Why aren't you playing fighting games?
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Why aren't you playing fighting games?
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They're Boring
too hard to learn
they die after a couple weeks
the fans are annoying
These
I had fun for a dozen or so hours with Tekken 7 with learning combos and mashing my way through some of the campaign, but my interest dropped when I played a couple of hours' worth of time on the ladder and thought about just how much I'd have to learn in order to really become proficient (I'd spent over a thousand hours in Smash Ultimate earlier in life, so I know just how much of a timesink "gitting gud" at these types of games take).
>the fans are annoying
cool it with the casual racism
Oh look. It’s this thread again. Why is one autist so bent on getting more people to play fighting games
Are you seriously asking why someone who thinks the incrementally small difference of a lost packet in a literal million and latency measurable in fractions of peak human reaction time would want to add even a single low-skilled person for them to beat?
If you told a fighting game fan curing cancer improved your w/l, we'd be disease free within weeks.All except one disease.
can't remember combos for shit
struggle to get certain moves out
don't want to learn how to use an arcade stick or buy one
I only play games that I know can be played at least 20 years from now, fighting and most multiplayer games don't last long enough; if I got really into Tekken 4 right now I'd have to settle for fighting the AI which is shit, if I got into SF6 when it comes out it'll be dead 10-20 years from now when SF7 inevitably releases just like SF5 would be
>10 years
Try 2. 4 tops.
>can't remember combos for shit
>struggle to get certain moves out
This just comes with experience. Just keep playing and eventually you'll be able to do it without thinking.
>don't want to learn how to use an arcade stick or buy one
You don't need one. Even tons of top players use shitty controllers like wireless PS4 pads in tournament. I personally find the arcade stick easier and mine has lasted for over a decade, so the cost is unimportant.
>I only play games that I know can be played at least 20 years from now...
Fighting games are some of the only multiplayer games that have playerbases for this long. Street Fighter 2 is still actively played and it came out 30 years ago. The only multiplayer game that comes close to having that much longevity is maybe DOOM deathmatching which is way less popular than SF2 on fightcade. Lots of 20+ year old fighters have fairly large communities thanks to fightcade and fan made rollback casters for old anime games.
Not fun to play online. I only feel the desire to practice when I have irl people to meet up and play with. My local was killed by covid, and the only people who are still around are obsessed with culture war shit and forgot how to have fun
They're just flowchart simulators for turboautists and Black folk.
I'm waiting for SF6
i played smash for over 2000 hours and reached a competent level of skill. winning wasn't fun anymore but the occasional loss would piss me off like nothing else so i stopped
I feel the same way, maybe 1v1 games just aren't for me :/
My skin isn't dark enough for fighting games
I always played fighting games
I don't have a fightstick.
I am already 26 years old, no way I could ever catch up to dudes who have been playing since kids.
Same but I'm 37 years old.
They're not fun.
1. I'm white. There's obviously something about fighting games that makes them incompatible with white people because even in 95% white countries, their best players aren't white.
2. 1v1 isn't appealing to me. This means you'll have a roughly 50% winrate. However, the 50% losses feel worse to me than the 50% wins feel good. This is probably because I'm in the 97th percentile for neuroticism (negative emotions) and the 6th percentile for extroversion (positive emotions). I need to win a lot or else it's simply a bad investment of my time. Of course, you'd think this means all competitive games are bad to me, but not entirely. Games with large teams and no real matchmaking allow me to win more than 50% of the time - or at least feel like I do (eg. topping the leaderboard feels fine even if my team loses).
3. It's not fun being stunlocked 50% of your playtime. Fighting game characters hardly move as it is.
4. Fighting games all have this one screen with one objective, sometimes with cutscenes. It feels like a very bare bones genre. It's like you pay $60 to beat people up using some updated frame data. I feel like you're getting gipped, honestly.
5. A ninja, a robot, a dude with telekinesis, a cop, a soldier, and 42 martial artists describes most fighting game rosters. In other games, you can play as wizards, werewolves, a goblin riding an ogre. It's obvious what kind of people developers are making their game for and it's not me. KI has the best fighting game roster and it's still pretty simple.
I mostly agree with everything you said except for the last one. Of course games like Street Fighter and KOF has a very normal roster. They're (relatively) grounded settings and of course uses mostly humans. Other than KI, vampire Savior and Marvel Vs Capcom has amazingly weird rosters. I'm sure there are others that I can't think of right now.
>I'm white
absolute cope. stopped reading right there.
Cope and wrong opinions
>Black person hands typed these posts.
So you're bad at games and you need to be carried? Good to know.
That's a lot of words just to admit that you're bad and unable to learn gaming mechanics.
>1. I'm white.
I don't believe you
>white
I don't beleive it
White people can't play fighting games because there's something inherent within them that shows mercy. Black folk don't have it.
>I'm white
me too
>1v1 isn't appealing to me
gay
>It's not fun being stunlocked 50% of your playtime
It's more like 45% at most and 10% at least since the characters have to actually move to each other
>Fighting games have all this one screen with one objective, sometimes with cutscenes
That's a good thing for me. It's a game about interacting with your opponent so the game shouldn't get in the way of that.
>wizards, werewolves, a goblin riding an ogre
Fantasy is soi as frick
>Fantasy is soi as frick
The frick is wrong with people who play fighting games?
Call me a bad example of fighting game fans, but whenever I hear people talking about shit like magic the gathering, ffxiv or dnd I wince. What the hell happened to literally every other genre of interactive fiction
What fighting game isn't fantasy? Well whatever anon, you can keep your shit tastes. They're far cringier than anything you've described. I'll be over here reading a good fantasy novel, then a sci-fi novel, then a historical fiction novel. Frick you.
I can name the current fighting games that are fantasy... uh... Soul Calibur, and... yeah I'm lost
A common occurrence for you I'm sure.
Finally a white person that's self aware. Too many on this site could learn from your example.
>1v1 isnt appleaing
so you need to rely on your teamates to win??? You dont think tennis is competative? Ur a homosexual. And a white homosexual. Which means ur not white.
