>while the story was pathetic
>and has major performance issues
>but gameplay is cool
>9/10
does story in games really not matter? is this reviewer in the wrong?
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>while the story was pathetic
>and has major performance issues
>but gameplay is cool
>9/10
does story in games really not matter? is this reviewer in the wrong?
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Story is a preface for gameplay. They are motivation and a setting to make the gameplay make sense.
Nothing more.
Story matters a fair bit, music matters a fair bit, sometimes these things are more important than gameplay. Bayonetta 3's story was so bad that it actually detracts from the experience and would make me rank it at most an 8/10, probably more like a 7. People like exist, and while this is true of some games, it's also true that story informs every decision about where the player goes and what they are actually doing. It's like in Tears of the Kingdom. The story is actively so braindead that it completely kills the urge to experience it, so you're left with simply exploring the world (which isn't a bad world to explore at all, but you absolutely cannot say that TotK wouldn't be improved by having a less dogshit story). It's the same with Bayonetta 3. The setpieces are still great, the combat is still good minus the shitty "lmao just parry" dedicated character and forced kaiju fights, but you start to dread every cutscene because you know it's gonna be some dumbass shit you would rather not see.
Visual novels will never be video games. You are listening to a graphic novel/comic book/manga on tape. and believing that every press of a button to advance dialogue boxes constitutes as gameplay when it isn't.
You are the same type of person who complains about games having too many cutscenes but chooses to buy and start up a fricking audio book.
Visual novels will always be video games because they are software packaged and sold on video game consoles and I don't care about whatever cope shit you have to say to deny that. It doesn't matter. I don't give a single frick about your definition of what a video game is. I have never argued that advancing dialogue boxes constitutes gameplay. I have never complained about games having too many cutscenes except the ones that have too many cutscenes, like MGS4. I have never purchased an audio book. Try not projecting an imaginary person onto people you're talking to.
Movies are also packages and sold on Video game consoles nowadays. This doesn't make them video games either.
I just said I don't care about your cope. Move on.
Yet you are the one that started replying to me and continue to do so after claiming you don't care.
Sounds like you care deeply what some random jackass on the internet has to say about Visual Novels. A genre literally called Obvious Book.
>they are software packaged and sold on video game consoles
Not really, they started as pc software.
>software packaged and sold on video game consoles
Oh shit, Hulu is a video game?
Gameplay>all
Everything else is just window dressing.
Average game journalist
That sounds just like the SF6 reviews. What is going on with these shills? They're getting even worse somehow.
what was bad about the story aside from
>NO MY GAY HEADCANON ISN'T ACTUAL CANON!!!
>lesbian slash fantasy denied
>"w-while the story is p-puhthetic"
Lmao do these queers know lesbians dont give pity sex to guys?
>Kills Jeanne
>Kills Bayonetta(more than thousands of times
>Introduces shitty characters that's neither as funny or charming as Bayonetta nor fun to play as the future protagonist
>Somehow all these issues means all the criticism towards story was meant for people's canon ship
LOL. Bayo 3 apologists are funny. Also even besides ending it does nothing interesting with it's premise. We don't get to see interractions of our Bayo and alternative Bayos at all. We see them fighting from a distance, Bayos wink at each other. Alt Bayo dies to stage boss. Gives our Bayo her demon/weapon and we defeat the boss. Rinse and repeat.
The Wonderful 101 opened my eyes to how much story and character can elevate an action game.
Story matters in action games and I’m tired of pretending they don’t.
A bad story doesn't make a good game bad, but a good story can enhance the gameplay of a good game.
In Bayo? Honestly, it doesn't really. In something like Final Fantasy or even Yakuza, it matters a great deal. In something like Bayo or DMC, where the story is usually utter dogshit anyways, it really doesn't matter if the new one also has an inane plot or characterization.
>does story in games really not matter?
It never has.
Depends on the game. Some games require good story and some doesn't.
Bayonetta is the latter.2mjj4p
>tastiest farofadas
what the frick does that mean
>does story in games really not matter?
It depends on the genre, I don't think it matters for a metalgearrisinglike
>metalgearrisinglike
Imma get my belt out if you don't cut this foolishness, boy
no
game was great but it would have been a lot better with more angel/demon enemies. can't wait until 4
Willing to bet we’ll get Jeanne mentoring Viola in 4 while Bayonetta and Luka are off in Avalon or something?
Stop taking IGN review of anything seriously. They decide on a rating first review the game later.
Depends entirely on the game. People who blindly make exaggerated blanket statements when it comes to the story/gameplay balance in games are probably underage.
Reminder that you can skip cutscenes instantly by pressing R2 and select in pretty much every platinumgames...games.
I’ve never given a frick about Bayonetta as a character. I like her because she was fun to play in Bayo 1. I liked her less in 2 because that game is way worse. I ping ponged between loving her and hating her in 3 because 3 gives her a ton of awesome weapons but the actual gameplay is even worse than 2’s.