Why cant developers replicate old 2000s 3D graphics in games anymore? It has its charms

Why can’t developers replicate old 2000s 3D graphics in games anymore? It has its charms

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  1. 7 months ago
    Anonymous

    >It has its charms
    Only for people upset they're getting old and desperate to return to their youth. For sane people it just looks like horribly dated trash.

    • 7 months ago
      Anonymous

      Then why do zoomers go fricking crazy for fnaf and ratboy genius?

      • 7 months ago
        Anonymous

        not because of the graphics, moron.

        • 7 months ago
          Anonymous

          wrong

          • 7 months ago
            Anonymous

            no, Im right.

            If zoomers didn't care about FNAF graphics why do so many of them fap to the animatronics?

            because they get horny despite the visuals, the same way there is porn of the simpsons or helga from hey arnold.

            >why do so many of them fap to the animatronics?
            Off-model fanart

            also this. their minds revolve around something until it eventually drifts into sex, as it always does, and then their subconscious changes their perception to make them frickable.

        • 7 months ago
          Anonymous

          If zoomers didn't care about FNAF graphics why do so many of them fap to the animatronics?

          • 7 months ago
            Anonymous

            >why do so many of them fap to the animatronics?
            Off-model fanart

        • 7 months ago
          Anonymous

          Hmmm it's as almost games were made to be fun and enjoyable back then...

      • 7 months ago
        Anonymous

        since when did zoomers care or even know about rbg? did someone make a video essay about him or something?

        • 7 months ago
          Anonymous

          Zoomer here. We came for the Potato Knishes, stayed for the pure sovl storytelling and god-tier music.

        • 7 months ago
          Anonymous

          >hating on ratboy genius
          how dare you.

          • 7 months ago
            Anonymous

            Blud thinks he’s certified by the Little King John’s Board of Ratboy Genius Haters.

            • 7 months ago
              Anonymous

              flargy come back

              • 7 months ago
                Anonymous

                I don’t think he’s coming back.

    • 7 months ago
      Anonymous

      What do you mean by dated? Good design is timeless. I thought we got over all this realistic = better moronic shit.

      • 7 months ago
        Anonymous

        But realistic graphics is better than your shitty toons for kids

    • 7 months ago
      Anonymous

      I don't know, man. Seems like it was easy to make much more fun games when you didn't exclusively have to worry about having the most high-end graphics possible. It's one of the reasons retro shooters have started to become so popular.

    • 7 months ago
      Anonymous

      >t. coping zoomoid

      • 7 months ago
        Anonymous

        Coping with what? Coping is trying to replicate something from your youth

  2. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      There's no such thing as "the sharty", and you need to take your meds now.

    • 7 months ago
      Anonymous

      dont threaten me with a good time!

    • 7 months ago
      Anonymous

      gonna cry?

  3. 7 months ago
    Anonymous

    HWABAG

  4. 7 months ago
    Anonymous

    I dunno.

    • 7 months ago
      Anonymous

      Goddamn homie shiet, so much SOVL

    • 7 months ago
      Anonymous

      They're big ...

      • 7 months ago
        Anonymous

        My philosophy can be summed up as the following: “Go big or go home.”

    • 7 months ago
      Anonymous

      https://i.imgur.com/zwnOuBJ.jpg

      Why can’t developers replicate old 2000s 3D graphics in games anymore? It has its charms

      there are many steam greenlight shovelware games from 2014-2015 like that

    • 7 months ago
      Anonymous

      You've almost got it right (and the texture stretching shows you're at least subconsciously aware of how it should look), but the height maps look modern. You want the textures to be projection mapped along the Z axis, no UV mapping.

      • 7 months ago
        Anonymous

        Good to know. Will rectify this problem as soon as possible.

  5. 7 months ago
    Anonymous

    You need ray tracing, high poly, bad texturing and bad rigging. You think it would be nice but it would be laugh at and amateurishly looking

  6. 7 months ago
    Anonymous

    You might like Scott Cawthon's games

  7. 7 months ago
    Anonymous

    Is not the same as shitty "retro" pixel art. You gotta know how to make 3D art AND to make it look retro. In the end is too much work for a niche thing.

