Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

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  1. 11 months ago
    Anonymous

    Because in lore mega evos need the stone to stay in their new form. If it could get knocked off what would be the point

  2. 11 months ago
    Anonymous

    Notice the helix, it goes inside of the monster like a DNA.

  3. 11 months ago
    Anonymous

    Isn't Mega Evolution a priority ...uh. 'move'? Or am I remembering incorrectly?
    Because otherwise, I'm curious how battles would work when you COULD knock-off the Pokemonite before it could Mega Evolve.

    • 11 months ago
      Anonymous

      Happens on the same priority as using a item or switching out, no move acts then (outside of specifically pursuit on a swap). You couldn't knock it off before the evolution triggers assuming you did it instantly.

      https://i.imgur.com/bYAv9Zr.jpg

      Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

      Two reasons.
      >No one wants a special gimmick thats invalidated by the most common move besides protect, and thus no move or ability interacts with mega stones like a item
      >The stone merges into their body when they mega

      • 11 months ago
        Anonymous

        >No one wants a special gimmick thats invalidated by the most common move besides protect, and thus no move or ability interacts with mega stones like a item
        No one wants a move that fails in its function for inexplicable reasons either. I'd much prefer the strategy it adds being able to mess around with items than the unga bunga shit we have.

        • 11 months ago
          Anonymous

          >I’d much prefer the strategy of clicking a single move and proceed to sweep the opponent with the massive power up I get to keep instead of having to actually outplay their power up with my power up
          You’re moronic. Please never design a game.

          • 11 months ago
            Anonymous

            >massive power up I get
            >doesn't know mega stones are pokemon specific
            Thanks for letting us all know you literally don't know what you're talking about tardgay.

      • 11 months ago
        Anonymous

        >No one wants a special gimmick thats invalidated by the most common move besides protect
        make it knock-offable before mega-ing and consumed after.

  4. 11 months ago
    Anonymous

    It involves an intrinsic change via item, anon.
    You cant knock the orbs off dialga palkia and giratina, nor can you knock off any mega stone off their intended holder. You cant knock z stones too, as they change a move.

    • 11 months ago
      Anonymous

      Literally none of those are reasons why the item couldn't be remove or tricked.

      >Mega Stone removed = can't mega evolve
      >Z removed = can't Z move
      >etc

      It's actually a really fricking easy thing to code and shows how lazy GF is.

      • 11 months ago
        Anonymous

        https://i.imgur.com/bYAv9Zr.jpg

        Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

        I don't think it's laziness. It was clearly the main gimmick of the generation, meaning that they wanted players to use it. I would say it was a conscious decision, if anything, to protect it from being affected by your opponent.

        • 11 months ago
          Anonymous

          That's even more pathetic. Like an unskippable cutscene because the devs want you to see it.

          • 11 months ago
            Anonymous

            but you didn't have to use Megas. So, in that sense, it was very much skippable at the player's discretion.

            • 11 months ago
              Anonymous

              How do I prevent my opponent from using Megas?

              • 11 months ago
                Anonymous

                Okay, from that angle, I see what you mean.
                Also, I don't play competitive, so It's probably more frequent there? Or was? I can't even remember when it was used in XY outside of the battle where you get a free Lucario.

              • 11 months ago
                Anonymous

                Every team is going to have a Mega, yes. If the devs weren't lazy they would reward you for scoping out which mon is going to be Mega and fricking with your opponent or forcing your opponent to have to use strategy and prediction themselves to play around you removing the item before it can be used, like any other item.

                Instead it's just unga bunga for casuals.

                When it was first introduced there was already a mechanic where a Pokemon that Transforms into Arceus would change form to match its own held Plate. They just specifically made Arceus+Plate immune to item loss

                Yes exactly, in Gen 4 they were too lazy to code in Arceus changing forms mid-battle as well. It's a history of GF laziness.

              • 11 months ago
                Anonymous

                No dumbfrick the mechanic is coded into the game. It exists in tandem with Arceus specifically being immune to item loss

                They did it deliberately to make Arceus stronger, same with Giratina

              • 11 months ago
                Anonymous

                You literally didn't understand what I just said lmao, I just told you it was coded into the game and why it was coded into the game and that reason being complete laziness.

              • 11 months ago
                Anonymous

                Anon there are already mid battle transformations in Gen 3 (Castform) you can’t knock off the plates because GF thought that was stupid

              • 11 months ago
                Anonymous

                I'm not taking sides or anything, but that's a bit of a poor example, as the opponent can mess with the weather if they want. So it still gives the opponent agency over the form.

