Why did people praise this piece of shit DLC?

Why did people praise this piece of shit DLC?

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  1. 2 weeks ago
    Anonymous

    BEAR
    BULL

    • 2 weeks ago
      Anonymous

      I sympathized with Ulysses, his autism couldn't handle seeing morons use symbols or names with no knowledge of their history.

  2. 2 weeks ago
    Anonymous

    Keep suckin on that Bethesda wiener, neufallout gay.

    • 2 weeks ago
      Anonymous

      It was shitty then and it's still shitty now. Old World Blues remains NV best DLC.

      • 2 weeks ago
        Anonymous

        Ive come full circle on my ideas of the dlcs
        HH>DM>OWB>LR
        lonesome road should be integrated to the base game and have Ulysses as a full companion as intended. Dead money has my favorite theme of the whole series. Honest hearts is the best balance of open world and story flow. Old world blues is just a big ass theme park for OP gear and reddit humor.

        • 2 weeks ago
          Anonymous

          i love them all equally. like my children.
          even the one with down syndrome. (LR)

        • 2 weeks ago
          Anonymous

          That's almost my order as well, except I'd probably go DM first as I really liked the theme/story of it, the game play was a little lackluster though

        • 2 weeks ago
          Anonymous

          Swap DM and HH and OWB and LR and you have my opinion.

  3. 2 weeks ago
    Anonymous

    Sorry that it was too kino for you to understand. Maybe you should try something with more easily digestible themes.

    • 2 weeks ago
      Anonymous

      imagine the smell

  4. 2 weeks ago
    Anonymous

    idk why isnt it just a walking section and a final boss arena, seems boring, i like the big empty becuz it was big and diverse with different enemies

  5. 2 weeks ago
    Anonymous

    De Bear and De Bull
    New vegas was the better game but fallout 3 had better dlc.

  6. 2 weeks ago
    Anonymous

    the sections on the abandoned highways were great

    • 2 weeks ago
      Anonymous

      Frick those Clawwies. FRICK YOUUUU

      • 2 weeks ago
        Anonymous

        they're not hard with any decent spec with knock down
        then again, either one melee or shotgun just make combat trivial

    • 2 weeks ago
      Anonymous
    • 2 weeks ago
      Anonymous

      Probably the best aesthetics in the entire game literally looks like an endless sprawl of highways since you cant see all the way down from the pit

      shit is literally so fricking cool shame that all the talent went into making the dlcs and not the actual main game

      • 2 weeks ago
        Anonymous

        The environments of Lonesome Road are spectacular, I agree. I think the inherent issue with it is that despite being the climactic conclusion, it represents the weakest aspect of Fallout as both a game and a story: linear quests about an individual character. Fallout 3 main quest? Ass. Fallout 4 main quest? Ass. Lonesome Road? Ass.

        Fallout as a game is about experiencing the setting through the prism of the character your create - your attributes, traits, skills, karma, faction interactions, aesthetic. The player character's backstory should be, if it exists at all, a catalyst for the "opening up" of the game world. Being shot in the head by Benny doesn't define the Courier, it just thrusts the player in the direction of New Vegas, which is coincidentally where the map shifts from being a semi-linear corridor (from Goodsprings, to Primm, to Nipton, to Novac) to an open-ended circle. You can kill Benny in, like, an hour, and then you're free to do whatever you want, wherever you want. Or don't kill him, that's okay too. (Personally, I leave him alive and save him at Caesar's camp because the cut encounter where he tries to kill you AGAIN is hilarious.)
        Lonesome Road is a literal laser-focused line. Walk forward, blow up a warhead, walk forward, blow up a warhead, all for the privilege of playing through a prescribed backstory for the Courier. It's impossible for either Ulysses or finale of Lonesome Road to live up to the potential of Fallout as a game, which is why it's so frustrating that THIS was the DLC they decided to end on.

        • 2 weeks ago
          Anonymous

          I dont exactly mind that it was linear especially since Fallout 1 was basically like that if you wanted to achieve the best ending possible its more of the fact that Ulysses kept being a massive fricking sperg and kept interrupting gameplay to go on a autist monologue about symbols

          I would actually argue that new vegas is probably the most linear 3d fallout if you actually look at quest locations and objectives and how basically every quest sends you in a direction that has even more quests and so forth and how New Vegas by far is the weakest game in regards to exploration in any 3d Fallout (However Dead Money and OWB fixes this issue by making some of the best dungeons in a 3d Fallout game)

        • 2 weeks ago
          Anonymous

          >all for the privilege of playing through a prescribed backstory for the Courier.
          I think people really tend to blow this out of proportion. The entire thing just ends up being "people built towns and cities along the route the Courier traveled". It's not like the Courier was written as living there for an extended period of time or building the place himself or leading the government there or anything. You're still just a Courier for the Mojave Express, it's the same setup it always was, all that gets expanded on in Lonesome Road is what other people did in the wake of your travels. And that you unknowingly delivered nuclear arming codes once.

