I'm not even convinced that threads like these are made by people who like Pillars, but by people just want quick (you)'s, since they know schizos here hate the Pillars game with a burning passion. And as long as you give them attention, they'll keep making these threads.
>Published 2 days ago
no shit? a dude that has a screencap saved from like 2018 and uses it again and again with the same thread might not be a PoE Fan?
I will believe it. I mean I liked the games but I didn't think they were masterpieces and some of the mechanics were pretty shoddy. I don't just mean the implementation but the math behind stuff was no good and it felt like they were trying to prove their 00s forum post theories. By that I mean that the 00s had a lot of a certain kind of forum discussion focused on RPG mechanics design and balance. It was like they picked a side, implemented it, and it was kind of garbage but passable if you don't think too much about it. The second one showed that they didn't really learn and it was like they just tweaked some stuff and doubled down on other parts of the same vision. It would probably have been a better game if they just used the OGL rules. I'm saying that I'm a fan but I would never promote it as the best ever either due to those flaws.
What are you talking about? I wish we could get short and satisfying RPGs. Everything so bloated. Give me fallout 1. I don't understand why these directors and publishers just let rpg teams go buckwild. Fricking cut cut cut. Reduce scope. Make a good game.
I'll never understand why they can't just release Fallout 1 and then just dump all the Fallout 2 bloat as paid DLCs.
Instead, we get buggy bloat, with even more cut content bloat, which will be in a restoration mod 5 years after the devs went bankrupt.
And the main questline is without exeption an extremly time-critical, lore heavy clusterfrick, which is actually not time-critical at all and the game would be better off without it.
Fallout 2, but without any 'they raided and kidnapped my village'.
Baldur's Gate 2, but without 'they took muh soul and Imoen'.
Deadfire, but without the whole 'he took muh soul'.
Betryal at Krondor had the right balance between 'YOU MUST TO THE THING! READ TEXT DUMPS AND DO THING!' and just roaming around, doing random shit.
>Because the writing is terrible
Nah, the writing is good, especially compared to most of its modern contemporaries. >characters are unpleasant
Some of them are, but others are pretty good. Not much worse than the ones in Larian or Owlcat games.
Only Outer Worlds was woke. It was moronicly and painfully woke, but that is their only woke game and there was some weird shit going on where they brought in outsiders to lead the development or something. Sawyer is a homosexual but he doesn't make woke games.
Yeah Tyranny they/them goddess wasn't woke at all. Lol
2 years ago
Anonymous
I played Tyranny and I don't remember that.
2 years ago
Anonymous
Then you didn't play it because you have a conversation about Kyros pronouns every monday.
2 years ago
Anonymous
Kyros is never refereed to as them. It's either he or she. The entire point is that no one knows who or what Kyros is. We don't even know whether it's actually one person or several.
2 years ago
Anonymous
>The entire point is that no one knows who or what Kyros is. We don't even know whether it's actually one person or several.
Ummm are you trolling? Tunon gives you an entire speech about how Kyros is both genders because "She's mother and father". Why did /vrpg/ get filled with trannies? Did you freaks get kicked out of reset era for being pedos or for saying you played Cyberpunk 2077 or something?
2 years ago
Anonymous
So Tunon saying that means Kyros is a troony? You're honestly more of an unhinged /misc/schizo than I thought, AND you missed the entire point as to why Kyros is referred to as the mother and father. Really, go leave with the rest of the cum slurping homosexuals.
2 years ago
Anonymous
Isn't that just because no one knows if Kyros is a man or woman but it turns out she's a woman? Idk I played it years ago
I agree with women having the same stats for gameplay purposes, but seeing armies with 5050 men and women ratio is so fricking dumb its hilarious.
After what happend in POE 2 with destruction of the wheel i guess consistent resolution of the conflict will be through Vailians anymancy studies. If wheel is broken, then (unless we want Eora extinct) some anymancy shenanigans needed for child with souls to born. It may level Vailians with Rautai, who are essentially the dominant militaristic industrial empire in the setting. The need to solve such problems can lead to a fragile world full of interesting conflicts. Again, how the gods will react is also interesting, some of them are at least partially competent, some are just jokers and sociopaths, so there can also be an interesting conflict between them. It’s just a pity that the next game will not be, and if Obsidian continues in this spirit, the studio will end or will develope some b-tier games full if comedy tier californians.
I think Dyrwood will become stronger than shark Black folk. Its obviously clear Josh wants a fantasy America winning with its values and strong morals. I dont hate this angle, its interesting.
Vailians will fragment, they have good instincts and are hard like irl spainportugaldutch, but they are fickle.
>They look like shit, I just dislike how stupid they look artistically.
Seems like more of a you thing >Eora makes more sense if there were no fantasy races and everyone was human.
That would just end up being boring. Tyranny already tried that.
They look ugly as shit anon. And i find it funny how josh avoid giving race penalties.
Its honestly so clear, Eora is an amazing setting, a beautiful piece of art slashed by modernity to make a point. A bit tragic really.
2 years ago
Anonymous
>but they are fickle
They are the only current race in the setting that study most important art - animancy, and after Poe 2 animancy would be crusial for survivng.
>I think Dyrwood will become stronger
Dyrwood is ex-colony of eager to burn everyone peasants and craftsmans who at best are ruled by mafia (Doemenel). I can't see Dyrwood as setting superpower.
Vailians with their science (they created fricking teleport) and Rautai with their industry is (they created fricking submarine) are superpowers.
2 years ago
Anonymous
That does not mean anything, the centres of science in Europe changed from region to region multiple times.
Eora is imitating 17th century europe.
Aedyr seems like it will have something to say eventually.
But I think no, I think the idea here is Dyrwood ideals winning out the end. Nobody gave a shit about the US when it rebelled either.
Although a world where the majority of civilisation would be in the fantasy (not) Black folk and super Black person sharks would not surprise me, It would be very subversive josh great job.
>They look ugly as shit anon
Orcs aren't exactly pretty either, an the shark people are stand in for orcs so. Not everyone has to look like some super model or a jrpg protagonist.
I dont want supermodels. In fact it does not matter. Talking about Eora just leaves me despondent as frick.
2 years ago
Anonymous
>Dyrwood ideals
Is to colonise local tribal celts and burn them, then invite more colonists and burn them too.
2 years ago
Anonymous
Aedyr is close to Living Lands as i remember and Living Lands can contain a bunch of Engwithan mechanics and things metaphysically important to the setting, even more than in Ukaizo.
If Obsidian are not stupid Avowed could be about Aedyr woedica worshippers advance on Living Lands. But with all my love to Poe i cant honestly expect that they are not idiots. Modern devs are in a race who would play dumber and ruin their name the fastest. It just dissapointment after dissapointment.
2 years ago
Anonymous
here's your avowed game director bro
2 years ago
Anonymous
Just because a woman is a rare sight for a basement dwelling incel, doesn't make her some sort of oddity
2 years ago
Anonymous
I will now be preordering avowed with the deluxe edition package.
>samegayging troony
2 years ago
Anonymous
I will now be preordering avowed with the deluxe edition package.
2 years ago
Anonymous
Cringe
2 years ago
Anonymous
Based it’s the same person that wrote with Sawyer on all the Pillars of Eternity games and their dlc
2 years ago
Anonymous
There's a big difference between being a writer and in charge of the entire project, moron.
2 years ago
Anonymous
She won't. Sawyer did a good job with Pillars, and her replacing him will mean that the writing will go downhill.
She was co lead on Deadfire
2 years ago
Anonymous
No she wasn't. She was co lead on Outer Worlds lmao
2 years ago
Anonymous
Look at the credits. She’s co narrative lead on Deadfire with Josh Sawyer.
2 years ago
Anonymous
Yeah and Sawyer was game director. He had final say on everything
2 years ago
Anonymous
That explains the drop in in quality and in writing between PoE and PoE 2.
2 years ago
Anonymous
But anon she was also one of the main writers of PoE
2 years ago
Anonymous
I don't think you understand how bad it is to have a woman in charge of a project. It's bad enough to have women involved at all, but if a competent man is at the helm he can at least manage and minimize their impact. Deadfire is a great example of that actually. Half the writing team was women and that is reflected in the game for sure, but Sawyer kept them in check well enough that they didn't ruin the narrative. A woman lead is going to go hog wild with woman shit and the game is going to be garbage. Just look at the fricking trailer. "Queens and kings" lmao
2 years ago
Anonymous
Well clearly she wasnt or PoE1 would be similarly shit.
No idea why you simp for female writers when good female writers are as rare as two-headed unicorns.
2 years ago
Anonymous
>Well clearly she wasnt or PoE1 would be similarly shit.
But both have fairly similar writing
2 years ago
Anonymous
She wrote all the gods conversations in PoE1
2 years ago
Anonymous
>she wrote a tiny part of POE1
ok
2 years ago
Anonymous
Council of Stars was kino.
2 years ago
Anonymous
Avellone getting metoo'd is the main reason
2 years ago
Anonymous
hopefully she can write a better game than sawyer and his pillars of boredom
2 years ago
Anonymous
>hopefully she can write a better game
2 years ago
Anonymous
She won't. Sawyer did a good job with Pillars, and her replacing him will mean that the writing will go downhill.
2 years ago
Anonymous
>They look ugly as shit anon
Orcs aren't exactly pretty either, an the shark people are stand in for orcs so. Not everyone has to look like some super model or a jrpg protagonist.
2 years ago
Anonymous
>Dyrwood will become stronger
Dyrwood is in another war with itself according to Sawyer’s ttrpg campaign.
Most people want shit to placate their childish brains. Following complex branching story with many nuances takes lots of mental effort. Making own choices takes lots of effort.
Also I dont like pillars of eternity. Only played fist one, and, while some companions were incredibly well written, it story was not. Usual cliché with usual oh no some moronic souls shit or something and you are the chosen one everyday fantasy crap. I haven't even finished the game because plot was so tedious, predictable and uninteresting. Its like arcanum but instead of a twist they genuinely fell foe a chosen meme. I have zero desire to play such a game, would rather pick one with a mature story like witcher.
You aren't really the chosen one. You just have a strong motivation to track down a very significant person that unravels a lot of shit. Really any other Watcher could have done it.
In Deadfire you are directly chosen by Berath, but that's based on your actions in the first game so it's not really a typical chosen one story either.
Maybe, but I dont like all that souls and gods and other high-fantasy bullshit. It just feels so dirty for the lack of better word. Pure writer convenience. I would have never believed that people who written tyrany and darth traya can come up with something so primitive and invest so hard into it. It feels like neverwinter nights.
There's nothing wrong with high fantasy though. If anything, we need it now more than ever after all the edgy shit like Dragon Age, Witcher, or Game of Thrones that try hard to be super "mature" with gore, breasts, rape, and, incest, but come off as what a teenager perceives as "mature fantasy".
If you think those settings are mature because they have breasts, rape and incest and not because they have complex morally dubious plots which ask player very serious questions and allow him to express his own answers while not being 100% predictable on every step you are not very smart person. But as I have written in original post, something to placate childish brains. I play rpgs for stories and immersion. You play them to relax. To each his own.
>I play rpgs for stories and immersion. You play them to relax.
I also play them for stories and immersion. I just don't think any of the aforementioned works have particularly complex plots. Dragon Age for all its political intrigue isn't as morally grey and complex as most make it out to be, and at the end of the day, your main goal is to defeat the ultimate evil and fight hordes of totally not orcs. Witcher 3 is basically saving the world from the White Frost and fighting a bunch of Sauron cosplayers with barely any screen time, and all the politicking you do in-between that is disappointing because of how heavily dumbed down it is compared to the Witcher 2, with characters like Radoivd and Dijkstra being made into utter morons for no reason, even though they're suppose to be some of the smartest and politically savvy characters in the series.
2 years ago
Anonymous
It's true that Deadfire is perhaps the only truly "mature" rpg out there since it only deals with very realistic and human factions vying for power.
2 years ago
Anonymous
Yeah I agree, but It was still interesting to go through Dikstra storyline because you never knew on which side hes on and there was always opportunity of him betraying you and such. Speaking of witcher 2 they havent even transferred political choices from that game. Typical.
But I liked worldbuilding around those characters, sauron cosplayers having reasons, however basic they are and witches being really weird and creepy. Its not much but it is much more than usual rpg.
I dont think dragon age is orcs, it is basically got means warhammer fantasy. From grey wardens totally not being night watch to power in blood to warp... I mean fayde to templars totally not inquisition to elven homeland totally not being donut. Its all there. Ironically, I liked 2nd one for whatever reason. It just felt personal and interesting, dealing with little problems.
[...]
[...]
Wow I thought your kind died out. My adorable little internet fedora.
Pcs are made by satan, you are going to hell for commiting a sin of engaging in his electronic witchcraft.
This. It's pretty uninspired so the cake mix tastes like sawdust basically and then the wokeshit icing, bleh. >muh soul energy
zzz
High fantasy isn't the problem, it's le artist that can only paint in two colors with so many options to work with. He's decent for world building and mechanics (if it isn't ship combat) but too autistic to have characters or lives anyone really cares to relate to, then the autism and woke/reddit on top of that kill any fun vibe pretty dead.
>You aren't really the chosen one.
You're not dejure your defacto the chosen one, lol, oh boy.
The only guy ordered by a gods (or else) to do something, with special powers, that the rest of Deadlfire doesn't possess asides some irrelevant call-back mook from a past game that doesn't do anything. For all intents and purposes the chosen one is you.
You become the chosen one in the second game, but in the first, you're just some random schmuck who becomes a Watcher, and that title isn't exclusive to you, as we see with Maerwald and Adaryc
You become the chosen one in the second game, but in the first, you're just some random schmuck who becomes a Watcher, and that title isn't exclusive to you, as we see with Maerwald and Adaryc
You're chosen in the 2nd game because you're the only watcher alive that knows the gods are fake. Even so, Berath has no problem zapping you back to unlife and picking a different watcher at the beginning of the game if you don't accept her quest.
>You're chosen in the 2nd game because you're the only watcher alive that knows the gods are fake.
That's neat.
You're still functionally the chosen one.
