>certain pokemon become rarer/more common in specific seasons >access hidden areas when water freezes in Winter
they tried some cool things with it, it's soulful.
neither of these adds any value to the game
Just make everything accessible immediately instead of wasting my time by padding the game with moronic time gimmicks.
There's nothing to explain, because he's b***hing about a non issue. Anti Unova gays are such whiny pussies, geez. If the day and night cycle was introduced in Unova you'd be seething about that too.
2 months ago
Anonymous
Needing to pointlessly twiddle my thumbs before I can play the game sounds like an issue.
>If the day and night cycle was introduced in Unova you'd be seething about that too
Day/night was moronic too until GF fixed it in PLA.
2 months ago
Anonymous
you can play the whole game in one season fricktard.
The only season that has any changes of note is Winter. >Castelia Ice Cream shop closes >Icirrus City lake freezes and you can pick up tiny mushrooms and a max potion >Twist Mountain snowfall lets you pick up TM for Substitute >Spheal line is now available at Undella Bay
Hooooly shit I can't even play the game! scrap the entire mechanic!
2 months ago
Anonymous
>you can play the whole game except for the parts where you need to pointlessly twiddle your thumbs!
why does this feature exist again?
2 months ago
Anonymous
>you can play the whole game in one season fricktard.
That just makes the gimmick even more pointless. Seasons only matter if you can see more than one of them, and thus are able to compare and contrast them. If you play through the whole game and only see one season, then seasons might as well not exist.
2 months ago
Anonymous
>seasons bad because i'm forced to deal with them >seasons bad because i can ignore them
this just goes to show that most if not all arguments about pokemon are flimsy attempts to rationalize kneejerk reactions
2 months ago
Anonymous
Yes exaclty >seasons bad bc I takes months to see them all >also I spend months and years breeding mons and playing competively teehee
2 months ago
Anonymous
You did it. You broke down vp/ down to it's bare essentials.
2 months ago
Anonymous
You did it. You broke down vp/ down to it's bare essentials.
This
2 months ago
Anonymous
>game breaking bugs and crashes bad because i'm forced to deal with them >raids bad because i can ignore them
wow
2 months ago
Anonymous
>There's nothing to explain
That's just another way of saying you can't explain it
Sawsbucks differences are purely cosmetic though? If you're so desperate to pick up a little bonus item or encounter Cubchoo at a higher rate just change your DS calendar damn.
Dumb generalization taking the statement out of context.classic games immediately get you into the gameplay and can be beaten in an hour, and only delay progress and gratification by being extremely difficult, not by putting your cart in a drawer for 2 months while you do something else with your life.
I'll take seasons' once every four months time padding that I can alter the system's clock to get it when I want over Poké Portal News's "baby Pokémon outbreak for Easter with super special mark" or "we brought back Walking Wake for two weeks after the last time it appeared 7 months ago, get it before it's gone" crap.
Also, the latest games desynced the in-game time from the system clock, you could have seasons again without ADHD-addled zoomers complaining about it taking too long to change.
I would prefer this. I typically don’t play a single pokemon longer than a month or 2. I beat it and move on. Maybe relay again in a few years.
So I never really enjoyed the season system. Cool in theory but for a kiddy game kinda dumb.
This is just yawngay being a schizo as usual but the sad reality is that a lot of rom hack authors think like that which is why most rom hacks are shit
The qol generation just hates playing pokemon
This is the exact reason why videogames get worse.
People don't want to discover new things in games nor cool stuff available in certain circumstances. Except if they have a battle pass that allows them to pay an extra $60 then suddenly it's OK.
Fricking zoomer.
>The feature of seasons includes more battles
I went to one fo the gyms in different seasons and there was no different battle. Seems like you are just lying.
>EVERY battle didn't change so that means NO battles changed, even though they did. Therefore, they should remove the feature that made SOME battles change because ALL of them didn't change, and we'd be left without the feature and therefore with no battles changing
Brainlet logic.
2 months ago
Anonymous
Yeah kinda weird that seasons didnt actually add any new battles like you claimed, when HGSS didnt have seasons AND had gym leader rematches with different teams... Guess no seasons is better LOL
2 months ago
Anonymous
>seasons didnt actually add any new battles
see
>better ways
Like what? Playing dress-up? Strawman seasons all you want but they increase replayability greatly
It also had extra trainers entirely.
Decouple gym leader rematches from seasons. That is an entirely separate feature, which B2W2 happened to have anyway
2 months ago
Anonymous
see
>The feature of seasons includes more battles
I went to one fo the gyms in different seasons and there was no different battle. Seems like you are just lying.
2 months ago
Anonymous
>EVERY battle didn't change so that means NO battles changed, even though they did. Therefore, they should remove the feature that made SOME battles change because ALL of them didn't change, and we'd be left without the feature and therefore with no battles changing
Brainlet logic.
2 months ago
Anonymous
>we'd be left without the feature and therefore with no battles changing
Damn thats crazy i didnt know HGSS didnt have Gym leader rematches! You learn something new every day.
2 months ago
Anonymous
>intentional misinterpretation.
No one mentioned HGSS until you did. You want seasons to be removed, which would remove the seasonal battles tied to it. You seem to strangely believe that seasons and gym leader rematches; two completely unrelated features; must be mutually exclusive, but that's insanely stupid. B2W2 had them both.
2 months ago
Anonymous
>You want seasons to be removed
I dont need to want anything removed, they are already removed. >which would remove the seasonal battles tied to it
Theres no battles tied to it.
You seem to be the one delusional and thinking seasons and battles MUST be tied and cant exist without one another. Which is simply stupid since HGSS has extra changing battles without seasons. So clearly we dont need seasons to come back, we can just pick changing battles to come back. It's really that simple!
2 months ago
Anonymous
how u rematch gym leaders in unova? pwt? lmao soulless as frick
2 months ago
Anonymous
>d-doesn't count! They MUST be standing in the same spot! 16 gym leaders are somehow more than 40!
2 months ago
Anonymous
>nothing changes between seasons
That's not what I said. The problem with seasons is that there ARE changes that force you to wait a month for literally no reason except to pad the game.
2 months ago
Anonymous
Fair point, but there's a certain extent to it. If there's a reason for it like naturalistic seasons, then why not add things to it beyond making it aesthetic only? Do you want everything handed to you from th get-go?
2 months ago
Anonymous
>seasons didnt actually add any new battles
see[...]
It also had extra trainers entirely.
Decouple gym leader rematches from seasons. That is an entirely separate feature, which B2W2 happened to have anyway
stop feeding the yawntroon
2 months ago
Anonymous
>If there's a reason for it
There is no reason the devs had to put a pointless feature into the game that adds zero value.
>Do you want everything handed to you from th get-go?
No, I just don't want to have these pointless shitty time based mechanics that add fricking nothing to the game.
2 months ago
Anonymous
>if I ignore the point and the value seasons add they will stop existing
You realize this post has no argument besides "I don't like it"
>You want seasons to be removed
I dont need to want anything removed, they are already removed. >which would remove the seasonal battles tied to it
Theres no battles tied to it.
You seem to be the one delusional and thinking seasons and battles MUST be tied and cant exist without one another. Which is simply stupid since HGSS has extra changing battles without seasons. So clearly we dont need seasons to come back, we can just pick changing battles to come back. It's really that simple!
>they are already removed
Let me rephrase that: you'd rather Gen 5 not have seasons than have them. >There's no battles tied to it even though there are battles tied to it posted ITT >WE MUST HAVE ONE OR OTHER
I'm not saying they're tied together. In N's case, they are, because he has season-themed teams. There are also more ice-based teams in Twist Mountain with different trainer sprites and other examples on that type of caliber, so seasons DO add many different battles to the game, even if they're not the only way to add battles. Removing seasons would limit these methods of adding battles when there's no benefit to doing so. You could just do both like B2W2, with seasons not ruining anything.
It's (You) that seems to think we MUST pick one for no good reason.
2 months ago
Anonymous
>I'm not saying they're tied together
You literally spend hours sperging out strawmanning they are tied. >In N's case, they are, because he has season-themed teams
Pointless and should just change everytime you beat him. >There are also more ice-based teams in Twist Mountain
Pointless and could just as easily be post game thing which would be way better. >Removing seasons would limit these methods
Damn bro i didnt know HGSS limited their gym leader rematches because there was no seasons. >You could just do both like B2W2
Or you could cut the pointless mechanic and just add more battles. Like the good games did.
2 months ago
Anonymous
Didn't HGSS limit gym leader rematches behind a specific time/day when you have to meet and occasionally call them? That's the same thing as seasons, functionally. Still way better than the shit DP pulled, which takes real time AND has RNG. At least HGSS and the Gen 5 titles are consistent.
2 months ago
Anonymous
>>if I ignore the point and the value seasons
I can't ignore something that doesn't exist.
