Which console improved the most as its life went on?

Which console improved the most as its life went on?

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  1. 9 months ago
    Anonymous

    pc engine had an amazing middle era, but its late era became predominantly "weeb"

    • 9 months ago
      Anonymous

      The NES, no question about it. The games that came out at the end of the consoles lifespan are huge leaps away from what was possible in 1983.

      All of that stuff was made for Japanese gamers, not weebs.

      • 9 months ago
        Anonymous

        notice he put "weeb" in quotations?

      • 9 months ago
        Anonymous

        Unfortunately it wasn't because the developers were necessarily getting better at coding techniques, most of them were making use of cartridge mappers for extra capabilities like diagonal scrolling or faster processing for certain things. Nothing like the SNES' SuperFX/2 chip but a lot of games had extra hardware.

  2. 9 months ago
    Anonymous

    Gameboy or I guess the gbc. Some of the later gbc games were amazingly well done. I'll give props to the gb being able to do donkey Kong land, amazingly well done as is dk 94. But, the gbc has Ashanti, alone in the dark, dragons lair and the unreleased resident evil port that is fricking amazing. Why Capcom chose not to release it is beyond me

    • 9 months ago
      Anonymous

      i had a weird soft spot for gbc demakes of 3d games. they just cute if anything

  3. 9 months ago
    Anonymous

    NES/Famicom
    The titles that came out near the end look like they're from a completely different console

  4. 9 months ago
    Anonymous

    PS1.

  5. 9 months ago
    Anonymous

    wtf disk system/mapper games are not early NES

    • 9 months ago
      Anonymous

      This

      https://i.imgur.com/mJEt85c.jpg

      Which console improved the most as its life went on?

      These are not legitimate “eras”.
      Shit thread.

    • 9 months ago
      Anonymous

      The frick they aren't early NES, you fricking moron. The NES released in 85. Zelda II was released in '87 for FDS. The NES's lifespan was ten fricking years.

      • 9 months ago
        Anonymous

        NES is the moronic localization. You have to look at the Famicom release calendar to understand what's going on here.

        Early games on the platform would be stuff like Donkey Kong, Popeye, Devil World, Ice Climber, or Lode Runner.

        Games like Zelda, Metroid, and Castlevania were all Disk System games. The Disk System featured expanded hardware so that it could play games that the base Famicom was unable to play. The cartridge versions of those games released in other territories feature extra hardware inside of the cartridge to make up for the missing Disk System hardware. The only early games that are actually in that category are Ice Climber and Duck Hunt.

        If anything, this image just proves that there were more than 3 era's in the consoles lifespan. I would actually argue that there were 5: launch era, post-Super Mario, Disk System era, post-Disk System era, and post SNES era.

        • 9 months ago
          Anonymous

          >NES is the moronic localization.
          Blame Nintendo for that.
          >You have to look at the Famicom release calendar to understand what's going on here.
          I don't have to do shit. I'm fully aware the Famicom released in 1983.
          >The Disk System featured expanded hardware so that it could play games that the base Famicom was unable to play.
          100% INCORRECT
          The FDS existed to play larger, more complex games on a much much cheaper medium for the time. The only thing the FDS had over the Stock Famicom was an additional sound channel. Which doesn't matter in the slightest since for the Famicom they could just slap on another sound chip on the cartridge and have that additional sound channel.

          • 9 months ago
            Anonymous

            The Famicom Disk System expands the ram of the original hardware. It literally connects to the base Famicom unit via a device called a Ram Adapter.

            • 9 months ago
              Anonymous

              Did any FDS game have to be gimped in any way other than audio when re-released on a cart? Saving could be done on a cart too, they were just too cheap to do it for NES Metroid but they did it for Zelda

              • 9 months ago
                Anonymous

                Battery saving did not exist when those FDS games came out. If anything, it's the very fact that you could save on FDS which encouraged the creation of battery saving on carts.

              • 9 months ago
                Anonymous

                It was just less expensive than to add battery saving. LoZ came out in America barely a year after the FDS came out so it's not like it was some super advanced technology, it was just expensive. But my point is that no game had features that were absolutely impossible to do on a cart. The FDS really just existed to sell cheaper games because carts were expensive in general in the mid 80s. I wouldn't be surprised if the FDS RAM was used literally just to hold data loaded from the floppy as if it was a cart

              • 9 months ago
                Anonymous

                I'm not saying it was impossible (although a single year could create huge leaps back then), but it wasn't a thing yet and once players got used to the idea of saving thanks to the FDS there was no turning back and they had to add battery saving for carts

                >But my point is that no game had features that were absolutely impossible to do on a cart. The FDS really just existed to sell cheaper games because carts were expensive in general in the mid 80s.

                At the start of the FDS lifespan that is simply not true

        • 9 months ago
          Anonymous

          >The Disk System featured expanded hardware so that it could play games that the base Famicom was unable to play.
          Does this exist? Is this some cryptid secret saucer BS?

          • 9 months ago
            Anonymous

            It exists but was released 8 years after the FDS version and lost the additional audio channel

        • 9 months ago
          Anonymous

          >it's a "weebshitter crying about localization again" episode
          writers should really try to do somethint different once in a while

  6. 9 months ago
    Anonymous

    Sega Saturn

  7. 9 months ago
    Anonymous

    >pic
    Final Fantasy I was released in 1987.

  8. 9 months ago
    Anonymous

    Lemme fix those era's for you.(using US release dates as per the OP's image)
    >85-86:Pre MMC1 era
    Launch titles and mostly Nintendo developed arcade games with the exception of some 3rd party releases in 86, and one game based on a Game and Watch title. Console was mostly a Mario machine unless you really liked one of the Nintendo arcade ports.
    >87-89:MMC1 era
    Many major 3rd party series started in this era and had sequels. Castlevania, Ninja Gaiden, Contra, Dragon Warrior, Final Fantasy, Wizards & Warriors, Mega Man, etc.
    >90-92:MMC3 era
    From SMB3 to Mega Man 5, this era had most of the games that showed the best of the NES and pushed it to it's limits.
    >93-94:Life support era
    There were still a few last gems like Kirby's Adventure, Fire'N Ice, DuckTales 2, Mega Man 6, and StarTropics 2, but they were clearly swan songs for the console.

    • 9 months ago
      Anonymous

      That seems about right. I just got this image from Google. Probably some YouTuber thumbnail. Although I’m shocked how rare it is to talk about console improvement. Usually people talk about broad strokes

  9. 9 months ago
    Anonymous

    It always surprises me how good Kirby's graphics are.

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