Who is MARS being made for? Do they really think that every existing MiSTer owner is gonna shell out a grand for a privilege of making redundant all their previous investments in MiSTer ecosystem? Emulator and real hardware purists are definitely not gonna adopt the more expensive FPGA option for a promise of some extra emulated systems.
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I'm still considering an OG MiST because they're way cheaper, come prebuilt, and have all the cores I give a shit about.
Looking forward to dropping $700 so I can play cores that are fully capable of being on MiSTer but aren't because of petty e-drama
Who cares, these topics are so repetitive and boring.
>Who is this for?
Literally who cares. You're worried they're going to go broke? That's their problem not yours.
I might buy one. I dont know, I already have a mister but i can move that to the bedroom idk, it's all so hypothetical
>Do they really think that every existing MiSTer owner is gonna shell out a grand for a privilege of making redundant all their previous investments in MiSTer ecosystem?
And why would I shell out $500 for MiSTer set in the first place? Clearly money has no bearing for fPGA gays when the same games can be played just as well if not better on software emulators. Systems that don't have decent software emulators like Namco System 246 don't have MiSTer cores either. What's the point?
>What's the point?
Emulation that can do 240p and VRR with an actually usable interface and it works unlike trying to do those things with Satan's creation (R*troarch).
>VRR
The NTSC and PAL standards literally specify constant refresh rates. Every home console game game runs at those display refresh rates. No wonder you don't know that PC emulators other than Retroarch exist or how to use them. More money than brains.
No analog console or arcade PCB uses exactly 60Hz. VRR is used to play them without tearing on an LCD at the correct rate.
>No analog console uses exactly 60Hz
True, it's exactly 59.94Hz instead.
That's not the exact refresh rate of any analog console. Enjoy your screentearing and jerky scrolling.
It is, however, the exact refresh rate of the Atari 2600, the Intellivision, the Colecovision, the Nintendo Entertainment System, the Sega SG-1000, the Sega System, the PC Engine, the Sega Genesis, the Super Nintendo Entertainment System, the Philips CD-i, the 3DO Interactive Multiplayer, the Atari Jaguar, the Sony PlayStation, the Sega Saturn, the Nintendo 64, the Sega Dreamcast, the Sony PlayStation 2, the Nintendo Gamecube, the Microsoft Xbox, the Microsoft Xbox 360, the Nintendo Wii, the Sony PlayStation 3, and the Nintendo Wii U.
You have absolutely no idea what you're talking about. You should try emulating some games at that refresh rate with vsync disabled.
You should try playing those games using real hardware on a CRT TV with NTSC support that always refreshes at 59.94Hz or the best approximation of that it can achieve.
>NTSC support that always refreshes at 59.94Hz
That is not how analog TVs work.
https://tasvideos.org/PlatformFramerates
>2600
NTSC 59.9227510135505
PAL 49.8607596716149
>Intellivision
NTSC 59.92
>Collecovision
NTSC 59.9227510135505
PAL 49.70146011994839
>NES/Super NES
NTSC 60.0988138974405
PAL 50.0069789081886
>SG-1000/Mark III(Master System)
NTSC 59.9227510135505
PAL 49.70146011994839
>Genesis/Mega Drive/Sega Mega CD/32X
NTSC 59.922751013550524
PAL 49.70146011994842
>CDI
PAL 50.000000931322596
>Jaguar/Jaguar CD
NTSC 60
PAL 50
Probably bs but cannot find any accurate info anywhere
>PSX
Fricking gigantic mess
Depends on revision of console and video modes(interlaced or progressive etc.)
https://github.com/libretro/beetle-psx-libretro/issues/509#issuecomment-560240836
>Saturn
NTSC 59.88
PAL 49.96
https://docs.libretro.com/library/beetle_saturn/#geometry-and-timing
In reality there are probably a dozen digits after that but lazy homosexuals will doom us all by omitting them
>PCE/CD/FX
NTSC 59.8261054534819
The NTSC refresh rate is exactly 59.94Hz if you count interlaced frames or 29.97Hz if you count "full" frames. It used to be 30, but they changed that when they wanted to shoehorn color in: https://youtube.com/watch?v=3GJUM6pCpew
Again, despite owning one of the most expensive devices to play retro games on, you know nothing about this subject.
Analog consoles do not output at the exact NTSC refresh rate.
>Again, despite owning one of the most expensive devices to play retro games on, you know nothing about this subject.
The absolute irony
Just shut up you moronic neckbeard
You are completely clueless
No system ever adhered to NTSC/PAL spec exatly
That's why consoles have different PAR from NTSC/PAL spec for example
You are completely full of shit
Why not just sync the emulation speed to 59.94Hz then? Unless it's something that's way off spec like Midway games nobody is going to notice that their game is running 0.01Hz faster than it should.
>angry speedrunner noises
Actually, scratch that. Mario Kart 64 speedrunners play the PAL version and then use a calculator to get NTSC times.
