>This, also zoomer horror like amnesia, slenderman etc
I don't think I'll ever get these compressions when RE7 plays like a throw back to classic horror like Evil Dead and Texas Chainsaw Massacre
Plus it's not a hide and seek game people who say this seem to have only played like an hour of the game.
Did people forget that this came after 6 and the awful spin-offs? We didn't have a good RE game for years until this released, no wonder it's the 2nd best selling Capcom game and the best selling RE game.
Do morons like you really think Resident Evil was ever some obscure niche series? It's been pure normalgay from Day 1. The first 2 games are among the best selling PS1 titles.
You get to experience the haunted house fantasy RE 1 was going for, so it has something good. It is barely resident evil, but it's delivering on something that's welcome. The Bakers are top tier.
>RE4 babies getting a taste of their own medicine.
RE7 is much loved return to grace after the action orientated 4/5/6 plague that fricked the series hard.
Because it was fresh with new characters, gameplay and an attractive story. The only complaints anyone seriously makes is that the ending happened to quickly.
it could have used a real final boss
they made up for it in 8 though, which pretty much has ethan fight a bloodborne boss with the music and everything
I kind of want to agree with this anon
RE7 is far from perfect but it's kind of the exact thing you would think of when you picture a horror game
It's got everything you kind of expect or want to see in a horror game and it's easy and accessible
You don't have to worry about lore or old characters and the setting and cast are all fresh
Hard to say. I couldn’t get past the moronic cop and stapling a hand back on. God, what a piece of shit. It’s praised for taking things back to basics, yet it’s the most moronic RE story.
No ita not.
You people with memory of goldfish forgot that RE6 was just the beginning of RE shitfest.Umbrella corps,Operation Raccon City,the two Rev games...Mediocre at best complete shitshow at worst.RE7 is just a good game after the wave of RE shit in the past
>yet it's the most moronic RE story
So are you just casually ignoring all the moronic bullshit present in every single RE game, or do you have early onset dementia? 7's story was incredibly tame compared to most RE titles and went way harder on the 'horror' aspect of survival-horror. It's got issues in terms of combat and pacing in the later sections of the game, but its status as one of the best RE games of the past 15 years is well-deserved.
>7's story was incredibly tame compared to most RE titles and went way harder on the 'horror' aspect of survival-horror.
The problem is that Village now completes the story of VII and fills in every plot hole and gap in logic that VII presented in the most moronic fashion possible. Ethan is a cell by cell reconstruction of a human being made with some sort of hive mind mould that speaks with the earth and captures the knowledge, memories, thoughts and character of all who were assimilated with it. This walking OP mushroom disguised as a man somehow remained non contagious and passed every lab check they threw at him and he even fathered a child with a fully human woman (a woman who was bought out of her mould infection 3 years after being infected)
The Ethan Winters story is actually fricking moronic, even in the face of RE4 plagas, complete global saturation and even a transforming bio T-Rex. Yeah even that.
It doesn't matter, he should be a fricking bio-hazard, monster or not. Remember when the entire premise of this series was that these things were all so dangerous and contagious that they had to be kept under strict lab conditions because an escape would cause a Raccoon City to occur? Ethan defies the logic of his own games even in that every other person who came into contact with the mould became contagious themselves to others.
These days in RE getting infected with a disease amounts to becoming a fricking MCU hero. Dogshit.
>that they had to be kept under strict lab conditions because an escape would cause a Raccoon City to
Ethan had to do that for months only being let out to live under constant military watch.
Most people infected with the mold became molded or lycans. Only 12 people were infected and remained human or vaguely human.
2 years ago
Anonymous
>Ethan had to do that for months only being let out to live under constant military watch.
And they all missed how he is literal mould. Cutting his finger would have shown he still had instant healing abilities. It's just a dumb plot hole.
2 years ago
Anonymous
It says in the game mold can take the forms of other cells Miranda was said to be able to turn into inanimate objects
2 years ago
Anonymous
>Miranda was said to be able to turn into inanimate objects
I fricking hate the Winters saga lore. Terrible science fiction. Imagine that they hired actual western writers because they were worried that their own Japanese in house staff might come up with ideas that weren't grounded enough for western sensibilities.
2 years ago
Anonymous
Considering how popular the games are in the West, I'm surprised they haven't gone full pandering mode to the US. Granted there was that period of time in the 360 era, but that's long since passed.
2 years ago
Anonymous
I really like it honestly. RE 10 or 9 will probably be about bringing Ethan back from the Megamycete.
And Ethan was pretty much locked in quarantine in the house the BSAA choose for hin.
You also forget that RE actually advanced the history.The BSAA pretty much was made to counter Bio Hazards like Raccon City.Because of Wesker,Bioweapons are pretty much like AK-47 in the black market:every rich person can buy it.The moronation in the plot have a bult up.
Dont blame RE7 for just have to keep up lol
2 years ago
Anonymous
>And Ethan was pretty much locked in quarantine in the house the BSAA choose for hin.
You are saying this like the BSAA doesn't think he is human and was given the all clear. >Bioweapons are pretty much like AK-47 in the black market:every rich person can buy it.
Literally why the only good writing exists within the Raccoon City saga and ended with it's destruction.
2 years ago
Anonymous
>BSAA doesn't think he is human
But they doesnt.
Capcom in his wisdon give important info about what happens after RE7 in a file that you get when you pre order the game.Look for the Baker Report.Mia Make a deal to the BSAA not tell Ethan about his condition and her past.The whole plot with BSAA being corrupt in the end just confirms that .
Which is why I choose to ignore RE8's story, just like I ignore RE6's story. RE7 was fine on its own, RE8 only detracts from it in every way but the fact that Mia's model got updated to be really fricking sexy in 8.
Re8 is a good story but they halfdid it. Ethan was alive in the Megamycete and talking to Eveline he killed years ago and they never went anywhere with that. But the Rose DLC hopefully will.
>RE8 only detracts from it in every way but the fact that Mia's model got updated to be really fricking sexy in 8.
Because i think Capcom realised no one actually wanted or expected a Resident Evil video game full of generic 4/10 nobodies. The characters of REVII are so normal that even REmake 2 Claire and Leon would be weird placed next to them. This man shares a universe with REmake Jill Valentine. It's weird. It's trying to hard to be normal and gritty and average and that's never been Resident Evil at any point no matter how hard it pushed environmental realism
But that it what was great in RE7.You are put in the perspective of the civillians that in a Game with the classic cast they would die in the first minutes.Heck RE8 pretty much confirm you are playing with one with those civillians that just have the will or luck to keep going
2 years ago
Anonymous
>You are put in the perspective of the civillians that in a Game with the classic cast they would die in the first minutes
I mean Ethan literally did die in the first minutes. Village ruined his potential entirely by just saying "he made it through RE7 because he is an almost unkillable mould bio-weapon now with wolverine healing powers."
Claire Redfield in RE2 now remains the most "normal" civilian character in all of mainline Resident Evil.
2 years ago
Anonymous
>"he made it through RE7 because he is an almost unkillable mould bio-weapon now with wolverine healing powers."
But we already knew this by 7
All 8 did was tell us he died but he could always stable himself back together.
You're a moron, anon. The characters being more like regular people is exactly what made the game work and part of why RE8 was shit. Horror often plays into the corruption of normal or even harmless things, which is why little girls are so often used as the main antagonist in horror media. The Bakers perfectly fall into this uncanny valley BECAUSE they are not far removed from regular people. Its more psychological than simply "oh shit big monster". Also the Baker family (especially Jack) is arguably better written than any other RE characters.
