Why did it filter and cause so much seethe in DS2 autists? Honorable mention to Elden Ring here. Is it jus that the more fun a game is the more seethe it receives?
Why did it filter and cause so much seethe in DS2 autists? Honorable mention to Elden Ring here. Is it jus that the more fun a game is the more seethe it receives?
Its just soulless
DS2, despite its flaws, had its own destinct atmosphere and identity.
DS3 had none of that
> had its own destinct atmosphere and identity
Whatever DS2 had it stole from DS1, and everything else was slop. Ds3 fulfilled the grimdark themes it wanted to and looked amazing. Play legend of Zelda if you want a kiddy wonderland, Ds3 is trying to look and feel like a world in decay.
>and looked amazing
c'mon now
So true, Dark Souls always looked like hot shit tbh
You don't play this series for the gwafix, but Soulsgays need everything about their mental illness to be god-tier. Just look at this art direction.
is that on switch
>modded
very dishonest
kek it's not modded at all, no end, only HDR10 so the colors probably don't even look right on your display homosexual
*no ENB
not modded but i like the compliment
pretty game
You cant get there withought glitching tho?
funny how OP is the one seething endlessly :DD jesus christ what a projecting moron
>Whatever DS2 had it stole from DS1
and whatvever DS1 had it stole from DES
Real glad DS3 decided to waste everyones time introducing the same shit we already experienced but worse in every way
This. DS3 is sickdark for adults and makes the other games save for BB look like a fricking Disneyland.
>accuses one game of stealing
>doesn't seem to register ds3 stole a ton of shit from bb
okay moron
correct
this, it's bland, inoffensive and not memorable
at least DS2 is honest about being bullshit(like the DLC where they doubled down on enemy placement)
This is true. Also the game looks like shit. Everything looks plastic and muddy.
The absolute cope from da2 schizos
both are bottom tier dogshit unoriginal uninspired trash but at least dark slop 2 tried to be different even if it failed, ds3 is patheticly devoid of an own identity.
Fpbp dark soulless 3 almost killed the franchise, Miyazaki knew he needed ER to rip off the superior ds2
This. I know the schizos with a hate boner for DS2 will never admit it, but DS3 is a shallow title because it had to retread DS1.
>DS2 had its own destinct atmosphere and identity.
Sure if being an ugly janky piece of shit is an identity. No seriously, how would even describe DS2s """identity""?
2 fell on its ass under the weight of its new ideas, 3 was a smoothed down obligation. Both end up around the same level of quality.
It's basically a worse version of ER and everyone knows it.
Every Souls game is a worse version of Elden Ring
Nah, Elden Ring is Dark Souls 2 perfected.
You could make the case that Elden Ring was meant to be a combination of the best aspects of DS2 and DS3.
DaS2 is better
>Bad taste
>Also played the objectively worse version of Ds2
>Probably bought both
lmfao imagine being this pathetic
seething
>objectively worse version
huh? i've never touched a souls game but i feel like playing the second one because i have tried the first at least three times, gotten ten minutes and went "frick this shit, it's boring"
its insane how does game just lost all relevance once Elden Ring dropped, makes it look like a fricking tech demo holy frick ds3 was ass
That's true actually, the only thing Dark Souls 3 ever had going for it was it's combat and graphics were marginal improvements over the previous two games, but everything else was worse. With Elden Ring out there's really no reason to play it.
who has that webm of anon roll spamming vs gundyr
I like that DS2's fanbase is miniscule compared to the other Souls games, but you idiots get so BFTO that you always have to run off an start a new thread.
They're just too slow, mentally and physically, to keep up with the faster pacing of the newer games. They also are almost entirely secondaries who liked the DS1 memes and hopped on for the (terrible) second game so they have nostalgia for it.
I don't make fun of them or let them get me upset anymore. Honestly I just pity them.
I like when people try to be aloof and passive-aggressive, but they post multiple sentences of elaboration.
