Where is XCOM 3? And how can Firaxis compete agsinst other studios and their previous games?

Where is XCOM 3? And how can Firaxis compete agsinst other studios and their previous games?

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  1. 5 months ago
    Anonymous

    Here
    https://www.moddb.com/mods/x-piratez

    • 5 months ago
      Anonymous

      Too much content.

      • 5 months ago
        Anonymous

        Understandable but i still feel its the ultimate XCOM experience

        Is long war of the chosen any good

        Imo its the only way you should play XCOM 2 after your first playthrough in these days, makes the game feel more in line with the original games

        • 5 months ago
          Anonymous

          Is long war of the chosen any good

          > The Lost are now much more threatening individually than they were in WOTC; they can climb up walls and Headshots are disabled on all difficulties except Rookie
          won't this turn the game into a super slog? Has been a while since I played XCOM2 but I remember the lost missions - while not being that hard - always took ages and only became somewhat acceptable once I unlocked the ability to one-shot them (and keep shooting after one-shotting one?)

          • 5 months ago
            Anonymous

            I just modded the lost out after a couple campaigns because they were tedious and irritating to deal with

          • 5 months ago
            Anonymous

            The game has been completely rebalanced in many other ways and you can also mod them out, you really have to try it for yourself to see how you'll like it

          • 5 months ago
            Anonymous

            the entire point of long war is to make the game as much of a slog as humanly possible

          • 5 months ago
            Anonymous

            i skip LW for this reason
            shit was already plenty hard and everything outside of aesthetics just cranks the difficulty up

            • 5 months ago
              Anonymous

              This is my main problem with Long War as well. I think the idea of it is super cool. I enjoyed my time with it even though I never won, but it felt like an awesome overhaul coupled with a difficulty boosting mod, rather than having the two be separate. I'm always tempted to go back to it but it takes so long to get going and by the time it gets going the Aliums might've been doing shit behind the scenes that practically ensures a loss anyways. Dope class overhaul though.

              • 5 months ago
                Anonymous

                Are you talking about LWOTC? that shit wasn't balanced properly. LW2 was tested and balanced by Pavonis

          • 5 months ago
            Anonymous

            From what I remember they're also made a lot less plentiful. The real pain comes from the Retaliation Missions
            >Part of the LW2 system is that for each region with a resistance presence, it represents an opportunity for you to put a third type of VIP called managers in there to gather intel (revealing mission opportunities which are constantly popping up for limited windows), increase your monthly income, recruit more staff, or go into hiding.
            >In a retaliation mission, all of your managers appear in one area as rookies, and they need to get to the exit.
            >Enemies are tough and plentiful enough that 13 rookies doesn't really help because they're all VIPs.
            >Chosen only appear in Advent-planned Anti-Xcom operations (the main reason you wanna get them on the strategy layer is to prevent avenger assault missions), but they all have ruler reactions and broken shit like Hunter having infinite LOS even if no other aliens has eyes on your troops.
            >Also one of your managers can turn out to be a faceless spy, and wait until the retaliation to backstab you (it's determined based on a roll when the manager is recruited, and there are mechanics to weed out spies).
            The only upside is that they're preventable if you're able to intercept the right Advent convoy

            • 5 months ago
              Anonymous

              I miss Dr Shen

      • 5 months ago
        Anonymous

        x-files mod also suffers this, sadly.

        Is long war of the chosen any good

        is there any other way to play other than longwar?
        the lead guy from nu-xcom says their game is basically a 20 hour tutorial for longwar.

    • 5 months ago
      Anonymous

      coomerslop

      • 5 months ago
        Anonymous

        >muh nipples help me

        There is nothing "coomer" about it

        • 5 months ago
          Anonymous

          >muh nipples help me
          I feel like this sentence lacks punctuation.

    • 5 months ago
      Anonymous

      What does it add/change?

      • 5 months ago
        Anonymous

        Boobs mostly judging from the screenshots.

      • 5 months ago
        Anonymous

        It's a complete overhaul with a moronly deep strategic layer and a technology tree with apparently infinite forks.

      • 5 months ago
        Anonymous

        Everything

        • 5 months ago
          Anonymous

          Terror from the... mountains? That can work too.
          >ANAL button

    • 5 months ago
      Anonymous

      you fruitcakes always try to shill your shit here

    • 5 months ago
      Anonymous

      >coomershit for a game with pixel graphics
      what the actual frick is the point

    • 5 months ago
      Anonymous

      >Warning: contains content not suitable to US audiences
      kek, based Dio dabbing on flaming homosexuals

  2. 5 months ago
    Anonymous

    Is long war of the chosen any good

    • 5 months ago
      Anonymous

      Yellow alert is bullshit but it's okay.
      I'd rather do a normally modded wotc Grim Horizon campaign with all story missions.

