I thought they were cool at the time. I was disappointed in the lack of day/night, but otherwise I thought all the other shit they added was really cool.
>Why did Pokemon Ruby and Sapphire get shit on so much at the time?
Because it wasn't Gen 1-2, because they couldn't trade over their Gen 1-2 pokemon to the GBA, because they took away some something from Gen 2 and added new things.
Gen 2 was literally a DLC for Gen 1. Gen 3 is where they realized that couldn't bank on the pokemania train Gen 2 derailed.
In that it's mostly spare ideas that they couldn't get into the first version. Doesn't help that the Johto version feels like one big tutorial for Kanto postgame thanks to the level curve.
Ah yes, I remember downloading Pokemon Gold version for my Gameboy.
3 years ago
Anonymous
All I'm saying is that Gen 2 is more of Gen 1. It didn't get better until Gen 3.
3 years ago
Anonymous
building on your franchise >>>>> frick it let's make a reboot
3 years ago
Anonymous
Adding bases, changing the stat system to prevent stat max-out, creating the first battle frontier, natures, double battles was building on the franchise?
3 years ago
Anonymous
>addding bases
It was dropped so no >changing the stat max out
Ok no frick off, the classic gen 1-2 Ev system was superior, want a strong trained pokemon? Just train all stats, the new system is shit where you have to specifically use up all EV points to min max which is always boring shit and even more in gen 3 with no proper means. >BF
Emerald did that >Natures
A mistake, only like one or two natures will be good per pokemon, no natures was much better and there were even natures that would hinder your pokemon ie: modest Machop adamant Abra >Doubles
Yes that was good you're also forgetting abilities which is the best thing RS added
But I mean it in a worldbuilding way rather than a gameplay way
3 years ago
Anonymous
>It was dropped so no
But it was added with Gen 3 you dunce >Ok no frick off, the classic gen 1-2 Ev system was superior, want a strong trained pokemon? Just train all stats, the new system is shit where you have to specifically use up all EV points to min max which is always boring shit and even more in gen 3 with no proper means.
Sorry anon, but have you ever played with friends at lv 100? It's very slow since the pokemon get bulked out, you need to make PP their moves because you will run out of PP. Let's not forget that bulk mons run the show since they can just tank hits and curse up for more attack and defense. >Emerald did that
Yeah, and Emerald is a Gen 3 game. >A mistake, only like one or two natures will be good per pokemon, no natures was much better and there were even natures that would hinder your pokemon ie: modest Machop adamant Abra
It means more variance anon, you get more of a selection. >Yes that was good you're also forgetting abilities which is the best thing RS added
That too.
>had terrbile sales
Anon, BW sold 2 million copies less than Gen 4 despite a four year space between them and BW coming out during the final days of the DS when the 3DS was around the corner. It sold great.
3 years ago
Anonymous
>it was added
And it was dropped >bulk bad >long battles bad
Shit taste, long battles of strategy will always beat boring touch strong move and win and there is plenty of ways to frick up your opponents strategies, sounds like you and your friends pkay by spamming low pp moves hoping everything dies in 2 hits (which is boring) >is a gen 3 game
And is not RS which is the one we are talking about >you get more selection
A selection of 2 or even 1 (so none) at the costs of 10+ hinderances? No fricking thanks, about time Gamefreak made them changeable
3 years ago
Anonymous
>And it was dropped >>bulk bad >>long battles bad
Yes. What's the point in making a diverse team if Snorlax will just Curse and rape your shit. Also, Gen 2 movesets were straight up shit and they didn't get better until Gen 4.
3 years ago
Anonymous
Toxic or Paralyze it haze it even, don't let it buff, that's on you
>movesets
You get tms for the pokemon you want amd there is the move relearner in gen 3 (and in PS2 for Gen2) plus breeding but getting involved in breeding and all that shit is just boring, better use a cheat device and play the actual fricking game (we are talking about competitive like who gives a shit about this for a normal run?)
3 years ago
Anonymous
Oh no, now he rested and used Sleeptalk to Earthqauke. Sleeptalk sets are pretty popular in Gen 2.
3 years ago
Anonymous
Yes it's called strategy, should have switched to Skarmory
Ironic how the excessive mode 7 usage and over reliance on flashy effects in golden sun ended up aging way worse than the clean pixel art of gen 3. Just goes to show how being technically impressive doesn't always translate to artistic quality.