Don't you have a coffin to visit, DS2ranny?
>I just pity them.
>Why did it filter and cause so much seethe in DS2 autists?
It dumbed down character customization, streamlined progression, removed mechanics for roll again and again...and again and again slop
>Gameplay becomes better
>the brainlet views this as a bad thing
life gem life gem estus life gem life gem life gem
ds3 call of duty'd the tactical tom clancy gameplay of ds2
>They actually think spamming heals and life gems was ever tactical or smart gameplay
>They pretend they didnt have infinite life gems past the first boss
>N.. No anon Estus being slow makes up for it I totally arent just waiting for the slow ass bosses to continue not doing anything while I take my heal break!
I like that you demean the core of the whole series to try and sell DS3's few merits.
>Ds2 bullshit infinite healing cheese is the core of the whole series
LMFAO
HOLY SHIT
>Cherrypicked WEBM posting
>This DSP is relative to any other players experience or any other LOLcow for that matter
It gets even funnier, you are mentally ill
>Spacing and healing aren't part of the game
>Rolling 19 times and instant chugging your regenerating Estus tho, that's the soul of the series
kek
kekao, even
To be fair DaS2 bosses are almost all pushovers, but besides that I do pefer its healing system.
Its healing system is fricking garbage
Dark Souls 3
>Heal
>Get hit
>Lose HP/get ounished
Shart Souls 2
>Heal
>Get hit
>Lose HP but also heal is slow so you actually gain back all the damage you have taken but only if it didn't cap/reach max hp
Fricking garbage
>DS3
>Heal base + % of health
>Get hit
>Heal again
>Roll 89 times
DS2
>Heal for base amount related to progression
>Get hit
>Die because armor isn't a % reduction crutch
Dark Souls 3
>Tanky builds are rewarded, investing vitality actually saves you
Dark Souls 2
>armor doesn't matter at all after mid game, and that's why this is a good thing
The poise is what matters from armor in DS2. 3gays ignore this because 3 doesn't have poise.
You get punished healing in 2 where you dont in 3
>You get punished healing in 2
No you don't, you actually heal back whatever you lose getting hit which is the opposite
this is way overleveled
it's NG+ undeleveled actually
Dark Souls 2 gives too many souls btw
>Dark Souls 2 gives too many souls btw
Maybe but you actually need the souls. DS1 and 3 are pretty easy at sl1.
>ornstein for no reason
I like the idea of a fight where you can die at any time if you're not careful, not just when you run out of instant heals. Were the stones necessary? Probably not, don't care much for them. But I would still take the slow healing over anything else. Otherwise it's just a dps race or a battle of attrition.
>this again
>if you played this bad against flexile sentry you'd get destroyed but this is the hardest ds3 baws in duh game
>Knows the exact time dodges and punishes
>Uses a window to heal
>this is a bad thing apparently
DS2 trannies really?
none of that is true he's healing while getting hit and just mashing
>Didnt watch the clip he posted, his wiring is still on the DSP meme clip not the Pontiff meme clip
Lol his programming is off, someone fix this bots while loop please.
>This new example decides the whole discourse
lolmoron
I beat Pontiff on my first try by just spamming chaos bed vestige bro. Hardest boss in the game btw
Yea its totally not friede or demon prince
More proof that stacking HP is the noob strat in every game.
Sully is not the hardest boss in the game
>They actually think spamming heals and life gems was ever tactical or smart gameplay
Wait, then how would you describe the near-instant healing of every game post-DS2?
No amount of chugging etsus and life gems is gonna save you if you get caught in the bosses attacks. Meanwhile in ds3 you can effectively become immortal by chugging your etsus, dont even get me started on how bullshit ds3 roll is.
We'll conveniently ignore that Estus is instant and restores its uses infinitely in DS3.
