Why are achievement retards like this?

Why are achievement morons like this?

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  1. 2 weeks ago
    Anonymous

    the bad ones are the ones that leave negative reviews because an achievement was added, ruining their 100% and forcing them to play a game again.

  2. 2 weeks ago
    Anonymous

    being a virgin in your 30's/being a redditor will cause that, achievements are a waste of time

    • 2 weeks ago
      Anonymous

      Playing games is also a complete waste of your time. UNLESS you love it. Some people love to hunt achievements.

      • 2 weeks ago
        Anonymous

        if they love it so much, why do they sound bitter and angry all the time?

    • 2 weeks ago
      Anonymous

      >see comment like this on achievement site
      >look at the profile of the person
      >plays everything on easy, played 90% of his games for 1-2 hours
      Checks out. If you don't play video games you probably hate the system that exposes you.

  3. 2 weeks ago
    Anonymous

    People who don't have a job will turn their games into a job to find some kind of purpose

    • 2 weeks ago
      Anonymous

      i dont have a job, i play games cause theres not much else i can do. i grow veggies and walk my dog. i also have a metal detector and a full golf vlub set with balls. i want to go metal detecting on undug archeological sites

    • 2 weeks ago
      Anonymous

      I have a job and I collect achievements.

  4. 2 weeks ago
    Anonymous

    I'm an achievement moron but I only go for achievements that are genuinely challenging and fun to get

    • 2 weeks ago
      Anonymous

      yeah i only ever 100% games i know still have something in store for me that i somehow missed/ignored. if it's a "get a year's worth of playtime" then I'm not even botherin

  5. 2 weeks ago
    Anonymous

    It is nice when they give hints about what you should be doing in more open games or suggest challenges to extend the game a bit.
    They aren't necessary, but they can add to a game.

  6. 2 weeks ago
    Anonymous

    This is the best type of achievement player I have ever seen.

    >Means developer can increase game value by doing something that costs very little
    >Has zero impact on me. I set my achievements to not be visible a decade ago.

  7. 2 weeks ago
    Anonymous

    dunno, i sell all my steam trading cards and recently bought streets of rogue with some of the funds lol

  8. 2 weeks ago
    Anonymous

    Sorry, but getting 100 bing bing wahoos in a row is NOT an achievement. No matter what achievementroons think

    • 2 weeks ago
      Anonymous

      >bing bing wahoo
      speaking this way is x amount of times more cringe

      • 2 weeks ago
        Anonymous

        nah

        • 2 weeks ago
          Anonymous

          absolutely yah

    • 2 weeks ago
      Anonymous

      >he can't do a 100 bing bing wahoos in a row
      Sounds like an excuse.

  9. 2 weeks ago
    Anonymous

    They get dopamine from getting good boy points from their favorite company. Companies love it because it's free telemetry to sell

  10. 2 weeks ago
    Anonymous

    >Speedrunning cheevos

  11. 2 weeks ago
    Anonymous

    achievements are no different from a "Mission pack", it's literally extra content.

    Why do you hate more game in your game?

    • 2 weeks ago
      Anonymous

      Cheevos come across as a nuisance, particulary when they're based aroundextensive grinding. They don't add any content to vidya compared to a mission or expansion pack, which might have new levels, weapons, or enemies.
      t. anon with about 1,000 achievements or more

      • 2 weeks ago
        Anonymous

        If you're actually 1k achievements in you'd know by now they vary greatly from game to game, from your standard regular game progression to difficult proofs of mastery to do-whacky-shit kind of stuff

        The worst achievements just involve grinding to tick off a number and the best ones make you want to explore the game in all its facets.

        • 2 weeks ago
          Anonymous

          I would've mentioned something like that, but frankly, I don't think I care for them anymore because they feel like a chore I have to check off nowadays; my favorite vidya don't usually have cheevos attached to them. I'm not too stressed about the multiplayer ones; I just don't have the time these days for multiplayer right now, but it does bring to mind the poor implementation of some cheevos, like how I managed to earn some by fighting bots and I couldn't have them reset or how I could raid the same two chests in a single-player game and the cheevo would add it up like I found twenty chests.

