Why did they double down on the cinematic walk-a-thon inbetween the actual gameplay?

Why did they double down on the cinematic walk-a-thon inbetween the actual gameplay? There's not even an excuse that it was designed for HDDs instead of SSDs.

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  1. 3 months ago
    Anonymous

    Square aren't very good at optimising games and it's unreal. It's going to be a 7 like all modern FF

  2. 3 months ago
    Anonymous

    It's Unreal Engine 4

  3. 3 months ago
    Anonymous

    You morons are just now realizing that those aren't there just to mask loading?

    • 3 months ago
      Anonymous

      If not for loading, then why? Why the elevators? Why the vacuum segments? It’s loading.

      • 3 months ago
        Anonymous

        The vacuum seems to be just a thing to make players do, like the hands in remake. It's stupid but they're just padding it out for the sake of "expanding".

      • 3 months ago
        Anonymous

        The games are made for ps4 and pc but they want Sony exclusive deal.

      • 3 months ago
        Anonymous

        It's simply bad area progression design and busywork. They don't have the knowhow for creating modern action/adventure titles, and the best they could think of was look at western games like Uncharted, Horizon and Last of Us and learn all the wrong lessons from those.

  4. 3 months ago
    Anonymous

    because jrpgs are just movie games for weebs

  5. 3 months ago
    Anonymous

    >Why did they double down on the cinematic walk-a-thon
    JRPG players value character interactions over gameplay

  6. 3 months ago
    Anonymous

    They've nerfed this version so that you'll buy a PS5 Pro.

    • 3 months ago
      Anonymous

      1 Terabyte of data was stolen from Sony's SpiderMan dev. There's a PC build of SpiderMan 2 and Wolverine PC out there, there are hundreds of documents from the Imsoniac leak.

      0.0% PS5 Pro mention. Nothing about PS5 Pro exists in a Sony studio dedicated to making Marvel games up to 2030. Why is that? Why is the PS5 Pro so real that it's imminent without a single shred of evidence, the biggest PS5 exclusive FF7Remake Part 2 won't launch with the PS5 Pro.

      Maybe your Twitter friends are talking to their walls and voices in their heads as proof that PS5 has a Pro model so real that not even NaughtyDog or Imsoniac developers have prepared games for. A telephone game of insiders who say their uncles work at Sony and PS5 Pro is real, sure.

      • 3 months ago
        Anonymous

        Didn't ask.

  7. 3 months ago
    Anonymous

    >implying the original RPG game was not a cinematic walk-a-thon read-a-long outside of combat, especially the Nibelheim flashback
    it's almost like you have no clue what you are talking about

  8. 3 months ago
    Anonymous

    reddit fantasy 7: redditbirth

  9. 3 months ago
    Anonymous

    I do wonder if that first crevice was just a troll. The 2nd part of the demo seems to be a large open area at least. The forced slow walking, limping, etc has nothing to do with loading.

  10. 3 months ago
    Anonymous

    is it better than 16 atleast? that shit was awful

    • 3 months ago
      Anonymous

      The demo's FAR worse.

    • 3 months ago
      Anonymous

      I've never played 16, but the demo of this plays identically the way Remake played. I suppose the only difference this time will be that the game will have an open world which is the laziest type of sequel imaginable.

    • 3 months ago
      Anonymous

      they're both 7/10 games. your enjoyment of these remakes ultimately hinges on whether or not you are an obsessive VII fan. otherwise its just an okay game you shouldn't buy at full price. like XVI.

    • 3 months ago
      Anonymous

      I like the FF7R battle system more than 16 so I liked it. But skipping every cutscene cuts the demo down from 2 hours to 30 minutes.

      • 3 months ago
        Anonymous

        yeah the first part of the demo is a glorified cutscene. the open world part seems like the real demo. trailer was kino thoughever.

  11. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      yellow paint isn't even valid because modders will fix it

      • 3 months ago
        Anonymous

        have a nice day

        • 3 months ago
          Anonymous

          >t. Console cuck

    • 3 months ago
      Anonymous

      >"censorship"
      >schizophrenic election tourists screeching incoherently is a valid criticism

    • 3 months ago
      Anonymous

      Kek Is there any fanbase more insecure than modern FF fans?

  12. 3 months ago
    Anonymous

    Gotta get that game length padded out somehow. Someone should do a count of how many seconds the full game forces you to slow-walk across an entire playthrough.

  13. 3 months ago
    Anonymous

    >Why did they double down on the cinematic walk-a-thon inbetween the actual gameplay?
    They want to stay faithful to the original.

    • 3 months ago
      Anonymous

      I like when you try this one

      • 3 months ago
        Anonymous

        tell me all about the engaging gameplay during the Nibelheim flashback

  14. 3 months ago
    Anonymous

    I actually cant believe they think that resolution is acceptable in the 60fps mode. Its so blurry that it might be below 720p in certain parts. This game looks almost exactly the same graphically as ff7 remake on PS4 so why the frick is it so hard to make this run locked 1080p 60fps ?????

    • 3 months ago
      Anonymous

      small indie company.. please understand..

      • 3 months ago
        Anonymous

        But this same company got ff7 remake to run at locked 30fps 1080p on the base ps4

        • 3 months ago
          Anonymous

          FF7 is linear game and don’t have 100h playing time

          • 3 months ago
            Anonymous

            The PS5 is a lot more powerful than the base ps4 though

  15. 3 months ago
    Anonymous

    Those areas were made early in development, likely before the decision to go all in on PS5 came up and they didn't want to bother redoing the whole thing afterwards.

  16. 3 months ago
    Anonymous

    padding for 70hr playtimes

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