>this post has no argument besides "I don't like it"
No, the argument is "this has no reason to exist"
2 months ago
Anonymous
>if I say it doesn't exist it doesn't exist
anyone can scroll up and see that you're speaking bullshit >this has no reason to exist, even though it provides more of this other thing that I think is a good feature
Brainlet logic >sperging out strawmanning
No. I said seasons allowed for more battles. I never said it's the only way. All I said was that if there was a hypothetical Gen 5 in an alternate universe without the seasons feature, it would be worse because it would have less battles as a direct result. I brought this up specifically because you said you value more battles in the game. >should just change everytime you beat him
How is this better? The teams are specifically themed around the seasons. >could be post game
How is this better? It provides less variety and now Twist Mountain would be permanently snowed in which makes no sense. Seasons would make it better because no appearance and layout is permanent, increasing replayability. >HGSS limited their gym leader rematches
I never said this. Again, you keep seeming to suggest that battles can only be added in your preferred way of adding them. HGSS doesn't have season-based teams like N does. Removing these teams from Gen 5 is a limit. Yes, they could have still added more battles elsewhere, and they did, but why does that diminish the battles they added under the umbrella of functional seasons? >cut the """pointless""" mechanic and add more battles
Anon, be rational. B2W2 added battles on both fronts. Therefore, it's a good game because it added many battles that you like (not tied to seasons) and has many battles that I like as well (tied to seasons).
2 months ago
Anonymous
> anyone can scroll up and see that you're speaking bullshit
anyone can scroll up and see that you're speaking bullshit
>this has no reason to exist, even though it provides more of this other thing
Seasons don’t provide anything that can’t be put in without seasons minus the pointless time padding.
2 months ago
Anonymous
>n-no u
thanks for conceeding >seasons don't provide anything that can't be put in without seasons
In N's case, he has season-themed teams. There are also more ice-based teams in Twist Mountain in the winter with different trainer sprites and other examples on that type of caliber. How would you do these things, which are thematically tied to seasonal changes, without seasons?
2 months ago
Anonymous
>waaah you uses my shit argument against me
thanks for conceding >TH-THEY HAVE THEMED TEAMS!!
You don’t need seasons to do this.
2 months ago
Anonymous
>shit argument
How is rereading the thread a shit argument? You pretending like it works in your favor instead of mine is pure copium. >you don't need seasons to have season-themed teams
Brainlet moment.
Read the thread, homosexual.
Just did, all I see was sperging that was addressed one by one. Make your argument.
neither of these adds any value to the game
Just make everything accessible immediately instead of wasting my time by padding the game with moronic time gimmicks.
What? Pokemon are living things why shouldn’t there be a mechanic where you need to feed your Pokemon every hour and make sure they poop otherwise they die? Who cares if it makes the game utterly unfun to play it exists in real life therefore it should exist in the game!!
>Pokemon are living things why shouldn’t there be a mechanic where you need to feed your Pokemon every hour and make sure they poop otherwise they die?
You can't be TOO realistic or else it interferes with the point of the game which is battling and catching pokemon. It's not about "caring" for them.
The IV aspect Is there so every pokemon you catch isn't the exact thing it encourages you to actually go out and catch and release. People forget Pokémon, at its core, is very much a statistics game.
It's not really pointless though because it effects how you catch and battle. Why would a pokemon who prefers cold weather be walking around in the summer? You want a game where you don't have to work for anything and all pokemon are just handed to you, which I get it I guess, but that's not very fun to play a game with zero journey or skill involved. Just play pokemon stadium or something if all you want to do is battle.
2 months ago
Anonymous
>It's not really pointless though because it effects how you catch and battle
run in circles in grass to catch pokemon
wait 1 month
run in circles in grass to catch pokemon
holy shit bros it's so different!
2 months ago
Anonymous
It is though because over time you start to learn what you can get in what season and adjust your time/location accordingly to build a team you want. I just don't think pokemon is the game for you, you have no patience
2 months ago
Anonymous
>adjust your time/location accordingly >claiming other people have no patience
2 months ago
Anonymous
>It is though because over time you start to learn what you can get in what season and adjust your time/location accordingly to build a team you want
Fricking no one is going to wait months revisiting every route in the game just to find the one or two species of Pokemon that have different random encounter rates in one fricking map. You're delusional.
neither of these adds any value to the game
Just make everything accessible immediately instead of wasting my time by padding the game with moronic time gimmicks.
neither of these adds any value to the game
Just make everything accessible immediately instead of wasting my time by padding the game with moronic time gimmicks.
>every game should just be like gen 1. nothing must be allowed to innovate. nothing must be allowed to change.
Such a tiresome mindset.
They did innovate, by adding things like overworld encounters and trainer customization and real time pokeball throwing. You know, things that ACTUALLY innovate the series instead of >wait a month so you can keep running in circles except with slightly different random encounter tables
Came here to say something like this as well. So, I've been thinking... GF should've implemented a weather system in the games if they thought seasons were a bad idea, because weather can be independent of seasons (this world is vast enough to have places with COLD summer and SCORCHING HOT winter), sometimes unpredictable (which means it can be implemented with RNG) and it happens daily (means you don't need to wait to catch a Pokémon specific of that weather).
Plain wrong.
BW >pokedex is limited until you beat the game >the stronger pokemon evolve until very high levels >BW2 introduces difficulty settings, showing that they were trying to make the games harder
XY >main rival takes weaker pokemon >gives you a second starter >Mega Evolution >Pokemon Amie to give pokemon broken "bond" gimmicks >exp share is casualized and, if you don't turn it off, you end up overleveled as hell
There's a very clear difference in their approach to difficulty. BW took stuff away, while XY shoved everything in your face.
is limited until you beat the game
It doesn't matter if the pokedex is limited if the npcs use shitmons and your Pokemon are broken. >the stronger pokemon evolve until very high levels
Lillpup and Scraggy and Sandile and Drillbur don't evolve at high levels. >>BW2 introduces difficulty settings
That are probably the most nonfunctional difficulty settings in any video game ever made, yeah
2 months ago
Anonymous
>NPCs use shitmons
Same extent as every other game. Doesn’t change the difference in difficulty pointed out. >o-other Pokemon don’t
Doesn’t change the difference in difficulty pointed out >options bad lol
Doesn’t change the difference in difficulty pointed our
2 months ago
Anonymous
>It doesn't matter if the pokedex is limited if the NPCs use shitmons and your Pokemon are broken
They're not, most you can use are pretty average. There's no nuking through teams with a mega. >Lillpup and Scraggy and Sandile and Drillbur don't evolve at high levels
Yes, but the strong ones don't. In fact, Ghetsis uses those powerful pokemon that you can't evolve. >that are probably the most nonfunctional difficulty settings in any video game ever made, yeah
I agree, but it shows that they were taking difficulty into consideration, which was my point.
You ever wonder why XY introduce the new exp share? It's because people found Gen 5 to be harder than normal, that's why. Honestly, it's the one to get closest to the difficulty of the GC games.
Because they’d rather fit every single possible biome on the planet onto a tiny map even if it doesn’t make sense. Every region has to have the designated desert/snow area and it goes against seasons
>Each route, depending on the season, has different pokemon encounters, trainers, items, music, etc. >On top of making the world feel alive and changing as you progress giving you a reason to revisit past routes.
GF doesn't care anymore and would rather make low effort slop
>Each route, depending on the season, has different pokemon encounters, trainers, items, music, etc.
how does this make the game better >On top of making the world feel alive
having to go into my DS settings to change the time to get past the shitty game design doesn't make the game feel alive
if they -actually- wanted to make the game feel alive maybe they should have stopped being fricking lazy and put in overworld encounters
bro it's been 37 posts and not a single person has actually refuted any of my points
padding the game out by locking encounters behind waiting months isn't good game design. It's just the devs being fricking lazy and artificially trying to extend the game's playtime because they couldn't think of any good ways of making the game replayable.
Too much effort when its inclusion won't guarantee an extra 30 million copies sold.
This is ALWAYS the answer for why something disappears from the games, and is ALSO the answer why something reappears in a game.
Mega Evolutions in L:Z-A? Money that's exploiting the fact that there's nostalgia for Gen 6 now, and they get to pretend they're "finally giving the fans what they want after years of demands and pleas" for all of one game that'll be forgotten and made irrelevant in 2026 by Gen 10.
I'll believe it when it happens, but I'm not expecting it.
Remember, Mega Evolution is a mechanic that actively discriminates unlike Z-Moves, Dynamax and Terastal: If you aren't a specific species, you can go eat shit because you're not getting a piece of the action.
The only reason it came back to LGPE is because out of all the fully evolved Pokemon, at least 10% of them are able to Mega Evolve, which isn't very jarring.
L:Z-A seems like it'll follow the same notion of a small dex (250-300) but the majority of it will be Pokemon that can Mega Evolve, therefore Mega Evolution fits the game.
Gen 10's final available Pokemon count after all of its DLC is said and done is likely to be 700-950, which means it'll stand out to a jarring degree when only a fraction of that roster can Mega Evolve while everyone else gets jack shit.
Then you run into the problem of the new gimmick and Mega Evolution cannibalizing each other unless you shove Mega Evolution into postgame, which is dogshit for marketability and merch sales.
>unless you shove Mega Evolution into postgame
that's exactly what they'll do, along with not making megas legal in PvP for several regulations. They already did that with SM.
>new gimmick and Mega Evolution cannibalizing each other
Doesn't happen. It's megas that cannibalizes regional forms, but they already set the stage for that in Gen 9 anyway with convergents and paradoxes doing the same thing (only 2 Paldean forms fricking lol)
Megas are back and it was only a matter of time. TPCI doesn't care about your headcanon.
>You have no evidence whatsoever
The evidence is common sense.
2 months ago
Anonymous
Yawngay, common sense is not evidences. you sound like those idiots who keep screaming South Kalos would be part of the SV DLC just because they saw an unknown region and believe it would be Kalos, all because they want megas back. You have no evidence, end of discussion. Get some sleep.
