why did it get so much hate?

it was very fun and the game was the closest thing to SOTN that we got. the atmosphere was good
ost was decent, very beautiful game aswell, only the story was whatever.

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  1. 8 months ago
    Anonymous

    It's ugly and it sucks. It got mogged by the side game.

    • 8 months ago
      Anonymous

      This, curse of the moon was awesome.

      • 8 months ago
        Anonymous

        I do not recognize this level.

        • 8 months ago
          Anonymous

          stage 3, bro.

          • 8 months ago
            Anonymous

            Oh I forgot about the bottom portion. I've beaten this game so many times, my memory is awful. Shame the second one wasn't as good.

    • 8 months ago
      Anonymous

      This is just what always happens. MN9 obviously got mogged by Mighty Gunvolt/Mighty Gunvolt Burst as well.

      Who would have thought that 'classic' gameplay styled games are consistently better.

      • 8 months ago
        Anonymous

        >MN9 obviously got mogged by Mighty Gunvolt
        Come on now, have you even played the original MG? Burst is amazing but the fricking original? Really?

        • 8 months ago
          Anonymous

          Yes, Burst is obviously better but MG is still miles better than MN9. I don't think you remember just how shit MN9 was. The whole reason burst exists is because everyone commented on how the random side game was actually better.

          • 8 months ago
            Anonymous

            I played the original MG when Gunvolt 1 came out on 3DS, while not bad it's by definition a nothing game, it was made as a free bonus and it sure feels like it. I actually decided to give MN9 chance for the first time just this year and it's nowhere near as shit as it's made out to be, as long as you indulge in its score attack autism, that is. But Burst is by far the best out of all three of them so it doesn't matter.

  2. 8 months ago
    Anonymous

    it was Castleslop

  3. 8 months ago
    Anonymous

    >not a single argument proving it was bad

  4. 8 months ago
    Anonymous

    It's pretty ugly and the shards aren't that creative.
    That's it. It's a great game. Some people just hated it because new thing bad.

  5. 8 months ago
    Anonymous

    Liked it fine enough. However it is much better with mods that remove the stupidly low drop chance of some crystals. Why the frick should you have to grind in a game like this.

  6. 8 months ago
    Anonymous

    The game's fine, just stupidly grindy and honestly very very ugly. If they went with much more stylized 3D it would've looked way better.

    • 8 months ago
      Anonymous

      >stupidly grindy
      I finished 100%'ing the game in around 40 hours, it was fine.

    • 8 months ago
      Anonymous

      >very very ugly
      Looks okay to me

    • 8 months ago
      Anonymous

      Grindy??? What exactly did you grind for brother?

      • 8 months ago
        Anonymous

        Probably him autistically grinding to 100% the shards catalogue, then grinding to max level up and max rank all shards.
        I imagine.

        • 8 months ago
          Anonymous

          Not him but I did that and enjoyed myself. There's nothing inherently wrong with grinding, shit can be soothing.

          • 8 months ago
            Anonymous

            Then grind by yourself

            • 8 months ago
              Anonymous

              huh?

    • 8 months ago
      Anonymous

      The frick did you grind for, idiot? The game aint that hard

      • 8 months ago
        Anonymous

        not him, but you obviously don't have to grind to finish the game. But you do if you want to collect all the shards.

      • 8 months ago
        Anonymous

        He probably wanted all crystals.

        • 8 months ago
          Anonymous

          not him, but you obviously don't have to grind to finish the game. But you do if you want to collect all the shards.

          Oh, a completionist, yikes, thank God im not like that

  7. 8 months ago
    Anonymous

    it is a huge creative failure. It's a cheap and pale imitation of castlevania. utterly devoid of any charm, purely artificial and in simple words, slop.

    • 8 months ago
      Anonymous

      The visuals and performance was kind of rough. But otherwise it genuinely feels like a Konami designed Sorrow 3. As if Castlevania had never died.

      • 8 months ago
        Anonymous

        DoS was one of worse games in the series though. Bloodstained being even worse kinda makes sense I guess.

        • 8 months ago
          Anonymous

          DoS is like the third best Castlevania though. So RotN being close to it makes it amazing as well.

          • 8 months ago
            Anonymous

            >DoS is like the third best Castlevania though
            good one.

          • 8 months ago
            Anonymous

            >DoS is like the third best Castlevania though
            Third best DSvania maybe.

