Because everything about it filters the seething grog SOVL-homosexuals that are unbearable to be around. Compare the amount of troony obsession between aos posters and wfb posters on this very board for example, and ask yourself which group is more likely to lead to an enjoyable evening of pushing toys around.
Because they associate the money and time they waste on little plastic toys with being a success in life. They have nothing else to live for. Don't hate them anon, pity them instead.
They didn't play it. Very few people did, and the whales are committed to keeping this woke mess of a setting alive. Hell at this point I feel even GW would rather just replace it with Warhammer Fantasy now that Total War and Vermintide have created a massive demand for it, whereas AoS has absolutely 0 demand other than the whales with shit taste keeping it on life support.
I hope GW keeps AOS around forever. It's an exceptional containment game for brainlets, timmys and tourneygays. Meanwhile TOW and HHG can just be fun and narrative focused.
The game that was ever exclusively played by competetive morons, game whos community shitted on Tamurkhan, community that refuses to play if the table has terain that isnt their prefered empty field with 2 symetrical hills and forests, Is going to be a narrative game? Some people are genuinely delusional
>containment game for timmys and tourneygays
Did you get AoS confused with 40K? Though I guess they attract the same sort of person, just with a taste for different shit.
[...]
Imagin still shilling ToW after GW officially admited the launch failed
They didn't play it. Very few people did, and the whales are committed to keeping this woke mess of a setting alive. Hell at this point I feel even GW would rather just replace it with Warhammer Fantasy now that Total War and Vermintide have created a massive demand for it, whereas AoS has absolutely 0 demand other than the whales with shit taste keeping it on life support.
Wait what happened? Did the relaunch of Warhammer's original world kill AoS sales or something?
No. If anything it's the opposite, AoS is selling well while TOW has been a flop
No. Right now it looks like wfb2 killed itself, because GW admited they're no longer planing to make stuff they hyped up prior to releas
Lmao @ this unhinged siggypiggy cope.
ToW outperformed every single expectation, to the point that it has actually become a problem for GW sine people are mighty hyped but can't actually buy shit for their armies.
Meanwhile Age of Shitmar are always in stock and it's been a long time since i've seen any Age of Smegma games in my FLGS while ToW is popping right off.
Nobody has a source for anything in this thread or any other thread of this type. It's just 2 groups of people spewing contempt for each other while shoveling their money to the same company. The best anyone can do for "evidence" is "well in my local LGS" which is about as convincing as "trust me bro".
Personally, I'd like both games to succeed. Variety is good.
Some recent Warhammer community article.
Factions went from being faces of the games to "no plans"
3 months ago
Anonymous
>make vague plans years ago in the wake of WH:TW's success >years later release TOW >sells better than GW expected >wanting to deliver on the 9 core factions, they postpone plans for Kislev/Cathay >your moron brain chooses to interpret this as a "flop"
The cope is so fricking unreal I can't decide whether it's hilarious or just cringey. Are you that worried that you'll run out of people to play Shitmar with lmfao
3 months ago
Anonymous
> wanting to deliver on the 9 core factions > release metal models from 2009
Holy mother of cope
3 months ago
Anonymous
That's the whole point moron. They're appealing to older players who want old models. As evidenced by the fact they're consistently sold out. Not everyone wants your overdetailed CAD centrepieces shit. Go on, what cope will dribble out next ?
3 months ago
Anonymous
>Not everyone wants your overdetailed CAD centrepieces shit.
Lol. Lmao even.
3 months ago
Anonymous
Forgot to post image
3 months ago
Anonymous
This model was very poorly received, just proving my point further. Nice own goal moron.
3 months ago
Anonymous
Forgot to post image
By the way, which is it? Releasing old metals that grogs supposedly don't want meaning "a flop"? Or releasing new CAD centrepiece shit that supposedly grogs want, resulting in "a flop"? Only one of these can be true but you're trying to push both narratives because you're a braindead homosexual with no argument, high as frick on copium.
3 months ago
Anonymous
It's both because literally both happened. You get the worst of both worlds enjoy.
3 months ago
Anonymous
>grogs dont want old models >grogs want modern AoS centrepiece CAD shit >neither of those things are remotely true
Only in an AoS troony's mind are old kino sculpts bad, you unironically think picrel are good minis lmao. Peak zoomer deep fried brain.
3 months ago
Anonymous
Lmao you need to pull out of your uncontrollable seethe spiral and look at the point I originally addressed. You justify GW cutting half the factions in favor of *supporting the core factions* Said support consists of what you youself describe as CAD centrepieces shit, fem-Knights and metal models that where considered too shitty for mainstream release 15 years ago. Youre a Stockholm syndrome having b***h is this is the standard you accept for your game.
3 months ago
Anonymous
>CAD centrepieces shit, fem-Knights
Kept to a minimum, thankfully. >metal models
Based. >You justify GW cutting half the factions
I never said anything about "half the factions", which I presume is meant "Legacy" factions; that's your own delusion speaking. My original post was in reference to Kislev and Cathay. You're desperate to believe that them postponing (not cancelling) Kislev and Cathay is evidence of a "flop". I'm pointing out that it's quite the opposite. Seeing the initial success of TOW, it's wise for them to focus on the 9 supported factions they included in the game, rather than rushing out and forcing some Kislev/Cathay crap that was vaguely dreamed up years ago in an effort to generate hype among secondaries.
You can keep crying and shitting yourself. Old minis are back and that's a good thing. TOW products are selling. Kislev and Cathay are postponed so that a higher quality release of TOW can be maintained, in spite of GW's initial expectations. It's that simple really. I know being bullied online for your shit taste in minis must be really tough for you but it's ok, you can just ignore the posts and go play some AoS.
3 months ago
Anonymous
>so that a higher quality release of TOW can be maintained
lol
lmao
3 months ago
Anonymous
Being able to consistently produce and sell models to meet demand is indicative of a successful launch, yes. What "gotcha" do you think you've scored by posting this model? I'm curious.
3 months ago
Anonymous
They didn't produce it for ToW. It's a reject from mid 2000s they took out of a trashcan
3 months ago
Anonymous
>still misses the point
can't tell if you're trying to be moronic or are actually just moronic
3 months ago
Anonymous
Mirin those flanges
3 months ago
Anonymous
Mirin those flanges
3 months ago
Anonymous
> I'm pointing out that it's quite the opposite. Seeing the initial success of TOW, it's wise for them to focus on the 9 supported factions they included in the game, rather than rushing out and forcing some Kislev/Cathay crap that was vaguely dreamed up years ago in an effort to generate hype among secondaries.
I never mentioned anything about the game flopping oh loyal GW consoomer and I don't have a vested interest in the financial succes of muh billion-dollar corporation. Youre defending factions getting cut in favour non-existant support. It's ok Anon you can be critical of daddy GW.