2 years ago
Anonymous
The characters in 8 were well written too but they made too many so they couldn't be properly shown. Worse was they actually planned originally to have even more characters.
2 years ago
Anonymous
My guy, 8 has some of the worst writing RE has seen in a long time. Its camp but without the heart that RE4 had, and it completely ruins the set-up that's done in the early hours of the game. Especially the Church scene is completely unforgivable.
2 years ago
Anonymous
>Church scene is completely unforgivable.
Why?
2 years ago
Anonymous
Because up to that point the game has put a lot of effort into building up the setting and carefully building up tension, and all of that is immediately lost the moment those four stooges that were meant to be intimidating adversaries start a childish b***h-fit over who gets to murk Ethan. They come off as cartoonish anime villains acting like spoiled brats and it completely ruins the mystery behind the lords.
2 years ago
Anonymous
it sucks, but capcom outlined why it's a thing
they weren't happy with jp surveys of 7 that said it was too scary to finish
the went out of their way to make 8 wackier and less scary
2 years ago
Anonymous
>giving a frick about what Japan thinks in a franchise that sees most of its success internationally, specifically with the western market
Why do Japanese devs always do this shit? This isn't Monster Hunter which sees most of its success in Japan, know your audience for your franchises already.
2 years ago
Anonymous
No kidding, if anything 7 should have gone even harder on the hillbilly slasher theme. It's tame as frick even compared to the mainstream examples in that genre.
2 years ago
Anonymous
it sucks, but capcom outlined why it's a thing
they weren't happy with jp surveys of 7 that said it was too scary to finish
the went out of their way to make 8 wackier and less scary
>re4 wacky
I sleep >re8 wacky
Capcom has let us down
2 years ago
Anonymous
I lol'd, but RE4 was basically wacky from the very start and builds it up as its goes along, peaking in the Castle segment. RE8's intro tries to be actual horror like RE7 but then throws all that out the window at the church to be a lesser version of RE4. Plus most of RE4's camp is Leon's one liners which work because of how confident he is, but most of Ethan's one liners just come off as a man in serious mortal danger who somehow still has the self-control to keep himself from saying 'frick' and 'bitch' because he doesn't want to set a bad example for his daughter. It just doesn't sell the seriousness of the situation and completely fricks with the set-up.
2 years ago
Anonymous
And this is the primary reason why Re4 remake is taking a more serious horror-filled tone, despite Ganker b***hing about it over nostalgia. It's far too campy for its own good in 2022 and the excessive focus on camp is one of the determining factors that led to the downfall associated with 5 and 6.
I agree that PT is great but it honestly ruined the horror scene for a while.
Everybody and their mother tried to do the same thing with repeating hallways and an "epic" twist, however you never saw shit like the fridge dangling on the rope.
Not that anon you're replying to, but I agree. The only games that were able to emulate it well were Visage and the Beneviento segment from RE8.
2 years ago
Anonymous
>Its camp but without the heart that RE4 had
I thought it was pretty soulful for what it was. Same with RE7's camp going on with the Baker family. I agree with what the other anon said, the issue is that there were too many interesting villains crammed into one game.
>REmake2 is great but RE7 really saved the franchise
Hmm... im not so sure. I think the "saving" actually started much earlier with REmake HD remaster and it's surprising success in 2015. VII is fantastic but there is something telling in that Rose's DLC will be third person like REmake 2 and that now they are literally making it so that all of Village can be played as though it were a game like REmake 2.
I hope they don't drop first person, if anything they should give players the option to choose first or third person from this point forward, with the only exception being some cutscenes.
2 years ago
Anonymous
Sounds like the moron here is you. REmake 2 is also full of "normal people" but it didn't mean they all had to be "Brian with the bald patch and beer gut who works in your office."
2 years ago
Anonymous
But the horror in RE2R isn't based around the normal people, now is it, you moron? The characters in 2 merely facilitate the story. The 'scary' stuff in 2 are the zombies, the tyrant, Birkin and running out of supplies. Don't open your mouth if you have no idea what you're talking about, you fricking imbecile.
2 years ago
Anonymous
>But the horror in RE2R isn't based around the normal people, now is it, you moron?
The frick? Yes it is dummy. The two protags just aren't 4/10's in a pair of jeans and t-shirt is all.
2 years ago
Anonymous
The source of horror isn't based around normal people in RE2. Yes, both games feature normal people as protags, but protags aren't the what make the game scary. Chief Irons and Annette Birkin aren't the source of horror in RE2, the monsters are. In RE7 the Baker family is the primary source of horror for the majority of the game. A huge part of what makes them scary is the fact that they are corrupted versions of normal, everyday people. Now that might not make them scary to you, but horror is highly subjective and anybody who knows horror understands why this set-up worked for so many people.
2 years ago
Anonymous
while you kind of have a point do you not realize you're talking about a game with fricking zombies?
2 years ago
Anonymous
Of course, but there's a significant difference between mindless zombies and the Bakers. Both are corruptions of normal humans, but one is an animal-like monster that will only chase what is in front of it, while the other is a person that has been turned into a near-unstoppable violent psychopath that acts strategically and fricks with its victims just for fun. Zombies are mainly scary because one bite can turn anyone into one of them. The Bakers still having a semblance of normality twisted by the mold's influence makes them far more engaging than any zombie could ever be.
2 years ago
Anonymous
Jack is great because of that. His teasing is pure kino, going from scary to just goofy and fun.
The hivemind moment and the dlc where you can see him before turning adds a great tragic element. I would love to see more of the family, just like I would love to know more about the four lord's backstories in village (Moreau in particular I feel has the potential to be a great character). But never ever I guess.
2 years ago
Anonymous
Isn't a dlc coming for Village later this year with the gold edition? It might deal with the lords. It's either that or a Chris story to tie in to RE 9
Sick, I didn’t even have to come back and tell them why RE7/8 are the most moronic stories in the series. Very impressive for a game about zombies and monsters.
>The Ethan Winters story is actually fricking moronic, even in the face of RE4 plagas, complete global saturation and even a transforming bio T-Rex. Yeah even that.
The notes and plot confirm that BSAA is immensely corrupt and was lying to him, Mia and Chris the entire time; they wanted him to impregnate Mia and create a bioweapon that they could control at their disposal.
For all of its flaws, I think the human bioweapon twist & concept is much more interesting than the super-soldier secret agent bullshit going on with Chris, Leon and the majority of the old RE cast. IMO the only really stupid part of it is Ethan refusing to acknowledge that he isn't human anymore despite being stabbed multiple times or having his hand cut off.
RE7 was perfectly balanced with all parts of the game getting a good time. RE8 felt like they tried to do too much with the time you don't really get to know the lords or Mirands properly
Fun fact, Resident Evil 7 did underperform on launch, it shipped and sold 500k less copies than anticipated, but the game had really great legs, with game selling at least 1 additional million copies every year since launch.
Just last fiscal year, RE7 sold 1.8 million copies.
You may wonder why is this supposed to be considered any impressive, but if you look at the sales before 8th gen on Capcom's IR site, large majority of game sales were from the first fiscal year they were released in.
Now it's the opposite, where the so called "catalog games" overall sell much more copies, thanks to the availability of older games on digital platforms. In the past game sales were strictly related to shipments to retailers.
Modern re games tend to break the rule of selling 2/3 at launch and 1/3 within a year. RE8 has sold 6 million so far and is expected to continue selling for years.
>I think its the hype started by 7 that revived interest from old fans tired after 5
Well yes but it's also literally called "Resident Evil 2". That is not insignificant.