              • 11 months ago
                Anonymous

                What is his point? That it’s lazy? Obviously not because transformations mid battle are hard coded in. He doesn’t like it? I don’t care.

              • 11 months ago
                Anonymous

                I think that the argument as a whole has two sides to it, if we get back to OP question. I can see somebody, who is competitive, to want another option to counter Megas as opposed to having to run your own Mega.
                But at the same time, I never played competitive, and liked Megas. I don't feel laziness in development had anything to do with the choices made, as it was a gimmick that they wanted to showcase.
                If I, whilst playing XY over 10 years ago, didn't want to use Megas, I didn't and don't remember any problems against npc trainers. But I'm pretty sure I used Megas, because they were new to the series, and I liked them.

              • 11 months ago
                Anonymous

                This is the only reaosnable take in the thread but the compgay doesn't want to acknowledge it. Complaining about Megas getting special gimmick privilege in Pokemon is like complaining about balance in Smash Bros or something. You're playing a literal children's game and trying to engineer it to be perfectly competive by making all kinds of different tiers and meta formats and shit, but at the end of the day the game has casual mechanics hard coded into it that you're going to have to accept.

                It would be far better competitively if you could counterplay Megas through prediction strategies and had to use them in a smart way, but if that was coded into the game then the children playing through the story mode would get their Mega Stone/Gen Gimmick Item hit with Knock Off or Thief and cry. Game Freak puts these things in the new games because they want the player to use them because they think if you don't use them you're not having fun properly.

              • 11 months ago
                Anonymous

                >It would be far better competitively if you could counterplay Megas through prediction strategies and had to use them in a smart way, but if that was coded into the game then the children playing through the story mode would get their Mega Stone/Gen Gimmick Item hit with Knock Off or Thief and cry

                No it would just put a disproportionate value on knock off thief etc resulting in competitive centralization, using a move to knock a Pokemon out of mega isn’t smart or clever it’s a brain dead observation the developers accounted for

              • 11 months ago
                Anonymous

                >using type advantage to hit a Pokemon of a type disadvantage isn't smart or clever it’s a brain dead observation the developers accounted for
                Yeah it's almost like these things create more meta development where if you suspect your opponent is going to hit you with a move that is advantageous to them you have to think of a strategy to defend against it or swap out for later. Almost like that's the essence of Pokemon competitive battling, so having to do that for Megas instead of just getting free advantage with no counterplay is against the basic balance of the game. Also you wouldn't be able to knock a Pokemon out of Mega since the item essentially functions as a consumable. Once its effects are applied there is no going back in battle.

                You sound like someone who got lured into an internet argument so deep that you're on a level of "I want to win" and no longer thinking about the actual properties of the game. Having all the normal item effect moves apply to Mega Stones and other things makes perfect sense and is only not a thing because it would harm their functionality in the game's single player mode which is GameFreak's focus.

                They fixed this all with Tera being a trainer held item of course, but the old cracked items still exist in comp play.

              • 11 months ago
                Anonymous

                Do you also complain skill swap arbitrarily doesn’t work on Shedinja? You are a dumb fricker, your ideas would just defeat the purpose of the mechanic.
                >Also you wouldn't be able to knock a Pokemon out of Mega since the item essentially functions as a consumable
                Then who the frick cares, megas in Gen 6 activate before all other actions this wouldn’t change anything outside Smogshit where in 300 turn games you might save Charizards sun.

              • 11 months ago
                Anonymous

                Yeah, see, internet argument syndrome. You would be able to Knock Off/Trick the Stones on prediction swap in. I'm gonna let you rage now because you're obviously not interested in thinking out the actual mechanics.

              • 11 months ago
                Anonymous

                >You would be able to Knock Off/Trick the Stones on prediction swap in
                Yeah and you can taunt the Gardevoir that’s on the field waiting to roleplay to it’s ally Shedinja switch in on the turn it switches in to shut down that strategy, but that doesn’t make for engaging gameplay and this role play arbitrarily fails if target has wonder guard. Making megas able to be removed just makes a game where a large amount of strategy is centered on shutting down a mechanic that wasn’t designed to be shut down like that

              • 11 months ago
                Anonymous

                Not the same thing, not item related.

                Are you stupid? It would be LESS work to either leave Arceus susceptible to item loss and not have form change support, or have form change support and just not make Arceus immune to item loss. They did both.

                You are a wiener inhaling moron, making Arceus immune to item loss when holding a plate is there because it would take more effort to plot out the scenarios where Arceus loses a plate mid battle, especially in doubles. GF doesn't want to deal with the headache, simple as, same with Megas.

