    Anonymous

    TOTK
    isn't it obvious?

    • 5 months ago
      Anonymous

      why would you play a lesser version of botw?

  10. 5 months ago
    Anonymous

    Play Elden Ring, an even better game.

    • 5 months ago
      Anonymous
    • 5 months ago
      Anonymous

      I loved ER but the only way to interact with the world in it is to bonk it. I came in my pants every time there was a platforming segment despite its quality

    • 5 months ago
      Anonymous

      Dodge rolling isn't fun for 80 hours. They nailed the exploration but the combat mechanics aren't substantial enough to carry a game of that length

  11. 5 months ago
    Anonymous

    Try any Ubisoft title, they're much better than TOTK.

    • 5 months ago
      Anonymous

      Snoys malding

  12. 5 months ago
    Anonymous

    The next step is to be disappointed by its sequel.

    • 5 months ago
      Anonymous

      You mean DLC pack.

    • 5 months ago
      Anonymous

      You mean DLC pack.

      TotK is one of the most acclaimed games ever made. Your laughable jealous screeching is contained on this hentai pedo board. Sorry.

  13. 5 months ago
    Anonymous

    why are tendies such disgustingly mindless NPCs?
    it's fricking repulsive how all they can say about their corporately mandated favorite game is "best game evarrrr masturrpiec 10/10 goty"
    it's like the concept of forming an opinion is anathema to them

    • 5 months ago
      Anonymous

      Anon, this is a shitposting board. If you haven't realized this yet then you're a fricking moron. What's the point of making valid arguments here? The game has been discussed the death, anyone denying its masterpiece status is shoving their head in the sand, there's no point in talking to them.

      • 5 months ago
        Anonymous

        >The game has been discussed the death, anyone denying its masterpiece status is shoving their head in the sand, there's no point in talking to them
        alright, show me you insufferable troon
        where exactly has it been discussed?

      • 5 months ago
        Anonymous

        >The game has been discussed the death, anyone denying its masterpiece status is shoving their head in the sand, there's no point in talking to them
        alright, show me you insufferable troon
        where exactly has it been discussed?

        i'm still waiting, freak; by all means, point me to this supposed game discussion

        • 5 months ago
          Anonymous

          >Spoonfeed me please
          Zoomers really are insufferable

          • 5 months ago
            Anonymous

            get the frick out of my website, sheep

      • 5 months ago
        Anonymous

        I deny that human media has achived any masterpieces, with the possible exception of a few classical music compositions.

  14. 5 months ago
    Anonymous

    You should move onto playing Terraria and Minecraft. they absolutely humiliate every open world game in existence, including BOTW and TOTK combined.

    >no obnoxious, mandatory tutorials
    >no babysitting NPCs
    >no cinematics
    >no plot-induced stupidity like "you can't go into the gerudo town because link attacking the guards is le heckin sexist" or something

    It's kino of the highest order.

    • 5 months ago
      Anonymous

      >2D pixel shit or 3D grid-based autism spinner

      Nah I want another adventure like BotW.

      • 5 months ago
        Anonymous

        >MUH GRAPHIX!

        I see someone has been dipping a little too much into Fortnite.

    • 5 months ago
      Anonymous

      ACgay, you’re obsessed with shitposting about Zelda, why don’t you shut the frick up for a day or two? You’re in every fricking thread.

      • 5 months ago
        Anonymous

        >NOOOO STOP TALKING ABOUT VIDEO GAMES

    • 5 months ago
      Anonymous

      >arguing for procgen over handcrafted interactive art
      I wish I could just kill you and your kind with my bare hands

      • 5 months ago
        Anonymous

        >1000 rehashed instances of koroks and addison sign quests
        >"handcrafted art"

  15. 5 months ago
    Anonymous

    [...]

    Wouldn't you like to know big boy.
    >pays for Ganker
    embarrassing tbqhwyfam

  16. 5 months ago
    Anonymous

    Not a huge surprise why TOTK fell off the map after a few months once people saw how much of a lazy rehash is.

  17. 5 months ago
    Anonymous

    so, what's the verdict?
    is this subhuman actually getting paid for such low quality shilling, or is it just mental illness?

    • 5 months ago
      Anonymous

      Nintendo doesn't need shills, they have hordes of deranged fanboys that will spin things in any direction to simp for them.
      Like that 8.8 situation with the death threats.

      • 5 months ago
        Anonymous

        "death threats" lmao. if you've been on Ganker for 2 minutes you've had alleged death threats, too. Agree or i'll kill you

  18. 5 months ago
    Anonymous

    >greatest game ever made
    >real time game but pause-menu ing with instant gameplay effects
    choose one

    • 5 months ago
      Anonymous

      Pause menu healspam BOTW was already dumb as frick.
      The last high profile game that used such a dumb system was fricking Oblivion in 2006.
      Healspam is soo OP that they had to resort to elite enemies that one shot or two shot you so they can pretend the combat is hardcore.

