>I want the post apocalyptic world to be more vibrant and lively
You realize you sound stupid right? Like, the whole theme of souls like games is that you're entering a world past it's prime and exploring the ruins of once great empires.
They have been doing that for 10 games now, it's getting old and boring. They aren't even going it well when the worldbuilding is trash and the level design is another DaS2 all over again. What says you can't have post-apocalyptic world be anything but static shit? Plenty of other games do it much better like SMT.
>conversation about elden ring and Skyrim >but DS2 is bad
You sound like a salty homosexual anon. Skyrim is a game in a series from devs that are lazy AF and phoned in their game. It literally is being kept alive by modder who just want to coom to their own characters. I played through skyrim once and it wasn't worth revisiting, but I've played all the souls games through 3-4 times each.
see that worked in a linear game like Dark Souls where the skyboxes and backgrounds make it seem bigger than it is and lets your imagination run wild. It doesn't in an open world setting when you actually have to traverse that empty land with nothing to do besides combat.
>nothing to do besides combat
What the frick are you talking about? The world and the scale feel massive and rewarding to explore. You have fast travel to deal with backtrack fatigue if you're only focused on "beating" the game. However, there are lots of bosses, loot, and npcs to find by going off the beaten path and exploring the map.
>rewarding to explore when the majority of the loot is crafting supplies >bosses are repeated dozens of times making their fights repetitive and predictable >NPC's stories all end with them dead
Elden Ring suffers by being open world
>The world and the scale feel massive and rewarding to explore.
The combat is dogshit without an optimal build which requires either a 1st playthrough or skimming the wiki.
I forgot to add the most obvious advantage for Skyrim, the better open world.
Skyrim's open world is dynamic, filled with interesting encounter and content, gives a lot of freedom to the player and is much more immersive and feels alive
Whereas Elden Ring's open world is beautiful thanks to its art direction, the exploration is good but not as good as Skyrim because most worthwhile stuff you are going to find lies in the legacy dungeon, the open world has nothing to it except collecting flowers, fighting the same recycled enemies and running past empty fields of nothing, it also doesnt react to you or surprise you with its dynamic design, its also outdated for its release standards, for 2011 Skyrim's open world was next level, for 2022 Elden Ring's open world was derivative, its in all honesty on the level of Ubisoft.
>Skyrim's open world is dynamic, filled with interesting encounter and content, gives a lot of freedom to the player and is much more immersive and feels alive
That's not true at all
heh, it doesnt matter if you disagree, what matters is compared to Elden Ring open world, Skyrim's open world is on another level, it makes Elden Ring looks shit and its 11 years older.
I'm not sure what kind of rose tinted goggles you've got on but skyrims open world objectively sucks compared to oblivions, and Elden Ring's is much better than both of them.
Almost none of the areas in Skyrim are optional, everything is connected to a boring side quests somehow. Everything there is to discover is attached to some dumb quest marker.
2 months ago
Anonymous
>Elden Ring's is much better than both of them.
How is it better? >skyrims open world objectively sucks compared to oblivions
Nope, Oblivion world is still better than Elden Ring but its not better than Skyrim, Oblivion world contains a lot of copy pasted environments and has less dynamic, the radiant AI was still super flawed at the time despite its innovative nature. Skyrim world evolved Oblivion formula to its next level.
>boring side quests
They are way WAY better than ER side quests which had only 2 good side quests with the Volcano and Ranni's, the rest are dogshit with terrible writing and bad incentive to do them.
Skyrim has A LOT of cool side quests from the daedric princes like Sheogorath and Sanguine to the guild quests like Thieves and Dark Brotherhood to random town side quests where you can solve a murder mystery or sabotage a trading company or explore a civil war or go into the prison for a neat escape quest or even a random adventure for a dragon shout.
>quest marker
i have nothing against quest markers in open world, they can save a lot of time, and they dont impact whether a quest is good or bad
Try again?
2 months ago
Anonymous
Skyrims guild quests were a huge disappointment and way worse than oblivions. None of the side content was memorable at all, I did nearly all of it and I still can't remember it.