>one screen one objective
so does chess, are you sacred of chess like all the other white guys in the past. You are not white. White people dont talk like this. You are part of a failed lineage.
Realize that "fog of war" is a way to win by being weaker, by tricks not execution and tatics. Fighting games and chess and pretty much every great game (go, basketball, baseball;kinda) have this in common. You dont realy on different views or screens you rely on the filed of play and the rules. Fricking zoomer gamers are shit and thats why espots is not going to be shit and why you call it fricking esports to begin with.
Find a rope and make use of it zoomer idiot.
>60 bux + DLC
>online dies in a month
You wouldn't buy a car that dies in a month did you?
1000-2000 people (not including crossplay) for a 1vs1 game is more than enough
Even deader games like older games of fightcade still get played
Where are you buying 60 dollar cars?
i stopped playing fighting games when they became online games
I have learned every Kasumi combo in KOF 98 UMFE. Still getting bodied online.
Now I'm gonna learn everything with Ryo. Wish me luck.
I can't wait for tekken 8 bros
Mishima or die
because it's autistic and i prefer rhythm games.
I'm bored of SFV and there's nothing else to play
KOFXV's online is broken and P4U has no rollback yet
Waiting for a new Mortal Kombat or Soul Calibur game. It's gonna to be a long wait
The last mk sucked so much it turned me off completely
NTA but I'm just waiting for the new Netherrealm game (and Soul Calibur) because they're the only big budget fighting game studio that actually makes good singleplayer content. Hope the actual gameplay of, whatever they're making next is good. They sure are taking their sweet ass time with it.
I enjoyed it, more than MKX playtime wise. There is just a couple nitpicks I have with the game but still a better product than these other barebone fighting games coming out
Taken 7 was much better and it's a better competitive fighting game in general
Not a better product. Game just gets worse and worse the longer the time goes. Broken DLC characters, very bloated roster (for a game where you need to learn frame data to git gud), shitty singleplayer content, absolute garbage netcode, and maybe worst of all, paid frame data. They're lucky the actual gameplay is good and it got massively successful because if not the game is an actual dumpster fire.
Who the hell cares about singleplayer in fighting games. It's just practice for playing against other players later. A basic mode that's just a driver for fight to fight. How is it not good?
Me
The setup of a good singleplayer is more fun than most fighting game online
What makes a good singleplayer in a fighting game for you though? The only FG I can think of that had legitimately unique one is MK deception. The rest are pretty much the same.
I liked Tekken 4 through 6's take on beat them all, SC3's weird pseudo RTS mode, and even a good arcade mode can be nice although I do like me actual boss characters which seems to be a lost art outside of SNK
Okay. You don't like singleplayer. Even though Tekken used to have one of the best singleplayer content. Fine. Do you agree with all the other problems then? Or do you still think the shit that is Tekken 7 is actually a good product.
I only really care about the gameplay which was very good
Well without good single player dropping $60 or god forbid $70 is a lot to ask when there's plenty of F2P pvp games out there. And it's good to get people as fans or into the game asking them to sweat their balls off in ranked.
AI opponents are fun to fight in single-player action games so theoretically it should be no different in fighting games. For whatever reason fighting CPUs always feels hollow though, maybe cuz you know you're getting away with shit that would never work against another player, or because AIs can't use dynamic movesets designed for players as well as they can the more robotic and pattern-based moves enemies usually have in games.
Once I can beat the hardest difficulty of ai with ease I'm pretty much through with it. I'm not amazing at FG's but pretty mid level.
It's because the point of fighting games is interaction with your opponent, and an AI will never actually interact. They can't predict you, and you can't predict them predicting you and bait them, their actions are either hardcoded responses to situations or RNG, no matter how sophisticated you make them they are still going to lack the human element that makes fighting games enjoyable. If they get hit, it's because the computer rolled dice to see if it would block or not, not because you outplayed it.
Action games are more about the player responding to the game than two way interactions. It's not the fighting against the AI that makes them fun, even in the best action games you almost never get the feeling that you're actually trying to "outplay" the boss, you're just correctly executing the fight. Which is still a lot of fun, don't get me wrong, but in Sekiro or Bayonetta or DmC or MGR or whatever game it's more learning the fight, memorizing the boss's moves and the correct responses and how to manipulate their AI to get favourable situations etc than the kind of fighting that PvP fighting games tend to focus on.
You could make fighting game enemies that function more like action game bosses, with moves and patterns designed to function more singleplayer action game skill tests, but that's actually a very different kind of design than fighting game characters designed to be played by humans vs humans. Some games have done it, TFH has some fantastic examples of reworked characters to be pve bossfights in the story mode, but it's still nothing like actually fighting a player, and it never really will be, and the more you change the less it resembles the "real" game.
Nah I bet we have the technology now to make truly humanized AI, it'll just require a lot of specialized programming that no vidya company will invest in especially not a Japanese one.
There's an entire subset of fans who played fighters in single player only who were left to the wayside for eSports.
It was fun until season 3. Didn't go back since
I am, I'm tired of this fricking freezing in dnf duel it pisses me off.
At least the devs have been on point to respond to complaints. Hopefully they acknowledge this soon too.
I’m bad at them
im not black
Maybe if fighting game gays stopped leaving their games a week after release, I would have an incentive to actually play them.
I have no need for Discord games.
I play Soul Calibur 6 and Tekken 7 locally with three friends who aren’t into fighting games at all, and it’s a trillion times more fun than sweating out matches in ancient games in fightcade.
I was playing Strive earlier and won an okay number of games but it felt unsatisfying 'cause it's hard to remember all the shit you're supposed to be keeping in mind when in an actual match and not just end up devolving into spamming specials and hoping for the best like a moronic chimp. IDK I'm pretty new to this genre, maybe I'll figure it out later if I keep at it. I did do better at some stuff compared with yesterday.
It's too hot right now, give me a couple hours
Me on the right but mashing quarter circles as well.
Stage right?
Whatever way does a special move
I stay away from charge characters
There's some monkey's paw bullshit for every fighting game that interests me right now. Going to work on my backlog waiting for some good fighting games to come out. Luckily it's a huge backlog.
