Why did Rise of Nations fail where Age of Empires succeeded? It's way better as a game.
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Why did Rise of Nations fail where Age of Empires succeeded? It's way better as a game.
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My favorite RTS alongside Codename Panzers
>Why did Rise of Nations fail where Age of Empires succeeded?
My guess is the competitive scene
age of mythology and empire earth are also much better than age of empire
I never played Empire Earth, what's it like?
age of empire but from stone age to nanotech age. i think it's pretty nifty
I really hated how clunky it felt and took fricking ages to do anything. The camera is really bad and super zoomed in. Rise of Nations is better
Clunky but pretty whack. There was a civs editor comparable to MoO2 that would let you dictate the strengths like better mining or higher hitpoints. My only real memory of it was murking a bunch of savages picking over some pumpkins while I flattened their village with WW1 tier artillery and rifle fire. There were some interesting setups that could be done if you ran with future tech vs the renaissance or early industrial age. Any further and it becomes a curbstomp fest without sufficient numbers to back it up.
Than AOE1 yeah sure, but no way those are better than AOE2.
I love those but EE doesnt really excel at any of the ages, and having stone age clubmen fighting robots is fun as a concept more than in practice. Even with AOM being excellent, AOE2 is just too good.
A bit clunkier with the 3d unit movement but still worth checking. But just play the campaigns, the AI is COMPLETELY broken in single player random maps. Thankfully it doesnt show as much in the more limited campaign scenarios. Not a big fan of the expansion
AoE 2 is so fricking overrated, and I honestly don't know why. RoN is better in almost every way.
AoM had potential if they bothered to go further into the ancient pantheons but they kneecapped themselves by chaining the gods to a tech tree. Anything that can't match the standard set by the basegame won't make the cut without some tweaks. So you won't be seeing match ups like Perun vs Horus or Cernunnos vs Zeus.
The problem with that is you really only get to focus on myths that are established and have things people really know about other than the general former existence of it. How much Celtic stuff do you think you could use to flesh out an entire in game faction without accidentally going into the Norse?
What you mean?
I'd figure the main issue would be differentiating each culture; atlanteans for example don't feel like a far enough separation outside of reusable god powers which should be baseline for everyone.
Atlantis isn't even a fricking civilization or mythology, it's just Greece with a different name.
I hope this is good, but I highly doubt it's going to be.
the world map mode with nukes was pretty cool from what i remember
Rise of Nations was so good
Ganker is fricking weird, I randomly reinstalled RoN a few hours ago...now this pops up
Hows it? I remember it was getting some broken updates a year or two ago on steam. It also had completely broken audio at some point
I think those audio issues are fixed but it has weird ass balancing issues that fricked some units up that have not been fixed without steam workshop mods if nothing has changed since I last played it several years ago.
fun nostalgia, the soundtrack is still excellent, the graphics held up better than the AoE remakes too. Real shame it was just abandoned, its got more variety and scope than AoE, plus its faster and more fun than Civ, you'd think there would have been a bigger market for it amongst strategy fans.
>you'd think there would have been a bigger market for it amongst strategy fans.
Certainly because 4X is boring as shit. My personal issue though is that aren't any more RPG/RTS like warcraft. There's spellforce but it's too junky even though I had lots of fun with shadow wars
great game
>popular bad
>unpopular good
I really can't give you a valid answer there Didn't catch on with the MP crowd? I think the idea of city-states as such may have been too far traditional RTS audience.
RTS "fans" are boring c**ts
wish they hadn't abandoned the remaster
Poor release timing.
>RoN came out a year after WC3
Maybe.
Any link to get that one?
Check the archive site.
Rise of Nations is a good RTS and tons of fun. The issue is that in the late 90's and early 00's there were so many great RTS games coming out that there weren't enough genre fans to buy all of them. Suffering from success,
Same reason Rise of Legends flopped despite being objectively a far better game than Rise of Nations.