Why did they forget how to design dungeons immediately after gen?

Why did they forget how to design dungeons immediately after gen 3?

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  1. 3 weeks ago
    Anonymous

    hide moronic genwarbait threads

    • 3 weeks ago
      Anonymous

      nah I’d rather hide the waifu spam threads instead.

      • 3 weeks ago
        Anonymous

        Waifu threads = Good
        Genwar threads = Bad

        • 3 weeks ago
          Anonymous

          >MINDLESS coomer SPAM GOOD
          >ACTUALLY DISCUSSING THE GAMES BAD BECAUSE IT MIGHT HURT MY FEELINGS

          • 3 weeks ago
            Anonymous

            [...]

            >he thinks walking is the highlight of a pokemon game

          • 3 weeks ago
            Anonymous

            >ACTUALLY DISCUSSING THE GAMES
            lol?

            • 3 weeks ago
              Anonymous

              The post directly above yours has more substance than all the coomspammer threads combined.

          • 3 weeks ago
            Anonymous

            Baby, did you forget to take your meds?

            • 3 weeks ago
              Anonymous

              >aislop
              worst post itt by a mile

              • 3 weeks ago
                Anonymous

                Surely you've seen a real woman before with your shitty conversationalism
                no chance

              • 3 weeks ago
                Anonymous

                >defending aislop
                new worst post itt by a mile

              • 3 weeks ago
                Anonymous

                Where did I defend it anon? Are you a mongoloid? All I said is that it's unironically the best you'll ever get access to.

              • 3 weeks ago
                Anonymous

                >still defending it
                it just keeps getting worse

              • 3 weeks ago
                Anonymous

                >Why yes, I literally cannot read a simple sentence! I imagine words that are nowhere to be seen because I am a proud schizoid!!
                Unironically have a nice day. The world needs less of you vermin, not more.

              • 3 weeks ago
                Anonymous

                listen lil bro. i know the aislop thread died, but just make a new one.

              • 3 weeks ago
                Anonymous

                For the fifth time; I don't like ai art anon. Never said I did. Please get to your meds as fast as you can.

              • 3 weeks ago
                Anonymous

                >lil bro
                why do you keep spamming this

              • 3 weeks ago
                Anonymous

                Everyone says that lil bro.

        • 3 weeks ago
          Anonymous

          They are both good but omgon threads are best

    • 3 weeks ago
      Anonymous

      i like them because they slide fetish troony furry threads

  2. 3 weeks ago
    Anonymous

    sorry johtosister but gen 3-4 bros are friends
    why are johto's dungeons so empty?

    • 3 weeks ago
      Anonymous

      Johto's men are metrosexuals, as evidenced by their colorful lips and earrings. Exploring a dirty cave or forest would ruin their looks.

      • 3 weeks ago
        Anonymous

        >metrosexuals
        nice meme but they're trannies

  3. 3 weeks ago
    Anonymous

    >Leaves out Eterna Forest, Old Chateau, Lost tower, Galactic HQ, Fuego Ironworks, and the outer part of Mt Coronet just to make Sinnoh’s dungeons look more similar than they really are.
    Lol. I’ll admit Sinnoh goes overboard on caves but this is just disingenuous.

  4. 3 weeks ago
    Anonymous

    [...]

    >he thinks puzzles are the highlight of a pokemon game

    • 3 weeks ago
      Anonymous

      >he thinks walking is the highlight of a pokemon game

  5. 3 weeks ago
    Anonymous

    Thankfully Paldea saved dungeons.

  6. 3 weeks ago
    Anonymous

    my only guess is that in gen 1-3, someone with a brain designed the dungeons, then he was replaced by some braindead potato

  7. 3 weeks ago
    Anonymous

    I think It's because of little kids being filtered. I was (still am) a moron when I got emerald as a kid and the braille puzzle was very hard, I got it in the end but spent a few weeks trying to find a braille guide first. Those dungeons were genuinely difficult for 5-8 year olds and they get priority over mature fans, even if it effects the sovl

    • 3 weeks ago
      Anonymous

      >few weeks
      All the clues are plainly stated and the chart is literally in the manual, they gave you all the tools and finding the spots were the hardest parts of those puzzles. If you got it 2nd hand without the manual then you could have just googled it or asked for a reference sheet at the library. If that was too difficult then maybe these kids aren't ready for rpgs yet, there's plenty of genres that don't involve that kind of problem solving like platformers or action adventure games where trial and error will get you through most challenges in less than an hour.

      • 3 weeks ago
        Anonymous

        who the frick reads the manual?

        • 3 weeks ago
          Anonymous

          Pokemon games all say right on the box that basic reading ability is needed to enjoy these games, and most people at least skim the manual for the basics before jumping into new games. It's part of the experience. If you just tossed it aside that's on you. The only other thing they could have done here is put the chart somewhere in the game itself, however at the time not only did games come with printed manuals as the norm so they did exactly what players would have expected, but how shit the gba's screen was meant the chart would have been a lot harder to read in game AND having it in the manual made it more accessible. Having to interact with the wall to read the message, exit it to open the menu and open up the braille guide, write down a letter or two, close the guide to get back to controlling your character, then repeat until you got it would be far clunkier than just pulling up the message and leaving the manual open to the chart while you transcribe the message all at once.

