The garbage scaling made kanto a fricking snooze fest to get through. It's still one of my favourites, but it would have been better if they just doubled the size of johto
>You just beat the elite 4! So go around fighting gym leaders with low levels than the champion, with less pokemon 8 times.
Wow badge boosts really helps with that problem.
I'm replaying Pokémon yellow rn. The level scaling is a disaster there too if you are not playing like a homosexual youtuber planning the team in advance and just training your Pokémon as you go and swapping when you find new cool ones/train them to evolve for the Pokédex. Every shitty opinion you guys parrot about GSC comes from autistic youtubers and vp users who want to blaze through the game using their preplanned team. In fact, the games themselves seem to tell you to be careful about how many Pokémon you are training and that going with a full 6 team might not always be a good idea. The way older Pokémon games were, I suspect you were supposed to gradually go from 1 main Pokémon to around 4 at gym 8 adding a 5th for the league.
The games got more dense in exchange. You can only cram so much onto a GBA or DS cart. Combined with Gamefreak's spaghetti tier coding and it's not really a mystery. >but they did it on the gameboy
Not only is Johto a whole lot of fricking nothing, but they also had to make Kanto smaller to boot AND had to get Iwata to bail their ass out.
>had to make Kanto smaller to boot AND had to get Iwata to bail their ass out
cart space was never an issue. GSC retail roms came with shitton of unused beta maps the devs didn't even bother to remove because there was never a need for that
https://tcrf.net/Pok%C3%A9mon_Gold_and_Silver/Unused_Maps
It added more to its series than any other Gameboy game sequel added.
You can't compare it to modern standards when the gameboy cartridges hold like 1 mb or whatever. Theres easy to find stories about the wizardry Iwata had to do to even fit all that shit on the cartridge back then
>It added nothing of value to the game.
It had more mechanical improvements/updates for the primary gameplay than any other subsequent generation.
You can not like how the actual game's region design, level scaling, and design philosophy ended up, but implying that gen 2 was one of the gens that had the least amount of improvements over its predecessor rather than the opposite is indicative that you have no idea what the hell you're talking about.
>they will never make a sprite based game again >there will never be a game again where you can actually catch them all, only closed pokedexes for every game >you will never get a 2.5D game that includes every Pokemon from every game, with every region from every game recreated and connected, with even all of the newest Pokemon back-ported and turned to sprites with an expansive online battle mode and MMO (lite, don't sperg) type updates to keep it refreshing
Catching them all became unrealistic after gen 3 with all the tie in games and events needed.
I'd like a game with closer to 400 mons and no more dual releases
will never be a game again where you can actually catch them all, only closed pokedexes for every game
Pokémon home has a national Dex, it's meant to get you to have that experience, you simply will have to transfer them to stay in a coma in that thing instead of staying in a coma in a specific game's box
>B-but I want to use my Stantlerino
You can, but frick you, you have like 100 new Mons each game, these games already are repetitive enough, at least use a different team
>B-but my charizarderino
I fricking wish Charizard-gays killed themselves, even as a kid playing Yellow I benched that fat shit and used based Nidoking
Dexit was the only way to save the franchise.
But since everyone threw such a stink about it, it's now set the franchise future in stone. Released unfinished games, cramming as many of the models as you can, and drip feed DLC of boring shit we've seen already.
Dexit wasn't enough, they shouldn't allow you to transfer mons at all. They clearly know it's a huge issue when starting a new game as the whole Pokédex quest and trading relies on starting anew, since they purposefully don't let you transfer until the launch window of the game is long gone, but still it sucks
Actually the real concern with transfers used to be balance. You could bring in Pokemon that had moves now unlearnable to that species, but which still had to be balanced around. They started removing that by just giving every Pokemon you transfer into SV and beyond a generic moveset of the last four things it would've learned by level.
What the frick are you talking about?
They used Dexit as an excuse to polish the rest of the game, and then SwSh ended up being the biggest turd in the franchise by leaps and bounds without even having to mention the pokedex.
And then they datamined it and learned it was a lie, that all the models were ported from XY.
They're not "cramming" shit in. They're half-assing it and selling you the rest.
>SwSh was still miles better than X/Y
X/Y was at least a 20 fricking hour game where all eight towns had some other feature than a gym and a Pokemon Center and which had the occasional route that was more than a featureless line between point A and point B.
>And then they datamined it and learned it was a lie, that all the models were ported from XY.
The models were different, they were just very similar because... Well they were the same Pokémon, which begs the question, why did they bother redoing them instead of porting them over?
The few models that were even so much as tweaked were tweaked very minorly and otherwise had identical models to their XY-era counterparts. Unless you're one of those moronic pedants who insists on calling a texture change a model change. Go to a modding website; retextures are not models, but new models generally include new textures.
7 months ago
Anonymous
>NOOOO THE CHANGE THEY DID TO THE MODELS DOESN'T COUNT AS A CHANGE THEY DID TO THE MODELS
BBNDtards are pathetic
7 months ago
Anonymous
>THE CHANGE THEY DID TO THE MODELS
Textures =/= models.
Changing a texture is not changing a model.
Changing a model requires changing a texture.
Reskins do not alter a model. In no universe do they.
7 months ago
Anonymous
>Textures =/= models.
Cheese =/= burger
A burger with cheese is still different than a burger without cheese fricking moron.
7 months ago
Anonymous
You didn't make a "different burger" if you use all the same elements except for different fricking cheese. You made the same burger with different cheese.