      And the fact that TOTK copied it identically and didn't even try to restrict food with 4-5 inventory slots like weapons just shows how little they cared to improve the gameplay.

      • 5 months ago
        Anonymous

        >so they can pretend the combat is hardcore
        no one ever said that
        You're talking about a game that's intended to be completed by kids and soccer dads alike, not elden ring
        Zelda has always been an easy game that emphasizes puzzle solving with action sprinkled around, instead of the other way around. Nobody cares if you spammed a bunch of healing items or not for a fight. That's not the point of the game

        • 5 months ago
          Anonymous

          You're right, the point of the game is puzzle solving... it's even easier and more braindead than the combat.

          • 5 months ago
            Anonymous

            You're supposed to make your own fun.

            • 5 months ago
              Anonymous

              It's hard to believe anyone would post this genuinely, this post must be satire.

            • 5 months ago
              Anonymous

              Both of those clips combined represent 5% of Korok deliviries.
              The remaining 95% you slap him on the back of the hover bike.

              • 5 months ago
                Anonymous

                You serious? They don't stop you in any way from trivializing the whole quest?

              • 5 months ago
                Anonymous

                Assuming you've never played the game; the hover bike more or less lets you skip entire dungeons*.

              • 5 months ago
                Anonymous

                More like circumvent the entirety of the game.

        • 5 months ago
          Anonymous

          Having reduced enemy damage but no eating during combat would make the resourcefulness of stealth, zonai devices. items and abilities far more relevant and in tone with how the game starts out with nothing.
          Because right now almost everyone just button mashes and the most tactical decision they ever make is shooting an explosive barrel when enemies are near it.

          • 5 months ago
            Anonymous

            The subsistence shrines are the only segment of the game with any semblance of challenge and necessity to actually have a brain.

          • 5 months ago
            Anonymous

            Two things about this webm

            1) you didn't show the whole fight. That camp would have been teeming with a dozen warriors, archers etc.

            2) we can see the Red X on your map where you clearly got fricking slaughtered here trying to make your faked footage

            Sad.

            • 5 months ago
              Anonymous

              >enemies in Zelda are super difficult, just you wa-ACK!

              • 5 months ago
                Anonymous

                >post the final victory lap stage of a 5 stage battle

                This is like posting the final Sephiroth ominslash hit from Final Fantasy VII and pretending that's the full fight. LOL you're pathetic.

              • 5 months ago
                Anonymous

                >This is like posting the final Sephiroth ominslash hit from Final Fantasy VII and pretending that's the full fight.
                Except that every form of Sephiroth prior to that is also a victory lap with no challenge. His ultimate attack, Supernova, can't even kill you. LOL As expected of cinematic slop.

                And that's the best example you could use to defend TOTK?

              • 5 months ago
                Anonymous

                Meds

              • 5 months ago
                Anonymous

                >thinking about meds
                Ngmi

              • 5 months ago
                Anonymous

                ACgay now considers Final Fantasy VII "cinematic slop".

                He's like that weird kid at school who only watches the Wrestling on TV and nothing else.

                This is him now in YEAR EIGHT of his Zelda meltdown.

              • 5 months ago
                Anonymous

                ironic of a snoy insinuating totk is a movie game when it has more gameplay hours than 90% of first party snoy games combined

                >snoy games like FFVII aren't movies, chud!
                >actually they are!

                lol the shills can't make up their minds.

              • 5 months ago
                Anonymous

                Go play your dogshit 2D tablet block games. This is a board for real video game discussion kiddy.

              • 5 months ago
                Anonymous

                Wow it's almost like these are two different posters with different opinions you schizo moron

                >getting angry because you got called out for your hypocrisy

                lol

              • 5 months ago
                Anonymous

                >hypocrisy

                Let's remind ourselves of ACgays desperation to change the subject. He had his faked footage exposes as lies

                Having reduced enemy damage but no eating during combat would make the resourcefulness of stealth, zonai devices. items and abilities far more relevant and in tone with how the game starts out with nothing.
                Because right now almost everyone just button mashes and the most tactical decision they ever make is shooting an explosive barrel when enemies are near it.

                .

                We can literally see the RED X on his minimal where he got fricking rekt fighting in this exact spot.

                Does anyone know why this schizo needs to make fake footage? Does he really have no arguments? Why does he keep trying to change the subject?

              • 5 months ago
                Anonymous

                >Let's remind ourselves of ACgays desperation to change the subject. He had his faked footage exposes as lies
                Not even my post. Try again.

              • 5 months ago
                Anonymous

                ACgay tries to deny its his post even though he has used it multiple times and even responded with another fake webm of his here

                the biggest mistake is they somehow made the dungeons even worse than those shit divine beasts which were already too simplistic

                This isn't working ACgay. Your lies and pathetic attempts at deception are laughable. At least be a man and own up.