You're chosen based on your merits you displayed in the first game. That's a bit different from the typical chosen one plot.
2 years ago
Anonymous
>That's a bit different from the typical chosen one plot.
If you say so. It's definitely not a few throw away lines to make your chose one trope not feel like a chosen trope. >b-but Berath
2 years ago
Anonymous
>a few throw away lines >an entire game
ok bro
2 years ago
Anonymous
Ah, how could I forget, this is Deadfire we're talking about.
A few paragraph's of Ashley Johnson rambling semi-coherently at the introduction is what I meant.
2 years ago
Anonymous
imagine being this dedicated to nitpicking a game. just admit it isn't the typical chosen one trope you see in games. being picked based on your merits is in fact not a chosen one at all. your character is just the most qualified person for the job.
2 years ago
Anonymous
Honestly, even if it is, I have no idea what's the problem. We haven't really seen much chosen one plots in games for quite some time. A classic fantasy adventure as always welcome in my book.
2 years ago
Anonymous
>isn't the typical chosen one trope you see in games.
You're the special powers guy that literally is the only mortal invited into the god's pow-wow meetings.
Yeah, chosen one trope. Of course you're the most qualified person for the job - you're the chosen one with unique powers, after all.
Imagine keeping your eyes closed this tightly cause you like a game.
2 years ago
Anonymous
>you're the chosen one with unique powers
Not that guy, but while agree that the story of Deadfire is a chosen one plot, your powers as a Watcher aren't unique to you. Also, there's literally nothing wrong with a chosen one plot
2 years ago
Anonymous
You really don't understand what "chosen one" means
The chosen one is inheritly a plot where the protagonist is the chosen right by birth right, bg is a great example
Not the case with poe 1 or 2
2 years ago
Anonymous
>chosen one is inheritly a plot where the protagonist is the chosen right by birth right
Imagine thinking it has to be only by birth and cannot be by a diety's choice, finding a magical artifact, or any other other dozen plot devices used to launch this into motion.
Also bg uses an extremely common sub-trope of the Chosen One, called the Chosen Many, as there many Bhaalspawn, you just happen to be the relevant one.
Why does that ever sound familiar..?
2 years ago
Anonymous
Again, you don't seem to understand the difference between merit and birthright. You are only chosen by Berath because of your merit. Calling that a chosen one plot is like saying a king choosing his best guardsman to pursue a criminal is also a chosen one plot. It's the same premise except the former is a fake god picking you instead of a king.
2 years ago
Anonymous
>Why does that ever sound familiar..?
Because thats the basic approach of the heroes journey you illiterate mongoloid.
Maybe, but I dont like all that souls and gods and other high-fantasy bullshit. It just feels so dirty for the lack of better word. Pure writer convenience. I would have never believed that people who written tyrany and darth traya can come up with something so primitive and invest so hard into it. It feels like neverwinter nights.
If you think those settings are mature because they have breasts, rape and incest and not because they have complex morally dubious plots which ask player very serious questions and allow him to express his own answers while not being 100% predictable on every step you are not very smart person. But as I have written in original post, something to placate childish brains. I play rpgs for stories and immersion. You play them to relax. To each his own.
Wow I thought your kind died out. My adorable little internet fedora.
> Usual cliché with usual ...
that is the most absurd critique since that's literally every video game ever
story matters that much for you? you go Ganker >I le play le game for the story
There are 0 reasons to play a video-game if you want a good, deep and original [lol good luck with that] story, unless you are illiterate
... wait even then you can get an audiobook
that makes it 0 reasons unless you are a moron [and probably the samegayging shizo anyway]
I'll reveal a secret to you, anon, most books have shit writing, so telling someone to go to Ganker if they want good writing is like telling them to go to a landfill looking for Excalibur.
You are objectivity wrong
That metaphor is actually looking for good writing on videogames. Looking for good writing in regard to Ganker is like looking for Excalibur in a royal armory. It might be not the first one you grab, but it's there
>Game in awesome in theory, in practice its boring as frick.
True with PoE1 as well, but Deadfire at least had a more interesting setting even if it barely utilized it. First one was intentionally a safe throwback.
story is literally the only thing that gets praised. These games are fricking boring. Why are you so starved for crpgs they you'll accept something as bland as poe? Obsidians only claim to fame is writing and it barely even has that
I'm not a male feminist, and I know that in terms of strength women aren't equal to men. But this is a fantasy setting, so I couldn't really care. Also, if women in armor holding swords bother you so much, how the frick are you even playing RPGs in the first place? Is every RPG with women warriors feminist propaganda to you? Has /misc/ brainwashed that much?
You literally cant play any game in existence if that's your view. Not even games from the 90s have women unable to fight. It's time to move on to a new hobby bro.
all time classics? seriously? I found it kind of tides of numenera tier but less interesting. It was an alright game but hardly deserving a special place in history. It wasn't first or particularly good at what it was.
Not really, we've been having the same two people (more characters since it's probably not the same exact people) stinking up threads.
Just add their images to you're post filters, they have nothing to add.
Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance even though its available on like 5 diffrent consoles and pc and like 30 diffrent languages.
Gothic 2 sold 300k copies in its first year as a german language only,windows pc only title back in pre-steam days when you had physicly walk to a store and hope theres still copies left on the shelf and vrpg considers that a small niche title and basically a flop.
>Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance
You are actually citing a literal-who (investor of $1000 lol) figures that he was referring to in November of 2018
When you have to lie that bad to make a point you know you are in the wrong
Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance even though its available on like 5 diffrent consoles and pc and like 30 diffrent languages.
Gothic 2 sold 300k copies in its first year as a german language only,windows pc only title back in pre-steam days when you had physicly walk to a store and hope theres still copies left on the shelf and vrpg considers that a small niche title and basically a flop.
Nobody wants your shitty outdated genre.
any less of liar?
anyway >The number came from Josh Sawyer?
so over accounts of this claim by Sawyer are?
2 years ago
Anonymous
>so other accounts of this claim by Sawyer are?
fixed
not that I don't think you are a troll that already knows it
but it didn't
these figures are an estimate from the same dude's tweet mentioned in
>Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance
You are actually citing a literal-who (investor of $1000 lol) figures that he was referring to in November of 2018
When you have to lie that bad to make a point you know you are in the wrong
Vampire the Masquerade Bloodlines sold a total of 80k during its release.
There appears to be correlation between the less initial copies sold the more based and classic the rpg is.
It wasn't the flop that killed them, though it didn't help. It was that they had no other games to work on after it launched and failed to successfully pitch a publisher.
RDC. These are fascist modernists, with global plans and the most developed industry in the setting. They arent good in any DnD or black and white morals sense, but they are quite competent.
Vailians in theory are interesting with their anymancy science, but in game VTC presented like bunch of short-sided families in a feud with no long term goals, only hunger for power.
Local Huana are incompetent and cant even provide enough food for themselves, in imperialistic age of sails they will be colonized anyway.
Is PoE 2 worth playing for someone who found PoE 1 mind numbingly boring? I loved Tyranny, despite it being very short, but could not complete PoE 1 after two attempts.
Literally every lime of PS:T prose is a joy to read. I actually find myself poring over every line of dialoguge. Most characters have neat little identifying speech patterns that give them a unique voice that stands out, versus every character in deadfire reading like a wiki article. Idk why I'm even wasting my time writing this out for you, you're obviously a coping contrarian
>versus every character in deadfire reading like a wiki article
Never seen a wiki article like Serafen, but sure I guess. >you're obviously a coping contrarian
Not coping with anything. Meanwhile, you're shilling a boring visual novel.
Oh yeahh, the guy who hates slaves (how original) who threatens to put you into a coma every time the game bombarded you with his violently boring and verbose flashbacks. Strafe is more boring and less interesting than random side quest npcs in ps:t like the abashi in the pub.
I started my CRPG journey with Baldur’s Gate 1 and Pillars Of Eternity 1. I found them to be pretty boring. The combat in these games are atrocious. You constantly have to pause the combat to not get wrecked or have the A.I. use all your Spells/Abilities. How do you guys deal with constantly pausing your real time combat just to gain a +00.1 optimal edge or use -00.1 less resources because YOU manged it directly. Idk for me the pausing grows tiresome and gets boring long term. I didn’t finish either game. Pathfinder Kingmaker just went on sale for $8.99. Now this has looked the most interesting to me but I didn’t play it first because the fricks on here advised not to. I’ve been reading the manuals for these games but that can’t save me from the boredom. Well now Pathfinder is on sale. Will I like it?
If you hate pausing then you have to let the AI control your companions. POE1's AI is decent, but Deadfire's is phenomenal. Also Deadfire has a much slower slow mode so you can keep up with combat without pausing as often.
My only real problems with Deadfire are:
1: restrictive party - there's only 7 companions, you can only take 4 of them with you at any time, and many of them are liable to leave you as the adventure goes on based on your choices. The fact the sidekicks aren't hooked up to the companion system annoys me
2: the world feels very small. First time I visited Port Maje I was like "oh wow can't wait to go to the next Havana-like port, so cool" but there's like 5 settlements in the game including Maje and Neketaka
that's ret.. actually pretty good points
although I actually like the sidekicks the way they are. some of them could have a little more reactivity, but overall I think Vatnir or Rekke are the perfect silent/blabbering balance for me.
I'm mostly just malding that Ydwin wasn't a full companion, and the world feels so anaemic. I guess we're just meant to think there's more towns around. I think this game would have benefited from being more like Sunless Skies or Sid Meier's Pirates with lots of nodes you can visit with those short like "scroll-events" POE has where you can make little choices and use your passive skills to do stuff. It wouldn't even be that hard to implement since they don't need maps like places like Maje and Neketaka do. Oh well.
>game would have benefited from being more like Sunless Skies or Sid Meier's Pirates
anon
no
you just want a different game, that's ok, but that's not deadfire
I wanted a classic crpg throwback, I got a classic crpg throwback
Pillars 2 strikes me as a game nobody really wanted and they mistakenly thought they had an audience after the first game got funded at the height of the kickstart craze.
I bought it on sale and I couldn't get into it no many times I tried. RtwP gameplay is just a fricking abomination and has always been since its inception in the late 90s where it should have just stayed dead and buried. Even those classic games absolutely played like clockwork turds back then and are either carried entirely by their unique stories or sheer nostalgia, neither of which are in pillars' favor.
>RtwP gameplay is just a fricking abomination and has always been since its inception in the late 90s where it should have just stayed dead and buried
Let me guess, you think turn-based gameplay is superior?
Not in fricking Pillars 2 that's for sure since it just turns shitty boring gameplay into interminably long and boring gameplay because all the encounters are trash.
You're not saying shit, you're trying to make a strawman about how anyone who dislikes RtwP for being shitty awkward and boring just aren't big brained enough for it and need the game to be easier even though that was never the point. You wouldn't be jumping the gun to bringing up turn-based otherwise instead of actually trying to defend RtwP for its own merits or lack thereof. Its the same moronic argument every time with you grog drone fricks.
>you're trying to make a strawman about how anyone who dislikes RtwP for being shitty awkward and boring just aren't big brained enough for it
That's a lot of mental gymnastics there. And creating a strawman was never my point. All you're doing is assuming why I would supposedly do. >otherwise instead of actually trying to defend RtwP for its own merits or lack thereof
All you said was RTWP is shitty and boring and that's about it. What am I suppose to say. "No no anon, it's actually good" and then it will become an endless back and forth of "no it's shit" and "no it's good"
2 years ago
Anonymous
No. Its called basic pattern recognition. I called RtwP awful, your reaction is to say that I must think turned-based is better. What other possible reason would you have to bring it up? >all you said was that this was shitty and boring, what am I supposed to say to that?
I don't know. Why are you even replying then?
2 years ago
Anonymous
I was asking if you just like turn-based better. If you honestly think that I was somehow going to say that you need a super high IQ to play games with RTWP, then your so called pattern recognition is off.
2 years ago
Anonymous
>Gee anon I was just asking you randomly I know its a pillars thread and you already said turn based gameplay sucked there too but I just want to know if you like other turned based games what games do you want to play anon I'm just asking you its not like I like you or anything jeez.
Well, okay then. I think xcom is pretty good I guess.
He's not saying that, but I am. If you dislike rtwp, but praise tb, you are irrefutably a brainlet whose tiny little windmill-brain can't keep up with the nuclear powered turbine-speed brain of chad big dick rtwp-enjoyers. Rtwp is more simulative of real combat, looks better, and is faster, while at the same time being more complex than tb. Only morons whi can't keep up criticize it.
2 years ago
Anonymous
>real combat
Oh I'm having a fricking giggle over here mate, real combat is whacking or stabbing a dude with something before bailing in the opposite direction, if you actually start grappling you already lost, and if they have a gun just bend over because you ain't faster than their trigger finger. None of this is shit your janky high fantasy ass represents with any degree of realism.
Deadfire turn-based mode is much more tolerable if you halve everyone's health so the fights go quicker. The real problem with it is the game wasn't designed for it so it turns dex into a worthless dump stat and fast weapons become inferior to slow high damage weapons.
I think I would rather play a MOBA or an MMO before RTWP. Pausing that much to be aware of everything that is happening, and trying to be in control of everything that is happening just doesn’t work in a way that is not frustrating after extended playtime.
Pillars 2 already has a system to avoid constant pause and play if you hate it which is it's AI tools that allow you to set up manoeuvres and then watch your characters do them, with you stepping in to adjust when needed.
I want to like these games, and I do. But I find myself getting tired of RTWP because I am OCD and have to use it constantly to make sure I get the best outcomes. I get burnt out and cannot do game sessions as long as I’d want to because I get exhausted.