7 months ago
Anonymous
>Every burger on McDonald's menu is actually the same burger with different ingredients
Wtf
7 months ago
Anonymous
>double the patties >bigger patties, bigger onions >special sauce adding an entirely different flavor profile to the burger >different brand of the same type of cheese
If these all sound like equal alterations from the basic mcdonalds burger to you then you really need to stop thinking about food differently just to win an analogy fight
7 months ago
Anonymous
>Wtf why is Gardevoir still Gardevoir and not Rei from NGE?
7 months ago
Anonymous
If you're going to tell me "we needed to cut a shitload of Pokemon because we were changing the models" then you better be actually changing the models and not just removing shadows on otherwise nigh-identical textures.
7 months ago
Anonymous
Nta but at the end of the day no amount of nitpicking is going to change that there’s a clear visual and performance upgrade from the 3ds to Switch games
7 months ago
Anonymous
>You didn't make a "different burger"
Yes I did. I'm sorry you're a cripplingly moronic ESL who doesn't know what "different" means, BBNDgay.
Are you baiting for the food analogy remark?
Not an argument.
7 months ago
Anonymous
Are you baiting for the food analogy remark?
7 months ago
Anonymous
>where all eight towns had some other feature than a gym and a Pokemon Center
Yeah I truly loved going to the bar, asking a coffee and watching my character sit on a chair there. There were no features, it was just a big marketing ruse. And the towns were so shitty the starting town led to a Pokémon-less route which led to another starting town with nothing in it, which led to FRICKING VIRIDIAN FOREST HOLY SHIT.
As for the "linear routes" I truly, truly don't understand the problem. These games are RPGs where you can only walk around, if there are no environmental puzzles, the route might aswell be a straight line because there is really no difference between walking a line and cover a square area, the result is the same and the second one only makes it more annoying to trace where did you go already. I'd get it if there was some kind of immersion element to it, but Pokémon routes have always been at most annoying and never endearing
>And then they datamined it and learned it was a lie, that all the models were ported from XY.
The models were different, they were just very similar because... Well they were the same Pokémon, which begs the question, why did they bother redoing them instead of porting them over?
Exactly. They couldn't finish even with what they HAD ported over.
Imagine if they actually culled most the Dex and had the time to polish what was left. We could've had genuine pokemon games again.
The reason they wanted to do dexit in the first place was supposedly to add better models and animations.
Instead they shuffled around some textures and stuck 95% of the dex with the same animations.
XY will hold a special place in my heart because how much fun I had with multiplayer aspect of it. Came out my junior year of high school and a ton of my friends as well as a ton of people I didn't hang out with had a 3DS. Everyone brought them to school and would leave the game on for spotpass stuff. That was also when people my age started to understand not just to spam attacking moves and try to use some strategy but no one was autistic enough to go for tryhard Smogon sets. Battling friends was super fun and people that just used legends or the one kid that clearly hacked into all shinies got ostracized. For a while I was destroying with Substitute + Baton Pass to Slurpuff that had Belly Drum + Unburden + Sitrus Berry that could then sweep just about anyone. Eventually a meta game developed within the school of people trying to counter it and I would just switch up my SubPass user.
RSE. DPP was the sweet spot for fun gameplay since it had a lot of variety without moronic gimmicks like megas and dynamax, but it was too slow and Sinnoh wasn't as cool as Hoenn.
HG/SS, its only real problems, pokemon distribution and level curve are problems with the originals, they coulda fixed it I guess but otherwise they are perfect remakes.
B/W2 if you are a story gay I guess, but is that really what you play pokemon for?
No one reeaally does. At most you get folks who defend it as "not as bad as people make it out to be", but as far as actually enjoying the 3D models, no one thinks its an upgrade
Splitting hairs when you get that low.
Gen 9 and Gen 7 at least attempted something new with Open World and Lack of Gyms. There's no reason to ever play Gen 6 or Gen 8, because it's been done better by every other by-the-book generation
What would a more adult oriented pokemon game be like? I notice people who grew up playing pokemon would like this, and I'd like it too, but Im having trouble thinking of how to make it like that. I ask because Im a small dev and I've been thinking about making a more adult pokemon game but not sure where to start other than changing the battle system to a more crpg one for more tactical combat.
Make an expy of the gen 1/2-era setting wherein you play as an adult, revealing some of the pokemon stuff is an act; you use only a few because you aren't big into the hobby, but enjoy having some pets, and you enjoy playing along for the kids. You interact with the adult half of the world in an unfiltered manner. Make sure to not just be vulgar- an adult society that can put itself entirely on hold for the sake of kids is probably still much brighter and nobler than ours, after all- but deal with some more serious topics here and there.
This is an age-old question. 13 year olds would tell you that a more mature Pokemon game should have blood, guts, war and sex. But all the games have ever needed is to engage in their own systems a bit further.
Just make it slightly more difficult by using the mechanics already present in the game. Add a rock type gym with a constant sandstorm effect. You can make the sandstorm go away, but by that point in the game you have to find a rare 'mon or beat some other tough trainer to get a Rain Dance / Sunny Day TM.
Present challenges that have to be overcome by understanding how the game works to any extent at all.
Folks probably like it simply because Gen 6 is the worst in the series; so the drop in quality is noteworthy compared between the two.
I'm a Gen 4 kinda guy, but I get it. Going from Gen 4 to Gen 5 was a sidegrade from me; going from Gen 5 to Gen 6 was a heartbreak
In a certain sense, it's the single biggest generation. It lacks a couple of specific features, but makes up for that with an obvious and all-encompassing enthusiasm for making a big-ass fricking game from the developers, something most people who truly love Pokemon can detect and appreciate.