    • 5 months ago
      Anonymous

      It is, especially now. They just had a huge update a few days ago that completely re-balanced it from the original release and added more content. They severely reduced the amount of rng bullshit early game that would lead to your campaign ending to reasons you couldn't have possibly prevented and nerfed the chosen so that they don't steamroll you if you are not perfect in your research management.

      [...]
      > The Lost are now much more threatening individually than they were in WOTC; they can climb up walls and Headshots are disabled on all difficulties except Rookie
      won't this turn the game into a super slog? Has been a while since I played XCOM2 but I remember the lost missions - while not being that hard - always took ages and only became somewhat acceptable once I unlocked the ability to one-shot them (and keep shooting after one-shotting one?)

      The mod is called long war, the game is significantly longer than vanilla. That being said, the lost are a dark event, so you'll barely encounter them. I'm in the middle of a campaign that's had over 80 missions, and I've literally only seen them on two. The thing that does feel tedious and dragged out is the strategy layer, because it has such a high learning learning curve and feels like it's designed to frick you unless you learn it perfectly.

  3. 5 months ago
    Anonymous

    Did X-Com 2 sell badly or is Take-Two just high on Rockstar money?

    • 5 months ago
      Anonymous

      Enemy Unknown and 2 sold well
      Firaxis just decided to throw it all in the trash with chimera squad and marvelshit

      • 5 months ago
        Anonymous

        Midnight Suns is a frustrating case. It is almost a good game but they didn't go those vital final extra miles because they decided to make social mechanics and character interactions a polished core feature instead, only for the capeshit target audience to not play it anyways because they got scared off by turn based tactics and for tactical autists to not play it either because they didn't go those extra miles with gameplay depth.

        • 5 months ago
          Anonymous

          I think it suffered from a curse of timing - it came out just as superhero shit started to become unpopular. Additionally, probably Marvel didn't have a lot of confidence in it, since it's advertised with B-listers who are at the center of the story.
          It probably also didn't help that Marvel was trying to put out a live service card game at the same time.

          • 5 months ago
            Anonymous

            I'd also posit that the overlap of squad tactics fans, cape fans, and deck game fans is very, very small.

      • 5 months ago
        Anonymous

        Chimera Squad was free for most people and was basically $5 DLC for the people it wasn't free for. Why are we still pretending it's some massive project that sank the studio

      • 5 months ago
        Anonymous

        Chimera Squad was basically just a playtest version of Midnight Suns with XCOM theme.

    • 5 months ago
      Anonymous

      why would anyone make a sequel to these games?

  4. 5 months ago
    Anonymous

    Everyone who gave a shit about XCOM at Firaxis left already during/since the Midnight Suns fiasco. Jake himself admitted during his exit that as recently as this February that XCOM 3 wasn't even ideas on a chalkboard yet, zero pre-production has been done.

    It's dead, Jim.

    • 5 months ago
      Anonymous

      phoenix point was xcom 3, no?

      Enemy Unknown and 2 sold well
      Firaxis just decided to throw it all in the trash with chimera squad and marvelshit

      i forgot chimera squad came out, what a stupid fricking concept
      it's like worse than apocalypse.

      • 5 months ago
        Anonymous

        >it's like worse than apocalypse.
        hey don't be shit talking apocalypse.

      • 5 months ago
        Anonymous

        >phoenix point was xcom 3, no?
        No, it was the work of another X-COM (1994) alumni going "I'll make my own XCOM with The Thing and Aliens and Seafood" then falling prey to beancounters and selling his soul to the Epic store.

    • 5 months ago
      Anonymous

      which is interesting because it's by far Firaxis's best selling franchise I think. It single handedly revived an entire genre. It's the dark souls of turn based games in the sense that every fricking homosexual will point at other games in the genre and say "it's xcom set in x universe"

      • 5 months ago
        Anonymous

        Some blame running out of ideas, others blame the siren song of sweet Disney money, but for whatever reason, they looked at making XCOM 3, shrugged their shoulders and aside from giving CS to their B-team to play with, did anything else they possibly could for five years.

  5. 5 months ago
    Anonymous

    ???

    • 5 months ago
      Anonymous

      someone post the thing where a VA said she didn't even know what she was voicing and was like "WTF snake lady????" when the game came out

      • 5 months ago
        Anonymous

        this would actually explain a lot.