3 months ago
Anonymous
NTA and I don’t give a frick about ToW but calling it cut when the only thing they ever showed you was concept art for a DIFFERENT game is fricking stupid.
3 months ago
Anonymous
They showed Kislev and Cathay in first Old World articels, and the concept art had the Old World logo on it
3 months ago
Anonymous
Anon they literally said they worked with CA to make that concept art even ignoring that why the frick would anyone expect kislev or Cathay anytime soon when both of those factions are surrounded by factions that are barely a thing in ToW? Or the fact that ToW is focused on eras for whatever reason?
3 months ago
Anonymous
They literally said Kislev would be a TOW faction.
3 months ago
Anonymous
Okay? How does that take away from anything I said? Do you know what a pipeline is? Why the frick would they be focusing on the west and the border princes and then just jump across the fricking planet to do kislev?
3 months ago
Anonymous
I am going to rape you.
3 months ago
Anonymous
It's rare I meet someone this dumb outside of reddit, yet here you are.
3 months ago
Anonymous
Why can't you counter the anon's point instead of just resorting to "ur stupid!!!!!!!" you have no argument
3 months ago
Anonymous
Imagine having a game you can't add factions to. Grim. Muh pipelines tho
3 months ago
Anonymous
did you reply to the wrong anon, pretty sure they were agreeing with what you've just said
3 months ago
Anonymous
>Based.
Paying upmarked prices for models made of inferior material bc of muh comfy nostalgia
3 months ago
Anonymous
So just to confirm anon, what WFB models do you own? You’re not just a siggy piggy concerntrolling right? Or even worse a fencesitting secondary that was totally go buy Kislev
Personally, I think you’re a nomodels nogames b***h that think his taste is too refined for this, but I’ll let you prove me wrong
3 months ago
Anonymous
Projecting much
3 months ago
Anonymous
Now you post models
3 months ago
Anonymous
Assuming I'm a litteral no model having larping secondary tell me I'm wrong. Also I enjoy a smart phone free lifestyle so can't take photos if I wanted to
I hope GW keeps AOS around forever. It's an exceptional containment game for brainlets, timmys and tourneygays. Meanwhile TOW and HHG can just be fun and narrative focused.
Imagin still shilling ToW after GW officially admited the launch failed
I am not shilling. I have what I want (new rules for Fantasy and access to classic models), and I want you to continue doing what you want (playing AoS). Why is this upsetting to you?
No they didn't. They're still promoting AoS because it sells, but ToW has been a flop so they've announced they're cancelling Kislev and Cathay despite them being 2 of the factions they initially promised.
>so they've announced they're cancelling Kislev and Cathay despite them being 2 of the factions they initially promised
moron, it's obvious GW got cold feet about making them BEFORE they even launched because they once again underestimated how popular whf is as an IP. They probably promised the factions as an empty advertisement thinking barely anyone was going to play the game so it wouldn't matter, and now here they are with egg on their face since they have way more people interested in the game than they anticipated asking where shit is they didn't even put into production.
Old World's obviously steamrolling whatever low expectations gw set for the game- otherwise they wouldn't feel the need to acknowledge it and the promises they made
>they promised to do more because they underestimated how successful will it be >now that they learned the audience exist they will do less
Literally fricking bizarro logic on display. ToW cope is getting unreal
The point is that they're not definitively promising anything because they completely underestimated the demand here and probably have to go back to the drawing board on how they're gonna plan out future releases, dipshit
3 months ago
Anonymous
They've been working on this shit as far back as 2019. Discarding so much development makes 0 sens if you know you can sell it to willing customers. This reads as cutting losses, not some secret plan to wast money for no reason
3 months ago
Anonymous
>so much development on it >suddenly kill its development >this isn't about wasting money
you're legit fricking moronic, just think, even briefly, about what you vomit onto your keyboard
3 months ago
Anonymous
>so much development on it >suddenly kill its development >this isn't about wasting money
you're legit fricking moronic, just think, even briefly, about what you vomit onto your keyboard
And prematurely kill its development before the game even released was my point- no fricking way it was made AFTER all of their ow shit selling out over and over again for a whole month
3 months ago
Anonymous
If mental gymnastics was an olympic sport you'd have just won bronze, silver and gold
It's actually what the design brief for sigmarines was. Why they have "chambers" as analogs to chapters and why GW tried out selling bits packs for shoulderpads for a short period. Guess that attempt to replicate "Space Marines for fantasy" didn't pan out. I mean they had LITERAL bolt guns. It's pretty funny.
I understand that you are a chornically online Ganker moron, that never seen a mini in your life, but i cant undertand how people can be that dilusional
NTA, but they objectively don't look good. Don't know about the rules, but even the few remainging AoS posters I see always say how they're even shittier now than before.
Anyway, a GW store coupon of -4% has been sent to your mailbox.
No, anon, you have to keep the cycle of cope in mind. These are now generally accepted to be awful. Cities and Soulblight are currently considered 'good', and whatever the preview shows will be considered 'great'. Then, in a year, Cities and Soulblight will be accepted as bad, but they're old now, so they don't count. And so the cycle of cope will continue.
It is. You on the other hand can't form an opinions and give into peer pressure on online forums
My opinion is that it's a shit mini. lmfao "IF YOU DONT LIKE THIS MINI ITS BECAUSE YOU GIVE INTO ONLINE PEER PRESSURE!!!!!!!!!!!!". Do Sigpigs have the capacity for self-reflection? Does it ever occur to them the dross that drools out of their mouths
You're just a moron repeating memes, like a parrot of some eastern european homosexual's shoulder.
Your empty bird brain only acts as an echo chamber for outside stimulous
>literally incapable of understanding that not everyone thinks Age of Sigmar are God's gift to the miniature world
lmao, imagine being a) this frothing at the mouth mad and b) this moronic
Again, you should go talk to real people, and not /tg/, this model is for a lot of people a reason to start armies.
I remind you that /tg/ hates primaris marines, despite obvious success and popularity of them, 99% of the real community doesnt miss firstborns and doesnt care in any capacity, your problem is that you are an autistic moron.
The only GOOD things GW has made before 2005 were space marines, chaos warriors, night goblins and black orks, if you leave your grog echochamber, you will find out that every most people think that gw minis made before this point are fricking ugly
>The only GOOD things GW has made before 2005 were space marines, chaos warriors, night goblins and black orks, if you leave your grog echochamber, you will find out that every most people think that gw minis made before this point are fricking ugly
this is not just completely misinformed, but also betrays the bias from your own little bubble. The influence of 80s GW is still present in today's entertainment industry and pop culture.
>this is not just completely misinformed, but also betrays the bias from your own little bubble. The influence of 80s GW is still present in today's entertainment industry and pop culture.