It's the gen that showed you what the frick gym leaders were supposed to be on the regular, rather than having them have "a job" that's just a skin-deep piece of trivia. It's the gen that packed in something like the World Tournament to games that were already the biggest "third version" ever. It's the gen that gave every Pokemon a third ability you can obtain under special circumstances, to wildly shake up their potential utility. It's the gen that fully realized some long-dormant gen 1 ideas, like trading a specific pair of Pokemon and having them trade features in the evolution. It's the gen that made bug pokemon, with bug catching being something the series was ostensibly based on to begin with, overall amazingly usable.
It's unfortunately where some of the most babymode/handholding tendencies of modern Pokemon can be traced to, as well, so it's not all sunshine and daisies.
It has a shitton of new Pokemon and you're forced into using them. It's the closest Gen to feeling like Gen 1 again because all of the pokemon were new and fresh and it was exciting to encounter and have to use mons you've never seen before.
Compare that to gen 2 when probably at least 4/6 of your team will be from Gen 1 without even trying.
3rd gen didn't have an issue with what you mentioned and you actually wanted to use new gen pokémon because they were solid, gen 2 were lackluster, gen 5 was mostly just bad.
Exploring Hoenn to this day it still feels great. Once you get Surf and cross that little route East of Mauville, you're on an ADVENTURE. If you were too dumb to buy Repels then that was on you.
Eeeeh. It's not like water routes are interesting even without the random encounters. Only so much blue you can take.
Though, I guess it did feel like going out of bounds, seeing an unfinished portion of the map with nothing in it.
7 months ago
Anonymous
>it did feel like going out of bounds
To me it felt like being out in the middle of nowhere, far from civilization. Which is the feeling adventure games should give you.
One of my least favorite examples of this is Skyrim, a game in which all of the different cities are conveniently spread out evenly. wtf Todd?
B2W2 were an original idea (same-gen sequel) and soul incarnate. And the final sprite-based DS games.
BW were mid tier. I liked the idea of having only original mons, thought it was a real bummer that so many were basically copy-pasted from gen 1
Can't remember the name but the one where you have to choose between a fire water or grass starter and there's a normal type rodent Mon early on and a regional bird.
I don't know how unpopular/popular this opinion is but Gen 7 is my favorite by far >does the regional aesthetic by far the best of any gen >matches it with music >great new original 'mons >departs from the gym formula in a very successful way that still factors in significant trainer battles as leader stand-ins and boss fight mon which is fairly novel for the series wherein trainers are the standard >ultra sun/moon has based minigames >lusamine sexxo
I love gen 7
Call me a Modern Pokemon hater, as I think Gen 6-9 are pretty much all trash. But if I had to give it to one, at least Gen 7 tried.
New style of story, introduced regional forms, made some npcs that actually try to interest you.
I agree is where the downturn begins but 7 is the omission that I adore.
8/9 are obviously shit and 6 just pissed me off with it's horrible characters and Team Flare being total morons whose motive began and ended at just fricking nuking everything
Also I somehow forgot about regional forms yeah, that's the last great idea Pokemon has had.
I sort of agree. The story focus was grating. The Ultra versions kept the story focus but ruined the story (??). The dungeons were non-existent. Z-moves were a pain in the ass. Zygarde was finally there, doing... something...?
But you're right, they stuck really well to the regional aesthetic and get a ton of points for trying something new with the trials.
gsc was the peak of the series’ aesthetic design (sprites, music, atmosphere)
it was also the only gen that was a simple, straight upgrade to the previous generation in every way without being purposefully kneecapped to encourage future sales
I've been doing a nuzlocke run of the entire franchise without repeating Pokemon and it's incredible how far the quality dips right after B2W2
XY isn't bad per se but it feels incredibly unfinished. The first 1/4 of the game is pretty packed with content, but after that it feels like it speeds you along from gym to gym to wrap things up as quickly as possible. The lack of a Z game also hurt
SM/USUM are just terribly boring. The handholding gets to extreme levels, finishing Sun then realizing I would have to do it all again on Moon without being able to skip cutscenes felt terrible. The NPC designs are fun and I kinda liked the way they broke up the formula, but totems are just not a replacement to gym leaders and the E4 was just boring
I haven't hit Gen 7 and beyond yet as I have never played them, but I don't think it'll be a positive experience
I'm 30 and I played every Pokemon gen on release. Each time I thought >This will be the last one for me, probably.
But each time a new gen rolls around, I've gotten the itch to try it out. Then I usually have fun with it and enjoy some of the new mons. There's been ups and downs; some games I really didn't enjoy much, like Diamond/Pearl and Sword/Shield. But even the newest games manage to have a little charm for me. They aren't difficult by any means, but I don't always feel like challenging myself. Sometimes I just wanna play something easy and light-hearted to relax. Pokemon delivers an experience I enjoy.
You do not appreciate how bastardized the english version of the games are until you skim through the trainer classes. >"Lass" >originally ミニスカート >miniskirt
There's a video series of a dude going through and nitpicking a whole lot of the changes between the original and localized versions of Pokemon Red for anyone interested in this kind of thing https://youtu.be/pFVDHQw2KJE?si=r7V7rH-KTG1BWAkJ
It helps to realize just how different localizations can make something feel. Most of the changes on their own are minor enough to not seem worthy of mention, but add them all up throughout an entire game and it starts to show
Gen 3 > Gen 2 >>>>>>>>>>>>>>> don't care about the rest. Crystal was my first pokemon game and it has a special place in my heart but Ruby/Sapphire were such major upgrades in almost every way that I think they're honestly better. I played Gen 4 but the magic was gone by then for me and never gave a shit about the rest of them.
>If you can retain the feeling of magic through raw good faith
My good faith has been burnt into the ground and shat all over before being thrown to rapists and extortionists. I gave up before finishing 4, I wasn't having fun anymore at that point. It's going to be hard to beat the childish joy I felt going from Crystal to Sapphire with the generational leap in graphics. I gave the 3d one a shot but gave up after less than an hour.