POE2 is boring the same as the first one,the only reason why the first was such a success was nostalgia and people expecting Planescape Torment 2 inszead they got "/r atheism" the game together with boring combat and even more boring characters
>thread has no discussion for hours >nevertheless replies in under 10 minutes >STOP PROJECTING!
is this the most iconic picrel post in history of mankind?
is the ooze mountain the most stupid and frustrating and boring boss fight in a video game?
i easily spent more than 20 hs fighting that piece of shit just in the 1st phase.
the super-bosses are there for those who want an extra challenge
as I understand each has some gimmick
I could only figure out the spider one, but still didn't have the patience to beat him and I don't want to look up guides
you don't like it you can skip it
I can appreciate those b***hes though
those boss fights are impossible for an average /vrpg/ player
putting them into the game requires both intellect and balls
and I can respect Obsidian for that
first time i really care about my companions.
i've never felt bad in a video game for failing a quest. the first time was when i failed éder quest in deadfire.
shit that was sad.
now that i think of it, like in the first game, the part i enjoyed the most were boss fights and dungeons, specially TFS.
oh and the final boss sucks ass even in potd
I would play it if they cut out horrible ship combat and whole "Watcher" thing.
I don't want to be some ghost whisperer schmuck god toy. I want to be a guy hunting a giant living statue for smashing my ship in the middle of fantasy Cuba.
>I would play it if they cut out horrible ship combat
They technically did with the updates. Now you can just automatically board the ship and kill everyone.
You can skip ship combat and go straight to boarding, but they did actually make the ship combat better. I kind of like it although I get why most people don't. >I don't want to be some ghost whisperer schmuck god toy. I want to be a guy hunting a giant living statue for smashing my ship in the middle of fantasy Cuba.
You can tell the gods to frick off in every interaction.
Because the good CRPGs don't pander to the mythical "wider audience".
This isn't unique to CRPGs, and plagues any genre with a lot of mechanical complexity or punishing features.
Look at Fire Emblem. The most well regarded entries by fans, FE 5 and FE 10, are also some of the most difficult and obtuse, and are some of the biggest commercial failures of the series.
Meanwhile entries like FE7 and Awakening are commercial successes, while being held very coolly, or even reviled by the core fanbase for being watered down piss that broke its own spine for the wider audience.
This almost always happens with genres like SRPGs, CRPGs, Rougelikes, ect. The features that make the game good also gatekeep the game from mass appeal, while mass appeal tends to be achieved by breaking what makes the game unique and good.
A smart studio would find a way to do both for synergy.
Good games only break even but they keep core fans who post about your ip and write wiki articles etc. They're the reason normies can see shit tons of hits when they google an IP and think it is popular. They're also loyal and will at least keep the lights on during hard times.
Shit games sell and pay back investors Obviously.
If a studio did both - like for example with poe as ip - you know how to make amazing isometrics you just frick them up going for broader audience. So stop it with that nonsense and make great poe entries. But then also use that ip to make some skyrim clone like avowed. Core fans will get what they want and give you marketing but not have to play the shitty games and then normies will help you pay off investors so you can fund more shit. There shouldn't have to be a either or here. They should be clever enough to use both extremes as synergies that make each other stronger instead of mixing together and failing
>So stop it with that nonsense and make great poe entries
We got two of those and it didn't work out for Obsidian >But then also use that ip to make some skyrim clone like avowed
You know, I'm starting to wonder how much attention will Avowed attract once we get a gameplay reveal. I feel like it being a bigger budget first person game ala Skyrim might boost sales, but I'm not sure whether it will get any dedicated fans, unless Obsidian pulls some sort of miracle and make it the RPG of the decade or something. I doubt it.
>Avowed will have auto dedication from Xbox fanboys that will use it against Sony fanboys.
But that will only last until the next exclusive comes along. That's not true dedication.
I found it interesting, so I guess it's a matter of taste. But I don't much care about Avowed because it's shaping up to be a Skyrim clone, and I've never been a fan of any of the Elder Scrolls games.
>I've never been a fan of any of the Elder Scrolls games.
Low iq gay trans Black person romanian get off my board!
2 years ago
Anonymous
>Not liking a low IQ baby's first RPG series means you're a troony
Begone muttgay. Go suck Howard's dick.
2 years ago
Anonymous
You.. you... you discord reddit tourist low iq romania europoor piece of shit you slav prostitute go back to discord b***h.
TES is the best game series ever b***h and it only look low iq too you because your iq is too low to grasp the true depth of the lore.
Zoomer b***h go play your favorite game Fortnite or something thats more for low iq trash like you.
2 years ago
Anonymous
But you see anon, I do have a high IQ. It is why I came to understand the the Elder Scroll series isn't nearly as deep as you make it out to be. It's actually incredibly shallow and nonsensical. It has some good ideas, but the overall execution is very lackluster to say the least. Maybe one day you will realize it too, but I do no expect you to, since you are a low IQ monkey who wouldn't be able to comprehend a series with actual good lore and deep world-bullring. Have a nice day.
2 years ago
Anonymous
You see anon I have a higher IQ than you and know that all games are pretty terrible in this regard and the only reason to like any of them is their superficial elements
2 years ago
Anonymous
>you are a low IQ monkey
bro cool it with the racism
not gonna work, you see contrary to common belief
business doesn't just want to make profit of games
what they want is to keep making even more profit of games
So once the suits see big returns on poe-but-skyrim (IF that happens) no way they will allow their asset (the studio) to waste time on some isometric passion project
It's pretty much a lose-lose situation. If Avowed makes bank, Microsoft will want an Avowed 2. And I feel like after the success of Outer Worlds, Obsidian are far more confident in making first person RPGs than Isometric ones. I mean, say what you want about OW, it's a mediocre at best game, but it made more than enough money to warrant a sequel despite that. If Avowed follows the same path, we'll most likely never get another PoE game. And on the opposite side of the spectrum, if Avowed fails and doesn't make enough money, that will leave the setting in utter dormancy, most likely forever, unless Sawyer makes some big move and force Obsidian and Microsoft to make PoE3 by threatening them to leave like last time. But I don't think even he wants it anymore, considering how stressful the development of Deadfire was for him. Personally, I never wanted Avowed to be set in Eora, as much as I love the setting. I think it would work better as it's own thing, completely disconnected from the Pillars series. But I get the feeling that Obsidian themselves don't want to abandon it, but had to come up with another way to drum up interest for it. Either way, I don't really care anymore, and I'm fine with never getting a PoE3. Maybe it's for the better, who knows.
This.
The only way a series can get away with this is if it has one of the very few monolithic names in game production left.
Look at Nintendo. The only Nintendo IP that hasn't suffered from dysentery in the last decade is Zelda, and that's because Aonuma is one of the last people big enough to tell execs "Frick around and see what happens". Aonuma is what it takes for a game to spend not just an extra year in the oven, but extra YEARS. He's what it takes for a series to tell the people who want to make all remaining money "Frick off, it's not done yet, it won't be done by Christmas, or next Christmas, or probably even the Christmas after that". And even then, he's only able to do that because he works on the closest thing to a guarantee that exists in the industry, and can fart out remasters of guaranteed success games in the meantime.
Any other game, any other studio makes two projects, one fairly successful, one very successful, and they are told at career gunpoint that if they touch the fairly successful one, they won't have a job anymore, they will make the very successful one twice, and they will do it in half the time so they can make four in the same time it took to make 1.
The people with that weight are almost all gone, or have been forced out to serve in "auxiliary" roles, meaning they get to look at things, make suggestions that are ignored, and maybe make a single design, song, or decicion so their name can get put on interviews and boxes for the game's manufactured hype cycle.
Oh to be fair, I completely concede that what you described is the default reaction. And overcoming that would be difficult. I'm merely suggesting that the market would allow a farsighted and dynamic company to make the argument that their shit games sell because of the core fanbase's autism forming grassroots marketing penetration. So it is worth throwing them the occasional bone because if they are happy they build up Fandom.
A metaphor of this working previously - lord of the rings. Shameful though it is, most people have not read the books. And yet the movies were a massive success.
But that most certainly did not demonstrate that the books were an unnecessary product for easy profits. If the movie producers released basically the same movies on using some recently crafted Hollywood "le epic fantasy" as an IP, the movies would have done well - because they were objectively well done. But there wouldn't have been the insane amount of hype surrounding their release without the autism of the core Fandom.
Sure, this is an extreme example in the sense that the books were a cornerstone of European literature. So even though most people were too lazy to read them, it was still something shameful that no one would be proud to admit to (as opposed to saying "no i don't read nerd shit"). But elder scrolls and skyrim likely had the same dynamic apply.
So I still think that a studio that was forward thinking enough could make that argument and demonstrate it. It wouldn't be easy, but mastering the market is not a function of one offs with big sales. It's riskier, but I genuinely think a perfect hold on your market segment requires both
>This game flopped so hard they had to sell the company to microsoft or go bankrupt >No more isometric games from obsidian ever again instead Obsidian is making a xbox only skyrim clone and a shitty looking visual novel for pc that wont have any combat
PoE2 is so incredibly based...
Sawyer bros we won...
WE WON!
>they had to sell the company to microsoft or go bankrupt
They were already selling the company before PoE2 released. Microsoft wanted to buy Obsidian because of Avowed which they were already showing to publishers.
Ah I see buthurt owlcattle from the other thread is trying to take revanche
Honestly for my tastes gamedev is looking grim from as far as mid 2000s
too fricking commercialized
I'm just feeling lucky someone managed to create a passion project such as Poe 1/2
We managed to live through the 2000s with IE games, there were 5 of them and 2 expansions, true. but I got time to replay 3 of them from time to time at most
With 2 new great games and 4 awesome DLCs I think I have enough cRPGs to last another decade
PS wait wasn't Saweyr working on another passion project about the middle ages right fricking now?
/vrpg/-bros, we just can't stop winning!
as a side note
selling the business you started for mucho $$$ is literally every entrepreneur's dream
You are probably a neet so allow me to explain how this has worked out for Obsidian >you make a company >company has investments >you make the games you pretty much wanted to make but couldn't because other companies wouldn't do old-school crpgs anymore >you are fulfilling your vision >while getting paid a lot as well as bucking on dividends >after 50 analysts studied your company's success story a major money-bag of a company comes at you with an empty check and says 'what you want for it?' >you can retire immediately buy a mansion and not have to work a single day in your life anymore
yes laughable I know, what a fricking loser that soiwer must be amiright owlsisters?
PS
commercially speaking owlcat is actually doing just fine btw
but we'll see if they can achieve the same or just remain a slavic sweat-shop of a gamedev for major IPs
Dude this isn't about entrepreneurship that shit doesn't matter in this sphere. We're talking art here. I don't care about that stuff. Being forced to sell your shit and forever be compromised going forwards is an inherent failure. I don't care about your fricked up 'money is god's perspective of the world
You are making shit up mah man
Being a slave to your previous success and not being able to do something new is being an inherit failure. While Chris Avellon isnt doing shit Josh is already working on another unique passion project
An entrepreneur and an artist
We just can't stop winning rpg-bros
>Being forced to sell your shit and forever be compromised
You don’t think working with a publisher or IP is already a compromise? Kek.
If you’re not working with your own money and your own intellectual property there is always compromise.
what's the correct way to play pillars and not get bored? I funded the kickstarter. I played it day 1. I have never gotten further then getting to the sewers after you go to the big city for the first time after recruiting durance. I have tried to play poe over ten times. I always quit either at the hanging village after going down into the dungeon with eothas, breaking into the castle, or doing the dungeon at The Keep after recruiting the music guy.
It's just
So
Boring
And I seriously dislike RTWP.
It is boring anon, even as someone who does like rtwp. I don't get what people see in it.
Visuals are good, characters are okay, I don't recall the story, gameplay is deeply unsatisfying. BG and its busted stats system is still better in every conceivable way
What is it with implying PoE 2 was ever good? Few years back I remember that consensus was that it was boring, filled with masturbatory writing, with failed or non-fun streamlined mechanics done so in the name of balance and world completely detached from the main plot. I personally hated amount of storybook locations. Is it just contrarianism, or all the fans were laughed off other parts of the Internet and came here like magatards?
>What is it with implying PoE 2 was ever good?
Yes, because it is good. >Few years back I remember that consensus was that it was boring, filled with masturbatory writing, with failed or non-fun streamlined mechanics
And where was that consensus from? RPG Codex?
Both pillars games beat the closest competition, namely both pathfinder games, by users or critics score. On pretty much any platform. Metacritic, gog, steam, hltg you name it
It's/vrpg/ that is being contrarian. This is just because /vrpg/ is home to some of the most obsessed lunatics who have a raging gripe with obsidian or maybe Josh personally
I actually bought into that shit, only years later discovering that deadfire is actually great. And i was straight up lied to regarding some aspects of the game
I also suspect that some m-o-d is actually one of those lunatics. For example the recent 'respect is due to owlcat' thread (blah blah owlcat makes subpar games, but are pretty financialy successful because they carefully select IP to license for their games) where owlcattle got majorly btfo got deleted while this bait of a thread is okey dokey
>/vrpg/ is home to some of the most obsessed lunatics who have a raging gripe with obsidian or maybe Josh personally
I wonder why though. The Pillars games are fairly inoffensive as they are. People screech about muh wokeness, but then pretend that games like Pathfidner don't have them just because you can kill the black paladin. >I actually bought into that shit, only years later discovering that deadfire is actually great.
I was the same >For example the recent 'respect is due to owlcat' thread (blah blah owlcat makes subpar games, but are pretty financialy successful because they carefully select IP to license for their games) where owlcattle got majorly btfo got deleted while this bait of a thread is okey dokey
Wait, it did? No wonder I couldn't find it anymore. I guess anti-Divinity and Pillars threads are okay, but anti-Pathfinder/Owlcat ones aren't.
>the audience of normies liked it option 2 more, it's the board of that's into this specific genre and hobby that liked option 1 more!
I completely agree. I can enjoy both but only one scratches the itch.
>if someone doesn't agree with my refined taste he is just a normie
Define normie
I would agree for more popular rpg sub-genres with more action and cinematics, but the only people playing isometric rtwp crpgs in this day are the people that want more IE style games, i.e. relevant audience
>What is it with implying PoE 2 was ever good?
/Vrpg is unironically a containment board for a half dozen autists and satly codex exiles that fanatically defend it.
You'll find better rpg discussion on the boards not dedicated to discussing rpgs than /vrpg
>/Vrpg is unironically a containment board for a half dozen autists and satly codex exiles that fanatically defend it.