    • 2 weeks ago
      Anonymous

      achivements don't add anything that wasn't already there.

    • 2 weeks ago
      Anonymous

      its less game.
      achievements filled the void that actual ingame systems left after they got ripped out to be sold as DLC.

  12. 2 weeks ago
    Anonymous

    cheevos are fun, scrub.

  13. 2 weeks ago
    Anonymous

    Games should be intrinsically rewarding. You should unlock new things in-game by meeting certain requirements, achievements let lazy game devs bypass that completely.

  14. 2 weeks ago
    Anonymous

    Lack of internal dialogue/inability to visualize the apple

  15. 2 weeks ago
    Anonymous

    I mean, what's wrong with this?
    It's not an achievement chasing gay, it's someone who already beat the game and is trying to find more reason to go back and play it again, but there is nothing else to do, no extra content, no extra challenge, no alternate route, he's literally just looking for replayability which the game lacks

    • 2 weeks ago
      Anonymous

      Depends on the game and what you consider fun doing. And achievements don't really add any real content, most of the time they're what a good player will figure out you can do with the game but is implemented as a popup notification by the devs. If you really like the game and are good at it, just push the limits by yourself.

      • 2 weeks ago
        Anonymous

        >If you really like the game and are good at it, just push the limits by yourself.
        Except that's fricking boring which is why most people don't do this. Self imposed challenges are fricking lame. People want to feel broken and powerful and exploit systems, they want the game to scale correctly and challenge them at an appropriate equivalent level whilst they do that, because that's fun. It's not fun to artificially limit yourself from doing any of the fun things so that the game can provide any semblance of challenge - that's the devs fricking job to do not the players. "no level basic attack fist only playthrough!" is brainlet shit.
        Achievements do not add any content, but they give someone who already wants to replay an incentive because it's something to actually do that rewards them in some way.
        The game wouldn't need achievements if the dev was good at making it replayable in the first place, but they clearly weren't. And achievements are a lazy way out instead of making a good game with replayability, but when the latter is not an option achievements are better than literally nothing for those people.
        Suikoden remasters come out soon, they'll have achievements, and I'll get them all because they're there. I have already replayed the games half a dozen times each over the years though, because they had replayability already inherent in their design

        • 2 weeks ago
          Anonymous

          >Except that's fricking boring
          Again, depends on the player. Two days ago I finished my yearly REmake 1 runs (Hard, Real Survival, Invisible mode, only the knife, no save runs) and not a single time I've used the infinite rocket launcher because I feel is lame as frick. If you want to feel powerful, you don't even need to beat the game to unlock stuff, just cheat engine your way for your overpowered fun, and that's also a way to make your own fun.

          • 2 weeks ago
            Anonymous

            you don't understand. Doing a level 1 run is boring, dumb and lame and it's the developers job to make me have fun with the game not mine. Getting a pat on the back on the back for doing a level 1 run is cool and fun and adds replayability

            • 2 weeks ago
              Anonymous

              nice strawman immitation, but no achievement should be "do a level 1 run" in the first place
              and i said achievements are better than literally nothing, not that they were somehow great content in and of themselves

              • 2 weeks ago
                Anonymous

                >but no achievement should be "do a level 1 run" in the first place
                why not? A dark souls SL1 run is infinitely more interesting than getting all the spells or crafting all the boss weapons. Why do you see the latter as worthwhile enough to encourage you make to replay a game while the former should never be an achievement?

              • 2 weeks ago
                Anonymous

                >A dark souls SL1 run is infinitely more interesting than getting all the spells or crafting all the boss weapons.
                Those are both bad achievements frankly.

