This is actually a good question. Jin accomplished a legendary feat and built a myth surrounding himself, Wolf lived in a mythical Japan setting.
Jin was not just the best sword fighter on Tsushima, he single handedly defeated the mongols. Challenged the island's greatest fighters and won every single time.
Mr Wolf H. Sekiro was a shinobi battling other shinobi. But he relied heavily on resurrection and his immortality. He fought someone considered the defacto greatest fighter of the age, Isshin who was called the sword saint.
I think Jin Sekai would be considered a sword saint in his own right.
Regardless, Fromsoftware and suckerpunch studios should have done a collab and added each other's outfits into their respective games.
>Jin was not just the best sword fighter on Tsushima
We talking before or after the invasion? There were plenty who died on the beach and not for a lack of sword skills. Adachi would probably kick his ass in a duel
There's no crafting, there's no durability, there's no stamina or hunger or "special" powers or cooldown abilities.
the focus is on killing enemies either through stealth or taking everyone out head on
The combat is genuinely one of the best out there, and for an open world game that's impressive. non of the jank that was in witcher. it's probably the most polished game in existence.
Ass creed and far cry and ubishit and are the cancer that ruined open worlds.
People that play ass creed and far cry will say ghost of tsushima is just a clone, but they're wrong and they have shit taste. as someone who hans't touched a ubisoft game in 10 years I think ghost of tsushima was the successor to what the original assassins creed used to stand for. Jin is an excellent protagonist, the story and characters all flow nicely, and the story and themes are brilliantly done and are such a breath of fresh air compared to the utter slop we've had lately. ubisoft makes low effort asset flips and repackages grindathons with microtransactions. Ghost of tsushima made ubisoft look like a AA imitator in comparison
I think it helps that the world is so visually interesting, it's a very pretty game thanks to the art style.
That and actually getting some kind of reward or interesting gameplay (duels) regularly for exploring, even if they're mostly cosmetics, made it way more interesting to 100% than typical ubishit.
Hmm, ok I'll see what it's all about even if it's not like
Is it closer to Botw/Totk or AC? If it's the former I'll try it eventually.
. The main reason I didn't like the ubisoft formula was that the world was so blatantly there for just "CONTENT! WE HAVE CONTENT GUYS Look at all the quests and bases to claim and towers to climb wow!" instead of the world feeling like a living place. Just a set-piece for action and drama.
I know exactly how you feel. GoT has a level of care you just don't see often. The devs truly loved every inch of the game and put so much thought into how you'll feel boots on the ground
The game is very repetitive there's really not that much you can do outside main story. besides taking over Mongrel camps and finding collectibles. Play way of the Samurai
That's just not true. Tsushima is genuinely amazing to explore. Finding shrines on mountains, crafting haiku, finding collectable gear. upgrading equipment because it will actually look cooler. I can't think of a game that felt as satisfying to fuck around in.
I'm talking slowly walk your horse through a field of barley because the music and grass animations are so gorgeous
It’s true, although I was getting a little tired of that by the end. The last area is also less interesting, but you’ve done a lot of that stuff by that point.
I had more fun exploring and felt more driven to explore than in BotW for example.
I understand being burnt out but I could always keep the game downloaded and could always go back whenever. when I finally 100% the island it was nice. The DLC is also essential and I highly recommend you check it out to finish Jin's family story.
Don’t get me wrong, I really liked the game and I will go back to it at some point, maybe if I catch the DLC on sale. Is it really that good? I was actually going to skip it because I thought it sounded like the story didn’t really add much that needed to be added.
5 days ago
Anonymous
No the DLC is essential to Jin's story and legacy. You learn about his father and the previous war and why there was a rebellion. It's also highly accurate portrayal of Japanese warfare against their own people (brutal).
It also adds the best looking armor in the game and it changes the gameplay to be Perry focused and it makes it feel very similar to sekiro.
5 days ago
Anonymous
Based Monkey enjoyer.