Don't worry. I can't think of a single great modern fighting game. They usually lack in
>Netcode
>Content
>Player base
>Gameplay
Usually at least 2 of these huge problems
Unless its the first 2 weeks of launch, most fighting games have a dead online. Your only real options are to wait ages to get a random lobby match just to play a 2 minute game or beg for matches in a discord
I'm actually excited about the Shenmue mode in SF6 bros.
I've been learning Guilty Gear and it's fun but the online matchmaking system is really bad
Strive? Yeah the tower system is shit. Arcsys can never make a normal fighting game lobby ever again. It has to be this annoying pseudo-arcade thing that I don't think I heard anyone actually like. It's also much worse than in previous games.
Yeah Strive, I didn't realize how bad the tower system was until I got to Floor 10. The variance in skill between players on the same floor at 10 and Celestial are so huge. You don't know if you're just matching another random noob or a literal pro player. It's like if LoL had all players from Plat-Challenger in the same queue.
The funny thing is the variance is just as big inside Celestial too, just shifted up a little bit
Yeah sucks. Also what he said is true
In celestial, You could fight a lucky above average player, or you could fight Hotashi. Great...
No content
I only recently got into some fighting games but only really enjoyed Soul Calibur VI and Tekken 7 as they rewarded my button mashing. Now, by "button mashing" I am mainly referring to the generous input buffers which allow me to be less accurate in my inputs. This allowed me to "improve" at the game and become more deliberate in my actions just by playing instead of labbing. Tried various 2D fighters but hit the lab wall way too early and just couldn't be bothered. Now I'm just waiting on Tekken 8 to resume playing a fighter.
Ive been learning the forbidden fighting game with an Anon who was happy enough to not just utterly destroy me when we play together and so far, its like fun for the first couple matches when I feel fresh and can get to try what little ive learned but after awhile I start getting frustrated that I mess up literally everything I try to do. I cant get more than a flailing 2-3 hit combo since I cant hit confirm worth a damn to capitalize on anything, I get accidental inputs all the time, and I always feel I cant do much while he can do anything he wants despite playing the same character. I know its all a part of learning and thankfully he at least gives me chances by not pressuring knockdowns he gets often or just sits in my terrible block strings but it makes me not want to play for awhile or do anything else after losing over and over again. God forbid he actually tries.
>the forbidden fighting game
Name?
Thems Fightin Herds
Oh.
It indeed is the forbidden fighting game.
i love mares
TFH?
It's a great game to start with but it's still going to be a struggle at first.
When you're starting out focus on just dialing up the magic series(ABC), then if they get hit do launcher(3C) then jump into air ABC, or if they block just do a safe special.
Who do you play?
Ari. Its less that I cant do combos, and more that I frick up any opportunity i get. I can do them all day in training mode but im usually so surprised I get a hit that if it registers i even did, im like "ok combo time" and hes already out of hitstun and i get clapped. I cant switch my mind from defence, neutral, and offence quickly enough.
Ah, Ari is actually a little different because her launcher is garbage and you should try to never press 3C if you can help it, though technically she can still do that combo if they're crouching her 3C will whiff which sucks.
When you're in training mode, try setting the dummy to block randomly, then whenever you're practising combos, you can also practice recognizing hits. If they block just do something else, delay your buttons to create frametraps or do 6B for an overhead or dash up and throw them instead of pressing another button, and on hit you just continue the combo.
yeah, thats what the Anon im playing with suggested with the random blocking. I wish these games were more fun without practice being so necessary. Im not faulting the games for it, its just how 1v1 games are. Thank you for your input Anon.
I was really hoping the forbidden fighting game was hokuto no ken or something
I've read about this game on the supercombo wiki.
It's basically a shitpost in arcade fighting game form.
Hokuto No Ken, Jojo's Bizarre Adventure and Sailor Moon are the holy Trinity of forbidden fighting games
i can't fricking believe the horse game is quickly becoming one of my favorites. i've only been at it for like 4 days but it's just so god damn fun
It's just a video game. If you're that self-conscious about the fact that you play shitty fighting games then you have other problems.
if i was ever self conscious about this it would be far too late to worry since my 20+ hours of playtime are public and i am seriously considering getting a Pom t shirt
Who the hell is Pom? Whatever it is it better not be ugly.
NTA but this is Pom. She's a puppet character (which is beyond me) but she's cute nonetheless.
If you're a male then don't.
Don't what?
Don't buy a shirt with a lamb on it.
As I said I'm not that anon but I'm considering getting a Velvet (deer) shirt.
Anon whatever you buy just make sure it's both appealing to look at, and a thing you like.
Wear what you want brother, don't let homosexuals on a frog stuffing forum tell you how to live your life
I'm not saying don't wear your game shirt. I'm saying get a game shirt that is appealing. Just because you like something doesn't mean you should abandon the idea of dressing nicely. Just because a shirt has something I like on it, doesn't mean I should get it if it's a shitty graphic square with an unappealing design.
i will get fricking nasty at playing pom and i will wear that shirt while i make people want to quit the game
I'm sure all six of the remaining players will give you a run for your money.
>please be gentle with me
Does For Honor count?
one of the gayest posts I've ever read tbqh family
I do right but look like left.
i much rather watch other morons being shit at them
practicing combos. waiting for DNF dlc
I play some fighting games like melty, garou, bbcf, kof,etc but mostly on weekends because I am not a neet anymore.
Who's playing today's new update?
>Error: Corrupt or unplayable video
>but it's okay if you download it
What did you do
fluttershy with the schmovement
I hate both of those words
>hating fluttershy
pleb
>What did you do
vp9 compression with xmedia recode, for a weird reason it works on my machine but not for some anons
strive pc loby when?
>hack PS Vita
>decide to download Dead or Alive 5 because pretty girls
>open it and check out the tutorial page since I've never played a fightan
>see more shit to learn than a flight simulator
>uninstall
>Coomer is braindead
Every single time
I like tekken. I killed someone by doing 2 iws4 at the wall the other day as dragonuv, it felt good.
this whole thread is just b***hing because you dont want to put in the work, you also dont need a fricking arcade stick. if you're just picking up a fighting game because u saw it on sale with absolutely no prior knowledge or interest in it you're probably going to fricking hate it and drop it within minutes because u arent used to having your ego challenged
Playing fightan with the d-pad hurt my thumb.
