>hoenn >a powerful start
WRONG. shitmons as far as the eye can see, the few pokemon worth catching are like 5% >sinnoh
the poor variety is true, but at least everything there can be caught and raised for the entire game
A powerful start as in variety >everything there
You mean everything in any game's early game can be raised for the easy as frick story mode? I would rather have more choices even if it's sunkern and weedle than all the early routes filled with geodude killing any replaybility
Hoenn has Makuhita, Ralts, Shroomish, Taillow, Lotad all available from very early on, you can build an entire team of decent pokemon from the very beginning
>Hoenn has [worse Machop], [worse Abra], [Mach Punch for damage], Taillow, [Irredeemable] all available from very early on
Hoenn is the most overrated distribution.
>Hoenn has [worse Machop], [worse Abra], [Mach Punch for damage], Taillow, [Irredeemable] all available from very early on
Hoenn is the most overrated distribution.
Both are true. Hoenn has the better variety but the pokemon are often capped in some way but I think the issue was less serious after the remakes in which everyone got better access to TMs and ev training.
No frick that shit. It's you fricking homosexuals that caused Gamefreak to dwindle down the legendary count and hand them all on a silver platter of shit. Yes Sinnoh had a few too many of them but damn was it fricking fun discovering them all.
>Oh boy I can't wait to go through hoops to catch this thing I'll put in a box
That's on you homosexual. It added more adventure to the game and it gave us more content at discovering the legends of the region.
more legendaries = more shillmon that gamefreak fellates by giving them busted stats abilities etc
legendaries are power creep cancer
they ARE an issues
[...]
see the above
Only a few legendaries have broken abilities and stats these days such as Zacian and T-Landorus. If anything normal pokemon are busting gameplay with broken overkill moves and easy set ups, especially with SV. So unless you can't sweep those stupid 10 year olds with team of legendaries because you're incompetent at creating a decent team yourself, shut up.
I'd say Hoenn > Kanto = Unova BW2 > Johto > Unova BW >> Sinnoh.
I really dislike slow starts, which is why Hoenn is up there. Getting a good choice early is very important I think.
Kanto does a really "jack-of-all-trades" job, there's no real massive flaw aside from too much VEs. It just works.
BW Unova just has really good type balance, but yes the start is abysmal and the region generally suffers from the "all new mons" autism.
BW2 Unova is fricking weird lol. the availability stays strong all along with early Sewaddle, Magby, Mareep, Psyduck etc, then Route 4, then Reversal Mountain. But it just feels really shitty to have Munna and Cubchoo in postgame-only
I used to really like the whole "you have to work for the mons" thing in Johto, until I realized it ended making my playthroughs pretty sluggish, as mid-game I tend to finally get the mons I want (Xatu, Lanturn, Sneasel etc) but need to grind them, for no real reason because those mons aren't exactly even good.
Sinnoh... What even is there to say here? First four routes have like four mons in total. bruh. Too many gimmick ways to get mons, especially Honey is AIDS. New evos locked to postgame sucks, but that would be fairly okay if Sinnoh actually had enough mons to choose from. The variety of new mons is just even worse than Kalos, shit making no sense.
more legendaries = more shillmon that gamefreak fellates by giving them busted stats abilities etc
legendaries are power creep cancer
they ARE an issues
>too many legendaries
No frick that shit. It's you fricking homosexuals that caused Gamefreak to dwindle down the legendary count and hand them all on a silver platter of shit. Yes Sinnoh had a few too many of them but damn was it fricking fun discovering them all.
and apparently that's bad to a zoomer consoomer homosexual like you ywnbaw post your 41% suicide video after eating all the shit from Masada and Ohmori's buttholes kwab
filler move
Dugtrio's movepool is really shallow in gen 1
it doesn't really have anything aside from Slash, EQ, and Rock Slide
1 year ago
Anonymous
Yeah I know. I usually put Sub or Fissure in last, but landing Toxic is a throw 9/10 times, para is too valuable
1 year ago
Anonymous
The gambler in Prime uses all mons with OHKO moves and you can exploit the AI by just constantly switching into whatever mon is immune to Horn Drill/Fissure/Thunder Wave etc., although it can be tedious. I thought at least if the opponent is poisoned it would hopefully make the process go by a little faster, too bad Toxic poison turns into regular poison if the opponent switches out in gen 1, but I guess it's still better than nothing.
>hoenn
>a powerful start
WRONG. shitmons as far as the eye can see, the few pokemon worth catching are like 5%
>sinnoh
the poor variety is true, but at least everything there can be caught and raised for the entire game
A powerful start as in variety
>everything there
You mean everything in any game's early game can be raised for the easy as frick story mode? I would rather have more choices even if it's sunkern and weedle than all the early routes filled with geodude killing any replaybility
Hoenn has Makuhita, Ralts, Shroomish, Taillow, Lotad all available from very early on, you can build an entire team of decent pokemon from the very beginning
>Hoenn has [worse Machop], [worse Abra], [Mach Punch for damage], Taillow, [Irredeemable] all available from very early on
Hoenn is the most overrated distribution.
Ludicolo is really good for singleplayer.