        • 2 weeks ago
          Anonymous

          >semi-linear corridor
          there are at least three passage ways through the mountain range that allows the player to skip most of the corridor

        • 2 weeks ago
          Anonymous

          its not even the linearity so much, its the complete ass pull of a back story for the courier. Should have been just ulysses background in causing the mess at divide and him coping about it with his pseudo ass sniffing ramblings

  7. 2 weeks ago
    Anonymous

    Isn't this literally the most meme'd on DLC of the bunch?

    • 2 weeks ago
      Anonymous

      As far as I remember, my mind is still stuck in 2012 to 2014 for New Vegas DLC so I'm still assuming people say it's the best one still while saying Honest Hearts fricking sucked.

    • 2 weeks ago
      Anonymous

      Any nuance gets buried by the memes because lets face it, you can have a well meaning message in a dlc but it wont matter to the majority if u deliberately make the main npc conveying the message annoying

  8. 2 weeks ago
    Anonymous

    I have never heard someone say anything positive about Lonesome Road outside contrarians on this website

  9. 2 weeks ago
    Anonymous

    DOOD SAID THING IT WAS DEEP AND STUFF

  10. 2 weeks ago
    Anonymous

    Didn't like walking in a straight line and 30 hours of dialogue with a pretentious moron?

  11. 2 weeks ago
    Anonymous

    I wanna replay New Vegas, but thinking of going back and redoing Primm, REPONN, and NCR Prison again drains the fricking joy out of me.

    • 2 weeks ago
      Anonymous

      >Primm
      Don't like having to go back and fourth between casinos to rescue a moronic sheriff?
      >REPONN, and NCR Prison
      I don't remember what happens here

    • 2 weeks ago
      Anonymous

      Just stealth through the Deathclaws and skip them then.

      • 2 weeks ago
        Anonymous

        Honestly, I'd rather start a save right at the beginning of Freeside. Just skip the initial trek to New Vegas and get started on the real meat of the game and finnaly finish the DLC besides Dead Money.

    • 2 weeks ago
      Anonymous

      You literally only have to kill like 4-5 guys in Primm (counting the ones outside) and the other two you can skip
      I didn't even find the prison on my first playthrough, kinda just beelined where the main quest markers told me to go

      it made the courier a character, you'll either like that or hate that, i surprisingly liked it

      It really didn't, the only thing you learn about him is that he delivered other packages before

      • 2 weeks ago
        Anonymous

        >It really didn't, the only thing you learn about him is that he delivered other packages before
        there's enough to infer alot of potential characterization for the courier, was he remorseful, was trying to forget?, maybe he felt guilt? was he once part of the legion or the ncr before the first battle at the dam, alot of dead money's thematic throughline can be applied to the courier without trying to hard, the whole dog/god thing can apply to the courier, as well as the themes he can pick up from Joshua and Elijah, and bear bullman

    • 2 weeks ago
      Anonymous

      yeah, thats my bigest complaint about new vegas.
      after a half dozen or so playthroughs it just becomes boring because of how linear it is
      there is almost never anything memorable off the beaten path, and the game conveniently points you towards everything memorable. with either a quest, or an NPC pointing you towards a quest that leads you to an area.

      Like in Fallout 3 when I first I played through it, it was like 7th playthrough before I even discovered the Dunwitch existed. and it never had a quest or anything tied to it until quite a few DLC's.
      and on like my 2nd playthrough of New Vegas I had seen every location and quest what few 'secret spots' there were were that tiny and small its piss easy to just walk past them or forget they exist because everything else is handed to you on a silver platter and the stuff that isn't handed to you is just never worth stopping for because there is never anything of value there

      • 2 weeks ago
        Anonymous

        >7th playthrough
        >he only notices the same area/building with diff name
        You just played yourself, homie.

        • 2 weeks ago
          Anonymous

          the thing that makes the Dunwich building memorable is the fact that not only does it have zero quests associated with it, but its nowhere near places you normally visit making it easy to walk right past it and it has a frickton of mystery shit going on in it, with ghosts, hallucinations and a lot of other weird shit which happens nowhere else in the game and there is only a single, easily missed line of dialogue in the whole base game mentioning it.

          no quests, no NPC's no other major locations near it, and its basically a whole ass dungeon full of shit, no such place exists in NV because they always point you towards it or at least make you heavily aware of the places existence so you go searching for it

          • 2 weeks ago
            Anonymous

            That can be chalked up to Fallout 3 barely having far fewer quests than NV

            >no such place exists in NV
            Camp Guardian

            • 2 weeks ago
              Anonymous

              that place is so cool

          • 2 weeks ago
            Anonymous

            >no such place exists in NV
            It's difficult to do that when there's many more quests in NV with multiple ways of completing them. Sooner or later you're bound to be pointed towards something.