Very few people defend it here though >You'll find better rpg discussion on the boards not dedicated to discussing rpgs than /vrpg
Such as? It certainly isn't Ganker
>certainly isn't Ganker
I legitimately think /v is better at this point since /vrpg has gotten this bad.
There is a ten-fifteen minute grace period when a rpg thread is made on /v before the usual morons peak over the fence here and rush over there to join, and out do, the /v shit eaters that are warming up
I think both Ganker and /vrpg/ are cesspits, but Ganker is a den of contrarianism and shitposting, not to mention it has far more /misc/schizos than here.
v has more sincerity. There are plenty of stupid posts and trolls but more chance of seeing a good post amidst the trash. Here, any good posts are quickly overwhelmed by tiresome morons flinging shit and repeating the same braindead memes over and over.
>Very few people defend it here though
That's what makes /vrpg the worse, though. A fine testament to the power of that fews 'tardation and autistic, unresting, vigilance to making this place awful. >So leave
Pic
it's not about rtwp or turn based
tyranny did rtwp in a fun way
dos2 did turn based in a fun way
pillars is just a bloodless game overall
npcs are self-indulgent, companions do not feel like companions, the story doesn't explore the implications of its own premises, the humor is mostly crude, combat is not tactically interesting
>tyranny did rtwp in a fun way
I like Tyranny's combat, more than most people seem to, but I'm not sure whether that should be given as an example of how to do rtwp.
You're talking about Grieving Mother. She's a midwife who helped women give birth to their children prior and during Hollow-born crisis in the first game.
That depends on what you define as mentally ill. She's kind of eccentric and doesn't talk as much as the other companions, but there's a lot more to her quest than being some crazy white woman.
She used her Cipher powers to lie to the villagers at Dyrford that their children were being born healthy, when in reality they were born vegetables without Souls thanks to the Hollow-born crisis. That ended up kinda breaking her as a person. So much so that she attempted to forget and lock away that memory until you help her remember and break her again.
Only if you look at the companions on a surface level. The only one that's kinda true is the last one, but even then I didn't find Pallegina as obnoxious as, say, the stronk black paladin woman in Pathfinder.
I think Eora is a bit sanitized however, there are no true evil races and some forgotten evil on the borders even if it is a pre modern world. The world is well made for a post collapse globalhomosexual bronze age civilization.
But it has some very boring style decisions. Yes i know they want a grey kind of world but that goes against high adventure.
Its trying to much to be high brow, and honestly I would rather have a low fantasy classic D&D schlock or a more Hyborian kind of world for this kind of CRPG.
It's not that I dont hate Eora, its great. But it feels hampered by its own creators.
I gave up on both games cause everything is fricking mild.
After what happend in POE 2 with destruction of the wheel i guess consistent resolution of the conflict will be through Vailians anymancy studies. If wheel is broken, then (unless we want Eora extinct) some anymancy shenanigans needed for child with souls to born. It may level Vailians with Rautai, who are essentially the dominant militaristic industrial empire in the setting. The need to solve such problems can lead to a fragile world full of interesting conflicts. Again, how the gods will react is also interesting, some of them are at least partially competent, some are just jokers and sociopaths, so there can also be an interesting conflict between them. It’s just a pity that the next game will not be, and if Obsidian continues in this spirit, the studio will end or will develope some b-tier games full if comedy tier californians.
They look like shit, I just dislike how stupid they look artistically. Eora makes more sense if there were no fantasy races and everyone was human.
I know they will eventually turn conflict with fantasy america defiance bay and be stomped in the 20th century equivalent. The lore is okay, even if I hate how boring the writing is.
>They look like shit, I just dislike how stupid they look artistically.
Seems like more of a you thing >Eora makes more sense if there were no fantasy races and everyone was human.
That would just end up being boring. Tyranny already tried that.
I still don't get what the frick do people have against the pirate setting. Seriously, it's a lot more interesting than another generic European fantasy. I want developers to actually branch out and give me some more unique settings. Something Aztec inspired, or Roman. Unfortunately, people will gobble up any fantasy RPG with a European setting, and bash anything that deviates from the formula. This is why fantasy has stagnated in the past 30-40 years. Same old tripe.
Because those settings are just dumb gimmicks. We get it mate you're edgy or whatever. But if we could get an actual proper medieval europe base setting we'd be happy. But they can't even do that
>Because those settings are just dumb gimmicks
And a European fantasy isn't? This isn't about being edgy. It's about wanting something fresh. There's a lot of potential with things like Pirates, Romans, Aztecs, Westerns etc. But all we get is the same dreck over and over again. It's overdone at this point.
Divinity Original Sin 2
Expeditions Rome
Shadowrun Dragonfall
Pillars of Eternity 1-2
Underrail
Tyranny
Wasteland 3
Age of Decadence
Disco Elysium
Honestly, just about any crpg in the past 10 years was much better compared to Kingmaker
Barring the rare jaunt to glory that is DO2 this is mostly a list of mediocrity. Dragonfall runner up but still a shallow game mechanically carried by the rare setting. Kingmaker has a lot of mechanical and story depth and freedom that is just plain fun. It too suffers from a bit of wokeshit but not nearly to the degree that is PoE:Deadfart.
Shitmaker doesn't have much story depth, and suffers from far more than just a bit of wokeshit. >Stronk whamen barbarian >Fedora tipping atheist >Cuckoldry everywhere
I'm not going to tell you your favorite game is shit objectively it is though level/narrative/encounter design are all shit and while these things can carry a bad mechanical system, it doesn't work the other way around, a good mechanical system can't make up for those things
but it's time to admit that you just have a very specific taste and stop bothering people with your devoted 24/7 shilling
i'll throw my hat in the ring because why not
Kingmaker and Wrath are good games, but the goodness of these games is buried under a somewhat sizable layer of shit, Kingmaker more than Wrath Tbh Kingmaker has some essance of good stuff but its unfortunatly marred by the dogshit encounter design and the crap Kingdom management system
Dragon's Dogma, Shadowrun: Dragonfall, Enderal and The White March part of PoE1 are better. Kingmaker is next to them, the game is rightfully one of all time favorites on rpgcodex. Not going to play WotR until it's patched though.
Anon, pls. You don't know anything about the british justice system. If any member of the public stopped that man, the police would arrest that person and let the guy escape again.
Comments like this convince me that more than half of the games detractors didn't even play the game and have been conditioned by /vrpg/ and Ganker to hate it.
Comments like this make me think one hundred percent of gays have ceased to realize how obnoxious their constant reddit and homosexualry is, like being in the monkey section of the zoo until you don't notice the smell anymore.
>gay furry >gay fish >gay bathhouse >gay pirate dialogue >gender neutral sea shanties >long diatribes on colonialism bad >commie Black person tribe always painted in a favorable light >yaas queening at every level from pirates to beggars to literal queen >white people are hicks that have to have everything condescendingly explained to them
Ergo, you are a dumb twat that lacks reading comprehension and/or wears Reddit tinted goggles every day.
>gay bathhouse
The one in Neketaka? It's used by both men and women. There's even an entire quest that revolves around one of the women there. >gender neutral sea shanties
What the frick are even talking about? The shanties are sung by either men, women, or both depending on your crew composition. >long diatribes on colonialism bad
Colonialism is neither portrayed as good or bad in the game though. Some tribes even think of it as beneficial to them. And RDC and VTC endings are even some of the better ones you can get in the game. >commie Black person tribe always painted in a favorable light
No they aren't. Half the tribes are portrayed as violent lunatics, and the other half as utterly inept, too sucked up in their own tradition that they're willing to starve their own people. Not to mention their caste system, which caused the poverty in their own capital and how apathetic the royalty are towards the ones below them, despite all that talk about caring for the Huana. >yaas queening at every level from pirates to beggars to literal queen
So the game has a couple of women in power and you're foaming at the mouth? Also, you can kill all of them, from the Queen herself, to Aeldys who may potential get replaced by Pim, another pirate captain who's a white male. >white people are hicks that have to have everything condescendingly explained to them
Not they aren't
So you're either a /misc/schizo who hasn't played the game or you're an illiterate moron. Which of the two is it?
He’s a schizo that used to post this same argument months ago. Now he’s back and compelled by his schizophrenia to keep posting it despite being rekt every thread he does it in.
>babooty-boobety blah-blah all i got is buzzwords and can't even formulate a decent insult
I wonder what is that dudes diagnosis? he's post don't even make sense half the time
Comments like this make me think one hundred percent of gays have ceased to realize how obnoxious their constant reddit and homosexualry is, like being in the monkey section of the zoo until you don't notice the smell anymore.
>gay furry >gay fish >gay bathhouse >gay pirate dialogue >gender neutral sea shanties >long diatribes on colonialism bad >commie Black person tribe always painted in a favorable light >yaas queening at every level from pirates to beggars to literal queen >white people are hicks that have to have everything condescendingly explained to them
Ergo, you are a dumb twat that lacks reading comprehension and/or wears Reddit tinted goggles every day.
>So you're either a /misc/schizo
I would just like to say that I am a /misc/ack who really enjoys Deadfire. It's easily the best of the new wave of crpgs.
Games like PoE2 are made purely for that. They know money is irrelevant since what makes you desirable for investors (and bigger companies like microsoft) is your propaganda score. And after BGIII Larian will be the next studio acquired by some big publisher
Pillars is just boring. It's got the most boring writing I've ever encountered in a video game. The first game opens with a fricking ghost wind that kills people and summons up ancient spirits and shit and it still manages to make it longwinded and dull somehow. Just endless purple prose that makes me lose interest within 20 minutes whenever I try to pick it back up. I can play any other CRPG without any issue but god damn they just really phoned it in with Pillars.
>Pillars is just boring
Fricking this.
I love cRPGs so I tired multiple times playing PoE 1 and I always drop it after you conquer the keep.
The first village is just pure torture to play.
I still can't believe anyone that likes either POE has ever read an actual book in their life that wasn't required for their G.E.D., college wokeshit, or self help books after their lifetime of crushing debtfail after taking on a loan for all that propaganda. Your precious Nietzsche is self help too, homosexuals.
>comparing Ganker and /vrpg/ in terms of writing
you are not that smart, are you?
no sane and over 100 IQ person will expect video-game to have Nabokov-level of writing or something
and for quite obvious reasons, since a book is 100% about writing and a video-game isn't
Also name a crpg with better writing in your opinion (any timeframe) or get btfo
>story reveal is athiesm >black Venetians >lesbian backer inserts >funny troony-mocking poem censored by Sawyer
I wouldn't play the original for free; why would I play the sequel?
Pillars of eternity fans are the most delusional people on the planet
I'm not even convinced that threads like these are made by people who like Pillars, but by people just want quick (you)'s, since they know schizos here hate the Pillars game with a burning passion. And as long as you give them attention, they'll keep making these threads.
>you're schizophrenic
Bro I just don't like the same computer game as you
>Published 2 days ago
no shit? a dude that has a screencap saved from like 2018 and uses it again and again with the same thread might not be a PoE Fan?
That article is from earlier this year.
>its actually just half a year
No one cares, shizo
I will believe it. I mean I liked the games but I didn't think they were masterpieces and some of the mechanics were pretty shoddy. I don't just mean the implementation but the math behind stuff was no good and it felt like they were trying to prove their 00s forum post theories. By that I mean that the 00s had a lot of a certain kind of forum discussion focused on RPG mechanics design and balance. It was like they picked a side, implemented it, and it was kind of garbage but passable if you don't think too much about it. The second one showed that they didn't really learn and it was like they just tweaked some stuff and doubled down on other parts of the same vision. It would probably have been a better game if they just used the OGL rules. I'm saying that I'm a fan but I would never promote it as the best ever either due to those flaws.
Cause most people want brainless consumption 2 hour games without much detail cause frick having an actual hobby
Fortnite has more detail than any rpg ever made
What are you talking about? I wish we could get short and satisfying RPGs. Everything so bloated. Give me fallout 1. I don't understand why these directors and publishers just let rpg teams go buckwild. Fricking cut cut cut. Reduce scope. Make a good game.
I'll never understand why they can't just release Fallout 1 and then just dump all the Fallout 2 bloat as paid DLCs.
Instead, we get buggy bloat, with even more cut content bloat, which will be in a restoration mod 5 years after the devs went bankrupt.
And the main questline is without exeption an extremly time-critical, lore heavy clusterfrick, which is actually not time-critical at all and the game would be better off without it.
Fallout 2, but without any 'they raided and kidnapped my village'.
Baldur's Gate 2, but without 'they took muh soul and Imoen'.
Deadfire, but without the whole 'he took muh soul'.
Betryal at Krondor had the right balance between 'YOU MUST TO THE THING! READ TEXT DUMPS AND DO THING!' and just roaming around, doing random shit.
i really like your post anon
can i kiss you?
>playing video games
>hobby
Because the writing is terrible, the characters are unpleasant, and somehow no one can make a better system than adapted AD&D
>Because the writing is terrible
Nah, the writing is good, especially compared to most of its modern contemporaries.
>characters are unpleasant
Some of them are, but others are pretty good. Not much worse than the ones in Larian or Owlcat games.
>adapted AD&D
well thanks for outing yourself as a clinically proven imbecile
now everyone knows better than to discuss anything with you
>adapted AD&D
Begone zoomer your game is shit and Garry rejects you from entering his D&D game in heaven next to the white God.
>usually commercial failures
Because people are not interested in woke walls of texts about how strong and empowah female characters are. Pillars Suck.
>how strong and empowah female characters are
Did you actually play the game?
Oh, the game doesn't have feminism now?
And what is feminism according to you? Women with swords?
nta but yes that is feminism
I guess every RPG is pro-feminist then
Well yeah
They are. Are you stupid? Or underage?
So how and why are you playing them then?
women on the battlefield is definitely feminism lol what else would it be patriarchy?
dude just play the game
you'll be doing yourself a favor
you can easily pirate the GOG version I believe
t. someone who delayed trying pillars 'cause of Ganker induced "muh woke obsidian"
Only Outer Worlds was woke. It was moronicly and painfully woke, but that is their only woke game and there was some weird shit going on where they brought in outsiders to lead the development or something. Sawyer is a homosexual but he doesn't make woke games.
