We don't have enough data yet but I'm really liking Furukawa. Yes he is a penny pincher, but on the other hand his business roots come with a high degree of competency that Nintendo has been missing for many years.
It's nice to know when games come out they wont have some wacky gimmick that might ruin the entire experience, and hopefully we will see that with their next console as well.
>but on the other hand his business roots come with a high degree of competency
He unironically said he saw a future where Nintendo no longer makes video game software or hardware. He also supports DLC dripfeeding of games and went all in on mobile. It took New Horizons selling gangbusters to change his mind. He's a soulless chigyu businessman full of cowardice and has zero passion or innovation like Iwata. He wont be taking risks anytime soon. Do t be surprised when the Shitch 2 is just a slightly more powerful Shitch with no BC, digital only purchases and price hiked online that costs 2x times more.
We don't have enough data yet but I'm really liking Furukawa. Yes he is a penny pincher, but on the other hand his business roots come with a high degree of competency that Nintendo has been missing for many years.
It's nice to know when games come out they wont have some wacky gimmick that might ruin the entire experience, and hopefully we will see that with their next console as well.
>He's a soulless suit piece of shit >Doesn't even remember Mario
Creativity with a video game console should come from the software designers. Iwata's top down approach of forcing wacky gimmicks into everything did not make games more creative, in fact it made them LESS creative. Because everyone had to account for the stupid wii remote controller, it limited control options in Wii games, hamstringing what developers could do in their games.
Kirby and the Forgotten Land would not have been a more creative game if you were forced to control it with a microphone and that's something Iwata never understood.
Furukawa is not responsible for BotW. The game design stage would have started under Iwata and continued under that bald guy. He will be responsible for BotW 2.
A mistake a lot of people make when judging Furukawa is they give him blame and credit for everything on the switch, when his influence would have only started being felt in the last few years because game development takes 3-6 years at this point.
Iwata was a fantastic developer and a great man, but his business strategy wasn’t the greatest for the company. The last two guys have done a pretty damn good job, as much as I take issue with their continual push towards GAAS shit with a lot of releases
Playing cards. When Hiroshi Yamauchi became president, sometime in the late 50s or early 60s he took a trip to see the world's largest trading card company and was disappointed that it wasn't anything grand or elaborate. It gave him a little more perspective to try and take Nintendo in another direction. After a few misfires, Yamauchi noticed one of his factory employees, Gunpei Yokoi, playing with a gadget he just made called the Ultra Hand. This led to Nintendo steering towards toys, and they had success, which then led to electronic toys, and finally, electronic games and consoles.
He was actually born in the late 20's. He was old enough to work in a military factory during WWII albeit still slightly young to join the army.
The fact that a guy, who was born 18 years before the first boomer, approved games like Mario, Zelda and Pokémon is honestly mind blowing.
Yamauchi was the best businessman even though he had some terrible ideas. Iwata had good ideas, but wasn't a great businessman. He let NoA have a lot of autonomy which was good for the Wii era, but it's what led to the Wii U failing.
>Wii-U failed, because the 3DS killed it. Wii-U would have done much better if it got a lot of the 3DS exclusives.
You really do have to wonder why Nintendo decided to do two consoles instead of one that generation. It was possible to run two consoles at once when they were developing SD games, but moving into HD development costs and times explode. It's not like that should have been hard to predict either, since we already had the 360/PS3 for years to serve as examples.
Iwata definitely deserves the blame for the Wii U. He clearly actively chose to steer the company toward the casual audience, and when that audience left Nintendo for smart phones and he kept trying to pursue them anyway, it shows a lack of foresight by him.
Imagine how much more the Wii U would have sold if it didn't have a stupid tablet controller as a result being $50 cheaper, and launched with a suped up better version of Mario Galaxy 2 and a proper sequel to Twilight Princess instead of Nintendo land.
They're as alive as ever, it's just they're "legitimized", i.e. they've infiltrated all of the major businesses in Japan and assimilated with society at large. You still don't want to know what happens when you owe them money, and I actually fear for my friend who took out 4-month financing for a Switch OLED.
Yakuza 6 straight points it out when Kiryu complains about new bosses and families not having tattoos and going about muh ideals only to be told ok boomer and that being "legit" brings more money in.