5 days ago
Anonymous
I'm not a fan of the monkey hat. I wish there were more clothing colors so you could mix and match better
5 days ago
Anonymous
Sounds really good. I’ll pick it up on sale. I would love to pick it up on Steam but probably Sony will drop it and expect full price.
I never played Sekiro. Don’t like Souls games though I tried.
5 days ago
Anonymous
Sekiro isn't a souls game, thankfully. It also has the most satisfying combat of any game ever.
all of that on PS4 hardware too. Just shows how much artstyle and passion matters. Starshit looks 100000x worse, barely has more features, and still runs like fucking dick.. Much the same for most triple A shit. Ghosts is kino
i couldn't believe it when i first applied the 60 fps patch on it, it actually worked, and i have a ps4 slim. butter smooth
makes me think why even the devs bothered fixing it at 30
I had fun. I didn’t finish it though. I got really close and should go back and to the last 10%. It does feel like the game maybe should be just a little bit shorter.
The platforming is fun, the swordfighting is fun, and the sneaking around in the bushes and sniping people is fun. FWIW, I don’t feel that the same can be said for something like the Tomb Raider reboot, even though on paper its a very similar game.
I usually play my games on the difficulty above normal so I'll try that out for sure. That's a cool mechanic, definitely prevents HP bloat and reminds me of revengence mode in MGR.
I know exactly how you feel. GoT has a level of care you just don't see often. The devs truly loved every inch of the game and put so much thought into how you'll feel boots on the ground
It's a typical Ubisoft open world but perfected and used BOTW as inspiration for how to generate interesting landscapes as visual markers and guides. The combat is actually surprisingly in depth but the enemies are bit cookie-cutter and basic. Duels are good but they're few and far in between. The story is a bit of a mess but thematically strung together by Jin and his relationship with his uncle slowly deteriorating.
Also, co-op is fun as fuck and Raid chapters are challenging and rewarding when you play with people who know exactly what they're doing. 7/10 game for me.
The only good game that came out in the last few years and the reason being it was made with passion soul talent.
The most beautiful game ever made
Fantastic gameplay with alot of variety
Great story and beautiful character development especially the dlc
Godlike artstyle
Beautiful music and sound design and fantastic voice acting (japanese)
It's similar for sure but it's actually great. You WANT to visit all the stupid shit on the map. Also, you don't really need to use the map at all, the game guides you to things naturally using pieces of the environment which is a really cool implementation. The combat is really great for the type of game it is. Maybe not as great as Sekiro but it's close for me.
It was a 9/10 experience for me. Beat it twice, once on "realism" mode which was awesome. Everything dies in a couple hits and so do you.
Its drop dead gorgeous on my OLED TV. The combat is advanced for an open world AAA game. The open world feels almost totally pointless but its genuinely pretty enough to warrant one playthrough.
I liked that exploring shrines and other shit around the map actually built towards making Jin stronger compared to the usual AC bullshit of flags doing NOTHING but be collectibles.
Sekiro doesn't have immortality anymore, Jin still has his massive brass balls. Jin was a shinobi that learned how to figh head one fighs. Jin was a sword saint who picked up Ninjutsu. I favor Jin in a one on one.
Sekiro is a sword master too, and has better tools.
Sekiro is stronger physically, jumps much higher than Jin and pulls his body very high with just a shoulder muscle.
Jin needs rage mode(L3+R3) and chain-assasination aimbot kunai to keep up with Sekiro's tools and strength.
Sekiro can easily jump over Jin where Jin's sword won't reach, Jin doesn't expect that.
Plus Sekiro being stronger then a human, can parry Jin's sword and Jin will drop it
Jin needs to one-shot Sekiro in rage mode or using aimbot kunai, in other cases wolf wins
I feel like Jin would just be like Genichiro but NOT a pussy/ doesn't job and is actually a huge threat. he's got the bow and arrow, he's got bombs like Owl. Most of all he's a one man army just like Isshin and kept an island of samurai and bandits in check. He'd be Isshin + Owl basically.