The only Warhammer thing thats part of the pop culture are gree orks, and even then, that was popularised by warcraft not warhammer, and outside of being green and big theres not much. Well, until Dawn of War, when warhammer 40k became a part of the mainstream now, neithe FB or AoS will ever be significant in general Pop culture
zeitgeist, because neither of them has space marines, or 40k Orks, only thing from both of them that got to be somewhat popular outside moronic nieche groups, are Skaven, who are simply better in AoS
You guys should look up who Steven Jackson, Ian Livingstone and Gary Gygax are. Bryan Ansell too.
What reliation do they have to our conversation? I cant even imagine what you wanted to say with it? That we dont respect the elderly?
3 months ago
Anonymous
No. That they influence the mainstream more than most people realize.
Fromsoft's designer read the Fighting Fantasy books and some odd bits and bobs from Dark Souls are 1:1 taken from there for example (and the 98 video game Livingstone made while at Eidos, i.e. ).
Bryan Ansell wrote Laserburn in 1980. Jason Gollop started programming in 1982, had two games published by GW before eventually writing a game called Laser Squad and then planned a sequel that ended up being changed and called X-Com.
In the 70s and 80s there were no videogames with nice graphic interfaces nor even videogames at all, really. Gollops first videogames were based on his boardgames. Livingstone went to Eidos who made Tomb Raider, Steve Jackson went to Lionhead Studios who made Black and White and of course kept publishing traditional games.
You could write a novel on how stuff cross pollinated and trickled down through that transatlantic connection between Gygax and GW as publisher/importer of DnD. John Blanch did a 1st edition cover for the EU version of DnD and eventually TSR hired GW artists to work for them. That's not even going into the miniatures.
Consequently everything that is touched by the modern fantasy genre has been influenced by GW staff as well. If you go down the rabbit hole a ton of modern mainstream stuff goes back to what a couple of nerds in the 70s did because they were bored.
3 months ago
Anonymous
I think you're really stretching here.
3 months ago
Anonymous
No, I just don't have the time to (nor inclination really) write an essay about it on Ganker. Frankly most people don't care to evaluate a dissenting opinion in good faith at all, so it's just a waste of time to try and convince a random poster.
It's very cut and dry though, if you want to look into the history yourself. It's amazing in how many pies they've had their fingers.
3 months ago
Anonymous
You're right in that the guys who were around at the beginning of Workshop influenced plenty of fantasy and even pop culture stuff, but none of that is through Warhammer or actual GW product. Tuomas Pirinen worked on Need for Speed, but that doesn't mean that Warhammer 6th Edition is an influence on pop culture; it's just guys moving around the industry.
The fact is that pop culture enters GW product and is then frozen in amber, copyrighted, incorporated into three Horus Heresy novels and regurgitated repeatedly over the decades, with each new Design Studio hire being forced to chew it up once more and vomit it out again in a slightly larger scale and with the rules in a slightly more expensive Codex with slightly less original art. Meanwhile the whole thing becomes slightly more impenetrable to anyone not already steeped in the fluff.
Unless you were born in the 80s, the GW of your lifetime was a pop culture black hole- inspiration goes in, it doesn't come back out.
3 months ago
Anonymous
Thanks for taking the time to write this up anon. The older I get the more I find myself fascinated by this kinda stuff. If you'd write a longer for essay or such on a blog I'd love to read it. Do you have any sources you'd recommend for reading?
[...]
I think you touch on some very interesting points, anon.
I spent a while trying to articulate my own ramblings on the relation between the rising obsession with lore and canon as a direct result of companies becoming hyperfocused on brands and copyright:
WFB's origin was largely a sandbox for people to play with their favorite fantasy toys with some flimsy justifications. This allowed for the fluff to evolve over time, partially by popular consensus as unpopular concepts or ideas simply disappeared over iterative editions. This resulted in a world that suitably generic that it's almost instantly recognizable to anyone with a passing interest in fantasy, but had enough variation that it allows for a fair amount of leeway to create your own fluff (ie; 'my tomb kings are an ancient lustrian colony', 'my lizardmen do not have a slann, as they are from the southlands', 'my dark elves are secretly a slaanesh cult', 'my undead army is raised from a fallen high elf host', etc.)
(continued)
This became problematic to late Kirby-era GW, following the infamous Chapterhouse verdict and the focus on copyright. Clearly, none of WFB was suitably copyright-able, no matter how it was framed. Looking at it from this context, it becomes clear that AOS was created as a framework to create a more copyright-able IP.
Factions needed to be reworked, so that they could be copyrighted. For this to stand up in court, the new factions needed to significant change so that they could constitute original work. Fan input was no longer wanted, and indeed detrimental to this goal.
As such, a clear shift occured, not only in how the factions were designed, but also in how the settings have been changed into ongoing top-down narratives focussing strictly on GW created characters and factions.
In the post Kirby era, we can see that new leadership has realized that killing off beloved settings and system to prevent intellectual property theft and piracy amounts to cutting off your nose to spite your face. Interestingly, the rise of recasting and 3d printing in the past decade means that while GW wasn't wrong to be worried about their intellectual property, they were wrong about which direction it would come from.
TL;DR I hate AOS, because to me, it represents a shift from GW making a product that they wanted to be good to GW making a product that they could solely own.
Also interesting to note is your use of 'fluff' instead of 'lore'.
3 months ago
Anonymous
The whole IP thing is actually my favourite bit (okay, the only bit I like) of AoS; unlike 40K which is now firmly up its own arse in terms of fluff, AoS artists were told to go and find something that's not been done before and that they thought would resonate. Yes, fish elves were a dud, but so are a hundred Fantasy and 40K ideas of old; meanwhile stuff like the Nighthaunt and the new skeleton guys hold some appeal for me and I'm glad that the kits exist if I ever feel like doing some project that they'd be useful for. It's an example of GW doing the right thing (trying something new, not regurgitating the old) for the wrong reason (IP strategy). That said, all the superhero plot nonsense with the big players can all safely be consigned to the bin.
>Also interesting to note is your use of 'fluff' instead of 'lore'.
I do appreciate that from a scholar such as yourself; it's a point of principle for me, both in terms of it being the term I grew up with ("crunch" for rules, "fluff" for background fiction) and in terms of accuracy. It's alright when "lore" is applied to something like Dark Souls, where someone somewhere made story decisions to be inferred and decoded. It's nonsense when applied to what is essentially an ever-changing advertising campaign that just happens to have gotten highly incestuous.
3 months ago
Anonymous
>GW killed wfb cope
It was long dead before it was disposed of
Thanks for taking the time to write this up anon. The older I get the more I find myself fascinated by this kinda stuff. If you'd write a longer for essay or such on a blog I'd love to read it. Do you have any sources you'd recommend for reading?