I loved B/W 1 from the outset because I never cared for minmaxing ev shit and competitroony game and it made the single player the best experience.
I started thinking it could be the best in the series when I noticed I could only find new Pokémon. It was great because gradually throughout the series the catching Pokémon appeal was dwindling down, as you could always just transfer the Pokémon from another game, so you only focused on catching and training new Pokémon for the dex to optimize the grind. Aswell as the usual machops and zubats really overstaying their welcome. Gen 4's shitty cave you had to go through a billion times being the biggest offender.
I was convinced it was the best game in the series when the climax got through and you get interrupted in the middle of the elite 4 with N's castle KINO music and the first legendary on legendary trainer battle in the series. The finale really blew my mind and I really really liked how, for once, becoming the champion wasn't even mandatory for the game ending.
Does mainline mean the remakes aren't included? If so then I'd say Black. So many pokemon, pleasant pixel art graphics, still a traditional pokemon game without too many gimmicks. If remakes are included HG/SS are the best, always have been and will be for probably a long time.
Which is the best evil organization in pokemon? >Team Rocket >Team Rocket (Again) >Team Aqua/Team Magma >Team Galactic >Team Plasma >Team Plasma (Again and not fricking around) >Team Flare >Team Skull (Lmao no, it's that organization b***h is a part of) >I kinda stopped so I don't know if there is any more teams.
Original plasma, then rocket
After team skull there's team yell and star. Team yell is a fan club for a side character made up of fat punks and team star is basically a support group for dorky bullied kids that don't come to school
Gen 2 played on launch as an elementary schooler is the best gen, by far.
The experience of having sunk hundreds of hours into Gen 1 with your friends in the schoolyard, living through Pokemania, all the speculation and hints dropped in the anime and other media -
and then the game is just breathtakingly better than RBY. Better graphics, more features, night/day cycle. And you're a child so autisms like "level scaling" or whatever don't matter.
As a gen wunner, I still have to go with gen 3 (which still has the best poke centre theme).
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Nothing will still compare to the day/night cycle of gen 2 back in the day though. The amount of times I'd keep playing after school, and then later at night in bed when it's dark, wandering around goldenrod and also catching specific pokemon that only appeared during that time. Nothing unique or special these days, but it really hit different 23 years ago.
>Cultural phenomenon >Literally every kid playing it >That one kid who actually caught 'em all >Finding out about the missingno trick from yr friends >Even a weird little Satanic panic around it >Game is flawed and primitive but no-one cares >Teams of 6 Mewtwos everywhere
The only thing that's come close to capturing it is the early days of Pokémon Go
Gens 1-5 are all fair answers and will probably vary depending on personal bias, however anything afterwards is disingenuous. I'm sick of X/Ygays trying to retcon history, sure, in retrospect your games weren't as bad as what came after, but that doesn't mean they're as good as what came before.
Gold Silver
Only ones ever with 16 gyms. How the frick did they never repeat having the last world be visitable
>How the frick did they never repeat having the last world be visitable
because the level scaling was a disaster
>because the level scaling was a disaster
What does that even mean
How can a minor balance issue be a disaster in a game universally loved by everyone
The garbage scaling made kanto a fricking snooze fest to get through. It's still one of my favourites, but it would have been better if they just doubled the size of johto
>The garbage scaling made kanto a fricking snooze fest to get through
What the frick are you talking about
Going from fighting lance to 500 trainers with 2 rattatas kills the game for me
Oh no!
Lmao who cares? It was fun and soulful. Not everything has to be minmaxed to death for frick sakes
having multiple regions doesnt force the level scaling to be fricked
The level scaling in gsc is balanced out by the badge boosts
>You just beat the elite 4! So go around fighting gym leaders with low levels than the champion, with less pokemon 8 times.
Wow badge boosts really helps with that problem.
Nice homosexual opinion from homosexual youtubers.
I'm replaying Pokémon yellow rn. The level scaling is a disaster there too if you are not playing like a homosexual youtuber planning the team in advance and just training your Pokémon as you go and swapping when you find new cool ones/train them to evolve for the Pokédex. Every shitty opinion you guys parrot about GSC comes from autistic youtubers and vp users who want to blaze through the game using their preplanned team. In fact, the games themselves seem to tell you to be careful about how many Pokémon you are training and that going with a full 6 team might not always be a good idea. The way older Pokémon games were, I suspect you were supposed to gradually go from 1 main Pokémon to around 4 at gym 8 adding a 5th for the league.
are the israelitetubers in the room with us right now, anon?
Very likely
The games got more dense in exchange. You can only cram so much onto a GBA or DS cart. Combined with Gamefreak's spaghetti tier coding and it's not really a mystery.
>but they did it on the gameboy
Not only is Johto a whole lot of fricking nothing, but they also had to make Kanto smaller to boot AND had to get Iwata to bail their ass out.
>had to make Kanto smaller to boot AND had to get Iwata to bail their ass out
cart space was never an issue. GSC retail roms came with shitton of unused beta maps the devs didn't even bother to remove because there was never a need for that
https://tcrf.net/Pok%C3%A9mon_Gold_and_Silver/Unused_Maps
Because it makes the game shit, you stupid frick.
Name a pokemon game more overrated than gold/silver.
It added nothing of value to the game.
It added more to its series than any other Gameboy game sequel added.
You can't compare it to modern standards when the gameboy cartridges hold like 1 mb or whatever. Theres easy to find stories about the wizardry Iwata had to do to even fit all that shit on the cartridge back then
Black and White 2.
>It added nothing of value to the game.
It had more mechanical improvements/updates for the primary gameplay than any other subsequent generation.