          • 2 weeks ago
            Anonymous

            >It's good when the game doesn't give me any indication where the content is so I miss it on multiple playthroughs
            One of the more bizarre takes from a bethestard

          • 2 weeks ago
            Anonymous

            Point Lookout has a quest associated with it. I suspect they were saving the building for that.

      • 2 weeks ago
        Anonymous

        >it's linear because I can't explore

        • 2 weeks ago
          Anonymous

          Thats the appeal of bethesda games besides this was made by obsidian

          • 2 weeks ago
            Anonymous

            >the appeal of bethesda games is shitty exploration with copypasted enemies and no interesting loot

            • 2 weeks ago
              Anonymous

              Skyrim and Fallout 4 were very clearly built around being able to walk into any building/dungeon you like without ruining some part of the game. They prioritise exploration over role-play

            • 2 weeks ago
              Anonymous

              It is new vegas have interesting weaponry that isnt slapping a diablo weapon effect to a starting double cannon shotgun and break the game

      • 2 weeks ago
        Anonymous

        it's easy to be non linear when there is nothing going on other than the same copy and paste dungeon

      • 2 weeks ago
        Anonymous

        Kinda agree but you absolutely can mix it up
        I go to vegas through sloan with no stealth boys on every playthrough at this point

    • 2 weeks ago
      Anonymous

      It doesn't help that you get a faction reset as soon as you step onto the Strip.

    • 2 weeks ago
      Anonymous

      Primm is thousand times better than redoing the start to fallout 3 or 4.

      • 2 weeks ago
        Anonymous

        It would be nice if it didn't suck to run an explosives focused character at the beginning
        Your starting weapon that Doc Lewis gives you is like 10 sticks of dynamite. I don't know what the frick Sawyer thought you were supposed to accomplish with that

        • 2 weeks ago
          Anonymous

          Bro, your DLC weapons?

          • 2 weeks ago
            Anonymous

            I mean you do get a grenade rifle but you can't get anymore ammo for it for some time. And as my latest playthrough taught me, grenade rifles aren't actually that good anyway

            • 2 weeks ago
              Anonymous

              Gotta get the upgrade that lets you craft the micro fusion grenades, they're easy to make and cool looking.

        • 2 weeks ago
          Anonymous

          Never gets old when something blows up.

    • 2 weeks ago
      Anonymous

      buy it on PC and mod it moron. it's literally $5 for the ultimate edition.

      >Primm
      Don't like having to go back and fourth between casinos to rescue a moronic sheriff?
      >REPONN, and NCR Prison
      I don't remember what happens here

      ghoul space ship cult and the powder gangers. i'm not actually sure why he dreads the powder ganger prison. it's completely optional and takes 5 minutes to clear out either way.

    • 2 weeks ago
      Anonymous

      I always sneak up the hill past the death claws & go straight to freeside.

      yeah, thats my bigest complaint about new vegas.
      after a half dozen or so playthroughs it just becomes boring because of how linear it is
      there is almost never anything memorable off the beaten path, and the game conveniently points you towards everything memorable. with either a quest, or an NPC pointing you towards a quest that leads you to an area.

      Like in Fallout 3 when I first I played through it, it was like 7th playthrough before I even discovered the Dunwitch existed. and it never had a quest or anything tied to it until quite a few DLC's.
      and on like my 2nd playthrough of New Vegas I had seen every location and quest what few 'secret spots' there were were that tiny and small its piss easy to just walk past them or forget they exist because everything else is handed to you on a silver platter and the stuff that isn't handed to you is just never worth stopping for because there is never anything of value there

      You're not allowed to like anything about fallout 3, you can only like seeing the same exact areas that quests send you to with the same static spawns throughout the entire map with no sense of explanation or discovery, forever. Anything less makes you a moron & a wiener sleeve for todd.

      • 2 weeks ago
        Anonymous

        >a wiener sleeve for todd
        i'm sure a lot of Ganker wouldn't be against having todd as their super wealthy sugar daddy

    • 2 weeks ago
      Anonymous

      >head north of Goodsprings and try to shimmy your way across the cliffs
      >TNT the cazaBlack folk before heading up the road
      >pop a stealth boy to avoid the lone deathclaw or find a way to kill it
      >head towards the farmstead or any location to have an instant fast travel point

    • 2 weeks ago
      Anonymous

      I'm playing for the first time in about 5 years right now, and I've been spending most of it exploring all the caves I'd normally just walk right past.
      I never even knew there was a cave near Nelson filled with Legion dudes holding some NCR soldiers hostage.