[...]
I think you touch on some very interesting points, anon.
I spent a while trying to articulate my own ramblings on the relation between the rising obsession with lore and canon as a direct result of companies becoming hyperfocused on brands and copyright:
WFB's origin was largely a sandbox for people to play with their favorite fantasy toys with some flimsy justifications. This allowed for the fluff to evolve over time, partially by popular consensus as unpopular concepts or ideas simply disappeared over iterative editions. This resulted in a world that suitably generic that it's almost instantly recognizable to anyone with a passing interest in fantasy, but had enough variation that it allows for a fair amount of leeway to create your own fluff (ie; 'my tomb kings are an ancient lustrian colony', 'my lizardmen do not have a slann, as they are from the southlands', 'my dark elves are secretly a slaanesh cult', 'my undead army is raised from a fallen high elf host', etc.)
(continued)
>WFB was /your-dudes/ friendly
That definitely is/was not true for a very long time
Having your own fuff/lore was nearly impossible
Hell, even the designers and writers hated working on it because even they could not add or change sth
3 months ago
Anonymous
>I hate AOS, because to me, it represents a shift from GW making a product that they wanted to be good to GW making a product that they could solely own.
You do know that WFB was invented on the fly to sell the D&D stuff that GW was making back then? Selling your own setting rather than someone else's is better for your bottom line. I'm supposed to be upset that they just decided to do it again? These people always cared about making money and IP is a vital part of that.
3 months ago
Anonymous
This is such a high quality post.
I would add that Warhammer, both battle and 40k, used to be a mash up of everything one knew at the time. But then the original inspirations (Aliens 2, Terminator, Rambo, etc.) faded out in the background. There's now a new generation, of both GW employees and GW clients, for whom the fluff stands on its own. If they ever see Alien they'll recognize Space Hulk, instead of the other way around. I say this is what sacralize Warhammer as something untouchable, because of the illusion of originality, and thus, as you phrase it, freeze the fluff in amber.
3 months ago
Anonymous
40k (besides being fantasy in space) rips so much off Nemesis the Warlock that it hurts
3 months ago
Anonymous
Thanks for taking the time to write this up anon. The older I get the more I find myself fascinated by this kinda stuff. If you'd write a longer for essay or such on a blog I'd love to read it. Do you have any sources you'd recommend for reading?
You're right in that the guys who were around at the beginning of Workshop influenced plenty of fantasy and even pop culture stuff, but none of that is through Warhammer or actual GW product. Tuomas Pirinen worked on Need for Speed, but that doesn't mean that Warhammer 6th Edition is an influence on pop culture; it's just guys moving around the industry.
The fact is that pop culture enters GW product and is then frozen in amber, copyrighted, incorporated into three Horus Heresy novels and regurgitated repeatedly over the decades, with each new Design Studio hire being forced to chew it up once more and vomit it out again in a slightly larger scale and with the rules in a slightly more expensive Codex with slightly less original art. Meanwhile the whole thing becomes slightly more impenetrable to anyone not already steeped in the fluff.
Unless you were born in the 80s, the GW of your lifetime was a pop culture black hole- inspiration goes in, it doesn't come back out.
I think you touch on some very interesting points, anon.
I spent a while trying to articulate my own ramblings on the relation between the rising obsession with lore and canon as a direct result of companies becoming hyperfocused on brands and copyright:
WFB's origin was largely a sandbox for people to play with their favorite fantasy toys with some flimsy justifications. This allowed for the fluff to evolve over time, partially by popular consensus as unpopular concepts or ideas simply disappeared over iterative editions. This resulted in a world that suitably generic that it's almost instantly recognizable to anyone with a passing interest in fantasy, but had enough variation that it allows for a fair amount of leeway to create your own fluff (ie; 'my tomb kings are an ancient lustrian colony', 'my lizardmen do not have a slann, as they are from the southlands', 'my dark elves are secretly a slaanesh cult', 'my undead army is raised from a fallen high elf host', etc.)
(continued)
3 months ago
Anonymous
The biggest influence Warhammer itself had though was inspiring Warcraft and Starcraft
>this is not just completely misinformed, but also betrays the bias from your own little bubble. The influence of 80s GW is still present in today's entertainment industry and pop culture.
The only Warhammer thing thats part of the pop culture are gree orks, and even then, that was popularised by warcraft not warhammer, and outside of being green and big theres not much. Well, until Dawn of War, when warhammer 40k became a part of the mainstream now, neithe FB or AoS will ever be significant in general Pop culture
zeitgeist, because neither of them has space marines, or 40k Orks, only thing from both of them that got to be somewhat popular outside moronic nieche groups, are Skaven, who are simply better in AoS
Don't know the stock allocation is disastrous as East coast USA & west EU (Swiss where this from) is just drowning in unsold meanwhile UK & Australia is just dry AF
>>le epic skeleman did a thing that doesn't actually impact the game that means it's dynamic!
But there is a big ticket game mechanic that exists because of thing that le epic skeleman did and also an entire faction that exists because of the same event.
Morathi's rules changed with the lore too when she ascended
I don't know but I've been to 5 FLGS and 1 GW since TOW came out and they all still have a lot of boxes in stock. Maybe the warehouse just shipped everything to stores for once instead of sending them 1 or 2 like every other release.
They get one chance to order and the product may or may not ever come back so they have to eyeball popularity and try and capitalize on it. Same reason stores ordered literally hundreds of dominion box sets.
Ah, so GW has fully moved from fleeing FOMO players to fleeing FOMO stores. I'm sure that's sustainable, with LGSs being the massive behemoths of profit that they are.
It seems to mostly work, the one big exception was Dominion because people assumed it would sell out immediately like Indomitus did but ignored that it was no longer peak lockdown where people just got $1400 from the government and weren't at work, that AoS is less popular than 40k in general and that AoS players play a variety of armies and aren't just 60% marine autists who can be relied upon to buy literally any new box containing marines.
3 months ago
Anonymous
The bigger issue is that the Dominion stormcast were possibly the biggest nothingburger in edition starter box history. Stormies were already horrendously bloated before it, and unlike Leviathan nothing is old enough for them to hype up with an updated sculpt. So now they have like 7 battleline units that basically all do the exact same thing. Their only appeal is that the new thunderstrike units aren't as wide as they are tall like 1e stormcast. Kruleboyz were controversial as well but at least it was something new.
3 months ago
Anonymous
Even if the stormcast in dominion were interesting, they're still not space marines, so their potential customer base is much smaller.
3 months ago
Anonymous
>Their only appeal is that the new thunderstrike units aren't as wide as they are tall like 1e stormcast.
