why are jrpg final bosses always overdesigned messy-looking evil demon gods?

why are jrpg final bosses always overdesigned messy-looking evil demon gods?

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  1. 2 years ago
    Anonymous

    the only thing cooler than fighting an overdesigned messy-looking evil demon god at the end of a game is fighting a normal dude after beating the overdesigned messy-looking evil demon god

    • 2 years ago
      Anonymous

      And if it's an action rpg then it's a normal dude with your moveset that's slowly walking towards you

  2. 2 years ago
    Anonymous

    >makes The Big Cheese the final boss
    >makes him a giant golden head
    >people still b***h

  3. 2 years ago
    Anonymous

    I miss brave frontier

  4. 2 years ago
    Anonymous

    Isn't a big demon as the final boss more of a WRPG thing

    • 2 years ago
      Anonymous

      No.

  5. 2 years ago
    Anonymous

    >make a simple boss
    >NOOOO
    >make a complicated boss
    >NOOOO
    >make boss a human
    >NOOOO
    >make boss a god
    >NOOOO
    >make boss a beast
    >NOOOO

  6. 2 years ago
    Anonymous

    waiting for that game based on The Invincible. Boss being cloud of self-assembling, countless drones would be scary as frick.

  7. 2 years ago
    Anonymous

    They aren’t.
    Nice homosexual thread

  8. 2 years ago
    Anonymous

    >it's another "i don't play jrpgs but i will still spam dead memes" thread

  9. 2 years ago
    Anonymous

    >Final Boss is two lesbians floating in space

  10. 2 years ago
    Anonymous

    Final boss of 7th Dragon: a dragon
    Final boss of 7th Dragon 2020: a dragon
    Final boss of 7th Dragon 2020-II: a dragon
    Final boss of 7th Dragon VFD: a dragon

  11. 2 years ago
    Anonymous

    same reason wrpg bosses are always just some random butthole with no memorable features whatsoever.

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