Yamauchi and it's not up to debate, it had the best games and the best consoles, even if he fricked up with the N64 cartridges.
Iwata was successful with the Wii and DS, but that same blue ocean strategy almost sank their hardware business with the Wii U and 3DS, not to mention that desperate attempt to appeal to casuals also negatively affected the games. I'll give him credit in that the Switch was a step in the right direction though, even if he wasn't alive to oversee how the console itself would turn out.
Kimishima didn't do much and it's too early to say anything about Furukawa, we'll need to see how he handles the next gen system before judging.
Nintendo also fumbled the bag under Yamauchi and it led to Sony entertaining the video game space, creating their most bitter competitor in the process.
I don't think Sony entering the market would have such a big impact if it wasn't for Nintendo using expensive cartridges and pissing off third parties. The only one who was fricked either way was Sega.
The Wii U's failure was his fault, he ignored NCL saying that the casual focus was too much, refused to localize titles he didn't personally like, and Treehouse was awful under him. He didn't retire, he was "politely" asked to leave so a flunky like Bowser who has no role but rubber stamp could step in.
The localization part is indeed true and widely known. He actively advocated against the localisation of Xenoblade Chronicles and Pandora's Tower, for instance.
Furukawa's approach has been to focus more on the core audience, abandon gimmicks and give the fans what they want. I don't see how anyone can complain about this barring nostalgia. If you want a good comparison of Iwata vs Furukawa compare Mario Party 10 to Mario Party Superstars.
Fundamentally I would rather pay $20 to play online and have good games than to get free online and most of the games suck and are aimed at casual morons.
The N64 and Gamecube were poorly marketed and had way too few games. Instead of trying to market their future consoles better or make more games Iwata decided to not compete at all and instead try to sell expensive toys.
>Which was pretty good for business and therefore the good decision back then.
Was it though? It seems to me that gimmicks were a short term solution to a long term problem, and that they should have instead focused on increasing their first party output.
If anything I think the lesson of Iwata era Nintendo was that they needed to transition primarily to handhelds and abandon the home console entirely. Even the Wii wasn't that successful in the end, with it collapsing a few years in.
Here's some of the games from Iwata's tenure at Nintendo
Wii Music
Paper Mario Sticker Star
Paper Mario Color Splash
Star Fox Zero
Animal Crossing Amiibo Festival
New Super Mario Bros
New Super Mario bros Wii
New Super Mario bros 2
New Super Mario bros Wii U
Mario Party 9
Mario Party 10
Every franchise that Nintendo fans complain about being killed off or ruined was killed off or ruined by Iwata.
But somehow he's the greatest CEO ever because he always smiled and he was a programmer on Pokemon.
>But what about all the good games that came out under him?
Most of the good games that came out under Iwata did so before he was able to have time to steer the direction of the company. He probably didn't have anything significant to do with the planning stage of any gamecube games.
Nintendo clearly doesn't want to have a super public English speaking face of the company anymore. Bowser barely does anything and they fired all of their brand representatives like the Nintendo Minute people.
I feel like Treehouse fricking up so bad might've caused this, though it's weird Bill is still around but he never shows up in anything other than just to do his job as Miyamoto's personal translator.
Treehouse was responsible for a lot of the censorship of the Wii and Wii U era. Censorship still happens to a certain degree, but its uniform around the world and is a bit of a mixed bag now. On one hand you have games like Xenoblade 2 being made with loads of fanservice, then Fire Emblem Three Houses having the fan service more subdued, then Fire Emblem Engage is full blown fanservice again.
>then Fire Emblem Three Houses having the fan service more subdued, then Fire Emblem Engage is full blown fanservice again
I swear they're made by two different dev teams.
>In 1948, Yamauchi's grandfather and president of Nintendo, Sekiryo Kaneda, suffered a stroke. As he had no other immediate successor, he asked Yamauchi to come immediately to Nintendo to assume the job of president. He had to leave his law degree at Waseda University to do so. Yamauchi would only accept the position if he were the only family member working at Nintendo. Reluctantly, Yamauchi's grandfather agreed, and died shortly thereafter in 1949. Under the agreement, his older cousin had to be fired.