Caption This: Gen 10 will be a return to pokeJapan in openworld in order to capitalize on Nostalgia and celebrate the 30th anniversay. Think Pokemon journeys. It will have multiple gimmicks in the late game and competitive will have "seasons" shuffling around the allowed gimmick and pokemons, (ie. 6 month of mega shit, then 6 month of terashit)
Source: I made it the frick up and I'll still be right
I honestly forgot that seasons existed. Once a month makes it easy to miss unless you’re playing a-lot.
It might be harder to program seasons for all of the maps in 3D? I don’t know. Newer games have areas that were hard locked to represent cold weather/Ice Pokemon instead.
>Newer games have areas that were hard locked to represent cold weather/Ice Pokemon instead
Which sucks because it makes the regions feel absurd. In Kalos you go from the fall route into deep snow. And the less said about Galar’s cohesion the better.
People b***hed about them. The average person just wants to play through the story within a week and then drop the game, being gated out of certain events/pokemon during this short playthrough pisses them off. They have no interest in waiting things out.
Because it rendered the game hideous for three-fourths of the year. Why the insipid blue grass in summer? Why does autumn only look like autumn in one or two routes, and only in BW2? Why do the trees turn electric blue in the winter, and where's the snow?
Actually I just remembered that winter does have snow in Twist Mountain and the city with the ice gym, so scratch that bit. Still, I really hate the color palettes chosen for every season except spring, which is just what I think a Pokemon game should look like. I don't want to look at depressing blues and browns; I want grass so green it comes off as radioactive.
Still too long considering most players want to blitz the game as quickly as possible and then set it down to wait for the next game to do the cycle all over again.
Seasons should change every 30 minutes, it's the only way.
Pokemon isn’t a life sim like Animal Crossing. For the record I quit Animal Crossing too because I didn’t like all the fricking tedious mechanics that made game a chore to play. If you want that shit then you can play Animal Crossing all you like.
If I can live without it why have the feature in the first place?
2 months ago
Anonymous
They shouldn't remove features just to appease autistic black zoomers who want something while simultaneously not wanting to work for it.
2 months ago
Anonymous
>They shouldn't remove features
They should if they're bad.
>while simultaneously not wanting to work for it
Waiting for time to pass isn't work.
2 months ago
Anonymous
>Waiting for time to pass isn't work.
Aren't you the same black bastard who b***hes about the facilities? You're not willing to do anything but cry and moan. Post your save files.
I don't understand this kind of double-think: >It matters enough to be praised, but it doesn't matter enough to be scorned
You just can't think this. It's a contradiction.
2 months ago
Anonymous
Simple, I like seasons for the aesthetic value, seeing the world change and respond to weather is fun. I’m sacrificing a few small items for the added charm.
You hate seasons for the gameplay value, insisting that it makes you wait weeks, months even, all to pick up an extra potion or something.
2 months ago
Anonymous
>You hate seasons for the gameplay value,
Well, no, not me. That was another guy. I actually hate seasons for the aesthetics (
Because it rendered the game hideous for three-fourths of the year. Why the insipid blue grass in summer? Why does autumn only look like autumn in one or two routes, and only in BW2? Why do the trees turn electric blue in the winter, and where's the snow?
), mirroring you.
2 months ago
Anonymous
Fair then, there’s no real argument if you don’t like the look. Personally i like the more muted color palettes, they give the games an added layer of unique artstyle.
don't put them in the game and just spread natural map variety through the whole region instead of making all the routes bland and ugly just to show off your shitty gimmick
Right is immersion breaking and doesn’t make sense, it makes Kalos feel cheaper and less organic.
It makes every region after gen 5 a theme park instead of a real world. Why is there a desert in the middle of Unova and Kalos. Why is there an enchanted forest right next to the desert in Kalos? A random winter village in south Kalos with no explanation for the eternal snow in that one single spot? When it’s not snowing anywhere else. What a shit region
What poor shithole are you guys from? Normal countries have carried climates and biomes.
France gets winter and has the largest sand dune in all of Europe.
2 months ago
Anonymous
Funnily enough france doesn’t have eternal winters anywhere because it’s not in the arctic. Hope this helps. And mountains don’t count.
>sand dune
That’s not a desert and they form on the coast because of sand from the beach. Hope this helps moron.
2 months ago
Anonymous
And no country on Earth has seasons as regular and defined as BW. Your point?
2 months ago
Anonymous
>um actually it’s just like real life so it’s ok when Kalos does it >wait no actually Unova is not like real life so it’s bad
Average unova-hating schizo
2 months ago
Anonymous
If you can only respond to your own greentexts you might as well stick to your tear stained diary.
2 months ago
Anonymous
The desert near Lumiose is a reference to how Paris suburbs are full of arabs
It makes every region after gen 5 a theme park instead of a real world. Why is there a desert in the middle of Unova and Kalos. Why is there an enchanted forest right next to the desert in Kalos? A random winter village in south Kalos with no explanation for the eternal snow in that one single spot? When it’s not snowing anywhere else. What a shit region
>A random winter village in south Kalos with no explanation for the eternal snow in that one single spot?
Snow Warning.
Unironically a great use of Pokémon’s fantasy setting.
If that's the worldbuilding they're utilizing, then how come areas with Pelipper aren't in eternal rainstorms? How come areas with Torkoal aren't constantly beaten down by eternal sunlight? How come areas with Hippowdown aren't razed by eternal sandstorms?
2 months ago
Anonymous
Pelipper are first and foremost, sea birds. They migrate quite regularly around coastal areas. Secondly, they don't all have Drizzle, only gaining the ability to even have said ability in Gen 7. I'd imagine it would take a pretty high concentration of pokemon with the specific weather abilities to tamper with the local biomes on a grand scale over a large period of time, it's not like these are the Superancient Pokemon who can just distort weather patterns by just walking through the area.
2 months ago
Anonymous
>the Superancient Pokemon
Stop pushing this meme yawntroon
2 months ago
Anonymous
"GROUDON and KYOGRE, the two POKéMON wreaking havoc here, are considered to be super-ancient POKéMON. But there aren’t just two super-ancient POKéMON. There is one more somewhere. Somewhere, there is a super-ancient POKéMON named RAYQUAZA." - Wallace, Pokemon Emerald
Play the games.
2 months ago
Anonymous
So just one Abomasnow is enough to blanket a town in eternal snow, but it takes an entire colony in every other instance? Is Abomasnow also a super-ancient Pokemon by that logic?
2 months ago
Anonymous
Correct.
2 months ago
Anonymous
It’s even worse if you read the towns map description. Apparently the town is eternally winter because… the gym is really cold…
Excellent world design
2 months ago
Anonymous
>How come areas with Hippowdown aren't razed by eternal sandstorms?
There’s a route in Sinnoh exactly like that.
Other way around
Right makes it feel like the seasons are passing during your journey
Left makes no sense as no one takes 4 IRL months to make it to the league (and thus you end up finishing the game within one same season)
So your defense is to put less effort into making four different visual styles for each route with changing music and much less realistic just so all season styles are served to you because you have the patience of a four year old? How is this remotely good?
>Right makes it feel like the seasons are passing during your journey
so long as you never backtrack or play the game beyond beelining for the league, cause otherwise that feeling is broken and you realize that there's just a swamp and a tundra nextdoor.
Why do you show the same area in the unova screenshots but show different areas in the kalos screenshots? Could you show one singular kalos area on different seasons?
honestly agree with this
gimmick sounds good on paper, until it is time to see it in practice
having diverse biomes accessible at once is better than seasons that are real-time-gated
I don't see any reason why we can't just have both worlds besides Gamefreak's general incompetence. I think if they really sat down and had tried to build upon their new features game after game instead of just shitcanning things all the time things like seasons and weekly schedule events could've become proper mainstays in the franchise instead of generally one-off gimmick concepts.
[...]
Responding to things is being triggered?
It’s a low impact, yet charming addition but the people shitting their pants that it’s a horrific feature that seriously hurts the game are the normal ones just trying to have a discussion?
If you look through the thread at these detractors “sharing their opinion” and think they’re genuinely just looking to have a discussion you don’t know this board well enough.
the only time I ever even remember seasons exist in gen 5 is when I boot up the game after a long time, exit a building, then I'm suddenly flashed with 3 season change screens at once
Responding to things is being triggered?
It’s a low impact, yet charming addition but the people shitting their pants that it’s a horrific feature that seriously hurts the game are the normal ones just trying to have a discussion?
If you look through the thread at these detractors “sharing their opinion” and think they’re genuinely just looking to have a discussion you don’t know this board well enough.
Great in theory. In practice it looks content behind specific quarters of the year. Might be better if they didn't change based on real-life time scales. Weekly/Fortnightly/Monthly might be better. Perhaps a setting to specify the cycle the player prefers
The real reason is they wanted it to be one of those Gen 5 things that make Unova special. Pokémon does things with each Gen to make those games feel unique. Rotation and Triple battles carried over for another Gen but Weather did not. Remember when Gen 3 got rid of Day/Night?