I've platted both games.
Sekiro has killed the supernatural, and entire armies if he chooses too.
Jin has killed armies too but he hasn't killed supernatural things
Kino. I know anons think it's unfair to compare a fantasy setting vs the more grounded one but you can easily imagine these two meeting and working together.
GoT really hit that customization autism for me. Seeing your screenshots makes me want to replay the whole game and mess around with the outifts and sword kits.
>red and gold gosaku armor
That's literally how I rolled most of the game, same sword and bow colors too. Just never used the helmet because I thought it was too big and goofy, used mostly the bandana and mask.
If you want "Jin must die" mode, only use the broken armor and play on hardcore+. Not only looks cool, it's a real challenge. I personally couldn't get very far. Regular mobs will wipe the floor with you and the duels become next to impossible sponges for damage. But if you're a masochist give it a try.
i prefer GOT combat and gameplay to sekiro, main reason being you can change your build at any time in the game and have fun for countless hours, you can do a tank build, a a parry focused build like sekiro, invisible ghost build, you can play defensive and blow shit up with your tools or go right fast and furious and annihilate everyone like sekiro with your anime moves.
i platinumed sekiro and on later ng the animations being samey and most enemies being unchallenging and dying with two r1 and lack of style variety makes me pick up got instead of sekiro
Ghost Mode is kind of irrelevant to non-mongol
Sekiro technically has no reason to fear a guy he just met. Jin's incredibly decked out in weapons but Ghost Mode "works" because it's basically a spooky ghost of vengeance in the setting.
Sekiro has a magic parry that invalidates almost every attack, a magical death sword, multiple resurrections, and if we're counting usable in-game items he can just stack jizo statues and pop them to keep resurrecting. Jin has a lot of weapons and shit but Sekiro would end up wearing him down even if he put up a fight.
If they were each a fight in their respective games, endgame Jin would be an Owl or Genichiro tier boss fight for Sekiro, while Sekiro would be a KH Sephiroth tier superboss fight for Jin.
I like Jin a lot but c'mon.
one has resurrection the other does not
Jin has 1-shot rage mode and aimbot throwable one-shots
>one has resurrection
Jin can one-shot up to 5 times without missing
But the wolf would win cause Jin needs to "fill the gauge" by getting kills without being hit to activate his super powers
Sekiro would destroy JOBro in a fight
This is actually a good question. Jin accomplished a legendary feat and built a myth surrounding himself, Wolf lived in a mythical Japan setting.
Jin was not just the best sword fighter on Tsushima, he single handedly defeated the mongols. Challenged the island's greatest fighters and won every single time.
Mr Wolf H. Sekiro was a shinobi battling other shinobi. But he relied heavily on resurrection and his immortality. He fought someone considered the defacto greatest fighter of the age, Isshin who was called the sword saint.
I think Jin Sekai would be considered a sword saint in his own right.
Regardless, Fromsoftware and suckerpunch studios should have done a collab and added each other's outfits into their respective games.
>Jin was not just the best sword fighter on Tsushima
We talking before or after the invasion? There were plenty who died on the beach and not for a lack of sword skills. Adachi would probably kick his ass in a duel
>Jin's father was an asshole and Adachi actually cared for him
I wish we got for more of this guy, he seemed like an absolute bro.
Jins best friend mentioned that Jin won a tournament at a young age and even before the beach assault he was considered the best.
Is GoT worth it or just another open world ubisoft type game? I don't mind if it's open world just if it's not done like Asscreed and Far Cry.
It's AC but better
Is it closer to Botw/Totk or AC? If it's the former I'll try it eventually.
There's no crafting, there's no durability, there's no stamina or hunger or "special" powers or cooldown abilities.
the focus is on killing enemies either through stealth or taking everyone out head on
The combat is genuinely one of the best out there, and for an open world game that's impressive. non of the jank that was in witcher. it's probably the most polished game in existence.