>Due to his young age and total lack of management experience, most employees did not take Yamauchi seriously and resented him. Soon after taking over, he had to deal with a strike by factory employees who expected him to cave in easily. Instead, he asserted his authority by firing many long-time employees who questioned his authority. He had the company name changed to Nintendo Karuta and established its new headquarters in Kyoto. Yamauchi led Nintendo in a "notoriously imperialistic style". He was the sole judge of potential new products, and only a product that appealed to him and his instincts went on the market
I think Yamauchi is objectively the best president.
I mean, the fact that he was the longest-serving president is already convincing.
He led Nintendo in their transition from a regional toy company into a global multi-billion dollar video game company.
He was already in his fifties when said transition happened which requires great vision. The guy was the point of the spearhead that helped pioneer video games.
>Yamauchi believed that technicians did not create excellent games, but artists did. The Famicom was released in the United States as the Nintendo Entertainment System (NES). Yamauchi, with no engineering or video game background, was the only one deciding which games were to be released. His remarkable intuition for what people would want in the future may have been one of the reasons for Nintendo's success. To help spring creativity, he created three research and development groups and allowed them to compete against each other. This caused the designers to work harder to try to get their games approved.
He was truly ahead of his time to the point that most, if not all, CEOs of gaming companies nowadays can't possibly compare.
> he created three research and development groups and allowed them to compete against each other
that's what old Rareware also did, and it created some of the best vidya
>game quality wise
Yamauchi, by a country mile >business wise
begrudgingly Furukawa... for now (he inherited an already successful platform heavily outlined by Iwata and put into motion under Kimishima, so it remains to be seen just how well he fares in getting the ball rolling on a new platform) >best middle point
Kimishima
Iwata was a great dev and his heart was in the right place with his leadership, but christ he was a disaster as a leader after the middle point of the Wii.
I think Furukawa already deserves some credit though. If you look at late switch era games, which were designed and planned under Furukawa, and compare them to early switch games there's definitely a much more "core adult" focused design. Stuff like Metroid Dread, Mario Party Superstars and Kirby and the forgotten Land. These games are much more interesting for adults than stuff Nintendo had been making previously.
You're completely correct, he seems more of a raw games > gimmicks guy overall, and I'd like to see where things head in that direction
The main thing that worries me about him right now tho is greed, like the $50 nintendo online + is straight up apple tactics, and even with that cost nintendo online still isn't nearly up to par with xbox and sony.
It's ironic that the presidents that made childrens toys look serious and pissed off, while the presidents who served the Yakuza gambling equipment and buildings used for prostitution look lighthearted and happy.
-I loved the NES, N64, Wii, and original DS (DS Lite and DSi as well)
-I liked the GBA, SNES, Wii U, and the Switch
-I was generally indifferent to the GBA, 3DS
-I didn't like the GameCube
-I didn't hate any of the consoles
NES - 5
Gameboy - 4
SNES - 4
N64 - 5 (+1 for favorite console)
GameCube - 1
GBA / GBA SP - 3
Wii - 5
DS - 5
Wii U - 4
3DS - 3
Switch - 4
Yamauchi - 23
Iwata - 21 (Iwata is technically still the Switch at least for the first couple of years even posthumously).
Kimishima & Furukawa - 4 (could make it "8" since it can count as both console and handheld, but will keep at 4).
This also lines up with how I view the eras in general. I had an absolute blast in the Yamauchi and Iwata eras, but thanks to the N64 and generally consistent good/great consoles with only the GameCube being one I didn't like, Yamauchi era is number 1 for me. Iwata era gave me my second favorite Nintendo console and my favorite handheld of all time respectively with the Wii and DS and easily the last time I remember really loving video games. It's very sad that Iwata passed away before getting another console it handheld out after the Switch, which probably would have been at least an OK console. I've not seen enough of Fukurawa to judge but he gets the same 4 points Iwata had since he has been in control of the Switch for many years now.
>liked the GBA, SNES, Wii U, and the Switch >-I was generally indifferent to the GBA, 3DS
Apologies. I was still playing around with this. I was indifferent to GBA more than liked it, so that's why it's ranked a "3" at the end.