Skyrims world was definitely a step down from oblivions, which actually had NPCs that had routes between towns and several little dungeons that served no purpose but flavor.
Elden Ring's open world is vastly different, but has probably 3x the amount of content crammed into it compared to Skyrim.
I'm not sure why Bethesda fanboys still exist when every elder scrolls game is progressively worse than the last.
2 months ago
Anonymous
Hey Eric how about you get new talking points and stop making these stupid threads
2 months ago
Anonymous
-True, Oblivion is easily top 5 side quest in gaming, so i dont know how thats related to the ER vs Skyrim discussion. just because Oblivion side quests are better than Skyrim, doesnt make it a point in favor of Elden Ring.
-Its not, Oblivion world as i said has less handcrafted and unique content, there is no blackreach, no forgotten vale, no different types of dungeons, but instead oblivion had exactly the same caves and dungeons scattered throughout all the map, Oblivion actually is the weakest TES game when it comes to open world. Skyrim's npc are also better programmed.
-ER world content (outside of legacy dungeons) is recycled and repetitive, a point i acknowledged before. and content alone doesnt make the world better, the TES worlds are dynamic and reactive while the world of ER is static and dead.
- I actually dont like Bethesda, lol. Im just not a clueless npc who jumps on the bandwagon, Skyrim is flawed true, but since e-celebs started becoming popular, unfairly shitting on the game has been trendy and cool.
Elden Ring systems dont even exist.
In Skyrim stealth is better, you can also pickpocket, use magic to do cool shit, you can craft unique potions, enchant weapons, you can talk your way out of things, you can even ride dragons.
Meanwhile in Elden Ring you can fight enemies, and you can.. you can...yes! you can fight enemies..and also have you heard? you can fight enemies!
Climbing and gliding was kinda fun for about 10 hours but it got extremely boring after you realize there are actually no dungeons in the game. Never finished it, had a lot more fun with both Elden Ring and Skyrim
The problem with Skyrim is how the game itself trivializes all of its gameplay unless you're one of those who likes Legendary difficult for some reason, Fromsoft games are balanced so well compared to what Bethesda does that most people will have a very different second playthrough even if they're technically doing similar things (mostly just beating the main quest), Skyrim has all these mechanics and you have to go out of your way to even develop interest for them, much less actually touch them and even less people will actually level them up to interact more with the game.
There's a reason Bethesda can get away with removing mechanics that were in past games and that's because even in the game they originated from they weren't used in a substancial way in a quest or needed to get through any content or even intuitive as way to progress faster unless you're truly one of the 1% who knows everything about the game.
>Skyrim has all these mechanics and you have to go out of your way to even develop interest for them, much less actually touch them and even less people will actually level them up to interact more with the game
I just played through the Dark Brotherhood questline again and I forgot that you can complete the entire thing and even get bonuses by just walking up to the target and crouching behind them and backstabbing them where they stand. The closest thing I did to stealth was drag the Gourmand's corpse 10 feet over to a pile of boxes to hide the body. A couple times I didn't bother pretending to be an assassin and walked right up and killed the target in broad daylight then shoved 1000 gold at the closest guard, turned 360 degrees, and walked away. I think the thieves guild is the only place where you regularly get mission objectives that aren't KILL, LOOT, RETURN
>Fromsoft games are balanced so well
Balance in singleplayer games is so overrated, its not that important.
The reason their games are more balanced is because there is only so much to them, you balance enemies and player tools and thats about it, and despite their attempts players found many ways to break the games and make them easy mode. ER in particular is not balanced at all, the bosses and the areas are a freaking mess. its actually one of the biggest complaints about ER combat system. >Skyrim has all these mechanics and you have to go out of your way to even develop interest for them
This is what i called good vs bad gamer.
Dishonored is another game that easily showcases that, the bad gamer will think its boring and dull while the good gamer will notice how stylish and cool the combat is.
Difficulty is not the only way to tell skilled gamers from unskilled ones, if you as a gamer can make people watching you have fun through your gameplay then that also means you are skilled.
Skyrim.