            • 8 months ago
              Anonymous

              3rd place out of 3

              • 8 months ago
                Anonymous

                exactly, captain

            • 8 months ago
              Anonymous

              >implying the DS entries aren't great
              homosexual.

    • 8 months ago
      Anonymous

      >imitation of castlevania

      lol. That's EXACTLY what people wanted. We got what we wanted and we're happy. Also it was made by the creator of castlevania.

      • 8 months ago
        Anonymous

        "Imitation is the sincerest form of flattery that mediocrity can pay to greatness." It was indeed a mediocre game.

        • 8 months ago
          Anonymous

          The only Castlevania better than Bloodstained is SotN.
          It was morth than worth my $100

          • 8 months ago
            Anonymous

            Aria is better than SotN.
            Most games that followed SotN were.

            I swear this is just some anti-handheld bias.

            • 8 months ago
              Anonymous

              Aria is 3rd best.
              The thing with SotN is that it has the best visuals, the best music, the best sounds, the best game feel, and the most secrets. Its filled with so much stuff to make it the most fun and enjoyable game of them all.

              • 8 months ago
                Anonymous

                >the best game feel
                It is slow, you get overpowered more easily than later ones which makes the entire second half of the game feel like a slog. I don't think it has good "game feel" at all.

              • 8 months ago
                Anonymous

                It is faster than the other games, and the difficulty is irrelevant. What I mean by game feel strictly applies to how it feels to control Alucard, the gravity, the way he can swing at an angle, the ways to move fast, etc.

              • 8 months ago
                Anonymous

                >best game feel
                HOOOOO BOYYYY, talk about opening a can of worms. Have you ever dropped from a ledge, double jumped then suddenly lost all momentum? Have you ever ducked after a backdash and tried to dash again? Have you ever tried percise platforming as the wolf? Have you ever divekicked forward from a high place only to see you lose all forward momentum? Have you ever tried going fast a richter by chaining moves?
                SoTN is full of clunk and jank like this. True best game feel is ecclesia or cvhd.
                Ecclesia is great you can even backdash out of crouched swings, and shield dash is better than ever.
                Cvhd has corner boosts, and mountains of weird ass tech on top of playing about as good as ecclesia as a baseline
                I know some monster julius's who play Cvhd for thousands of hours because the movement is flawless and the skill ceiling is endless, here something that true castlevania fans will have already seen

              • 8 months ago
                Anonymous

                >looking at games at the perspective of a speedrunning troony to judge best game
                nah that's not it

              • 8 months ago
                Anonymous

                Dumb low skill gamer, you dont even learn this stuff to speedrun, you do it to frick around and perform increasing bizarre glitches to show your friends.
                Try it when you fix your hoof hands

              • 8 months ago
                Anonymous

                >show your friends
                pathetic antics to please someone else. I derive enjoyment by playing a game, observing its art, listening to its soundtrack and not by breaking it like a monkey.

              • 8 months ago
                Anonymous

                >lists aspects that make the game feel good because it feels like it has real momentum and gravity
                >compares it to OoE, the game with the absolute worst feel because Shanoa looks like she's trudging through a swamp at all times, making even the belmont strut look speedy by comparison
                Fricking lmao

    • 8 months ago
      Anonymous

      >creative failure
      it was as if they had a template and then just filled in the blanks instead of reimagining or innovating, that's just sad and pathetic when the core game isnt bad.

  8. 8 months ago
    Anonymous

    >SOTN
    SOTN was shit. I did enjoy bloodstained though. I thought it was castlevania done right. Despite all the bugs and glitches. Asking wayforward to help out with your game is a big mistake. Despite all that i had fun 100% the game. It was a play once and then forget game.

  9. 8 months ago
    Anonymous

    >closest thing to SOTN
    Its actually better. Some bosses in psxvania felt really cheap if you play it after bloodstained. Its a successor of Ecclesia with better graphics.

    That said theres coming an interesting trend among metroidvania games, nsfw game called Night of Revenge was made before it, then Bloodstained came out. Alice in Cradle was in development for a while, and suddenly theres sfw version of it in shape of Ender Lillies coming out. Cannot not notice theres an exchange of artistic vision where something hentai comes up and then gets reworked for larger audience by different developer.
    But at the same time inspiration is difficult to point out anywhere. Not to mention it`ll be memoryholed.

