why are the classic NFS games so comfy?

why are the classic NFS games so comfy? and why did the series abandon the comfy countryside racing setting for cringe tuner street racing?

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  1. 3 months ago
    Anonymous

    Around 2006. I miss when the PC versions actually got improved visuals, too. Always worse music, though

  2. 3 months ago
    Anonymous

    >why did the series abandon the comfy countryside racing setting for cringe tuner street racing?

    you know why. extreme car modification were in and there was a shitty movie series that pushed it to a whole different level. And everyone tried to hop on board and get a slice of that cake.
    I abandoned NFS after NFSU2. I can replay all the NFS up to 6 no problem, I love them, but Underground makes me cringe. Shit handling, shit vibes, shit story mode, shit tuning and no exotic cars.

    • 3 months ago
      Anonymous

      90s being about racing supercars and 00s riced jdm. Both are fun and enjoyable. But im not that fond of open world racing that became popular

      Let's not pretend modified Japanese imports did not cross EA's mind even in the 90s as early as High Stakes. It's in the intro fmv, just that the concept wasn't ripe yet. They even added Godzilla in the Japanese PS1 version, and a Japanese special version (two, actually) of NFS1 that were all Nissan JDM.

  3. 3 months ago
    Anonymous

    oh no why did they centre the car game around car enthusiasts the west has fallen

  4. 3 months ago
    Anonymous

    90s being about racing supercars and 00s riced jdm. Both are fun and enjoyable. But im not that fond of open world racing that became popular

  5. 3 months ago
    Anonymous

    I'm mildly surprised the thread hasn't been derailed into "That's why PS1 versions of NFS3/4 are better" yet.

  6. 3 months ago
    Anonymous

    That's why PS1 versions of NFS3/4 are better

  7. 3 months ago
    Anonymous

    NSFU1&2 are the best racing experiences I've ever had. I don't care for the ones that have the shitty cop stuff, I just want to enjoy the living city street racer nightlife.

  8. 3 months ago
    Anonymous

    dem wobbly textures, beautiful

  9. 3 months ago
    Anonymous

    also, thread theme:https://www.youtube.com/watch?v=E9lFDSX5gBY&list=PLCDB3A4909F61CA29&index=5

  10. 3 months ago
    Anonymous

    What's the easiest way to play Porsche Unleashed on PC these days? Is there a pre installed patched version out there like there is for HP and HS?

  11. 3 months ago
    Anonymous

    I think it's kinda weird that they didn't keep going hard on the car tuning culture game stuff. I mean they kinda have right. But I don't know. It felt like they were balls deep in it with Underground to Carbon.
    This is strange to me because I think it's a money-maker, I don't think it's just a boomer thing. I feel like EA could be making a ton of money by bringing this sort of game back

    • 3 months ago
      Anonymous

      Lack of a mainstream culture to hook into is probably what did it in. The games that get people the most are the ones that give them a taste of subculture or become iconic enough that they can sort of become their own identity. NFS started out as a Road & Track sponsored series and pulled in little elements of the enthusiast driving scene from street racing, tuner culture, and by the 2010s failed to craft a solid identity going forward. I won't pretend I'm into cars, the only car related thing I see these days is that vice grip garage guy on youtube who got me watching with videos of him driving 60 year old cars 800 miles back home and those long musical interlude travel shots where he'd be giving a view into the highways of America, that and between rigging things just to run enough before eventually getting them back home to restore them - but I don't know what car culture is like now. In the mid 2000s it had gangster culture it could interlock with which had its things going on with tuner culture. The burnout series came into its own by the third entry while also leaning on the emergent punk rock scene of the time to become its own thing.

      Drive and Baby Driver are plenty cool as films, so maybe there was a time where a confident developer could siphon the identity of these for a new exciting driving game but that didn't happen. You can see it in other modern games like Forza Horizon where it's this weird rice crispy treat pink balloon bubble gum party scene where everyone's dressed like they're out of a 15 year old LMFAO video which isn't really "cool."

      Tuner culture is dead, but what filled that gap? Nothing really. Cars in the past 10 years are boring as hell and when you paint the picture of driving across beautiful european countrysides it sounds wonderful but there's not enough there that people want to hook onto and bring into their lives with a simulation.

      • 3 months ago
        Anonymous

        Why don't they make a Ryan Gosling literally me Drive style game then

        • 3 months ago
          Anonymous

          Cuz that was 20 years ago

          • 3 months ago
            Anonymous

            Drive is more popular than ever due to memes. A game that captured the vibe well would definitely find a sizable audience

  12. 3 months ago
    Anonymous

    The Fast and Furious movies, duh.

  13. 3 months ago
    Anonymous

    If you think that's comfy, OP, why don't you stop being a grifter for EA and play some real gaem like Midtown Madness.
    It requires Windows 95 but you can play on Windows 98

    • 3 months ago
      Anonymous

      worked fine on windows 7 last time i tried to run it

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