Why did Dark Souls 3 get so much hate in 2016?

Why did Dark Souls 3 get so much hate in 2016?

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  1. 1 week ago
    Anonymous

    because it's a grey-brown hallway simulator that plays like a weird bloodborne hybrid but without the stuff that makes bloodborne good, it apes dark souls lore but without the cool parts and the nuance and is unfinished, missing most of what should have been the endgame while the bosses are all jumbled up in the wrong order.

    • 1 week ago
      Anonymous

      but dude, the piano dude!
      poggers dude

  2. 1 week ago
    Anonymous

    Seething ds2 gays

  3. 1 week ago
    Anonymous

    The plot is split between making epic references to Dark Souls 1 and telling you how much this world and franchise wants to die
    It's linear, most maps are not interesting and the enemy variety isn't too high. People slam Elden Ring for reusing enemies but DS III does the same thing
    Also build variety is bad, miracles suck, poise sucks, weapon arts suck
    They put all of their resources into Boss fights and while they are among the best in the series, the rest suffers heavily

  4. 1 week ago
    Anonymous

    Sloppy rushjob rehash like every Fromshite game released after DaS1.

  5. 1 week ago
    Anonymous

    It's a soulless cash grab, just like 2 was

  6. 1 week ago
    Anonymous

    brown and bloo

  7. 1 week ago
    Anonymous

    Ds2 babies were scared of somewhat fast paced combat

  8. 1 week ago
    Anonymous

    because it's a significant step down from bloodborne and feels like a soulless "member dark souls 1!?!?!?!?!?!" husk

  9. 1 week ago
    Anonymous

    You can pos the cool scenic screenshots all you want, that's meaningless because all souls games already have that on top of being better games.

  10. 1 week ago
    Anonymous

    Miyazaki never wanted to make it, and it shows.

  11. 1 week ago
    Anonymous

    It shifted the series from a "exploration" game to a boss rush.
    The best example of this is how every boss Arena in DS3 is basically a giant square/circle with no terrain when previous games had boss arenas that had environmental hazards (gargoyles had the danger of falling, centipede had lava) or interesting terrain (taurus demon had the tower behind the player making plunge attacks a options, capra demon had a small arena +plus the two dogs making space a real issue).
    They copied bloodborne enemies without giving the player the movement of bloodborne and doubled down on the "prepared to die" meme something that was never the main appeal of the series.

    • 1 week ago
      Anonymous

      >and doubled down on the "prepared to die" meme something that was never the main appeal of the series
      I wish you stupid homosexuals would stop regurgitating MatthewMatosis.
      YES, difficulty was always an appeal of the franchise as far back as Demon's Souls. People liked that it was difficult. Later games have just had to up the ante in order to keep veterans engaged (which is a wonderful thing and unfortunately rare in the industry).

      • 1 week ago
        Anonymous

        >stop regurgitating MatthewMatosis.
        legitimately have no idea who this is
        >YES, difficulty was always an appeal of the franchise as far back as Demon's Souls
        difficulty was an appeal but never the main focus. a majority of demon's bosses are gimmick/puzzle bosses, and the ones that aren't are very easy. "difficulty" was only a tiny portion of what made these games good and unique
        >Later games have just had to up the ante
        how can you say this when elden ring is significantly easier than the last few titles

    • 1 week ago
      Anonymous

      Gaping dragon
      Flat area with no obstacle

      Queelag
      Flat area with no obstacle

      Seeth
      Flat area with no obstacle

      Sif
      Flat area with no obstacle

      Gwyn
      Flat area with no obstacle

      Kalameth
      Flat area with no obstacle

      Manus
      Flat area with no obstacle

      Artorias
      Flat area with no obstacle

      Asylum demon reskins (+3)
      Flat area with no obstacle

      • 1 week ago
        Anonymous

        >Gaping dragon
        >Flat area with no obstacle
        He has such a arena because of his corrosive vomit ability
        >Queelag
        >Flat area with no obstacle
        She denies the player space through her lava attacks
        >Seeth
        >Flat area with no obstacle
        He's a gimmick boss where you have to break his crystal
        >Sif
        >Flat area with no obstacle
        I give you that
        >Gwyn
        >Flat area with no obstacle
        He's the final boss his point is being a hard enemy and his arena has story relevance
        >Kalameth
        >Flat area with no obstacle
        He's the first flying enemy his entire gimmick is that he flies around and spits fire
        >Manus
        >Flat area with no obstacle
        Same as Gwyn
        >Artorias
        >Flat area with no obstacle
        He's a duel type boss
        >Asylum demon reskins (+3)
        >Flat area with no obstacle
        Tutorial boss + laziness