    • 8 months ago
      Anonymous

      >Its actually better

      I agree on everything except graphics, soundtrack is more or less the same quality

      ROTN simply is better designed with the shard system from DoS, more equipment slots, quests, respawning chests, etc

      Its basically all the good ideas Iga ever had packaged in one single game

      • 8 months ago
        Anonymous

        >soundtrack is more or less the same quality
        this person is deaf.

        • 8 months ago
          Anonymous

          ROTN has an amazing soundtrack and im tired of the fact it gets underappreciated

          • 8 months ago
            Anonymous

            >im tired of the fact it gets underappreciated
            its soundtrack is very average.

            • 8 months ago
              Anonymous

              Off the top of my head, Luxurious overture and Interred Glory are top tier tracks. Admittedly a lot of the rest was meh

  10. 8 months ago
    Anonymous

    I liked it, but Metroidvanias are probably my favorite game genre.

  11. 8 months ago
    Anonymous

    It's good, but it's disappointing that it couldn't meet standards set by SotN.

  12. 8 months ago
    Anonymous

    I liked it but that one part of the game where you're going up the tower and the camera is constantly turning is straight up the most awkward use of 2.5D I've ever seen in my life. And all the backer content stuck out like a sore thumb.

  13. 8 months ago
    Barry

    Best KS game that or FTL.
    It truly is a great re-imagining of Castlevania games.

  14. 8 months ago
    Anonymous

    What hate? It did exactly what it set out to be, It's another Igarashi castlevania game. The only really criticism I can think of is the ugly graphics,character designs and the lazy last area just being parts of the normal castle and common enemies but big.

    • 8 months ago
      Anonymous

      https://i.imgur.com/Ub9B2LC.png

      it was very fun and the game was the closest thing to SOTN that we got. the atmosphere was good
      ost was decent, very beautiful game aswell, only the story was whatever.

      I think a lot of the hate came from people who were hyped from the Kickstarter and expected more out of the game. also, the devs probably failed to deliver on a few of their promises but I don't care enough to verify that assumption.

      it's a decent game, but I never bothered 100%ing it and I don't feel like I'm missing out on anything. also, pretty much every modern indie metroidvania mogs it.

      • 8 months ago
        Anonymous

        >devs probably failed to deliver on a few of their promises but I don't care enough to verify that assumption
        For what it's worth Iga and co have been adding things to the game for years after release, even things that I thought were vaporware like "classicvania" mode.

  15. 8 months ago
    Anonymous

    I hope the unity situation kills bloodstained 2. The graphics is mobile game tier and shouldn't allowed to exist.

    • 8 months ago
      Anonymous

      The first Bloodstained is made with unreal engine 4.

      • 8 months ago
        Anonymous

        damn and they still had unity tier graphics? there is no hope then.

        • 8 months ago
          Anonymous

          Yeah 505 has garbage artists from what I hear. I don't expect the sequel to look any better.

  16. 8 months ago
    Anonymous

    Because it was very mediocre, to the point where you can choose ten random indie Metroidvanias on Steam and they're guaranteed to be better.

  17. 8 months ago
    Anonymous

    >why did it get so much hate?
    >the closest thing to SOTN that we got
    That's the problem, SotN is shit. You can't reproduce babby's first Castlevania because babby already wuvs SotN.

  18. 8 months ago
    Anonymous

    game is hideous to look at, betraying it's artstyle. but it's also just not fun. everything felt wildly unbalanced and it ruined combat for me. the bs demakes were far better.

  19. 8 months ago
    Anonymous

    It's ugly as sin. I play igavania to look at spritework so good it makes me hard, and to listen to michiru yamane's soultastic themes. Gameplay loop just needs to be acceptably responsive and have me collect things and explore map, but it's on the side imo.

    Bloodstained music is pretty good, gameplay loop is alright, but the visuals kill it completely.

  20. 8 months ago
    Anonymous

    I haven't played this, even though I'm huge metroidvania fan, because I just cannot stand that dogshit ugly look. For some reason it's just repulsive to me.

  21. 8 months ago
    Anonymous

    Any port in a storm, the game. Literally a low budget knock off of the Sorrow games.

  22. 8 months ago
    Anonymous

    It's not awful but it's not finished. It's also very janky and unoptimized. The clocktower section still chugs to this day.

    Like others said too, it's an ugly looking game.

  23. 8 months ago
    Anonymous

    as a sotn connoisseur, i liked it. its getting a simons quest dlc. the haters played the shitch port

    • 8 months ago
      Anonymous

      Oh that's true we're in tendie territory and the performance was shit.