I had the same issue. Use a keyboard.
Can you use a keyboard on ps4 games?
Look up hitbox if you have the money.
if you need to use a stick because ur hands are moronic or something thats fine i understand that, but people who have spent like 20 hours on a game and getting frustrated because they think they need an arcade stick to 'get to the next level' is just misguided nonsense. also esports homosexualry doesnt help
>ego challenged
you're right. i'm not playing a game just to job constantly, i'm not a masochist. i'm either bad and not enjoying it, or good at something that holds no merit with a shit ton of lost time.
everyone is fricking dogshit at the start man, if the only thing you can focus on is a binary YOU WIN or YOU LOSE you're going to have a very bad time. you gotta take the small victories and learn as you go, but if it's not for you, its not for you.
i think fighting games definitely need to have hooked you somehow prior to playing them, making you feel like "damn, i want to do that shit, how do i do it?" learning that oh frick, it actually takes some work and perseverence. kept at it, and it feels so much more rewarding than getting a +10 magic scarf from a 30 minute boss or dungeon whatever. the skills you learn are YOURS and you can transfer that shit to other games. im autistic btw
I've never had much fun with them and most sort of require other people.
Because I hate what they become at high level.
you arent high level and you never will be
no matter how hard I try I'll never beat justice in guilty gear 1 without dying as sol, so I can't finish the game and move on to the sequels. street fighter just sucks ass. I don't have access to the first game in any other fighting game series so I can't play through the story modes of each series.
frick you nothing is interesting about fighting games besides story and music and I'm not playing multiplayer.
>frick you nothing is interesting about fighting games besides story and music
what makes you say that? i think fighting games have potentially the most interesting, complex and involving gameplay and potential for you do to some cool fricking shit, all while fighting against a real ""thinking"" human being
because I can't give a shit about character designs and fighting styles without context. the story is a prerequisite for me giving a frick about who these characters are. I don't even give a shit about Ryu or Chun Li because I know nothing besides hadouken and kicks.
Any Strivers wanna play against my day 1 Ky?
PC West Coast, g4a0h2
Lobby crashed, so I'll be in US West Park 22
I love fighting games but the sad fact is I could throw together a group to play some dipshit boring shooter in 2 seconds but finding someone who wants to play any fighting game for any amount of time happens once in a blue moon. I got one friend who plays but he just floats around between a bunch of games and gets bored if I try to buckle him down into focusing and getting real good on one game. Other than that its the monotony of online for me, or locals with 4 people max (while smash bros draws massive crowds and I'm forced to play it just to engage with any amount of a scene)
hopefully they don't fumble sf6 and it catches on just a bit more than the normal fg, or maybe that lol fighter will be the one that really breaks into the normie market. Who knows! But I love these frickin games! sad how few people play them!
>none of my friends are willing to get into them
>not willing to take a part time job getting my ass kicked online
>lack the charisma to be the "doesn't care about the game, but is still having a good time" guy at locals
>lack the formative years indoctrination necessary to become a top player
But I do.
Did anon. Looks like someone retired.
w-well I got Capcom Fighting Evo on here too, just not enough hours for the top 10 yet. Also I need to get some silent buttons for my hitbox so i dont wake this baby.
I'm just waiting for SF6...
I'll finally get good when that comes out, you'll see...
Please believe me...
I love 3rd strike
no other fighting game compares
I can unironically play this shit forever
super sick art
i dont understand why anime games dont just copy SFV's ranked system.
DNF and Strive are both boring as frick because of it.
i have like 70 hours in strive and ive only ever got matched with 2 actual good players in celestial, the rest of been shitters and it just gets boring after a while
Been grinding through collecting all character clears on Capcom Fighting Collection.
>three variations of practically the same game with nearly identical rosters
...I don't know why I'm doing this.
>caxias da depressao
I hate macacos so much it's unreal
Not enough players. I don't want to go on discord. I don't want to keep fighting the same people over and over again and have to hope for them to be on when I'm on. Non-SF/Tekken FGs especially need more players.
Button mashers aren't fun. There's literally no strategy other than whoever mashes their buttons the fastest wins.
this is like women watching car racing and saying "whoever just pushes the gas pedal down first wins”
>don't find gameplay entertaining
>no single player content and people online are spammers/have awful internet
>don't want to spend hours and hours repeating the same combos again and again, frame data and all that crap
>any attempt to voice my subjective critiques are met with 'git gud' memes because not enjoying what they do is a risible offense from the 'fgc'
I'll stick with single player games and people who like fighting games can stay the hell away from me. Everybody wins.
Come play Strive
US West Park 22
I play fighting games. I go to my locals. I go to the occasional major, and I play pretty much every new release.
Most people just aren't cut out for it. Even just 1v1 is too much for most people. It's stressful and demoralizing. Fighting games are one of the most difficult 1v1 formats to get into because the initial learning curve is rough and you need to get your ass kicked over and over before you even begin to learn.
Most people just want to think they're games because they play single player games on hard mode or something. It's a rude awakening to play something so highly competitive. It's a humbling experience that most "I'm good at games" players cannot weather.
Fighters still stress me the frick out even after a year of playing them. Do the jitters ever go away.
A little but sometimes it's something you need to actively work on improving. If you find yourself getting extremely worked up just over some random netplay matches then you probably need to take a step back and think about how you can improve your attitude and approach the game with a more serene mindset that is condusive to learning. Otherwise you will just end up doing desperate shit for some worthless online W when you should be focusing on improving your game.
I am mentally weak and cannot disassociate my self worth from my performance in game and thus I cannot play for fun. Which means unless I'm perfecting people left and right I will eventually break down. If I ever plateau in my skill I will feel like I'm the single most worthless being on the planet. One time I legit fricking started crying when doing a set against a friend in SFV back when it first released and that was when I realized I shouldn't be playing this genre no matter how big of an urge I get to do so.
you could overcome this
Could I? I don't think this is something I can just up and decide to not be like this anymore. I haven't played a fighting game in years despite the urges because I know how it went down last time. I don't want to be another Crying Brian, I've accepted my disability.