    • 2 weeks ago
      Anonymous

      You don't have to do any of those to go to New Vegas. I pretty much skipped all these on my first play through to try to stay as neutral as possible. This is a veiled Bethesda shill post

    • 2 weeks ago
      Anonymous

      The whole southern portion of the map is the most boring fricking shit in the game. The main quest line missions in those areas are mind numbingly stupid and uninteresting.
      During my first playthrough I didn't even know I had to go to Primm and headed straight north from Goodsprings into cazadore territory, I died like a trillion times but I eventually snuck my way past the cazadores by hugging the canyon walls, made it to Bonnie Springs where I killed those raiders with the good loot and was pretty much set from that point on and made it to Vegas. Easily the best way to play the game

      • 2 weeks ago
        Anonymous

        >During my first playthrough I didn't even know I had to go to Primm and headed straight north from Goodsprings into cazadore territory
        Everyone in Goodsprings tells you you're a moron if you even consider going north and there are multiple signs warning you against it before the leave the town

        • 2 weeks ago
          Anonymous

          homie I just said it was my first playthrough, I was a teenager and didn't understand the mechanics or care for the story and dialogue that much when I first got into NV. But man the raw joy of making it to Vegas for the first time it's indescribable after going through that shit

    • 2 weeks ago
      Anonymous

      New Vegas is a very poorly designed open world game. Main storyline forces you through every single major location of the game, you're not allowed to miss anything remotely interesting. And lack of random encounters is the reason it's my least played Fallout game, even short FO1 got more mileage.

      • 2 weeks ago
        Anonymous

        How could the story guide you through the major locations the developers worked on and want you to see? Unforgivable game design

        • 2 weeks ago
          Anonymous

          That's why all your attempts in "open world" suck dick, Cuckwyer. Your cartoony not-Skyrim will be the same.

          • 2 weeks ago
            Anonymous

            Open world games are about exploration, but thanks to amount of handholding and invisible walls in NV it's pretty clear that Obsidian don't know that.

            >muh open world
            >muh exploration
            >muh forcing the player
            But enough about FO3.

            • 2 weeks ago
              Anonymous

              Entirety of NV is railroaded like those stations.

              • 2 weeks ago
                Anonymous

                >railroaded
                You don't know what that means.

        • 2 weeks ago
          Anonymous

          Open world games are about exploration, but thanks to amount of handholding and invisible walls in NV it's pretty clear that Obsidian don't know that.

          • 2 weeks ago
            Anonymous

            You can ignore the story and go where you like. Not every game has be a GTA sandbox

            • 2 weeks ago
              Anonymous

              >moving goalposts

              >You can ignore the story and go where you like.
              You can't even do that. And no, "just go through deathclaws" is not an option, it's an exploit that Obsidian overlooked

              • 2 weeks ago
                Anonymous

                >I should be able to defeat the most difficulty enemies in the game at level 1 and they shouldn't be in this specific area unless I can
                Bethesdabrained

              • 2 weeks ago
                Anonymous

                Wow, you can't even follow the conversation. Don't reply to me anymore. All the HRT meds you're taking completely fried your brain.

              • 2 weeks ago
                Anonymous

                >bethestroony projecting again

              • 2 weeks ago
                Anonymous

                Along the road up Black Mountain there's a hill with bear traps and boulders that fall down it. It leads you to the NCR safehouse which is a stone's throw away from McCarren.
                You can easily reach this pass by going to Hidden Valley and heading north passed the bark scorpions.
                You don't even have to come close to Deathclaws to reach vegas.

                Better yet, you could snag the Cowboy Repeaters in the Primm Sheriff Office or any other mid-tier ranged weapon like the Service Rifle and take your chances with the Cazadors north of Goodsprings.
                Every other playthrough of NV I've done in the last few years I've bruteforced my way through the Cazadores once I've gotten a little geared up and done early game stuff with the Great Khans.

                You reek of someone who doesn't experiment in their games.

      • 2 weeks ago
        Anonymous

        >it's poorly designed because it organically guides the player towards several places
        Huh?

    • 2 weeks ago
      Anonymous

      I'm replaying it right now and I was expecting to be annoyed going into "Fly Me To The Moon" aka the RepConn mission, but I was surprised by how brief it was, I just ended up stealing the stealth boy info from the Ghoul's computer sidestepping his whole bit about finding his friend, and it was over pretty fast.

      Honestly its kind of a fun mission. Much better than the Primm bit

      • 2 weeks ago
        Anonymous

        I dunno what people b***h about it, there's a bunch of different ways to solve it and you can even skip it by going through Manny's computer

    • 2 weeks ago
      Anonymous

      Every one of those quests and areas are optional lol

    • 2 weeks ago
      Anonymous

      >NCR prison
      I only ever did that shit once and never again. you know you can skip the early shit, right? its not like the game is struggling to give you content

    • 2 weeks ago
      Anonymous

      Literally all of this can be done in about 30 mins

  12. 2 weeks ago
    Anonymous

    I don't think Avellone is a bad writer (a bit up his own ass) but I think he's incredibly bleak and pessimistic to the detriment of the setting as a whole. Stuff like the Tunnelers or the Divide expanding would be fine in a vacuum but fits in like square in a round peg with the idealistic themes of rebuilding that New Vegas is all about, which are much stronger and more enjoyable to begin with. Not to mention how much of an underwhelming villain Ulysses ended up being after being built up for every fricking DLC and the base game.

