Why did they stop making Batman Arkham games?

Why did they stop making Batman Arkham games?

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  1. 11 months ago
    Anonymous

    Because I called their office and said that they have to stop making batman arkham games

    • 11 months ago
      Anonymous

      why did you do that?

  2. 11 months ago
    Anonymous

    Cant remember which one but they fricked up really bad with a release of one and ended up having to refund a load of copies and stop selling it for awhile
    Got my one free with a GPU so I didnt care but they ended up giving everyone that owned it every Arkham game and dlc as an apology

    • 11 months ago
      Anonymous

      Knight. The pc port was very bad, a stutterfest and graphically inferior to the PS4/One versions. They stopped selling the game until the patches finally fixed it. The game runs perfectly nowadays afaik

  3. 11 months ago
    Anonymous

    Arkham Knight kind of flopped i think, people were getting tired of those games back then.
    Rocksteady was making a Superman game but cancelled everything to make that shitty Suicide Squad GAAS that seems to be in development hell. What a waste

    • 11 months ago
      Anonymous

      I think superhero overload is about to cause a huge collapse to the genre. As much fun as it's been, they overwhelmed the market and it's going to end up killing the fad. We're starting to see the first cracks what with DC's recent failures at the box office.

      • 11 months ago
        Anonymous

        Which is as shame i enjoy the genre, especially the non-comic book ones like Protoype 1&2 and the first two Crackdowns. Is there anything similar?

      • 11 months ago
        Anonymous

        I'm curious to see what Gunn does over at DC.
        Besides the last guardians movie I havent given a shit about marvel since endgame, and even then that was just to see how they were going to tie up a decade old mega franchise like that.

      • 11 months ago
        Anonymous

        >not using the nemesis system and your DC license to create an open world single player city of heroes type game where you customize and build and customize your own super hero going from street level defender to champion of the city as you level up with a rogues gallery that evolves in reaction to you
        >make the over arching plot that you're being evaluated to join the justice league as an excuse for cameos of heroes and villains to show up
        >go fricking wild and have an alignment system so you can be a super hero villain or anti hero
        >super deep customization where you can be a flying brick like superman, a human trained to peak efficiency who uses heavy weapons and cunning, elemental, psychic, physical powers, etc
        >have an infinite earths invasion/co-op mechanic where other players can drop in
        >or a way to share characters that can show up as seeds for enemies and allies
        It would be great, make a really cool OC donut steel city in the DC universe, loads of character customization, Big branching skill trees with all kinds of specializations so you can have two ice-lad type characters that feel different (is he iceman or captain cold?)

  4. 11 months ago
    Anonymous

    Because Batman died and his spirit began to haunt the criminals in Gotham

  5. 11 months ago
    Anonymous

    they made 3 good games. that's enough for me

    • 11 months ago
      Anonymous

      That's right
      Origins
      Asylum
      and City, of course

  6. 11 months ago
    Anonymous

    Origins sucked writing wise and ruined the lore making Knight a shitshow

  7. 11 months ago
    Anonymous

    Going of of how bad Gotham Knights was, I'm guessing their best employees have left the studio.
    They just can't make a good Arkham game anymore, not with all the women and trannies in their studio now.
    They pretty much peaked with Arkham Knight, not in terms of story, but in gameplay and graphics.
    It's an 8 year old game and STILL looks better than most games that come out now.

    • 11 months ago
      Anonymous

      Rocksteadyonly made Asylum, City, and Knight. Origins and Knights were different developers.

  8. 11 months ago
    Anonymous

    The studio wanted to move on and do something else

    • 11 months ago
      Anonymous

      I'm sure that Suicide Squad game has been a really fulfilling endeavor for them

      • 11 months ago
        Anonymous

        They wanted to do Superman but WB said no. Then Suicide Squad was coming out and WB wanted that to be the new Guardians for DC. By the time SS flipped Rocksteady was already developing the game.

        • 11 months ago
          Anonymous

          Yeah, the running theory I've seen is the reason why the Suicide Squad game they're making was set in Metropolis and has Braniac as the primary villain is because they were recycling assets from the abandoned project. Man of Steel and then Suicide Squad flopping really fricked them over as de facto tie in games to the films. One thing to note, Arkham Asylum was a defacto tie in game too to the in progress Nolan trilogy at the time.

  9. 11 months ago
    Anonymous

    Rocksteady moved on to Suicide Squad, but they made it a Destiny clone and now it's delayed even further. WB still had to capacity make another one like they did Arkham Origins, but instead made Gotham Knight which sucks. I wouldn't be surprised if we got a new one, but I don't think it'll be the same without Conroy. Maybe if they set it in a bad end Gotham.

    • 11 months ago
      Anonymous

      Didn't WB Games make the LOTR Asscreed and Madmax games? They were solid above-average games.

  10. 11 months ago
    Anonymous

    It was pretty clear with Knight they were running out of ideas.
    I think the Riddles are the biggest tell. In the first two games they were more or less some fun batman trivia, and you could kind of figure out what you needed to look for by the riddle without being obvious. City had some good ones as well, and I liked the environmental puzzles (seeing part of a glowing question mark and working backwards to find the spot to line them up).
    Then in Knight the riddles are just "Go take a picture of the hospital named after your dad!"
    I liked Knight well enough, but it just feels bloated and way bigger than it needed to be.
    The first two games feel like one bad night in gotham, but knight is just a bunch of shit there to be an objective for batman to clear off a map.

    • 11 months ago
      Anonymous

      Paul Dini (famous Batman writer who cut his teeth on Batman: The Animated Series) was a main writer for Asylum and City. I imagine he was a driving force behind a lot of the trivia and the games coming off as such a "love letter" to Batman fans. Dini as far as I know didn't even consult on Knight, which I would say is the likely culprit behind a lot of weird story decisions made in Knight.

      • 11 months ago
        Anonymous

        Good point, thank you for mentioning that.
        Still, I think they had scraped at most of the good trivia that most people would know, and you really can't go with the goofy fricking silver age stuff. Then again batman of zur-en-arrh was kind of the reason of the latest overarching batman plot.

  11. 11 months ago
    Anonymous
  12. 11 months ago
    Anonymous

    first ride on the esg carousel?

  13. 11 months ago
    Anonymous

    >"Man, that was a cool tutorial chapter; can't wait to play the main ga..." *CREDITS PLAY*

  14. 11 months ago
    Anonymous

    When they realized Batman was a white male.

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