You aren't weak. That voice is trying to help you succeed. Thank it and tell it to leave.
"Those who don't get angry when they lose, have lost twice"
You are a goku gettem attitude anon. Treasure it. You are the future of your country.
>Not being the chad that knows how to play fighting games so they can mash buttons better
im too busy playing IGGY'S RECKIN' BALLS
anyone want to play strive? I'm EU if you're fine with that
You should be in bed.
have a nice day
You're going to end up killing yourself from little sleep.
Good, let me die already
lets play dnfduel and i tod you with grappler
I already uninstalled that kusoge after reaching deity, it's fun for 3 weeks but that's it
did you unlock the entire gallery without using local files?
The screenshot gallery or whatever it's called? you can unlock the whole thing by just doing the trials for every chars, you get enough point for that
Unlocking every titles would be a huge waste of time on the other hand since you need 1k games on every chars
He looks like the wiener vore guy from Bobbing for Tommy
I am, I'm finally getting good
It's strange, fighting games are pretty much the one genre I've just never played. I'm not a zoomer, I'm 34 and grew up in the era where fighting games were popular, but I never really played any except SSB on N64. That's pretty much the only one I ever played. I never even played Melee or any other SSB games.
They're the one genre where hating the fans of the game is valid because they're the people you play with
Have to spend many hours too get good and the journey is not enjoyable. Which sucks because I genuinely love the art in those games.
any games you know you like? I like Strive's style and music cause its like heavy metal but more laidback
The grief from losing always beats the high from winning. I can win ten times in a row, but that one loss when I get stomped to hell and back just ruins it.
I do, infact I play THE BEST fighting game
>Rash player
Makes sense, I'm pretty sure everyone else quit
Because I'm bad at them, and a slow learner.
kinda weird to say it, but fighting games are more rewarding than they are fun. it's like a job or school where you put work in to overcome an obstacle only to get your shit kicked in when that obstacle in turn beats you. it's a never ending cycle without an end reward whereas work is a payoff and school will get you a job.
i put in 1500 hours in sfv and i still get anxiety playing it. you fight the same autists in the upper levels where we just beat each other only to meet some bigger autist kicking your shit in anytime of the day and that is an obstacle you strive to overcome but could never beat.
just ignore all competitive games and put work in real life. it's fine if you do both but i'd rather play good single player games to relax and put my efforts into improving my skills in a job with an actual payoff
Yeah I quit fighting games a year back and whenever I miss them I just watch a combo video and lose the urge to pick them up again.
if I made an MBAACC lobby would anyone join?
I'm gonna go play SFV again after a year's break. I want a new main though, Sakura is unironically too honest (shit) for me.
Who should I main? Needs to be a cute girl
seth because memes
Laura
Cammy
you cant talk shit on your opponent so whats the point? It's just like playing a slightly less stupid AI.
My mom's sleeping I don't want to wake her with the clicky clacks and cursing.
They aren't fighting, they're sport. Nothing more boring than sanctioned matches.
Games for Black folk and mexicans.
want to play some but im simply too bad
How do I git gud
FRICKING Black folk
I BOUGHT BOTH FIGHTERZ AND PERSONA 4 ARENA, AND WHILE THE STORY MODE MAKES THEM WORHT IT, MY HATE FOR PVP AGAINST A GOOD PLAYER RIVALS MY HATE FOR LEAGUE OF LEGENDS.
What the frick is up with these ""games"" in which the actual objective is to not let your enemy play??? It's like the objective of pros is to CRUSH the match so there isn't a game at all, I just get combo's into infinity. But hey, ocassionaly I break free and get 1-3 seconds to act, but it doesn't matter a bit because they'll combo me again soon.
I fricking hate it, why haven't the developers added mechanics TO PREVENT these one sided games? Like, create a separate energy bar for combos, and it has to recharge. So you chain 3 hits? Your character gets tired and stops, instantly giving the enemy some time to regain composure, and the enemy as well can't just stunlock you.
It'd charge with time and some other mechanic, allowing up to idk 7 consecutive inputs in a combo at max charge but no more than that.
These games need divine intervention from the devs to stop being fricking solitaire, reminds me of Nu-yugioh. Or that one pro in fps games that just headshots and snipes everyone killing the fun.
HOWEVER playing against someone without pro levels of skill is actually fun, there's some actual seconds of just walking around and throwing random attacks to see what sticks. It's fun when both do it.
That's how games were with my friends when we played KoF or Budokai. But even beyond the stunlock issue, life depletes way too fast in these 2 games for my liking, matches are over too quickly while in the old games I used to play sometimes we burned all 60 seconds and the match was decided by life points.
>It's like the objective of pros is to CRUSH the match so there isn't a game at all
Welcome to literally any form of game in the world
Well it's up to the developers to reduce the chance / impact of that happening. But these games are fine when you do fight against someone unskilled. Game is fun when you both just intuitively try to do what's necessary to hit the enemy, land 2-3 attacks if lucky and they strike back. No one actually trained at their character, so no secret tricks.
The actual pros feel more like machines unloading a pre-loaded input on you, because it is, they've learned combos that once done will take your hp to 0 so it's not much of a conscious game. I hate it.
I guess casual is better than ranked in all games. But half the fun is actually earning points in a ladder and titles, casual modes should also have a ladder like ranked.
Play Samsho, you stupid Black person. You bought two games made by devs who love making fighting games with a billion-hit combos.
Well those happen to look the prettiest and be relevant to good franchises. In theory they're good. I practice I wish the current game was called 'turbo mode' and we had a classic mode in which some combos are outright cut out or the speed was x0.5 when attacking so there's more of a chance to evade.
>But even beyond the stunlock issue, life depletes way too fast in these 2 games for my liking
I hate to break it to you, but increasing the damage is actually a method to make fighting games easier for n00bs. GG Strive's combos are shorter for newbies but they increased the damage to compensate.