Reminder that this is a fake screenshot (takes 2 minutes on MS paint) made up by the dude posting it in order to discredit viewpoints he disagrees with
then scroll to the day and prove it didn't, moron. Everyone knows you're a bluffing bafoon who's farming (You)s and can't cope with being a shitposter at heart
then scroll to the day and prove it didn't, moron. Everyone knows you're a bluffing bafoon who's farming (You)s and can't cope with being a shitposter at heart
Nah you dont get it. Seasons are only 4 times a year. We should add days into it. Like imagine N having a different team every day for a year. Thats way more replayability than only 4 seasons. Therefore seasons are useless.
>they could have done EVEN more so that means what we got isn't better than one static team
Brainlet logic
>>they could have done EVEN more
Yeah you finally got it, seasons are useless gimmick and what we actually need is more battles. Great job anon!
2 months ago
Anonymous
>10 is greater than 5, therefore they should have stayed with 2 instead of doing 5
Brainlet logic
2 months ago
Anonymous
Nice strawman.
2 months ago
Anonymous
How is it a strawman? You're claiming that daily battles are more content than seasonal battles, therefore they should have neither.
2 months ago
Anonymous
>therefore they should have neither.
Show me where i said that.
2 months ago
Anonymous
You said seasons are pointless, even if they're in the direction of what you want.
2 months ago
Anonymous
Seasons are pointless. Seasons have no effect in Battle Facilities which we need. You can add more battles without seasons. Good try strawmanning though!
2 months ago
Anonymous
>seasons should change even more, therefore they're pointless (which means I advocate that they don't exist/change nothing instead)
Brainlet logic >you can add more battles in a less tasteful way and doesn't require visual effort
Brainless logic.
Just admit you hate season because your boogeyman region was the one who introduced them, anon
2 months ago
Anonymous
>>you can add more battles
Correct. You can also remove seasons since they add nothing. Glad we agree! >[schizo babble]
Nah i'd rather hate regions for removing Battle Frontier. No excuse.
2 months ago
Anonymous
>seasons add nothing
your own argument is that they add some things, but not enough. Sorry you can't be consistent. Either way, if it's a choice between seasons and no seasons, having them is better than not. We've never seen a game with daily battle changes. >deflects to battle frontier
Gen 5 still had five facilities. Subsequent gens didn't.
2 months ago
Anonymous
>your own argument is that they add some things
No, they dont add anything. Battles add things. >Subsequent gens didn't.
Yeah everything after Gen 4 is fanfic. Good thing i dont play those awful games.
2 months ago
Anonymous
>No, they dont add anything. Battles add things.
They added battles though. >everything after Gen 4 is fanfic
You realize Gen 4 didn't have the same battle facilities as the Gen 3 Battle Frontier? What would you say to someone who only accepted that as content and said the Gen 4 version didn't count as an actual replacement? Same goes for B2W2 having five facilities to choose from that happened to be spread across the map. Meanwhile, we've never gotten a game with more than two facilities again. Most have only one or none.
2 months ago
Anonymous
>They added battles though.
Yeah battles are good, they should add more of those instead of non-content gimmicks like seasons.
2 months ago
Anonymous
>battles are good, they should add more of those instead of (feature that added more battles and even more changes as a cherry on top)
????
2 months ago
Anonymous
Damn so if you code in different colors of trees it magically also codes in different battles? Did gamefreak invent magic?
2 months ago
Anonymous
No, but they tied them together in one feature
>better ways
Like what? Playing dress-up? Strawman seasons all you want but they increase replayability greatly
[...]
>worse
How?
2 months ago
Anonymous
>No
Glad we agree.
2 months ago
Anonymous
Agree on what? That the devs aren't magic? Why are you pretending that's some sort of concession from me anon. The feature of seasons includes more battles, which you like.
2 months ago
Anonymous
>The feature of seasons includes more battles
I went to one fo the gyms in different seasons and there was no different battle. Seems like you are just lying.
2 months ago
Anonymous
>Better multiplayer features.
Elaborate in regards to replayability specifically. >Actually using triple and rotation battles properly.
Yeah crashing my 3DS is definitely playing them properly and contributing to its replayability goys! >extra features like (shittier format disconnected from replayability entirely), (qOL slop), and an actual good improvement with terrible implications with affection, discouraging you to replay it
Lol >muh raids
lmao
How is it a strawman? You're claiming that daily battles are more content than seasonal battles, therefore they should have neither.
just change your system clock like any sane person if you want it so bad, doesn't mean the entire mechanic needs to go. Undella Bay is postgame anyways.
>just change your system clock
wow so immersive
this sure makes the world feel more alive
this shi-I mean kino feature definitely isn't completely pointless and bad
Its a charming worldbuilding thing, if half the Pokedex was only available at summer then the worldbuilding would be getting in the way of the gameplay too much but Spheal is literally the only line that has a season condition to spawn so if youre so desperate for one then yea, change the clock.
Because GameFreak keeps ditching all kinds of awesome new features. Triple battles, Mega Evolutions, Z-Moves, Battle Frontier, Secret Bases, seasons, etc., etc.
Because with the dev cycle shortening increasingly from 4, to 2, to less than 1 year, pokemon games stopped being something you'd play for years on end, favoring instead pumping out more games with the idea that you'd abandon the previous one on each new release.
Since the projected lifetime of a given player's interest in the game went from 3-4 years to a few months at best, a mechanic that essentially locks material behind a timespan no one is going to experience stopped making sense.
> pokemon games stopped being something you'd play for years on end,
No, they are. They just found better ways to make them replayable instead of “put the game down for a month until you can catch a cryogonal you’ll never use”
Nah you dont get it. Seasons are only 4 times a year. We should add days into it. Like imagine N having a different team every day for a year. Thats way more replayability than only 4 seasons. Therefore seasons are useless.
>Like what, exactly?
Better multiplayer features.
Actually using triple and rotation battles properly.
Adding extra features like inverse battles and super training and Pokemon amie.
Raid battles.
>battles are bad
When they're against shitty NPCs and involve no gameplay other than clicking A 6 times, yes.
2 months ago
Anonymous
>Better multiplayer features.
Elaborate in regards to replayability specifically. >Actually using triple and rotation battles properly.
Yeah crashing my 3DS is definitely playing them properly and contributing to its replayability goys! >extra features like (shittier format disconnected from replayability entirely), (qOL slop), and an actual good improvement with terrible implications with affection, discouraging you to replay it
Lol >muh raids
lmao
This thread just boils down to ADD yawntroons saying seasons are bad because they want everything available all the time.
But of course if seasons did nothing then they’d whine that they were pointless.
I thought it was a pretty cool feature, there were some trainers and items you could only access in certain seasons. The entire time mechanic went to hell after gen 7 though so it would never work nowadays.
They are pointless. If I had to choose between having having natural and varied level design or gen 5 region design plus seasons I would choose the former every time.
I hate how gen 5 started the trend of slapping out of place biomes into regions and having really immersion breaking stuff like the floating rock electric cave.
I wouldn't hate it if they had seasons and good region design but that hasn't been in the same game before and game freak can only handle one thing at a time apparently
It took too much effort, and it would have required more thought into the region.
Honestly, having a new season overhaul the entire game every month would've been an amazing way to keep players engaged even if they've beaten the game.
They could have had season specific raids and events to make the region alive, but this is Gamefreak we're talking about.
From the jump to DS to 3DS, they dropped battle features and postgame.
The jump from 3DS to Switch, they dropped pokemon.
Now, the jump from SwSh, to SV, they dropped the game running decently.
In just a few years the games are just going to be slideshows.
>could have had a 3D game with seasons that affected the overall pokemon appearance of pokemon in the overworld >could have had a game with beautiful scenery depending on the season
never-fricking-ever.
because it’s a pointless mechanic that makes the game worse
because of slop eaters like
>certain pokemon become rarer/more common in specific seasons
>access hidden areas when water freezes in Winter
they tried some cool things with it, it's soulful.
neither of these adds any value to the game
Just make everything accessible immediately instead of wasting my time by padding the game with moronic time gimmicks.
lol lmao
note how none of these posts actually explained how he’s wrong
There's nothing to explain, because he's b***hing about a non issue. Anti Unova gays are such whiny pussies, geez. If the day and night cycle was introduced in Unova you'd be seething about that too.
Needing to pointlessly twiddle my thumbs before I can play the game sounds like an issue.
>If the day and night cycle was introduced in Unova you'd be seething about that too
Day/night was moronic too until GF fixed it in PLA.
you can play the whole game in one season fricktard.
The only season that has any changes of note is Winter.
>Castelia Ice Cream shop closes
>Icirrus City lake freezes and you can pick up tiny mushrooms and a max potion
>Twist Mountain snowfall lets you pick up TM for Substitute
>Spheal line is now available at Undella Bay
Hooooly shit I can't even play the game! scrap the entire mechanic!
>you can play the whole game except for the parts where you need to pointlessly twiddle your thumbs!
why does this feature exist again?
>you can play the whole game in one season fricktard.
That just makes the gimmick even more pointless. Seasons only matter if you can see more than one of them, and thus are able to compare and contrast them. If you play through the whole game and only see one season, then seasons might as well not exist.
>seasons bad because i'm forced to deal with them
>seasons bad because i can ignore them
this just goes to show that most if not all arguments about pokemon are flimsy attempts to rationalize kneejerk reactions
Yes exaclty
>seasons bad bc I takes months to see them all
>also I spend months and years breeding mons and playing competively teehee
You did it. You broke down vp/ down to it's bare essentials.