This isn't actually an improvement. Like the space marines they are based on, stormcast are transhuman freaks that have been twisted into living weapons. And like space marines, this is represented in their design with body proportions that emphasize strength and resilience. "Fixing" the proportions in thunderstrike or primaris eliminates this visual reference and results in a model that looks like it was supposed to be a regular human but got sculpted too big by mistake. Attempting to tone down the poses makes the armor look clumsy and restrictive and the weapons unwieldy. It "feels" better to secondaries and WAACgays but it's not actually a better design. If it were, thunderstrike would have sold more people on stormcasts. >yeah but primaris sell
So did Centurions. Don't pretend that space marine fans aren't tasteless paypigs for the sake of a console war.
>fun game, things actually happen in the lore
AoSharts continue to be moronic. >le epic skeleman did a thing that doesn't actually impact the game that means it's dynamic!
>>le epic skeleman did a thing that doesn't actually impact the game that means it's dynamic!
But there is a big ticket game mechanic that exists because of thing that le epic skeleman did and also an entire faction that exists because of the same event.
>Why did people play this?
Because other people were playing it. Most likely the same reason for why people play 40k. It coasts by on being the most popular wargame and being the wargame that is almost guaranteed to have a playerbase at the LGS if one buys those models and it is a feedback loop of profit for GW.
Daddy told them to stop playing the other game and play this one instead so they did
it is really fun and the models are cool in my opinion and the opinion of people who are not you.
Why not?
It's the best large scale game GW put out
>It's the best large scale game GW put out
it's not ACTUALLY 40mm, stormcast are just huge. About time GW made something else for the game though
People buy what GW tell them to buy.
It's more enjoyable than 40k or Fantasy
Wow, a truly remarkable bar to reach
Because everything about it filters the seething grog SOVL-homosexuals that are unbearable to be around. Compare the amount of troony obsession between aos posters and wfb posters on this very board for example, and ask yourself which group is more likely to lead to an enjoyable evening of pushing toys around.
>pushing toys around
The filter, it works
The AoS posters are literally unironic trannies though, this is probably why they are not bothered.
Because they associate the money and time they waste on little plastic toys with being a success in life. They have nothing else to live for. Don't hate them anon, pity them instead.
Why do you keep making threads about it?
because its a fun game
Because the fun/money ratio is OK with them.
If I weren't this poor, I'd play a lot of games. Maybe even AoS.
They didn't play it. Very few people did, and the whales are committed to keeping this woke mess of a setting alive. Hell at this point I feel even GW would rather just replace it with Warhammer Fantasy now that Total War and Vermintide have created a massive demand for it, whereas AoS has absolutely 0 demand other than the whales with shit taste keeping it on life support.
I hope GW keeps AOS around forever. It's an exceptional containment game for brainlets, timmys and tourneygays. Meanwhile TOW and HHG can just be fun and narrative focused.
>Fantasy
>Narrative focused
The game that was ever exclusively played by competetive morons, game whos community shitted on Tamurkhan, community that refuses to play if the table has terain that isnt their prefered empty field with 2 symetrical hills and forests, Is going to be a narrative game? Some people are genuinely delusional
>containment game for timmys and tourneygays
Did you get AoS confused with 40K? Though I guess they attract the same sort of person, just with a taste for different shit.
>Anon has been so mind broken by /tg/ he now calls HH /hhg/
Kek
Wait what happened? Did the relaunch of Warhammer's original world kill AoS sales or something?
no
Lmao @ this unhinged siggypiggy cope.
ToW outperformed every single expectation, to the point that it has actually become a problem for GW sine people are mighty hyped but can't actually buy shit for their armies.
Meanwhile Age of Shitmar are always in stock and it's been a long time since i've seen any Age of Smegma games in my FLGS while ToW is popping right off.
>gets 2 already promised factions with ready designs canceled
The of World is barly out and it already beaten all records of failur for a GW game
lol in what world is "no" an unhinged thing to say
In the world of moronic console war threads where people come to lie about a game they don't play.
No. If anything it's the opposite, AoS is selling well while TOW has been a flop
ToW is helping AoS sales
No. Right now it looks like wfb2 killed itself, because GW admited they're no longer planing to make stuff they hyped up prior to releas
Source? Because that's pretty funny
Nobody has a source for anything in this thread or any other thread of this type. It's just 2 groups of people spewing contempt for each other while shoveling their money to the same company. The best anyone can do for "evidence" is "well in my local LGS" which is about as convincing as "trust me bro".
Personally, I'd like both games to succeed. Variety is good.
Some recent Warhammer community article.
Factions went from being faces of the games to "no plans"
>make vague plans years ago in the wake of WH:TW's success
>years later release TOW
>sells better than GW expected
>wanting to deliver on the 9 core factions, they postpone plans for Kislev/Cathay
>your moron brain chooses to interpret this as a "flop"
The cope is so fricking unreal I can't decide whether it's hilarious or just cringey. Are you that worried that you'll run out of people to play Shitmar with lmfao
> wanting to deliver on the 9 core factions
> release metal models from 2009
Holy mother of cope
That's the whole point moron. They're appealing to older players who want old models. As evidenced by the fact they're consistently sold out. Not everyone wants your overdetailed CAD centrepieces shit. Go on, what cope will dribble out next ?
>Not everyone wants your overdetailed CAD centrepieces shit.
Lol. Lmao even.
Forgot to post image
This model was very poorly received, just proving my point further. Nice own goal moron.
By the way, which is it? Releasing old metals that grogs supposedly don't want meaning "a flop"? Or releasing new CAD centrepiece shit that supposedly grogs want, resulting in "a flop"? Only one of these can be true but you're trying to push both narratives because you're a braindead homosexual with no argument, high as frick on copium.
It's both because literally both happened. You get the worst of both worlds enjoy.
>grogs dont want old models
>grogs want modern AoS centrepiece CAD shit
>neither of those things are remotely true
Only in an AoS troony's mind are old kino sculpts bad, you unironically think picrel are good minis lmao. Peak zoomer deep fried brain.
Lmao you need to pull out of your uncontrollable seethe spiral and look at the point I originally addressed. You justify GW cutting half the factions in favor of *supporting the core factions* Said support consists of what you youself describe as CAD centrepieces shit, fem-Knights and metal models that where considered too shitty for mainstream release 15 years ago. Youre a Stockholm syndrome having b***h is this is the standard you accept for your game.
>CAD centrepieces shit, fem-Knights
Kept to a minimum, thankfully.
>metal models
Based.
>You justify GW cutting half the factions
I never said anything about "half the factions", which I presume is meant "Legacy" factions; that's your own delusion speaking. My original post was in reference to Kislev and Cathay. You're desperate to believe that them postponing (not cancelling) Kislev and Cathay is evidence of a "flop". I'm pointing out that it's quite the opposite. Seeing the initial success of TOW, it's wise for them to focus on the 9 supported factions they included in the game, rather than rushing out and forcing some Kislev/Cathay crap that was vaguely dreamed up years ago in an effort to generate hype among secondaries.