Hirohito
>but on the other hand his business roots come with a high degree of competency
He unironically said he saw a future where Nintendo no longer makes video game software or hardware. He also supports DLC dripfeeding of games and went all in on mobile. It took New Horizons selling gangbusters to change his mind. He's a soulless chigyu businessman full of cowardice and has zero passion or innovation like Iwata. He wont be taking risks anytime soon. Do t be surprised when the Shitch 2 is just a slightly more powerful Shitch with no BC, digital only purchases and price hiked online that costs 2x times more.
>He unironically said he saw a future where Nintendo no longer makes video game software or hardware.
I believe you, but would you provide a source?
We don't have enough data yet but I'm really liking Furukawa. Yes he is a penny pincher, but on the other hand his business roots come with a high degree of competency that Nintendo has been missing for many years.
It's nice to know when games come out they wont have some wacky gimmick that might ruin the entire experience, and hopefully we will see that with their next console as well.
He's a soulless suit piece of shit
Doesn't even remember Mario
>He's a soulless suit piece of shit
>Doesn't even remember Mario
Creativity with a video game console should come from the software designers. Iwata's top down approach of forcing wacky gimmicks into everything did not make games more creative, in fact it made them LESS creative. Because everyone had to account for the stupid wii remote controller, it limited control options in Wii games, hamstringing what developers could do in their games.
Kirby and the Forgotten Land would not have been a more creative game if you were forced to control it with a microphone and that's something Iwata never understood.
>Furukawa goes up
>dlc ramps up
>online is now forcibly paid for
>zelda turns into an ubisoft game
>mario dies
yeah....sure....amazing....
Furukawa is not responsible for BotW. The game design stage would have started under Iwata and continued under that bald guy. He will be responsible for BotW 2.
A mistake a lot of people make when judging Furukawa is they give him blame and credit for everything on the switch, when his influence would have only started being felt in the last few years because game development takes 3-6 years at this point.
>He will be responsible for BotW 2.
>souls gay online
even worse lol
DLC was ramping up under iwata, paid online was also probably planned under him (if not him then kimishima). BotW is obviously on Iwata
Iwata was a fantastic developer and a great man, but his business strategy wasn’t the greatest for the company. The last two guys have done a pretty damn good job, as much as I take issue with their continual push towards GAAS shit with a lot of releases
More IQ than game freak employees
Hiroshi and its not even close.
Fusajiro
Kimishima looks like the officer who orders your entire unit beheaded lol
what was nintendo making in 1889?
The NES
A NINTENDO DS 001
Ya' like porn trading cards?
Hanafuda cards.
Playing cards for the Japanese game Hanafuda.
they were making playing cards for the Yakuza
Donkey Kong
Playing cards. When Hiroshi Yamauchi became president, sometime in the late 50s or early 60s he took a trip to see the world's largest trading card company and was disappointed that it wasn't anything grand or elaborate. It gave him a little more perspective to try and take Nintendo in another direction. After a few misfires, Yamauchi noticed one of his factory employees, Gunpei Yokoi, playing with a gadget he just made called the Ultra Hand. This led to Nintendo steering towards toys, and they had success, which then led to electronic toys, and finally, electronic games and consoles.
Yamauchi was born in the 40's yet oversaw the creation of Pokémon. Surely no other can even come close to that level of achivement.
He was actually born in the late 20's. He was old enough to work in a military factory during WWII albeit still slightly young to join the army.
The fact that a guy, who was born 18 years before the first boomer, approved games like Mario, Zelda and Pokémon is honestly mind blowing.
Cards for the Yakuza.
Hitler
>Konnichiwa Kimishima-kun! You're being replaced by a fatass with bangs! Gokurosama!
Kimishima was always meant to be temporary
>kun
Yamauchi honestly. Dude ruled with an iron fist but that's how so many good stuff originated
Yamauchi was the best businessman even though he had some terrible ideas. Iwata had good ideas, but wasn't a great businessman. He let NoA have a lot of autonomy which was good for the Wii era, but it's what led to the Wii U failing.
Wii U failed because it was the fricking Wii U.
NoA was fricking stupid at the time sure, but that thing was always destined for failure.
Wii-U failed, because the 3DS killed it. Wii-U would have done much better if it got a lot of the 3DS exclusives.
>Wii-U failed, because the 3DS killed it. Wii-U would have done much better if it got a lot of the 3DS exclusives.