You can not like how the actual game's region design, level scaling, and design philosophy ended up, but implying that gen 2 was one of the gens that had the least amount of improvements over its predecessor rather than the opposite is indicative that you have no idea what the hell you're talking about.
>they will never make a sprite based game again
>there will never be a game again where you can actually catch them all, only closed pokedexes for every game
>you will never get a 2.5D game that includes every Pokemon from every game, with every region from every game recreated and connected, with even all of the newest Pokemon back-ported and turned to sprites with an expansive online battle mode and MMO (lite, don't sperg) type updates to keep it refreshing
HeartGold
Catching them all became unrealistic after gen 3 with all the tie in games and events needed.
I'd like a game with closer to 400 mons and no more dual releases
Literally Pokemon Legends.
>they will never make a sprite based game again
thank frick
will never be a game again where you can actually catch them all, only closed pokedexes for every game
Pokémon home has a national Dex, it's meant to get you to have that experience, you simply will have to transfer them to stay in a coma in that thing instead of staying in a coma in a specific game's box
>B-but I want to use my Stantlerino
You can, but frick you, you have like 100 new Mons each game, these games already are repetitive enough, at least use a different team
>B-but my charizarderino
I fricking wish Charizard-gays killed themselves, even as a kid playing Yellow I benched that fat shit and used based Nidoking
Dexit was the only way to save the franchise.
But since everyone threw such a stink about it, it's now set the franchise future in stone. Released unfinished games, cramming as many of the models as you can, and drip feed DLC of boring shit we've seen already.
Dexit wasn't enough, they shouldn't allow you to transfer mons at all. They clearly know it's a huge issue when starting a new game as the whole Pokédex quest and trading relies on starting anew, since they purposefully don't let you transfer until the launch window of the game is long gone, but still it sucks
Actually the real concern with transfers used to be balance. You could bring in Pokemon that had moves now unlearnable to that species, but which still had to be balanced around. They started removing that by just giving every Pokemon you transfer into SV and beyond a generic moveset of the last four things it would've learned by level.
What the frick are you talking about?
They used Dexit as an excuse to polish the rest of the game, and then SwSh ended up being the biggest turd in the franchise by leaps and bounds without even having to mention the pokedex.
And then they datamined it and learned it was a lie, that all the models were ported from XY.
They're not "cramming" shit in. They're half-assing it and selling you the rest.
I swear SwSh was still miles better than X/Y and, now, Scarlet and Violet which might be the newest worst games in the series
>SwSh was still miles better than X/Y
X/Y was at least a 20 fricking hour game where all eight towns had some other feature than a gym and a Pokemon Center and which had the occasional route that was more than a featureless line between point A and point B.
The few models that were even so much as tweaked were tweaked very minorly and otherwise had identical models to their XY-era counterparts. Unless you're one of those moronic pedants who insists on calling a texture change a model change. Go to a modding website; retextures are not models, but new models generally include new textures.
>NOOOO THE CHANGE THEY DID TO THE MODELS DOESN'T COUNT AS A CHANGE THEY DID TO THE MODELS
BBNDtards are pathetic
>THE CHANGE THEY DID TO THE MODELS
Textures =/= models.
Changing a texture is not changing a model.
Changing a model requires changing a texture.
Reskins do not alter a model. In no universe do they.
>Textures =/= models.
Cheese =/= burger
A burger with cheese is still different than a burger without cheese fricking moron.
You didn't make a "different burger" if you use all the same elements except for different fricking cheese. You made the same burger with different cheese.
>Every burger on McDonald's menu is actually the same burger with different ingredients
Wtf
>double the patties
>bigger patties, bigger onions
>special sauce adding an entirely different flavor profile to the burger
>different brand of the same type of cheese
If these all sound like equal alterations from the basic mcdonalds burger to you then you really need to stop thinking about food differently just to win an analogy fight
>Wtf why is Gardevoir still Gardevoir and not Rei from NGE?
If you're going to tell me "we needed to cut a shitload of Pokemon because we were changing the models" then you better be actually changing the models and not just removing shadows on otherwise nigh-identical textures.
Nta but at the end of the day no amount of nitpicking is going to change that there’s a clear visual and performance upgrade from the 3ds to Switch games
>You didn't make a "different burger"
Yes I did. I'm sorry you're a cripplingly moronic ESL who doesn't know what "different" means, BBNDgay.
Not an argument.
Are you baiting for the food analogy remark?
>where all eight towns had some other feature than a gym and a Pokemon Center
Yeah I truly loved going to the bar, asking a coffee and watching my character sit on a chair there. There were no features, it was just a big marketing ruse. And the towns were so shitty the starting town led to a Pokémon-less route which led to another starting town with nothing in it, which led to FRICKING VIRIDIAN FOREST HOLY SHIT.
As for the "linear routes" I truly, truly don't understand the problem. These games are RPGs where you can only walk around, if there are no environmental puzzles, the route might aswell be a straight line because there is really no difference between walking a line and cover a square area, the result is the same and the second one only makes it more annoying to trace where did you go already. I'd get it if there was some kind of immersion element to it, but Pokémon routes have always been at most annoying and never endearing
>And then they datamined it and learned it was a lie, that all the models were ported from XY.
The models were different, they were just very similar because... Well they were the same Pokémon, which begs the question, why did they bother redoing them instead of porting them over?
Exactly. They couldn't finish even with what they HAD ported over.
Imagine if they actually culled most the Dex and had the time to polish what was left. We could've had genuine pokemon games again.
The reason they wanted to do dexit in the first place was supposedly to add better models and animations.
Instead they shuffled around some textures and stuck 95% of the dex with the same animations.
You're right. THEY never will, so we made our own.