It's really a mix of things. Mostly I think it comes down to the fact that Pokemon was bigger than the games and Pokemon stopped being cool around the time. Most of the people hating on it didn't even play Ruby and Sapphire, they just find any excuse to rag on it because they stopped being into it. "What's that, your Pokemon have lots of circle markings on them? So lame, these fake pokemon can never match the authentic majesty of "literally just a normal animal."
This, kids are fickle little shits. That being said, pokemon got better with Gen 3 and found a solid foundation in Gen 4's Platinum which is one of the few game to not actually be hindered by a flaw in the design like Gen 2's level curve or Gen 3's lack of physical split.
>having the types tied to sp atk or atk can be good for balance.
This is Sneasel, if atk and sp. atk were still tied by typing, he would be rancid garbage like he was in Gen 2-3 instead of the Dragon rape machine he became thanks to the split. Sneasel says frick pre-split pokemon.
And there is Tauros, he was the one of the most powerful Gen 1 mon and became a joke thanks to Gen 2 and 3. Pokemon were getting shafted by changes in the gameplay long before the split.
3 years ago
Anonymous
The big thing that killed Tauros was 1) the inclusion of Steel type and 2) making its special attack ridiculously low. At least in gen 1 it could belt out a fire blast that could do respectable damage, in gen 2 the fireblast unironically did less damage against scarmory (one of the defining gen 2 mons) than using a STAB body slam.
3 years ago
Anonymous
it will always be hilarious to me that the most powerful pokemon in Gen 1 aside from Mew/Mewtwo was just a plain fricking bull
3 years ago
Anonymous
Most of its strength came from its speed (faster pokemon had better crit chances) and the unique gen 1 ability to being immune to body slam paralysis. The former is why the meta was favoring slow, bulky pokemon and the latter is why a lot of normal type shitmons just lost relevance.
3 years ago
Anonymous
He just happened to have the right tool for each situation
No steel types
Only relevant rockies (Golem/Rhydon) can be hit hard with Blizzard (120BP 90% acc btw)
Only ghost type gets demolished by Earthquake
The mediocrity of fighting mons is even worse due to the hegemony of psychic types, so doesn't have to worry of getting hit supereffectively
Can pretty much spam the 1 2 Combo of Body Slam + Hyper Beam against everyone else
Decently bulky, powerful and quite fast
Ruby was my first Pokemon game and at the time I love (still do) but really didn't had any other gba games to compares aside from Yoshi island and Mario Pinball, really didn't care about graphics.
Anyway later I got Red and later Crystal (thanks backwards culpability) and was surpised how the gen 2 game felt so much bigger and interesting (thanks to night and day and ingame weeks) than the gba game, also the battle sprites looked better and even had a little animation, the whole going back to Kanto pretty much beat anything Ruby did and I can see how it could build bigger expectations for veterans.
I felt similar about the GBC Zeldas and MC, the gba sequels just couldn't compete with the content of tbe GBC games
The allure of pokemon faded and it became solely for newcomers and hyper addicts who care about weird meta shit like EVs and IVs. Anyone who just wanted a nice game got shafted.
Not them but I didn't skip BW and it was the worst pokemon game I ever played, even XY and SM were more fun, try hard reboot while still sucking Kanto's dick hard (totally not Red main character, it gets more heads upon evolution like Kanto mons, colors again just like Kanto, only 151 Pokemon until post game because we wanted to be Kanto again and seasons turning into meaningless shit because of thay)
Literal line region in which there is a cutscene in every town because something must happen to keep the zoomers from getting lost.
>I'm a different anon but I'd like to hear your reasoning
HGSS did very little to change up Johto region after GSC. There's more gimmick like following pokemon and getting your picture taken but little was done to fix the level curve after beating Morty, the distribution of Johto pokemon to Kanto one, the poor gym leader rosters of Kanto and faster ways to level up your pokemon. Postgame wise, they just copy and pasted the BF from Sinnoh instead of doing more with Kanto or Johto.
Literal line region in which there is a cutscene in every town because something must happen to keep the zoomers from getting lost.
>we
Speak for yourself, it was refreshing to get a region that wasn't just Kanto again. >but le Kanto rehash
Learn what a niche is, moron.