    TLDR Sawyer is the writer that made New Vegas good not Avellone.

    • 2 weeks ago
      Anonymous

      Avellone its a hack that should sell Donuts like that joke character insert of 1

    • 2 weeks ago
      Anonymous

      Wrong, it's Gonzales
      Honestly, I have no fricking clue. The NV creatives feel like they needed each other to not go full moron. Sawyer is such an annoying frick on social media (no, I don't follow him, he's just so annoying that it leaks to the other places).

      • 2 weeks ago
        Anonymous

        Yup his mod was moronic nerfing shit for survival immersive shit

        • 2 weeks ago
          Anonymous

          His mod buffs more than it nerfs.

          • 2 weeks ago
            Anonymous

            In what? I just see less carry weight and weapon nerfs + hardcore tuning

            • 2 weeks ago
              Anonymous

              It buffs a lot of armor adding DR and/or stat bonuses to a bunch of sets, fixes some perks that didn't work correctly in vanilla, allows perks and DLC weapons to work correctly with each other, the hardcore survival needs tuning is generally a buff to how long you can play before needing to worry about them, projectile speed on plasma weapons is WAY faster making them much easier to use, weight of a lot of stuff was decreased to better fit the inventory changes, new challenge perk added to buff axe crit chance, makes every perk that required Melee and every perk that required Unarmed now require either one or the other. There's a whole mess of shit it buffs.

              It isn't for everyone but personally I love playing with it, though these days I use a version of it that doesn't lower the level cap for the sake of getting to play the DLCs with high level scaling. The inventory space nerfs and changes to hardcore survival needs hits a great balance to me where I need to devote some space to food and water for long trips, can generally scavenge for short trips, and get a lot more use out of setting up a home base or getting a few safehouses scattered throughout the Mojave.

      • 2 weeks ago
        Anonymous

        >spoiler
        I agree. Avellone was needed to keep Sawyer from going native, Sawyer was needed to keep Avellone from going full moron. It's like how sodium by itself will readily bond with hydrogen to create a caustic and easily inflammable substance, and chlorine by itself is a toxic gas that will form hydrochloric acid in your lungs (due to reacting with the moisture inside of your body) if inhaled and may also catch on fire or explode. But you combine the two and you get normal, everyday table salt that you can consume without any issue.

        • 2 weeks ago
          Anonymous

          >I agree. Avellone was needed to keep Sawyer from going native, Sawyer was needed to keep Avellone from going full moron.

          this is correct
          until this balance is restored, we're not getting any good AA-AAA rpgs

  13. 2 weeks ago
    Anonymous

    it made the courier a character, you'll either like that or hate that, i surprisingly liked it

  14. 2 weeks ago
    Anonymous

    i enjoyed that this DLC was just a run and gun dps/endurance check, i usually don't like my fallout games being action packed but this was a rare occasion where it felt right, also feels good to do before hoover dam
    just a straight line, corridor of killing, courier doing what he's got to do

    • 2 weeks ago
      Anonymous

      it was kino, and Ulysses being a schizo makes it even better

    • 2 weeks ago
      Anonymous

      I think the worst part is that you can't sneak through. Parts are scripted to have marked men detect you, I think.
      I got detected at 100 sneak, stealth waifu mk 2, and stealth boy.

      • 2 weeks ago
        Anonymous

        it's the action set piece of the game, it's meant to be a fight, i know it goes against fallout but i welcome it since there is nothing else like it and all the dlcs in some way break convention

        • 2 weeks ago
          Anonymous

          I particularly like how Dead Money is a bit of a survival horror affair.

  15. 2 weeks ago
    Anonymous

    Why did praise any of the 3d fallouts

  16. 2 weeks ago
    Anonymous

    it's no Dead Money that's for sure

  17. 2 weeks ago
    Anonymous

    Who praised it?
    Ganker didnt

  18. 2 weeks ago
    Anonymous

    The only bad DLC is OWB

    • 2 weeks ago
      Anonymous

      HH is extremely boring
      as obnoxious as OWB is, at least you get a lot of good stuff for doing it, but HH doesn't even give you that

      • 2 weeks ago
        Anonymous

        >HH doesn't even give you that
        Graham's pistol does frick you damage and tommy gun is fun.

  19. 2 weeks ago
    Anonymous

    i like lonesome road but i never see it getting praised here so wtf are you on about

    • 2 weeks ago
      Anonymous

      I feel like our universe merged into some Pajeet and Asian universe and we're all being forced to argue about 10 year old games and Twitter drama all over again

      Does no one else feel this shift happening here lately? Is no one put off by the pure insanity of Asian coomers and doomers?