Picrel.
platinum
you can't pick wrong, unless you pick 2 or 8, in which case you are very wrong
>it is immune
>until it isn't
What the frick does this schizo shit mean
>doesn't happen normally
>can happen if something with the ability to bypass abilities is in play
>stops working afterward
>GB TCG
>Gen 2
doubt you're in the thread but what hack is this?
Pokemmo
peaked at OG Gold and Silver
everything else is trash
Pokemon peaked with Black/White 2 and XY
morons think XY sucked but it was SOVL
SunMoon/SwordShield/ScarletViolet are open world dogshit sovless slop
XY will hold a special place in my heart because how much fun I had with multiplayer aspect of it. Came out my junior year of high school and a ton of my friends as well as a ton of people I didn't hang out with had a 3DS. Everyone brought them to school and would leave the game on for spotpass stuff. That was also when people my age started to understand not just to spam attacking moves and try to use some strategy but no one was autistic enough to go for tryhard Smogon sets. Battling friends was super fun and people that just used legends or the one kid that clearly hacked into all shinies got ostracized. For a while I was destroying with Substitute + Baton Pass to Slurpuff that had Belly Drum + Unburden + Sitrus Berry that could then sweep just about anyone. Eventually a meta game developed within the school of people trying to counter it and I would just switch up my SubPass user.
B2W2
Crystal
b2/w2
https://www.serebii.net/black2white2/pwt/champion.shtml
RSE. DPP was the sweet spot for fun gameplay since it had a lot of variety without moronic gimmicks like megas and dynamax, but it was too slow and Sinnoh wasn't as cool as Hoenn.
HG/SS, its only real problems, pokemon distribution and level curve are problems with the originals, they coulda fixed it I guess but otherwise they are perfect remakes.
B/W2 if you are a story gay I guess, but is that really what you play pokemon for?
your least favourite.
Emerald. Never liked 3D graphics so I’m biased in that regard.
No one reeaally does. At most you get folks who defend it as "not as bad as people make it out to be", but as far as actually enjoying the 3D models, no one thinks its an upgrade
Gen 5>Gen 4>Gen 3>>>Gen 2>>>Gen 1>>>>>>>>Gen 9>Gen 7>Gen 8>Gen 6
I will allow it.
>Switch games better than anything.
No.
Splitting hairs when you get that low.
Gen 9 and Gen 7 at least attempted something new with Open World and Lack of Gyms. There's no reason to ever play Gen 6 or Gen 8, because it's been done better by every other by-the-book generation
What would a more adult oriented pokemon game be like? I notice people who grew up playing pokemon would like this, and I'd like it too, but Im having trouble thinking of how to make it like that. I ask because Im a small dev and I've been thinking about making a more adult pokemon game but not sure where to start other than changing the battle system to a more crpg one for more tactical combat.
Adult pokemon is just SMT
Make an expy of the gen 1/2-era setting wherein you play as an adult, revealing some of the pokemon stuff is an act; you use only a few because you aren't big into the hobby, but enjoy having some pets, and you enjoy playing along for the kids. You interact with the adult half of the world in an unfiltered manner. Make sure to not just be vulgar- an adult society that can put itself entirely on hold for the sake of kids is probably still much brighter and nobler than ours, after all- but deal with some more serious topics here and there.
Instead of badges you collect wives.
This is an age-old question. 13 year olds would tell you that a more mature Pokemon game should have blood, guts, war and sex. But all the games have ever needed is to engage in their own systems a bit further.
Just make it slightly more difficult by using the mechanics already present in the game. Add a rock type gym with a constant sandstorm effect. You can make the sandstorm go away, but by that point in the game you have to find a rare 'mon or beat some other tough trainer to get a Rain Dance / Sunny Day TM.
Present challenges that have to be overcome by understanding how the game works to any extent at all.
gen 1. kanto. the original 151. don't @ me
>Pepe
>Posts Apu
why do people like gen 5 so much?
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Folks probably like it simply because Gen 6 is the worst in the series; so the drop in quality is noteworthy compared between the two.
I'm a Gen 4 kinda guy, but I get it. Going from Gen 4 to Gen 5 was a sidegrade from me; going from Gen 5 to Gen 6 was a heartbreak
even X/Y was better than B/W by a long shot, sun/moon was the breaking point.
In a certain sense, it's the single biggest generation. It lacks a couple of specific features, but makes up for that with an obvious and all-encompassing enthusiasm for making a big-ass fricking game from the developers, something most people who truly love Pokemon can detect and appreciate.
It's the gen that showed you what the frick gym leaders were supposed to be on the regular, rather than having them have "a job" that's just a skin-deep piece of trivia. It's the gen that packed in something like the World Tournament to games that were already the biggest "third version" ever. It's the gen that gave every Pokemon a third ability you can obtain under special circumstances, to wildly shake up their potential utility. It's the gen that fully realized some long-dormant gen 1 ideas, like trading a specific pair of Pokemon and having them trade features in the evolution. It's the gen that made bug pokemon, with bug catching being something the series was ostensibly based on to begin with, overall amazingly usable.
It's unfortunately where some of the most babymode/handholding tendencies of modern Pokemon can be traced to, as well, so it's not all sunshine and daisies.
It was the last game with SOVL and I really like the sprites
It has a shitton of new Pokemon and you're forced into using them. It's the closest Gen to feeling like Gen 1 again because all of the pokemon were new and fresh and it was exciting to encounter and have to use mons you've never seen before.
Compare that to gen 2 when probably at least 4/6 of your team will be from Gen 1 without even trying.
3rd gen didn't have an issue with what you mentioned and you actually wanted to use new gen pokémon because they were solid, gen 2 were lackluster, gen 5 was mostly just bad.