        >XCOM overthrows alien overlords
        >gene-engineered psionically puppeted invasion supersoldiers somehow integrated into civilian life
        Absolutely no one wanted this. The entire concept of XCOM was "humans kill alien invaders", to integrate the aliens is utterly contrary to the core concept of the entire story.

        it's a metaphor for Black person integration into white society
        Black folk on the police force, etc.

    • 5 months ago
      Anonymous

      Giving sectoids lips was a crime.
      >you wanted playable aliens? you got it bro!
      >makes soft uwu versions that speak english like regular joes off the street

    • 5 months ago
      Anonymous

      >no andromedons or archons as playable characters
      they really phoned it in with this game

    • 5 months ago
      Anonymous

      >XCOM overthrows alien overlords
      >gene-engineered psionically puppeted invasion supersoldiers somehow integrated into civilian life
      Absolutely no one wanted this. The entire concept of XCOM was "humans kill alien invaders", to integrate the aliens is utterly contrary to the core concept of the entire story.

      • 5 months ago
        Anonymous

        speak for yourself gay
        I always wanted to have alien abilities on my team to see how much I can frick them over without constant mind control
        Viper tongue pull is pretty damn good

        • 5 months ago
          Anonymous

          The gene editing thing from Enemy Unknown was the direction that should have gone then.
          Frick integrating Aliens. Go as far or further than the aliens in the name of human supremacy.
          Anyone who wants integrated aliens is just a simp for snussy. Or deep into hypno.

          • 5 months ago
            Anonymous

            at that point you are the AYYLMAO if give yourself viper tongue or moron strength of a muton
            nah you have to use the enemy soldiers against them

            • 5 months ago
              Anonymous

              >nah you have to use the enemy soldiers against them
              Nah, we kill all the filthy xenos, turn them into gene soup and use our disposable manpower as the ultimate xenos killing weapon. At best maybe we chain up the mindless ones to use as shock weapons.
              We don't let the aliens live on our soil. We don't empathize with things that were killing us a few years ago. No sob stories. No rights for aliens.

      • 5 months ago
        Anonymous

        I want that but just for vipers. Need viper gf.

      • 5 months ago
        Anonymous

        You're a zoomer, you haven't played the old games.

        • 5 months ago
          Anonymous

          Those are human alien hybrids that also have an uncertain place in society, not just aliens, the comparison doesn't fit at all. The actual comparison is to the XCOM2 ADVENT traitors who work with you whose name currently escapes me, since they are also human/ayy hybrid people.

          In X-COM, the aliens were always completely defeated and wiped out when you win.

          • 5 months ago
            Anonymous

            >Those are human alien hybrids
            Like all the aliens in Xcom 2.

            • 5 months ago
              Anonymous

              Aliens with a little extra dna swished around in them? Nah man, that ain't it. Now I know you aren't serious.

          • 5 months ago
            Anonymous

            They're called Skirmishers and they're basically neutered Klingons

            • 5 months ago
              Anonymous

              Skirmishers popped into my head, but I honestly was like "no that can't be it."

          • 5 months ago
            Anonymous

            >Humans would never accept alien hybrids if they don't look like star trek forehead aliens
            Meanwhile everyone wants to frick the snek.

            • 5 months ago
              Anonymous

              I don't care about the exact possibilities. Working with aliens is a great fit for something in the vein of Star Trek, but a very poor fit in X-COM, with the themes and what the aliens actually are (bio weapons with no independent sentience, just tools of the ethereals, or in the ogs, or a big super brain).

      • 5 months ago
        Anonymous

        anti-alien sentiment is for people who want to be racist but are too afraid to target a real group of people.
        it's beta male cuck behavior.

      • 5 months ago
        Anonymous

        I've played with the Alien Allies mod(s) for years. There is plenty of people that wanted this and Chimera Squad's problems have nothing to do with the fact there are alien characters.

  6. 5 months ago
    Anonymous

    I just started playing XCOM2 recently and I played XCOM few years ago. I think I liked the first game more when XCOM was a secret organization hunting UFOs and not some resistance group fighting dictatorship. Also the gameplay elements seem somewhat overengineered to me and this avatar project time pressure doesn't seem so cool. I don't have the expansion set, just XCOM2 on PS4.

    • 5 months ago
      Anonymous

      The expansion ramps it up even higher but the game gets good once you gel with it
      You’ll learn quickly what projects actually take priority and that you can cheese out the avatar project pretty hard

      • 5 months ago
        Anonymous

        I'll continue playing and hope this will be the case. I also checked SSD on PS4 and the loading times are still very slow. It's annoying but also makes it harder to save scam.

        What about Phoenix Point, is it any good?