Ass creed and far cry and ubishit and are the cancer that ruined open worlds.
People that play ass creed and far cry will say ghost of tsushima is just a clone, but they're wrong and they have shit taste. as someone who hans't touched a ubisoft game in 10 years I think ghost of tsushima was the successor to what the original assassins creed used to stand for. Jin is an excellent protagonist, the story and characters all flow nicely, and the story and themes are brilliantly done and are such a breath of fresh air compared to the utter slop we've had lately. ubisoft makes low effort asset flips and repackages grindathons with microtransactions. Ghost of tsushima made ubisoft look like a AA imitator in comparison
so yes I Highly recommend.
I think it helps that the world is so visually interesting, it's a very pretty game thanks to the art style.
That and actually getting some kind of reward or interesting gameplay (duels) regularly for exploring, even if they're mostly cosmetics, made it way more interesting to 100% than typical ubishit.
Hmm, ok I'll see what it's all about even if it's not like
. The main reason I didn't like the ubisoft formula was that the world was so blatantly there for just "CONTENT! WE HAVE CONTENT GUYS Look at all the quests and bases to claim and towers to climb wow!" instead of the world feeling like a living place. Just a set-piece for action and drama.
I know exactly how you feel. GoT has a level of care you just don't see often. The devs truly loved every inch of the game and put so much thought into how you'll feel boots on the ground
The game is very repetitive there's really not that much you can do outside main story. besides taking over Mongrel camps and finding collectibles. Play way of the Samurai
That's just not true. Tsushima is genuinely amazing to explore. Finding shrines on mountains, crafting haiku, finding collectable gear. upgrading equipment because it will actually look cooler. I can't think of a game that felt as satisfying to fuck around in.
I'm talking slowly walk your horse through a field of barley because the music and grass animations are so gorgeous
It’s true, although I was getting a little tired of that by the end. The last area is also less interesting, but you’ve done a lot of that stuff by that point.
I had more fun exploring and felt more driven to explore than in BotW for example.
I understand being burnt out but I could always keep the game downloaded and could always go back whenever. when I finally 100% the island it was nice. The DLC is also essential and I highly recommend you check it out to finish Jin's family story.
Don’t get me wrong, I really liked the game and I will go back to it at some point, maybe if I catch the DLC on sale. Is it really that good? I was actually going to skip it because I thought it sounded like the story didn’t really add much that needed to be added.
No the DLC is essential to Jin's story and legacy. You learn about his father and the previous war and why there was a rebellion. It's also highly accurate portrayal of Japanese warfare against their own people (brutal).
It also adds the best looking armor in the game and it changes the gameplay to be Perry focused and it makes it feel very similar to sekiro.
Based Monkey enjoyer.
I'm not a fan of the monkey hat. I wish there were more clothing colors so you could mix and match better
Sounds really good. I’ll pick it up on sale. I would love to pick it up on Steam but probably Sony will drop it and expect full price.
I never played Sekiro. Don’t like Souls games though I tried.
Sekiro isn't a souls game, thankfully. It also has the most satisfying combat of any game ever.
all of that on PS4 hardware too. Just shows how much artstyle and passion matters. Starshit looks 100000x worse, barely has more features, and still runs like fucking dick.. Much the same for most triple A shit. Ghosts is kino
i couldn't believe it when i first applied the 60 fps patch on it, it actually worked, and i have a ps4 slim. butter smooth
makes me think why even the devs bothered fixing it at 30
GoT is everything Ubisoft wishes they could create
I had fun. I didn’t finish it though. I got really close and should go back and to the last 10%. It does feel like the game maybe should be just a little bit shorter.
The platforming is fun, the swordfighting is fun, and the sneaking around in the bushes and sniping people is fun. FWIW, I don’t feel that the same can be said for something like the Tomb Raider reboot, even though on paper its a very similar game.
Also protip: the swordplay is way more fun if you crank up the difficulty to hard mode. The enemies will do more damage, but so will you.
