Why did they fail to kill Steam? everyone came crawling back to Steam
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Why did they fail to kill Steam? everyone came crawling back to Steam
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Steam is better. They failed to be better than Steam.
>crawling back
Do you think these are actually platforms, and not just digital store apps?
I got multiple store apps installed. PC is the platform. I don't devote myself solely to Wal-Mart or Kroger.
EGS decided to use their money to sway developers for exclusivity rather than putting money into the platform itself to at least have the same features and functionality of Steam. Like every other competitor, every single one banked on exclusives instead of feature parity with Steam and look how they all ended up.
It takes more work, effort, and talent to compete with something truly offering a consumer friendly, widely customizable service instead of just keeping your games off steam and doing the bare minimum to have something of your own that runs them.
Timmy doesn't want or care about running a worthwhile service. He just wants to throw money at a problem till it goes away. If he did achieve feature parity with Steam and he defeated Steam, EGS would be expected to maintain all of those features it added or risk looking bad by removing features it only added to compete. If Timmy can do the absolute minimum on his platform and pay to hold back games from Steam, then if he beats Steam he can just maintain that minimum service and not have to spend any extra on maintaining a suite of features.
>be billion dollar company
>take 1 year to implement a shopping cart
>take another year to implement a search and categories
>still don't have a way to message friends or invite them to games
>1 year
EGS launched in 2018 and they only just released the cart function
Tim should focus on the troony jannies banning games if they want to have a point against Steam.
thats funny because steam is being consulted by sweet baby inc while epic games isnt
What game is Valve making that they are being consulted for?
TF2 Hats
literally how tf2 gets new hats:
>the one tf2 guy at valve make a list of workshop items he likes
>randomly picks like 20 a few weeks before an update
>ranks by how stupid the hat looks (more stupid hats are more rare)
it's for Alyx you stupid jeet
>steam is a pawn of sweet baby!
>for all of the 0 games they currently make
At least it explains why certain Japanese games seem to get gutted for release.
Frick you Mary.
To me it seems like someone internally is scared shitless of Steam getting a pedophilia accusation. Their policy is no adult content featuring anyone in a school setting or with any indicators which could imply the subject being below the age of 18. Doesn't matter that it's drawn and they look like adults, Valve won't allow it
>To me it seems like someone internally is scared shitless of Steam getting a pedophilia accusation
that is a 100% valid concern to have. Payment processors have been going wild swinging their weight around and forcing companies to clamp down on CP or anything pedophilic by revoking credit/debit support. Something like that would be a death sentence for steam
i heard a theory that the real elite of our current economic system are the payment processing companies, and all corporations are actually their serfs
>theory
lmao
The ones that control the flow of money hold the most power.
Credit card networks holding that much power are one of the only reasons I would tolerate a digital currency. I was hoping bitcoin or ethereum would be that currency, but then homosexuals had to turn them into a knock off stock market instead of actually buying things with them
>theory
lol
lmao
Black person payment processors and banks own our world
They can always do what DLSite did and make you buy in Points instead.
That's why you can still buy e-girl/Shota/Guro/Furry on there.
Theoretically how hard would it be to create a new payment processing service.
There is a lot of money in smut, and it seems like if you could manage to avoid anything outright illegal you could charge a higher processing fee, and milk the bux.
it would be extremely hard because you have to play ball with banks. If you refuse to play with them and bend the knee to their every demand they simply wont let you exist. Its asking permission from people with infinite money who have no competitors and are accountable to no one. Infamous behavior of these banks is having a giant ass book of regulations that they selectively enforce entirely based on if some random guy in the system has a problem with you.
If you want an example kiwi farms managed to get blacklisted by every payment processor on earth because a bunch of mid level managers hated the site, blacklisted it, and when the admin went to ask why he just got stonewalled because banks answer to no one and care about no one except the big boys.
Even false accusations of CP or pedophilia with no evidence are enough to get blacklisted if youre a small fish. If you tried to make a payment processor for smut instantly you would get stonewalled at every level because people will instantly accuse you of creating it to facilitate the purchase and distribution of CP (which in all honestly it 100% would be after a short while even if you clamp down on that shit hard)
Basically, you first have to create your own government.