        • 5 months ago
          Anonymous

          I haven’t tried it in a few years but it honestly was not that good
          I think it’s still on game pass along with gears tactics that is surprisingly good
          Jagged Alliance 3 is also really good
          All in the relatively same turn based genre

        • 5 months ago
          Anonymous

          phoenix point is dogshit, absolute fricking dogshit
          the kind of game where you pirate it and still feel ripped off

          • 5 months ago
            Anonymous

            Damn, really? But wasn't Golub actually involved, wasn't it supposed to be the new good XCOM game but without the XCOM licence? Why did it flop?

            • 5 months ago
              Anonymous

              Short version, the original concept was hype, looked good, interesting, etc, then they went radio silent for a year and a half, and when it emerged, it had morphed into an abysmal mess with a Marvel/Overwatch aesthetic with bland factions and the entire "adaptable enemies" schtick ended up being an irrelevant footnote rather than a core gameplay element.

              • 5 months ago
                Anonymous

                selling out to epic game store after backers told him not to was cherry on top
                >well lads, it doesn't mattter if you pull it I already have the money needed thanks for Interest free loan
                what a piece of shit

            • 5 months ago
              Anonymous

              >Julian's breakdown of the design document gave MicroProse UK's team a chance to weigh in on all aspects of development. For instance, Julian's document included sketches of aliens players would encounter. Steve Hand raised concerns about the artwork. "The original aliens were boring or comical. Some graphics were almost childlike," Hand remembers.

              • 5 months ago
                Anonymous

                thats fine
                o.g. xcom was supposed to be comic-like, gi-joe like
                if you watch the intro

              • 5 months ago
                Anonymous

                >Hand was impressed by Reitze's creations. He had combined the artistic flair of Marvel artist Jack Kirby, renowned for illustrating characters with distinctive texture and line weight and recognizable symbols such as a soldier holding a rifle to communicate visually a character's intent, with Japanese-influenced portraits far ahead of their time in 1991.
                Reitze's art style prevailed
                https://arstechnica.com/gaming/2021/03/developing-the-distinctive-look-of-the-original-x-com-ufo-defense/

          • 5 months ago
            Anonymous

            Damn, really? But wasn't Golub actually involved, wasn't it supposed to be the new good XCOM game but without the XCOM licence? Why did it flop?

            I think it's pretty good. No idea why people seem to have such a hate boner for it.

            • 5 months ago
              Anonymous

              For me, It's because I hate mind control and in Phoenix Point there is mind control everywhere.

        • 5 months ago
          Anonymous

          I though PP was okay, but it has a bunch of annoying quirks that make it difficult to want to replay. It definitely feels like it lacks polish.
          One of my favorite enemies was umbras since they encourage doing something other than basic murder but everyone complained that they're too strong instead of using the various counters for them. Though being better telegraphed is a pretty legitimate complaint about them though that was kind of fixed.

  7. 5 months ago
    Anonymous

    Long War 1 is peak

    • 5 months ago
      Anonymous

      LW Rebalance*

    • 5 months ago
      Anonymous

      LW Rebalance*

      How's Terra Invicta development going?

  8. 5 months ago
    Anonymous

    No TUs no xcum

  9. 5 months ago
    Anonymous

    >And how can Firaxis compete
    By doing the one thing that matters most: atmosphere. Nowadays squad commander games are everywhere, but none of them are underwater facing horrors of the deep sea. Nail that atmosphere and success is guaranteed.

    • 5 months ago
      Anonymous

      The firaxis you knew is dead

      • 5 months ago
        Anonymous

        Says who? Just because they make the Marvel game and the homosexual Squad game?

      • 5 months ago
        Anonymous

        Anon you have no fricking idea how much I fricking love Terror from the Deep's atmosphere and fricking god damn want a new game like that. TftD to me will always be better than UFO due to atmosphere alone, I fricking need it.

        • 5 months ago
          Anonymous

          it will be forever unmatched
          just play mods

          I haven’t tried it in a few years but it honestly was not that good
          I think it’s still on game pass along with gears tactics that is surprisingly good
          Jagged Alliance 3 is also really good
          All in the relatively same turn based genre

          >Jagged Alliance 3 is also really good
          555-come-on-now

          I'll continue playing and hope this will be the case. I also checked SSD on PS4 and the loading times are still very slow. It's annoying but also makes it harder to save scam.

          What about Phoenix Point, is it any good?

          phoenix point is a lot better with the DLC
          kind of like mechwarrior 5
          there is a 'complete edition' with like 6 DLCs or something
          and then the game is actually good lol

          • 5 months ago
            Anonymous

            I'm not buying piles of dlc to make games acceptable.