              • 11 months ago
                Anonymous

                >Arceus immune to item loss when holding a plate is there because it would take more effort to plot out the scenarios where Arceus loses a plate mid battle
                These scenarios already exist you fricking moron. If you Transform into Arceus using Mew or Ditto, then you lose a plate or aren't holding one, you change form while still remaining Transformed as Arceus. Double Battles also have literally nothing to do with this whatsoever, there are no doubles-exclusive held item mechanics in Gen 4.
                You're a moron.

              • 11 months ago
                Anonymous

                Thanks for letting us know you don't know what you're talking about. In doubles you can target your own team members to swap items around which leads to a giant chain of item swapping gimmick shit like using a boost with Mental Herb then tricking on your Mega Stone afterwards or chaining any number of items into a Mega Evolution. GF don't want to have to go through the effort of balancing around that because that might take a modicum of effort and thought.

                If you don't even play the games you're not getting any more (You)s. I'm not bothering to talk to someone who doesn't know anything about the subject.

              • 11 months ago
                Anonymous

                >In doubles you can target your own team members
                With the exact same moves that function identically in Singles?
                >which leads to a giant chain of item swapping gimmick shit
                With the exact same number of item swaps as a Single Battle?
                >like using a boost with Mental Herb
                Mental Herb has absolutely nothing to do with boosts, the frick are you talking about?
                >then tricking on your Mega Stone afterwards or chaining any number of items into a Mega Evolution
                Ah yes, all of the Mega Stones that exist in the Gen 4 games that you definitely are old enough to have played.

                I genuinely hate how Wolfe's YouTube channel has made morons think they can sound like they know what they're talking about just by randomly inserting Double Battles into any conversation about any possible subject. Gatekeeping is essential in keeping your community clean and idiot-free.

              • 11 months ago
                Anonymous

                Are you stupid? It would be LESS work to either leave Arceus susceptible to item loss and not have form change support, or have form change support and just not make Arceus immune to item loss. They did both.

      • 11 months ago
        Anonymous

        Right, because I guess the engine having exceptions just happens because of magic.

  5. 11 months ago
    Anonymous

    Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

    • 11 months ago
      Anonymous

      because Zamazenta and Zacian mega evolve
      They need to hurry up and double down on gimmicks and make an effectiveness triangle. Mega > Dyna > Tera > Mega in terms of being extra effective against each other, Z-Moves should just be extra effective against everything. Give Megas a signature attack in the vein of Ash Greninja/Zamazenta/Zacian, let players use only one of the 3 + a Z move in battles.

      • 11 months ago
        Anonymous

        That's an interesting take for once. Sounds fun in casual battles but it will probably hard to balance for competitive.
        >Zamazenta and Zacian mega evolve
        On top of that Origin Palkia and Origin Dialga are close to mega evolution as well, being tied to an item and all.

        Next generation will have the gen 6 remake, it's a given that Mega Evos will have their comeback.

  6. 11 months ago
    Anonymous

    >developer laziness

    you realize it takes more lines of code to make an item that's immune to certain interactions yes?

  7. 11 months ago
    Anonymous

    >why can’t I use a single move to remove an extremely powerful mechanic with zero cost?
    you are a moron.

    • 11 months ago
      Anonymous

      It’s hilarious because people say the exact same thing about Dynamax
      >what do you mean I can’t just have Mimikyu destiny bond to nullify two turns for free

      • 11 months ago
        Anonymous

        I never played SwSh, but one thing I didn't care for the idea of was Dynamax, but later warmed up to the concept. I think I didn't like it because I felt a lot of the forms were goofy or ugly, but when It clicked that pokemon were giving us Kaiju battles, it seemed like a cooler idea. But then they didn't give Tyranitar, the godzilla mon, a Dynamax form. (or gigantamax?)
        Again. Didn't play the games.

      • 11 months ago
        Anonymous

        The difference is that Megas and Z moves only conflict with knock off. For Dynamax they had to implement shit ton of interactions that make no sense.

        • 11 months ago
          Anonymous

          The interactions make perfect sense in the context of what facilitates good gameplay, not if you have some autistic concept of “universal fairness I don’t want to use the gimmick why isn’t that viable”

    • 11 months ago
      Anonymous

      >why can't I be rewarding for reading my opponent into oblivion and accepting the cost of swapping a dud item onto my own mon or losing a turn
      True anon, that's what good games by competent devs reward.

  8. 11 months ago
    Anonymous

    Why can't I knock this off, trick, or pickpocket it aside from developer laziness?