You really do have to wonder why Nintendo decided to do two consoles instead of one that generation. It was possible to run two consoles at once when they were developing SD games, but moving into HD development costs and times explode. It's not like that should have been hard to predict either, since we already had the 360/PS3 for years to serve as examples.
Iwata definitely deserves the blame for the Wii U. He clearly actively chose to steer the company toward the casual audience, and when that audience left Nintendo for smart phones and he kept trying to pursue them anyway, it shows a lack of foresight by him.
Imagine how much more the Wii U would have sold if it didn't have a stupid tablet controller as a result being $50 cheaper, and launched with a suped up better version of Mario Galaxy 2 and a proper sequel to Twilight Princess instead of Nintendo land.
Note that most of these people are or were involved with the Yakuza. If you buy a Switch, you're indirectly funding the Japanese families.
What Japanese business isn't involved with the Yakuza?
Sony
As opposed to what? Funding another e-girlta Express flight for Microsoft's tech bros and trannies?
Yakuza is a dead institution at this point
I heard they’re all femboys now
They're as alive as ever, it's just they're "legitimized", i.e. they've infiltrated all of the major businesses in Japan and assimilated with society at large. You still don't want to know what happens when you owe them money, and I actually fear for my friend who took out 4-month financing for a Switch OLED.
>they've infiltrated all of the major businesses in Japan and assimilated with society at large
oh shit, Kanji was real all along
Yakuza 6 straight points it out when Kiryu complains about new bosses and families not having tattoos and going about muh ideals only to be told ok boomer and that being "legit" brings more money in.
Cool, I'm a fan of the italian and japanese mafia.
I want to move to Japan but don't want to get in trouble with the Yakuza. How do I avoid that?
If you're American just say you're part of the bloods or something
Yamauchi and it's not up to debate, it had the best games and the best consoles, even if he fricked up with the N64 cartridges.
Iwata was successful with the Wii and DS, but that same blue ocean strategy almost sank their hardware business with the Wii U and 3DS, not to mention that desperate attempt to appeal to casuals also negatively affected the games. I'll give him credit in that the Switch was a step in the right direction though, even if he wasn't alive to oversee how the console itself would turn out.
Kimishima didn't do much and it's too early to say anything about Furukawa, we'll need to see how he handles the next gen system before judging.
Nintendo also fumbled the bag under Yamauchi and it led to Sony entertaining the video game space, creating their most bitter competitor in the process.
I don't think Sony entering the market would have such a big impact if it wasn't for Nintendo using expensive cartridges and pissing off third parties. The only one who was fricked either way was Sega.
>Kimishima didn't do much
Kimishima is the only reason the Switch succeeded. The 2017 launch year was all him.
Let me guess, all the previous ones never played a single game but the current President is a video game fanboy who grew up playing it.
Iwata was absolutely a gamer and also an amazing programmer.
Well I owe my childhood to Iwata like most of Ganker, and was the most popular Nintendo President besides Reggie so that speaks a lot about him
I already know that the worst president of nintendo will definitely be the first white president it gets. Eastern >Western games
Yamauchi by far
First 3 look like literal yakuza.
Furukawa.
The world ended in 2016 btw
Loved my WiiU. The new titles were good, the library was expansive, and no TV required to play came in handy while being poor.
And the first thing those workers bought with their pay was a hot meal
I know who was the best regional director
The Wii U's failure was his fault, he ignored NCL saying that the casual focus was too much, refused to localize titles he didn't personally like, and Treehouse was awful under him. He didn't retire, he was "politely" asked to leave so a flunky like Bowser who has no role but rubber stamp could step in.
source: it was revealed to me in a dream
The localization part is indeed true and widely known. He actively advocated against the localisation of Xenoblade Chronicles and Pandora's Tower, for instance.
>chigyu CEO
no wonder modern Nintendo is so shit.
For cereal.
Hiroshi by a mile, all their best games are from his era
Furukawa's approach has been to focus more on the core audience, abandon gimmicks and give the fans what they want. I don't see how anyone can complain about this barring nostalgia. If you want a good comparison of Iwata vs Furukawa compare Mario Party 10 to Mario Party Superstars.
I'll complain about it because their greed has ramped up x5 since he came in
Fundamentally I would rather pay $20 to play online and have good games than to get free online and most of the games suck and are aimed at casual morons.