            Long War 1 or 2 aren't "500 hours long", not even 100
            [...]
            Correct but they did what they could without changing the game engine entirely

            Yeah but it doesn't really change my point. And that other anon is correct, Long War is way longer than a standard x-com campaign, way way longer.
            LW really is just it's own game pretty much.

    • 5 months ago
      Anonymous

      https://store.steampowered.com/app/1178210/Stirring_Abyss/

      So something like that?

  10. 5 months ago
    Anonymous

    Commander, the XCOM project is dead. The creator left. The team disbanded. The ayys have won.

    • 5 months ago
      Anonymous

      Do we keep the vipers though?

      • 5 months ago
        Anonymous

        I'm afraid not. It's muton mating season.

        • 5 months ago
          Anonymous

          Female muton?

          • 5 months ago
            Anonymous

            >female muton
            enjoy your Berserkers

            • 5 months ago
              Anonymous

              I can work with that.

            • 5 months ago
              Anonymous

              >wildest sex of my life
              >but i'd end up in the hospital needing a pelvis transplant
              hmm... tough call.

    • 5 months ago
      Anonymous

      Everything according to plan... for you see, I'm ayyy lmao myself! Muahahahaha YOU'VE BEEN PLAYED

  11. 5 months ago
    Anonymous

    last content update for Xcom 2 was pretty good
    >banger soundtracks
    >scenario missions with Bradford and his ragtag crew
    >extra old suits and weapons (laser>magnetic shit)

  12. 5 months ago
    Anonymous

    Killed by capeshit.

    • 5 months ago
      Anonymous

      The Nvidia leaks tell about XCOM 3. That was just 2 years ago.

      • 5 months ago
        Anonymous

        Didn't that turn out to be Chimera Squad?

        • 5 months ago
          Anonymous

          >leak in 2021
          >Chimera released in 2020
          not quite

  13. 5 months ago
    Anonymous

    I want to play the original xcom but im filtered by the UI and controls. its too many clicks, why is there not a mod that fixes that?

    • 5 months ago
      Anonymous

      You can try xenonauts.

    • 5 months ago
      Anonymous

      Are you using OpenXcom and keyboard shortcuts?

    • 5 months ago
      Anonymous

      The game supports hotkeys too, at least if you are using OpenXCom

  14. 5 months ago
    Anonymous

    Sometimes I check on Terran Shield to see if it's still alive, and yeah, seems to still be moving along with its most recent update in september. Still can't say I'm confident in it being good, but at least it looks like it'll eventually reach the finish line

    • 5 months ago
      Anonymous

      Completly forgot about it. It is still impressive that gypsies are capable of develop vidya.

  15. 5 months ago
    Anonymous

    >have a winning formula
    >praised as one of the best PC games of all time
    >decide to make slop Marvels and Zoomer Squad
    We are entering 2024 and there's no XCOM3.
    This is wrong. It's all wrong. That's not the future we were suppose to live.

    • 5 months ago
      Anonymous

      On the other hand, what warranty we have that if they made XCOM3 it wouldn't suck?

      • 5 months ago
        Anonymous

        There was nothing pointing at a bad sequel. It's easy now in retrospect of their two latest game but back after the second game? All they had to do was make a sequel.

        • 5 months ago
          Anonymous

          I'm thinking as of now, knowing how the current state of vidya industry is, do we really want the XCOM3 they can make these days? I'm worried it may actually not be a good game.

          • 5 months ago
            Anonymous

            It'd be some live service shit with a cash shop with Nicky Minaj skins..

            • 5 months ago
              Anonymous

              >some live service shit
              gacha xcom released in china literally yesterday

              • 5 months ago
                Anonymous

                name?

              • 5 months ago
                Anonymous

                girls frontline 2
                china only for now (they said in a stream they hope global in Q1 2024, Q2 at the latest)

              • 5 months ago
                Anonymous

                how bad are the gacha mechanics

              • 5 months ago
                Anonymous

                like MHYslop's system, but their BP gives a 5* weapon and has double the amount of free rolls

              • 5 months ago
                Anonymous

                not entirely sure myself (it's only been out 18 hours and I can't into chink) but from what I see:
                >pity is like hoyo games, accelerating soft pity rate leading to the coinflip SSR then a hard pity the same number of rolls later
                >pity is lower in number of rolls required though
                >can't be spooked by SSR weapons on characters specific banners but can be on the scam banners (not like a smart player rolls on those anyway)

          • 5 months ago
            Anonymous

            Oh sure, nowadays they lost all our trust.
            It's somewhat close to the Bethesda situation. Instead of making a sequel iterating on their success, they just sit on it and go complete bollocks killing all hype and trust with their fans.