You can get Abra before the first gym
Zubat and Magikarp before the second
Both are true. Hoenn has the better variety but the pokemon are often capped in some way but I think the issue was less serious after the remakes in which everyone got better access to TMs and ev training.
>you can build an entire team of decent pokemon from the very beginning
You can do that with every game unless you're a shitter.
Frick Unova's level requirements. When regular Pokemon who are nothing special evolve later than a pseudo you know there is a fricking problem.
>genwunner thinks he hides his bias well
>zoomtard unable to comprehend that bias is expected in a subjective thread
I'm a hoennchad but I can admit Kanto did things right
>too many legendaries
No frick that shit. It's you fricking homosexuals that caused Gamefreak to dwindle down the legendary count and hand them all on a silver platter of shit. Yes Sinnoh had a few too many of them but damn was it fricking fun discovering them all.
>Oh boy I can't wait to go through hoops to catch this thing I'll put in a box
Legendaries other than the main trio are a waste of time
>Oh boy I can't wait to go through hoops to catch this thing I'll put in a box
That's on you homosexual. It added more adventure to the game and it gave us more content at discovering the legends of the region.
Only a few legendaries have broken abilities and stats these days such as Zacian and T-Landorus. If anything normal pokemon are busting gameplay with broken overkill moves and easy set ups, especially with SV. So unless you can't sweep those stupid 10 year olds with team of legendaries because you're incompetent at creating a decent team yourself, shut up.
Hoenn and Unova felt the most rewarding for me, every Pokémon felt like it made sense for it to be were it was
I'd say Hoenn > Kanto = Unova BW2 > Johto > Unova BW >> Sinnoh.
I really dislike slow starts, which is why Hoenn is up there. Getting a good choice early is very important I think.
Kanto does a really "jack-of-all-trades" job, there's no real massive flaw aside from too much VEs. It just works.
BW Unova just has really good type balance, but yes the start is abysmal and the region generally suffers from the "all new mons" autism.
BW2 Unova is fricking weird lol. the availability stays strong all along with early Sewaddle, Magby, Mareep, Psyduck etc, then Route 4, then Reversal Mountain. But it just feels really shitty to have Munna and Cubchoo in postgame-only
I used to really like the whole "you have to work for the mons" thing in Johto, until I realized it ended making my playthroughs pretty sluggish, as mid-game I tend to finally get the mons I want (Xatu, Lanturn, Sneasel etc) but need to grind them, for no real reason because those mons aren't exactly even good.
Sinnoh... What even is there to say here? First four routes have like four mons in total. bruh. Too many gimmick ways to get mons, especially Honey is AIDS. New evos locked to postgame sucks, but that would be fairly okay if Sinnoh actually had enough mons to choose from. The variety of new mons is just even worse than Kalos, shit making no sense.
Hoenn > Unova > Kanto > Johto > Sinnoh
No I won’t elaborate, anyone who has taste will immediately recognize this order as correct
Hoenn really had the best start, probably because there was like three routes between you and the first gym.
Yet Sinnoh also has 3 routes and 3 dungeons before the 1st gym
But you forget how long those Hoenn routes were plus the forest before Roxy. Also Sinnoh's routes were much shorter too.
What? The length of the routes don't affect the encounter slots, would have killed them to put more variety on the routes than just shinx?
>The length of the routes don't affect the encounter slots
True. I just assumed that bigger route = bigger variety.
Hoenn >> Unova >> Kanto > Johto >= Sinnoh
Early variety doesn't mean anything if you can't keep it up for at least most of the game.
Yet you put hoenn first and Kanto third
>Too many Legendaries and evos
Non issue.
more legendaries = more shillmon that gamefreak fellates by giving them busted stats abilities etc
legendaries are power creep cancer
they ARE an issues
see the above
You don't play the games anyway.
why should I? IT'S ALL SHIT!
You wouldn't play it regardless.
and apparently that's bad to a zoomer consoomer homosexual like you ywnbaw post your 41% suicide video after eating all the shit from Masada and Ohmori's buttholes kwab
any more buzzwords?
shut the frick up homosexual
this isn't me
>Toxic, ever
LOL
filler move
Dugtrio's movepool is really shallow in gen 1
it doesn't really have anything aside from Slash, EQ, and Rock Slide
Yeah I know. I usually put Sub or Fissure in last, but landing Toxic is a throw 9/10 times, para is too valuable
The gambler in Prime uses all mons with OHKO moves and you can exploit the AI by just constantly switching into whatever mon is immune to Horn Drill/Fissure/Thunder Wave etc., although it can be tedious. I thought at least if the opponent is poisoned it would hopefully make the process go by a little faster, too bad Toxic poison turns into regular poison if the opponent switches out in gen 1, but I guess it's still better than nothing.
Try playing against real people.
platinum fixed a decent amount of the problems in sinnoh tho
The start of the game is still dooky tho
B2W2 was the only game where I felt like I had true freedom in team building. There will never be a better regional dex than the Gen 5.5 one.
Gen 3 is best, followed closely by gen 1
Gen 5 a solid 3rd
Gen 2 is fine but not great
Gen 4 is horrific
Don't see what the issue with Sinnoh is besides the evolutions being tied to the post game.