Why can't I go to the left? What are they hiding over there?

Why can't I go to the left? What are they hiding over there?

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  1. 3 weeks ago
    Anonymous

    To keep idiots like you from getting lost.

  2. 3 weeks ago
    Anonymous

    World 0

  3. 3 weeks ago
    Anonymous

    It's a deconstruction of mortality, you can't go back, only forward until you reach the end...

    • 3 weeks ago
      Anonymous

      What said.

      actual answer: it's because they had now idea how to develop a platformer back then and they were working with 40 KB of total memory, so they made it so the game literally forgets the stuff on the left and blocks your passage.

      • 3 weeks ago
        Anonymous

        >they had now idea how to develop a platformer back then
        they knew exactly how to program a platformer back then you moron, if anything programming a game entirely in assembly under such strict limitations is a lost art

        • 3 weeks ago
          Anonymous

          They were competent programmers, but video game development was a relatively new thing and many developers were learning on the job. Just comparing SMB1 to SMB3 shows how the devs got so much more out of the same console with additional experience and knowledge.

          And the reason we don't program games in assembly anymore is because we don't have to. Higher-level programming languages are far easier to use and debug, which is why games have considerable expanded in scope since then. And modern compilers can turn that code into more efficient machine code than what any human could do in assembly.

      • 3 weeks ago
        Anonymous

        https://i.imgur.com/eBRawbk.png

        Why can't I go to the left? What are they hiding over there?

        Yeah no.
        The actual reason was that they needed to cram the level description in a format as compact as possible.
        The format they came up with could only be read from "left to right" 'cause it was using the previous blocks as reference for the next one, so readying right to left would be a fricking pain and they decided to not bother with that. That's why you can't "rewind" the level.

        The exact algorithm is explained here, if you aren't a ten-second attention sperg and have enough brain to understand basic maths and assembly:

        • 3 weeks ago
          Anonymous

          >maths
          asian spotted

    • 3 weeks ago
      Anonymous
      • 3 weeks ago
        Anonymous

        >To jump or Not Too Jump
        >Too
        Certified moron.

    • 3 weeks ago
      Anonymous

      I bet there's a 12 hour long youtube video about this

    • 3 weeks ago
      Anonymous

      BRAVO MIYAMOTO

  4. 3 weeks ago
    Anonymous

    there were no princesses in that castle.

  5. 3 weeks ago
    Anonymous

    I miss being a kid and thinking that it made perfect logical sense that there were giant secret cities just outside the barriers that developers didn't want us to see for some reason

  6. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      OP BTFO

    • 3 weeks ago
      Anonymous

      is there anything beyond there? or is that all there is? what if mario jumped?

    • 3 weeks ago
      Anonymous

      Oh my hekkin science is that an empty space? Bruh this game is scary as af frfr

    • 3 weeks ago
      Anonymous

      How did Mario get there then?

      • 3 weeks ago
        Anonymous

        the stork brought him

  7. 3 weeks ago
    Anonymous

    Why is the original super mario bros the only time we ever see eye hills in their budding form?
    Clearly they morph off of the main stem at some point but the ones in that game are always vestigial growths, only displaying the new eyes

    • 3 weeks ago
      Anonymous

      >mario lore autism
      in mario 2 there are actually eye hills that use the same sprite as the clouds and they are a different object from the regular hills, which are given a more grassy texture

    • 3 weeks ago
      Anonymous

      They've had plenty of time to grow in Yoshi's Island and Dinosaur Land. They were a new arrival to the Mushroom Kingdom (hitched a ride on baby Mario) and hadn't germinated into a true invasive species yet.

  8. 3 weeks ago
    Anonymous

    Mario's past. Just like your past, he can't go back.

  9. 3 weeks ago
    Anonymous

    All that’s left is the past. All that’s right could be the future.

  10. 3 weeks ago
    Anonymous

    are you ready to go down the rabbit hole?

    • 3 weeks ago
      Anonymous

      >Somecallmejohnny screaming NOOOOOO at his tv

  11. 3 weeks ago
    Anonymous

    You wanna go left? Fine

    ?t=198

    • 3 weeks ago
      Anonymous

      this sucked, kys zoomer

      • 3 weeks ago
        Anonymous

        Like it or not, the future is now old man. These pasta baits will continue

        • 3 weeks ago
          Anonymous

          the future can suck my low-hanging balls

          • 3 weeks ago
            Anonymous

            That's a part of the future yes

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