        • 5 months ago
          Anonymous

          >There was nothing pointing at a bad sequel
          ? but XCOM2 already was a bad sequel

        • 5 months ago
          Anonymous

          I was already hesitant once WOTC came out, the retcons introduced by it, ranging from harmless to flagrantly nonsensical, gave me the feeling that something was wrong on the creative side, then CS came down the pipe and confirmed it beyond all doubts.

  16. 5 months ago
    Anonymous

    After Chimera Squad i really really don't want them to make a new X-Com

    Hell, seeing the cover the only thing in my mind is:
    >Oh yeah that fricking thing actually happened, jesus frick
    I will gladly wait for some Indie studio to just copy paste it without it being "Zoomer or Wokeified"
    Maybe Xenonauts 2 but with more budget.

  17. 5 months ago
    Anonymous

    it's nice and all that there are alternatives to XCOM with the same premise of kicking off aliens from the planet
    but they ALL ape Xcom 1 or old XCOM combat system
    I want to see something different Xcom 2's Guerilla style approach or Chimera Squad's Breach
    both ideas are interesting but end up rather shallow

  18. 5 months ago
    Anonymous

    There will be NO XCOM3. There will be NO Terror From the Deep Remake. There will be NO kino atmosphere and spookiness. There will be no new good xcom games and YOU WILL HATE IT.

  19. 5 months ago
    Anonymous

    They came to the conclusion that there weren't enough systems and mechanics left in their last entry in the series to remove and still have a functional game. If the trend continued there would no research, 3 starting soldier slots with a eventually a 4th slot given to you, fixed characters that could never die, and no personnel management on top of the already removed base building, geoscape, and UFO interception.

    • 5 months ago
      Anonymous

      what are you on about? Did you really get the impression Xcom 2 was somehow dumbed down?

  20. 5 months ago
    Anonymous

    I think they cant really make XCOM 3 without rebooting the entire story.

    XCOM1 was original alien invasion. Failure to counter it led to alien colonization of earth in XCOM2

    XCOM2 failure state ends in Elders gaining Avatars and total subjugation of earth, with destruction of all resistance.

    XCOM3 by same story would be about subjugated human populations being carted around in Elder invasion-ships, brought as cannon-fodder to fight against whatever alledged bigger evil they were gearing up to resist. No longer on earth, instead a story about you organizing a sufficient military capability from the human pens to justify to Elders to not just replace your entire species with mutons, sectoids or just pets.

    • 5 months ago
      Anonymous

      XCOM2 is a what if scenario of XCOM1 you don't actually canon lose in XCOM1, so there's no need to assume a defeat in XCOM2, and in fact the ending teaser bait suggests the opposite, hence speculation on something related or in the vein of Terror from the Deep, as well as other vague hints of larger powers to fight besides the ethereals.

    • 5 months ago
      Anonymous

      XCOM3 could have been from the winning state instead of failure. Where the Elders are gone but the remaining forces loyal to them are still out there. And humans have to use the tech and research that XCOM put together and they left behind to create an assault force.
      Where both the previous XCOM titles put you on the defensive, this is an offensive campaign to wipe out the remaining forces so humanity isn't threatened like that again.
      You can make a lot of gameplay around toeing the line between going full xenocide of everything that looks at you wrong to trying to foster alien resistances like XCOM started as.
      Hostile alien territory would be fun to play with too.
      But Chimera Squad sort of ruined that idea.

      • 5 months ago
        Anonymous

        is Chimera Squad even canon? the artstyle was similar to comic books
        I always thought it was a spinoff or in-universe fiction

        • 5 months ago
          Anonymous

          It's in that firmly spin off / experimental territory where this question will be answered if there is ever another main line game. Until then who knows.

      • 5 months ago
        Anonymous

        Problem with "Victory" ending is probably the same reason XCOM2 started with failure mode story-wise: By the end of both games, humans have reached near-equal in military tech to elders. You cant research anything farther from that, other than novelty "Put xeno trait in human, human now +2 hp +1 armor.

        Only way for a techtree reset i see is either humans being subjugated into an alien horde and trying to claw to themselves any advantage again while a two-sided war is going on, or a nuclear extinction triggered during the war pushing tech to fallout-tier at the start. Going from where either game ends means you are just going to end in DBZ tier power-levels constantly increasing.