It feels bizarre to say, but it's deeper than Elden Ring, which is ultimately just an action game. (It's for the same reason I'd pick Morrowind over Skyrim, obviously)
Elden Ring since I don't care for Skyrimjob aside from the vampire b***h but I would take Sellen over that boring prostitute. Soundtrack is nice but it doesn't save me from the same 5 npc towns and 1 enemy variety dungeons. The quests are the worst design in any RPG and any small quest in ER mogs them. Morrowind is better in world building than both and if you want a real open world just play Gothic series.
Elden Ring is a bad action game pretending it's a open world RPG. Skyrim is a stepdown from Morrowind but at least its a proper open world RPG. I have no idea why you would play either when plenty of better vidya exists.
I hate these kinds of comparisons, it's like saying which is better, pacman or tetris. They do very different things.
Elden Ring has better combat, level design and core gameplay
Skyrim actually justifies its open world and has more player freedom and shit to do
I just beat ER
I loved the game, but I did take months long break between so I didn't burn out exploring everything
But the endings were pure shit, thank god I got Rannis
I backed up my save to check the others and it's just you sitting on a chair in a wasteland but with differed colors, what the frick were they thinking?
the chair endings are all different forms of returning to the status quo, doing what the two finger wants you to do, albeit with different lore implications, Ranni and the frenzied flame are about completely subverting the Law, and destroying Order, in their own ways.
Since Marika wanted you to destroy the Elden Ring and Golden Order, does that make Ranni the old ending where she actually gets what she wants?
Also I'm confused why I had to fight her, or was that just the Elden Beast controlling her?
wow look at this amazing open world. What wonders does it hold for me? What amazing civilizations and forgotten stories will be told here? oh the only way to interact with the world is through combat? and then maybe ride my horse a little over there? I found this mushroom and an arteria leaf in this cave which was kinda neat I guess...
>boy i sure do love talking to random NPCs who were written by someone who doesnt even like games or the IP enough to learn whats going on before they start writing.
ER has possibly one of the worst open-worlds ever made. It's not even fricking functional, this shit is even more buggy and unpolished than Bethesda games.
Elden Ring is a considerably better game, but they both serve completely different purposes.
Elden Ring is heavily combat focused. The world design and exploration are great, but all of it ultimately serves the core purpose of combat.
Skyrim is great if you just wanna be in a cozy world to frick around in. Simply being in the world and just doing shit can be fun. If you play it with the intention of simply beating it--getting from point A to point B--you will have a dogshit experience. I think one of the reasons why modding scene is so big in this game is because most of the mods are made to enhance or supplement the "living in the world" aspect of the game.
>Elden Ring
Good new take on an established formula that inevitably misses out on some parts of what made the formula good but at least it was an interesting attempt
>Skyrim
Just worse Oblivion, which was worse Morrowind
Tweaking your mod list is more fun than actually playing it
the most obvious self report of the average age of a Ganker user these days is the fact that all these skibidi toilet losers actually think skyrim was anything better than a 5/10 holy shit
>Eldendogshit ring
Play Sekiro and Bloodborne instead for peak of FS souls. >Skyrimjob
Play Morrowind and Gothic 2 for peak of open worlds and Bethesda only good game.
>Bethesdagays try to drag another GOTY through the dirt
You gays have nothing to look forward to after Shitfield might as well attack better games for your relevancy here. Skyrim is hard carried by mods and nostalgia and no amount of shitposting will convince everyone otherwise.
Skyrim is dogshit and I do not understand what anybody sees in it. Sure, Elden Ring is just Dark Souls 4 but the gameplay is much better than anything Skyrim has to offer. BEthesda open worlds are also possibly the most lifeless and unfulfilling in the entire genre. Probably not, but they're definitely the worst big name at it, going neck to neck with Ubisoft.
Two 10/10s
Two 8.5/10s
Two 7/10s
skyrim and it isn't close
Correct.
Skyrim is highly addictive jank. Elden Ring is boring wank.
Mass Effect is better than both of these
Elden Ring already ended Bethesda as a company
What a crazy world we live in that From Software and Larian came out on top.