3 years ago
Anonymous
>we >reading comprehension
The we was gamefreak >wasn't just Kanto
Except all regions were always distinct from Kanto already >is it okay suck ass if you're a niche
As that's why it is shit, Hoenn already did your reboot gimmick million times better
>Except all regions were always distinct from Kanto already
And so was Unova, by saying it wasn't Kanto, we're talking about a region that puts the other regions away to put the spotlight on the new one. The anti-Johto if your will. >As that's why it is shit, Hoenn already did your reboot gimmick million times better
Did it? Were people happy when they couldn't bring back their Gen 1-2 mons? Were they happy that they needed a GC to get them back? Were they happy that Gen 3 removed the day/night cycle? Unova's biggest mark against it, now strength is that they didn't push Kantomons until the very end. >Not for a Pokemon game
It's good for a pokemon game you twit. Gen 2 lost 8 million after Gen 1, that's not good for a series riding on a hype train.
3 years ago
Anonymous
And yet Unova is the one that feels more like kanto will trying hard to be different >new for the sake of new over tradition and building over the franchise
Yes the anti-kino indeed if you will >console limitations
Yes it was shit but better than this artificial only new (pastiches of classics) Pokemon allowed crap, when the gba and even gbc games have better Pokemon variety than the ds game it really says a lot >it sold well
No Swsh sold well, BW couldn't do shit to get fans back, even XY could
>a remake of a good game >>>>>>> the biggest sin the franchise
There is a reason why BW is so polarized and had terrbile sales for a new generation and it couldn't even manage to look better than gen 4. Zombie Pokemon truly started with BW.
Because the fad seemed to be over and pokemon was viewed as a kiddie thing throughout the 2000s, so much that a lot of vidya sites didn't want to bother with pokemon, it was viewed as a lesser game outside of niche communities. Then 90s nostalgia happened around 2010 and people started suddenly appreciating pokemon to the point where it was taken seriously.
The answer is that they almost completely got rid of the day/night effects, got rid of the PokeGear, and didn't let you transfer your Pokemon from Gen 2 or 1. All these things were major selling points for Gold and Silver.
They're just not good games.
I thought they were cool at the time. I was disappointed in the lack of day/night, but otherwise I thought all the other shit they added was really cool.
Eh no one really cared, us emu chads were playing for free on day one.
2nd gen felt like it built upon the world created on 1st gen.
3rd gen was when they started doing the same shit over and over again
>Why did Pokemon Ruby and Sapphire get shit on so much at the time?
Because it wasn't Gen 1-2, because they couldn't trade over their Gen 1-2 pokemon to the GBA, because they took away some something from Gen 2 and added new things.
Gen 2 was literally a DLC for Gen 1. Gen 3 is where they realized that couldn't bank on the pokemania train Gen 2 derailed.
>Gen 2 was literally a DLC for Gen 1.
In what capacity?
In that it's mostly spare ideas that they couldn't get into the first version. Doesn't help that the Johto version feels like one big tutorial for Kanto postgame thanks to the level curve.
So how is that literally DLC?
Because it feels like an expansion to Kanto, and that's basically what Johto will ever be thanks to HGSS not fixing shit.
So how is that literally DLC?
Ah yes, I remember downloading Pokemon Gold version for my Gameboy.
All I'm saying is that Gen 2 is more of Gen 1. It didn't get better until Gen 3.
building on your franchise >>>>> frick it let's make a reboot
Adding bases, changing the stat system to prevent stat max-out, creating the first battle frontier, natures, double battles was building on the franchise?
>addding bases
It was dropped so no
>changing the stat max out
Ok no frick off, the classic gen 1-2 Ev system was superior, want a strong trained pokemon? Just train all stats, the new system is shit where you have to specifically use up all EV points to min max which is always boring shit and even more in gen 3 with no proper means.
>BF
Emerald did that
>Natures
A mistake, only like one or two natures will be good per pokemon, no natures was much better and there were even natures that would hinder your pokemon ie: modest Machop adamant Abra
>Doubles
Yes that was good you're also forgetting abilities which is the best thing RS added
But I mean it in a worldbuilding way rather than a gameplay way
>It was dropped so no
But it was added with Gen 3 you dunce
>Ok no frick off, the classic gen 1-2 Ev system was superior, want a strong trained pokemon? Just train all stats, the new system is shit where you have to specifically use up all EV points to min max which is always boring shit and even more in gen 3 with no proper means.
Sorry anon, but have you ever played with friends at lv 100? It's very slow since the pokemon get bulked out, you need to make PP their moves because you will run out of PP. Let's not forget that bulk mons run the show since they can just tank hits and curse up for more attack and defense.
>Emerald did that
Yeah, and Emerald is a Gen 3 game.