Because it looked good, it was the first capcom game in this unknown engine and it was their absolute crown israeliteel most hyper famous intellectual property going out of it's way to completely change what it had been doing with the series for the last 12 years and go back to total horror atmosphere.
It was also the first high end AAA game to offer full VR support that wasn't some indie garbage to a mainstream audience that the game itself was not anchored to should they not want or be able to use it.
They also marketed it incredibly well by only announcing it close to release and offering people an immersive and mysterious demo immediately upon reveal, a demo that was updated periodically with elements that caused much fan discussion online that Capcom's social media and marketing team capitalised on like pros.
People wanted to know what the frick REVII was all about. It was a perfect critical and financial storm.
REmake 3 is recent evidence that the IP is not enough to shield it from criticism and somewhat tank it's sales potential. REmake 2 has almost sold 10 million copies, REmake 3 has managed 5 million copies and refuses to move from that number while REmake 2 only continues to sell more and more.
We're not talking about critical reception and looking it up now it seems to have sold decently enough. If anything it being called bad just reinforces the notion that it will get plenty of sales on name alone.
>We're not talking about critical reception and looking it up now it seems to have sold decently enough.
I don't think Capcom want "decently enough" for their most important series outside of Monster Hunter. REmake 3 might have been handed to M2 but make no mistake it took 3 solid years of development to make.
I unironically think the castle is consistent in quality compared to the village even improving and building on concepts introduced in the beginning of the game. I even like the island a lot tbh except for a few sections where it needlessly drags on fighting waves of army ganados.
I'm replaying RE4 right now and I gotta say, while I like the Castle, it also has some of the most infuriating sections in the game. Especially the water room can be a massive filter.
I've used the same water room strategy I have as a kid when I played it on Gamecube and it always works. Right away just run to the left and down the steps to reach the button room, incapping anybody in your way without killing them. Then you can just post up in the corner of the button room and kill anyone that enters and grab their loot, keeping an eye on the hole in the ceiling where more guys drop from. After they stop spawning you will have to do a loop around the room to aggro more, then just go back to the button room and repeat until no more spawn. Then you can use the steps on the side to take out each crossbow guy. Fun fact if you suck at the game the adaptive difficulty won't spawn any crossbow guys for this section. The scythe guys are easy without crossbow shooting at you, just give yourself some space so you don't trigger the throwing animation. Otherwise you can run back to the button room and post up again. Ez
Yeah, that's similar to how I did it, but when you're at max adaptive difficulty the sheer number of enemies coming from different sides can still be a pain, especially with Ashley following you around. After you've lowered the bridge and killed the scythe guys you're basically home free though.
>been playing it in VR
This is without a doubt the scariest game I ever played. Jesus christ. Still at the house but something about Jack just terrifies me. The molded are whatever, but him chasing me around the house gets me.
I'm still near the start of the game and considering switching over to VR for my first experience. Is doing that at all recommended or is the VR PC mod just too damn janky?
No movie or game or book ever scares me. I've platinum'd pretty much every mainline RE game. I played re7vr at a friend's house having already gotten the platinum trophy, I could barely move. I was scared stupid, much like Ernest. Shit was terrifying.
if you're a vr noob it'll definitely give you a shock as much as you can have one sitting on your ass playing a videogame. Your lizard brain doesn't like large things rapidly invading your space.
Maybe you won't but it certainly elevated the experience for me
if you're a vr noob it'll definitely give you a shock as much as you can have one sitting on your ass playing a videogame. Your lizard brain doesn't like large things rapidly invading your space.
I played it standing, he had a pretty big room. He loaded a save in the room right before the basement, so I had plenty of darkness and molded coming at me. Movement was a bit awkward but the shooting was super fun, which is my main complaint when I play the game in non vr, combat sucks.
>Why has the best RE game sold so well?
Because it's really good? Because it has the best content and dlcs ever crafted for a RE game?
The game picked up from decent/good to best selling RE game after RE4/5 through word of mouth alone, this despite being a major shift in design from the previous mainline games.
Funny how Ganker has tried so hard to hate on this but pretends utter dogshit like TEW1 (shitty RE4 clone except more jank and also 3 times as much introduction cinematics as RE7) OR P.T. (literal moviegame from a westaboo moviegame maker) good
This and Doom Eternal mindbroke Ganker so hard it's fricking legendary
RE7 is P.T. but actually good, fun, campy, spooky, action oriented but with impeccable horror atmosphere, from glorious Nippon game makers and not a shitty moviegame by a moronic westaboo
RE7 is a haunted house walking sim aimed at the mainstream let's play ande streamer audience.
it's neither a good resident evil nor a good horror game.
the cliché enviroments and downright laughable zombie redneck bosses - neither of which are scary or even spooky in the slightest - is what ultimately made me lose interest in the game.
but the main character's complete lack of reaction to fricking killing his GF is when the game lost me and never won me back.
my issue was how sparing the game was with those cronenberg transformations, the Marguerite boss was basically it. Jack and the grandma's transformations were just giant blobs of goo. The whole family dynamic felt underused. It was basically just jack and a bit of the mom, the brother was a vanilla serial killer until the dlc.
This anon is right actually, I started it yesterday and there was fricking nothing on killing his girlfriend who disappeared 3 years ago and he finally found.
I'd go as far as to say I was annoyed at the lack of reaction since before you enter the house AND YOU FIND HER GODDAMN DRIVER LICENSE AND PURSE.
Were they going for the "self insert" silent protagonist? Well no, he shows enough reactions to Zoe the woman giving him phone calls, "one hell of a girl", and he talks plenty to the police officer.
But zero reaction to stuff concerning Mia. Actually I'd add he should have immediately called the police upon finding that. Wouldn't even affect the rest of the story presumably, Ethan would call then get into the house. Would explain the policeman arriving later, and Ethan being disappointed that's all they sent.
Even before that, when she first turns, you think you killed her with an axe to the neck.
To be fair I think he said >What the frick are you, Mia?
at that point, it might be a legit reaction when she tries to kill you.
Ethan is a total headcase and it makes the proceedings even funnier. The stuff he does and doesn't react to.
To be fair, I guess dumb writing isn't anything new for RE. He fricking finds her locked up in a cell, she's understandably freaked out trying to escape and he's all calm like >What's going on here?
dude.
Are you fricking serious. You had to swim underwater to even reach the cell Mia is locked on, there's all the blood on the walls and that one tape with the 3 stooges getting murdered and you still don't catch you gotta save her and run like hell for your life lol even without the supernatural elements it would mean this is the house of some serial-killer-rapist kidnappers.
Konami was so frickin moronic that they clued Capcom on a easy big hit game but canceled their game.
What the frick were they thinking? Capcom just looked at PT, the insane hype and tried something similar, even the meme demo, its feel like those mega corpo Black folk forget that people buy what they want to play too instead of only appealing to the soulless suits stake holders.
I played the frick out of it yesterday, I was saving it for a day in which I felt the atmosphere was right and this was it. All dark with just the fading sunlight through that old window felt like I was there.
Finished the garage Baker fight.
Very hype.
But now that I woke up, it's good but I kinda feel like an adventure on-rails, like I'm going from one mandatory scene to another. Maybe it was just the intro. Now that I have my own save room the house feels more connected.
But still i kinda wish it was more like the original RE 1-4 in which you're left in a big place and just explore it with your gun with minimal mandatory sequences.