        • 5 months ago
          Anonymous

          alien tech heavily relies on materials that are not present on earth, so they are finite.
          even in the chimera squad timeline space travel was strict and extremely limited
          humanity could've ran out of resources or they decayed like meld

        • 5 months ago
          Anonymous

          Whats wrong with going a bit crazy with tech?
          You just need to invent 3 tiers beyond plasma, which I can already see as being, like Antimatter, Dark Matter and Singularity or something along those lines.
          Its made pretty clear from 1 and 2 that the Elders didn't need to deploy their best shit on Earth. They could have done a full slash and burn invasion but needed human genetic material which was better caught with Honey. So there's no reason there wouldn't be better shit lying around off world.

        • 5 months ago
          Anonymous

          That's why Terror from the Deep works, spaceships and laser guns are useless under the ocean. No matter your tech level you need to reinvent the wheel to wage war in the crushing depths without getting ocean gated.

          • 5 months ago
            Anonymous

            It didn't really work, the game was a quick turnaround swap that they made a lame excuse for how your stuff didn't work, even though you do land and cruise ship terror missions.

      • 5 months ago
        Anonymous

        I always figured XCOM 3 would have been based on one of Bradford's idle comments on the Avenger, about winning the war on Earth then counter-invading the aliens. You get to keep to the offense oriented gameplay but now you're the ̶i̶n̶v̶a̶d̶e̶r̶s̶ liberators of a hostile world.

    • 5 months ago
      Anonymous

      Blame Firaxis for exchanging the broad, non-committal end of XCOM 2 for the "BUT WAIT, THERE'S MORE - COMING SOON" sequel-bait ending of WOTC. Total dick move, these threads wouldn't even exist had they not practically dangled it our faces like a shiny set of keys.

  21. 5 months ago
    Anonymous

    >no dark fantasy clone named hexcom

  22. 5 months ago
    Anonymous

    if you really want to know, its called girls frontline 2. its coming out globally in march

    • 5 months ago
      Anonymous

      >implying MICA won't delay it as long as possible
      always expect the worst so you can be pleasantly surprised when it actually comes at some point next year

  23. 5 months ago
    Anonymous

    only swoleness can defeat ADVENT

    • 5 months ago
      Anonymous

      Gachimuchi edition with 3D reconstruction of Bill Herrington when?

      • 5 months ago
        Anonymous

        We can only wait and hope.

  24. 5 months ago
    Anonymous

    What WOTC mods make it more fun?
    One thing that pisses me off is every alien is the same in terms of species. You know exactly what a Muton does so you have the same counters

    I'd like a mod that gives more variety so a muton not throw grenades but instead have more aim compared to the next one that might have worse aim but more damaging grenades, etc

    • 5 months ago
      Anonymous

      There's a good few alien variety packs out there
      A Harder War: Advanced Aliens was a pretty enjoyable one. Give Mutons some nasty versions that fulfill a few different roles
      The Drome Dome adds more Andromedons, and doesn't change their roles outside of what you would expect too much. Pretty fun.
      ADVENT Warlock adds some psyonic frickery to deal with with advent type troops.

      Honestly, just look for alien mods and go wild.

  25. 5 months ago
    Anonymous

    How the frick do people play long war this is the most tedious shit

    • 5 months ago
      Anonymous

      Autism
      Genuinely autism

    • 5 months ago
      Anonymous

      What's your issue with it?

      • 5 months ago
        Anonymous

        the campaign map making you fill out a tax form to get money and intel

        You start with one more of the maximum troops, there are twice as many classes, and every class has 50% more things to choose from so the start is a clusterfrick

        High tier boss Chrysalids that pop out from the ground and dodge every overwatch shot so you have to play defensively and crawl across the map with 9+ troops

        Just general mod featurecreep

        • 5 months ago
          Anonymous

          Its not "featurecreep" if everything is balanced and adds to the experience, either learn it or just stick to vanilla

  26. 5 months ago
    Anonymous

    [...]

    Anon, you can still see the massive dick poking out ....

    • 5 months ago
      Anonymous

      you saw nothing

  27. 5 months ago
    Anonymous

    Nice Ironman run you got there.

    • 5 months ago
      Anonymous

      the hunter and warlock are cucks lel

      • 5 months ago
        Anonymous

        just skip the rulers lol
        chosen aren't too bad overall. Warlock is completely cucked by mind shield but can be annoying on the first fight or two if you get him first. Assassin isn't too bad since after the first hit she usually does some daze crap so unless you completely lose track of her you should be fine. Hunter just shoots you in the face every turn with a chance to DoT so he's surprisingly the most annoying despite being the simplest. Worst case for any of them you can let them extract knowledge so they frick off.