>A mistake, only like one or two natures will be good per pokemon, no natures was much better and there were even natures that would hinder your pokemon ie: modest Machop adamant Abra
It means more variance anon, you get more of a selection.
>Yes that was good you're also forgetting abilities which is the best thing RS added
That too.
>had terrbile sales
Anon, BW sold 2 million copies less than Gen 4 despite a four year space between them and BW coming out during the final days of the DS when the 3DS was around the corner. It sold great.
>it was added
And it was dropped
>bulk bad
>long battles bad
Shit taste, long battles of strategy will always beat boring touch strong move and win and there is plenty of ways to frick up your opponents strategies, sounds like you and your friends pkay by spamming low pp moves hoping everything dies in 2 hits (which is boring)
>is a gen 3 game
And is not RS which is the one we are talking about
>you get more selection
A selection of 2 or even 1 (so none) at the costs of 10+ hinderances? No fricking thanks, about time Gamefreak made them changeable
>And it was dropped
>>bulk bad
>>long battles bad
Yes. What's the point in making a diverse team if Snorlax will just Curse and rape your shit. Also, Gen 2 movesets were straight up shit and they didn't get better until Gen 4.
Toxic or Paralyze it haze it even, don't let it buff, that's on you
>movesets
You get tms for the pokemon you want amd there is the move relearner in gen 3 (and in PS2 for Gen2) plus breeding but getting involved in breeding and all that shit is just boring, better use a cheat device and play the actual fricking game (we are talking about competitive like who gives a shit about this for a normal run?)
Oh no, now he rested and used Sleeptalk to Earthqauke. Sleeptalk sets are pretty popular in Gen 2.
Yes it's called strategy, should have switched to Skarmory
Looks like the exact same shit "critics" back then pulled with Mega Man.
Ironic how the excessive mode 7 usage and over reliance on flashy effects in golden sun ended up aging way worse than the clean pixel art of gen 3. Just goes to show how being technically impressive doesn't always translate to artistic quality.
It's really a mix of things. Mostly I think it comes down to the fact that Pokemon was bigger than the games and Pokemon stopped being cool around the time. Most of the people hating on it didn't even play Ruby and Sapphire, they just find any excuse to rag on it because they stopped being into it. "What's that, your Pokemon have lots of circle markings on them? So lame, these fake pokemon can never match the authentic majesty of "literally just a normal animal."
This, kids are fickle little shits. That being said, pokemon got better with Gen 3 and found a solid foundation in Gen 4's Platinum which is one of the few game to not actually be hindered by a flaw in the design like Gen 2's level curve or Gen 3's lack of physical split.
Physical split isn't good or bad, many pokemon got fricked by it and having the types tied to sp atk or atk can be good for balance.
Also gen 4 was slow as shit for no reason
>having the types tied to sp atk or atk can be good for balance.
This is Sneasel, if atk and sp. atk were still tied by typing, he would be rancid garbage like he was in Gen 2-3 instead of the Dragon rape machine he became thanks to the split. Sneasel says frick pre-split pokemon.
And then there is Regice who went from being the best Special wall to the biggest joke legendary, Regice says frick the split
And there is Tauros, he was the one of the most powerful Gen 1 mon and became a joke thanks to Gen 2 and 3. Pokemon were getting shafted by changes in the gameplay long before the split.
The big thing that killed Tauros was 1) the inclusion of Steel type and 2) making its special attack ridiculously low. At least in gen 1 it could belt out a fire blast that could do respectable damage, in gen 2 the fireblast unironically did less damage against scarmory (one of the defining gen 2 mons) than using a STAB body slam.
it will always be hilarious to me that the most powerful pokemon in Gen 1 aside from Mew/Mewtwo was just a plain fricking bull
Most of its strength came from its speed (faster pokemon had better crit chances) and the unique gen 1 ability to being immune to body slam paralysis. The former is why the meta was favoring slow, bulky pokemon and the latter is why a lot of normal type shitmons just lost relevance.
He just happened to have the right tool for each situation
No steel types
Only relevant rockies (Golem/Rhydon) can be hit hard with Blizzard (120BP 90% acc btw)
Only ghost type gets demolished by Earthquake
The mediocrity of fighting mons is even worse due to the hegemony of psychic types, so doesn't have to worry of getting hit supereffectively
Can pretty much spam the 1 2 Combo of Body Slam + Hyper Beam against everyone else
Decently bulky, powerful and quite fast
Ruby was my first Pokemon game and at the time I love (still do) but really didn't had any other gba games to compares aside from Yoshi island and Mario Pinball, really didn't care about graphics.