This
>game breaking bugs and crashes bad because i'm forced to deal with them
>raids bad because i can ignore them
wow
>There's nothing to explain
That's just another way of saying you can't explain it
Having to wait real life MONTHS for a different colored deer is not good game design.
Sorry to break it to you.
>has to b***h about the cosmetic deer because seasons don't actually present any sort of inconvenience
Sawsbucks differences are purely cosmetic though? If you're so desperate to pick up a little bonus item or encounter Cubchoo at a higher rate just change your DS calendar damn.
Anyway, MEGAS are coming back and we won so hard.
Change the time on your ds, you fricking mongoloid
>Just make everything accessible immediately
Your line of thinking is the reason for why the games industry is so awful
Dumb generalization taking the statement out of context.classic games immediately get you into the gameplay and can be beaten in an hour, and only delay progress and gratification by being extremely difficult, not by putting your cart in a drawer for 2 months while you do something else with your life.
This 100%
>Just give me everything already for free!
take your fricking adderall kid
I'll take seasons' once every four months time padding that I can alter the system's clock to get it when I want over Poké Portal News's "baby Pokémon outbreak for Easter with super special mark" or "we brought back Walking Wake for two weeks after the last time it appeared 7 months ago, get it before it's gone" crap.
Also, the latest games desynced the in-game time from the system clock, you could have seasons again without ADHD-addled zoomers complaining about it taking too long to change.
I would prefer this. I typically don’t play a single pokemon longer than a month or 2. I beat it and move on. Maybe relay again in a few years.
So I never really enjoyed the season system. Cool in theory but for a kiddy game kinda dumb.
I’ll take neither and not having the game padded out with moronic time based shit that adds no value to the game.
This is just yawngay being a schizo as usual but the sad reality is that a lot of rom hack authors think like that which is why most rom hacks are shit
The qol generation just hates playing pokemon
having to wait before I can play the game isn't playing pokemon
every single switch game except LGPE has day/night, moronic schizo.
The games arent designed for basement-dwellers like you.
This is the exact reason why videogames get worse.
People don't want to discover new things in games nor cool stuff available in certain circumstances. Except if they have a battle pass that allows them to pay an extra $60 then suddenly it's OK.
Fricking zoomer.
Waiting a month isn’t discovering new things in games, it’s just waiting a month.
>nothing changes between seasons
ok moron
>EVERY battle didn't change so that means NO battles changed, even though they did. Therefore, they should remove the feature that made SOME battles change because ALL of them didn't change, and we'd be left without the feature and therefore with no battles changing
Brainlet logic.
Yeah kinda weird that seasons didnt actually add any new battles like you claimed, when HGSS didnt have seasons AND had gym leader rematches with different teams... Guess no seasons is better LOL
>seasons didnt actually add any new battles
see
It also had extra trainers entirely.
Decouple gym leader rematches from seasons. That is an entirely separate feature, which B2W2 happened to have anyway
see
>EVERY battle didn't change so that means NO battles changed, even though they did. Therefore, they should remove the feature that made SOME battles change because ALL of them didn't change, and we'd be left without the feature and therefore with no battles changing
Brainlet logic.
>we'd be left without the feature and therefore with no battles changing
Damn thats crazy i didnt know HGSS didnt have Gym leader rematches! You learn something new every day.
>intentional misinterpretation.
No one mentioned HGSS until you did. You want seasons to be removed, which would remove the seasonal battles tied to it. You seem to strangely believe that seasons and gym leader rematches; two completely unrelated features; must be mutually exclusive, but that's insanely stupid. B2W2 had them both.
>You want seasons to be removed
I dont need to want anything removed, they are already removed.
>which would remove the seasonal battles tied to it
Theres no battles tied to it.
You seem to be the one delusional and thinking seasons and battles MUST be tied and cant exist without one another. Which is simply stupid since HGSS has extra changing battles without seasons. So clearly we dont need seasons to come back, we can just pick changing battles to come back. It's really that simple!
how u rematch gym leaders in unova? pwt? lmao soulless as frick
>d-doesn't count! They MUST be standing in the same spot! 16 gym leaders are somehow more than 40!
>nothing changes between seasons
That's not what I said. The problem with seasons is that there ARE changes that force you to wait a month for literally no reason except to pad the game.
Fair point, but there's a certain extent to it. If there's a reason for it like naturalistic seasons, then why not add things to it beyond making it aesthetic only? Do you want everything handed to you from th get-go?
stop feeding the yawntroon
>If there's a reason for it
There is no reason the devs had to put a pointless feature into the game that adds zero value.
>Do you want everything handed to you from th get-go?
No, I just don't want to have these pointless shitty time based mechanics that add fricking nothing to the game.
>if I ignore the point and the value seasons add they will stop existing
You realize this post has no argument besides "I don't like it"
>they are already removed
Let me rephrase that: you'd rather Gen 5 not have seasons than have them.
>There's no battles tied to it even though there are battles tied to it posted ITT
>WE MUST HAVE ONE OR OTHER
I'm not saying they're tied together. In N's case, they are, because he has season-themed teams. There are also more ice-based teams in Twist Mountain with different trainer sprites and other examples on that type of caliber, so seasons DO add many different battles to the game, even if they're not the only way to add battles. Removing seasons would limit these methods of adding battles when there's no benefit to doing so. You could just do both like B2W2, with seasons not ruining anything.
It's (You) that seems to think we MUST pick one for no good reason.
>I'm not saying they're tied together
You literally spend hours sperging out strawmanning they are tied.
>In N's case, they are, because he has season-themed teams
Pointless and should just change everytime you beat him.
>There are also more ice-based teams in Twist Mountain
Pointless and could just as easily be post game thing which would be way better.
>Removing seasons would limit these methods
Damn bro i didnt know HGSS limited their gym leader rematches because there was no seasons.
>You could just do both like B2W2
Or you could cut the pointless mechanic and just add more battles. Like the good games did.
Didn't HGSS limit gym leader rematches behind a specific time/day when you have to meet and occasionally call them? That's the same thing as seasons, functionally. Still way better than the shit DP pulled, which takes real time AND has RNG. At least HGSS and the Gen 5 titles are consistent.
>>if I ignore the point and the value seasons
I can't ignore something that doesn't exist.
>this post has no argument besides "I don't like it"
No, the argument is "this has no reason to exist"
>if I say it doesn't exist it doesn't exist
anyone can scroll up and see that you're speaking bullshit
>this has no reason to exist, even though it provides more of this other thing that I think is a good feature
Brainlet logic
>sperging out strawmanning
No. I said seasons allowed for more battles. I never said it's the only way. All I said was that if there was a hypothetical Gen 5 in an alternate universe without the seasons feature, it would be worse because it would have less battles as a direct result. I brought this up specifically because you said you value more battles in the game.
>should just change everytime you beat him
How is this better? The teams are specifically themed around the seasons.
>could be post game
How is this better? It provides less variety and now Twist Mountain would be permanently snowed in which makes no sense. Seasons would make it better because no appearance and layout is permanent, increasing replayability.
>HGSS limited their gym leader rematches
I never said this. Again, you keep seeming to suggest that battles can only be added in your preferred way of adding them. HGSS doesn't have season-based teams like N does. Removing these teams from Gen 5 is a limit. Yes, they could have still added more battles elsewhere, and they did, but why does that diminish the battles they added under the umbrella of functional seasons?
>cut the """pointless""" mechanic and add more battles
Anon, be rational. B2W2 added battles on both fronts. Therefore, it's a good game because it added many battles that you like (not tied to seasons) and has many battles that I like as well (tied to seasons).
> anyone can scroll up and see that you're speaking bullshit
anyone can scroll up and see that you're speaking bullshit
>this has no reason to exist, even though it provides more of this other thing
Seasons don’t provide anything that can’t be put in without seasons minus the pointless time padding.
>n-no u
thanks for conceeding
>seasons don't provide anything that can't be put in without seasons
In N's case, he has season-themed teams. There are also more ice-based teams in Twist Mountain in the winter with different trainer sprites and other examples on that type of caliber. How would you do these things, which are thematically tied to seasonal changes, without seasons?
>waaah you uses my shit argument against me
thanks for conceding
>TH-THEY HAVE THEMED TEAMS!!
You don’t need seasons to do this.
>shit argument
How is rereading the thread a shit argument? You pretending like it works in your favor instead of mine is pure copium.
>you don't need seasons to have season-themed teams
Brainlet moment.
Just did, all I see was sperging that was addressed one by one. Make your argument.
>pointless
What? Pokemon are living things why wouldn't weather and seasons and different terrain have an effect on them?
What? Pokemon are living things why shouldn’t there be a mechanic where you need to feed your Pokemon every hour and make sure they poop otherwise they die? Who cares if it makes the game utterly unfun to play it exists in real life therefore it should exist in the game!!
>Pokemon are living things why shouldn’t there be a mechanic where you need to feed your Pokemon every hour and make sure they poop otherwise they die?
You can't be TOO realistic or else it interferes with the point of the game which is battling and catching pokemon. It's not about "caring" for them.
I agree, can we remove IVs now?
The IV aspect Is there so every pokemon you catch isn't the exact thing it encourages you to actually go out and catch and release. People forget Pokémon, at its core, is very much a statistics game.
*Exact same thing
>You can't be TOO realistic
Glad we agree seasons are a shitty pointless mechanic.