          Don't tell me your parents never picked you up after school and surprised you with a new game and you spent the ride home reading over the manual? Or gotten stuck on something and looked through it to see if there's something you're missing? Or at least really wanted to keep playing but it's time for bed/school/whatever so you'd take the manual with you to read and look at the artwork so you could enjoy that game's world just a little longer?

          • 3 weeks ago
            Anonymous

            >most people at least skim the manual for the basics before jumping into new games
            lol nobody did this shit

          • 3 weeks ago
            Anonymous

            >and most people at least skim the manual for the basics before jumping into new games.
            i'm not gonna speak for anyone else but i never cared about the manual

      • 3 weeks ago
        Anonymous

        >All the clues are plainly stated and the chart is literally in the manual,
        not all of us were rich and got every game new in the box

      • 2 weeks ago
        Anonymous

        I was 5 or 6 when I struggled with the braille, and admittedly I've never been smart. I half agree with you on the idea that maybe kids should just play something else, but if the other 99% of the game is accessible to a small child then A) might as well go for 100% and B) from a business perspective it's best to capture fans at the youngest age possible and keep them hooked. Of all the things this franchise has lost because of "too hard for kids" reasoning, more difficult dungeons is closer to the bottom of my priority list.

  8. 3 weeks ago
    Anonymous

    ITT: seething coomers

  9. 3 weeks ago
    Anonymous

    They didn't forget, they got more and more feedback that players found them too "difficult/annoying" to do. Don't forget the average age/IQ of players in this IP is very low.

  10. 3 weeks ago
    Anonymous

    Funny how even Yawngay gets pissy when it comes to coomers instead of trying to act above it all

  11. 3 weeks ago
    Anonymous

    I liked the Electric cave and Twist Mountain in Unova

  12. 3 weeks ago
    Anonymous

    I don't get why every cave in gen 4 looked like a big square layered cake
    Compare Victory Road's map in HGSS to every other Kanto/Johto game's and you'll see what I mean

  13. 3 weeks ago
    Anonymous

    I appreciate them existing, unlike SM onwards where they just don't.

    • 3 weeks ago
      Anonymous

      I’d rather have nothing over garbage like Mt Coronet that only exists to pad the game

      • 3 weeks ago
        Anonymous

        No, I wouldn't because the rest of the game was pretty quality unlike SM onwards where it's just padding anyway. (Bare exceptions are like, LGPE, PLA, and SV but still)

      • 3 weeks ago
        Anonymous

        [...]

        Because you should be playing competitive, campaignshitter. That's what you usually say right?

        [...]

        >

        [...]
        [...]

      • 3 weeks ago
        Anonymous

        But the piss easy strength puzzle isn't padding?

      • 3 weeks ago
        Anonymous

        Mt Coronet is epic and the best part of sinnoh

      • 3 weeks ago
        Anonymous

        >Pushing around blocks for 5 minutes isn’t padding but exploring a maze and battling wild mons is
        Lol

        • 3 weeks ago
          Anonymous

          >having to use your brain isn't padding but mindlessly walking in the one direction the game funnels you down while using a repel from a bag every 60 seconds is
          correct

          • 3 weeks ago
            Anonymous

            Good thing you don't use your brain any less navigating DS games than GBA games.

            • 3 weeks ago
              Anonymous

              >GBA games
              >has puzzles
              >DS games
              >don't have puzzles
              nope

              • 3 weeks ago
                Anonymous

                >don't have puzzles
                Source?

              • 3 weeks ago
                Anonymous

                Why can difficulty be used to dismiss NPC battles, but not Pokemon "puzzles"?

              • 3 weeks ago
                Anonymous

                >NPC battles
                mindlessly mash A to win

                >puzzles
                need to actually use your brain to solve

              • 3 weeks ago
                Anonymous

                >need to actually use your brain to solve
                If you're moronic maybe.

              • 2 weeks ago
                Anonymous

                Nope. That only applies to the NPC battles.

              • 2 weeks ago
                Anonymous

                >Nope. [FANFIC].
                No one has ever cared about the puzzles, even so called moronic people that enjoy NPC fights.

              • 2 weeks ago
                Anonymous

                Stop reading walkthroughs

          • 3 weeks ago
            Anonymous

            to use your brain
            Sounds like you're playing like a moron.

          • 3 weeks ago
            Anonymous

            >mindlessly walking in the one direction the game funnels you down while using a repel from a bag every 60 seconds
            but enough about hoenn's water routes

          • 3 weeks ago
            Anonymous

            >GBA games
            >has puzzles
            >DS games
            >don't have puzzles
            nope

            >NPC battles
            mindlessly mash A to win

            >puzzles
            need to actually use your brain to solve

            >

            [...]
            [...]

  14. 3 weeks ago
    Anonymous

    nice job cherrypicking butthole

  15. 3 weeks ago
    Anonymous

    Because you should be playing competitive, campaignshitter. That's what you usually say right?

  16. 3 weeks ago
    Anonymous

    [...]

    >What was quality about it?
    Game and not a visual novel. Pokemon wouldn't return to being an agency-driven RPG until PLA.

  17. 3 weeks ago
    Anonymous

    Braille puzzles suck

    >t.hoennbaby

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