What the frick is with /vr/ and even more so, Ganker and said boards' obsessive compulsive shit-flinging and screeching regarding speedrunners and usually equating them to GID patients!?
>Why not just sync the emulation speed to 59.94Hz then?
You absolute moron
Arcade games can have a refresh rate all over the place. 50hz, 55hz, 57hz, 59hz, 60hz, 61hz, 63hz; everything is a fair game when you are not limited to using generic consumer equipment.
Those have poor software emulation, much less MiSTer cores.
The core for CPS1 is significantly better than software emulation.
>The core for CPS1 is significantly better than software emulation.
Why are you lying?
anon that is conclusive of...nothing...we don't see mame's config or anything.
And if you checked the comments you'll see an spanish speaking guy telling about timing settings to get both devices to run at the exact same speed of the original.
You morons are unbelievable, retroarch + crtemudriver works perfectly at 240p with my setup.
>MiSTer
Seriously, you middle-aged loser need to frick off and make this board about retro games and things retro. You're making it pathetic as you are. Take it to your /vg/.
Oh yes, let’s make some more threads about running OoT and Mario 64 on Retroarch with texture replacements and CRT shaders made by somebody who’s never seen a CRT in person, plus whatever cheap junk chinesium handheld is the flavor of the week.
I'm just waiting for this instead of buying a mister because I don't want to buy the obsolete thing. Only really want it for systems that aren't practical to own so I feel quite patient to wait
Sister and Mars are scams. Your phone, PC, Wii, Xbox, and even a shitter stream box can do all the stuff that those scamp foopygooa cope consoles can do. Don’t waste your money. Use your computer
True I'm still trying to decide between some kind of mini PC like a nuc or a pi, or one of these newer fpga devices
the only cope in here is the sour grapes coming from the people who emulate on their phone or chromebook and never touched any of the original consoles
>sour grapes
Anon trust me that zoomer is not having sour grapes over not getting the optimal experience playing on a phone emulator. He doesn't care.
>Who is MARS being made for?
It's closer to a mini pc than just mere fpga, that said, fpgas are all kinds of moronic.
>I just want to escape responsibility
Illegals kill and rape every day while you pretend you're still a child.
I've never even heard of this shit. Is this the new "top of the line" shit that c**ts like RetroRGB are shilling, alongside 70$ cables and 300$ AV switches lmao
It's basically a better version of the Mister. More powerful hardware and promises to run Dreamcast games. Potentially Gamecube and PS2.
The are actually paying developers to make cores for Mars.
Community doesn't like it because they spend $600 dollars on their own Misters and just realized it's obselete.
It doesn’t even exist. It’s vaporware scam. Use your PC
Your dogshit fupagupa scams are literally just emulators. Your emulation is not inherently less of a cope than someone else using a computer. You were just moronic and fell for a scam, and now you’re doubling down on it. Many such cases!
>alongside 70$ cables and 300$ AV switches lmao
Haven't heard of the AV switches, that's ludicrously overpriced though if it really is nothing more than an av switcher for that price.
As for the cables if they are just normal cables then yes, that's also ludicrously overpriced, if you mean the HD Retrovision cables those are cables being made by a mom-and-pop shop that basically have an in-line RGB to component converter in them, not just a bare piece of copper. I have also seen them go for $50 before.
>It's basically a better version of the Mister. More powerful hardware and promises to run Dreamcast games. Potentially Gamecube and PS2.
Better is arguable since it's a closed design, and there is no way in frick it can handle PS2 or GC. I highly doubt even the Replay 2 will have any chance in hell of attempting that as much as I would love it.
>Community doesn't like it because they spend $600 dollars on their own Misters and just realized it's obselete.
No, the community liked it until the MARS devs started acting like total asshats to everyone. The MARS was announced over a year ago, this hate is from recent events.
Poorgays gonna poorgay
>No, the community liked it until the MARS devs started acting like total asshats to everyone. The MARS was announced over a year ago, this hate is from recent events.
clarify ffs
Basically the MARS devs started blocking anyone who asked any questions and attacking MiSTer stuff, also devs who joined them that used to work on MiSTer said they will stop doing MiSTer stuff now, all while MARS is promising that all of MiSTer's cores will run on their system.
Meanwhile they are STILL doing the "vague meme images" style of marketing that answers no questions that they did when the MARS was first announced, despite the fact that it was supposed to have launched months ago and is still not out yet.
>also devs who joined them that used to work on MiSTer said they will stop doing MiSTer stuff now, all while MARS is promising that all of MiSTer's cores will run on their system.
That's not contradictory tho. Is it a bit shitty for old system users, probably, but people only have 24 hours in a day.
>That's not contradictory tho. Is it a bit shitty for old system users, probably, but people only have 24 hours in a day.
This was recent, they used to say they would not stop, this started happening after all this shit went down.