7 and 8 are very much theme park rides, but capcom included just enough gameplay to not make them 100% movies, especially on their hardest difficulties
it's a theme park ride where your lap belt suddenly unlocks as you're going down a hill
Literally sold to normal-homosexuals and soccer moms at Burger malls with free-2-try VR booths.
Easy sell to twetch streamers since it's mostly about cinematics and walking.
You get to experience the haunted house fantasy RE 1 was going for, so it has something good. It is barely resident evil, but it's delivering on something that's welcome. The Bakers are top tier.
>You get to experience the haunted house fantasy RE 1 was going for
have a nice day
Nah, I loved the game but I can't ignore the fact that it was made to cater to the streamer and youtuber audience. Which was a smart move, it revived the franchise and brought in a new generation of zoomer fans.
one thing i can't get over is how bad the english voice acting is
some characters are fine, like duke, but the rest sound like amateur youtubers capcom recorded over the internet
it's shockingly unprofessional and i had to turn on jp voices (in an re game!) to get more immersed
i specifically dislike the daughters and think they sound like youtubers
there is something too casual about their performance that sounds like regular speech, like a normal girl told to say something sarcastically
yeah, sometimes you can get jp team dudes overseeing western dub directors, and it all get lost in translation
jp guy wants a certain inflection and doesn't know how weird it sounds
He's pretty good as Kamski in my opinion, so Im pretty sure its either the directors fault or they just told some of them to overact a lot.
It kinda works with Moreau in my opinion, at that point in the game his "I'm the best line" really got a laugh out of me. That actor did Lucas in 7 who I also quite liked.
>REmake2 is great but RE7 really saved the franchise
Hmm... im not so sure. I think the "saving" actually started much earlier with REmake HD remaster and it's surprising success in 2015. VII is fantastic but there is something telling in that Rose's DLC will be third person like REmake 2 and that now they are literally making it so that all of Village can be played as though it were a game like REmake 2.
It came out in the wake of PT, which was literally the most popular thing at the time.
It was also the first real horror game in a while to have combat, because everything since outlast made you run away from monsters
I agree that PT is great but it honestly ruined the horror scene for a while.
Everybody and their mother tried to do the same thing with repeating hallways and an "epic" twist, however you never saw shit like the fridge dangling on the rope.
Really, when do we get someone that admits the bioweapon path was the true route to human ascension all along? The mold especially. Umbrella may have hit it out of the ballpark with Wesker but you can't argue with the mold's ability to make seemingly normal beings into immortal physical demigods. For frick's sake, some of them can even transform into flies or grant life to inanimate objects.
Las plagas was kind of fricky. Bet it was a source of inspiration for the cadou though, if the duke knew the merchant from RE4 then no doubt Miranda had connections in Spain.
Rose is pretty much good end Alexia. She has near infinite superhuman powers, but doesn't want to hurt people. The DLC and 9 will show how far capcom wants to take that idea.
Why the frick can't Capcom make cool fricking DLC like this anymore? RE7 had so much cool fricking DLC that playing RE7 with all the DLC takes it from an 8 out of 10 to a 9 out of 10
So what went wrong? why wont they give us cool DLC anymore?
Because they are lazy and greedy fricking cretins that don't care about quality anymore. At this point any moronic drone will buy new Resi games and praise those pieces of shit. Rest in peace Resi it was a good run while it lasted.
To add to this, I will say that RE2 Remake IS the game that will start the downfall of the series and begin the generation of soulless RE games to come.
I think its probably because they planned on releasing dlc for 7 before launch, and they said that it wasnt on the plans for 8 but they were gonna do it anyways because it was well received. It kinda sucks because I enjoyed some of the silliest dlc in 7, like the birthday one or the blackjack one
How? Unless if you count the Rose DLC being its own separate game. And who knows if 9 will even focus on Rose or the Winters family, Capcom is moronic like that.
A trilogy is enough to show a whole arc >Origin and establishment >Progression and/or cataclysmic event >Tragic loss and barely overcoming a harsh trial then accepting that it's all over.
Literal cinematic journo experience. Played this game for my pick of horror game week with in laws when i first hung out with her family way back. Wife picked the thing and a series of horror movie lineup movie, her sister picked a series of youtube horror creepy pastas, her dad did an old school campfire horror story and her mom took us to some creepy ass abandoned tunnel which was best one. Her parents were really into it and her sister outright left the couch when that one girl spider crawls up the dark stairs. Its fun for the cinematic aspect but as a game its meh.
Shes actually a big titty goth girl with a lot of mental health issues. Her sister that im with is complete opposite, shes a petite ex gymnastics girl with a big ass but small breasts. Ive seen her sisters big breasts a lot though because she walks around naked a lot.
I honestly think that sounds pretty comfy, anon. My inlaws couldnt care less about anything horror related, and the only thing I've gotten out of gfs sis and bro is watching cheesy b movies with them
streamerbait
This, also zoomer horror like amnesia, slenderman etc
And Resident Evil is one of Capcom's biggest franchises, their numbered sequels always sell a lot
>This, also zoomer horror like amnesia, slenderman etc
I don't think I'll ever get these compressions when RE7 plays like a throw back to classic horror like Evil Dead and Texas Chainsaw Massacre
Plus it's not a hide and seek game people who say this seem to have only played like an hour of the game.
This. It was made with the streamer and youtuber audience in mind.
That pretty much applies to most games nowadays. Including retroactively.
Did people forget that this came after 6 and the awful spin-offs? We didn't have a good RE game for years until this released, no wonder it's the 2nd best selling Capcom game and the best selling RE game.
*Normiebait
Its amazing the best selling horror series of all time did not have "normies" playing it until 7.
Do morons like you really think Resident Evil was ever some obscure niche series? It's been pure normalgay from Day 1. The first 2 games are among the best selling PS1 titles.
You mean the original RE4 and RE2? Because those were also "normiebait" titles for their time.
Because it's one of the most beautifully crafted pieces of art that has ever existed you numbskull
It's the best RE or at least top 2
Frick no. It's the worst piece of shit after the recent DEmakes. Literally a pile of the worst generic traits of the late 2010's "horror" shit.
You get to experience the haunted house fantasy RE 1 was going for, so it has something good. It is barely resident evil, but it's delivering on something that's welcome. The Bakers are top tier.
>RE4 babies getting a taste of their own medicine.
RE7 is much loved return to grace after the action orientated 4/5/6 plague that fricked the series hard.
Zoom zoom
Z will be here long after you
reddit
It's a well made game from a beloved franchise.
Because it was fresh with new characters, gameplay and an attractive story. The only complaints anyone seriously makes is that the ending happened to quickly.
it could have used a real final boss
they made up for it in 8 though, which pretty much has ethan fight a bloodborne boss with the music and everything
it's unironically the perfect horror game. and I don't mean the best.
I kind of want to agree with this anon
RE7 is far from perfect but it's kind of the exact thing you would think of when you picture a horror game
It's got everything you kind of expect or want to see in a horror game and it's easy and accessible
You don't have to worry about lore or old characters and the setting and cast are all fresh
Like RE4 you can just pick it up and play.
Hard to say. I couldn’t get past the moronic cop and stapling a hand back on. God, what a piece of shit. It’s praised for taking things back to basics, yet it’s the most moronic RE story.
No ita not.
You people with memory of goldfish forgot that RE6 was just the beginning of RE shitfest.Umbrella corps,Operation Raccon City,the two Rev games...Mediocre at best complete shitshow at worst.RE7 is just a good game after the wave of RE shit in the past
>yet it's the most moronic RE story
So are you just casually ignoring all the moronic bullshit present in every single RE game, or do you have early onset dementia? 7's story was incredibly tame compared to most RE titles and went way harder on the 'horror' aspect of survival-horror. It's got issues in terms of combat and pacing in the later sections of the game, but its status as one of the best RE games of the past 15 years is well-deserved.
