Games "journalists" like you who make Ganker and reddit threads to sift through and pick answers that they like for their "Top 14.25 backstories for your D&D character"
They kill tens of millions of you slaves and aren't even halfway to level 2. That's what you are. A slave. You generate clickbait and listicles because the AI is still a couple of years off, you're too moronic to employ at a real job, and your body is too disgusting and weak for prostitution or manual labor.
the region is affront by many bandits and thieving guilds, some more organized than others. I like that with humans in a setting, you can get more methodical things. Like in this instance these enemies are like a hydra, they can regroup and retaliate even after taking down one of their bases.
weird that thief was an original D&D class, when they make perfect antagonists
My current campaign is an episodic Star Trek campaign, there currently isn’t a specific BBEG (as of yet). I mean there are lots of BBEGs in Star Trek at the time; cardassians, Dominion, Romulans, Borg, Ferengi, etc… but none have specifically risen up in this campaign to become the standout Big Bad of the campaign. Though a couple of one-off adversaries have appeared thus far.
It's Greyhawk, everyone is the side villain to some other plot depending on degree of severity. Party is dealing with the politics of a city of Vecna cultists (between a vampire, a bog mummy, an undead fungal druid, and a skeleton mage) because they want to help the few people that are actually innocent. Which is just side dressing for Vecna's ploy to send them to Hell to fight devils that have no beef, because them freeing the person the devils are keeping prisoner will weaken another Evil god enough to steal his power over the course of 40 years and a separate cult preaching the heresy that both gods are the same person, and he'll never show up in the actual game.
The only villains in the campaign that don't have anything to do with that plot are the Wizard-king that exiled the Sorcerer npc that used to be a villain and who the party effectively fed a Gate spell to, and the Dao that was just minding his own business in a mine until the party showed up with the commoner that won the deed from some dwarves while gambling.
Spoilers, if you recognize the name Start to Finish then don't unspoil you gays. Big bad is a cult lead by a guy possessed by not!ghidorah who's seeking to destroy the world by reviving actual not!gidorah. Secondary villain(s) are several members of a council of The Races who have buried the existence of a god and driven out the races he made into exile, mostly because one of them is also a servant of Not!gidorah and a world divided is easier to conquer.
Elves fricking with the humans next to them by falsifying attacks, assasinations and etc from the monster girl kingdom so the humans keep from paying attention to them and focusing all attention on the monster kingdoms.
The side villain is the human kingdom lord inquisitor, master of intrigue and secret police who is trying to piece it together, not 100% buying the monster kingdom attacks, but also respecting his lord's wishes and cannot yet prove who it actually is (the elves). Potentially he will become an ally if the party keeps from killing him and finds proper proof it isn't the monster kingdom.
Eldritch horror that formed from memories and ideas shared over the internet
Prophesized messiah who died in the womb and turned atropal
CEOs of a world-spanning trade alliance
Psionic cult that harvests Githyanki in particular
Various urban gangs
aped gnostic themes, so the main antagonist as far as the players know is a divination cult that fears ego death and seeks to force the demiurge back to the plemora with all souls hitching a ride, in hopes they'll maintain awareness. Really they're afraid of another entity from without the plemora that wants to ride the sleeping demiugre back home to infest it.
insane blood magic paladin and his legion of crazies
Side villains include a baron that captures and hunts down his political enemies with his hounds, blaming their deaths on local legend of the Wild Hunt. A doctor, intrigued by blood magic, torture killing undesirables and unfortunate patients to further his research. Bandit queen recruiting smaller gangs into her syndicate to ultimately make a bid for power and conquer a lesser dukedom to fulfill her childhood wish of being a noblewoman.
>Main Antagonist
A construct named Silas Harkin who doesn't know he's a construct who is obsessed with trying to turn humanity into some twisted vision of immortality by merging them with rudimentary machines. As an added bonus, his mere existence is slowly eroding fate and destiny as he is the only being in all of creation without a soul.
Bad guys who post low effort threads.
People who fall for their shitty bait.