Elden Ring's world feels lifeless and serves no other purpose besides being an area for combat. Skyrim at least felt like a real world.
Ah yes, all 10 npcs with the same dialogue about strong nord women and arrows in the knee in the capitol city feels so real
Yes.
>I want the post apocalyptic world to be more vibrant and lively
You realize you sound stupid right? Like, the whole theme of souls like games is that you're entering a world past it's prime and exploring the ruins of once great empires.
They have been doing that for 10 games now, it's getting old and boring. They aren't even going it well when the worldbuilding is trash and the level design is another DaS2 all over again. What says you can't have post-apocalyptic world be anything but static shit? Plenty of other games do it much better like SMT.
>conversation about elden ring and Skyrim
>but DS2 is bad
You sound like a salty homosexual anon. Skyrim is a game in a series from devs that are lazy AF and phoned in their game. It literally is being kept alive by modder who just want to coom to their own characters. I played through skyrim once and it wasn't worth revisiting, but I've played all the souls games through 3-4 times each.
>Fromdrone is moronic and can't even read the post he's replying too
Yep, not surprising you like bad action games like DaS2 and ER.
see that worked in a linear game like Dark Souls where the skyboxes and backgrounds make it seem bigger than it is and lets your imagination run wild. It doesn't in an open world setting when you actually have to traverse that empty land with nothing to do besides combat.
>nothing to do besides combat
What the frick are you talking about? The world and the scale feel massive and rewarding to explore. You have fast travel to deal with backtrack fatigue if you're only focused on "beating" the game. However, there are lots of bosses, loot, and npcs to find by going off the beaten path and exploring the map.
>rewarding to explore when the majority of the loot is crafting supplies
>bosses are repeated dozens of times making their fights repetitive and predictable
>NPC's stories all end with them dead
Elden Ring suffers by being open world
>NPC's stories all end with them dead
that's just wrong
>The world and the scale feel massive and rewarding to explore.
The combat is dogshit without an optimal build which requires either a 1st playthrough or skimming the wiki.
>if i'm not one shotting everything like skyrim then it's bad
lol
Yes.
You get a ton to respecs early on
Fine, dead or ball
>Rya
>Kenneth
>Nepheli
>Gostoc
>Boc
>Ranni
>Jar Bairn
>Patches
>Latenna
>Tanith
you sound like a homosexual
just go play WoW in 2007
>Elden Ring
better combat system
better enemy design
better art direction
better level design
>Skyrim
better gameplay systems
better open world
better music
better lore
better side content
better story
better community (mods and stuff)
For me, i had more fun with Skyrim.
Both games sit at the same metacritic score and both game won GOTY
Skyrim wins
Why did you post this twice?
He's a dumbfrick who deleted the post and reposted it to add better open world.
I forgot to add the most obvious advantage for Skyrim, the better open world.
Skyrim's open world is dynamic, filled with interesting encounter and content, gives a lot of freedom to the player and is much more immersive and feels alive
Whereas Elden Ring's open world is beautiful thanks to its art direction, the exploration is good but not as good as Skyrim because most worthwhile stuff you are going to find lies in the legacy dungeon, the open world has nothing to it except collecting flowers, fighting the same recycled enemies and running past empty fields of nothing, it also doesnt react to you or surprise you with its dynamic design, its also outdated for its release standards, for 2011 Skyrim's open world was next level, for 2022 Elden Ring's open world was derivative, its in all honesty on the level of Ubisoft.
>Skyrim's open world is dynamic, filled with interesting encounter and content, gives a lot of freedom to the player and is much more immersive and feels alive
That's not true at all
heh, it doesnt matter if you disagree, what matters is compared to Elden Ring open world, Skyrim's open world is on another level, it makes Elden Ring looks shit and its 11 years older.
>heh *fedora tip*
GG EZ
I'm not sure what kind of rose tinted goggles you've got on but skyrims open world objectively sucks compared to oblivions, and Elden Ring's is much better than both of them.
Almost none of the areas in Skyrim are optional, everything is connected to a boring side quests somehow. Everything there is to discover is attached to some dumb quest marker.
>Elden Ring's is much better than both of them.