Feels discord trannies have moved on from shitting in the series itself to trying to start some boogie man ds2 vs the franchise. all of you are mentally ill
are you the person that thinks literally any and all criticism of ds3 is a mysterious ds2 schizo
Ds2 and Ds3 are great though, it's Elden Shit that's trash.
it's the marvelslop of the souls series
>Ds3 and Ds2 Seethe
>No! Elden Ring is shit!
Actually theyre all great games
DeS is the only not as good one because it isnt as fleshed out as the future games
DS2 had that soul that Diablo 2 had when it came to the world and atmosphere.
DS1 and DS3 are just plain.
Correct
I'm having so much fun making different builds currently. Will soon join the Aldrich Faithful and use Ritual Spear and Archdeacon Great Staff dressed as a Cleric lol
what's the beef between Ds3 and Ds2 fans specifically?
DS2 fans are mad the series returned to its Demon's Souls roots
They're complete opposites in their design philosophy, the two sides of the DaS coin.
This makes sense but why doesn't Ds1 hop on into this? it's almost as slow as Ds2 but it's fans don't focus on that that much. I guess Ds2 fans are also angry that Ds3 pretty much side-lined their game as was basically more of a traditional sequel of Ds1.
>This makes sense but why doesn't Ds1 hop on into this?
because 2 vs 3 is just fighting for scraps beneath 1
ds2 has slower-paced combat, open-ended world, less focus on bosses
ds3 has fast-paced combat, linear world, more focus on bosses
theyre quite different though personally i think the divide should go between pre-BB and post-BB. das, ds1, ds2 are all slow games and everything after BB is quick and getting quicker with every release
>ds2 has slower-paced combat, open-ended world, less focus on bosses
>ds3 has fast-paced combat, linear world, more focus on bosses
Everything about Dark Souls 2 is focuses on bosses, Dark Souls 3 alternates gimmick, PVP and PVE areas with bosses. Dark Souls 2 is just boss after boss after boss. They put basic skeleton mobs and zombies as bosses
ds2 has more bosses but the game doesnt focus on them. most of them are generic enemies with a health bar. ds3 puts much bigger effort into making bosses an epic battle
number != focus
>NOOOO THIS DOESN'T FIT MY YOUTUBE ESSAY NARRATIVE
All of Dark Souls 2 is a giant poorly designed corridor to the next boss, including the DLCs. There is no area in Dark Souls 2 that remotely resembles Darkroot Garden or the Irithyll area or the Cathedral of the Deep graveyard. It was designed by a Capcom/Monster Hunter reject that tried to make a PVE-centered hack and slash game with broken movement. One of the first areas you can go to is literally a bunch of floating platforms with groups of enemies constantly increasing in number as you progress that ends randomly with a wyvern standing in a platform for no reason next to a legendary Dragonslayer. Also you pull levers and those magically raise the platforms of another arena on the other side of the map for some reason even though the whole area is a skeleton of old walkways crumbling in an ocean. On top of that arena there's an helpless woman that is surrounded by lethal enemies yet completely fine on her own, they didn't even bother pretending you have to save her like some npcs in Dark Souls.
This is clearly a game where you are meant to not ask any question and just blindly go on into the next boss fog wall to slash another boss.
what the frick are you talking about dude, wtf is this meltdown?
I accept your concession
accept the medication your doc gave you my dude
>still coping
No it isn't, Lost Bastille is a bunch of farting zombies inbetween bonfires, there's nothing complex about it. It's actually extremely linear and streamlined
ok you've lost it
what do you think is so amazing about it? you can roll a barrel down stairs to cause a looney tunes explosion that reveals a blacksmith who was just sitting there without food and water, cemented in with no way out. oh and dont forget the wood scaffolding you can knock down. knocking the archer down was such an iconic moment
It's not about opinions. The facts are that it's less linear than Irythll valley.