      • 1 week ago
        Anonymous

        >Queelag
        >Flat area with no obstacle
        it's not flat, you can use the Z axis to your advantage
        >Sif
        >Flat area with no obstacle
        there's a grave you can use to your advantage as well as making sif jump up on the edges of the arena which are raised
        >Gwyn
        >Flat area with no obstacle
        there's an ash pillar which is a common way to get a safe heal in
        >Kalameth
        >Flat area with no obstacle
        it's specifically large enough to be able to fight him and get enough distance from even his largest fire breath attacks, it's perfect for fighting him

      • 1 week ago
        Anonymous

        The gaping dragon has a fall in the area

        Quelaag denies player movement with her lava

        Gwyn has stalagmites which can be used to heal or block movement

  12. 1 week ago
    Anonymous

    >Dark Souls 3 has good enviro-ACK

  13. 1 week ago
    Anonymous
  14. 1 week ago
    Anonymous

    Dark Souls 3 has a lot of individually good pieces of content (levels/bosses) but the way they're laid out sucks. The exploration is much less satisfying because of the world design, mostly drab environments, and constant teleporting, compared to Dark Souls, and even Dark Souls 2. Then Sekiro and Elden Ring took all of Dark Souls 3's good qualities and brought back proper exploration, so now it feels kinda redundant. Still worth playing if you're going through the franchise for the first time but it's not all that memorable.

  15. 1 week ago
    Anonymous

    Still the only game in the series that feels like it wasn't rushed or had a shitload of cut content. For that reason it's the best.

  16. 1 week ago
    Anonymous

    It was released merely a year after Bloodborne.

  17. 1 week ago
    Anonymous

    lol!

    • 1 week ago
      Anonymous

      NOOOOOOOOOOOOOOOOOOOO
      QUICK SOMEONE POST THE DARK SOULS 2 TREES
      FRICKING HURRY

  18. 1 week ago
    Anonymous

    hahahaha this came out after bloodborne and before sekiro

  19. 1 week ago
    Anonymous

    Contrarianism. Without it or irony poisoning Ganker would have nothing.

  20. 1 week ago
    Anonymous

    [...]

    >highest quality
    Sure. If you ignore teleporting dogs, weapons going through the walls, graphical glitches, copa/pasted Bloodborne textures, and basically, the entire game. Then yes, it has ''quality''.

  21. 1 week ago
    Anonymous

    Its more of a bloodborne game than a souls game.

  22. 1 week ago
    Anonymous

    It didn't. Ganker and /vg/ loved it
    pro-Dark Souls 2 brainrot is fairly recent

    • 1 week ago
      Anonymous

      remember when you needed at least 2 stamina regen buff items to have that kind of stamina while wearing armor?

  23. 1 week ago
    Anonymous

    Playstation/Bloodborne gays.

    They can't stand that DS3 is the superior game.

  24. 1 week ago
    Anonymous

    it didn't. it was the best selling souls up until that point and the first one to really reach the mainstream, and still to this day has the largest active playerbase of the *souls* series

  25. 1 week ago
    Anonymous

    It didn't
    DS2 did in 2014 though, because it was putrid trash

  26. 1 week ago
    Anonymous

    [...]

    anon, it's one guy
    a mentally ill DS2troony

    • 1 week ago
      Anonymous

      >long time Souls veteran
      Could this troon think of anything more gay and Reddit to be their call sign?

  27. 1 week ago
    Anonymous

    [...]

    >longest time to make
    >all they could do were few linear hallways
    How sad!

    • 1 week ago
      Anonymous

      are you the same troony from this thread?

      [...]

      take meds, and go to bed schiz

  28. 1 week ago
    Anonymous

    It is a corridor, but I still got stuck and couldn't find a way forward. Got bored and never played it again.
    Demon's Souls and Dark Souls are ok. The rest, including Bloodborne are bad games. I guess you need the option of going somewhere else even if it would be too difficult to.

  29. 1 week ago
    Anonymous

    It was too sickdark.

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