  8. 7 months ago
    Anonymous

    AAA studios need to push the boundaries not play with old tech, that's something the community should do.

    • 7 months ago
      Anonymous

      Studious should push the boundaries of old tech.

  9. 7 months ago
    Anonymous

    The old CGI you see in movies was made with completely different technology called NURBS rather than the now common polygons

    • 7 months ago
      Anonymous

      lol this is the dumbest shit I've read all day. on Ganker.

      in the dumbest thread.

  10. 7 months ago
    Anonymous

    >coal on the catty
    cringe

  11. 7 months ago
    Anonymous

    >gem on the loggy
    keyed

    • 7 months ago
      Anonymous

      ick on the eck

  12. 7 months ago
    Anonymous

    Wojak lore?

  13. 7 months ago
    Anonymous

    >old 2000s 3D graphics in games anymore? It has its charms
    early 3D looked like shit the entire time it was a thing and it was fricking obnoxious having it replace practical effects and traditional animation when they were in their prime.

    • 7 months ago
      Anonymous

      And now we have “shitty Pixar” replacing that

  14. 7 months ago
    Santa Claus

    unironically, I hate these new "photorealistic" graphics.
    Bloom, raytracing and Anti-Aliasing make games feel fake and plastic.
    Ultra realistic humans look gross.
    It bloats up the filesize to 100 GB +, eats up a lot of unnessesary energy and unpleasantly heats up the computer.
    It also looks soulless and creatively bankrupt.
    Go back to 2010 graphics.

  15. 7 months ago
    Anonymous

    >2000s
    This is when making a 3D model starts to take some kind of skill. It's not all that hard to make a PS1 model (especially if you ignore the poly count limit like indie devs all do) but going to PS2 is a jump. You're looking at a model that's anyway from 3K to 5K.

    Then you need to know how to make a game too. It's very rare that someone has all those skills. You'd probably see it happen more if people were willing to collab but everyone is a social invalid now, myself included.

  16. 7 months ago
    Anonymous

    I actually really liked the first Lawnmower Man. Second one sucked fricking balls though.

  17. 7 months ago
    Anonymous

    charms are meaningless, only actual benefits count.
    "charms" are nostalgic memories without remembering any mechanical advantage.

  18. 7 months ago
    Anonymous

    did no one actually watch/know that that pic is from the "lawnmover man" movie?

  19. 7 months ago
    Anonymous
  20. 7 months ago
    Anonymous

    ‘Son ‘n ‘e ‘log

  21. 7 months ago
    Anonymous

    ?si=xrhuaVfBemoO1SNa

  22. 7 months ago
    Anonymous

    >Why can’t developers replicate old 2000s 3D graphics in games anymore?
    I don't really care for the silicon CGI stuff. I'm more into seeing developers trying to replicate how games actually looked during the early 2000s. This stuff doesn't really age well unless you want to make some kind of surrealist game or something.

  23. 7 months ago
    Anonymous

    because they used shitty software and were limited by hardware. if you want to imitate something like that you have to use what they used.

  24. 7 months ago
    Anonymous

    Us old frickers have the ability to cross back and forth between modern or shitty old 3d graphics. The best of both worlds. Zoomers will always be limited to a specific time in games and experience no innovation or magic except requiring expensive rigs to see realistic reflections in games they'll only benchmark and never play.

  25. 7 months ago
    Anonymous

    Cobson-san daisuki

  26. 7 months ago
    Anonymous

    Is no one going to post it?
    No one at all?

  27. 7 months ago
    Anonymous

    'em

  28. 7 months ago
    Anonymous

    I think in most cases it looks bad. I really like the way ATLUS games from that era look THOUGH. I guess it ultimately depends on the talent of the artists.

  29. 7 months ago
    Anonymous

    basedĵak steam gimmick game when

    • 7 months ago
      Anonymous

      It's gotta be a collectathon.
      With a cheevo that requires an actual code from the dev acquirable only on the sharty.
      The hardest 100% in gaming.

  30. 7 months ago
    Anonymous

    /qa/ won

  31. 7 months ago
    Anonymous

    newbie here, why do some of my posts on the 'booru get added on the post list and then removed again? is it the jannies being weird?

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