              • 5 months ago
                Anonymous

                >even responded with another fake webm of his here

                the biggest mistake is they somehow made the dungeons even worse than those shit divine beasts which were already too simplistic

                Yeah, that webm is fake alright. So fake that I can't even see it. 😉

              • 5 months ago
                Anonymous

                Sorry ACgay I meant this one

                >enemies in Zelda are super difficult, just you wa-ACK!

                Now explain why you're posting this fake footage

                Having reduced enemy damage but no eating during combat would make the resourcefulness of stealth, zonai devices. items and abilities far more relevant and in tone with how the game starts out with nothing.
                Because right now almost everyone just button mashes and the most tactical decision they ever make is shooting an explosive barrel when enemies are near it.

                Why are you so bootyblasted by this game that you have to make up lies? We can see the RED X on your minimal where you died. Explain why you're like this and why anyone should take you seriously? Changing the subject won't save you.

              • 5 months ago
                Anonymous

                >the dragon fight webm is fake
                But arthur, I thought it was a spectacle fight? You had no problem with it before, implying that it was legitimate. Now it makes your game look bad, so suddenly it's fake?

              • 5 months ago
                Anonymous

                Both are examples of you trying present a fake narrative of the game. You are pathetic. I see you've dropped your 'wasn't me' pretense.

                Let's laugh at you more. I will never stop enjoying how much these games traumatise you

              • 5 months ago
                Anonymous

                >I see you've dropped your 'wasn't me' pretense.
                Because you got my post on the second try. Here, I'll refresh your dwindling memory.

                the biggest mistake is they somehow made the dungeons even worse than those shit divine beasts which were already too simplistic

                is not me

                >enemies in Zelda are super difficult, just you wa-ACK!

                is me.

                >muh fake narrative
                And do tell, what is the fake narrative being pushed?

              • 5 months ago
                Anonymous

                Both are examples of you trying present a fake narrative of the game. You are pathetic. I see you've dropped your 'wasn't me' pretense.

                Let's laugh at you more. I will never stop enjoying how much these games traumatise you

                Oh wait, you also thought this

                Having reduced enemy damage but no eating during combat would make the resourcefulness of stealth, zonai devices. items and abilities far more relevant and in tone with how the game starts out with nothing.
                Because right now almost everyone just button mashes and the most tactical decision they ever make is shooting an explosive barrel when enemies are near it.

                was me, which is also wrong. So you only got it right on the third guess.

              • 5 months ago
                Anonymous

                [...]
                Oh wait, you also thought this [...] was me, which is also wrong. So you only got it right on the third guess.

                Your lies can't save you ACgay. Changing the subject won't save you either.

                Your lies and psychosis are clear for everyone to laugh at.

              • 5 months ago
                Anonymous

                >Your lies and psychosis are clear for everyone to laugh at.
                But enough about you, Arthur.

              • 5 months ago
                Anonymous

                Wow it's almost like these are two different posters with different opinions you schizo moron

              • 5 months ago
                Anonymous

                You can shut up now.

              • 5 months ago
                Anonymous

                1) that's not the final Ganondorf fight, you can fight phantom Ganon anywhere

                2) clearly an emulator glitch. Serves you right poorgay.

              • 5 months ago
                Anonymous

                >called out for cherrypicking
                >respond by cherrypicking the only spectacle fight in the game
                the jokes write themselves
                Post the korok webm again, you know the one where you find the starting korok and intentionally build like a paraplegic moron to solve the easiest puzzle in the game

              • 5 months ago
                Anonymous

                Why do movie lovers want spectacle fights so much? Does the idea of a challenge make you sick to your stomach?

              • 5 months ago
                Anonymous

                ironic of a snoy insinuating totk is a movie game when it has more gameplay hours than 90% of first party snoy games combined

  19. 5 months ago
    Anonymous

    >Where do I go after this? This is simply the greatest game ever made.
    Tears of the Kingdom and Xenoblade.

  20. 5 months ago
    Anonymous

    after playing your first game ever you should play a second game. it doesnt matter which one

  21. 5 months ago
    Santa Claus

    Play Palworld next.

  22. 5 months ago
    Anonymous

    BotW thread

    Schizos start seething about TotK

    lma0o rent free

  23. 5 months ago
    Anonymous

    BOTW worked even if it was empty as frick because at least the map was an unknown.
    TOTK asks you do it over again, but extremely minor changes and a bunch of lame gimmicks.
    I'd rather blow into the mic to have the game uninstall itself ASAP.

  24. 5 months ago
    Anonymous

    the biggest mistake is they somehow made the dungeons even worse than those shit divine beasts which were already too simplistic

  25. 5 months ago
    Anonymous

    >Full open map

    Garbage

  26. 5 months ago
    Anonymous

    to have a nice day, hopefully, you astroturfing discordtroony

  27. 5 months ago
    Anonymous

    >Where do I go after this?