You can keep crying and shitting yourself. Old minis are back and that's a good thing. TOW products are selling. Kislev and Cathay are postponed so that a higher quality release of TOW can be maintained, in spite of GW's initial expectations. It's that simple really. I know being bullied online for your shit taste in minis must be really tough for you but it's ok, you can just ignore the posts and go play some AoS.
>so that a higher quality release of TOW can be maintained
lol
lmao
Being able to consistently produce and sell models to meet demand is indicative of a successful launch, yes. What "gotcha" do you think you've scored by posting this model? I'm curious.
They didn't produce it for ToW. It's a reject from mid 2000s they took out of a trashcan
>still misses the point
can't tell if you're trying to be moronic or are actually just moronic
Mirin those flanges
> I'm pointing out that it's quite the opposite. Seeing the initial success of TOW, it's wise for them to focus on the 9 supported factions they included in the game, rather than rushing out and forcing some Kislev/Cathay crap that was vaguely dreamed up years ago in an effort to generate hype among secondaries.
I never mentioned anything about the game flopping oh loyal GW consoomer and I don't have a vested interest in the financial succes of muh billion-dollar corporation. Youre defending factions getting cut in favour non-existant support. It's ok Anon you can be critical of daddy GW.
NTA and I don’t give a frick about ToW but calling it cut when the only thing they ever showed you was concept art for a DIFFERENT game is fricking stupid.
They showed Kislev and Cathay in first Old World articels, and the concept art had the Old World logo on it
Anon they literally said they worked with CA to make that concept art even ignoring that why the frick would anyone expect kislev or Cathay anytime soon when both of those factions are surrounded by factions that are barely a thing in ToW? Or the fact that ToW is focused on eras for whatever reason?
They literally said Kislev would be a TOW faction.
Okay? How does that take away from anything I said? Do you know what a pipeline is? Why the frick would they be focusing on the west and the border princes and then just jump across the fricking planet to do kislev?
I am going to rape you.
It's rare I meet someone this dumb outside of reddit, yet here you are.
Why can't you counter the anon's point instead of just resorting to "ur stupid!!!!!!!" you have no argument
Imagine having a game you can't add factions to. Grim. Muh pipelines tho
did you reply to the wrong anon, pretty sure they were agreeing with what you've just said
>Based.
Paying upmarked prices for models made of inferior material bc of muh comfy nostalgia
So just to confirm anon, what WFB models do you own? You’re not just a siggy piggy concerntrolling right? Or even worse a fencesitting secondary that was totally go buy Kislev
Personally, I think you’re a nomodels nogames b***h that think his taste is too refined for this, but I’ll let you prove me wrong
Projecting much
Now you post models
Assuming I'm a litteral no model having larping secondary tell me I'm wrong. Also I enjoy a smart phone free lifestyle so can't take photos if I wanted to
Imagin still shilling ToW after GW officially admited the launch failed
>citation needed
I am not shilling. I have what I want (new rules for Fantasy and access to classic models), and I want you to continue doing what you want (playing AoS). Why is this upsetting to you?
Why did you want new rules? 6th edition exists and remains the best version. Or other games exist that do various other things better than whfb.
I haven't been keeping tabs on GW since AoS released and holy shit they backtracked?! That's hilarious
No they didn't. They're still promoting AoS because it sells, but ToW has been a flop so they've announced they're cancelling Kislev and Cathay despite them being 2 of the factions they initially promised.
>TOW has been a flop
At least use proper bait dude
>he hasn't heard the news
>GW marketing is so inept that dummies start to weave all kinds of narratives from the few breadcrumbs and then present them as facts
>so they've announced they're cancelling Kislev and Cathay despite them being 2 of the factions they initially promised
moron, it's obvious GW got cold feet about making them BEFORE they even launched because they once again underestimated how popular whf is as an IP. They probably promised the factions as an empty advertisement thinking barely anyone was going to play the game so it wouldn't matter, and now here they are with egg on their face since they have way more people interested in the game than they anticipated asking where shit is they didn't even put into production.
Old World's obviously steamrolling whatever low expectations gw set for the game- otherwise they wouldn't feel the need to acknowledge it and the promises they made
>they promised to do more because they underestimated how successful will it be
>now that they learned the audience exist they will do less
Literally fricking bizarro logic on display. ToW cope is getting unreal
The point is that they're not definitively promising anything because they completely underestimated the demand here and probably have to go back to the drawing board on how they're gonna plan out future releases, dipshit
They've been working on this shit as far back as 2019. Discarding so much development makes 0 sens if you know you can sell it to willing customers. This reads as cutting losses, not some secret plan to wast money for no reason
>so much development on it
>suddenly kill its development
>this isn't about wasting money
you're legit fricking moronic, just think, even briefly, about what you vomit onto your keyboard
And prematurely kill its development before the game even released was my point- no fricking way it was made AFTER all of their ow shit selling out over and over again for a whole month
If mental gymnastics was an olympic sport you'd have just won bronze, silver and gold
>It's more popular than expected
>So they cancel releases
Ok
Because my mounted mongolian-caveman army of ogres is fun.
Because I enjoy it.
Looks like W40K in space with a does of silly
>W40K in space
It's actually what the design brief for sigmarines was. Why they have "chambers" as analogs to chapters and why GW tried out selling bits packs for shoulderpads for a short period. Guess that attempt to replicate "Space Marines for fantasy" didn't pan out. I mean they had LITERAL bolt guns. It's pretty funny.
Same reason they still do
Good rules, looks cool
>b-b-but it's different than the video games I played!
Then go back, secondary
>Good rules, looks cool
Oh no, it's moronic.
I understand that you are a chornically online Ganker moron, that never seen a mini in your life, but i cant undertand how people can be that dilusional
NTA, but they objectively don't look good. Don't know about the rules, but even the few remainging AoS posters I see always say how they're even shittier now than before.
Anyway, a GW store coupon of -4% has been sent to your mailbox.
They didn't. That's where the "selling fast" memes came from.
>slopmar fans think this is a good mini
No, anon, you have to keep the cycle of cope in mind. These are now generally accepted to be awful. Cities and Soulblight are currently considered 'good', and whatever the preview shows will be considered 'great'. Then, in a year, Cities and Soulblight will be accepted as bad, but they're old now, so they don't count. And so the cycle of cope will continue.
Sounds about right.