I usually play my games on the difficulty above normal so I'll try that out for sure. That's a cool mechanic, definitely prevents HP bloat and reminds me of revengence mode in MGR.
Good to hear.
It gets taken to an even bigger extreme on the highest difficulty, where all enemies die to a single hit, but so do you.
It's a typical Ubisoft open world but perfected and used BOTW as inspiration for how to generate interesting landscapes as visual markers and guides. The combat is actually surprisingly in depth but the enemies are bit cookie-cutter and basic. Duels are good but they're few and far in between. The story is a bit of a mess but thematically strung together by Jin and his relationship with his uncle slowly deteriorating.
Also, co-op is fun as fuck and Raid chapters are challenging and rewarding when you play with people who know exactly what they're doing. 7/10 game for me.
The only good game that came out in the last few years and the reason being it was made with passion soul talent.
The most beautiful game ever made
Fantastic gameplay with alot of variety
Great story and beautiful character development especially the dlc
Godlike artstyle
Beautiful music and sound design and fantastic voice acting (japanese)
It's pretty similar in structure to an Ubisoft game but it does Ubisoft shit far better than Ubisoft has ever or could ever hope to
It's similar for sure but it's actually great. You WANT to visit all the stupid shit on the map. Also, you don't really need to use the map at all, the game guides you to things naturally using pieces of the environment which is a really cool implementation. The combat is really great for the type of game it is. Maybe not as great as Sekiro but it's close for me.
It was a 9/10 experience for me. Beat it twice, once on "realism" mode which was awesome. Everything dies in a couple hits and so do you.
Its drop dead gorgeous on my OLED TV. The combat is advanced for an open world AAA game. The open world feels almost totally pointless but its genuinely pretty enough to warrant one playthrough.
Disagree. I liked the Open World. It was fun to explore, and the combat was great enough for me to want to clear out the endless bandit camps.
I liked that exploring shrines and other shit around the map actually built towards making Jin stronger compared to the usual AC bullshit of flags doing NOTHING but be collectibles.
it'd better ac and better batman
Sekiro is literally immortal, can the dude on the left kill inmortal beings?
Sekiro, obviously
The encounter would be kino
Sekiro doesn't have immortality anymore, Jin still has his massive brass balls. Jin was a shinobi that learned how to figh head one fighs. Jin was a sword saint who picked up Ninjutsu. I favor Jin in a one on one.
Sekiro is a sword master too, and has better tools.
Sekiro is stronger physically, jumps much higher than Jin and pulls his body very high with just a shoulder muscle.
Jin needs rage mode(L3+R3) and chain-assasination aimbot kunai to keep up with Sekiro's tools and strength.
Sekiro can easily jump over Jin where Jin's sword won't reach, Jin doesn't expect that.
Plus Sekiro being stronger then a human, can parry Jin's sword and Jin will drop it
Jin needs to one-shot Sekiro in rage mode or using aimbot kunai, in other cases wolf wins
I never played Sekiro. I played a shit ton of Ghosts of Tsushima. Even I know that Jin would lose.
William and Hiddy from Nioh 1 and 2.
Ok, smart guys.
Design a Sekiro boss fight around Jin.
I feel like Jin would just be like Genichiro but NOT a pussy/ doesn't job and is actually a huge threat. he's got the bow and arrow, he's got bombs like Owl. Most of all he's a one man army just like Isshin and kept an island of samurai and bandits in check. He'd be Isshin + Owl basically.
What the FUCK was his problem
He was Japanese and didn’t want to change.
I've platted both games.
Sekiro has killed the supernatural, and entire armies if he chooses too.
Jin has killed armies too but he hasn't killed supernatural things
Depends if you consider the tengu guardian for the longbow supernatural or not. Or the one where you learn Dance of Wrath from.
Tengu was mostly hallucinogenic
I hate mongolians so fucking much is actually unreal
Crushing through filthy mongols with my beautiful nobu is very satisfying.