      • 2 weeks ago
        Anonymous

        ah, mandera effect

        • 2 weeks ago
          Anonymous

          I swear to God it's some sort of timeloop. I've even seen the broken English asiatics reposting Twitter snips from like 8 years ago
          I don't like the feel here anymore

          • 2 weeks ago
            Anonymous

            I understand, I was talking to some of my friends and mentioned the second Halle Berry Catwoman movie and they said it never existed, but I know it did. I'm not crazy!

            • 2 weeks ago
              Anonymous

              You won't gaslight me, Chow

    • 2 weeks ago
      Anonymous

      Most normans who don't think too hard about it seem to love it. At the risk of sounding pretentious it seems like the more you actually analyze it and think about it the more it fricking sucks.

      • 2 weeks ago
        Anonymous

        i just like it because it's a linear gauntlet with endgame enemies, it felt rare in the game

        • 2 weeks ago
          Anonymous

          Yeah that's me
          I don't care about whatever batshit nonsense Ulysses is trying to tell you. For me Lonesome Road is a Red Glare simulator featuring my robot buddy ED-E
          I fricking love the Red Glare

          The actual experience of playing Lonesome Road is awesome, but every time Ulysses opens his idiot mouth it ruins it for me.

      • 2 weeks ago
        Anonymous

        Yeah that's me
        I don't care about whatever batshit nonsense Ulysses is trying to tell you. For me Lonesome Road is a Red Glare simulator featuring my robot buddy ED-E
        I fricking love the Red Glare

      • 2 weeks ago
        Anonymous

        as a normie I didn't like it. the guy just fricking droned on and on and was so god damn pretentious, I was already tired of him by the second holotape I found and didn't bother listening to the rest of them, and when I got into the bunker at the end I just stealth exploded hishead off with my anti-materiel rifle the instant I saw him across the room without confronting him at all. I still don't know what the story of that DLC was about other than it being a nuclear launch site and the sad ED-E robot.

      • 2 weeks ago
        Anonymous

        >Most normans
        The Normans are gays, Schlachtet sie!

      • 2 weeks ago
        Anonymous

        Normies liked it because for them the DLC asked this meta question of why the player does things in-game. The stuff with the nuke warhead that the player had no choice but to launch in order to proceed is their Spec Ops The Line's white phosphor moment.

        • 2 weeks ago
          Anonymous

          However clever it seems to them it seemed 10 times as clever to Chris while he wrote it.

      • 2 weeks ago
        Anonymous

        oh yeah thats why reddit spams the same inane bear bull shit? frick off midwit, you didnt beat it.

        • 2 weeks ago
          Anonymous

          you're a fricking moron i dont owe you shit so you better thank me for replying to your inane post.

  20. 2 weeks ago
    Anonymous

    all new vegas DLC sucked

  21. 2 weeks ago
    Anonymous

    The whole area and quest are great, the only problem is Ulysses there was too much build up for him in previous DLCs he couldn't live to the expectations, his logs are cool though.

  22. 2 weeks ago
    Anonymous

    Who? Most people just meme the shit out of it.

  23. 2 weeks ago
    Anonymous

    Why are there so many fallout and elder scrolls threads? It literally never fricking ends with you obnoxious c**ts.

    • 2 weeks ago
      Anonymous

      NV was made non canon for exactly 3 days

      • 2 weeks ago
        Anonymous

        its still non canon. Amazon is a bigger authority then bethesda on the subject

    • 2 weeks ago
      Anonymous

      >deliberately_enter_thread_i_hate_now__am_angry.jpeg

  24. 2 weeks ago
    Anonymous

    can someone give me a power ranking of the NV characters? i'm trying to make a point

    • 2 weeks ago
      Anonymous

      courier is the only relevant character. all other power rankings depend on the courier's choices.

    • 2 weeks ago
      Anonymous

      courier>Ulysses>lanius>graham>elijah>house>>>>>>>>>>>>>>>>>>>>>>>>>>

      [...]

      else

    • 2 weeks ago
      Anonymous

      A deathclaw with power armor and guns >>> everything

  25. 2 weeks ago
    Anonymous

    >hate having to replay dead money
    >do it anyway for free infinite weapon repair kits and .308 ammo

    • 2 weeks ago
      Anonymous

      >love replaying dead money
      >do it level 1 and leave level 10 with huge stockpiles of stimpacks and doctors bags

    • 2 weeks ago
      Anonymous

      why do you need either of those

    • 2 weeks ago
      Anonymous

      Dead Money is fine as long as you get this perk.

      • 2 weeks ago
        Anonymous

        You don't need that perk since it's part of God's companion perk. Just take him with you when you go to pick up Dean and go clear out the bell tower with him before you get him in position for the Gala. Those are the only sections that have a lot of traps in DM

  26. 2 weeks ago
    Anonymous

    It's basically a fun shooting gallery where the enemies drop you end game weapons.