It's not really pointless though because it effects how you catch and battle. Why would a pokemon who prefers cold weather be walking around in the summer? You want a game where you don't have to work for anything and all pokemon are just handed to you, which I get it I guess, but that's not very fun to play a game with zero journey or skill involved. Just play pokemon stadium or something if all you want to do is battle.
>It's not really pointless though because it effects how you catch and battle
run in circles in grass to catch pokemon
wait 1 month
run in circles in grass to catch pokemon
holy shit bros it's so different!
It is though because over time you start to learn what you can get in what season and adjust your time/location accordingly to build a team you want. I just don't think pokemon is the game for you, you have no patience
>adjust your time/location accordingly
>claiming other people have no patience
>It is though because over time you start to learn what you can get in what season and adjust your time/location accordingly to build a team you want
Fricking no one is going to wait months revisiting every route in the game just to find the one or two species of Pokemon that have different random encounter rates in one fricking map. You're delusional.
source: common sense
That's literally Digimon you mong
Because most people play it for 1 week, 1 month and never touch it again so is pointless.
lmao
>every game should just be like gen 1. nothing must be allowed to innovate. nothing must be allowed to change.
Such a tiresome mindset.
They did innovate, by adding things like overworld encounters and trainer customization and real time pokeball throwing. You know, things that ACTUALLY innovate the series instead of
>wait a month so you can keep running in circles except with slightly different random encounter tables
Youre not fooling anyone yawntroon we all know youre in the other threads calling PLA a spinoff that has no battling
How does it make it worse?
Read the thread, homosexual.
Yeah, I just see dumb reasons
Because Genwunner's idiotic against Gen 5 for trying new things taught Game Freak not to put in effort anymore.
>muh Genwunners
Obsessed.
probably because they have to focus on the Hot New Gimmick for the next gen and they dont view it as a priority
its a neat system though
Came here to say something like this as well. So, I've been thinking... GF should've implemented a weather system in the games if they thought seasons were a bad idea, because weather can be independent of seasons (this world is vast enough to have places with COLD summer and SCORCHING HOT winter), sometimes unpredictable (which means it can be implemented with RNG) and it happens daily (means you don't need to wait to catch a Pokémon specific of that weather).
they make the game look like shit. go play at night during the winter season. ugly as frick
Too much work for nu-gamefreak.
This is the only real answer. Even if you want to criticize seasons Gamefreak doesn’t listen to fan feedback so thats not why they removed them
Nu-gamefreak made black and white dumbass latinx
BW backlash is what turned them into nu-gamefreak
This guy
is right.
It's no surprise that the backlash is what caused the games to become so casualized, when BW actually made them a bit more difficult.
BW is one of the easiest, most insultingly handholdy games in the franchise.
Plain wrong.
BW
>pokedex is limited until you beat the game
>the stronger pokemon evolve until very high levels
>BW2 introduces difficulty settings, showing that they were trying to make the games harder
XY
>main rival takes weaker pokemon
>gives you a second starter
>Mega Evolution
>Pokemon Amie to give pokemon broken "bond" gimmicks
>exp share is casualized and, if you don't turn it off, you end up overleveled as hell
There's a very clear difference in their approach to difficulty. BW took stuff away, while XY shoved everything in your face.
is limited until you beat the game
It doesn't matter if the pokedex is limited if the npcs use shitmons and your Pokemon are broken.
>the stronger pokemon evolve until very high levels
Lillpup and Scraggy and Sandile and Drillbur don't evolve at high levels.
>>BW2 introduces difficulty settings
That are probably the most nonfunctional difficulty settings in any video game ever made, yeah
>NPCs use shitmons
Same extent as every other game. Doesn’t change the difference in difficulty pointed out.
>o-other Pokemon don’t
Doesn’t change the difference in difficulty pointed out
>options bad lol
Doesn’t change the difference in difficulty pointed our
>It doesn't matter if the pokedex is limited if the NPCs use shitmons and your Pokemon are broken
They're not, most you can use are pretty average. There's no nuking through teams with a mega.
>Lillpup and Scraggy and Sandile and Drillbur don't evolve at high levels
Yes, but the strong ones don't. In fact, Ghetsis uses those powerful pokemon that you can't evolve.
>that are probably the most nonfunctional difficulty settings in any video game ever made, yeah
I agree, but it shows that they were taking difficulty into consideration, which was my point.
You ever wonder why XY introduce the new exp share? It's because people found Gen 5 to be harder than normal, that's why. Honestly, it's the one to get closest to the difficulty of the GC games.
i wish it would have been actual seasons and not change every month
Pokemon used to be so soul bros...
>Pokemon used to be so soul
>used
cant you just change the ds system clock time to change seasons?
Because it was Unova and therefore everyone hated it for some reason
>for some reason
YawnBlack person lost.
Schizoid mumbling not welcome.
Huh, nobody can make genuine criticisms of the DS games. Odd.
plugging your ears and going NUH UH doesn’t mean the genuine criticisms stop existing.
I can. Diamond and Pearl are extremely slow, moving in the game feels like walking through mud
is her walking speed slower then the other ds games
Because they’d rather fit every single possible biome on the planet onto a tiny map even if it doesn’t make sense. Every region has to have the designated desert/snow area and it goes against seasons
>Each route, depending on the season, has different pokemon encounters, trainers, items, music, etc.
>On top of making the world feel alive and changing as you progress giving you a reason to revisit past routes.
GF doesn't care anymore and would rather make low effort slop
>Each route, depending on the season, has different pokemon encounters, trainers, items, music, etc.
how does this make the game better
>On top of making the world feel alive
having to go into my DS settings to change the time to get past the shitty game design doesn't make the game feel alive
if they -actually- wanted to make the game feel alive maybe they should have stopped being fricking lazy and put in overworld encounters
disingenuous homosexual, do something with your life beyond baiting people on Ganker while kicking your feet back and forth in bed. die slow.
bro it's been 37 posts and not a single person has actually refuted any of my points
padding the game out by locking encounters behind waiting months isn't good game design. It's just the devs being fricking lazy and artificially trying to extend the game's playtime because they couldn't think of any good ways of making the game replayable.
Can you post an actual argument?
I did.
n-no u isn't an argument. Try again.
Good thing that's not what I posted.
>put in overworld encounters
You are the reason why Pokemon is now so shitty
Winter scares tropical humans and pokemon sells loads in those places since gameboys were cheap
Too much effort when its inclusion won't guarantee an extra 30 million copies sold.
This is ALWAYS the answer for why something disappears from the games, and is ALSO the answer why something reappears in a game.
Mega Evolutions in L:Z-A? Money that's exploiting the fact that there's nostalgia for Gen 6 now, and they get to pretend they're "finally giving the fans what they want after years of demands and pleas" for all of one game that'll be forgotten and made irrelevant in 2026 by Gen 10.
megas being in PLZA actually guarantees they'll be in gen 10. It'll be gen 11 that they will be cut again.
source: hole
I'll believe it when it happens, but I'm not expecting it.
Remember, Mega Evolution is a mechanic that actively discriminates unlike Z-Moves, Dynamax and Terastal: If you aren't a specific species, you can go eat shit because you're not getting a piece of the action.
The only reason it came back to LGPE is because out of all the fully evolved Pokemon, at least 10% of them are able to Mega Evolve, which isn't very jarring.
L:Z-A seems like it'll follow the same notion of a small dex (250-300) but the majority of it will be Pokemon that can Mega Evolve, therefore Mega Evolution fits the game.
Gen 10's final available Pokemon count after all of its DLC is said and done is likely to be 700-950, which means it'll stand out to a jarring degree when only a fraction of that roster can Mega Evolve while everyone else gets jack shit.
there'll be a new gimmick on top of megas anyway. It won't matter.
Then you run into the problem of the new gimmick and Mega Evolution cannibalizing each other unless you shove Mega Evolution into postgame, which is dogshit for marketability and merch sales.
>unless you shove Mega Evolution into postgame
that's exactly what they'll do, along with not making megas legal in PvP for several regulations. They already did that with SM.
>new gimmick and Mega Evolution cannibalizing each other
Doesn't happen. It's megas that cannibalizes regional forms, but they already set the stage for that in Gen 9 anyway with convergents and paradoxes doing the same thing (only 2 Paldean forms fricking lol)
Megas are back and it was only a matter of time. TPCI doesn't care about your headcanon.
>megas being in PLZA actually [HEADCANON]
>megas being in PLZA actually [COMMON SENSE]
What common sense? It's your headcanon. You have no evidence whatsoever and yet you claim you know this shit.
>It's your headcanon
Nope.
>You have no evidence whatsoever
The evidence is common sense.
Yawngay, common sense is not evidences. you sound like those idiots who keep screaming South Kalos would be part of the SV DLC just because they saw an unknown region and believe it would be Kalos, all because they want megas back. You have no evidence, end of discussion. Get some sleep.
Caption This: Gen 10 will be a return to pokeJapan in openworld in order to capitalize on Nostalgia and celebrate the 30th anniversay. Think Pokemon journeys. It will have multiple gimmicks in the late game and competitive will have "seasons" shuffling around the allowed gimmick and pokemons, (ie. 6 month of mega shit, then 6 month of terashit)
Source: I made it the frick up and I'll still be right
prease undastandaru
Pokemon fans are the only morons I've ever seen that whine about there being extra content
the people complaining are just discord trannies who are so miserable they make pissing people off their hobby.
I honestly forgot that seasons existed. Once a month makes it easy to miss unless you’re playing a-lot.