  24. 8 months ago
    Anonymous

    I really enjoyed it, I did every campaign, the classic mode and even the boss rush. Child of Light DLC was so cheap it was actually kind of funny. They kind of dropped the ball with their randomizer (it very often causes a soft lock) and multiplayer never came to be.

  25. 8 months ago
    Anonymous

    The game is ugly, there's too much SOTN pandering despite being based on systems from later igavanias, and the level design is fricking terrible, the castle is absurdly annoying to navigate even after getting all the necessary skills, it gets bonus points for actually being a proper metroidvania instead of a sorry excuse for a 2d dark souls like most indie "metroidvanias", but it was a very weak one

    • 8 months ago
      Anonymous

      Also 95% of the shards are garbage, it's actually incredible how much they fricked up the powers

  26. 8 months ago
    Anonymous

    >very beautiful game
    it's piss ugly
    I love the game, played it through 5+ times but it's not beautiful by any means. It's ugly through and through. I don't even like Miriams design, doesn't come close to the beauty of Shanoa and doesn't come close to the coolness of a Belmont.
    The spinoffs are also much better Castlevania games than the Iga one.

    I'm very excited for Bloodstained 2 though and I really hope Iga found someone who can actually do 3D art.

  27. 8 months ago
    Anonymous

    >people b***hing its derivative

    WOW, ITS ALMOST AS IF FANS PAID MILLIONS OF DOLLARS TO THE DIRECTOR OF SYMPHONY OF THE NIGHT TO MAKE A SIMILAR GAME

    What did you expect? Motherfrickers

    • 8 months ago
      Anonymous

      come on people. Iga did not literally downgraded the aesthetics, graphics. They didn't delay his DLCs for 4 fricking years after release, they didn't indefinitely delay the physical copies, their partners didn't make better 2D spinoff games with a fraction of the budget. No sir, the Kickstarter was not a bait and switch to deliver an absolute abortion of a game.

    • 8 months ago
      Anonymous

      I expected a new igavania that would keep the improvements later games had, not a literal SOTN ripoff, getting the original creator is a waste if he's not making something new

      • 8 months ago
        Anonymous

        What improvement was not present in ROTN? Its literally all the best design decisions of previous games together

  28. 8 months ago
    Anonymous

    >why did it get so much hate?
    Did it really? I liked it.

  29. 8 months ago
    Anonymous

    Did it? People seeemed pretty pleased with it even if it's on the ugly side.

  30. 8 months ago
    Anonymous

    >a small minority of rabid, no-life loser metroidvania schizos on Ganker shit on a game
    >hurr why did it get so much hate? durrrrrr
    You genuinely need to go outside more, you spend to much time here it literally warps your perception of reality.

  31. 8 months ago
    Anonymous

    >it was very fun
    Not very, but fun enough.
    >the game was the closest thing to SOTN that we got
    No, that is HoD on gba.
    >the atmosphere was good
    Yes, but it have derived too much from nds entries. That is one of the main reasons it is not like SotN. Iga is very jealous over SotN.
    >ost was decent
    It was not bad, but i can't remember a single track from it.
    Bloodstained was created by Iga as another attempt to prove, that he could do better, than Hagihara. Unfortunately, failed attempt.
    Not a bad game on it's own though.

  32. 8 months ago
    Anonymous

    >closest thing to SoTN that we got
    No it isn't. The game isn't trying to be SoTN, it's Trying to be Aria/Dawn Of Sorrow, which it succeedes to be.
    The closest thing we got to SoTN is Record Of The Lodoss War and Afterimage.

  33. 8 months ago
    Anonymous

    Gameplay wise it's as good if not better than AoS. I suppose people just hate AoS as well or are graphics/story gays.

  34. 8 months ago
    Anonymous

    >why did it get so much hate?
    Because it was a very bad game, as simple as that.

  35. 8 months ago
    Anonymous

    Ugly- 2D games using 3D graphics is a fools' errand. It can look good, but almost never does. Everything in Bloodstained just looks wrong. That aside, Miriam's design just isn't there. The two-tone hair just looks bad. The shards are just drawn flatly on her skin, where's the texture? Where's the horror? It's supposed to be an unwanted, spreading transformation. The two-tone hair and shard tattoos should have much more of a stained glass look, like she's supposed to be evoking.
    Chores- farming shards, levelling shards. Farming weapons, items, food, recipes, shops. This isn't "packed with content", it's horrible busywork.