  27. 2 weeks ago
    Anonymous

    For me its
    DM>LR>HH>=OWB
    It's mostly atmosphere. I think OWB is the best for gameplay, but it also crashed the most for me, and a lot of the humor didn't land for me.
    I enjoyed crawling my way through the Sierra Madre, gathering all the secrets, and figuring out the big picture behind everything that happened.
    Honest Hearts was similar, but also carried by Keith Szarabajka.
    Lonesome Road was a fun shooting gallery and I liked that the villain, once you look past his meme speak, is just an angry asshat who wants to get even with you.

  28. 2 weeks ago
    Anonymous

    Dead money was best one.

  29. 2 weeks ago
    Anonymous

    It has comfy atmosphere. That's it for me. I recognize that it has really shitty writing and a linear gauntlet for a map.

  30. 2 weeks ago
    Anonymous

    Did anyone praise it? I thought it was one of the most disappointing gaming things in the past decade and almost every thread I saw upon release was shitting on how unbelievably moronic Ulysses ended up being.

  31. 2 weeks ago
    Anonymous

    I found it ironic how Ulysses opted out of going to the Sierra Madre Casino (DM is literally the only dlc he wasn't in, only referenced in the ending slides). He would have benefited from learning to let go and begin anew.

    • 2 weeks ago
      Anonymous

      >He would have benefited from learning to let go and begin anew.
      it was the courier that needed to learn or re-learn that lesson and deliver that lesson

      • 2 weeks ago
        Anonymous

        Which is fitting since DM was the first of the dlcs and LR ended with you delivering that message to him, or killing him in a boss fight.

      • 2 weeks ago
        Anonymous

        If anything, you learn the opposite in DM
        You're forced to give up everything right at the beginning of the DLC, but the end teaches you that you can walk away with some of those gold bars after all, even if you realistically can't take them all

        • 2 weeks ago
          Anonymous

          the gold isn't what the courier has to let go

          • 2 weeks ago
            Anonymous

            Those are the only two things in DM that can be tied to the player's incentives, jackass. The equipment you were carrying around before you entered, and the extremely high value/high weight gold in the vault. For you to learn to "let go" of something, there has to be an object of desire for you to let go of. DM doesn't present you with anything else
            I mean I guess there's also the fact that you have to give up on Dean Domino if you fell for the speech check bait, but that would be more impactful if you knew Dean more and if Dean wasn't a fricking scumbag

            • 2 weeks ago
              Anonymous

              then what is? the courier doesn't have a personal stake in any of the drama of dead money other than surviving it and making off with some profit.

              you are missing the point, think about the courier and the characters and events of the dlc now that we know he has a bit of a canonical backstory, elijah, ulysses, god/dog, graham

          • 2 weeks ago
            Anonymous

            then what is? the courier doesn't have a personal stake in any of the drama of dead money other than surviving it and making off with some profit.

          • 2 weeks ago
            Anonymous

            True. My bathtub full of gold in the Novac motel is proof of that.

        • 2 weeks ago
          Anonymous

          You can walk out with all of them if you want to, just sneak around Elijah.

    • 2 weeks ago
      Anonymous

      I stole all the gold and nuked both spots with ulysses
      FRICK YOUR LESSON

  32. 2 weeks ago
    Anonymous

    also its always funny people never talk about GRA when discussing DLC cause its so obviously the shittest

    • 2 weeks ago
      Anonymous

      Hey, making Nuka Cola grenades is more value than I got out of the entirety of HH

    • 2 weeks ago
      Anonymous

      GRA is just a "content pack" for the base game. That's why it cost less than half the price of the actual DLC area + quest expansions.

  33. 2 weeks ago
    Anonymous

    >Fun gameplay
    >Best characters
    >Fun enemies
    >Fun map
    >Great atmosphere
    >Great exploration
    >Great locations
    >Good weapons
    >Good armor and clothing
    >Good consumables
    Simple as

  34. 2 weeks ago
    Anonymous

    Did they? I remember it being widely regarded as the worst dlc at the time.
    Some tasteless homosexuals insisted it was Dead Money because they were stupid, but it was mostly still unanimous that Lonesome Road sucked and the Uylsses payoff was shit.

  35. 2 weeks ago
    Anonymous

    >literally first DLC location you can encounter first time you play the game
    >lets you enter and exit at will
    >have some of the best looking light armor and cool helmets for the early portion of the game when you are still level 1-8 with only a slight downtick to DT
    >only place where you can get recipe for bitter drink best healing item if you want to do a no stimpak run
    >can't get any of these unless you begin and finish its story
    >you must be at least lvl 15 and above to even stand a chance
    >if you do you basically breaking sequence with the rest of the game
    THAS SOM BUUUULLSHIIIIIIIIT LET ME TELL YOU

    • 2 weeks ago
      Anonymous

      you can complete everything at level 1 because New Vegas is a piss easy game with literally no difficulty

      you are just a fricking moron

  36. 2 weeks ago
    Anonymous

    Can't believe I didn't play this game earlier. It's fricking awesome. How do I know when and how I can access the DLC, though? Do they just appear as random quests in the game?