Yes, fighting game are fun and easy when everyone doesn't know what they're doing but times change and characters are developed. Game developers can add all the slowdowns and auto-combos they want, but after a certain point it's you who needs to improve if you want to win and have fun. I get super tilted when I want to win but lose because I don't know what I'm doing. And after I learn a character and still lose, it sucks but then I know why I lost and where I can improve. I promise you most fighting game players are just average dudes who know the basics and you'll almost never encounter the 700+ hours played tournament player who frame traps you until you're dead.
tl;dr: NEVER GIVE UP!
you should consider platform fighters where combos require the person to continually guess which direction the victim is holding, as the position of their stick influence where the knockback sends them.
that said, you are a scrub and you need to learn to block
I got bad news moron-kun. FPS and card games have always been like that.
>wtf I played a against a good player and they totally locked me down, but a worse player let me play???
That's every fricking multiplayer game on the planet you dipshit.
Whenever I play super smash with my tryhard friends I just use the yellow stick and still beat them half the time. They get so fricking upset.
>just got to silver
>now getting absolutely raped by super silvers
I gotta say, I hate losing but it feels good to feel these tangible increases in skill level that I have to learn to traverse. I gotta spruce up my neutral game big time
Because I get too invested in the characters and lore and then have to face the depressing realization that I'll likely never get to see them in any situation outside of shallow, non-canon 1v1 fights
Fighting games are an interaction between two people and I'm done interacting with people on that level.
Waiting for SFVI honestly and that will be the last serious chance I'll give to this dying genre
I rather deal with the bs in yugioh than play most fighting
THAT AINT SAFE ON BLOCK homie
UHN
UHN
UHN
UUUUUUUUUUUUHN
DAS RITE SIT DOWN HAND OVA THE POT homie
The sheer amount of Black folkpeak surrounding fighting games really puts me off.
but i do, and i suck
the real reason is : frick those lazy dev, no fricking single player content and the online is DOG shit everytime, if its not the match it self its the fricking lobby or matchmaking or you have to rechoice ur char every fricking match or something else
this shit need to evolve but the fricking fgc drone just like to buy a product not working proprely every year cause they are stupid
i can't believe some fricking dumb frick was against rollback netcode when Sajam was trying to make those fricking sheep wake up, fgc just like to eat shit i guess frick them
I remember MarkMan raging about how rollback kills non rollback games. Yeah it did and it should, frick these morons. Even SFV rollback is miles better than the dogshit that was GBVS online
>haha journos want an easy mode so they can play the game without learning skills
>noooooo I don't want to learn how to combo into a knockdown
why is Ganker like this?
I do.
Been fricking with DNF and Vsav in particular lately, along with the game I already play a bit for locals and weekly lobbies and shit. Tried Cyberbots a bit the other day too.
Stop playing anime games
but my nostalgia for korean mmos!
DNF is an actual shit game and I'll be amazed if it lasts over a year.
Actual goddamn trash and I'm sure the population is already dropping like a rock.
it was fun back in the lv 70 thru 90 cap! the mmo i meant.
DNFDuel isnt trash. It just a different kind of game. Like imagine it like SF4 but players can combo more if they feel like it. (grappler can otg his stomp into a launcher and into either a grab or another launcher)
When the majority of the cast is killing you at 90% off a guaranteed guard break because you blocked one attack at 20 MP I'm going to call the game shit.
Game's meta is going to just evolve into tiptoing until your opponent is at 50% hp and then blowing it all out in one string.
That HP threshold will rise as your own HP goes down. God forbid you get an opponent below 30% hp and block with little MP, the game is already over.
>don't get in the situation
Literally no game with a semblance of balance would let this situation exist to get into.
It'll be a good casual button masher but I expect the population to shrink to BBTag sizes very rapidly.
I can't help but wonder why ASW even made it; Strive is literally a perfect game, so why make and release another (inferior) one a year later?
imagine you want more unga from strive but without burst or RCs
So... shittier Strive.
Beefer Strive with mvc combos
okay true. but thats when you hit them next round!
unless its wind master
More power to you if it's what you want, but I'm staying far away from the kusoge.
https://twitter.com/HiFightTH/status/1548125570890084353
lost warrior is slow ass and ghost blade has low hp pool. deserved that punish
Every time someone says a character is low hp I think they assume swift master has like mvc3 Phoenix health and Crusader has Thor health.
850-1100 is nowhere near the insane gap everyone acts like it is.
Outside of that, instead of a touch of death this simply changes it to a 90% combo on the rest of the cast. Hope you never got touched once by a stray normal/air to air or you're dead as hell here too.
thats why i always prepare to risk a safe 50/50 with my pokes
Probably a side team. Arcsys seems to be harkening back to the HnK/SBX days of 'if someone brings us the money to do it and a property to work with, we'll make them a bullshit fighting game.'
Though in DNF's case, they basically only fielded the visuals from what I understand. 8ing are the ones who actually made the game part of Duel.
How can you call Strive a perfect game when the tower exists?
It's still better than nearly every other fighting game that's been made. If it's not perfect, then it's damn sure close to perfection.
The tower completely ruins the game for me as someone who lives in a less populated region its a massive shame
They made one lowest common denominator focused game and it sold extremely well to, so they tried again
Because it wasn’t ASW it was 8ing and they both got hired by the company behind the actual mmo to make it. Honestly it has more grounds to exist than fricking Granblue as a fighting game. Didn’t even make it play like a weapon fighter at all like Samsho or Soulcalibur
I just played some soul calibur 6 with my buddies
>$60 for a multiplayer lobby and a training room
I can't think of the last fighting game I've actually used any modes but versus and training in. Everything else is basically superfluous.
That said, I do usually wait for prices to go down for actual new release games
you summed it up for me
How well can a competent player fight against a button masher?
every time
no, FSP was not truly mashing in his set vs Gandhi
*Gandhi was the Ryu, not the Rufus that knew combos and shit. oops
>fightan Black folk
>uhh, fighting games are too smart and complex for normies and thats why people refuse to play them but I am very smart however
>rts Black folk
>uhh, rts games are too smart and complex for normies and thats why people refuse to play them but I am very smart however
>arena shooters Black folk
>uhh, arena shooters are too smart and complex for normies and thats why people refuse to play them but I am very smart however
Which one of these coping morons is the most pathetic?