MARS project lead atrac17 is a wienerwomble of the highest magnitude and has been one long before MARS was ever announced
No matter how much you complain. Mars is coming. It's already been previewed at conventions.
>It's already been previewed at conventions.
So did Coleco Chameleon.
This, also the preview was months ago showing some 80s arcade game. Where is this promised Dreamcast support? And it appears they might be re-designing the thing since in their typical "teasing with barely any information" style advertising they were hinting at a N64 cartridge port, likely ports for other systems as well.
And no, I don't mean the April 1st post, on April 8th they posted picrel.
Cartridge ports/disc drives are a major redflag someone is going for the clueless boomer market.
They said they are aiming for a 2024 release date. So just wait. We're still barely into 2024. We still have 9 more months.
imagine caring about inane shit like some devs' level of homosexualry and social moronation. I'll wait for the release, if the product is good it's good. If not, I'll pass. Who gives a frick, I don't wanna move in with them.
>he is paying for roms and foolygoopy emulators instead of buying original hardware and original software
Yes, you’re right. Poorgays like yourself are gonna poorgay. Keep coping, Sister
>He thinks I don't have original hardware because he's too poor to use anything beyond the old original hardware his parents got him years ago
Poorgays indeed gonna poorgay, poorgay.
Timestamp post your battle station
Emulation is fictitious and homosexual
why do fpgaggots claim there is no input delay when they are connecting their shit through USB just like a pc
It's called a SNAC connector
that seems to only be for the most hardcore of autists and most homosexuals are just using the usb
It’s a simple set of dongles, cheap from aliexpress. But yes, lagless
>lagless
Nope. It has lag. A small amount but still there
Proof?
k i was assuming these connected directly to the board like on i/o pins but Black person this looks like usb to me
It uses a USB-style port, but it goes through another dongle and into the user input port (which also looks like USB but isn’t)
>lag
>lag
>lag
Ugh no thanks.
is this cope or is this for real? like if i plugged a wired 360 controller in there it wouldnt work?
No, it wouldn’t, because that controller uses USB. You’d just plug it into one of the regular USB ports.
SNAC is a way for cores to to read controller inputs directly, like they would on the original console, rather than encoding/decoding USB in between
Most of the adapters that add a SNAC port in the MiSTer use a USB-shaped port just for convivence of the connector being available, but it's not wired like a USB port, like how a DB-9 connector is common but they can be wired in all sorts of different ways depending on the device and are not all just a standard serial port. Many of the add-ons that include a SNAC port even have a warning on it that it's not a USB port and to not plug USB devices into it, likewise you are going to have a bad time if you plug a SNAC adapter into a USB port.
Some of the setups I have seen use a HDMI connector for the SNAC port instead of USB.
Just look at the SNAC adapters themselves, most have literally no components on them. Some might have some resistors or capacitors just to filter the signals, but they generally have no ICs. You can't just directly plug a SNES or NES controller like picrel into a USB port and have it work, you need some sort of IC to act as a middle-man to convert the controller's original signals into USB and back, SNAC does not need that because it electronically directly connects the controller to the replicated hardware in the FPGA like a real console port would have.
You're a moron
It's real. The MiSter DOES have USB ports (and one of the addons most people add is a USB hub) so you can plug a 360 controller if you wanted too (though that would have more input lag than a SNAC adapter), but the SNAC port is not USB, it just uses a USB 3.0 connector.
It's NOT going through additional hardware, that's the entire fricking point of the SNAC port, it wires directly to the GPIO pins of the FPGA, it's electronically connecting directly to the system in the same way the original hardware did, not going through any sort of USB or other type of translation layers.
okay makes sense thanks for clearing that up. i have been interested in one of these devices and wasnt actually sure how the ports worked i just thought they were usb cause they look like usb
Most of the USB ports are USB, there is just a dedicated SNAC port that despite looking USB is not, at least on MiSTer. I have no idea about the MARS, it appears to have a proprietary connector, but it's the same idea.
You think most people are using a MiSTer at all? How many people even use a CRT vs just tossing retroarch on their phone or a Pi and calling it a day? Yet the most common MiSTer setup includes an analog board whose only purpose is to connect to older screens like CRTs. The kind of people who would use a MiSTer are very much the kind of people who would use SNAC adapters as well, this is not the kind of device that someone who would order a Super PlayTendoStationBox128 888888-in-1 crappy ARM based device from Temu would be interested in, it's an enthusiast device. Just like it's enthusiasts who would still care about using a CRT or the original controllers.
Every system has lag, the point is that unlike software emulation the MiSTer does not add additional lag that was not present in the original hardware.
controller is going through additional hardware it cant not add lag. you gotta be coping
There’s no additional lag if it’s wired as a direct connection without some kind of protocol in between. SNAC is connecting controller pins directly to controller input “pins” on the consoles running on the FPGA