    • 2 weeks ago
      Anonymous

      The game will tell you straight away either through radio or in-game prompts.

    • 2 weeks ago
      Anonymous

      If you have the DLC, the game should've interrupted you as you were walking out of Doc Mitchell's house to tell you about them, and marked the locations on your map as well as adding quests to go to those locations.

  37. 2 weeks ago
    Anonymous

    I think the New Vegas DLC, viewed as a whole, is the greatest expansion pack ever produced for a video game. Four dramatically different gameplay experiences of a consistently high quality except Lonsome Road :^), but what's really impressive is how each DLC's theme resonates with the others to create a cohesive metacommentary on Fallout, the IP, as much as it does a commentary on Fallout, the setting. Whenever I think about what has happened to the Fallout IP in the past 10 years, I recall that all I need to do is let go and begin again.

    • 2 weeks ago
      Anonymous

      Yeah begin again with some other franchise since Bethesda is only capable of making extremely low effort slop.

  38. 2 weeks ago
    Anonymous

    Map design was cool besides being linear, i just enjoy the dlc like a crappy netflix show with the "plot focus"

  39. 2 weeks ago
    Anonymous

    I like the map.
    >Verification not required.

  40. 2 weeks ago
    Anonymous

    My head keeps spinnin'
    I go to sleep and keep grinnin'
    If this is just the be-ginnin'
    My life is gonna be
    Beeeeeee-utiful

  41. 2 weeks ago
    Anonymous

    all nv dlcs were fricking terrible. Old reddit blues was the worst one

    • 2 weeks ago
      Anonymous

      I too think jokes are reddit

      • 2 weeks ago
        Anonymous

        >le talking toaster of DOOOOM *holds up spork*
        its pure undistilled reddit and morty humor

        • 2 weeks ago
          Anonymous

          Ganker humour was just as, if not more cringy when NV was released

          • 2 weeks ago
            Anonymous

            old Ganker humor was Black folk, penises and whacky anime. Its timeless

            • 2 weeks ago
              Anonymous

              lel mudkipz

              • 2 weeks ago
                Anonymous

                okay it was cringe
                but at least it was sincere and not irony poisoned which new vegays is

              • 2 weeks ago
                Anonymous

                >but at least it was sincere and not irony poisoned
                Did you even pay the DLC you dumb homosexual?

              • 2 weeks ago
                Anonymous

                tbh Im just grasping at straws here so I decided to shitpost a bit. Really its just boring

        • 2 weeks ago
          Anonymous

          Yeah, it's what I said
          Jokes are reddit

        • 2 weeks ago
          Anonymous

          Nihil novi sub sole

  42. 2 weeks ago
    Anonymous

    It has the most kino armors in the entire game.

    • 2 weeks ago
      Anonymous

      >most kino armors in the entire game
      That's Enclave PA.
      Only fedoragays wet their panties to ranger set because MUH TRENCHCOAT.

    • 2 weeks ago
      Anonymous

      >three different variants each one getting more accessions like a canteen, polymer armor pieces and an extra bandolier
      >best version comes with built in NVGs in the helmet
      If one of these came with an unlimited predator camo to compete with the chink stealth armor you'd be hard pressed to use anything else in game ever again. Someone knew what they were doing when they made five versions of the same basic design.

    • 2 weeks ago
      Anonymous

      >three different variants each one getting more accessions like a canteen, polymer armor pieces and an extra bandolier
      >best version comes with built in NVGs in the helmet
      If one of these came with an unlimited predator camo to compete with the chink stealth armor you'd be hard pressed to use anything else in game ever again. Someone knew what they were doing when they made five versions of the same basic design.

      The problem with the Lonesome Road version of the armor is that you get it so late that its basically meaningless at that point, like yay I get to use it for the dlc and final mission of the game.

      I don't know what order people play these DLCs at but I usually do them late game.

  43. 2 weeks ago
    Anonymous

    DA BEER N DA BVLL

    Every DLC for NV is a dumpster fire of shitty ideas and writing. Also, frick Obsidian forever for Old Meme Blues

  44. 2 weeks ago
    Anonymous

    im just gonna say it:
    All the FPS Fallouts are trash, and shouldnt even be called Fallout at all.

  45. 2 weeks ago
    Anonymous

    it was considered the worst dlc for years what the frick are you talking about

  46. 2 weeks ago
    Anonymous

    When you guys play these games, do you look up armor locations or do you just explore until you find something good enough?

    Been looking up locations of different armors in NV and it feels a bit cheap but I'm not gonna search every part of the map

  47. 2 weeks ago
    Anonymous

    Fallout's legacy has become constant dumb bait threads made by Russians and Pajeets, and a blacked fantasy Netflix series.

  48. 2 weeks ago
    Anonymous

    Elite Riot Gear and Armor of the 87th tribe. The bedroll was an excellent item for pure survivalist always on the road characters.

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