Why are there only a handful of wrpg's set in fantasy/historical Antiquity? The mythologies alone of the Greeks, Romans, Egyptians, Celts, etc. are packed with hundreds of gods, deities, creatures, heroes, legends, cults and so on. And then there's the aesthetics of it which are simply outstanding
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The setting is overrun by pervs who only care about the monster girls. If that's what you want, you'll probably get your fill somewhere.
Maybe it'll get popular again if Disney makes Hercules 2 or whatever it was that made it popular before. For now you'll only get medieval fantasy and like it.
>The setting is overrun by pervs who only care about the monster girls
Like what?
Medusas, sphinxes, redcaps, centaurs, there are hundreds of these lewd creatures.
Oh I thought you meant any game in this setting is overrun by pervs
I've literally never seen a person like this outside of DeviantArt, Tumblr and maybe some boots. What type of places do you go to for such perversion? Even ontopic YouTube comments are civil.
Nothing wrong with monster girls. Also the greek mythologies are filled with gods and mortals fricking each other
Sounds terrible, you should link some.
>The setting is overrun by pervs who only care about the monster girls. If that's what you want, you'll probably get your fill somewhere.
Hey, I'm not the one who came up with a whole mythology of gods taking animal form and screwing chicks.
no such thing as celts
Because your average person doesn't know much about the ancient world so that inherent appeal is limited. Some idea of "generic fantasy" is ironically more widely appealing.
That's very insightful, the extent of mythology that I know of is pop culture and videogames. Is it worthwhile investing time and energy into it or is it very different and worse than what's on the surface level ?
It's extremely interesting.
The average person doesn't know shit about the medieval world, either. Many of the games called "medieval" are actually renaissance or pre-industrial.
Because most wrpgs are made by americans.
This combined with the fact that public schools in America usually don't follow "classical" curriculum anymore, and so only kids in private schools get much exposure to ancient Greek or Roman writings. I went through it myself in advanced classes and only covered that type of literature for about one semester in all of it.
spending whole semester on mythology sounds like a waste of time tbh
Dumb take.
I can’t think of any jrpgs either. Fantasy in general has just always been tied to the Middle Ages, albeit an anachronistic one.
>Why are there only a handful of wrpgs?
I'm just curious OP, what master list of wrpgs are you working from?
Obviously for older games, you had the popularity of D&D on one hand and the relatively few successful non-D&D franchises were medieval and inspired by it (Wizardry, M&M, Ultima). In the last 10 years there's been Tyranny and Age of Decadence. In the meantime it seems like there's usually not more than a couple of good, popular WRPGs that come out in any given year.