Dlc truly did up the gameplay from a 8 to 9.5
Probably the guy with the magic arm since the other one is just some normal jap manlet with a sharp sword
>Fantasy character with magic powers vs normal human
It's no contest bro.
Endgame Jin is pretty much a magic man
>Inhales and grunts
Jim is pretty magic tbh. He literally grits his teeth to undo arrows
Just a game play mechanic, in universe Jin only ever gets hit in cutscenes so he has killed hundreds without taking more than like 3 hits.
Gameplay and cutscenes are kind of a thin line to draw when even friendly NPCs are freaking out over Jin's gameplay feats.
I don't know but this artwork is cool.
Kino. I know anons think it's unfair to compare a fantasy setting vs the more grounded one but you can easily imagine these two meeting and working together.
Rate my drips
GoT really hit that customization autism for me. Seeing your screenshots makes me want to replay the whole game and mess around with the outifts and sword kits.
Love that bloodborne outfit so much
>red and gold gosaku armor
That's literally how I rolled most of the game, same sword and bow colors too. Just never used the helmet because I thought it was too big and goofy, used mostly the bandana and mask.
It's actually at this game that I realized that those bamboo hats are supposed to have holes in them so that you can see.
That black-purple armor with scales and black ghost mask looks fucking badass
I really hope Ghosts comes to PC. Idc if fags think it's slop, I loved that game. It looked amazing on PS4, im sure it'll look nuts on PC.
sekiro, but it would be kino
Hopefully Tsushima on PC soon. Got a PS5 I could use, but I also have a 4090
I bet those Sunken Valley White Katana Monkeys could have put a dent in those mongol numbers.
Fuck them bros, in got i can actually pet my monkey bros and sing to them
Let me guess, you need more?
bandana is gay and the white sword doesn't mach the armor
I spent 60% of game in ronin hakama and strawhats
If you want "Jin must die" mode, only use the broken armor and play on hardcore+. Not only looks cool, it's a real challenge. I personally couldn't get very far. Regular mobs will wipe the floor with you and the duels become next to impossible sponges for damage. But if you're a masochist give it a try.
>Who would win in a fight between a guy gifted with superhuman strength/speed and resurrection ability or just a skillful human in swordsmanship
i prefer GOT combat and gameplay to sekiro, main reason being you can change your build at any time in the game and have fun for countless hours, you can do a tank build, a a parry focused build like sekiro, invisible ghost build, you can play defensive and blow shit up with your tools or go right fast and furious and annihilate everyone like sekiro with your anime moves.
i platinumed sekiro and on later ng the animations being samey and most enemies being unchallenging and dying with two r1 and lack of style variety makes me pick up got instead of sekiro
>Wolf beats the Divine Dragon, Saint San Isshin and Demon of Hatred
Was this even a debate?
Jin is prime isshin and prime owl combined.
But does he have Mortal Blade?
Go to sleep, Biden.
Okay but he does have dance of wrath and ghost mode
Ghost Mode is kind of irrelevant to non-mongol
Sekiro technically has no reason to fear a guy he just met. Jin's incredibly decked out in weapons but Ghost Mode "works" because it's basically a spooky ghost of vengeance in the setting.
>Flame-coated sword
>Smokebombs
>Kunai
>Poison
>Actual bombs
>Archery skills
>Has like 2 secret kill moves
You're kind of right in a way
>Saint San Isshin
Sekiro has a magic parry that invalidates almost every attack, a magical death sword, multiple resurrections, and if we're counting usable in-game items he can just stack jizo statues and pop them to keep resurrecting. Jin has a lot of weapons and shit but Sekiro would end up wearing him down even if he put up a fight.
upgraded sekiro > jin > unupgraded sekiro
If they were each a fight in their respective games, endgame Jin would be an Owl or Genichiro tier boss fight for Sekiro, while Sekiro would be a KH Sephiroth tier superboss fight for Jin.