There's nothing about Lost Bastille that makes it complex, every secret area like Belfry is just some optional offside pathway in what is yet another corridor to the boss. Cathedral of the Deep becomes an excellent hunting ground for invaders with its multilayered exterior with ladders, bridges, giants targeting zones and so on, perfect for playing cat and mouse
Finding a secret area, defeating an optional boss, using an item after defeating boss to use in a future fight, exploring the perimeter of the level, and looping around is about as complex as it gets in any souls level and that's like 20% of the level. You can enter it from 2 different sides. Tackle rooms from multiple entrances, explore out of order. How CotD is more complex and open when its only optional offside pathway is a corridor to a dead end I dont fricking know. But that's DS2 derangement for you.
>You can teleport 2 minutes away from the actual entrance
>That means it's complex
LOL
whats a complex level then in your opinion?
ds2 may suck in some ways, but anon isnt wrong. Its one of the more "complex" levels.
Lost Bastille is more open and complex than all those areas. Talk about corridor, CotD is just one corridor to the boss with some hallways on the sides leading back to the bonfire.
>This is the best example she could come up with
>It's basically a path with a second story
>You enter it from a Cathedral
>It leads to a Cathedral (Dead end)
>The other path also leads to two Cathedrals
what? that's not right at all
>and everything after BB is quick and getting quicker with every release
ER was slower than DS3 tho
Honestly, outside of the 9 main bosses, it absolutely is. Even endgame areas have mobs that are slow as shit. Maybe the soldiers at Mt. Tops that teleport behind you and wreck you with combo attacks are the only exception.
>Demon's Souls creator makes fun, fast, hectic PVP centered combat
>Dark Souls slows it down because he has less leverage in design choices even as director. OG don't like it
>Dark Souls 2 isn't even made by the same director because Bandai Namco removed him, so it doubles down the dogshit slow combat and even breaks movement to make the player slow
>Dark Souls 3/ER return to the original fast and fluid combat
>Dark Souls 2 newbies that started with the worst game in the series get mad and develop an inferiority complex like some bastard child
This
this, but most of the recent increase in vocal support for DS2 is coming from shitposters and their descartes bandwagon
literally started 2 years ago with ER
it's tendie (shazamtroon)discord being fricking butthurt about it upstaging Zelda Tears of Reskinned, so they spam anti-FS shit nonstop thinking they can gayop Ganker into hating FS games
I love these wide-reaching conspiracies. The mental gymnastics are great.
>tendies butthurt about their shazamtroon discord being common knowledge
mad cus true lol
You know we can just respond to you and it'll bump the thread, so all this extra effort not to hand out (You)s is a waste.
Meanwhile I'm sitting here like an butthole defending both nu-zelda and all the Souls games.
I'm convinced you homosexuals just don't like video games or expect every game to give you the same experience.
Is it really that hard to believe that Dark Souls 2 is popular despite the efforts of E-celebs?
DS2 is a role playing game.
DS3 is a roll to next bonfire simulator.
Two completely different games and genres.
Will always feel like a psyop to me since I genuinely enjoy both for what they are.
Fans of each one both think their chosen game is the best game in the franchise, when in reality neither of them are
DS3 was when the dark souls series was starting to get mainstream, and it became most people's first souls game, hence why we get secondaries acting like its the series peak when in reality its pure SLOP. DS3 recycled everything, and played it too safe all souls vets instantly saw DS3 for what it was(SLOP) except for the secondaries that outnumbered the vets.
Now DS2 went all in on the "prepare to die" meme, which angered some but gained a cult following of loyalists, it was pretty divisive but you could tell there was mutual respect.
Now introduce the secondaries looking to get a few cheap shots off ds2, not knowing it is beloved by vets and loyalists for daring to innovate and we have ourselves a flame war still going strong after 5+ years.
>it was pretty divisive but you could tell there was mutual respect.
Trying to fricking slip that in there as if 2 wasn't immediately considered a disappointment lmao.
