Why can't people give arena shooters a chance?
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Why can't people give arena shooters a chance?
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Because gaming has fallen
Why can't you people accept that maybe arena shooters aren't that special, they are only fun for a few hours then it just gets dull
Sneed
haha sneed
Arena shooters lives on in VR funny enough
Because you need to be extremely autistic in order to get good at them
Maybe, but at least it's fast-paced so you can play for just 15 minutes and still get a lot of opportunities to try new things and become better. It's not like other shooters where the actual action only happens after a lot of waiting or walking around.
>It's not like other shooters where the actual action only happens after a lot of waiting or walking around.
Thats why arena shooters are shit. No build up and no resource management just bland samey shooting
Black person shit
Skill ceiling is too high
they were pretty popular when quake 3 came out, but more casual friendly options have come out since so it's considered outdated
actual reason is that you have no one to complain except yourself for failing
there also no shiny keys or safety nets for shitty players like ranks or lvl up in arena shooters
people are bad and hate being bad so they just blame on their teams and the israelites at AAAhell know that too
thats why no one plays arena shooters, if you aren't the best you are just fun fodder for the best player, at that point why bother if you are not the best?
Have fun? Try to be the best? Idk, have some fricking imagination.
Counter-Strike was insanely popular and I wouldn't call it an Arena Shooter. And guess what? The best players shit on everyone in that game too, but damn I guess all those noobs getting stomped on sitting in spectate for 90% of the game may as well just quit instead of trying to get good.
for modern "gamers" being in spectator is just a phone break
The disparity isn't so great in CS. The pace is slower and you have things like random weapon spread that let noobs get occasional lucky kills. Noobs will never under any circumstances get a single kill against somebody good in an arena shooter 1v1. I used to play Q3 casually, and I was a lot better than average. I'd pretty much always top the ranking for free-for-all DM. But I'd duel occasionally, and against anybody good I'd usually get zero kills. And those "good" players weren't even pros. Against pros they'd be the ones getting zero kills.
Because like in all multiplayer games the players who are better than you aren't always in the match. If you're moderately competent at the game then you might find yourself in matches where you are actually the best player playing.
If it's a 1v1 then yeah you're going to get people who don't like it because they cant blame anyone other than themselves when they lose. But arena shooters can be played in teams. The real problem (if we're going by the latter definition in
) is that people don't like games where they can't guarantee their choice of weapon to use. Especially if part of the game's strategy become making sure players can't get a hold of their weapon of use. Shooters legitimately got better when the implemented loadout/class system where people could just spawn with what they want to use.
whats a good, still active arena shooter i can play today?
Because they suck ass
Sorry your Bunny hopping skills don't carry over old man
Because Arena FPS is a dead genre. In order for zoomers to enjoy a game now they need built in "progression" in the form of weapon unlocks, skin unlocks, loot crates, etc.
The concept of simply playing a game because you enjoy the game and wanting to be better than others at the game no longer exists.
That's all people care about in fighting games?
Yes, put a game in front of a zoomer that has no progression(besides improving personal skill) and they will complain about it.
that's all people care about in fighting games?
Yes
you can get away with mashing buttons in half of current fighting games, a good fps arena player will decimate a team of noobs in a 1 x 10
You can't get shit against pros and people that know what they are doing, yes any noob can get a round against a pro with enough tries because erratic behavior will end up in his favour eventually but usually no and you are delusional if you think otherwise.
>yes any noob can get a round against a pro
thats good enough to brag about on twitter
That has always worked though, and that morons, who don't understand why, are gleeful about it doesn't change that this isn't a problem.
I could kick the ass of some fellow at college 19 out of 20 times at Tekken 5 and later 6 but the moment he won once he would beam at me with a shit eating grin acting ike he showed me, some people are just moronic.
what's stopping an arena shooter from having these
I think for most people the concept of an arena shooter is a game that rewards raw skill. No classes, no perks, no bullshit. Everybody is on an even footing and you're not artificially boosted with weapons / abilities via unlocks/xp etc. So really all that leaves is cosmetics.
same reason fightan is shit outside of normie shit like SF and MK
getting shit on is not fun
>try out arena shooter
>played only by ultra sweats who obsess over them
>get stomped
nah man
have you ever tried out a new map and there is someone who knows where all the guns are and just fricks everyone up?
that's how it feels for new players for the first 1000 hours
I like my fast-paced fps games to be singleplayer. I'm liking Ultrakill so far, is 40K Boltgun worth picking up while it is on sale?
Eh it's allright, it's basically just a doomwad.
Too tryhard.
memorizing spawn locations while shooting rockets at hallways in the chance someone happens to be walking down it and hearing HUH HUH HUH isn't very fun to most people and this is what the "arena shooter playerbase" wants
>Set the bar so fricking high
>Later cry that genre is dead and wahh no new players
Your own fault, same goes for RTS
I think this is what happened with warframe's pvp, it's just too hard for most people
do you really want zoomers playing quake?
They did, the autism ran them away. It's your fault.
Deathmatch, TDM, CTF is all great fun in arena shooters, but all you can really play now is 1v1 which is a game all about gaining resources faster and before your opponent, its barely even about shooting in low-mid level play, its mostly about map knowledge and just siphoning up armor like its nothing, figuring out a route that can power you up without you directly engaging. Everyone wants to just play it like a fighting game where you just duel with all the weapons, but what they will find is that its not really like that. I'd say if you enjoy MOBAs you will enjoy 1v1s in arena shooters because they are analagous in several different ways.
Start by defining arena shooters. Do you mean shooters with movement or shooters where you spawn randomly and have to grab weapons and powerups from spawn locations?
arena shooter fans are unironically the smash bros players of fps
>no teams, 1v1 only
>turn off all the textures so I can see everything clearly
>only the same 3 perfectly balanced maps that I memorized all the item locations on
they just sucked all the fun out of the game
arena shooters have been given multiple chances. they're not popular.
it's weird that of the boomer 1v1 genres (RTS, Arena Shooters, Fighting Games) arena shooters are the most dead, even though FPS is still the most popular genre overall. or maybe that's exactly why they're so dead.
That's a cute gif with a fun idea, I like it 😀
UT2004 had some XP mods, you could 'level up' and raise stats, it was pretty fun.
Arena is simple:
You die
You die
You die
OH SHIT A KILL
you die
you die
youdie
udie
ud
disconnect
Boogie2988
I've barely played them but open fortress was pretty fun as an introductory game
Since when arena shooters are 1vs1 affairs? I thought they are usually played by big bunches, like 10 or so people on same map.
That's casual play, for fun only. Everybody knows that 1v1 is what counts.
Well then, look no further than TF2 and Overwatch to see what catering to competetive players does to a game.
Yeah thats why TF2 is dead