My opinion is that it's a shit mini. lmfao "IF YOU DONT LIKE THIS MINI ITS BECAUSE YOU GIVE INTO ONLINE PEER PRESSURE!!!!!!!!!!!!". Do Sigpigs have the capacity for self-reflection? Does it ever occur to them the dross that drools out of their mouths
You're just a moron repeating memes, like a parrot of some eastern european homosexual's shoulder.
Your empty bird brain only acts as an echo chamber for outside stimulous
>literally incapable of understanding that not everyone thinks Age of Sigmar are God's gift to the miniature world
lmao, imagine being a) this frothing at the mouth mad and b) this moronic
It is. You on the other hand can't form an opinions and give into peer pressure on online forums
Looks cool to me
Again, you should go talk to real people, and not /tg/, this model is for a lot of people a reason to start armies.
I remind you that /tg/ hates primaris marines, despite obvious success and popularity of them, 99% of the real community doesnt miss firstborns and doesnt care in any capacity, your problem is that you are an autistic moron.
The only GOOD things GW has made before 2005 were space marines, chaos warriors, night goblins and black orks, if you leave your grog echochamber, you will find out that every most people think that gw minis made before this point are fricking ugly
>aos piggy thinks that nu-GW slop is da best
no surprises here
>The only GOOD things GW has made before 2005 were space marines, chaos warriors, night goblins and black orks, if you leave your grog echochamber, you will find out that every most people think that gw minis made before this point are fricking ugly
this is not just completely misinformed, but also betrays the bias from your own little bubble. The influence of 80s GW is still present in today's entertainment industry and pop culture.
You mean Warcraft's influance? The legally distinct warhammer game that actually made those ideas popular
You guys should look up who Steven Jackson, Ian Livingstone and Gary Gygax are. Bryan Ansell too.
What reliation do they have to our conversation? I cant even imagine what you wanted to say with it? That we dont respect the elderly?
No. That they influence the mainstream more than most people realize.
Fromsoft's designer read the Fighting Fantasy books and some odd bits and bobs from Dark Souls are 1:1 taken from there for example (and the 98 video game Livingstone made while at Eidos, i.e. ).
Bryan Ansell wrote Laserburn in 1980. Jason Gollop started programming in 1982, had two games published by GW before eventually writing a game called Laser Squad and then planned a sequel that ended up being changed and called X-Com.
In the 70s and 80s there were no videogames with nice graphic interfaces nor even videogames at all, really. Gollops first videogames were based on his boardgames. Livingstone went to Eidos who made Tomb Raider, Steve Jackson went to Lionhead Studios who made Black and White and of course kept publishing traditional games.
You could write a novel on how stuff cross pollinated and trickled down through that transatlantic connection between Gygax and GW as publisher/importer of DnD. John Blanch did a 1st edition cover for the EU version of DnD and eventually TSR hired GW artists to work for them. That's not even going into the miniatures.
Consequently everything that is touched by the modern fantasy genre has been influenced by GW staff as well. If you go down the rabbit hole a ton of modern mainstream stuff goes back to what a couple of nerds in the 70s did because they were bored.
I think you're really stretching here.
No, I just don't have the time to (nor inclination really) write an essay about it on Ganker. Frankly most people don't care to evaluate a dissenting opinion in good faith at all, so it's just a waste of time to try and convince a random poster.
It's very cut and dry though, if you want to look into the history yourself. It's amazing in how many pies they've had their fingers.
You're right in that the guys who were around at the beginning of Workshop influenced plenty of fantasy and even pop culture stuff, but none of that is through Warhammer or actual GW product. Tuomas Pirinen worked on Need for Speed, but that doesn't mean that Warhammer 6th Edition is an influence on pop culture; it's just guys moving around the industry.
The fact is that pop culture enters GW product and is then frozen in amber, copyrighted, incorporated into three Horus Heresy novels and regurgitated repeatedly over the decades, with each new Design Studio hire being forced to chew it up once more and vomit it out again in a slightly larger scale and with the rules in a slightly more expensive Codex with slightly less original art. Meanwhile the whole thing becomes slightly more impenetrable to anyone not already steeped in the fluff.
Unless you were born in the 80s, the GW of your lifetime was a pop culture black hole- inspiration goes in, it doesn't come back out.
This became problematic to late Kirby-era GW, following the infamous Chapterhouse verdict and the focus on copyright. Clearly, none of WFB was suitably copyright-able, no matter how it was framed. Looking at it from this context, it becomes clear that AOS was created as a framework to create a more copyright-able IP.
Factions needed to be reworked, so that they could be copyrighted. For this to stand up in court, the new factions needed to significant change so that they could constitute original work. Fan input was no longer wanted, and indeed detrimental to this goal.
As such, a clear shift occured, not only in how the factions were designed, but also in how the settings have been changed into ongoing top-down narratives focussing strictly on GW created characters and factions.
In the post Kirby era, we can see that new leadership has realized that killing off beloved settings and system to prevent intellectual property theft and piracy amounts to cutting off your nose to spite your face. Interestingly, the rise of recasting and 3d printing in the past decade means that while GW wasn't wrong to be worried about their intellectual property, they were wrong about which direction it would come from.
TL;DR I hate AOS, because to me, it represents a shift from GW making a product that they wanted to be good to GW making a product that they could solely own.
Also interesting to note is your use of 'fluff' instead of 'lore'.
The whole IP thing is actually my favourite bit (okay, the only bit I like) of AoS; unlike 40K which is now firmly up its own arse in terms of fluff, AoS artists were told to go and find something that's not been done before and that they thought would resonate. Yes, fish elves were a dud, but so are a hundred Fantasy and 40K ideas of old; meanwhile stuff like the Nighthaunt and the new skeleton guys hold some appeal for me and I'm glad that the kits exist if I ever feel like doing some project that they'd be useful for. It's an example of GW doing the right thing (trying something new, not regurgitating the old) for the wrong reason (IP strategy). That said, all the superhero plot nonsense with the big players can all safely be consigned to the bin.
>Also interesting to note is your use of 'fluff' instead of 'lore'.
I do appreciate that from a scholar such as yourself; it's a point of principle for me, both in terms of it being the term I grew up with ("crunch" for rules, "fluff" for background fiction) and in terms of accuracy. It's alright when "lore" is applied to something like Dark Souls, where someone somewhere made story decisions to be inferred and decoded. It's nonsense when applied to what is essentially an ever-changing advertising campaign that just happens to have gotten highly incestuous.
>GW killed wfb cope
It was long dead before it was disposed of
>WFB was /your-dudes/ friendly
That definitely is/was not true for a very long time
Having your own fuff/lore was nearly impossible
Hell, even the designers and writers hated working on it because even they could not add or change sth
>I hate AOS, because to me, it represents a shift from GW making a product that they wanted to be good to GW making a product that they could solely own.