        >warlock is hyped up as a monster of a psionic user
        >has no damaging psionic moves whatsoever, everything else can be negated by mindshields and the psi op, and his rifle is meh unless he shoots your psi op

        I'll never understand this.

        • 5 months ago
          Anonymous

          The reason is that most of the enemies are intentionally designed to not outright kill you so that you're not completely fricked if caught off guard. The warlock would be like an even more obnoxious version of the assassin if he could hit and run you with 100% accurate psionic attacks on top of his mind control and other shit.

    • 5 months ago
      Anonymous

      Is the Alien Rulers DLC as bad as I'm lead to believe, the Chosen really aren't that bad but they came after so they probably learnt from it

      • 5 months ago
        Anonymous

        Not really. The Rulers react after every action your soldiers take unless it's a free action, reloading, or done out of their LOS, and they have some strong abilities, but DoT effects are murder on them because of Ruler Reaction and Stasis holds them until their next standard turn letting you get your team into position and ready. Probably the most annoying thing is they'll escape the battle when they lose enough health forcing you to fight them across several missions unless you're lucky.

        One thing Firaxis had foresight with is that you will never, under any circumstance, face a Ruler and a Chosen in the same mission.

      • 5 months ago
        Anonymous

        it's cheese or be cheesed, so pretty bad.
        Just Repeater-Banish them and steal their clothes.

      • 5 months ago
        Anonymous

        if you know what strategies are good on them and how to abuse their mechanics they aren't too bad. If you don't know or you wander into one unprepared they can be pretty rough.

        [...]
        >warlock is hyped up as a monster of a psionic user
        >has no damaging psionic moves whatsoever, everything else can be negated by mindshields and the psi op, and his rifle is meh unless he shoots your psi op

        I'll never understand this.

        he's internally coded to have a focus level like templar do so I wonder if he was originally going to be more like them and have more similar abilities. I guess his teleport ally and summons are similar to templar invert/exchange and the dumb clone. And his daze move arcs like jolt I guess

        • 5 months ago
          Anonymous

          They likely just used the Templar template for how some of his abilities work. He should have had null lance, soulfire, and void rift at least.

    • 5 months ago
      Anonymous

      just skip the rulers lol
      chosen aren't too bad overall. Warlock is completely cucked by mind shield but can be annoying on the first fight or two if you get him first. Assassin isn't too bad since after the first hit she usually does some daze crap so unless you completely lose track of her you should be fine. Hunter just shoots you in the face every turn with a chance to DoT so he's surprisingly the most annoying despite being the simplest. Worst case for any of them you can let them extract knowledge so they frick off.

  28. 5 months ago
    Anonymous

    Whatever you wanna say about chimera squad, the gameplay was fine at least. I appreciated the exploration of a solution to the terrible pod system.

    • 5 months ago
      Anonymous

      I liked the gameplay (abilities) of Chimera squad and having alien soldiers, but no custom characters was a deal breaker - I want my own viper, my own muton and cohesion so they can FRICK like animals between missions.

  29. 5 months ago
    Anonymous

    Is Xcom2 worth getting? I enjoyed Enemy Unknown along time ago whenever I played it

    • 5 months ago
      Anonymous

      the base game goes 90% from time to time so for that price I'd say it's definitely worth it.

      • 5 months ago
        Anonymous

        it's 90% off literally right now

  30. 5 months ago
    Anonymous

    We all agree that phoenix point was ruined because of its pacing, right?

    • 5 months ago
      Anonymous

      mods fix this

      ufo series and xenonauts series is better than nu-com anyway

  31. 5 months ago
    Anonymous

    Here you go.

    • 5 months ago
      Anonymous

      when?

  32. 5 months ago
    Anonymous

    Thank god there are a lot of awesome mods for SPARKs, they're so useful but so lacking.

  33. 5 months ago
    Anonymous

    Long War is mostly just trying to make the game a bit more similiar to the original so if you don't like that one i'd assume you don't like the originals either, you filthy casuals

    • 5 months ago
      Anonymous

      call me crazy but i don't remember a campaign in the original being 500 hours long on the low end

      • 5 months ago
        Anonymous

        Long War 1 or 2 aren't "500 hours long", not even 100

        It's not similar to the originals. It's "more" similar, but it's still XCOM through and through, not X-COM.

        Correct but they did what they could without changing the game engine entirely

    • 5 months ago
      Anonymous

      It's not similar to the originals. It's "more" similar, but it's still XCOM through and through, not X-COM.

  34. 5 months ago
    Anonymous

    Hello, everyone, my name is Markiplier, and welcome to XCom 2: War of the Chosen!

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