Why can't the most profitable game company in the world make a proper sequel to their flagship franchise?
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Why can't the most profitable game company in the world make a proper sequel to their flagship franchise?
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CRIME Shirt $21.68 |
Money=/=Talent
but they do have talent and money
valve is just incredibly lazy. steam prints money so why even make a new game
Genuinely, what do Valve employees even do during the week? Do they just clock in and frick around?
pretty much. clock in, frick around with game ideas, get really passionate about one idea, the fire fades, scrap it, attend annual hawaii retreat, rinse and repeat. Sometimes those ideas gain enough momentum to be finalized and pushed to market like a game content update or, in rare cases, a full-fledged release like Alyx.
iirc gaben or someone else said in an interview that everyone just does their own shit with 99% of those projects getting scrapped
the entire company is just a retirement home for veteran developers (and sometimes other professions like news anchors/pixar animators)
you get to enjoy the complimentary lunch, snacks, big pink cookies, get your laundry done for free by asian immigrants, and barely do any work. all while praising cult leader gabe as he gives you a free hawaii vacation once a year
oh yeah and the biggest salary in all of tech
forgot that part
We’re all just resentfully jealous. Also, HL3 is in Duke Nukem Forever territory now. There’s no point ever releasing it. It’d be bashed to oblivion and back if they ever released it, unless it was a literal 11/10 industry changing title.
>Also, HL3 is in Duke Nukem Forever territory now.
Honestly not so sure after HL: Alyx
Alyx was just Half-Life 2 in VR, it didn't add anything new to the HL franchise at all. They even replaced EP2's cliffhanger with another cliffhanger.
The only "new" things HLA: did were VR game mechanics, and that's a stretch because Boneworks did most of what Alyx did before Alyx even came out.
Fricking this. The creator of SDL, Sam Lantinga, is employed at Valve. A software developer who made a crossplatform library that has been used to port pretty much every old game ever is wasting away at Valve software with his desk on wheels and Valve employee handbook. Valve is where dreams go to die with a salary. COVID should’ve been their big break to actually get some work done, but it seems all they could muster is copying Blizzard’s (game)2 and posting some shit memes.
>that guy who said the big pink cookie is "6000 calories"
I'm pretty sure he meant 600, because for a cookie that small to be 6000 calories, it'd have to be made out of concentrated lard or something
that was eric wolpaw, the guy who wrote the stories for valve games after laidlaw
he was almost certainly joking throughout the entire video
I wonder how hard the valve interviews are.
must be nice to work at an impervious company privately owned with nothing to prove
apparently they're allowed to work on whatever they feel like, so wouldnt be surprised if they do practically nothing
clearly pact with the devil
why are all the chalkeaters songs so fricking genuinely good
>the most profitable game company
all those companies are public except for valve, the fat frick sends 7 billion direct to his pockets every month.
It's coming and it will be exclusive to VR like Alyx
>The relatively small company in terms of employees, Valve, has as much revenue as the whole of EA
Goddamn the profits must be enormous
Revenue ≠ profit
And Valve is private and has only like 360 employees compared to 1000+ people in every other company
A WHOLE 33 DOLLARS????
thats not epic games
>valve thread
>epic mentioned
you will never leave Ganker...
Whatever man. I gave up a long time ago.
Why do you guys keep asking for a HL3? Did the story of 2 end on a hanger or implied to have more? If not, then we don't need it
L4D on the other hand
>Did the story of 2 end on a hanger or implied to have more?
yes
Yes, it ended with Alyx's father getting impaled through the head with her and Gordon being forced to watch.
who says they cant
they just wont
Valve's only goal is to get more people on Steam. They're at the point where making new games themselves really isn't going to result in that. It makes a lot more sense to focus on hardware.
no technological reason to. HL2 was built to display physics, Alyx was built to explore VR. There's obviously no new challenge for them to overcome and showoff.
From what I understand every Half Life title usually marks a certain advancement in the development of video games.
The fact that Half Life Alyx was developed to mark the development of VR is an example of that.
so valve basically uses half life to shill their other products?
Yes
Nah, it's more like they're shilling themselves. Valve has developed so few games because they got high off of genuine infinite money from Steam and they're actually "artists" who will "only make a project that pushes the realm of gaming further". They frick around with random crap, first the steam controller, then partnered with HTC Vive years ago, then that developed into making SteamVR and then Alyx. As others have said in this thread, developers long past their prime go to volvo for mad buxx and benefits so that GabeN can pretend to still be making games. The only people who have actually worked 8 hours a day for years at Valve are whoever is maintaining the webpage and bugfixing Steam's store (all 3 of them).
that would be Lawrence Yang
he also had a big part in making the Steam Deck on top of his regular Steam maintenance work, almost like he's one of the only people at Valve who actually works full time
Yeah, They use half-life as a big demo tech of what the source engine can do, So basically we are getting half-life 3 when source 3 is ready
More like we'll see HL3 when brain chip interface becomes a thing for playing video games
except portal 2
and left 4 dead 2
and half life 2 episode 1 and episode 2
I didn't mention those games. I meant strictly half life. Yuh dingus.
They already made half life 2
Exactly. Alex was just icing on the cake. If you don't have VR that is on you.
It's strange to me how PC gamers worship Valve. They made good games sure but then they popularized DRM and took away customer rights. Now they own a monopoly on the PC gaming world and homosexuals somehow think the EGS is what's killing the industry.
Because they don't want to be known as the biggest disappointment in gaming history
I don’t understand this board. You homosexuals cry about le heckin goyslop nonstop but you want a company to force a sequel out that they’re very clearly not interested in doing. If the dev teams know they can’t do it, don’t have the write idea, their heart isn’t in it or whatever the frick, why would you want them to force it out?
at some point they should be forced yes
it's been almost 20 years anon
there's a difference between ass creed and this
there's a spectrum
Why though? Laidlaw is gone. It won’t even feel like a proper continuation of the story that was left off. It’s better to just leave it. They’re making the right decision by leaving it dead.
The reality is that they will release hl3 now that hl:alyx has retconned the story and given it new ground to tread. It wont be called hl3 most likely, since it's such a meme name by this point, but it will be the inevitable source 2 game where you are actually playing as gordon freeman again. I don't think there's any question if we're going to see it it's just a matter of when.
I think they said this before. It won't live up to the expectations.
The amount of money they would make, even on a smash hit, is trivial compared to what they earn passively. So the real thing is not the extra money HL3 would bring but what it would do to their reputation. Best case scenario everyone loves it and they get an extremly minor reputation boost. Worst case scenerio people are disapointed because they are expecting something more than just a well made shooter about going through corridors (which is what half life is); it needs to fufill all their dreams and be hopes. That's a big reputation hit. So you do a risk-reward analysis and see it's not worth it.
You have only yourself to blame for this as it's all response to how you have talked about it.
do something, anything but sit on your fat ass collecting paychecks
Serious answer: most of the Half-Life devs have long since left Valve, and those still at Valve have moved onto other projects.
They have more to lose by making an unsatisfying game than they do by playing middleman.
How?
I don't see HL3 flopping theoritcally will somehow affect Steam or their other business sides.
Really don't care for Half-Life but I do crave for more official Portal kino. The fangames aren't enough.
because Half Life 1 and 2 were nothing more than tech demos to show off new engines and to use as base modding platforms for their other games.
also who actually wants a HL3? 1 gets shit halfway thru and 2 was shit in general
They have no motivation or desire to make HL3. And why should they when that "new" Counterstrike game they just released will probably make them more money in a single month than HL3 would in its entire lifetime.