Games "journalists" like you who make Ganker and reddit threads to sift through and pick answers that they like for their "Top 14.25 backstories for your D&D character"
They kill tens of millions of you slaves and aren't even halfway to level 2. That's what you are. A slave. You generate clickbait and listicles because the AI is still a couple of years off, you're too moronic to employ at a real job, and your body is too disgusting and weak for prostitution or manual labor.
>Games "journalists" like you
Holy meds lol
You first. Be detailed.
the region is affront by many bandits and thieving guilds, some more organized than others. I like that with humans in a setting, you can get more methodical things. Like in this instance these enemies are like a hydra, they can regroup and retaliate even after taking down one of their bases.
weird that thief was an original D&D class, when they make perfect antagonists
The dark lord is the main big bad
The dark, but not quite as dark, lord is the side villian
My current campaign is an episodic Star Trek campaign, there currently isn’t a specific BBEG (as of yet). I mean there are lots of BBEGs in Star Trek at the time; cardassians, Dominion, Romulans, Borg, Ferengi, etc… but none have specifically risen up in this campaign to become the standout Big Bad of the campaign. Though a couple of one-off adversaries have appeared thus far.
It's Greyhawk, everyone is the side villain to some other plot depending on degree of severity. Party is dealing with the politics of a city of Vecna cultists (between a vampire, a bog mummy, an undead fungal druid, and a skeleton mage) because they want to help the few people that are actually innocent. Which is just side dressing for Vecna's ploy to send them to Hell to fight devils that have no beef, because them freeing the person the devils are keeping prisoner will weaken another Evil god enough to steal his power over the course of 40 years and a separate cult preaching the heresy that both gods are the same person, and he'll never show up in the actual game.
The only villains in the campaign that don't have anything to do with that plot are the Wizard-king that exiled the Sorcerer npc that used to be a villain and who the party effectively fed a Gate spell to, and the Dao that was just minding his own business in a mine until the party showed up with the commoner that won the deed from some dwarves while gambling.
Spoilers, if you recognize the name Start to Finish then don't unspoil you gays.
Big bad is a cult lead by a guy possessed by not!ghidorah who's seeking to destroy the world by reviving actual not!gidorah. Secondary villain(s) are several members of a council of The Races who have buried the existence of a god and driven out the races he made into exile, mostly because one of them is also a servant of Not!gidorah and a world divided is easier to conquer.
Elves fricking with the humans next to them by falsifying attacks, assasinations and etc from the monster girl kingdom so the humans keep from paying attention to them and focusing all attention on the monster kingdoms.
The side villain is the human kingdom lord inquisitor, master of intrigue and secret police who is trying to piece it together, not 100% buying the monster kingdom attacks, but also respecting his lord's wishes and cannot yet prove who it actually is (the elves). Potentially he will become an ally if the party keeps from killing him and finds proper proof it isn't the monster kingdom.
The main antagonist of my setting is your mother, and the side villains are all of her Black person boyfriends (plural)
Lich
Eldritch horror that formed from memories and ideas shared over the internet
Prophesized messiah who died in the womb and turned atropal
CEOs of a world-spanning trade alliance
Psionic cult that harvests Githyanki in particular
Various urban gangs
In order of severity
Me. I am the antagonist.
aped gnostic themes, so the main antagonist as far as the players know is a divination cult that fears ego death and seeks to force the demiurge back to the plemora with all souls hitching a ride, in hopes they'll maintain awareness. Really they're afraid of another entity from without the plemora that wants to ride the sleeping demiugre back home to infest it.
>Who's the main antagonist of your setting?
The israelites.
>And who are the side villains?
The israelites.
insane blood magic paladin and his legion of crazies
Side villains include a baron that captures and hunts down his political enemies with his hounds, blaming their deaths on local legend of the Wild Hunt. A doctor, intrigued by blood magic, torture killing undesirables and unfortunate patients to further his research. Bandit queen recruiting smaller gangs into her syndicate to ultimately make a bid for power and conquer a lesser dukedom to fulfill her childhood wish of being a noblewoman.
preddy gud
>Main Antagonist
A construct named Silas Harkin who doesn't know he's a construct who is obsessed with trying to turn humanity into some twisted vision of immortality by merging them with rudimentary machines. As an added bonus, his mere existence is slowly eroding fate and destiny as he is the only being in all of creation without a soul.