    • 11 months ago
      Anonymous

      None. Devs are too lazy to account for various item specific scenarios and code them accordingly.

      • 11 months ago
        Anonymous

        When it was first introduced there was already a mechanic where a Pokemon that Transforms into Arceus would change form to match its own held Plate. They just specifically made Arceus+Plate immune to item loss

  9. 11 months ago
    Anonymous

    Laziness would be not bothering with making it an exception.

  10. 11 months ago
    Anonymous

    >/vp/ pretending to understand code

  11. 11 months ago
    Anonymous

    multitype double-checks your held item and adjusts form accordingly at the end of every turn, but you can't trigger this without using transform because they made arceus immune to plate loss anyway

    giratina-o does not have support for item check under any circumstance, so if we're taking lack of support to mean "laziness" then that one's lazy

  12. 11 months ago
    Anonymous

    sv also has a mechanic for arceus changing form/type mid-battle btw but you still can't knock off plates

  13. 11 months ago
    Anonymous

    Because the Pokemon fanbase consists of children and grown children and can you imagine how severely these children of all ages would SHIT their pants if you ruined their epic Lucario furbait mega-evolve?

    If you don't already mentally answer every question of "Why does GameFreak do X?" with "Because they and the majority of the diehard fanbase have the collective IQ of a chimp." then you're clearly new to the franchise.

    It's a video game, nothing has to make sense. If you need a headcanon reason just imagine that Mega Stones are so important that your Pokemon holds onto them really, really hard. There you go.

  14. 11 months ago
    Anonymous

    >moron doesn't understand item swapping strats in doubles
    >embarrasses himself further showing everyone else he doesn't even play the games
    >thinks Megas existed in Gen4
    >is a zoomer

  15. 11 months ago
    Anonymous

    knock off is a broken bullshit move and megas/z-crystals absorbing it is (was) necessary for balance
    i don't think it's a coincidence that it got buffed to 65bp when megas were released and then effectively removed from the games alongside megas

    • 11 months ago
      Anonymous

      >knock off is a broken bullshit move
      please go back to 2013 with these silly b***h takes

      • 11 months ago
        Anonymous

        checked, nice quads. Bring back pursuit. Idgaf if it's broken, knock off isn't and pursuit added complexity to the strategy. Also frick psychic types.

      • 11 months ago
        Anonymous

        piss off stallgay

        • 11 months ago
          Anonymous

          you have shit taste

  16. 11 months ago
    Anonymous

    Same reason why ability-induced forms are immune to ability altering moves and abilities

  17. 11 months ago
    Anonymous

    It's really weird to see people defending this when it's simply just ensuring the new mechanic becomes dominant in the game. It removes any balance and anti-meta to ensure the gimmick is overpowered and mandatory. It's not just Knock off that gets neutered to appeased the gimmick, protect and detect don't fully stop z or max moves, and soak doesn't work on tera pokemon. It would be lazy if they didn't essentially block these moves from working. It intentionally removes any counter from "click A to win".

    • 11 months ago
      Anonymous

      >when it's simply just ensuring the new mechanic becomes dominant in the game
      No shit moron. That's the point.

      >It removes any balance
      Yeah bro, requiring every single team ever to run Knock Off and have entire games depend on coin flips based on Knock Off predictions is definitely balanced. Please never design a game in your life.

      • 11 months ago
        Anonymous

        Trick would be better and the worst balance is everyone having a mega to counter a mega. Frick off you gimmick defending homosexual.

        • 11 months ago
          Anonymous

          >the worst balance is everyone having a mega to counter a mega

          But this didn't happen

  18. 11 months ago
    Anonymous

    I wouldn't mind mega stones being removable if Knock Off was a move shared by a handful of pokemon. Instead everyone has it and every black one knows Thief or has Pickpocket.

  19. 11 months ago
    Anonymous

    It would be lazy of them to allow you to do that though.

  20. 11 months ago
    Anonymous

    The anime's approach to Mega Stones used to be that they were attached to the Pokemon using some kind of accessory like a headband, necklace, scarf, or armband. Upon Mega Evolution, both the accessory and the Mega Stone disappeared.

    After Gen 6 though they dropped this and just started having the Mega Stones appear only when the Pokemon Mega Evolves.

  21. 11 months ago
    Anonymous

    You literally can knock it off though, you'd just have to do it before they activate it and you'll rarely ever see that happen outside of unique megas like Gyarados.

  22. 11 months ago
    Anonymous

    Presumably to prevent Tricking a Life Orb or Choice Band onto your Mega and giving it over-the-top damage.

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