No matter how many times a moron mashes they'll never beat an RTS or Arena high level player. But in fightan its not unheard for a scrub to incidentally take a round off a pro since the genre is designed to require no forward thinking beyond the next 10 seconds, hence why nigs flock to it so often.
They aren't fun
thoughts on kolin?
Won't be in SF6
The "learn all the strings for all the matchups if you want to play with real people" part is why I don't play fighting games.
MK11 is the least moronic FG (it's still moronic as frick) and it almost seems like a cast out in the FG scene.
moronic = fun
Netherrealm games usually just don't have much staying power beyond, like, a year and even then, its mostly normalgays who bought it because MK has managed to maintain a certain pop culture cred and will play the story and dip out, and then you have the marginally smaller handful of NRS game players who will actually stick around for a bit.
They sell well, for sure, but actual players don't tend to stick around long, and MK11 in particular I remember hearing even the actual NRS game players not caring much for it.
I want to play fighting games, but I don't like any of the currently popular fighting games, and I don't want to get smoked for 100+ hours getting knowledge checked by boomers in fightcade lobbies from picking up an old game. Guess it's time to be a multiverse main.
Just invite a friend to play with you. Or ask online for people at your skill level. It's not hard you antisocial frick! Also Multiversus looks incredibly unoriginal and it'll be on life support before you know it.
What's even worth playing Anon?
Any number of games already posted ITT. Just scroll up unless you're looking for something very specific?
god, i love robo ky so much
>Your motherfricking life ends 10 seconds from now.
I got into Soul Calibur 6 a little bit a while back. Didn't play for THAT long (Steam says 137 hours), but long enough to learn the basics of my character (Nightmare) and play somewhat decently online. Managed to get through arcade mode on the hardest difficulty which was an absolute c**t, but if I tried playing again now I'd basically be back at square one. I simply don't have the patience to go into training mode every day just to stay in practice when I've probably lost interest in the game and want to play something else.
Also I like character creators so that probably helped hold my interest for longer than it may have otherwise. I made Nightmare look like some cuhrazy action game character but the screenshot I took got corrupted, and I'm not reinstalling the game just to take another one, so here's an image I made back then that I still have.
Oh shit, no wait. Here it is. Found it in the archive.
>play the same character in the same game with no updates for years
>become one with my character
>no other video game or genre will ever bring this level of zen
>attempt to finally branch out and learn someone else
>always go back within a week
Based wald chad.
>YOU TRIED TO PLAY THE GAME?
All she had to do was be an honest player and just wait for me to fall gracefully in recovery. I don't think she VO'd a single time prior in that set either.
I will hear no more from a filthy gr*ppler player.
jokes aside, nice clips
I haven't sunk much time into a traditional fighter since SF4. Mostly play Smash Melee these days
>Buy game
>Have to buy DLC to characters
>Next year you'll have to buy the same game again
gee i wonder why people dont play FGs
>must buy newest product... must consoom newest game
Idiot
are you moronic
>consoomer can't imagine not consooming
You're the one who seems to think games poof and vanish after a sequel comes out. 800 homies are on Third Strike waiting to whoop your ass.
Yeah man, and while we're being disingenuous morons, let's play a lobby of vanilla SF4 or MVC3. Dumbass.
MVC3 and SF4 are over a decade old at this point, they don't really do the 'closed garden, wholly separate update game' thing anymore. The last time I can think of that happening was Xrd Sign > Revelator and I think Uniel > Unist, and both of those were like 7 years ago. Nowadays its just season pass DLCs and seasonal balance updates, which absolutely have their own problems, but still kicks the shit out of having to buy a whole new title.
God I still remember how some people on this board defended that "pay full or half price minimum for what is basically a patch and 2 extra characters" shit in some threads. Makes me wonder if anyone would look back fondly on that if any other genre tried that shit until they switched to patches and dlc.
I'll have to draw this for you moronic Black folk to understand.
Fighting games don't have solid player bases because every time you launch a new FG (from the same series) you split your playerbase.
Let's say you have 1000 players on FG1. And one year after they launch FG2, now you have 500 people who migrated from FG1 to FG2. Now FG1 queue times increase by 100%. Now matchmaking simply isn't just as accurate. And of course, FG2 will lave less players than it potentially could, because some of those will just not bother and stick to FG1. It doesn't matter if you buy the game or not, you're impacted by it all the same. It's one thing to have other games competing for players, it's a whole other deal when you have games from the same franchise cannibalizing their own players.
Stop fricking using pol, you morons can only think in buzzwords now, and they are not the great argument you think they are.
I would kill someone without a second thought to have 500 people actively playing/looking for games
Again I must remind you that fighting games are 1v1. Why the sam hill do you need 500 people?
USF4 and UMVC3 are both $7.50 on sale, so...
>Why do you need an active playerbase and a community around your game?
What the shit, man.
I would be more than happy if the game I played had 100 concurrent players online. You don't need any more to consistently get low ping games
It's very easy to just not buy all the dlc and wait to get the game cheap like I did with strive half a year after release and Tekken. I barely see any of the dlc characters in Tekken so I'll be damned if I bought a character that wasn't Negan and geese just to lab some gay shit like a zafina or ganyu move I see once every two months.
The majority of dlc players in strive are fricking garbage and I play happy chaos so theres no way I'm buying those frickers instead of just trying shit out or using dustloop for a few moves
I can't be assed to memorize dozens of combos for each character.
>for each character
but you only play 1 though? MAYBE 2 if you're already good at fighting games?
But I don't need combos to play as one character. It's just that I'm at a disadvantage and my main source of damage are specials.
Then learn 2 combos and start playing instead of worrying about how to squeeze 30 more damage out of your opponent's 10,000 HP bar
>dozens
Why would you engage with blatant bait?
motherfrickers gonna look at 2A > 2A > 5A > special, 2A > 5A > special, and 5A > special and call those 3 different combos.