You do know that WFB was invented on the fly to sell the D&D stuff that GW was making back then? Selling your own setting rather than someone else's is better for your bottom line. I'm supposed to be upset that they just decided to do it again? These people always cared about making money and IP is a vital part of that.
This is such a high quality post.
I would add that Warhammer, both battle and 40k, used to be a mash up of everything one knew at the time. But then the original inspirations (Aliens 2, Terminator, Rambo, etc.) faded out in the background. There's now a new generation, of both GW employees and GW clients, for whom the fluff stands on its own. If they ever see Alien they'll recognize Space Hulk, instead of the other way around. I say this is what sacralize Warhammer as something untouchable, because of the illusion of originality, and thus, as you phrase it, freeze the fluff in amber.
40k (besides being fantasy in space) rips so much off Nemesis the Warlock that it hurts
Thanks for taking the time to write this up anon. The older I get the more I find myself fascinated by this kinda stuff. If you'd write a longer for essay or such on a blog I'd love to read it. Do you have any sources you'd recommend for reading?
I think you touch on some very interesting points, anon.
I spent a while trying to articulate my own ramblings on the relation between the rising obsession with lore and canon as a direct result of companies becoming hyperfocused on brands and copyright:
WFB's origin was largely a sandbox for people to play with their favorite fantasy toys with some flimsy justifications. This allowed for the fluff to evolve over time, partially by popular consensus as unpopular concepts or ideas simply disappeared over iterative editions. This resulted in a world that suitably generic that it's almost instantly recognizable to anyone with a passing interest in fantasy, but had enough variation that it allows for a fair amount of leeway to create your own fluff (ie; 'my tomb kings are an ancient lustrian colony', 'my lizardmen do not have a slann, as they are from the southlands', 'my dark elves are secretly a slaanesh cult', 'my undead army is raised from a fallen high elf host', etc.)
(continued)
The biggest influence Warhammer itself had though was inspiring Warcraft and Starcraft
>this is not just completely misinformed, but also betrays the bias from your own little bubble. The influence of 80s GW is still present in today's entertainment industry and pop culture.
The only Warhammer thing thats part of the pop culture are gree orks, and even then, that was popularised by warcraft not warhammer, and outside of being green and big theres not much. Well, until Dawn of War, when warhammer 40k became a part of the mainstream now, neithe FB or AoS will ever be significant in general Pop culture
zeitgeist, because neither of them has space marines, or 40k Orks, only thing from both of them that got to be somewhat popular outside moronic nieche groups, are Skaven, who are simply better in AoS
Yeah, I like it
>old model is weird and nonsensical
>"soul"
>new model is weird and nonsensical
>"slop"
You've cracked to code to the essence of this shithole website.
10/10
could do with a crazier paintjob.
Imagine the smell.
>did
people still play that
I wanted to play as the funny rat-men and this game has the full roster whereas the other one is missing some of the units
To spite you specifically.
they didnt
Yes, current edition starter sets being on sale is a great indicator.
congrat on GW them selling all 12 boxes
now what about all this?
why did they stock so many?
Don't know the stock allocation is disastrous as East coast USA & west EU (Swiss where this from) is just drowning in unsold meanwhile UK & Australia is just dry AF
Nah in Aus there's shitloads of stock everywhere.
Morathi's rules changed with the lore too when she ascended
I don't know but I've been to 5 FLGS and 1 GW since TOW came out and they all still have a lot of boxes in stock. Maybe the warehouse just shipped everything to stores for once instead of sending them 1 or 2 like every other release.
They get one chance to order and the product may or may not ever come back so they have to eyeball popularity and try and capitalize on it. Same reason stores ordered literally hundreds of dominion box sets.
Ah, so GW has fully moved from fleeing FOMO players to fleeing FOMO stores. I'm sure that's sustainable, with LGSs being the massive behemoths of profit that they are.
It seems to mostly work, the one big exception was Dominion because people assumed it would sell out immediately like Indomitus did but ignored that it was no longer peak lockdown where people just got $1400 from the government and weren't at work, that AoS is less popular than 40k in general and that AoS players play a variety of armies and aren't just 60% marine autists who can be relied upon to buy literally any new box containing marines.
The bigger issue is that the Dominion stormcast were possibly the biggest nothingburger in edition starter box history. Stormies were already horrendously bloated before it, and unlike Leviathan nothing is old enough for them to hype up with an updated sculpt. So now they have like 7 battleline units that basically all do the exact same thing. Their only appeal is that the new thunderstrike units aren't as wide as they are tall like 1e stormcast. Kruleboyz were controversial as well but at least it was something new.
Even if the stormcast in dominion were interesting, they're still not space marines, so their potential customer base is much smaller.
>Their only appeal is that the new thunderstrike units aren't as wide as they are tall like 1e stormcast.
This isn't actually an improvement. Like the space marines they are based on, stormcast are transhuman freaks that have been twisted into living weapons. And like space marines, this is represented in their design with body proportions that emphasize strength and resilience. "Fixing" the proportions in thunderstrike or primaris eliminates this visual reference and results in a model that looks like it was supposed to be a regular human but got sculpted too big by mistake. Attempting to tone down the poses makes the armor look clumsy and restrictive and the weapons unwieldy. It "feels" better to secondaries and WAACgays but it's not actually a better design. If it were, thunderstrike would have sold more people on stormcasts.
>yeah but primaris sell
So did Centurions. Don't pretend that space marine fans aren't tasteless paypigs for the sake of a console war.
Wouldn't it make more sense to interpret this as as a statement about the factions themselves?
It doesn't make any sense period, pic related
> no one plays 40K
fun game, things actually happen in the lore and a nice community in my local area
>fun game, things actually happen in the lore
AoSharts continue to be moronic.
>le epic skeleman did a thing that doesn't actually impact the game that means it's dynamic!
it does impact the game though. you'd know that if you actually read the background. It is a fun read regardless.
Please consider going outside.
>>le epic skeleman did a thing that doesn't actually impact the game that means it's dynamic!
But there is a big ticket game mechanic that exists because of thing that le epic skeleman did and also an entire faction that exists because of the same event.
I don't like talking about it but I was kidnapped by transtrenders and forced to play it at gunpoint.
Do you really need several AoS seethe treads at the same time?
Models look cool and it is fun to paint, and well when you already painted them you may try to play it once or twice.
'people' just love goyslop
Only Trannies play AoS.
Some people like slop.
You cannot stop them from liking stop.
I like gitz, literally the only reason 🙂
>Why did people play this?
Because other people were playing it. Most likely the same reason for why people play 40k. It coasts by on being the most popular wargame and being the wargame that is almost guaranteed to have a playerbase at the LGS if one buys those models and it is a feedback loop of profit for GW.
aos bad
Skeleton warriors are HOW much for sculpts HOW old?