It might be harder to program seasons for all of the maps in 3D? I don’t know. Newer games have areas that were hard locked to represent cold weather/Ice Pokemon instead.
>Newer games have areas that were hard locked to represent cold weather/Ice Pokemon instead
Which sucks because it makes the regions feel absurd. In Kalos you go from the fall route into deep snow. And the less said about Galar’s cohesion the better.
People b***hed about them. The average person just wants to play through the story within a week and then drop the game, being gated out of certain events/pokemon during this short playthrough pisses them off. They have no interest in waiting things out.
Because it rendered the game hideous for three-fourths of the year. Why the insipid blue grass in summer? Why does autumn only look like autumn in one or two routes, and only in BW2? Why do the trees turn electric blue in the winter, and where's the snow?
Actually I just remembered that winter does have snow in Twist Mountain and the city with the ice gym, so scratch that bit. Still, I really hate the color palettes chosen for every season except spring, which is just what I think a Pokemon game should look like. I don't want to look at depressing blues and browns; I want grass so green it comes off as radioactive.
>instead of improving seasonal aesthetics let’s just remove it
And then you people complain when every game gets worse. You HATE improvement
Well, I would rather have no seasons than ugly seasons. If they did it well, I wouldn't complain, but I'm not clamouring for them to try again.
With the switch to 3D that requires more effort then they're willing to put in.
They took too long, should have changed every week instead.
Still too long considering most players want to blitz the game as quickly as possible and then set it down to wait for the next game to do the cycle all over again.
Seasons should change every 30 minutes, it's the only way.
Because it did nothing that the day/night cycle didn't already do better.
Weird take. It makes the world more immersive.
bad game design doesn’t make the world more immersive
seasons changing on a monthly basis isn't immersive
Bad game design. They should remove seasons and make it one season all the time. Less characters too.
Pokemon isn’t a life sim like Animal Crossing. For the record I quit Animal Crossing too because I didn’t like all the fricking tedious mechanics that made game a chore to play. If you want that shit then you can play Animal Crossing all you like.
Does your head explode if GF gives us more features?
Having to change the clock on my DS to grab an item is a feature?
You can't live without an ice cream cone? What type of autism do you suffer from
If I can live without it why have the feature in the first place?
They shouldn't remove features just to appease autistic black zoomers who want something while simultaneously not wanting to work for it.
>They shouldn't remove features
They should if they're bad.
>while simultaneously not wanting to work for it
Waiting for time to pass isn't work.
>Waiting for time to pass isn't work.
Aren't you the same black bastard who b***hes about the facilities? You're not willing to do anything but cry and moan. Post your save files.
>deflection
Concession accepted.
Get a job welfare monkey
I don't understand this kind of double-think:
>It matters enough to be praised, but it doesn't matter enough to be scorned
You just can't think this. It's a contradiction.
Simple, I like seasons for the aesthetic value, seeing the world change and respond to weather is fun. I’m sacrificing a few small items for the added charm.
You hate seasons for the gameplay value, insisting that it makes you wait weeks, months even, all to pick up an extra potion or something.
>You hate seasons for the gameplay value,
Well, no, not me. That was another guy. I actually hate seasons for the aesthetics (
), mirroring you.
Fair then, there’s no real argument if you don’t like the look. Personally i like the more muted color palettes, they give the games an added layer of unique artstyle.
Feature bloat is not a good thing.
I love low effort slop
yep, it's time to add "headcanon" to the filter
Don't forget to additionally add fanfiction to your filter! They like to alternate between both words.
How to fix seasons :
Make it last one week instead of one month
There
How to fix seasons :
don't put them in the game and just spread natural map variety through the whole region instead of making all the routes bland and ugly just to show off your shitty gimmick
You can do both though
this
Holy shit Kalos is so much better.
Holy shit kalos is so much gayer.
>FITTING EVERY SINGLE CLIMATE AND BIOME INTI A SINGLE SQUARE INCH OF LAND MAKES MORE SENSE THAN SEASONS I AM VERY SMART
What poor shithole are you guys from? Normal countries have carried climates and biomes.
Normal countries, in fact, are not USA sized actually. France doesn’t have desert or a tundra moron.
France gets winter and has the largest sand dune in all of Europe.
Funnily enough france doesn’t have eternal winters anywhere because it’s not in the arctic. Hope this helps. And mountains don’t count.
>sand dune
That’s not a desert and they form on the coast because of sand from the beach. Hope this helps moron.
And no country on Earth has seasons as regular and defined as BW. Your point?
>um actually it’s just like real life so it’s ok when Kalos does it
>wait no actually Unova is not like real life so it’s bad
Average unova-hating schizo
If you can only respond to your own greentexts you might as well stick to your tear stained diary.
The desert near Lumiose is a reference to how Paris suburbs are full of arabs
>normal countries have you go from desert to autumn forest to deep snow all close together
Is it an issue that you can walk across every region in 5 minutes too? It's a game.
>”its a kids game don’t criticize it” argument
Concession accepted
No one mentioned it being for kids. Stop making things up to cry about.
Right is immersion breaking and doesn’t make sense, it makes Kalos feel cheaper and less organic.
It makes every region after gen 5 a theme park instead of a real world. Why is there a desert in the middle of Unova and Kalos. Why is there an enchanted forest right next to the desert in Kalos? A random winter village in south Kalos with no explanation for the eternal snow in that one single spot? When it’s not snowing anywhere else. What a shit region
>A random winter village in south Kalos with no explanation for the eternal snow in that one single spot?
Snow Warning.
Unironically a great use of Pokémon’s fantasy setting.
If that's the worldbuilding they're utilizing, then how come areas with Pelipper aren't in eternal rainstorms? How come areas with Torkoal aren't constantly beaten down by eternal sunlight? How come areas with Hippowdown aren't razed by eternal sandstorms?
Pelipper are first and foremost, sea birds. They migrate quite regularly around coastal areas. Secondly, they don't all have Drizzle, only gaining the ability to even have said ability in Gen 7. I'd imagine it would take a pretty high concentration of pokemon with the specific weather abilities to tamper with the local biomes on a grand scale over a large period of time, it's not like these are the Superancient Pokemon who can just distort weather patterns by just walking through the area.
>the Superancient Pokemon
Stop pushing this meme yawntroon
"GROUDON and KYOGRE, the two POKéMON wreaking havoc here, are considered to be super-ancient POKéMON. But there aren’t just two super-ancient POKéMON. There is one more somewhere. Somewhere, there is a super-ancient POKéMON named RAYQUAZA." - Wallace, Pokemon Emerald
Play the games.
So just one Abomasnow is enough to blanket a town in eternal snow, but it takes an entire colony in every other instance? Is Abomasnow also a super-ancient Pokemon by that logic?
Correct.
It’s even worse if you read the towns map description. Apparently the town is eternally winter because… the gym is really cold…
Excellent world design
>How come areas with Hippowdown aren't razed by eternal sandstorms?
There’s a route in Sinnoh exactly like that.
Other way around
Right makes it feel like the seasons are passing during your journey
Left makes no sense as no one takes 4 IRL months to make it to the league (and thus you end up finishing the game within one same season)
So your defense is to put less effort into making four different visual styles for each route with changing music and much less realistic just so all season styles are served to you because you have the patience of a four year old? How is this remotely good?
>Right makes it feel like the seasons are passing during your journey
so long as you never backtrack or play the game beyond beelining for the league, cause otherwise that feeling is broken and you realize that there's just a swamp and a tundra nextdoor.
Why do you show the same area in the unova screenshots but show different areas in the kalos screenshots? Could you show one singular kalos area on different seasons?
Did you read the post that that one was replying to? moron.
kalos really is an underappreciated gem
honestly agree with this
gimmick sounds good on paper, until it is time to see it in practice
having diverse biomes accessible at once is better than seasons that are real-time-gated
I don't see any reason why we can't just have both worlds besides Gamefreak's general incompetence. I think if they really sat down and had tried to build upon their new features game after game instead of just shitcanning things all the time things like seasons and weekly schedule events could've become proper mainstays in the franchise instead of generally one-off gimmick concepts.
For the same reason most modern games ditched day and night
They’re too lazy to implement it
It's a waste of real life time. Functionally there were only 2 seasons anyways. Summer and winter were the only ones that matter.
and what does that have to do with seasons as a mechanic? All you people keep going A is shit because of how nad B is!
stop feeding the troll
Seasons add nothing to the game of value. They're a half-assed gimmick that just shows much much got cut from HGSS to BW1.
Because you'll buy all the games even if they keep removing content.
Yup people bought Gen 5 even though they removed Pikachu. Shame...
the only time I ever even remember seasons exist in gen 5 is when I boot up the game after a long time, exit a building, then I'm suddenly flashed with 3 season change screens at once
Responding to things is being triggered?
It’s a low impact, yet charming addition but the people shitting their pants that it’s a horrific feature that seriously hurts the game are the normal ones just trying to have a discussion?
Yes, all this seething and crying in response to someone sharing their opinion on a video game is being triggered.
If you look through the thread at these detractors “sharing their opinion” and think they’re genuinely just looking to have a discussion you don’t know this board well enough.
All I have to look at is the first reply. An opinion was shared and it made you upset.
Great in theory. In practice it looks content behind specific quarters of the year. Might be better if they didn't change based on real-life time scales. Weekly/Fortnightly/Monthly might be better. Perhaps a setting to specify the cycle the player prefers
>Monthly might be better.