>he doesnt jump in online and learn by memory
I play 2Ds very occasionally but they feel very arcadey and 'it is because it just is'. I see the appeal and why maybe someone would prefer them over 3D, they just lack the dynamism that I feel Tekken has
if tekken 8 doesn't have good movement like the older ones I'm not playing it
why is no one trying pic related? you can make your own CAC along with walk animations ect.
>every hitsound is the same
>feasible to git gud at for a SCgay/former smashgay
>decent art style
>decent music
>some coomable designs
I'm searching for a fightan game like this.
Under Night
>fighting is more than just "reduce their health to 0"
>sprite based, everybody looks good
>the game is known for its great soundtrack
>they made sure to include some anime breasts
Did some skimming, looks good. And the Sion chick's design made me UUUOOOHH.
is more than just "reduce their health to 0"
GRD sucks and makes the game a chore to play tbh. I hope UNI 2 reworks the system and doesn't make it so that if your character naturally bleeds GRD via block strings and pressure situations AND has a shitty dash/run with subpar strike/throw game you're basically fricked against anyone you play who knows how to work the system or some coon character like byak who is not only clearly leagues above others but also gains an insane amount of GRD for basically doing nothing
KOF
You're welcome
I don't like fighting games.
I only like SF 3.3 and 4.
I do play them but man can getting better at them be so frustrating at times. I hate when im playing a game and the foe does something I never seen before. I can live with that but when the guy that did that to me played a charecter that I see online once in 200 frickin matches then its a problem. I also find eventually theres a point in learning these games where I have to spend a very large amount of time in the lab learning a ton of shit. Perhaps the worst feeling of all can come up against my friend. Eventually after 100s of sets against each other I stop thinking in attacks or anything like that no I think in just numbers. Im +2 on this attack I can either reset withsomething safe or go for move B that will put me at -2 losing my turn but if he attacks I get a combo that should do X damage. Eventually these fighting games feel like guessing games and crunching the numbers games I dont feel like im actually fighting anymore.
If you trying to memorize the frame data and not learn how your opponent thinks you're never going to make it.
You can do both ya know. My friend perfers certain moves over others and some moves I almost never see him use.
I do. I play GGXXAC+R, until I get fed up with my own inadequacy, quit, and them come back. I keep coming back despite my unhealthy mindset towards losing, and I wonder why I'm trying to get good at this game in the first place and whether I'm wasting my time. The end goal is to surpass the best players, right? But then what? But I keep coming back because I'm addicted.
I'd also like to add that even though I can tell I'm better than I was a year ago, it doesn't really feel satisfying. idk why, either.
They don't have content and are too one-note to justify the $60 price tag.
I can never consistently play any specific game or genre for a long period of time, my autism requires me to change it up constantly.
I've put in 90 hours of SFV over the course of 3 years and never stuck with it long enough at any point to get past ultra bronze.
I usually start to get back into it after not playing for several months, play for a couple of days and then stop for months again.
I guess that's just how you are man, if you don't like fighting games enough to stick to them, then don't let that get you down, do your thing. It's better that you do what you want anyways
No one wanted to join a lobby so I learned the hard air combo.
It's only a little more damage and corner carry but it feels neat to do
nice combo m8
Its such a pain to get games in any game besides SFV and Tekken 7. Even Strive sucks in my region.
SF6 and Project L better save the genre and make every other FG more populated
Thoughts on my fightstick?
They simply have not seen perfection before.
Watching someone win a set with a lv 3 super is so cool. One of these days I'll be able to do that.
community is actually moronic ... i dont know why
its like cambodia where all the dumb people killed the smart people, I understand smart people can be corrupt but to actually see it happen is fricking so cold
its like even the smartest are moronic on some level. To the point where they dont undersand how to self sustain.
Fighting games have been taking over by liberals. And now they dont even know if they are playing a strong woman(male) char or a strong man(male) char. Its all fricked up and there are no arcades where I can call a black guy a Black person cause he beat me in a fighting game.
The American dream went to sleep.
>try playing SF5
>it’s boring and almost all of the new characters do nothing for me
>try playing Strive
>get bored after a week
>try play KoF15
>online is shit, stick with it until the second DLC before getting bored. No interest in coming back because the next two new teams don’t interest me at all
>look into DNF Duel because the characters look interesting
>looks like a race to land your minute long 80% health combo first. Immediately lose interest
I think I’m just tired of this genre
Just play your boomer games on fightcade
>didnt play fightan games since i was a kid
>got into MKX at work because we had a PS4 in the office and played it on breaks
>rekindled my love for Sektor I had as a kid
>MK11 comes around, purchase the game hoping cyborgs come in DLC
>they dont come
>purchased the game at 45$ and have like 1,5 hours in it
Never again, frick "leakers". Hopefully borgs come around in MK12
MK12 in 2023 hopefully
Right: boring landscapes that you can see on Ganker or faceberg anyway
Left: interesting rock formations and no overexposure to the sun
i played tekken tag tournament with my friends and siblings back then. in the end we probably spent a lot more time in the bowling minigame because that was a lot more fun than the actual game
>he doesnt play fighting games because "le community is bad"
What a b***h boy excuse. Just don't interact with the community homosexual. Oh wait I forgot we're on Ganker and people here genuinely think fanbases "ruin" games.
its a fighting game you moron... if you dont interact with the community its like playing connect 4 versus a computer.
it is bad and its a problem for the devs and they need to figure out how to make arcades desired again.
If the pool community got so bad that pool players would only play online the game would be dead.
Thats where we are with fighting games. Instead of maturing we became homosexual b***hes and let trannies and furries take hold.
Fricking trannies, furries and smash players. Bring the arcades back and frick online bullshit you fricking moron zoomers.
You dont want to interact with the comunity then stay in your basement and play with yourself and dont talk about this type of game online with others. We are here for fighting games, we are not here for you.
>playing a match against a faceless mook on the other side of the world = interacting with the community
Stop crying and play some video games. Mics in fighting games is a dead concept so stop weeping
Unless you're trying to go pro (in which case lmao) who the FRICK cares
I love fighting games and Ive never stepped foot in a local tourney in my LIFE