How is it better?
>skyrims open world objectively sucks compared to oblivions
Nope, Oblivion world is still better than Elden Ring but its not better than Skyrim, Oblivion world contains a lot of copy pasted environments and has less dynamic, the radiant AI was still super flawed at the time despite its innovative nature. Skyrim world evolved Oblivion formula to its next level.
>boring side quests
They are way WAY better than ER side quests which had only 2 good side quests with the Volcano and Ranni's, the rest are dogshit with terrible writing and bad incentive to do them.
Skyrim has A LOT of cool side quests from the daedric princes like Sheogorath and Sanguine to the guild quests like Thieves and Dark Brotherhood to random town side quests where you can solve a murder mystery or sabotage a trading company or explore a civil war or go into the prison for a neat escape quest or even a random adventure for a dragon shout.
>quest marker
i have nothing against quest markers in open world, they can save a lot of time, and they dont impact whether a quest is good or bad
Try again?
Skyrims guild quests were a huge disappointment and way worse than oblivions. None of the side content was memorable at all, I did nearly all of it and I still can't remember it.
Skyrims world was definitely a step down from oblivions, which actually had NPCs that had routes between towns and several little dungeons that served no purpose but flavor.
Elden Ring's open world is vastly different, but has probably 3x the amount of content crammed into it compared to Skyrim.
I'm not sure why Bethesda fanboys still exist when every elder scrolls game is progressively worse than the last.
Hey Eric how about you get new talking points and stop making these stupid threads
-True, Oblivion is easily top 5 side quest in gaming, so i dont know how thats related to the ER vs Skyrim discussion. just because Oblivion side quests are better than Skyrim, doesnt make it a point in favor of Elden Ring.
-Its not, Oblivion world as i said has less handcrafted and unique content, there is no blackreach, no forgotten vale, no different types of dungeons, but instead oblivion had exactly the same caves and dungeons scattered throughout all the map, Oblivion actually is the weakest TES game when it comes to open world. Skyrim's npc are also better programmed.
-ER world content (outside of legacy dungeons) is recycled and repetitive, a point i acknowledged before. and content alone doesnt make the world better, the TES worlds are dynamic and reactive while the world of ER is static and dead.
- I actually dont like Bethesda, lol. Im just not a clueless npc who jumps on the bandwagon, Skyrim is flawed true, but since e-celebs started becoming popular, unfairly shitting on the game has been trendy and cool.
>Skyrim
>better gameplay systems
Such as?
All of Skyrim's systems are half baked.
Elden Ring systems dont even exist.
In Skyrim stealth is better, you can also pickpocket, use magic to do cool shit, you can craft unique potions, enchant weapons, you can talk your way out of things, you can even ride dragons.
Meanwhile in Elden Ring you can fight enemies, and you can.. you can...yes! you can fight enemies..and also have you heard? you can fight enemies!
Breath of the Wild
Climbing and gliding was kinda fun for about 10 hours but it got extremely boring after you realize there are actually no dungeons in the game. Never finished it, had a lot more fun with both Elden Ring and Skyrim
I'd take Skyrim and then just replay Dork Souls. Just something about those games from 2011
Morrowind >
Modded Skyrim will always win. Vanilla Skyrim is disgusting though, and Elden Ring is better by miles.
Thats a bad meme, consider increasing your IQ.
skyrim easy. if you care about pvp just get into for honor or literally any fighting game.
Yes.
Skyrim
The problem with Skyrim is how the game itself trivializes all of its gameplay unless you're one of those who likes Legendary difficult for some reason, Fromsoft games are balanced so well compared to what Bethesda does that most people will have a very different second playthrough even if they're technically doing similar things (mostly just beating the main quest), Skyrim has all these mechanics and you have to go out of your way to even develop interest for them, much less actually touch them and even less people will actually level them up to interact more with the game.
There's a reason Bethesda can get away with removing mechanics that were in past games and that's because even in the game they originated from they weren't used in a substancial way in a quest or needed to get through any content or even intuitive as way to progress faster unless you're truly one of the 1% who knows everything about the game.