>7's story was incredibly tame compared to most RE titles and went way harder on the 'horror' aspect of survival-horror.
The problem is that Village now completes the story of VII and fills in every plot hole and gap in logic that VII presented in the most moronic fashion possible. Ethan is a cell by cell reconstruction of a human being made with some sort of hive mind mould that speaks with the earth and captures the knowledge, memories, thoughts and character of all who were assimilated with it. This walking OP mushroom disguised as a man somehow remained non contagious and passed every lab check they threw at him and he even fathered a child with a fully human woman (a woman who was bought out of her mould infection 3 years after being infected)
The Ethan Winters story is actually fricking moronic, even in the face of RE4 plagas, complete global saturation and even a transforming bio T-Rex. Yeah even that.
Ethan is a human made of mold. He is not a monster.
It doesn't matter, he should be a fricking bio-hazard, monster or not. Remember when the entire premise of this series was that these things were all so dangerous and contagious that they had to be kept under strict lab conditions because an escape would cause a Raccoon City to occur? Ethan defies the logic of his own games even in that every other person who came into contact with the mould became contagious themselves to others.
These days in RE getting infected with a disease amounts to becoming a fricking MCU hero. Dogshit.
>that they had to be kept under strict lab conditions because an escape would cause a Raccoon City to
Ethan had to do that for months only being let out to live under constant military watch.
Most people infected with the mold became molded or lycans. Only 12 people were infected and remained human or vaguely human.
>Ethan had to do that for months only being let out to live under constant military watch.
And they all missed how he is literal mould. Cutting his finger would have shown he still had instant healing abilities. It's just a dumb plot hole.
It says in the game mold can take the forms of other cells Miranda was said to be able to turn into inanimate objects
>Miranda was said to be able to turn into inanimate objects
I fricking hate the Winters saga lore. Terrible science fiction. Imagine that they hired actual western writers because they were worried that their own Japanese in house staff might come up with ideas that weren't grounded enough for western sensibilities.
Considering how popular the games are in the West, I'm surprised they haven't gone full pandering mode to the US. Granted there was that period of time in the 360 era, but that's long since passed.
I really like it honestly. RE 10 or 9 will probably be about bringing Ethan back from the Megamycete.
And Ethan was pretty much locked in quarantine in the house the BSAA choose for hin.
You also forget that RE actually advanced the history.The BSAA pretty much was made to counter Bio Hazards like Raccon City.Because of Wesker,Bioweapons are pretty much like AK-47 in the black market:every rich person can buy it.The moronation in the plot have a bult up.
Dont blame RE7 for just have to keep up lol
>And Ethan was pretty much locked in quarantine in the house the BSAA choose for hin.
You are saying this like the BSAA doesn't think he is human and was given the all clear.
>Bioweapons are pretty much like AK-47 in the black market:every rich person can buy it.
Literally why the only good writing exists within the Raccoon City saga and ended with it's destruction.
>BSAA doesn't think he is human
But they doesnt.
Capcom in his wisdon give important info about what happens after RE7 in a file that you get when you pre order the game.Look for the Baker Report.Mia Make a deal to the BSAA not tell Ethan about his condition and her past.The whole plot with BSAA being corrupt in the end just confirms that .
>But they doesnt.
>Capcom in his wisdon
You know the Capcom part is sarcasm right?
Which is why I choose to ignore RE8's story, just like I ignore RE6's story. RE7 was fine on its own, RE8 only detracts from it in every way but the fact that Mia's model got updated to be really fricking sexy in 8.
Re8 is a good story but they halfdid it. Ethan was alive in the Megamycete and talking to Eveline he killed years ago and they never went anywhere with that. But the Rose DLC hopefully will.
>RE8 only detracts from it in every way but the fact that Mia's model got updated to be really fricking sexy in 8.
Because i think Capcom realised no one actually wanted or expected a Resident Evil video game full of generic 4/10 nobodies. The characters of REVII are so normal that even REmake 2 Claire and Leon would be weird placed next to them. This man shares a universe with REmake Jill Valentine. It's weird. It's trying to hard to be normal and gritty and average and that's never been Resident Evil at any point no matter how hard it pushed environmental realism
>9ft 6 mild, fish man, metal man and crow woman are normal
Yes i agree Village IS a next level moronic throwing of the baby out with the bathwater anon, yeah.
Ethan and Mia being so normal is what made The Bakers stand out all the more
But that it what was great in RE7.You are put in the perspective of the civillians that in a Game with the classic cast they would die in the first minutes.Heck RE8 pretty much confirm you are playing with one with those civillians that just have the will or luck to keep going
>You are put in the perspective of the civillians that in a Game with the classic cast they would die in the first minutes
I mean Ethan literally did die in the first minutes. Village ruined his potential entirely by just saying "he made it through RE7 because he is an almost unkillable mould bio-weapon now with wolverine healing powers."
Claire Redfield in RE2 now remains the most "normal" civilian character in all of mainline Resident Evil.
>"he made it through RE7 because he is an almost unkillable mould bio-weapon now with wolverine healing powers."
But we already knew this by 7
All 8 did was tell us he died but he could always stable himself back together.
You're a moron, anon. The characters being more like regular people is exactly what made the game work and part of why RE8 was shit. Horror often plays into the corruption of normal or even harmless things, which is why little girls are so often used as the main antagonist in horror media. The Bakers perfectly fall into this uncanny valley BECAUSE they are not far removed from regular people. Its more psychological than simply "oh shit big monster". Also the Baker family (especially Jack) is arguably better written than any other RE characters.
The characters in 8 were well written too but they made too many so they couldn't be properly shown. Worse was they actually planned originally to have even more characters.
My guy, 8 has some of the worst writing RE has seen in a long time. Its camp but without the heart that RE4 had, and it completely ruins the set-up that's done in the early hours of the game. Especially the Church scene is completely unforgivable.
>Church scene is completely unforgivable.
Why?
Because up to that point the game has put a lot of effort into building up the setting and carefully building up tension, and all of that is immediately lost the moment those four stooges that were meant to be intimidating adversaries start a childish b***h-fit over who gets to murk Ethan. They come off as cartoonish anime villains acting like spoiled brats and it completely ruins the mystery behind the lords.
it sucks, but capcom outlined why it's a thing
they weren't happy with jp surveys of 7 that said it was too scary to finish
the went out of their way to make 8 wackier and less scary
>giving a frick about what Japan thinks in a franchise that sees most of its success internationally, specifically with the western market
Why do Japanese devs always do this shit? This isn't Monster Hunter which sees most of its success in Japan, know your audience for your franchises already.
No kidding, if anything 7 should have gone even harder on the hillbilly slasher theme. It's tame as frick even compared to the mainstream examples in that genre.
>re4 wacky
I sleep
>re8 wacky
Capcom has let us down
I lol'd, but RE4 was basically wacky from the very start and builds it up as its goes along, peaking in the Castle segment. RE8's intro tries to be actual horror like RE7 but then throws all that out the window at the church to be a lesser version of RE4. Plus most of RE4's camp is Leon's one liners which work because of how confident he is, but most of Ethan's one liners just come off as a man in serious mortal danger who somehow still has the self-control to keep himself from saying 'frick' and 'bitch' because he doesn't want to set a bad example for his daughter. It just doesn't sell the seriousness of the situation and completely fricks with the set-up.