    Play TotK. No other developer will be making a game like BotW. We have to rely on Nintendo now.

    • 5 months ago
      Anonymous

      why did the IP count stay the same with this post?

  28. 5 months ago
    Anonymous

    try ubisoft open world games
    they're the natural evolution of it

  29. 5 months ago
    Anonymous

    I like you Doug.

  30. 5 months ago
    Anonymous

    I keep asking for a game with similar puzzles to Botw and Totk but only ever get Fenyx Rising as an answer. Ganker calls these games generic so there have to be dozens of competitors

  31. 5 months ago
    Anonymous

    Elden Ring is BotW with coop and it's more interesting and has more variety. BotW was a concept, and then Fromsoft fleshed it out. Seemless coop mod is the best version. Vanilla Elden Ring is severely flawed.

    • 5 months ago
      Anonymous

      >Elden Ring is BotW with coop
      You've never played Botw, dumb shitposter

      • 5 months ago
        Anonymous

        What does BotW do that ER doesn't so better? npc that are more obvious with storytelling? Variety of mounts? There are a few things, but I got way more out of Elden Ring, and that was after playing tons of copies of BotW. It does the BotW formula the best. BotW was only good because it was first to try that kind of open world. That game ran on Wii U. It's not better than some titles that have improved on the formula since. If you think BotW is better than ER, then you suck Zelda wiener.

        • 5 months ago
          Anonymous

          >tons of copies of BotW
          Immortals Fenyx Rising and what else?

          • 5 months ago
            Anonymous

            Assassin's Creed and every game similar to Origins, and all the series you have never heard of. It seems you are blinded by Zelda wiener. You think Zelda is dramatically different from other games, when it is copied and improved by tons of clones you never play because you think the entire universe is 20 games. The AAA slop on your shelf is the entire library to you. You don't even know what the Steam Discovery Queue is.
            >I don't play on PC
            Then shut your Nintendo-cum-filled mouth. Fenyx Rising literally has the same art style, which is why it's the only example you came up with. Your brain can't think beyond graphics.

  32. 5 months ago
    Anonymous

    Played BOTW and TOTK and they felt like any other Ubislop game. I don't get the hype. I genuinely think it's because tendies have never played open world games before and think nuZelda invented them.

  33. 5 months ago
    Anonymous

    should I play botw or totk? I feel like playing both would burn me out, but like totk might be better than botw, but also bloated with stupid nuts and bolts nonsense while botw might be a purer adventure, idk

    • 5 months ago
      Anonymous

      Totk is just a better botw

      • 5 months ago
        Anonymous

        Can I just ignore all the nonsense though? from everything I've seen it seems like most puzzles are focused on the physics gimmicks instead of exploration/adventure

        • 5 months ago
          Anonymous

          if totk is your first game then you're going to be focused on the exploration aspect first and foremost

      • 5 months ago
        Anonymous

        maybe for the first 20 hours until you realize how all the fun is front loaded and the rest of the game is a slog

    • 5 months ago
      Anonymous

      the nuts and bolts is amusing on the initial island, everything afterwards shows that it's a needlessly tedious mechanic. A normal Zelda game would have you use a simple hookshot to cross a gap. TotK will give you 3 obvious contraptions that you OBVIOUSLY glue together like some model kit and pretend you're solving something instead of just having it be one quick function. That's the entire game in a nutshell, so that idiots with legos can pretend to be creative where a simple tool would've sufficed.

      • 5 months ago
        Anonymous

        >hookshot
        Unnecessary gimmick so you could pretend you have agency as a player. Just make link ride a giant bird

  34. 5 months ago
    Anonymous

    *climbs that mountain*
    *shouts Black person at the top of his lungs*

  35. 5 months ago
    Anonymous

    No...

  36. 5 months ago
    Anonymous

    Obviously to the SUPERIOR Zelda game, Majora's Mask of course

  37. 5 months ago
    Anonymous

    It's overrated as frick.

    The world is mostly empty and I can't do shit thanks to stamina and weapon durability.

    • 5 months ago
      Anonymous

      >The world is mostly empty and I can't do shit thanks to stamina and weapon durability.

      TotK fixes these issues.

      • 5 months ago
        Anonymous

        they dramatically increased the size without increasing the variety of activates, empty space is empty space and riding vehicles is a chore not fun

        • 5 months ago
          Anonymous

          >they dramatically increased the size without increasing the variety of activates, empty space is empty space and riding vehicles is a chore not fun

          That's absolute bullshit. The amount of unique content in TotK is fricking insane. Also combat is now incentivised, weapon degradation is irrelevant and there are far more unique rewards.

Your email address will not be published. Required fields are marked *