>Skyrim has all these mechanics and you have to go out of your way to even develop interest for them, much less actually touch them and even less people will actually level them up to interact more with the game
I just played through the Dark Brotherhood questline again and I forgot that you can complete the entire thing and even get bonuses by just walking up to the target and crouching behind them and backstabbing them where they stand. The closest thing I did to stealth was drag the Gourmand's corpse 10 feet over to a pile of boxes to hide the body. A couple times I didn't bother pretending to be an assassin and walked right up and killed the target in broad daylight then shoved 1000 gold at the closest guard, turned 360 degrees, and walked away. I think the thieves guild is the only place where you regularly get mission objectives that aren't KILL, LOOT, RETURN
>Fromsoft games are balanced so well
Balance in singleplayer games is so overrated, its not that important.
The reason their games are more balanced is because there is only so much to them, you balance enemies and player tools and thats about it, and despite their attempts players found many ways to break the games and make them easy mode. ER in particular is not balanced at all, the bosses and the areas are a freaking mess. its actually one of the biggest complaints about ER combat system.
>Skyrim has all these mechanics and you have to go out of your way to even develop interest for them
This is what i called good vs bad gamer.
Dishonored is another game that easily showcases that, the bad gamer will think its boring and dull while the good gamer will notice how stylish and cool the combat is.
Difficulty is not the only way to tell skilled gamers from unskilled ones, if you as a gamer can make people watching you have fun through your gameplay then that also means you are skilled.
>add coomer mods to skyrim
>forget playing the game as it was intended
>go around raping as an orc
Skyrim for me.
>5/10 reuse slop vs 5/10 bug ridden mess
Wouldnt replay either.
elden ring
although oblivion is better than skyrim
Elden Ring wished it was Skyrim.
yes we know skyrim allows you to overindulge in your sexual depravity that makes your ancestors embarrassed. doesnt make it a good game tho
How come it doesn't?
Skyrim.
It feels bizarre to say, but it's deeper than Elden Ring, which is ultimately just an action game. (It's for the same reason I'd pick Morrowind over Skyrim, obviously)
vanilla Skyrim is still really comfy to casually playthrough
Combat is better in elden ring, but skyrim is a better overall game and it isn't close. Both are kept from greatness by their own unique flaws though.
neither
who tf plays rpgs
Elden Ring since I don't care for Skyrimjob aside from the vampire b***h but I would take Sellen over that boring prostitute. Soundtrack is nice but it doesn't save me from the same 5 npc towns and 1 enemy variety dungeons. The quests are the worst design in any RPG and any small quest in ER mogs them. Morrowind is better in world building than both and if you want a real open world just play Gothic series.
>aside from the vampire b***h but I would take Sellen over that boring prostitute
Sellen also didn't get dicked down by the rape god
bro what do you think turned her into a ball?
Elden Ring is a bad action game pretending it's a open world RPG. Skyrim is a stepdown from Morrowind but at least its a proper open world RPG. I have no idea why you would play either when plenty of better vidya exists.
I hate these kinds of comparisons, it's like saying which is better, pacman or tetris. They do very different things.
Elden Ring has better combat, level design and core gameplay
Skyrim actually justifies its open world and has more player freedom and shit to do
I just beat ER
I loved the game, but I did take months long break between so I didn't burn out exploring everything
But the endings were pure shit, thank god I got Rannis
I backed up my save to check the others and it's just you sitting on a chair in a wasteland but with differed colors, what the frick were they thinking?
>he didn't get the burn everything to the fricking ground ending.
pathetic
I backed up my save right before that, I'll check it out. I wanted to see what happens if I try to light the flame myself
the chair endings are all different forms of returning to the status quo, doing what the two finger wants you to do, albeit with different lore implications, Ranni and the frenzied flame are about completely subverting the Law, and destroying Order, in their own ways.
Since Marika wanted you to destroy the Elden Ring and Golden Order, does that make Ranni the old ending where she actually gets what she wants?
Also I'm confused why I had to fight her, or was that just the Elden Beast controlling her?
>shit cursing everyone is what the two fingers want and is returning to the status quo
it brought order didn't it?