Anyway later I got Red and later Crystal (thanks backwards culpability) and was surpised how the gen 2 game felt so much bigger and interesting (thanks to night and day and ingame weeks) than the gba game, also the battle sprites looked better and even had a little animation, the whole going back to Kanto pretty much beat anything Ruby did and I can see how it could build bigger expectations for veterans.
I felt similar about the GBC Zeldas and MC, the gba sequels just couldn't compete with the content of tbe GBC games
The allure of pokemon faded and it became solely for newcomers and hyper addicts who care about weird meta shit like EVs and IVs. Anyone who just wanted a nice game got shafted.
>Anyone who just wanted a nice game got shafted.
No we didn't.
Thank Pokemon Go for making it acceptable in the eyes of society.
I really like White but there is no way I'd rank it over HG/SS
At the end of the day HGSS is a remake and a unsatisfactory one at that while BW was something flawed, but different.
I'm a different anon but I'd like to hear your reasoning. I ended up skipping gen 5 but HG/SS is one of my favorites next to Yellow and Emerald
Not them but I didn't skip BW and it was the worst pokemon game I ever played, even XY and SM were more fun, try hard reboot while still sucking Kanto's dick hard (totally not Red main character, it gets more heads upon evolution like Kanto mons, colors again just like Kanto, only 151 Pokemon until post game because we wanted to be Kanto again and seasons turning into meaningless shit because of thay)
Literal line region in which there is a cutscene in every town because something must happen to keep the zoomers from getting lost.
>I'm a different anon but I'd like to hear your reasoning
HGSS did very little to change up Johto region after GSC. There's more gimmick like following pokemon and getting your picture taken but little was done to fix the level curve after beating Morty, the distribution of Johto pokemon to Kanto one, the poor gym leader rosters of Kanto and faster ways to level up your pokemon. Postgame wise, they just copy and pasted the BF from Sinnoh instead of doing more with Kanto or Johto.
>we
Speak for yourself, it was refreshing to get a region that wasn't just Kanto again.
>but le Kanto rehash
Learn what a niche is, moron.
>we
>reading comprehension
The we was gamefreak
>wasn't just Kanto
Except all regions were always distinct from Kanto already
>is it okay suck ass if you're a niche
As that's why it is shit, Hoenn already did your reboot gimmick million times better
Not for a Pokemon game
>Except all regions were always distinct from Kanto already
And so was Unova, by saying it wasn't Kanto, we're talking about a region that puts the other regions away to put the spotlight on the new one. The anti-Johto if your will.
>As that's why it is shit, Hoenn already did your reboot gimmick million times better
Did it? Were people happy when they couldn't bring back their Gen 1-2 mons? Were they happy that they needed a GC to get them back? Were they happy that Gen 3 removed the day/night cycle? Unova's biggest mark against it, now strength is that they didn't push Kantomons until the very end.
>Not for a Pokemon game
It's good for a pokemon game you twit. Gen 2 lost 8 million after Gen 1, that's not good for a series riding on a hype train.
And yet Unova is the one that feels more like kanto will trying hard to be different
>new for the sake of new over tradition and building over the franchise
Yes the anti-kino indeed if you will
>console limitations
Yes it was shit but better than this artificial only new (pastiches of classics) Pokemon allowed crap, when the gba and even gbc games have better Pokemon variety than the ds game it really says a lot
>it sold well
No Swsh sold well, BW couldn't do shit to get fans back, even XY could
>a remake of a good game >>>>>>> the biggest sin the franchise
There is a reason why BW is so polarized and had terrbile sales for a new generation and it couldn't even manage to look better than gen 4. Zombie Pokemon truly started with BW.
Because the fad seemed to be over and pokemon was viewed as a kiddie thing throughout the 2000s, so much that a lot of vidya sites didn't want to bother with pokemon, it was viewed as a lesser game outside of niche communities. Then 90s nostalgia happened around 2010 and people started suddenly appreciating pokemon to the point where it was taken seriously.
The answer is that they almost completely got rid of the day/night effects, got rid of the PokeGear, and didn't let you transfer your Pokemon from Gen 2 or 1. All these things were major selling points for Gold and Silver.
Pokegear stayed with infinite numbers but only rematches
>no day night cycle
we were robbed, bros