What did he mean by this
They change every month
My bad, I forgot LOL its been so long since I've played it. So weekly maybe? You kinda complete the main game in a week
A lot of the complaints in this thread would be solved by just making seasons last a week in game instead of a month.
They'd never do it, but I'd love to see seasons tied to calendar like Animal Crossing
You mispelled gen 8
List the features gens 5 and 8 removed.
>gen 8 removes Pokémon, moves, abilities for the first time
No matter how delusional you get nothing will ever top this
anyone else feel like yawnbro has gotten noticeably more insane after the new legends game got announced
Cope. You lost
Lost what?
the game
I feel kinda bad for Yawngay
Because it's too much work and would improve the games too much. GF doesn't want the fans to start expecting quality in their games.
The real reason is they wanted it to be one of those Gen 5 things that make Unova special. Pokémon does things with each Gen to make those games feel unique. Rotation and Triple battles carried over for another Gen but Weather did not. Remember when Gen 3 got rid of Day/Night?
It was a gimmick for Unova
55651356
I knew it was the Discord kids at it again.
Make people hate gen 3? Why dont we make the opposite happen?
Reminder that this is a fake screenshot (takes 2 minutes on MS paint) made up by the dude posting it in order to discredit viewpoints he disagrees with
>FFAAKKEE
I was in the server when it happened you fricking moron. it's public information
i was in the server too and it never happened
then scroll to the day and prove it didn't, moron. Everyone knows you're a bluffing bafoon who's farming (You)s and can't cope with being a shitposter at heart
>"It's real bro! Trust me, I was there!"
see
>they could have done EVEN more so that means what we got isn't better than one static team
Brainlet logic
>>they could have done EVEN more
Yeah you finally got it, seasons are useless gimmick and what we actually need is more battles. Great job anon!
>10 is greater than 5, therefore they should have stayed with 2 instead of doing 5
Brainlet logic
Nice strawman.
How is it a strawman? You're claiming that daily battles are more content than seasonal battles, therefore they should have neither.
>therefore they should have neither.
Show me where i said that.
You said seasons are pointless, even if they're in the direction of what you want.
Seasons are pointless. Seasons have no effect in Battle Facilities which we need. You can add more battles without seasons. Good try strawmanning though!
>seasons should change even more, therefore they're pointless (which means I advocate that they don't exist/change nothing instead)
Brainlet logic
>you can add more battles in a less tasteful way and doesn't require visual effort
Brainless logic.
Just admit you hate season because your boogeyman region was the one who introduced them, anon
>>you can add more battles
Correct. You can also remove seasons since they add nothing. Glad we agree!
>[schizo babble]
Nah i'd rather hate regions for removing Battle Frontier. No excuse.
>seasons add nothing
your own argument is that they add some things, but not enough. Sorry you can't be consistent. Either way, if it's a choice between seasons and no seasons, having them is better than not. We've never seen a game with daily battle changes.
>deflects to battle frontier
Gen 5 still had five facilities. Subsequent gens didn't.
>your own argument is that they add some things
No, they dont add anything. Battles add things.
>Subsequent gens didn't.
Yeah everything after Gen 4 is fanfic. Good thing i dont play those awful games.
>No, they dont add anything. Battles add things.
They added battles though.
>everything after Gen 4 is fanfic
You realize Gen 4 didn't have the same battle facilities as the Gen 3 Battle Frontier? What would you say to someone who only accepted that as content and said the Gen 4 version didn't count as an actual replacement? Same goes for B2W2 having five facilities to choose from that happened to be spread across the map. Meanwhile, we've never gotten a game with more than two facilities again. Most have only one or none.
>They added battles though.
Yeah battles are good, they should add more of those instead of non-content gimmicks like seasons.
>battles are good, they should add more of those instead of (feature that added more battles and even more changes as a cherry on top)
????
Damn so if you code in different colors of trees it magically also codes in different battles? Did gamefreak invent magic?
No, but they tied them together in one feature
>worse
How?
>No
Glad we agree.
Agree on what? That the devs aren't magic? Why are you pretending that's some sort of concession from me anon. The feature of seasons includes more battles, which you like.
>The feature of seasons includes more battles
I went to one fo the gyms in different seasons and there was no different battle. Seems like you are just lying.
stop feeding the literal troon troll
>want a walrein
>wait 2 fricking months
just change your system clock like any sane person if you want it so bad, doesn't mean the entire mechanic needs to go. Undella Bay is postgame anyways.
>just change your system clock
wow so immersive
this sure makes the world feel more alive
this shi-I mean kino feature definitely isn't completely pointless and bad
Its a charming worldbuilding thing, if half the Pokedex was only available at summer then the worldbuilding would be getting in the way of the gameplay too much but Spheal is literally the only line that has a season condition to spawn so if youre so desperate for one then yea, change the clock.
>Its a charming worldbuilding thing
no it's just tedious bad game design
Im sure you wouldve loved it if they just plopped an arctic tundra next to the Desert Resort
That would be better than seasons, yeah.
moron taste.
Not the canonical reason. They just live there.
This homie really believe that motherfrickers would actually use walrein over any better water types
Because GameFreak keeps ditching all kinds of awesome new features. Triple battles, Mega Evolutions, Z-Moves, Battle Frontier, Secret Bases, seasons, etc., etc.
Because it had too much soul
Because with the dev cycle shortening increasingly from 4, to 2, to less than 1 year, pokemon games stopped being something you'd play for years on end, favoring instead pumping out more games with the idea that you'd abandon the previous one on each new release.
Since the projected lifetime of a given player's interest in the game went from 3-4 years to a few months at best, a mechanic that essentially locks material behind a timespan no one is going to experience stopped making sense.
Hope that helps you understand this decision.
> pokemon games stopped being something you'd play for years on end,
No, they are. They just found better ways to make them replayable instead of “put the game down for a month until you can catch a cryogonal you’ll never use”
>better ways
Like what? Playing dress-up? Strawman seasons all you want but they increase replayability greatly
>1 battle = 1 replayability
...yes ?
more things to do are good in an rpg. Your only criticism os seasons is that you hate when the game give you things to do
Nah you dont get it. Seasons are only 4 times a year. We should add days into it. Like imagine N having a different team every day for a year. Thats way more replayability than only 4 seasons. Therefore seasons are useless.
>Playing dress-up?
Among other things, yes.
>but they increase replayability greatly
Waiting a month to click A 6 times against a dogshit NPC is pretty dogshit ""replayability"".
>Among other things
Like what, exactly?
>battles are bad in the game about battling others with your pokemon
Yes, that's replayablity. Glad we came to a consensus.
>Like what, exactly?
Better multiplayer features.
Actually using triple and rotation battles properly.
Adding extra features like inverse battles and super training and Pokemon amie.
Raid battles.
>battles are bad
When they're against shitty NPCs and involve no gameplay other than clicking A 6 times, yes.
>Better multiplayer features.
Elaborate in regards to replayability specifically.
>Actually using triple and rotation battles properly.
Yeah crashing my 3DS is definitely playing them properly and contributing to its replayability goys!
>extra features like (shittier format disconnected from replayability entirely), (qOL slop), and an actual good improvement with terrible implications with affection, discouraging you to replay it
Lol
>muh raids
lmao
This thread just boils down to ADD yawntroons saying seasons are bad because they want everything available all the time.
But of course if seasons did nothing then they’d whine that they were pointless.
>ctrl f “small indie studio pls understand”
>0 results
I’m disappoint
Changed up your catchphrase because "discord" wasn't working, huh?
Stop feeding the troll.
laziness
I thought it was a pretty cool feature, there were some trainers and items you could only access in certain seasons. The entire time mechanic went to hell after gen 7 though so it would never work nowadays.
They are pointless. If I had to choose between having having natural and varied level design or gen 5 region design plus seasons I would choose the former every time.
I hate how gen 5 started the trend of slapping out of place biomes into regions and having really immersion breaking stuff like the floating rock electric cave.
I wouldn't hate it if they had seasons and good region design but that hasn't been in the same game before and game freak can only handle one thing at a time apparently
It took too much effort, and it would have required more thought into the region.
Honestly, having a new season overhaul the entire game every month would've been an amazing way to keep players engaged even if they've beaten the game.
They could have had season specific raids and events to make the region alive, but this is Gamefreak we're talking about.
From the jump to DS to 3DS, they dropped battle features and postgame.
The jump from 3DS to Switch, they dropped pokemon.
Now, the jump from SwSh, to SV, they dropped the game running decently.
In just a few years the games are just going to be slideshows.
They didn’t exactly abandon them, they just realized that one month rotations were dumb, so they put seasons in fixed parts of the story for Kalos:
Start in Spring.
Beach area is Summer.
Fairy town area is Fall.
The last gym is a Winter snow town.
too much effort
>could have had a 3D game with seasons that affected the overall pokemon appearance of pokemon in the overworld
>could have had a game with beautiful scenery depending on the season
never-fricking-ever.
it is too hard for gamefreak to make 4 versions of the same map.
Was it cool, yes. Will it ever come back, doubtful.
Make seasons last a week also real day/night mechanic.
Snow for all maps in winter also seasonal pokemon encounters.
Every Unova "criticism" thread is just kneejerk arguments and disingenuous posting
Because it makes them have to do 4x the work for seasonal models and sprites. You know how lazy GF is