I did that last week, its not that hard.
Then I really wonder how Dungeon Travelers made it in when there's a scene of a 14-year old getting yuri molested.
Honestly, they probably aren't aware of it
Combination of Payment Processors and laws of various countries where shit like that is very illegal.
I think they were involved with CS2 and Half Life Alyx
Otherwise I don't know what else they would work on?
oh yeah classic woke-slop "counter strike 2"
what exactly are we supposed to be mad about?
Curating Steam for "problematic" games, Dota, CS, all their products.
Hell this is what you see when you start STeam now
>Curating Steam for "problematic" games
theyre doing a pretty shit job at it then when you have whole ass porn games full of rape in the store on top of offensive shit like cuck simulator or that one game where you play as an isis member killing israelites
If given the power they'd ban all Japanese games. Dark Souls included.
I doubt they are curating games, the image you posted for shit like that I can see for sales or what not, I did forget Dota.
>I doubt they are curating games
You mean except for all those pesky problematic anime games?
It's more payment processors going ape shit if they even suspect anything of like that.
>Hell this is what you see when you start STeam now
???
I see a Capcom sale you reanged tard.
Noone likes Tim Sweeney unlike Gaben
>Sweet Baby is only for games and not for activity like content moderation of steam services
Frick you Mary.
Its very obvious
They get consulted how to promote poclgbtqia+ and ban others moron
There whole plan was "Just show up, free games and exclusives" and thought they would win without having to do any work.
Now since it failed they have to actually work on the store at a snails pace.
It’s because Tim is a moron. He may eventually get people when they have their own income to buy games in his store since their entire libraries are on EGS, but at the same time he also just conditioned them to wait for handouts. Again, because he’s a moron with moronic priorities.
Fortnite kiddies are on consoles, their audience is third worlders who have to wait for discounts to spend half their paycheck on a game.
>buying games
because it's a garbage service by a garbage company
>everyone came crawling back to Steam
no one left steam tho?
It sucked, simple as.
>release a complete failure of a gamestore
>double down with shitty decisions
timmy and his store are garbage
thats just a borderlands 3 launcher
For the first year Maybe
It turns out that telling your potential customers that their interests or opinions don't matter is bad for business.
Who could've thought?
'ate Nintendo 'ate Valve
Simple as.
>Barebones Store
>Timmy is an autistic moron
>wienerblocking games by making them timed exclusives
>Tencent
>Telemetry
>Fortnite doesnt make enough money anymore
>Those timed exclusives ate all the company's resources
>Their plan to go against Steam has always been nefarious from the beginning; they were giving away free shit to lure gamers to build a library so they could have a reason to have ES installed, and also to lure game devs to make ES exclusives by their own will.
that's hardly nefarious.
getting gaymers to install yet another launcher on top of steam, origin, rockstar social club, gog galaxy, paradox, uplay, is a big ask.
Their store is so shit that people only use it to claim their free shit
Lack of user/community/discussion/review pages or features. It's just a completely isolated, sterile store, whereas on Steam everywhere you go you feel like there are other people around, which makes it feel alive and popular and attractive.
They failed to realize both Sony and brick and mortar stores enforce some kind of price parity, so they couldn't pass the savings on to customers like they said. They tried to get around this with the coupons and sales early on, but publishers threw a shitfit
Yup, it's impossible to care about publishers and developers getting a discount, when I pay the same.
I don't know about brick and mortar stores, but Sony's no favored nation clause seems to be based on if you can buy in game content from other places if it's crossplay, otherwise they don't seem too pissy otherwise (AW2 was $50 on EGS vs $60 on consoles), they might have it regarding consoles releases but idk.
No one left, EGShill.
They succeeded brilliantly, really. Timmy stated outright that they didn't give a shit about customers. His goal was to make a store that catered to the publishers and made them feel good and gave them money. He accomplished that.