Yeah Tyranny they/them goddess wasn't woke at all. Lol
I played Tyranny and I don't remember that.
Then you didn't play it because you have a conversation about Kyros pronouns every monday.
Kyros is never refereed to as them. It's either he or she. The entire point is that no one knows who or what Kyros is. We don't even know whether it's actually one person or several.
>The entire point is that no one knows who or what Kyros is. We don't even know whether it's actually one person or several.
Ummm are you trolling? Tunon gives you an entire speech about how Kyros is both genders because "She's mother and father". Why did /vrpg/ get filled with trannies? Did you freaks get kicked out of reset era for being pedos or for saying you played Cyberpunk 2077 or something?
So Tunon saying that means Kyros is a troony? You're honestly more of an unhinged /misc/schizo than I thought, AND you missed the entire point as to why Kyros is referred to as the mother and father. Really, go leave with the rest of the cum slurping homosexuals.
Isn't that just because no one knows if Kyros is a man or woman but it turns out she's a woman? Idk I played it years ago
this board isn't called /vactiongames/ anon
I don't care about outer worlds
Well I hope you aren't looking forward to Avowed because it has same hole game director with pronouns in her bio.
Tyranny and PoE are also kinda woke.
I agree with women having the same stats for gameplay purposes, but seeing armies with 5050 men and women ratio is so fricking dumb its hilarious.
I think Dyrwood will become stronger than shark Black folk. Its obviously clear Josh wants a fantasy America winning with its values and strong morals. I dont hate this angle, its interesting.
Vailians will fragment, they have good instincts and are hard like irl spainportugaldutch, but they are fickle.
They look ugly as shit anon. And i find it funny how josh avoid giving race penalties.
Its honestly so clear, Eora is an amazing setting, a beautiful piece of art slashed by modernity to make a point. A bit tragic really.
>but they are fickle
They are the only current race in the setting that study most important art - animancy, and after Poe 2 animancy would be crusial for survivng.
>I think Dyrwood will become stronger
Dyrwood is ex-colony of eager to burn everyone peasants and craftsmans who at best are ruled by mafia (Doemenel). I can't see Dyrwood as setting superpower.
Vailians with their science (they created fricking teleport) and Rautai with their industry is (they created fricking submarine) are superpowers.
That does not mean anything, the centres of science in Europe changed from region to region multiple times.
Eora is imitating 17th century europe.
Aedyr seems like it will have something to say eventually.
But I think no, I think the idea here is Dyrwood ideals winning out the end. Nobody gave a shit about the US when it rebelled either.
Although a world where the majority of civilisation would be in the fantasy (not) Black folk and super Black person sharks would not surprise me, It would be very subversive josh great job.
I dont want supermodels. In fact it does not matter. Talking about Eora just leaves me despondent as frick.
>Dyrwood ideals
Is to colonise local tribal celts and burn them, then invite more colonists and burn them too.
Aedyr is close to Living Lands as i remember and Living Lands can contain a bunch of Engwithan mechanics and things metaphysically important to the setting, even more than in Ukaizo.
If Obsidian are not stupid Avowed could be about Aedyr woedica worshippers advance on Living Lands. But with all my love to Poe i cant honestly expect that they are not idiots. Modern devs are in a race who would play dumber and ruin their name the fastest. It just dissapointment after dissapointment.
here's your avowed game director bro
Just because a woman is a rare sight for a basement dwelling incel, doesn't make her some sort of oddity
>samegayging troony
I will now be preordering avowed with the deluxe edition package.
Cringe
Based it’s the same person that wrote with Sawyer on all the Pillars of Eternity games and their dlc
There's a big difference between being a writer and in charge of the entire project, moron.
She was co lead on Deadfire
No she wasn't. She was co lead on Outer Worlds lmao
Look at the credits. She’s co narrative lead on Deadfire with Josh Sawyer.
Yeah and Sawyer was game director. He had final say on everything
That explains the drop in in quality and in writing between PoE and PoE 2.
But anon she was also one of the main writers of PoE
I don't think you understand how bad it is to have a woman in charge of a project. It's bad enough to have women involved at all, but if a competent man is at the helm he can at least manage and minimize their impact. Deadfire is a great example of that actually. Half the writing team was women and that is reflected in the game for sure, but Sawyer kept them in check well enough that they didn't ruin the narrative. A woman lead is going to go hog wild with woman shit and the game is going to be garbage. Just look at the fricking trailer. "Queens and kings" lmao
Well clearly she wasnt or PoE1 would be similarly shit.
No idea why you simp for female writers when good female writers are as rare as two-headed unicorns.
>Well clearly she wasnt or PoE1 would be similarly shit.
But both have fairly similar writing
She wrote all the gods conversations in PoE1
>she wrote a tiny part of POE1
ok
Council of Stars was kino.
Avellone getting metoo'd is the main reason
hopefully she can write a better game than sawyer and his pillars of boredom
>hopefully she can write a better game
She won't. Sawyer did a good job with Pillars, and her replacing him will mean that the writing will go downhill.
>They look ugly as shit anon
Orcs aren't exactly pretty either, an the shark people are stand in for orcs so. Not everyone has to look like some super model or a jrpg protagonist.
>Dyrwood will become stronger
Dyrwood is in another war with itself according to Sawyer’s ttrpg campaign.
Should we even take that as canon?
>modernity
google what that words mean moronbro
god I have a hard on for IWD 1/2 portraits
wrong game moron
Get your shit straight homosexual! It has gay fish instead.
Most people want shit to placate their childish brains. Following complex branching story with many nuances takes lots of mental effort. Making own choices takes lots of effort.
Also I dont like pillars of eternity. Only played fist one, and, while some companions were incredibly well written, it story was not. Usual cliché with usual oh no some moronic souls shit or something and you are the chosen one everyday fantasy crap. I haven't even finished the game because plot was so tedious, predictable and uninteresting. Its like arcanum but instead of a twist they genuinely fell foe a chosen meme. I have zero desire to play such a game, would rather pick one with a mature story like witcher.
You aren't really the chosen one. You just have a strong motivation to track down a very significant person that unravels a lot of shit. Really any other Watcher could have done it.
In Deadfire you are directly chosen by Berath, but that's based on your actions in the first game so it's not really a typical chosen one story either.
Maybe, but I dont like all that souls and gods and other high-fantasy bullshit. It just feels so dirty for the lack of better word. Pure writer convenience. I would have never believed that people who written tyrany and darth traya can come up with something so primitive and invest so hard into it. It feels like neverwinter nights.
I thought it was a refreshingly different story, but to each their own.
There's nothing wrong with high fantasy though. If anything, we need it now more than ever after all the edgy shit like Dragon Age, Witcher, or Game of Thrones that try hard to be super "mature" with gore, breasts, rape, and, incest, but come off as what a teenager perceives as "mature fantasy".
If you think those settings are mature because they have breasts, rape and incest and not because they have complex morally dubious plots which ask player very serious questions and allow him to express his own answers while not being 100% predictable on every step you are not very smart person. But as I have written in original post, something to placate childish brains. I play rpgs for stories and immersion. You play them to relax. To each his own.
>complex plots
RPG fans live on a different planet and it's called Autism.
>I play rpgs for stories and immersion. You play them to relax.
I also play them for stories and immersion. I just don't think any of the aforementioned works have particularly complex plots. Dragon Age for all its political intrigue isn't as morally grey and complex as most make it out to be, and at the end of the day, your main goal is to defeat the ultimate evil and fight hordes of totally not orcs. Witcher 3 is basically saving the world from the White Frost and fighting a bunch of Sauron cosplayers with barely any screen time, and all the politicking you do in-between that is disappointing because of how heavily dumbed down it is compared to the Witcher 2, with characters like Radoivd and Dijkstra being made into utter morons for no reason, even though they're suppose to be some of the smartest and politically savvy characters in the series.
It's true that Deadfire is perhaps the only truly "mature" rpg out there since it only deals with very realistic and human factions vying for power.
Yeah I agree, but It was still interesting to go through Dikstra storyline because you never knew on which side hes on and there was always opportunity of him betraying you and such. Speaking of witcher 2 they havent even transferred political choices from that game. Typical.
But I liked worldbuilding around those characters, sauron cosplayers having reasons, however basic they are and witches being really weird and creepy. Its not much but it is much more than usual rpg.
I dont think dragon age is orcs, it is basically got means warhammer fantasy. From grey wardens totally not being night watch to power in blood to warp... I mean fayde to templars totally not inquisition to elven homeland totally not being donut. Its all there. Ironically, I liked 2nd one for whatever reason. It just felt personal and interesting, dealing with little problems.
Pcs are made by satan, you are going to hell for commiting a sin of engaging in his electronic witchcraft.
>complex morally dubious plots which ask player very serious questions
kek you are pathetic
Is /vrpg/ filled with contrarians?
This is a good opinion.
This. It's pretty uninspired so the cake mix tastes like sawdust basically and then the wokeshit icing, bleh.
>muh soul energy
zzz
High fantasy isn't the problem, it's le artist that can only paint in two colors with so many options to work with. He's decent for world building and mechanics (if it isn't ship combat) but too autistic to have characters or lives anyone really cares to relate to, then the autism and woke/reddit on top of that kill any fun vibe pretty dead.
What wokeshit?
>You aren't really the chosen one.
You're not dejure your defacto the chosen one, lol, oh boy.
The only guy ordered by a gods (or else) to do something, with special powers, that the rest of Deadlfire doesn't possess asides some irrelevant call-back mook from a past game that doesn't do anything. For all intents and purposes the chosen one is you.
You become the chosen one in the second game, but in the first, you're just some random schmuck who becomes a Watcher, and that title isn't exclusive to you, as we see with Maerwald and Adaryc
You're chosen in the 2nd game because you're the only watcher alive that knows the gods are fake. Even so, Berath has no problem zapping you back to unlife and picking a different watcher at the beginning of the game if you don't accept her quest.
>You're chosen in the 2nd game because you're the only watcher alive that knows the gods are fake.
That's neat.
You're still functionally the chosen one.
You're chosen based on your merits you displayed in the first game. That's a bit different from the typical chosen one plot.
>That's a bit different from the typical chosen one plot.
If you say so. It's definitely not a few throw away lines to make your chose one trope not feel like a chosen trope.
>b-but Berath
>a few throw away lines
>an entire game
ok bro
Ah, how could I forget, this is Deadfire we're talking about.
A few paragraph's of Ashley Johnson rambling semi-coherently at the introduction is what I meant.
imagine being this dedicated to nitpicking a game. just admit it isn't the typical chosen one trope you see in games. being picked based on your merits is in fact not a chosen one at all. your character is just the most qualified person for the job.
Honestly, even if it is, I have no idea what's the problem. We haven't really seen much chosen one plots in games for quite some time. A classic fantasy adventure as always welcome in my book.
>isn't the typical chosen one trope you see in games.
You're the special powers guy that literally is the only mortal invited into the god's pow-wow meetings.
Yeah, chosen one trope. Of course you're the most qualified person for the job - you're the chosen one with unique powers, after all.
Imagine keeping your eyes closed this tightly cause you like a game.
>you're the chosen one with unique powers
Not that guy, but while agree that the story of Deadfire is a chosen one plot, your powers as a Watcher aren't unique to you. Also, there's literally nothing wrong with a chosen one plot
You really don't understand what "chosen one" means
The chosen one is inheritly a plot where the protagonist is the chosen right by birth right, bg is a great example
Not the case with poe 1 or 2
>chosen one is inheritly a plot where the protagonist is the chosen right by birth right
Imagine thinking it has to be only by birth and cannot be by a diety's choice, finding a magical artifact, or any other other dozen plot devices used to launch this into motion.
Also bg uses an extremely common sub-trope of the Chosen One, called the Chosen Many, as there many Bhaalspawn, you just happen to be the relevant one.
Why does that ever sound familiar..?
Again, you don't seem to understand the difference between merit and birthright. You are only chosen by Berath because of your merit. Calling that a chosen one plot is like saying a king choosing his best guardsman to pursue a criminal is also a chosen one plot. It's the same premise except the former is a fake god picking you instead of a king.
>Why does that ever sound familiar..?
Because thats the basic approach of the heroes journey you illiterate mongoloid.
Wow I thought your kind died out. My adorable little internet fedora.
> Usual cliché with usual ...
that is the most absurd critique since that's literally every video game ever
story matters that much for you? you go Ganker
>I le play le game for the story
There are 0 reasons to play a video-game if you want a good, deep and original [lol good luck with that] story, unless you are illiterate
... wait even then you can get an audiobook
that makes it 0 reasons unless you are a moron [and probably the samegayging shizo anyway]
I'll reveal a secret to you, anon, most books have shit writing, so telling someone to go to Ganker if they want good writing is like telling them to go to a landfill looking for Excalibur.
You are objectivity wrong
That metaphor is actually looking for good writing on videogames. Looking for good writing in regard to Ganker is like looking for Excalibur in a royal armory. It might be not the first one you grab, but it's there
Game in awesome in theory, in practice its boring as frick. May Russia conquer Ukraine and all its rightful territories.
>Game in awesome in theory, in practice its boring as frick.
True with PoE1 as well, but Deadfire at least had a more interesting setting even if it barely utilized it. First one was intentionally a safe throwback.
PRETTY
FISH
man... media was so desperate for this propaganda piece to be "successful".
>t./pol/tard who hasn't even played the game
>who hasn't even played the game
It seems there are a lot of those.
What propaganda? I hate woke shit yet I have no problem playing Deadfire. There's some minor feminist shit, but nothing compared to Pathfinder.
It's hard to find anyone who didn't like the game who isn't a chud or moronic storygay
story is literally the only thing that gets praised. These games are fricking boring. Why are you so starved for crpgs they you'll accept something as bland as poe? Obsidians only claim to fame is writing and it barely even has that
Deadfire is such a bloated-yet-shallow
rpg. It's actually amazing how the game can say so little with so many words. Avoid it like a plague.