Water gen sucks
Exploring Hoenn to this day it still feels great. Once you get Surf and cross that little route East of Mauville, you're on an ADVENTURE. If you were too dumb to buy Repels then that was on you.
Eeeeh. It's not like water routes are interesting even without the random encounters. Only so much blue you can take.
Though, I guess it did feel like going out of bounds, seeing an unfinished portion of the map with nothing in it.
>it did feel like going out of bounds
To me it felt like being out in the middle of nowhere, far from civilization. Which is the feeling adventure games should give you.
One of my least favorite examples of this is Skyrim, a game in which all of the different cities are conveniently spread out evenly. wtf Todd?
B2W2 were an original idea (same-gen sequel) and soul incarnate. And the final sprite-based DS games.
BW were mid tier. I liked the idea of having only original mons, thought it was a real bummer that so many were basically copy-pasted from gen 1
Can't remember the name but the one where you have to choose between a fire water or grass starter and there's a normal type rodent Mon early on and a regional bird.
Gen 1 and 2.
3-5 Is still good
6 is so-so
7 and onward get weak
Playing FireRed now and man is it repetitive and full of filler.
I don't know how unpopular/popular this opinion is but Gen 7 is my favorite by far
>does the regional aesthetic by far the best of any gen
>matches it with music
>great new original 'mons
>departs from the gym formula in a very successful way that still factors in significant trainer battles as leader stand-ins and boss fight mon which is fairly novel for the series wherein trainers are the standard
>ultra sun/moon has based minigames
>lusamine sexxo
I love gen 7
Call me a Modern Pokemon hater, as I think Gen 6-9 are pretty much all trash. But if I had to give it to one, at least Gen 7 tried.
New style of story, introduced regional forms, made some npcs that actually try to interest you.
I agree is where the downturn begins but 7 is the omission that I adore.
8/9 are obviously shit and 6 just pissed me off with it's horrible characters and Team Flare being total morons whose motive began and ended at just fricking nuking everything
Also I somehow forgot about regional forms yeah, that's the last great idea Pokemon has had.
Regional forms is a good idea. Their idea of regional forms was not.
I sort of agree. The story focus was grating. The Ultra versions kept the story focus but ruined the story (??). The dungeons were non-existent. Z-moves were a pain in the ass. Zygarde was finally there, doing... something...?
But you're right, they stuck really well to the regional aesthetic and get a ton of points for trying something new with the trials.
I wish they would remaster every DS/3DS game
it's largely up to taste and personal experience since for the most part they're very similar and just have different problems
gsc was the peak of the series’ aesthetic design (sprites, music, atmosphere)
it was also the only gen that was a simple, straight upgrade to the previous generation in every way without being purposefully kneecapped to encourage future sales
I wish they wouldn't remaster games
I've been doing a nuzlocke run of the entire franchise without repeating Pokemon and it's incredible how far the quality dips right after B2W2
XY isn't bad per se but it feels incredibly unfinished. The first 1/4 of the game is pretty packed with content, but after that it feels like it speeds you along from gym to gym to wrap things up as quickly as possible. The lack of a Z game also hurt
SM/USUM are just terribly boring. The handholding gets to extreme levels, finishing Sun then realizing I would have to do it all again on Moon without being able to skip cutscenes felt terrible. The NPC designs are fun and I kinda liked the way they broke up the formula, but totems are just not a replacement to gym leaders and the E4 was just boring
I haven't hit Gen 7 and beyond yet as I have never played them, but I don't think it'll be a positive experience
How do I plant berries in BW2?
Contain your autism to /vp/
Stop lying about BW2 being a good game first.
>18+ board
>Pokemon is still one of the most popular topics
I don't get it.
Are you people manchilds or something?
A good chunk, if not the majority of pokemon players are of age and grew up playing the series
/vp/ is leaking too much lately.
These topics are supposed to deleted but jannys don't care.
/vp/ isn't an /mlp/ tier containment board, you can still discuss pokemon wherever it's appropriate
I'm 30 and I played every Pokemon gen on release. Each time I thought
>This will be the last one for me, probably.
But each time a new gen rolls around, I've gotten the itch to try it out. Then I usually have fun with it and enjoy some of the new mons. There's been ups and downs; some games I really didn't enjoy much, like Diamond/Pearl and Sword/Shield. But even the newest games manage to have a little charm for me. They aren't difficult by any means, but I don't always feel like challenging myself. Sometimes I just wanna play something easy and light-hearted to relax. Pokemon delivers an experience I enjoy.
What's your favourite pokemon trainer class? For me it's the sailors or the hikers
You do not appreciate how bastardized the english version of the games are until you skim through the trainer classes.
>"Lass"
>originally ミニスカート
>miniskirt
>"Swimmer"
>originally ビキニのおねえさん
>bikini oneesan
There's a video series of a dude going through and nitpicking a whole lot of the changes between the original and localized versions of Pokemon Red for anyone interested in this kind of thing https://youtu.be/pFVDHQw2KJE?si=r7V7rH-KTG1BWAkJ
It helps to realize just how different localizations can make something feel. Most of the changes on their own are minor enough to not seem worthy of mention, but add them all up throughout an entire game and it starts to show
2 changes in and they have already taken your childhood friend from you.
brutal. what was their problem?
Gen 3 > Gen 2 >>>>>>>>>>>>>>> don't care about the rest. Crystal was my first pokemon game and it has a special place in my heart but Ruby/Sapphire were such major upgrades in almost every way that I think they're honestly better. I played Gen 4 but the magic was gone by then for me and never gave a shit about the rest of them.
If you can retain the feeling of magic through raw good faith, gens 4 and 5 improve on gen 3 similarly to how it improves gen 2.