          • 2 weeks ago
            Anonymous

            >just cheat engine your way for your overpowered fun
            You failed to actually finish reading what I said. Being overpowered is not fun if it removes all the challenge, being overpowered is fun when the game correctly has content that still challenges you based on the default assumption that you are overpowered and are abusing the games systems. That is why superbosses in jrpgs are fun, because the main game assumes you're a clown who can't read or understand systems and has to treat you as such the majority of the time so as to not turn away shitters. Optional content does not need to do that and can balance around the assumption you're competent.
            There is no point to exploiting systems and being overpowered and doing cool stuff if there is no appropriate challenge to use it on. A much simpler example is superbosses rewarding you with the best weapon in the game, utterly useless because there's no further challenging content beyond that to make use of it.

  16. 2 weeks ago
    Anonymous

    I looked at my Dragons Dogma 1 achievements which showed I only half completed BBI in 2016, so I replayed the game, beat Daimon and ended up sinking 70 hours into it once I hit lvl 200. This is the same for Pizza Tower. I went back to P-rank everything to get the cheevo's and ended up loving the game 10x's more than on my first playthough. I'd prefer achievements in games than none at all for tracking purposes. I'd like a Valheim achievemnt that says "you beat the queen" or a Stephen's Sausage Roll achivement that says "you beat all the puzzles."

  17. 2 weeks ago
    Anonymous

    Which is worse, games that only have steam achievements for the main story or games that make you do things you would never otherwise do for steam achievements?

    • 2 weeks ago
      Anonymous

      I'd prefer a "beat the final boss" achieve over a "sit on the toilet and listen to the skibidi song in completion" achieve.

  18. 2 weeks ago
    Anonymous

    I like achievements but I don't actually chase them. is that weird? its kind of cool having rare ones from just playing games I like

  19. 2 weeks ago
    Anonymous

    if i look at valheim in 6 years from now and there were achievements for killing 4 new bosses I haven't heard of id probably boot up the game and do it

  20. 2 weeks ago
    Anonymous

    I only like achievements because it gives the sense of finishing the game. And I don't mean grinding the shit tedious ones, I mean the ones that just show you beat the campaign. Really wish they replaced achievements with a "game completed" system instead. But it's not important at all though.

  21. 2 weeks ago
    Anonymous

    person in op's pic is actually based. Only a homosexual would get mad someone wants new ways to play a game.

  22. 2 weeks ago
    Anonymous

    you wouldn't get it.

  23. 2 weeks ago
    Anonymous

    I know a German guy that goes to every forum for indie games and resposts the same image for achievements in low, easily attainable quantities, like 5.
    Honestly, he's not annoying and he's a really nice guy who I'm always friendly to and asking how he is. He's not shit at games in the slightest, either. S+ ranks everything.
    Hope this reaches you well, Krautbro; you're one of the good ones.

  24. 2 weeks ago
    Anonymous

    Why do you even care what some Steamie moron thinks?

    • 2 weeks ago
      Anonymous

      Because he's my friend. He's a bit of a spaz, but honestly just wants to be surrounded by good friends, because he knows what it's like to be around shitters.
      The shame is that is the equivalent of opening your house/borders in the homes the flood will be good people. Sure, you'll get a few, but not enough to drown out the human feces.

      What choice does he have but to gatekeep? You're one of the shitters, aren't you!? The Shitbarian at the gate, waiting for him to send you an invite!

  25. 2 weeks ago
    Anonymous

    I would understand them if steam achievement manager didn't exist, but grinding for something that anyone can do in 1 click is weird.

  26. 2 weeks ago
    Anonymous

    I only ever got 100% achievements on one game ever and it was on the PS3. Uncharted 1. I did it cause it was when they PS3 first added trophies and I noticed that the uncharted 1 trophies were all pretty easy so I sped ran it. Was mily amusing but I dont really get the appeal of 100% every game.

  27. 2 weeks ago
    Anonymous

    achievements are a blight on gaming
    a much lesser blight than wokeness, censorship, AAA slop, microtransactions, denuvo, always online and generally moronic developers,
    but still a blight on gaming

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