I'm not a male feminist, and I know that in terms of strength women aren't equal to men. But this is a fantasy setting, so I couldn't really care. Also, if women in armor holding swords bother you so much, how the frick are you even playing RPGs in the first place? Is every RPG with women warriors feminist propaganda to you? Has /misc/ brainwashed that much?
1st edition D&D is the only based RPG because women had worse stats than men
Also charisma for women was largely based around attractiveness and seduction, but good aligned women weren't allowed to seduce men. kek
You literally cant play any game in existence if that's your view. Not even games from the 90s have women unable to fight. It's time to move on to a new hobby bro.
And why are you such a homosexual? Why do you love taking a wiener up the ass?
The shizoid PoE-seether is out of his meds again?
good-good
all time classics? seriously? I found it kind of tides of numenera tier but less interesting. It was an alright game but hardly deserving a special place in history. It wasn't first or particularly good at what it was.
Any thread about Pillars turns into a complete shitshow. It's fascinating how a fun rpg has this power over people.
Not really, we've been having the same two people (more characters since it's probably not the same exact people) stinking up threads.
Just add their images to you're post filters, they have nothing to add.
>the same two people
the ones who played this shit?
No, they've been spamming half the threads. So it's more then PoE brain rot.
I don't see a woman in a leotard armor so it must be a boring game.
Pillars 1 and 2 are the best of the new crop of crpgs and it isn't even close.
Actually I take that last part back. Wasteland 3 is a close second.
I fully agree
I'm glad Obsidishit finally can't bullshit it's way out of bad writing, they've been getting away with it for more than a decade.
I JUST HECKIN LOVE BLACK PEEPS
Pathfinder is better than this garbage in every way
lol
lmao even
at least we get an actual satisfying boss fight and ending, obsidianshills
What you get is a terrible final act with a shit boss fight. Sure is better Owlcattle.
Pathfinder itself is garbage
reminder that troonyfinder sold less than bg3 early acess beta
Because people who play actual RPGs are autistic and not the norm
Because CRPG is a dogshit genre that nobody likes.
whatever jarpig troony
Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance even though its available on like 5 diffrent consoles and pc and like 30 diffrent languages.
Gothic 2 sold 300k copies in its first year as a german language only,windows pc only title back in pre-steam days when you had physicly walk to a store and hope theres still copies left on the shelf and vrpg considers that a small niche title and basically a flop.
Nobody wants your shitty outdated genre.
>Pillars of Eternity 2 has sold a total of 110k copies in its 4 years of existance
You are actually citing a literal-who (investor of $1000 lol) figures that he was referring to in November of 2018
When you have to lie that bad to make a point you know you are in the wrong
>citing a literal-who
The number came from Josh Sawyer?
does it make
any less of liar?
anyway
>The number came from Josh Sawyer?
so over accounts of this claim by Sawyer are?
>so other accounts of this claim by Sawyer are?
fixed
not that I don't think you are a troll that already knows it
but it didn't
these figures are an estimate from the same dude's tweet mentioned in
Vampire the Masquerade Bloodlines sold a total of 80k during its release.
There appears to be correlation between the less initial copies sold the more based and classic the rpg is.
VTMB was such a massive flop it killed the company that made it which is kinda hecking epic and based.
It wasn't the flop that killed them, though it didn't help. It was that they had no other games to work on after it launched and failed to successfully pitch a publisher.
>reddit spacing
What's the best faction, in your opinion, in Deadfire? I like how ambiguous it is
Rauatai and it's not even close
They're all moronic, solo is the only way
RDC. These are fascist modernists, with global plans and the most developed industry in the setting. They arent good in any DnD or black and white morals sense, but they are quite competent.
Vailians in theory are interesting with their anymancy science, but in game VTC presented like bunch of short-sided families in a feud with no long term goals, only hunger for power.
Local Huana are incompetent and cant even provide enough food for themselves, in imperialistic age of sails they will be colonized anyway.
Pirates are non factor.
if you side with Rauatai based Pallegina leaves you though
Is PoE 2 worth playing for someone who found PoE 1 mind numbingly boring? I loved Tyranny, despite it being very short, but could not complete PoE 1 after two attempts.
No. It is the same game.
It's even worse than PoE 1, so no.
How is it worse?
Because as this thread shows CRPGgays are the most mentally ill demographic
This is true. Most of the crpg fanbase are mentally ill shizos.
The most true statement in the entire thread
Modern obsidian can't write engaging prose. Just go back and play ps:t and it's clear as day. Its like reading homers illiad vs a wikipedia article.
stop shilling your game Chris, get some help
So you chose a game with the most mind numbing writing as your example? kek
Literally every lime of PS:T prose is a joy to read. I actually find myself poring over every line of dialoguge. Most characters have neat little identifying speech patterns that give them a unique voice that stands out, versus every character in deadfire reading like a wiki article. Idk why I'm even wasting my time writing this out for you, you're obviously a coping contrarian
>versus every character in deadfire reading like a wiki article
Never seen a wiki article like Serafen, but sure I guess.
>you're obviously a coping contrarian
Not coping with anything. Meanwhile, you're shilling a boring visual novel.
Oh yeahh, the guy who hates slaves (how original) who threatens to put you into a coma every time the game bombarded you with his violently boring and verbose flashbacks. Strafe is more boring and less interesting than random side quest npcs in ps:t like the abashi in the pub.
Fatfinger + phone autocorrect fricking me, my bad.
Ah yes, because le snarky skeleton head is so much better.
I started my CRPG journey with Baldur’s Gate 1 and Pillars Of Eternity 1. I found them to be pretty boring. The combat in these games are atrocious. You constantly have to pause the combat to not get wrecked or have the A.I. use all your Spells/Abilities. How do you guys deal with constantly pausing your real time combat just to gain a +00.1 optimal edge or use -00.1 less resources because YOU manged it directly. Idk for me the pausing grows tiresome and gets boring long term. I didn’t finish either game. Pathfinder Kingmaker just went on sale for $8.99. Now this has looked the most interesting to me but I didn’t play it first because the fricks on here advised not to. I’ve been reading the manuals for these games but that can’t save me from the boredom. Well now Pathfinder is on sale. Will I like it?
If you hate pausing then you have to let the AI control your companions. POE1's AI is decent, but Deadfire's is phenomenal. Also Deadfire has a much slower slow mode so you can keep up with combat without pausing as often.
I solo evrey crpg so that I don't have to deal with the companions. They're not worth the hassle in combat and they usually piss m off when they talk.
My only real problems with Deadfire are:
1: restrictive party - there's only 7 companions, you can only take 4 of them with you at any time, and many of them are liable to leave you as the adventure goes on based on your choices. The fact the sidekicks aren't hooked up to the companion system annoys me
2: the world feels very small. First time I visited Port Maje I was like "oh wow can't wait to go to the next Havana-like port, so cool" but there's like 5 settlements in the game including Maje and Neketaka
that's ret.. actually pretty good points
although I actually like the sidekicks the way they are. some of them could have a little more reactivity, but overall I think Vatnir or Rekke are the perfect silent/blabbering balance for me.
I'm mostly just malding that Ydwin wasn't a full companion, and the world feels so anaemic. I guess we're just meant to think there's more towns around. I think this game would have benefited from being more like Sunless Skies or Sid Meier's Pirates with lots of nodes you can visit with those short like "scroll-events" POE has where you can make little choices and use your passive skills to do stuff. It wouldn't even be that hard to implement since they don't need maps like places like Maje and Neketaka do. Oh well.
>game would have benefited from being more like Sunless Skies or Sid Meier's Pirates
anon
no
you just want a different game, that's ok, but that's not deadfire
I wanted a classic crpg throwback, I got a classic crpg throwback
I want that too, I’m just saying that’d be nice to have added. As it stands the sailing part of the game feels tacked on
Pillars 2 strikes me as a game nobody really wanted and they mistakenly thought they had an audience after the first game got funded at the height of the kickstart craze.
I bought it on sale and I couldn't get into it no many times I tried. RtwP gameplay is just a fricking abomination and has always been since its inception in the late 90s where it should have just stayed dead and buried. Even those classic games absolutely played like clockwork turds back then and are either carried entirely by their unique stories or sheer nostalgia, neither of which are in pillars' favor.
>RtwP gameplay is just a fricking abomination and has always been since its inception in the late 90s where it should have just stayed dead and buried
Let me guess, you think turn-based gameplay is superior?
Not in fricking Pillars 2 that's for sure since it just turns shitty boring gameplay into interminably long and boring gameplay because all the encounters are trash.
I'm talking about in general
You're not saying shit, you're trying to make a strawman about how anyone who dislikes RtwP for being shitty awkward and boring just aren't big brained enough for it and need the game to be easier even though that was never the point. You wouldn't be jumping the gun to bringing up turn-based otherwise instead of actually trying to defend RtwP for its own merits or lack thereof. Its the same moronic argument every time with you grog drone fricks.
>that fight or flight mode
relax anon
so you don't like this particular subgenre, we get it
>you're trying to make a strawman about how anyone who dislikes RtwP for being shitty awkward and boring just aren't big brained enough for it
That's a lot of mental gymnastics there. And creating a strawman was never my point. All you're doing is assuming why I would supposedly do.
>otherwise instead of actually trying to defend RtwP for its own merits or lack thereof
All you said was RTWP is shitty and boring and that's about it. What am I suppose to say. "No no anon, it's actually good" and then it will become an endless back and forth of "no it's shit" and "no it's good"
No. Its called basic pattern recognition. I called RtwP awful, your reaction is to say that I must think turned-based is better. What other possible reason would you have to bring it up?
>all you said was that this was shitty and boring, what am I supposed to say to that?
I don't know. Why are you even replying then?
I was asking if you just like turn-based better. If you honestly think that I was somehow going to say that you need a super high IQ to play games with RTWP, then your so called pattern recognition is off.
>Gee anon I was just asking you randomly I know its a pillars thread and you already said turn based gameplay sucked there too but I just want to know if you like other turned based games what games do you want to play anon I'm just asking you its not like I like you or anything jeez.
Well, okay then. I think xcom is pretty good I guess.
>its not like I like you or anything jeez.
He's not saying that, but I am. If you dislike rtwp, but praise tb, you are irrefutably a brainlet whose tiny little windmill-brain can't keep up with the nuclear powered turbine-speed brain of chad big dick rtwp-enjoyers. Rtwp is more simulative of real combat, looks better, and is faster, while at the same time being more complex than tb. Only morons whi can't keep up criticize it.
>real combat
Oh I'm having a fricking giggle over here mate, real combat is whacking or stabbing a dude with something before bailing in the opposite direction, if you actually start grappling you already lost, and if they have a gun just bend over because you ain't faster than their trigger finger. None of this is shit your janky high fantasy ass represents with any degree of realism.
Deadfire turn-based mode is much more tolerable if you halve everyone's health so the fights go quicker. The real problem with it is the game wasn't designed for it so it turns dex into a worthless dump stat and fast weapons become inferior to slow high damage weapons.
I think I would rather play a MOBA or an MMO before RTWP. Pausing that much to be aware of everything that is happening, and trying to be in control of everything that is happening just doesn’t work in a way that is not frustrating after extended playtime.
Pillars 2 already has a system to avoid constant pause and play if you hate it which is it's AI tools that allow you to set up manoeuvres and then watch your characters do them, with you stepping in to adjust when needed.
>I would rather play a MOBA or an MMO
it shows
oh god it shows
ps
anyway so you don't like this type of games
and yet you come to a thread of this type of game
just to b***h about how you dislike such games
do you think it might be a sign of mental issues?
I want to like these games, and I do. But I find myself getting tired of RTWP because I am OCD and have to use it constantly to make sure I get the best outcomes. I get burnt out and cannot do game sessions as long as I’d want to because I get exhausted.
POE2 is boring the same as the first one,the only reason why the first was such a success was nostalgia and people expecting Planescape Torment 2 inszead they got "/r atheism" the game together with boring combat and even more boring characters
Baldur's Gate games were successful. These decades later copies aren't worth mentioning.
Baldur's Gate was so successful the genre slowed down and then died out a few years later for more than a decade
>i'm gonna pretend 3D didn't matter
Ah... obsicucks. Such special creatures. Don't worry, I'm sure someone will totally licence the PoE setting.
Could be worse
>muh 3D
Leaving out that every game after BG2 that copied RTWP sold less and less
Indeed. I'm gonna blame Bioware for rts failing too. Obsicucks... just obsicucks.
so they were copied in an inferior manner in the hopes of resurrecting it? ha
Character design
Deadfire has terrible pacing
Did anyone ask if it was a commercial failure? I thought it did fine.
Deadfire sold almost 20 millions copies.
Based.
Unlikely.
No, it sold 20 billion copies.
70 deadfirillion copies ! its deadfirin’ time
I love black peole and this game.
If you don't u racist
Woke setting.
Go woke, go broke.
Cope, seethe, and dilate pillartrannies.
LMAO stop projecting, you malding troony. you will never be a woman and after you die you will leave a skeleton that is unmistakably male
whatever you say fren
I just want you to know that there is another way
call a suicide prevention line
talk it out
get help
>thread has no discussion for hours
>nevertheless replies in under 10 minutes
>STOP PROJECTING!
is this the most iconic picrel post in history of mankind?
>wojak poster
>tranime poster
>election and gamergate tourist
is the ooze mountain the most stupid and frustrating and boring boss fight in a video game?
i easily spent more than 20 hs fighting that piece of shit just in the 1st phase.
the super-bosses are there for those who want an extra challenge
as I understand each has some gimmick
I could only figure out the spider one, but still didn't have the patience to beat him and I don't want to look up guides
you don't like it you can skip it
I can appreciate those b***hes though
those boss fights are impossible for an average /vrpg/ player
putting them into the game requires both intellect and balls
and I can respect Obsidian for that
i really liked all of them. i just got frustrated because i couldn't beat it in POTD until yesterday.
the spider is the most fun of all.
>those boss fights are impossible for an average /vrpg/ player
has anyone here beaten the game with the triple crown achievement?
first time i really care about my companions.
i've never felt bad in a video game for failing a quest. the first time was when i failed éder quest in deadfire.
shit that was sad.