>If you can retain the feeling of magic through raw good faith
My good faith has been burnt into the ground and shat all over before being thrown to rapists and extortionists. I gave up before finishing 4, I wasn't having fun anymore at that point. It's going to be hard to beat the childish joy I felt going from Crystal to Sapphire with the generational leap in graphics. I gave the 3d one a shot but gave up after less than an hour.
I loved B/W 1 from the outset because I never cared for minmaxing ev shit and competitroony game and it made the single player the best experience.
I started thinking it could be the best in the series when I noticed I could only find new Pokémon. It was great because gradually throughout the series the catching Pokémon appeal was dwindling down, as you could always just transfer the Pokémon from another game, so you only focused on catching and training new Pokémon for the dex to optimize the grind. Aswell as the usual machops and zubats really overstaying their welcome. Gen 4's shitty cave you had to go through a billion times being the biggest offender.
I was convinced it was the best game in the series when the climax got through and you get interrupted in the middle of the elite 4 with N's castle KINO music and the first legendary on legendary trainer battle in the series. The finale really blew my mind and I really really liked how, for once, becoming the champion wasn't even mandatory for the game ending.
Either HG/SS or Black & White 2. And yes, this is the only objectively correct answer.
>maybe if I put my shit game next to the good one it will make my shit game look good
Why do BW2gays always do this?
Better mainline narrative when?? I'm all ears.
Agreed! I played the shit out of Emerald and Platinum.
While I agree with ya, I wouldnt turn my nose to someone who says Emerald or Platinum.
Battle Frontier shit rocks.
Platinum's BF was in HGSS.
But I have a bigger attachment to Emerald's because Lucy and Anabel make me cum shitloads
XY was the death of Pokemon. 3d was a mistake
Does mainline mean the remakes aren't included? If so then I'd say Black. So many pokemon, pleasant pixel art graphics, still a traditional pokemon game without too many gimmicks. If remakes are included HG/SS are the best, always have been and will be for probably a long time.
Scarlet/Violet
I started with red/blue when it first came out
I absolutely do not believe you.
gen 2 to 3 was the biggest leap in terms of graphics. Best would be HGSS, GS with phys attack split is all I could ever ask for.
>gen 2 to 3 was the biggest leap in terms of graphics.
For the worse, terrible artstyle and frlg kanto looks worse than the gs version.
I agree on FRLG, I fricking hate it's artstyle, what were they thinking?
These are the RSE sprites for reference
AAAAHH THEY'RE GONNA CRASH
Which is the best evil organization in pokemon?
>Team Rocket
>Team Rocket (Again)
>Team Aqua/Team Magma
>Team Galactic
>Team Plasma
>Team Plasma (Again and not fricking around)
>Team Flare
>Team Skull (Lmao no, it's that organization b***h is a part of)
>I kinda stopped so I don't know if there is any more teams.
I think Plasma was the best, but aqua is my favourite, I'd definitely enroll, they seem like fun guys
The best ones are the ones with fun leaders.
Rocket
random researchers in Silph CO being ununiformed rockets is cool as is running the game corner.
Original plasma, then rocket
After team skull there's team yell and star. Team yell is a fan club for a side character made up of fat punks and team star is basically a support group for dorky bullied kids that don't come to school
I prefer Crystal. I think it has the best artstyle and the pokemon sprites are the best.
Gen 4 but an argument can be made for 5.
Gen 2 played on launch as an elementary schooler is the best gen, by far.
The experience of having sunk hundreds of hours into Gen 1 with your friends in the schoolyard, living through Pokemania, all the speculation and hints dropped in the anime and other media -
and then the game is just breathtakingly better than RBY. Better graphics, more features, night/day cycle. And you're a child so autisms like "level scaling" or whatever don't matter.
Zoomers will never experience anything like that.
As a gen wunner, I still have to go with gen 3 (which still has the best poke centre theme).
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Nothing will still compare to the day/night cycle of gen 2 back in the day though. The amount of times I'd keep playing after school, and then later at night in bed when it's dark, wandering around goldenrod and also catching specific pokemon that only appeared during that time. Nothing unique or special these days, but it really hit different 23 years ago.
Unironically Gen 1
>Cultural phenomenon
>Literally every kid playing it
>That one kid who actually caught 'em all
>Finding out about the missingno trick from yr friends
>Even a weird little Satanic panic around it
>Game is flawed and primitive but no-one cares
>Teams of 6 Mewtwos everywhere
The only thing that's come close to capturing it is the early days of Pokémon Go
This thread proves that no one actually cares about the quality of these games and it's all just nostalgiahomosexualry.
>multiple posts elaborately explaining why certain games are good or bad
>"it's just nostalgia"
None of those images are from mainline games
They represent Yellow, Crystal, Emerald,Platinum and BW2. All of which are definitive-edition mainline games of their generations.
what the frick are you talking about mainline means not spin-offs like mystery dungeon
whichever one you played when you were 10 years old. nostalgia clouds all pokemon discussions.
Gens 1-5 are all fair answers and will probably vary depending on personal bias, however anything afterwards is disingenuous. I'm sick of X/Ygays trying to retcon history, sure, in retrospect your games weren't as bad as what came after, but that doesn't mean they're as good as what came before.
>just downloaded a romhack of HG with the level scaling fixed
>see this thread
stop following me mossad i wont join your war
HG/SS. FACT.
i dont think you can enjoy pokemon after 12 years old so it doesnt really matter
>I don't think
And it shows.
grow up
Mystery Dungeon Explorers of Sky because frick the mainline games.
Played since R/B/Y were current and Pokemania was at its peak, still easily give it to BW2. Johto was always boring shit, the remakes didn't save it.
Emerald, but I really like Unova's seasons.