DS3 has no replay value. Most of the weapons are terrible, a lot of the sets are brown, boring or straight up don't fit on the player model. The bosses are do that Elden Ring thing where they have stupid long combos, and most of the boss music are generic "epic" choruses and the enemies move like Bloodborne characters while we're stuck with DS1 movement. It's just not a well made game.
Dark Souls 2 and 3 are both highly flawed games. I give a bit more respect to 3 because it's a lot more polished, but it also has weaker exploration than 2. Sekiro makes 3 redundant and Elden Ring makes 2 redundant.
morons hate it because it doesn't waste your time with le exploration
the actual reason is ds3 functionally removed poise for bad players so people that were incapable of beating the game without that crutch weren't able to. poise is why elden ring sucks also
>Why did it filter and cause so much seethe in DS2 autists?
Dark Souls 2 was already a laughing stock but DS3 being pretty good only solidified DS2 as a fricking disaster.
After that every Fromsoft game continued to be good and DS2 remained a forgotten trash that everybody puts at the bottom of their lists.
The only seethe that exists is the artificial one narratively pushed by the autists who keep making these threads
>still coping
>still being a fromslop paypig after a decade of terrible games
DS1>DS2=3>DeS>ER>Sekiro>SoTFS
If you post 50 more webms, there will be a 1% chance I change my mind on what games I like or don't like. Bonus points if it's the same ones that pop up in every DS2 vs DS3 thread.
Wow you guys hate this game so it must be amazing. Gonna go and buy it right now!
This is pretty much the case of every Ganker opinion
>If theres alot of bait and seethe around a game : its good
>if theres a lot of praise around a game to match the seethe against another game : its god awful
Basically if you only see a strange opinion on Ganker, do the opposite
I'm playing the entire souls series before I play my first ED run. Just finished 2 and am 7 hours into 3. Off the bat it just feels super different than I'm used to. It's harder, but what's actually filtering me is:
>Input lag.
I'm using the Uchi and there's a slight delay between my character lifting the sword and the attack executing. Feels bad.
>enemies are tailor made to punish previous souls-players it seems.
Not negative really just annoying to adapt to
>the world doesn't feel kino
Maybe it gets better later on but the sense of place isn't nearly as good as 1+2 imo. Majula completely mogs everything I've seen in this 7 hours so far.
>FP tied to Attunement
Lmao the run I choose to go full Warrior a critical stat is gated behind a caster attribute
>rollspam encouraged
Not only is rollspam encouraged but I look like a moronic, epileptic anime character while I do it.
I'll write more the more I play but right now it just feels like I'm playing some action game and not dark souls. It's not bad though just mlre different than I expected.
Yeah, for some reason DS3 and ER have a ton of input lag, especially on the roll.
The input lag might be on your end, because i had the issue and fiddled with my settings and it seemingly went away when I booted it up and it just wasnt there anymore. but I agree on the other points, really only played DS3 for the PvP, but it kinda got stale really early on, because it devolved into backstab fishing and parrybaiting, much like DS1 which was a far more enjoyable shitshow in PvP
Input lag might be the wrong term, and it might be exclusive to the Uchi, but next time you boot up DS3 just attack with it a few times. You'll press the button, character will immediately raise hands, [pause], attack executes. Definitely not on my end.
>DS2troony seethe and suicide thread
dickripped lunatic melty KINO
>dickripped lunatic bump on P7
CLASSIC move by samegay-kun KEKAROO
>DS2troony: "I will now samegay and agree with my lies in my shitty fanfiction, THIS WILL FOOL Ganker!!!"
if only xhe didn't agree with a blatant lie, sth no real poster and only a dickripped lunatic samegayging would do
KEKAOOOO
I have been playing since demon's souls on the PS3.
I enjoyed DS2 more than DS3 by far.
Pic related is a screenshot of my steam library.