Elden Ring of course.
Skyrim is great fun to mod but we're not talking about modding here.
wow look at this amazing open world. What wonders does it hold for me? What amazing civilizations and forgotten stories will be told here? oh the only way to interact with the world is through combat? and then maybe ride my horse a little over there? I found this mushroom and an arteria leaf in this cave which was kinda neat I guess...
>boy i sure do love talking to random NPCs who were written by someone who doesnt even like games or the IP enough to learn whats going on before they start writing.
i'll take a lacking world over one that horribly butchers a long time franchises lore
The only open world game I actually enjoyed talking to npcs in was BotW because they're very few and far between
Kinda like elden ring
NPCs in BOTW barely have personalities dude and the quests are shitty fetch quests.
You have bad taste.
Better than Elden Ring will ever be.
ER has possibly one of the worst open-worlds ever made. It's not even fricking functional, this shit is even more buggy and unpolished than Bethesda games.
Skyrim, not even close.
moron take
Unmodded: Elden ring
Modded: Skyrim : pre-merchant update
Skyrim roleplay, atmosphere, and story driven adventure
Elden Ring for gameplay and mystery novel tier difficulty in putting together the clues to figure out the plot.
Elden Ring is a considerably better game, but they both serve completely different purposes.
Elden Ring is heavily combat focused. The world design and exploration are great, but all of it ultimately serves the core purpose of combat.
Skyrim is great if you just wanna be in a cozy world to frick around in. Simply being in the world and just doing shit can be fun. If you play it with the intention of simply beating it--getting from point A to point B--you will have a dogshit experience. I think one of the reasons why modding scene is so big in this game is because most of the mods are made to enhance or supplement the "living in the world" aspect of the game.
anyone who says skyrim doesn't care about actually playing the game
why people here always mention Skyrim instead of morrowind or oblivion? Skyrim is the worst one
Elden Slop, obviously.
How far could the Dragonborn make it in Elden ring?
>Elden Ring
Good new take on an established formula that inevitably misses out on some parts of what made the formula good but at least it was an interesting attempt
>Skyrim
Just worse Oblivion, which was worse Morrowind
Tweaking your mod list is more fun than actually playing it
I will never understand this cope tactic.
This is Skyrim vs Elden Ring
not Skyrim vs Morrowind vs Oblivion
Ok so lets go by that coping tactic of yours
Morrowind > Elden Ring as well.
Of course, Morrowind is great.
All dogshit
Play Kingsfield, Shadow tower, and Gothic/ Risen
>Kingsfield
Trash games
>Shadow tower
Never tried but looks mid
>Gothic
Actually good
>Risen
Meh
Youre trash
They're both incredible for different reasons.
Elden Ring 7/10 has some good dungeons
Skyrim 5/10 playable with mods
You can’t really relax in Elden Ring
Skyrim is more moddable
the most obvious self report of the average age of a Ganker user these days is the fact that all these skibidi toilet losers actually think skyrim was anything better than a 5/10 holy shit
Skyrim Elden Ring is just Dark Souls with a horse.
>Eldendogshit ring
Play Sekiro and Bloodborne instead for peak of FS souls.
>Skyrimjob
Play Morrowind and Gothic 2 for peak of open worlds and Bethesda only good game.
>Bethesdagays try to drag another GOTY through the dirt
You gays have nothing to look forward to after Shitfield might as well attack better games for your relevancy here. Skyrim is hard carried by mods and nostalgia and no amount of shitposting will convince everyone otherwise.
You love to see the moment a Fromdrone starts crying kek.
At least they can admit their games are shit but Skyrimbabbies would get on some weird defense whenever someone attacks their shit game.
>At least they can admit their games are shit
Now that would be the day.
Skyrim is dogshit and I do not understand what anybody sees in it. Sure, Elden Ring is just Dark Souls 4 but the gameplay is much better than anything Skyrim has to offer. BEthesda open worlds are also possibly the most lifeless and unfulfilling in the entire genre. Probably not, but they're definitely the worst big name at it, going neck to neck with Ubisoft.