>eder, why did you want to visit this island? >what's with this boy?
To be fair, he didn't know at first that the kid was his wife's son. He just wanted his waifu back.
now that i think of it, like in the first game, the part i enjoyed the most were boss fights and dungeons, specially TFS.
oh and the final boss sucks ass even in potd
I like how the thread devolved to talking about trannies and posting reaction images. This like the Morrowind thread all over again.
I would play it if they cut out horrible ship combat and whole "Watcher" thing.
I don't want to be some ghost whisperer schmuck god toy. I want to be a guy hunting a giant living statue for smashing my ship in the middle of fantasy Cuba.
>I would play it if they cut out horrible ship combat
They technically did with the updates. Now you can just automatically board the ship and kill everyone.
You can skip ship combat and go straight to boarding, but they did actually make the ship combat better. I kind of like it although I get why most people don't.
>I don't want to be some ghost whisperer schmuck god toy. I want to be a guy hunting a giant living statue for smashing my ship in the middle of fantasy Cuba.
You can tell the gods to frick off in every interaction.
when are we getting a crpg for based and redpilled market?
age of decadence and it was shite
Black Geyser
Because the good CRPGs don't pander to the mythical "wider audience".
This isn't unique to CRPGs, and plagues any genre with a lot of mechanical complexity or punishing features.
Look at Fire Emblem. The most well regarded entries by fans, FE 5 and FE 10, are also some of the most difficult and obtuse, and are some of the biggest commercial failures of the series.
Meanwhile entries like FE7 and Awakening are commercial successes, while being held very coolly, or even reviled by the core fanbase for being watered down piss that broke its own spine for the wider audience.
This almost always happens with genres like SRPGs, CRPGs, Rougelikes, ect. The features that make the game good also gatekeep the game from mass appeal, while mass appeal tends to be achieved by breaking what makes the game unique and good.
A smart studio would find a way to do both for synergy.
Good games only break even but they keep core fans who post about your ip and write wiki articles etc. They're the reason normies can see shit tons of hits when they google an IP and think it is popular. They're also loyal and will at least keep the lights on during hard times.
Shit games sell and pay back investors Obviously.
If a studio did both - like for example with poe as ip - you know how to make amazing isometrics you just frick them up going for broader audience. So stop it with that nonsense and make great poe entries. But then also use that ip to make some skyrim clone like avowed. Core fans will get what they want and give you marketing but not have to play the shitty games and then normies will help you pay off investors so you can fund more shit. There shouldn't have to be a either or here. They should be clever enough to use both extremes as synergies that make each other stronger instead of mixing together and failing
>So stop it with that nonsense and make great poe entries
We got two of those and it didn't work out for Obsidian
>But then also use that ip to make some skyrim clone like avowed
You know, I'm starting to wonder how much attention will Avowed attract once we get a gameplay reveal. I feel like it being a bigger budget first person game ala Skyrim might boost sales, but I'm not sure whether it will get any dedicated fans, unless Obsidian pulls some sort of miracle and make it the RPG of the decade or something. I doubt it.
Avowed will have auto dedication from Xbox fanboys that will use it against Sony fanboys. Obsidian is now a finger on the fist of console wars.
>Avowed will have auto dedication from Xbox fanboys that will use it against Sony fanboys.
But that will only last until the next exclusive comes along. That's not true dedication.
the poe world is so boring though...avowed being set there is already a detriment
I found it interesting, so I guess it's a matter of taste. But I don't much care about Avowed because it's shaping up to be a Skyrim clone, and I've never been a fan of any of the Elder Scrolls games.
>I've never been a fan of any of the Elder Scrolls games.
Low iq gay trans Black person romanian get off my board!
>Not liking a low IQ baby's first RPG series means you're a troony
Begone muttgay. Go suck Howard's dick.
You.. you... you discord reddit tourist low iq romania europoor piece of shit you slav prostitute go back to discord b***h.
TES is the best game series ever b***h and it only look low iq too you because your iq is too low to grasp the true depth of the lore.
Zoomer b***h go play your favorite game Fortnite or something thats more for low iq trash like you.
But you see anon, I do have a high IQ. It is why I came to understand the the Elder Scroll series isn't nearly as deep as you make it out to be. It's actually incredibly shallow and nonsensical. It has some good ideas, but the overall execution is very lackluster to say the least. Maybe one day you will realize it too, but I do no expect you to, since you are a low IQ monkey who wouldn't be able to comprehend a series with actual good lore and deep world-bullring. Have a nice day.
You see anon I have a higher IQ than you and know that all games are pretty terrible in this regard and the only reason to like any of them is their superficial elements
>you are a low IQ monkey
bro cool it with the racism
not gonna work, you see contrary to common belief
business doesn't just want to make profit of games
what they want is to keep making even more profit of games
So once the suits see big returns on poe-but-skyrim (IF that happens) no way they will allow their asset (the studio) to waste time on some isometric passion project
sadly
It's pretty much a lose-lose situation. If Avowed makes bank, Microsoft will want an Avowed 2. And I feel like after the success of Outer Worlds, Obsidian are far more confident in making first person RPGs than Isometric ones. I mean, say what you want about OW, it's a mediocre at best game, but it made more than enough money to warrant a sequel despite that. If Avowed follows the same path, we'll most likely never get another PoE game. And on the opposite side of the spectrum, if Avowed fails and doesn't make enough money, that will leave the setting in utter dormancy, most likely forever, unless Sawyer makes some big move and force Obsidian and Microsoft to make PoE3 by threatening them to leave like last time. But I don't think even he wants it anymore, considering how stressful the development of Deadfire was for him. Personally, I never wanted Avowed to be set in Eora, as much as I love the setting. I think it would work better as it's own thing, completely disconnected from the Pillars series. But I get the feeling that Obsidian themselves don't want to abandon it, but had to come up with another way to drum up interest for it. Either way, I don't really care anymore, and I'm fine with never getting a PoE3. Maybe it's for the better, who knows.
Outer world was a success?? How the frick...
Yeah I mean I have zero hope for obsidian. It's a shell company.
Yeah. It sold over 4 million copies and is considered a resounding success by both Microsoft and Obsidian, which is why a sequel is in development.
Was it because people kept confusing it with outer wilds or something ?
Not sure. But so far, that's the official numbers we have as of 2022.
Did it really sell over 4 million copies or are they counting every gamepass install?
This.
The only way a series can get away with this is if it has one of the very few monolithic names in game production left.
Look at Nintendo. The only Nintendo IP that hasn't suffered from dysentery in the last decade is Zelda, and that's because Aonuma is one of the last people big enough to tell execs "Frick around and see what happens". Aonuma is what it takes for a game to spend not just an extra year in the oven, but extra YEARS. He's what it takes for a series to tell the people who want to make all remaining money "Frick off, it's not done yet, it won't be done by Christmas, or next Christmas, or probably even the Christmas after that". And even then, he's only able to do that because he works on the closest thing to a guarantee that exists in the industry, and can fart out remasters of guaranteed success games in the meantime.
Any other game, any other studio makes two projects, one fairly successful, one very successful, and they are told at career gunpoint that if they touch the fairly successful one, they won't have a job anymore, they will make the very successful one twice, and they will do it in half the time so they can make four in the same time it took to make 1.
The people with that weight are almost all gone, or have been forced out to serve in "auxiliary" roles, meaning they get to look at things, make suggestions that are ignored, and maybe make a single design, song, or decicion so their name can get put on interviews and boxes for the game's manufactured hype cycle.
Oh to be fair, I completely concede that what you described is the default reaction. And overcoming that would be difficult. I'm merely suggesting that the market would allow a farsighted and dynamic company to make the argument that their shit games sell because of the core fanbase's autism forming grassroots marketing penetration. So it is worth throwing them the occasional bone because if they are happy they build up Fandom.
A metaphor of this working previously - lord of the rings. Shameful though it is, most people have not read the books. And yet the movies were a massive success.
But that most certainly did not demonstrate that the books were an unnecessary product for easy profits. If the movie producers released basically the same movies on using some recently crafted Hollywood "le epic fantasy" as an IP, the movies would have done well - because they were objectively well done. But there wouldn't have been the insane amount of hype surrounding their release without the autism of the core Fandom.
Sure, this is an extreme example in the sense that the books were a cornerstone of European literature. So even though most people were too lazy to read them, it was still something shameful that no one would be proud to admit to (as opposed to saying "no i don't read nerd shit"). But elder scrolls and skyrim likely had the same dynamic apply.
So I still think that a studio that was forward thinking enough could make that argument and demonstrate it. It wouldn't be easy, but mastering the market is not a function of one offs with big sales. It's riskier, but I genuinely think a perfect hold on your market segment requires both
>good games don't sell
LMAO, Baldurs Gate, Morrowind, Gothic and many more sold like hot cakes. PoE was simply not that good.
You must not know the history of crpgs if you think one being good is enough to get sales.
Some good games don't sell. But saying good games 'only break even' is false.
>Morrowind
>Gothic
>Good
Pillars 2 sucked ass
The duality of /vrpg/
Pillars 2 was great
>Playing a Cuck Sawyer game
Shiggy diggy
I do not buy woke games..
You must not buy many games then
>This game flopped so hard they had to sell the company to microsoft or go bankrupt
>No more isometric games from obsidian ever again instead Obsidian is making a xbox only skyrim clone and a shitty looking visual novel for pc that wont have any combat
PoE2 is so incredibly based...
Sawyer bros we won...
WE WON!
>they had to sell the company to microsoft or go bankrupt
They were already selling the company before PoE2 released. Microsoft wanted to buy Obsidian because of Avowed which they were already showing to publishers.
Ah I see buthurt owlcattle from the other thread is trying to take revanche
Honestly for my tastes gamedev is looking grim from as far as mid 2000s
too fricking commercialized
I'm just feeling lucky someone managed to create a passion project such as Poe 1/2
We managed to live through the 2000s with IE games, there were 5 of them and 2 expansions, true. but I got time to replay 3 of them from time to time at most
With 2 new great games and 4 awesome DLCs I think I have enough cRPGs to last another decade
PS wait wasn't Saweyr working on another passion project about the middle ages right fricking now?
/vrpg/-bros, we just can't stop winning!
as a side note
selling the business you started for mucho $$$ is literally every entrepreneur's dream
You are probably a neet so allow me to explain how this has worked out for Obsidian
>you make a company
>company has investments
>you make the games you pretty much wanted to make but couldn't because other companies wouldn't do old-school crpgs anymore
>you are fulfilling your vision
>while getting paid a lot as well as bucking on dividends
>after 50 analysts studied your company's success story a major money-bag of a company comes at you with an empty check and says 'what you want for it?'
>you can retire immediately buy a mansion and not have to work a single day in your life anymore
yes laughable I know, what a fricking loser that soiwer must be amiright owlsisters?
PS
commercially speaking owlcat is actually doing just fine btw
but we'll see if they can achieve the same or just remain a slavic sweat-shop of a gamedev for major IPs
Dude this isn't about entrepreneurship that shit doesn't matter in this sphere. We're talking art here. I don't care about that stuff. Being forced to sell your shit and forever be compromised going forwards is an inherent failure. I don't care about your fricked up 'money is god's perspective of the world
You are making shit up mah man
Being a slave to your previous success and not being able to do something new is being an inherit failure. While Chris Avellon isnt doing shit Josh is already working on another unique passion project
An entrepreneur and an artist
We just can't stop winning rpg-bros
>Being forced to sell your shit and forever be compromised
You don’t think working with a publisher or IP is already a compromise? Kek.
If you’re not working with your own money and your own intellectual property there is always compromise.
what's the correct way to play pillars and not get bored? I funded the kickstarter. I played it day 1. I have never gotten further then getting to the sewers after you go to the big city for the first time after recruiting durance. I have tried to play poe over ten times. I always quit either at the hanging village after going down into the dungeon with eothas, breaking into the castle, or doing the dungeon at The Keep after recruiting the music guy.
It's just
So
Boring
And I seriously dislike RTWP.
then just don't play it if you don't enjoy it
I'm literally supposed to enjoy it though and I really really want to. It has everything that appeals to me.
It is boring anon, even as someone who does like rtwp. I don't get what people see in it.
Visuals are good, characters are okay, I don't recall the story, gameplay is deeply unsatisfying. BG and its busted stats system is still better in every conceivable way
>excel at my job
>boss gives me a special project because of my natural talents and work ethic
>I am the chosen one
What is it with implying PoE 2 was ever good? Few years back I remember that consensus was that it was boring, filled with masturbatory writing, with failed or non-fun streamlined mechanics done so in the name of balance and world completely detached from the main plot. I personally hated amount of storybook locations. Is it just contrarianism, or all the fans were laughed off other parts of the Internet and came here like magatards?
>What is it with implying PoE 2 was ever good?
Yes, because it is good.
>Few years back I remember that consensus was that it was boring, filled with masturbatory writing, with failed or non-fun streamlined mechanics
And where was that consensus from? RPG Codex?
>consensus
The consensus is that it is pretty great. Otherwise it would never have recovered from its initial flop and had a long tail of sales.
Both pillars games beat the closest competition, namely both pathfinder games, by users or critics score. On pretty much any platform. Metacritic, gog, steam, hltg you name it
It's/vrpg/ that is being contrarian. This is just because /vrpg/ is home to some of the most obsessed lunatics who have a raging gripe with obsidian or maybe Josh personally
I actually bought into that shit, only years later discovering that deadfire is actually great. And i was straight up lied to regarding some aspects of the game
I also suspect that some m-o-d is actually one of those lunatics. For example the recent 'respect is due to owlcat' thread (blah blah owlcat makes subpar games, but are pretty financialy successful because they carefully select IP to license for their games) where owlcattle got majorly btfo got deleted while this bait of a thread is okey dokey
>/vrpg/ is home to some of the most obsessed lunatics who have a raging gripe with obsidian or maybe Josh personally
I wonder why though. The Pillars games are fairly inoffensive as they are. People screech about muh wokeness, but then pretend that games like Pathfidner don't have them just because you can kill the black paladin.