And this is the primary reason why Re4 remake is taking a more serious horror-filled tone, despite Ganker b***hing about it over nostalgia. It's far too campy for its own good in 2022 and the excessive focus on camp is one of the determining factors that led to the downfall associated with 5 and 6.
Not that anon you're replying to, but I agree. The only games that were able to emulate it well were Visage and the Beneviento segment from RE8.
>Its camp but without the heart that RE4 had
I thought it was pretty soulful for what it was. Same with RE7's camp going on with the Baker family. I agree with what the other anon said, the issue is that there were too many interesting villains crammed into one game.
I hope they don't drop first person, if anything they should give players the option to choose first or third person from this point forward, with the only exception being some cutscenes.
Sounds like the moron here is you. REmake 2 is also full of "normal people" but it didn't mean they all had to be "Brian with the bald patch and beer gut who works in your office."
But the horror in RE2R isn't based around the normal people, now is it, you moron? The characters in 2 merely facilitate the story. The 'scary' stuff in 2 are the zombies, the tyrant, Birkin and running out of supplies. Don't open your mouth if you have no idea what you're talking about, you fricking imbecile.
>But the horror in RE2R isn't based around the normal people, now is it, you moron?
The frick? Yes it is dummy. The two protags just aren't 4/10's in a pair of jeans and t-shirt is all.
The source of horror isn't based around normal people in RE2. Yes, both games feature normal people as protags, but protags aren't the what make the game scary. Chief Irons and Annette Birkin aren't the source of horror in RE2, the monsters are. In RE7 the Baker family is the primary source of horror for the majority of the game. A huge part of what makes them scary is the fact that they are corrupted versions of normal, everyday people. Now that might not make them scary to you, but horror is highly subjective and anybody who knows horror understands why this set-up worked for so many people.
while you kind of have a point do you not realize you're talking about a game with fricking zombies?
Of course, but there's a significant difference between mindless zombies and the Bakers. Both are corruptions of normal humans, but one is an animal-like monster that will only chase what is in front of it, while the other is a person that has been turned into a near-unstoppable violent psychopath that acts strategically and fricks with its victims just for fun. Zombies are mainly scary because one bite can turn anyone into one of them. The Bakers still having a semblance of normality twisted by the mold's influence makes them far more engaging than any zombie could ever be.
Jack is great because of that. His teasing is pure kino, going from scary to just goofy and fun.
The hivemind moment and the dlc where you can see him before turning adds a great tragic element. I would love to see more of the family, just like I would love to know more about the four lord's backstories in village (Moreau in particular I feel has the potential to be a great character). But never ever I guess.
Isn't a dlc coming for Village later this year with the gold edition? It might deal with the lords. It's either that or a Chris story to tie in to RE 9
Sick, I didn’t even have to come back and tell them why RE7/8 are the most moronic stories in the series. Very impressive for a game about zombies and monsters.
he doesn't actually pass bsaa checks
the bsaa is corrupt and mia makes them forge clean test results because she's a pretty powerful connections agent
>The Ethan Winters story is actually fricking moronic, even in the face of RE4 plagas, complete global saturation and even a transforming bio T-Rex. Yeah even that.
The notes and plot confirm that BSAA is immensely corrupt and was lying to him, Mia and Chris the entire time; they wanted him to impregnate Mia and create a bioweapon that they could control at their disposal.
For all of its flaws, I think the human bioweapon twist & concept is much more interesting than the super-soldier secret agent bullshit going on with Chris, Leon and the majority of the old RE cast. IMO the only really stupid part of it is Ethan refusing to acknowledge that he isn't human anymore despite being stabbed multiple times or having his hand cut off.
RE7 was perfectly balanced with all parts of the game getting a good time. RE8 felt like they tried to do too much with the time you don't really get to know the lords or Mirands properly
Fun fact, Resident Evil 7 did underperform on launch, it shipped and sold 500k less copies than anticipated, but the game had really great legs, with game selling at least 1 additional million copies every year since launch.
Just last fiscal year, RE7 sold 1.8 million copies.
You may wonder why is this supposed to be considered any impressive, but if you look at the sales before 8th gen on Capcom's IR site, large majority of game sales were from the first fiscal year they were released in.
Now it's the opposite, where the so called "catalog games" overall sell much more copies, thanks to the availability of older games on digital platforms. In the past game sales were strictly related to shipments to retailers.
Modern re games tend to break the rule of selling 2/3 at launch and 1/3 within a year. RE8 has sold 6 million so far and is expected to continue selling for years.
REmake 2 did pretty insane. It ended up doing what REVII did in half the time. It's currently only 800,000 copies behind VII in sales.
Yeah I was really surprised by that. I think its the hype started by 7 that revived interest from old fans tired after 5
>I think its the hype started by 7 that revived interest from old fans tired after 5
Well yes but it's also literally called "Resident Evil 2". That is not insignificant.
Are 7 fans this delusional that they think a remake of the best game in the series selling well is credit to 7?
Yes because its the truth.
RE2 was a remake people had begged for since RE1 Remake back in 2004
It's no shock 2 sold so well.
Because it looked good, it was the first capcom game in this unknown engine and it was their absolute crown israeliteel most hyper famous intellectual property going out of it's way to completely change what it had been doing with the series for the last 12 years and go back to total horror atmosphere.
It was also the first high end AAA game to offer full VR support that wasn't some indie garbage to a mainstream audience that the game itself was not anchored to should they not want or be able to use it.
They also marketed it incredibly well by only announcing it close to release and offering people an immersive and mysterious demo immediately upon reveal, a demo that was updated periodically with elements that caused much fan discussion online that Capcom's social media and marketing team capitalised on like pros.
People wanted to know what the frick REVII was all about. It was a perfect critical and financial storm.
It's a resident evil game.
REmake 3 is recent evidence that the IP is not enough to shield it from criticism and somewhat tank it's sales potential. REmake 2 has almost sold 10 million copies, REmake 3 has managed 5 million copies and refuses to move from that number while REmake 2 only continues to sell more and more.
RE3 feels like a hallway with a few detours. The original makes speedtrannies seethe though
We're not talking about critical reception and looking it up now it seems to have sold decently enough. If anything it being called bad just reinforces the notion that it will get plenty of sales on name alone.
>We're not talking about critical reception and looking it up now it seems to have sold decently enough.
I don't think Capcom want "decently enough" for their most important series outside of Monster Hunter. REmake 3 might have been handed to M2 but make no mistake it took 3 solid years of development to make.
People found out that they more afraid of rednecks from Louisiana than monsters or zombies.
Because it's mostly good
its a fun horror game you zoomer itoddler
>RE7
>Peaks with the mansion
>Rest of the levels get worse and worse
>RE8
>Peaks with the castle
>Rest of the levels get worse and worse
WHY
No. The factory was fine and moreaus part was meant to be better but they cut everything they did at the last minute
This is the case of every RE game. Ever. No one has ever played a RE game and went.
>yeah that final area was the best part of the game
>RE2
>Peaks in the police station,gets worse and worse
>RE4
>Peaks in the Village keep getting worse and worse
That is pretty much the RE formula
I unironically think the castle is consistent in quality compared to the village even improving and building on concepts introduced in the beginning of the game. I even like the island a lot tbh except for a few sections where it needlessly drags on fighting waves of army ganados.
I'm replaying RE4 right now and I gotta say, while I like the Castle, it also has some of the most infuriating sections in the game. Especially the water room can be a massive filter.