What's up with the last 3 having the same tie.
The N64 and Gamecube were poorly marketed and had way too few games. Instead of trying to market their future consoles better or make more games Iwata decided to not compete at all and instead try to sell expensive toys.
Which was pretty good for business and therefore the good decision back then.
>Which was pretty good for business and therefore the good decision back then.
Was it though? It seems to me that gimmicks were a short term solution to a long term problem, and that they should have instead focused on increasing their first party output.
If anything I think the lesson of Iwata era Nintendo was that they needed to transition primarily to handhelds and abandon the home console entirely. Even the Wii wasn't that successful in the end, with it collapsing a few years in.
Maybe from a pure numbers decision at that time. But all the casuals they abandoned their core audience for didn't come back for the Wii U.
Furukawa looks like an incel
2015 to now.
wait a minute....
Nintendo banzai
Here's some of the games from Iwata's tenure at Nintendo
Wii Music
Paper Mario Sticker Star
Paper Mario Color Splash
Star Fox Zero
Animal Crossing Amiibo Festival
New Super Mario Bros
New Super Mario bros Wii
New Super Mario bros 2
New Super Mario bros Wii U
Mario Party 9
Mario Party 10
Every franchise that Nintendo fans complain about being killed off or ruined was killed off or ruined by Iwata.
But somehow he's the greatest CEO ever because he always smiled and he was a programmer on Pokemon.
But what about all the good games that came out under him?
>But what about all the good games that came out under him?
Most of the good games that came out under Iwata did so before he was able to have time to steer the direction of the company. He probably didn't have anything significant to do with the planning stage of any gamecube games.
>furukawa has 0 public appearances despite being fluent in English
Soulless, even kimishima was present for the January 2017 switch presentation
Nintendo clearly doesn't want to have a super public English speaking face of the company anymore. Bowser barely does anything and they fired all of their brand representatives like the Nintendo Minute people.
And yet he still doesn't bother with Japanese
I feel like Treehouse fricking up so bad might've caused this, though it's weird Bill is still around but he never shows up in anything other than just to do his job as Miyamoto's personal translator.
What did treehouse frick up with?
Treehouse was responsible for a lot of the censorship of the Wii and Wii U era. Censorship still happens to a certain degree, but its uniform around the world and is a bit of a mixed bag now. On one hand you have games like Xenoblade 2 being made with loads of fanservice, then Fire Emblem Three Houses having the fan service more subdued, then Fire Emblem Engage is full blown fanservice again.
>then Fire Emblem Three Houses having the fan service more subdued, then Fire Emblem Engage is full blown fanservice again
I swear they're made by two different dev teams.
Doge memes and removing a bunch of bikinis. NoA generally was blamed for the Wii U flopping because they controlled all the marketing
Idk but Iwata was definitely the worst
What a chad
>In 1948, Yamauchi's grandfather and president of Nintendo, Sekiryo Kaneda, suffered a stroke. As he had no other immediate successor, he asked Yamauchi to come immediately to Nintendo to assume the job of president. He had to leave his law degree at Waseda University to do so. Yamauchi would only accept the position if he were the only family member working at Nintendo. Reluctantly, Yamauchi's grandfather agreed, and died shortly thereafter in 1949. Under the agreement, his older cousin had to be fired.
>Due to his young age and total lack of management experience, most employees did not take Yamauchi seriously and resented him. Soon after taking over, he had to deal with a strike by factory employees who expected him to cave in easily. Instead, he asserted his authority by firing many long-time employees who questioned his authority. He had the company name changed to Nintendo Karuta and established its new headquarters in Kyoto. Yamauchi led Nintendo in a "notoriously imperialistic style". He was the sole judge of potential new products, and only a product that appealed to him and his instincts went on the market
Yamauchi. Focused on making games instead of making shitty casual children gimmicks.
I think Yamauchi is objectively the best president.
I mean, the fact that he was the longest-serving president is already convincing.
He led Nintendo in their transition from a regional toy company into a global multi-billion dollar video game company.
He was already in his fifties when said transition happened which requires great vision. The guy was the point of the spearhead that helped pioneer video games.