>ripped dick lunatic does a smooth BLATANT SAME gay BUMP ON P7...AGAIN
DS2troony mentally moronic and dominated arc continues KEK
>he can't believe someone would actually like THING YOU DON'T LIKE
it's time to put the tinfoil hat away
I just finished a DSR playthrough and brought my sorceress waifu character into DS2. I'm having a great time with it, way more than I expected or have had last time. I'm embracing the non-linearity of it by chipping away at one area at a time then, when stuff starts to wall me off, switching to another. I'm learning that's basically mandatory since you find so many important NPCs and items spread across all the areas. I got filtered by DS2's design previously and never finished it. I went to DS3 instead which was ironically more approachable even if it had way more challenging (at first) bosses and levels. DS1 is a landmark of course and requires no argument except FRICK NEW LONDO and FRICK TOTG.
Doing an SL1 playthrough in Dark Souls 3 was fun. Dark Souls 2 on the other hand was miserable since you have no ADP and the Work Hook is mandatory.
The gameplay is more than just hitting the iframe button at the right time. That's why 2 is fun and 3 is dogshit
>gimping the players dodge ability, taking skill out of the game by making shit you can't dodge unless you invest statpoints.
Ds2 is so shit, I played it a lot for the pvp but everyone here is so delusional about the quality.
kek a literal skill issue, Ive never had that problem
besides, its like 4 points into ADP until you get frames even with ds1, and then you can put more points for even more frames, something you clearly need
16 points, anon. it takes 16 points to get frames comparable to DS1
and? put 16 points into if you suck. I never needed to. and even then, you get to level 120 just by playing normally
just position better moron
You get to dodge in any direction and you're saying the game gimps your dodge. Fricking moron.
>DS3 sl1 is just DS3 except you have less health and this is "fun"
>DS2 sl1 fundamentally changes how you approach the game, get through levels, defeat bosses, where you go, what items you wanna get and this is "miserable"
You starting to see why 2 is seen much more of a thinking mans souls game and just generally more hardcore and why 3's casualization and dumbing down to a wider audience ruined everything?
It's almost like you aren't meant to play the game at SL1 or something
Ds3 is way shallower than Ds2.
>needing adp
you suck at the game hence why the game filtered you
it's a skill issue not a game issue
t. played all souls games
2 best
3 was dark souls 1.5 but shitter
1 was fun first time but
What is a video game franchise for the gamer who hates dark souls, hates souls likes, hates FromSoftware, hates difficult games and only wants games that are ultra easy, simple and never cause frustration?
demon prince in sl1 is just filtering me, i dont think i can finish it
Just kite it until both are chill during p1. Should be able to conserve most of your flask that way for p2.
oops replied to myself
my biggest problem is that phase 1 takes forever and is annoying
>Should be able to conserve most of your flask that way for p2
but i get one shotted with everything flasks dont matter
I think Lloyd's shield ring increases your damage absorption enough so that most attacks can't one shpt you even at sl1
I like all the souls but DS2 is my favorite no question.
The adventure it takes you ins just unparalleled in the series
DS3 is just soulless. DS2 (especially Scholar) sucks and is probably worse. I don't doubt that DS2 people are the driving force between a lot of hate for this game but I don't get this idea that the two of them can't be bad at the same time in different ways.
Scholar is the best souls game. wtf?
Kek
DS3 suffers from a punching bag type effect.
Dark Souls 1 was unfinished and it's cult following was honestly as much of it's design as it was sheer luck because the game is obviously janky and unreasonably difficult.
Dark souls 2 is nothing like the first game
Then 3 comes along and basically presents to you what an actual fully finished dark souls game will be, the fact you hate it and find it mediocre is because thats what you actually think about dark souls 1, you're just enamoured by the elitism of it being difficult you refuse to admit these are kind of boring games held up by their PvP and difficulty.
Oh, and they've hoodwinked you because you're still going to buy ER DLC, the most expensive one to date.