    • 8 months ago
      Anonymous

      everything is overdesigned and lacked any sort of focus or target. It is clear that the dev studio is composed of amateurs, Iga was only the ideas guy and it clearly shows.

  36. 8 months ago
    Anonymous

    Besides getting some flak for the visuals, it didn't and no amount of history revision will change that.

  37. 8 months ago
    Anonymous

    dunno, only heard you can take her shoes off so I might buy it

  38. 8 months ago
    Anonymous

    >It's ugly
    til today I still dont understand whats so ugly about it and not a single one of you morons have given a good argument why its ulgy

    • 8 months ago
      Anonymous

      use your eyes, moron.

  39. 8 months ago
    Anonymous

    2019 was a pretty interesting year due to seeing the release of three games that followed the same pattern:

    >Release of a long dormant franchise's sequel / spiritual successor
    >Games are praised due to said franchises being dormant for a decade or more
    >Once the honeymoon is over and the hype cools down people look at said games with objective lens
    >People realize that said games not only are a massive step back from the previous games but are legitimately bad on their own.

    • 8 months ago
      Anonymous

      DmC 5 is very good

      • 8 months ago
        Anonymous

        No it isn't. it's the second worst game in the series, only 2 being worse.
        5 was pretty much DmC2,

    • 8 months ago
      Anonymous

      While I think DMC5 is fine, it is completely baffling they made the most unfun character on the franchise that is V.

      I disliked him immediately, and whenever I tried to find something fun about him, that only made me dislike him more...

  40. 8 months ago
    Anonymous

    ahem
    FRICK THE MOON

  41. 8 months ago
    Anonymous

    It isn't nearly as pretty as SotN, but it's a solid game, and the freebie game was a nice gift to the OG castlevania fans.
    Honestly it's even unfair to compare to SotN, game is a damn genre defining one-of-a-kind deal.

  42. 8 months ago
    Anonymous

    Is Bloodstained an indie game?

    • 8 months ago
      Anonymous

      One of the few AA games we still get every now and again.

      • 8 months ago
        Anonymous

        It had a budget of 5 million + dollars, now you tell me.

        Then no wonder Bloodstained was a bad game.
        Only indie developers are talented enough to make good Metroidvanias.

        • 8 months ago
          Anonymous

          we are still getting metroid games man.

          • 8 months ago
            Anonymous

            I stand corrected then.

            Only indie developers and Nintendo are talented enough to make good Metroidvanias.

        • 8 months ago
          Anonymous

          Hollow knight is mid. Not good or bad, just mid
          Rabi ribi and guacamelee surpass it
          But Hollow knight is better than junk like momodora, axiom verge, touhou double focus.
          Ender lillies and Touhou Luna nights are about as good as Hollow knight

          • 8 months ago
            Anonymous

            >Rabi ribi and guacamelee surpass it
            Hell no, guacamelee doesn't surpass anything, so i am puzzled by its mentions.
            Rabi Ribi is a huge mess, every criticism people level towards Hollow Knight the rabi ribi does it a lot worse.

          • 8 months ago
            Anonymous

            >Touhou Luna nights
            Wish it had more content, a Reimu mode would have been cool but it's probably impossible given how specifically tailored most of the levels are to time stopping abilities.

            • 8 months ago
              Anonymous

              I liked deedlit in wonder labyrinth better. It was a breath of fresh air with its amazing art and tight gameplay.

              • 8 months ago
                Anonymous

                >deedlit
                >tight gameplay
                No. Just no. In no way is that absolute mess that gets completely cheesed by magic "tight".

              • 8 months ago
                Anonymous

                the controls were pretty responsive and felt good that's what I meant to say by tight. It was not in the context of being challenging.

              • 8 months ago
                Anonymous

                Hollow Knight homosexuals think every metroidvania needs to be difficult to be good

    • 8 months ago
      Anonymous

      It had a budget of 5 million + dollars, now you tell me.

  43. 8 months ago
    Anonymous

    the alchemy system fricking sucked, then I read the patch notes and learned they fricked it over because balance issues. frick them

  44. 8 months ago
    Anonymous

    I'm still baffled that no matter how many disasters like Bloodstained are released every year, people still don't learn that there is no such thing as a "superstar developer" and that having worked on a classic videogame doesn't mean you can replicate said classic.