>I actually bought into that shit, only years later discovering that deadfire is actually great.
I was the same
>For example the recent 'respect is due to owlcat' thread (blah blah owlcat makes subpar games, but are pretty financialy successful because they carefully select IP to license for their games) where owlcattle got majorly btfo got deleted while this bait of a thread is okey dokey
Wait, it did? No wonder I couldn't find it anymore. I guess anti-Divinity and Pillars threads are okay, but anti-Pathfinder/Owlcat ones aren't.
>but anti-Pathfinder/Owlcat ones aren't
Not the ones where owlcattle gets btfo lol
>the audience of normies liked it option 2 more, it's the board of that's into this specific genre and hobby that liked option 1 more!
I completely agree. I can enjoy both but only one scratches the itch.
>if someone doesn't agree with my refined taste he is just a normie
Define normie
I would agree for more popular rpg sub-genres with more action and cinematics, but the only people playing isometric rtwp crpgs in this day are the people that want more IE style games, i.e. relevant audience
So this is just a coping mechanism on your side
lol a thread about an RPG dev on an RPG board got deleted
this is why I post on codex more than this shithole
>What is it with implying PoE 2 was ever good?
/Vrpg is unironically a containment board for a half dozen autists and satly codex exiles that fanatically defend it.
You'll find better rpg discussion on the boards not dedicated to discussing rpgs than /vrpg
>/Vrpg is unironically a containment board for a half dozen autists and satly codex exiles that fanatically defend it.
Very few people defend it here though
>You'll find better rpg discussion on the boards not dedicated to discussing rpgs than /vrpg
Such as? It certainly isn't Ganker
>certainly isn't Ganker
I legitimately think /v is better at this point since /vrpg has gotten this bad.
There is a ten-fifteen minute grace period when a rpg thread is made on /v before the usual morons peak over the fence here and rush over there to join, and out do, the /v shit eaters that are warming up
I think both Ganker and /vrpg/ are cesspits, but Ganker is a den of contrarianism and shitposting, not to mention it has far more /misc/schizos than here.
v has more sincerity. There are plenty of stupid posts and trolls but more chance of seeing a good post amidst the trash. Here, any good posts are quickly overwhelmed by tiresome morons flinging shit and repeating the same braindead memes over and over.
>Very few people defend it here though
That's what makes /vrpg the worse, though. A fine testament to the power of that fews 'tardation and autistic, unresting, vigilance to making this place awful.
>So leave
Pic
it's not about rtwp or turn based
tyranny did rtwp in a fun way
dos2 did turn based in a fun way
pillars is just a bloodless game overall
npcs are self-indulgent, companions do not feel like companions, the story doesn't explore the implications of its own premises, the humor is mostly crude, combat is not tactically interesting
>tyranny did rtwp in a fun way
I like Tyranny's combat, more than most people seem to, but I'm not sure whether that should be given as an example of how to do rtwp.
>gay elf
>cuck white male
>mentally ill emo white woman
>antifa shitugly cleric
>muh powerful black woman paladin
I never played the game but thats the first impression i got from the companions from what my mate told me. Anyone care to confirm or deny?
>mentally ill emo white woman
Who?
Idk, some widow or abortion woman apparently. Never touched the game after hearing the description of the companion options.
You're talking about Grieving Mother. She's a midwife who helped women give birth to their children prior and during Hollow-born crisis in the first game.
Hmm, ok. Sounds more interesting than i thought. Is she mentally ill like my mate claimed?
That depends on what you define as mentally ill. She's kind of eccentric and doesn't talk as much as the other companions, but there's a lot more to her quest than being some crazy white woman.
She used her Cipher powers to lie to the villagers at Dyrford that their children were being born healthy, when in reality they were born vegetables without Souls thanks to the Hollow-born crisis. That ended up kinda breaking her as a person. So much so that she attempted to forget and lock away that memory until you help her remember and break her again.
Greving Mother is fridge horror story.
Only if you look at the companions on a surface level. The only one that's kinda true is the last one, but even then I didn't find Pallegina as obnoxious as, say, the stronk black paladin woman in Pathfinder.
I love everything about Eora. I just dislike some style decisions like the black african american seafarers. And terrible shark half orcs.
But maybe in a 3d in avowed it will look different. Although maybe they will change the setting.
JSawyer was massively ahead of the times with his polynesian shark men. Black Panther 2 is full of them but a mesoamerican version.
I think Eora is a bit sanitized however, there are no true evil races and some forgotten evil on the borders even if it is a pre modern world. The world is well made for a post collapse globalhomosexual bronze age civilization.
But it has some very boring style decisions. Yes i know they want a grey kind of world but that goes against high adventure.
Its trying to much to be high brow, and honestly I would rather have a low fantasy classic D&D schlock or a more Hyborian kind of world for this kind of CRPG.
It's not that I dont hate Eora, its great. But it feels hampered by its own creators.
I gave up on both games cause everything is fricking mild.
After what happend in POE 2 with destruction of the wheel i guess consistent resolution of the conflict will be through Vailians anymancy studies. If wheel is broken, then (unless we want Eora extinct) some anymancy shenanigans needed for child with souls to born. It may level Vailians with Rautai, who are essentially the dominant militaristic industrial empire in the setting. The need to solve such problems can lead to a fragile world full of interesting conflicts. Again, how the gods will react is also interesting, some of them are at least partially competent, some are just jokers and sociopaths, so there can also be an interesting conflict between them. It’s just a pity that the next game will not be, and if Obsidian continues in this spirit, the studio will end or will develope some b-tier games full if comedy tier californians.
>And terrible shark half orcs.
What's wrong with the shark people?
They look like shit, I just dislike how stupid they look artistically. Eora makes more sense if there were no fantasy races and everyone was human.
I know they will eventually turn conflict with fantasy america defiance bay and be stomped in the 20th century equivalent. The lore is okay, even if I hate how boring the writing is.
>They look like shit, I just dislike how stupid they look artistically.
Seems like more of a you thing
>Eora makes more sense if there were no fantasy races and everyone was human.
That would just end up being boring. Tyranny already tried that.
I give a shit what andy kelly, the rpg expert, thinks.
What a horrible fricking thread, fitting for this board.
Did I just witness a Resetera-homosexual buckbreak himself?
Trump broke leftoids forever.
>please buy our game... or at least our setting
I still don't get what the frick do people have against the pirate setting. Seriously, it's a lot more interesting than another generic European fantasy. I want developers to actually branch out and give me some more unique settings. Something Aztec inspired, or Roman. Unfortunately, people will gobble up any fantasy RPG with a European setting, and bash anything that deviates from the formula. This is why fantasy has stagnated in the past 30-40 years. Same old tripe.
Because those settings are just dumb gimmicks. We get it mate you're edgy or whatever. But if we could get an actual proper medieval europe base setting we'd be happy. But they can't even do that
>Because those settings are just dumb gimmicks
And a European fantasy isn't? This isn't about being edgy. It's about wanting something fresh. There's a lot of potential with things like Pirates, Romans, Aztecs, Westerns etc. But all we get is the same dreck over and over again. It's overdone at this point.
It's not the same dreck man. You're just obsessed with the superficial
Shouldn't have included all the gay shit then
I'm not reading a single post in this thread but I just wanted to say PoE2 is fricking shit and therefore this article is nonsense.
I bet you couldn't even explain why
>Why are the all time classics of CRPG usually commercial failures
Pathfinder wrath of the righteous and kingmaker was a success though?
>Kingmaker
>All time classic
Ehhhhhhg
Name a better rpg that came out in the last 10 years except wotr
Divinity Original Sin 2
Expeditions Rome
Shadowrun Dragonfall
Pillars of Eternity 1-2
Underrail
Tyranny
Wasteland 3
Age of Decadence
Disco Elysium
Honestly, just about any crpg in the past 10 years was much better compared to Kingmaker
Ahh yes the man with no taste
Says the guy who thinks Kingmaker is a classic
>Tells people they have no taste
>Think Kingmaker is good
Ah yes the waifugay.
Damn, you rekt that anon.
Barring the rare jaunt to glory that is DO2 this is mostly a list of mediocrity. Dragonfall runner up but still a shallow game mechanically carried by the rare setting. Kingmaker has a lot of mechanical and story depth and freedom that is just plain fun. It too suffers from a bit of wokeshit but not nearly to the degree that is PoE:Deadfart.
Shitmaker doesn't have much story depth, and suffers from far more than just a bit of wokeshit.
>Stronk whamen barbarian
>Fedora tipping atheist
>Cuckoldry everywhere
PKM has some merits, but all the downfalls faaar overweight them
like c'mon, only a fanboy would consider it better then poe
see
I'm not going to tell you your favorite game is shit
objectively it is though level/narrative/encounter design are all shit and while these things can carry a bad mechanical system, it doesn't work the other way around, a good mechanical system can't make up for those things
but it's time to admit that you just have a very specific taste and stop bothering people with your devoted 24/7 shilling
we don't like your game, accept it and piss of
i'll throw my hat in the ring because why not
Kingmaker and Wrath are good games, but the goodness of these games is buried under a somewhat sizable layer of shit, Kingmaker more than Wrath Tbh Kingmaker has some essance of good stuff but its unfortunatly marred by the dogshit encounter design and the crap Kingdom management system
im glad Wrath improved on the model at least
Dragon's Dogma, Shadowrun: Dragonfall, Enderal and The White March part of PoE1 are better. Kingmaker is next to them, the game is rightfully one of all time favorites on rpgcodex. Not going to play WotR until it's patched though.
>Bloimey ! The curr's jaffin' away at a moderate reasonable speed !
>The Queen's thanks to the first that stops him !
Anon, pls. You don't know anything about the british justice system. If any member of the public stopped that man, the police would arrest that person and let the guy escape again.
I got filtered by the amount of gay you get assaulted with when you enter the capital city.
we are sorry for your mishaps during your travels, what does it have to do with the game though?
Comments like this convince me that more than half of the games detractors didn't even play the game and have been conditioned by /vrpg/ and Ganker to hate it.
Comments like this make me think one hundred percent of gays have ceased to realize how obnoxious their constant reddit and homosexualry is, like being in the monkey section of the zoo until you don't notice the smell anymore.
>gay furry
>gay fish
>gay bathhouse
>gay pirate dialogue
>gender neutral sea shanties
>long diatribes on colonialism bad
>commie Black person tribe always painted in a favorable light
>yaas queening at every level from pirates to beggars to literal queen
>white people are hicks that have to have everything condescendingly explained to them
Ergo, you are a dumb twat that lacks reading comprehension and/or wears Reddit tinted goggles every day.
>gay bathhouse
The one in Neketaka? It's used by both men and women. There's even an entire quest that revolves around one of the women there.
>gender neutral sea shanties
What the frick are even talking about? The shanties are sung by either men, women, or both depending on your crew composition.
>long diatribes on colonialism bad
Colonialism is neither portrayed as good or bad in the game though. Some tribes even think of it as beneficial to them. And RDC and VTC endings are even some of the better ones you can get in the game.
>commie Black person tribe always painted in a favorable light
No they aren't. Half the tribes are portrayed as violent lunatics, and the other half as utterly inept, too sucked up in their own tradition that they're willing to starve their own people. Not to mention their caste system, which caused the poverty in their own capital and how apathetic the royalty are towards the ones below them, despite all that talk about caring for the Huana.
>yaas queening at every level from pirates to beggars to literal queen
So the game has a couple of women in power and you're foaming at the mouth? Also, you can kill all of them, from the Queen herself, to Aeldys who may potential get replaced by Pim, another pirate captain who's a white male.
>white people are hicks that have to have everything condescendingly explained to them
Not they aren't
So you're either a /misc/schizo who hasn't played the game or you're an illiterate moron. Which of the two is it?
He’s a schizo that used to post this same argument months ago. Now he’s back and compelled by his schizophrenia to keep posting it despite being rekt every thread he does it in.
>babooty-boobety blah-blah all i got is buzzwords and can't even formulate a decent insult
I wonder what is that dudes diagnosis? he's post don't even make sense half the time
hey Black person
how is your day going? is
still accurate? Good-good
>So you're either a /misc/schizo
I would just like to say that I am a /misc/ack who really enjoys Deadfire. It's easily the best of the new wave of crpgs.
Games like PoE2 are made purely for that. They know money is irrelevant since what makes you desirable for investors (and bigger companies like microsoft) is your propaganda score. And after BGIII Larian will be the next studio acquired by some big publisher
i thought xoti was the worst compaion but then i met tekehu.
I'd take the schizo and the gay fish any time over s*rafen
Those weren't cops, anon, they were cosplayers.
Pillars is just boring. It's got the most boring writing I've ever encountered in a video game. The first game opens with a fricking ghost wind that kills people and summons up ancient spirits and shit and it still manages to make it longwinded and dull somehow. Just endless purple prose that makes me lose interest within 20 minutes whenever I try to pick it back up. I can play any other CRPG without any issue but god damn they just really phoned it in with Pillars.
>Pillars is just boring
Fricking this.
I love cRPGs so I tired multiple times playing PoE 1 and I always drop it after you conquer the keep.
The first village is just pure torture to play.
>The first village is just pure torture to play.
What didn't you like about it?
Playing for more than an hour and still 0 (ZERO) girls in bikini.
I still can't believe anyone that likes either POE has ever read an actual book in their life that wasn't required for their G.E.D., college wokeshit, or self help books after their lifetime of crushing debtfail after taking on a loan for all that propaganda. Your precious Nietzsche is self help too, homosexuals.
>comparing Ganker and /vrpg/ in terms of writing
you are not that smart, are you?
no sane and over 100 IQ person will expect video-game to have Nabokov-level of writing or something
and for quite obvious reasons, since a book is 100% about writing and a video-game isn't
Also name a crpg with better writing in your opinion (any timeframe) or get btfo
The races look stupid.
its shit
No
I wish Tyranny was actually finished
>story reveal is athiesm
>black Venetians
>lesbian backer inserts
>funny troony-mocking poem censored by Sawyer
I wouldn't play the original for free; why would I play the sequel?