Turns out though that publishers really like making not just money, but a lot of money, so in addition to the money they got from Tim, they kept selling on steam to make even more. So that plus, you know, not giving a shit about the customers(the people who actually buy and play games, or at least collect them.)
They did literally everything but the one thing they needed to do, improve the actual platform.
I really found it weird how there is a group of people that hate steam for who knows what reason. Theyre just a fricking storefront for games that I use for convienence for when Im too lazy to pirate
>Hey Fortnite
>Hey free shitty games
>Hey *cough Chinese spyware *cough
>Hey Fortnite again!
Why would anyone over 12 use Epic store?
> >Hey free shitty games
i got snakebird, ghostrunner, fallout 1, ape out, and death stranding
Why did you stop posting about how Epic was going to get hacked? Oh wait, that shit only happens to Steam
The recent hack was nothing but both have had security breaches like a decade ago so it's all old news
it's no different from any other attempt made by a company, having zero idea about the market, tries to penetrate that market hoping their big pockets will be enough
to give us gold like this
>2019
Still makes me laugh.
I simultaneously hate him for being a fricking idiot on twitter but love getting a good laugh at his expense.
Generally speaking, the way to surpass a market leader is either to beat them at their own game, or to offer something truly new. Steam itself became a juggernaut by doing both things: it offered unbeatable discounts while making purchase, installation and update of games easier than pirating. Epic tried the first approach alone, with several free games and many good discounts and all, but it was nowhere near enough to overtake them. It's debatable whether it's possible to dislodge Steam's leadership with the first approach alone.
I dont think anything will ever surpass steam until the old guard at valve start retiring and the company starts getting ran into the ground by new blood yuppies. Theyve spent two decades just making a good platform to buy shit and it shows
>l'epic
>l'games
>l'store
Why would I abandon all my games for an inferior platform operated by an incompetent developer that should have gone bankrupt 20 years ago?
Are you talking about valve?
No Valve are highly successful
Epic is even more successful.
>installing a new storefront app is abandoning your games
Yes. Why would I buy games on a new store, let alone one without a modding workshop?
steamdeck. I'm never going to buy another pc game off steam ever again.
They absolutely failed to market literally anything on their store. The closest thing to a "big release" they had was Dead Island 2 of all things.
Devs were more than happy to take the money, soft launch and bugfix shit on EGS for a year, then launch on Steam to better reviews than they would have had before paid beta testing.
Steam entrenched itself once steamworks killed off physical games and there's only room for one shaft in PC gaming's ass
>main "initial draw" is un-launching a hotly anticipated game to force users to buy it on EGS instead
>the client was barely functional enough to let you spend money and took years to implement some basic functionality most users take for granted (lol shopping carts)
>Timmy Tencent actively bragged about his business model being about bribing developers onboard so customers would be forced to switch against their will
They just shat the bed hard enough to actively breed anti-EGS sentiment and were reduced into being the free games giveaway platform in order to claw back some consumer goodwill.
Steam still has a bunch of old tech nerds working at Valve that actually care about making a good product.
Epic has only been around for a few years, yet has already been hacked.
>Steam still has a bunch of old tech nerds working at Valve that actually care about making a good product.
You mean pajeets turning steam into chromium?
EGS and pretty much any other store launcher is using CEF not just Steam
They think making game exclusive will win them gamers. Should have offer lots of free games instead of limiting and alienating pc gamers.
>Target publishers with better revenue share
>Publishers would rather have 70% of many sales over 88% of few sales
WOAW
They didn't have an "orange box" product. Steam was reviled by Gen X aged CS and Half life fans, but when millenials poured in from TF2 and Portal, steam started taking off more.
Epic was just banking on shepherding teenagers, zoomers or alphas or whatever, with Fortnite and trying to get them to stick around. Unfortunately for them, they're a decade behind on just about every feature of the product, like chat, workshop, screenshot pages, and so forth (I don't know if they've rectified this, I haven't used epic launcher since paragons was a thing.)
Also the branding is straight dog diarrhea, Epic Game store sounds more synonymous with the ios store or google play store, not fricking steam.