>Yamauchi believed that technicians did not create excellent games, but artists did. The Famicom was released in the United States as the Nintendo Entertainment System (NES). Yamauchi, with no engineering or video game background, was the only one deciding which games were to be released. His remarkable intuition for what people would want in the future may have been one of the reasons for Nintendo's success. To help spring creativity, he created three research and development groups and allowed them to compete against each other. This caused the designers to work harder to try to get their games approved.
He was truly ahead of his time to the point that most, if not all, CEOs of gaming companies nowadays can't possibly compare.
> he created three research and development groups and allowed them to compete against each other
that's what old Rareware also did, and it created some of the best vidya
Yamauchi > Yakuza man > Iwata > Kappa dude
>game quality wise
Yamauchi, by a country mile
>business wise
begrudgingly Furukawa... for now (he inherited an already successful platform heavily outlined by Iwata and put into motion under Kimishima, so it remains to be seen just how well he fares in getting the ball rolling on a new platform)
>best middle point
Kimishima
Iwata was a great dev and his heart was in the right place with his leadership, but christ he was a disaster as a leader after the middle point of the Wii.
I like the part where Nintendo is a part of the Yakuza.
I too enjoy the entire history of Nintendo
The card-dealing yakuza era.
Tojo did nothing wrong.
General Tojo
Ah yes, the Tojo clan
>Miyamoto didn't create Nintendo
Real mind frick for me
>Most SOUL
Iwata
>Best games
Yamauchi
So far Furukawa just seems like a suit, he doesn't appear in directs or anything
we'll see how his first console (switch successor) is
I think Furukawa already deserves some credit though. If you look at late switch era games, which were designed and planned under Furukawa, and compare them to early switch games there's definitely a much more "core adult" focused design. Stuff like Metroid Dread, Mario Party Superstars and Kirby and the forgotten Land. These games are much more interesting for adults than stuff Nintendo had been making previously.
You're completely correct, he seems more of a raw games > gimmicks guy overall, and I'd like to see where things head in that direction
The main thing that worries me about him right now tho is greed, like the $50 nintendo online + is straight up apple tactics, and even with that cost nintendo online still isn't nearly up to par with xbox and sony.
I'll be honest.
Greedy tactics BUT no gimmicky games > Pro-consumer tactis and gimmicks that will destroy entire games for a generation.
It's ironic that the presidents that made childrens toys look serious and pissed off, while the presidents who served the Yakuza gambling equipment and buildings used for prostitution look lighthearted and happy.
-I loved the NES, N64, Wii, and original DS (DS Lite and DSi as well)
-I liked the GBA, SNES, Wii U, and the Switch
-I was generally indifferent to the GBA, 3DS
-I didn't like the GameCube
-I didn't hate any of the consoles
NES - 5
Gameboy - 4
SNES - 4
N64 - 5 (+1 for favorite console)
GameCube - 1
GBA / GBA SP - 3
Wii - 5
DS - 5
Wii U - 4
3DS - 3
Switch - 4
Yamauchi - 23
Iwata - 21 (Iwata is technically still the Switch at least for the first couple of years even posthumously).
Kimishima & Furukawa - 4 (could make it "8" since it can count as both console and handheld, but will keep at 4).
This also lines up with how I view the eras in general. I had an absolute blast in the Yamauchi and Iwata eras, but thanks to the N64 and generally consistent good/great consoles with only the GameCube being one I didn't like, Yamauchi era is number 1 for me. Iwata era gave me my second favorite Nintendo console and my favorite handheld of all time respectively with the Wii and DS and easily the last time I remember really loving video games. It's very sad that Iwata passed away before getting another console it handheld out after the Switch, which probably would have been at least an OK console. I've not seen enough of Fukurawa to judge but he gets the same 4 points Iwata had since he has been in control of the Switch for many years now.
>liked the GBA, SNES, Wii U, and the Switch
>-I was generally indifferent to the GBA, 3DS
Apologies. I was still playing around with this. I was indifferent to GBA more than liked it, so that's why it's ranked a "3" at the end.
Kaneda because he looks like he would bayonet a Chinese baby and use it as a puppet to taunt the mother.
>smooth operator
>cool fash
>ghastly walking corpse
>fat suit
>fat suit (rapist edition)
>fat suit
Yamauchi without a doubt, only a Black person would think otherwise
Didn't Yamauachi hate video games?
The SOVL lived and died with Iwata
F