I've used the same water room strategy I have as a kid when I played it on Gamecube and it always works. Right away just run to the left and down the steps to reach the button room, incapping anybody in your way without killing them. Then you can just post up in the corner of the button room and kill anyone that enters and grab their loot, keeping an eye on the hole in the ceiling where more guys drop from. After they stop spawning you will have to do a loop around the room to aggro more, then just go back to the button room and repeat until no more spawn. Then you can use the steps on the side to take out each crossbow guy. Fun fact if you suck at the game the adaptive difficulty won't spawn any crossbow guys for this section. The scythe guys are easy without crossbow shooting at you, just give yourself some space so you don't trigger the throwing animation. Otherwise you can run back to the button room and post up again. Ez
Yeah, that's similar to how I did it, but when you're at max adaptive difficulty the sheer number of enemies coming from different sides can still be a pain, especially with Ashley following you around. After you've lowered the bridge and killed the scythe guys you're basically home free though.
I just exit and return back from the entrance while shooting as many as I can lmao. Shit's definitely annoying on professional though.
>been playing it in VR
This is without a doubt the scariest game I ever played. Jesus christ. Still at the house but something about Jack just terrifies me. The molded are whatever, but him chasing me around the house gets me.
I'm still near the start of the game and considering switching over to VR for my first experience. Is doing that at all recommended or is the VR PC mod just too damn janky?
I'm sadly not playing on the PC and pulled out my PSVR for it. It's maybe one of three games I still keep that thing around for.
No movie or game or book ever scares me. I've platinum'd pretty much every mainline RE game. I played re7vr at a friend's house having already gotten the platinum trophy, I could barely move. I was scared stupid, much like Ernest. Shit was terrifying.
I wanna play re7vr but I honestly don't think I'll be scared.
if you're a vr noob it'll definitely give you a shock as much as you can have one sitting on your ass playing a videogame. Your lizard brain doesn't like large things rapidly invading your space.
Maybe you won't but it certainly elevated the experience for me
I played it standing, he had a pretty big room. He loaded a save in the room right before the basement, so I had plenty of darkness and molded coming at me. Movement was a bit awkward but the shooting was super fun, which is my main complaint when I play the game in non vr, combat sucks.
>Why has the best RE game sold so well?
Because it's really good? Because it has the best content and dlcs ever crafted for a RE game?
The game picked up from decent/good to best selling RE game after RE4/5 through word of mouth alone, this despite being a major shift in design from the previous mainline games.
Funny how Ganker has tried so hard to hate on this but pretends utter dogshit like TEW1 (shitty RE4 clone except more jank and also 3 times as much introduction cinematics as RE7) OR P.T. (literal moviegame from a westaboo moviegame maker) good
This and Doom Eternal mindbroke Ganker so hard it's fricking legendary
RE7 is PT without SOUL. PT is actually spooky whereas RE7 is simply boring.
>RE7 is PT without SOUL
Other way round.
RE7 is P.T. but actually good, fun, campy, spooky, action oriented but with impeccable horror atmosphere, from glorious Nippon game makers and not a shitty moviegame by a moronic westaboo
I love that webm
RE7 is P.T is it had real gameplay instead of just walking around looking at shit.
That fight was kino
1. good grafix
2. good word of mouth
3. soft reboot so you didn't need to play the 728 previous Resident Evil games to know who's who
why are the new games so linear?
They weren't meant to be but playtesters didn't like what they originally did with parts of 8 so they had to remake much of it from near scratch.
RE7 is a haunted house walking sim aimed at the mainstream let's play ande streamer audience.
it's neither a good resident evil nor a good horror game.
>Walking sim
I don't get why people who don't play these games feel they need to talk about them?
Because they hate change
the cliché enviroments and downright laughable zombie redneck bosses - neither of which are scary or even spooky in the slightest - is what ultimately made me lose interest in the game.
but the main character's complete lack of reaction to fricking killing his GF is when the game lost me and never won me back.
>neither of which are scary or even spooky in the slightest
Yeah you still didnt play the game...Marguerite is the scariest boss of the whole series.
my issue was how sparing the game was with those cronenberg transformations, the Marguerite boss was basically it. Jack and the grandma's transformations were just giant blobs of goo. The whole family dynamic felt underused. It was basically just jack and a bit of the mom, the brother was a vanilla serial killer until the dlc.
terrible taste
This anon is right actually, I started it yesterday and there was fricking nothing on killing his girlfriend who disappeared 3 years ago and he finally found.
I'd go as far as to say I was annoyed at the lack of reaction since before you enter the house AND YOU FIND HER GODDAMN DRIVER LICENSE AND PURSE.
Were they going for the "self insert" silent protagonist? Well no, he shows enough reactions to Zoe the woman giving him phone calls, "one hell of a girl", and he talks plenty to the police officer.
But zero reaction to stuff concerning Mia. Actually I'd add he should have immediately called the police upon finding that. Wouldn't even affect the rest of the story presumably, Ethan would call then get into the house. Would explain the policeman arriving later, and Ethan being disappointed that's all they sent.
Maybe its because he sort of had his hand cut off with rapid blood loss
Even before that, when she first turns, you think you killed her with an axe to the neck.
To be fair I think he said
>What the frick are you, Mia?
at that point, it might be a legit reaction when she tries to kill you.
To be fair, I guess dumb writing isn't anything new for RE. He fricking finds her locked up in a cell, she's understandably freaked out trying to escape and he's all calm like
>What's going on here?
dude.
Are you fricking serious. You had to swim underwater to even reach the cell Mia is locked on, there's all the blood on the walls and that one tape with the 3 stooges getting murdered and you still don't catch you gotta save her and run like hell for your life lol even without the supernatural elements it would mean this is the house of some serial-killer-rapist kidnappers.
Ethan is a total headcase and it makes the proceedings even funnier. The stuff he does and doesn't react to.
>walking sim
Good to know you've never played it.
>Still using wrong buzzwords
its 5 years dude...5 Years being wrong.You really are proud of it?
I'm not into resident evil games, played it because it was "free" with gamepass. I really loved the house, absolute kino. The rest was ok.
Konami was so frickin moronic that they clued Capcom on a easy big hit game but canceled their game.
What the frick were they thinking? Capcom just looked at PT, the insane hype and tried something similar, even the meme demo, its feel like those mega corpo Black folk forget that people buy what they want to play too instead of only appealing to the soulless suits stake holders.
I played the frick out of it yesterday, I was saving it for a day in which I felt the atmosphere was right and this was it. All dark with just the fading sunlight through that old window felt like I was there.
Finished the garage Baker fight.
Very hype.
But now that I woke up, it's good but I kinda feel like an adventure on-rails, like I'm going from one mandatory scene to another. Maybe it was just the intro. Now that I have my own save room the house feels more connected.
But still i kinda wish it was more like the original RE 1-4 in which you're left in a big place and just explore it with your gun with minimal mandatory sequences.
7 and 8 are very much theme park rides, but capcom included just enough gameplay to not make them 100% movies, especially on their hardest difficulties
it's a theme park ride where your lap belt suddenly unlocks as you're going down a hill
That fit more for games like until Dawn or the Quarry.
lucas always reminded me of hank williams III
>strong first half
>cringe second half
Literally sold to normal-homosexuals and soccer moms at Burger malls with free-2-try VR booths.
Easy sell to twetch streamers since it's mostly about cinematics and walking.
At least you change the buzzwords...but you are still wrong kek
Not an argument, troony lover.