    • 8 months ago
      Anonymous

      Callisto Protocol is a good game, it just had optimization problems at launch, it needs to be removed from the list. Also, what kind of superstar dev worked on Ballan's Wonderworld or whatever it's called?

      • 8 months ago
        Anonymous

        >Callisto Protocol is a good game
        kek. the story was literally shit and you know it when DLC fricks it up even more.

        • 8 months ago
          Anonymous

          At least it's not as bad as Dead Space Remake with its troon toilet and MUH DEEP WRITING.

          • 8 months ago
            Anonymous

            serves right for those playing remake slops.

      • 8 months ago
        Anonymous

        >Also, what kind of superstar dev worked on Ballan's Wonderworld or whatever it's called?
        How did you miss the marketing for it? It was headed by both the character designer and programmer for the original Sonic games and Nights into Dreams.

      • 8 months ago
        Anonymous

        >Callisto Protocol is a good game
        No it isn't. It's a terrible game on every aspect besides visuals.

    • 8 months ago
      Anonymous

      >disasters like Bloodstained
      huh?

  45. 8 months ago
    Anonymous

    >asiaticshit leveling system in a fricking metroidvania
    >asian inability to create a refined moveset for the main characters, thus giving her a crutch of being able to collect a shitton of samey abilities like "shoot an arrow" or "launch a fireball"
    >shitty ost
    >some of the progression is hidden behind a random drop of a common enemy
    Does it really need to be broken down for people to understand?

  46. 8 months ago
    Anonymous

    What's a "game aswell"?

    • 8 months ago
      Anonymous

      You forgot two words there, dum dum.

  47. 8 months ago
    Anonymous

    Graphicscucks doing what they do best, being insufferable homosexuals. The visuals aren't even that bad in the first place.

  48. 8 months ago
    Anonymous

    I found it fun and she has huge tiddies. Also got a lot of free DLC afterwards.

  49. 8 months ago
    Anonymous

    I liked the game, but it looked really rough. The 3D assets looked like shit most of the time, especially the kickstarter shit

    • 8 months ago
      Anonymous

      >neckbeard portraits start attacking

      • 8 months ago
        Anonymous

        I often imagine those who say that "bloodstained is better than the castlevania games" to look exactly like those guys in the portrait.

  50. 8 months ago
    Anonymous

    I liked it. It wasn't great but it scratched my itch.

    What actually pisses me off is the update shortly after release that nerfed a bunch of weapons and crystals for no reason. Immediately killed my desire to ever replay the game.

  51. 8 months ago
    Anonymous

    graphics so awful that it makes Konami's mobile castlevania game look better in comparison.

  52. 8 months ago
    Anonymous

    Did they ever add the multiplayer mode or was that canned?

    • 8 months ago
      Anonymous

      soon™. It's absolutely appalling to see how much they've delayed their road map and still not be censured.

    • 8 months ago
      Anonymous

      They just posted a trailer for it a few weeks ago:

  53. 8 months ago
    Anonymous

    Gameplay-wise it's very fun.
    The artstyle and graphics are very lackluster, though, and people got high hopes from the concept art I think.

  54. 8 months ago
    Anonymous

    This game filtered the true metroidvania fans (RPG mechanics) from the metroid-like fans (exploration > grinding). Bloodstained was SUPER grindy, but that's by design. Rule of thumb, if you aren't shuffling between twoo rooms to kill respawning enemies for loot/XP, then you're probably not playing a real metroidvania, because this was half the gameplay loop of the PS1/GBA/NDS Castlevanias

  55. 8 months ago
    Anonymous

    The castle simply was not fun to explore, the soundtack was probably Yamane's work to date, and the graphics style felt off.

    • 8 months ago
      Anonymous

      >the soundtack was probably Yamane's work to date
      *was probably Yamane's worst work to date

    • 8 months ago
      Anonymous

      I would like to think that the art design and aesthetics felt uninspiring to her, so that she wasn't able to make good tracks for something so insipid. Compare making music for this game with the Gothic, dark, orchestral majesty of castlevania whose themes have a rich background.

  56. 8 months ago
    Anonymous

    I'm a big metroidvania fan and I loved it. It was a sotn clone a lot of fun. Probably the only indie metroidvania that is actually good. Most of them completely miss what makes them good

  57. 8 months ago
    Anonymous

    SHITSTAINED

    • 8 months ago
      Anonymous

      Nobody asked about your underwear, dude.

  58. 8 months ago
    Anonymous

    Die monster, you don't belong in this world.

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