>Dark Souls 1
>unreasonably difficult
It's literally the easiest Souls game
>It's literally the easiest Souls game
As I think about it... I agree. I was going to say DeS, but False King Allant is harder than any boss in Dark Souls 1, and Allant isn't even that difficult especially in comparison with future bosses.
Artorias, Manus, and Kalameet are harder than Allant but overall Demon's Souls has more bullshit in it, as much as I like it
>Artorias, Manus, and Kalameet
Ah, I forgot about the DLC. Did it once, didn't much care for it. I'll take your word for it, I don't remember having a problem with Artorias. Manus had that dark bead spam move, and Kalameet just hurt my ears.
Kalameet was easy.
So was Allant
Ds1 is harder than 3. In 3 a straight sword wrecks everything with r1. At least Ds1 requires game knowledge to break.
People called DaS1 "artificial difficulty" on release. Years later DaS3 implements monsters and bosses that do whatever the frick they want, long combos, homing attacks and constant lunges.
DaS3 is designed from the ground up to be time consuming. DeS, DaS1 and maybe DaS2 are video games.
>and unreasonably difficult.
Can we put an end to this fricking meme? I get it was a shock to the mainstream system back in 2011 but 1 is an incredibly slow-paced game that never asks much of the player in the moment. It expects you to take things a little slow and will punish your mistakes, but the bar it's asking you to clear is entirely reasonable. Later games do play into the reputation the series garnered and are harder at a baseline, but hand the player far more powerful tools and mobility to compensate. And your point about being tricked into liking the games through difficulty is to ridiculous to address being calling you a moron for presenting it.
>apparently upset that people don't like your favorite game
>cry about people liking other games instead of talking about why you like ds3
Embarrassing, sad thread.
She's doing her best ok
My favorite part about DS2 is all the color variety. Aside from Elden Ring, these things are way too brown and black.
Emerald Herald, best voice in dark souls, best hair in dark souls, best keeper in dark souls, my wife
He's just butthurt the game got him and cause it's hard. That's what he's saying.
Dark Souls 3 BAD
Dark Souls 2 GOOD
I've been playing DS2 and I'm not having as much of a bad time as I did with it when I played it on release (was super mad about the trailers.) Playing through the DLCs right now and I'm kind of disappointed how short the yare.
I like ds3 over ds2 but damn it just doesn't hold a candle to the rest of the catalog in my opinion. Bosses look cool but the colors are so washed out and everything feels the same. And the pinnacle bosses are super lame to kill more than 1 time. It's just an endurance test the whole fricking fight.
Ds3 was my first, I am now playing ds1 after having almost completed ds3. ds3 lets me roll through everything. literally into giant arms and fire. while its fun gameplay, ds1 seems much more versatile. there is mobs to roll, mobs that I can just circle around, and combinations. it has its own bullshit (for example I believe I was lucky because the very first black night dropped an OP sword that let me 3-4 shot the next 4 bosses) but its much less... twitchy.
colour filter of the game is bad
I love souls games but DS3 is the only one what I never touched again after the first playthrough. It was just boring.
It looked worse than Bloodborne.
They're both colorless and ugly to look at. So I'd say they're the same art direction too.
Best bosses in the entire From Souls menagerie. Midir, Gael, Twin Princes and Lord of Cinder are all KINO.
I enjoy it a lot more than the rest of the trilogy, if anythjng because spells don't vanish after 5 meters
Playing pyromancy in Dark Souls 1 was cancer
Only reason I see people dislike DS3 is because of "le interconnectivity". Well I'm playing a game for the gameplay and DS3 has the best gameplay and bosses in the trilogy so it's the best game.
Why can't people stop dragging down other games?
literally every single DS2 and DS3 threads just shitfling constantly
holy frick get over it, nobody cares
Dark Souls must be one of few games where discussion always ends up with moronic "my game is the best, the rest SUUUUUCK"-rethoric.
Nah. It's only DS3 gays which are like this.
*2