>You get to experience the haunted house fantasy RE 1 was going for
have a nice day
And you argument? Childish tantrums and repetitive buzzwords?kek
If you hate re7 you didn't play it or are just salty that it wasn't more re4-6 style bing bing wahoo asiatic shit
Nah, I loved the game but I can't ignore the fact that it was made to cater to the streamer and youtuber audience. Which was a smart move, it revived the franchise and brought in a new generation of zoomer fans.
>I can't ignore the fact that it was made to cater to the streamer and youtuber audience
I didn't think about streamers once while playing. Sounds like a personal problem, autismo.
Hes been at it for months
>to cater to the streamer and youtuber audience.
Literally how?
It's probably the best done example of the survival horror genre ever
Village was honestly a disappointment after 7
one thing i can't get over is how bad the english voice acting is
some characters are fine, like duke, but the rest sound like amateur youtubers capcom recorded over the internet
it's shockingly unprofessional and i had to turn on jp voices (in an re game!) to get more immersed
The daughters had good voices but re has never had amazing voice acting
i specifically dislike the daughters and think they sound like youtubers
there is something too casual about their performance that sounds like regular speech, like a normal girl told to say something sarcastically
I can't agree they had the best voice acting next to Heisenberg. Daniella was particularly emphatic.
Im guessing that's the director's fault, not the actors. Heisenberg's VA was good in some other stuff I've heard him, same with Chris.
yeah, sometimes you can get jp team dudes overseeing western dub directors, and it all get lost in translation
jp guy wants a certain inflection and doesn't know how weird it sounds
He's pretty good as Kamski in my opinion, so Im pretty sure its either the directors fault or they just told some of them to overact a lot.
It kinda works with Moreau in my opinion, at that point in the game his "I'm the best line" really got a laugh out of me. That actor did Lucas in 7 who I also quite liked.
Especially Heisenberg. His voice is iconic for sure, but not in the good way. Dude looks 60 and sounds like a 20 y/o tryna be the next Nick Cage.
Heisenberg was originally meant to be a young man serving his father so that might be why.
cause it's a a bold game and easily the best RE in ages. REmake2 is great but RE7 really saved the franchise
ignore the shitters here
>REmake2 is great but RE7 really saved the franchise
Hmm... im not so sure. I think the "saving" actually started much earlier with REmake HD remaster and it's surprising success in 2015. VII is fantastic but there is something telling in that Rose's DLC will be third person like REmake 2 and that now they are literally making it so that all of Village can be played as though it were a game like REmake 2.
Because it's a fun horror game and fun horror games are rare
Survival-horror gays hate on it but that's fine because survival-horror died as a genre for a reason (it's not scary)
It came out in the wake of PT, which was literally the most popular thing at the time.
It was also the first real horror game in a while to have combat, because everything since outlast made you run away from monsters
the influence of P.T. is INSANE and it's criminal that it's not available as a legacy title, even if the SH game it was attached to is long canceled
I agree that PT is great but it honestly ruined the horror scene for a while.
Everybody and their mother tried to do the same thing with repeating hallways and an "epic" twist, however you never saw shit like the fridge dangling on the rope.
Really, when do we get someone that admits the bioweapon path was the true route to human ascension all along? The mold especially. Umbrella may have hit it out of the ballpark with Wesker but you can't argue with the mold's ability to make seemingly normal beings into immortal physical demigods. For frick's sake, some of them can even transform into flies or grant life to inanimate objects.
Las plagas was kind of fricky. Bet it was a source of inspiration for the cadou though, if the duke knew the merchant from RE4 then no doubt Miranda had connections in Spain.
Rose is pretty much good end Alexia. She has near infinite superhuman powers, but doesn't want to hurt people. The DLC and 9 will show how far capcom wants to take that idea.
I think the DLC focusing on Rose removing her powers means it will be the end for the Winters trilogy.
i don't know, it's one of the worst entries in the series
re8 topped it as the worst mainline entry though
Why the frick can't Capcom make cool fricking DLC like this anymore? RE7 had so much cool fricking DLC that playing RE7 with all the DLC takes it from an 8 out of 10 to a 9 out of 10
So what went wrong? why wont they give us cool DLC anymore?
Because they are lazy and greedy fricking cretins that don't care about quality anymore. At this point any moronic drone will buy new Resi games and praise those pieces of shit. Rest in peace Resi it was a good run while it lasted.
To add to this, I will say that RE2 Remake IS the game that will start the downfall of the series and begin the generation of soulless RE games to come.
RE2 Remake was one of the best games in the series shut up moron.
I think it is good but nowhere close to remarkable.
probably cost a lot of money to make and didn't sell too well
RE7 is one of their best sellers man.
I think its probably because they planned on releasing dlc for 7 before launch, and they said that it wasnt on the plans for 8 but they were gonna do it anyways because it was well received. It kinda sucks because I enjoyed some of the silliest dlc in 7, like the birthday one or the blackjack one
Village Gold edition will make Mercenaries good again
Winterskino DLC on the way
Trust The Plan
the only way to make the mercenaries good is turning into raid mode
They don't like it
I hope the Molded come back in a more advanced form for RE9
They should work more as an Alien like monster
>winters trilology
Its a quadriology at least
4.
How? Unless if you count the Rose DLC being its own separate game. And who knows if 9 will even focus on Rose or the Winters family, Capcom is moronic like that.
They are moronic but they don't have anything else to make a game about sl they'd either make Winters games or something Prequel to them
As much as i love the Winters...a trilogy is anough.
We just need a game for Rose and Ethan have a happy ending and to Mia explain herself.
A trilogy is enough to show a whole arc
>Origin and establishment
>Progression and/or cataclysmic event
>Tragic loss and barely overcoming a harsh trial then accepting that it's all over.
loss and barely overcoming a harsh trial then accepting that it's all over.
That sounds like what the DLC is doing.
Winter bros we have lost.
Better dying with a bang than Rot away slowly like Chris.
Seriously not even meme power can make me like hin after RE8
It would be a shame to die in DLC especially after just making Rose who they didn't even plan to make a DLC about originally.
because everyone is a blind fanboy who buys crap with crapcum on the cover or resident evil on the cover
filled the PT void people had at the time.
Literal cinematic journo experience. Played this game for my pick of horror game week with in laws when i first hung out with her family way back. Wife picked the thing and a series of horror movie lineup movie, her sister picked a series of youtube horror creepy pastas, her dad did an old school campfire horror story and her mom took us to some creepy ass abandoned tunnel which was best one. Her parents were really into it and her sister outright left the couch when that one girl spider crawls up the dark stairs. Its fun for the cinematic aspect but as a game its meh.
somehow the gayest post in the entire thread
Almost impressive.
Thats cool homosexuals. Ill keep doing horror month with the senpai while lmaoing at your lives. Procreate
Have fun gurgling wieners I guess champ
Least i got wieners to gurgle you soi-drinking sologame-playin game-complainin dick fantasizing sissy loving b***h boy
This wins the strangest and most homosexual post of the year award.
How sexy is her sister?
Shes actually a big titty goth girl with a lot of mental health issues. Her sister that im with is complete opposite, shes a petite ex gymnastics girl with a big ass but small breasts. Ive seen her sisters big breasts a lot though because she walks around naked a lot.
Hey man, that's exactly my type. Hook me up, let's be brothers.
I honestly think that sounds pretty comfy, anon. My inlaws couldnt care less about anything horror related, and the only thing I've gotten out of gfs sis and bro is watching cheesy b movies with them
Mentally ill homosexuals with money.
It came after 6 and 6 was a very divisive game