Why did they stop making these?

Why did they stop making these? They were absolute treasures, other than not being able to skip dialogue in the second one.

Why don't they make more games about characters casually hanging out? Why does it always have to be about kart racing or Mario party style mini games?

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  1. 9 months ago
    Anonymous

    Ganker must be too young to remember these games at this point

  2. 9 months ago
    Anonymous

    because people enjoy racing and minigames whereas texas holdem gets old the moment lines start repeating. really this game should've just been a visual novel or better yet a point & click. But it was a low budget game so, you know.

    • 9 months ago
      Anonymous

      >whereas texas holdem gets old
      It didn't to me. They were much more fun to unwind with because I felt like I was spending time with friends but without the multi hour commitment of an actual poker game with friends.

      • 9 months ago
        Anonymous

        >Getting bored with poker

        Wow you must be real gay

        foldsville

        • 9 months ago
          Anonymous

          Yeah that's pretty much what a loser would do.

    • 9 months ago
      Anonymous

      >Getting bored with poker

      Wow you must be real gay

    • 9 months ago
      Anonymous

      >whereas texas holdem gets old
      I played a lot of Omaha in the second one.

  3. 9 months ago
    Anonymous

    >play game for TF2 items
    >By the time I get them the dialogue is already repeating itself ad nauseam

    • 9 months ago
      Anonymous

      ai chatbots would fix this issue

      • 9 months ago
        Anonymous

        This. When are they gonna start using AI to improve npcs with procedural dialogue instead of using it for stupid shit like writing scripts with moronic prompts or make artists seethe?

      • 9 months ago
        Anonymous

        This. When are they gonna start using AI to improve NPCs with procedural dialogue instead of using it for stupid shit like writing scripts with moronic prompts or make artists seethe?

        I'd rather a few decent lines that are repeated too much but at least have intent over a prompt that spits out something nobody actually thought of.

      • 9 months ago
        Anonymous

        This. When are they gonna start using AI to improve NPCs with procedural dialogue instead of using it for stupid shit like writing scripts with moronic prompts or make artists seethe?

        AI Chatbots would strip the characters of their personality
        They'd all become homogenized garbage

        >WELL THAT JUST HAPPENED
        >I GUESS THAT'S SOMETHING I CAN DO NOW

        • 9 months ago
          Anonymous

          >turns soul into soulless
          that's AI for ya

        • 9 months ago
          Anonymous

          Brother in Christ you're quoting human writing

  4. 9 months ago
    Anonymous

    Remember when TF2 items were really popular? Pre-ordering some games would get you TF2 items.
    Fortnite does that from time to time. I think the last game was Uncharted where you'd get a backbling

    • 9 months ago
      Anonymous

      idk why they stopped doing that. shit like that was real fun

      • 9 months ago
        Anonymous

        They started doing it with Dota 2. Which is funny because one of the most expensive items was a yodeler outfit that got removed because it "didn't fit the style of the game" and now you have taunts like the Mario jump and Rick and Morty as announcers. I love my Amaterasu courier though

  5. 9 months ago
    Anonymous

    the original pokernight was all original characters. Both were tech demos for engines Telltale was working on.

  6. 9 months ago
    Anonymous

    If they had made one of these a year they could have probably gotten all the expensive licenses they wanted without going under

    • 9 months ago
      Anonymous

      Absolutely incorrect. Please stop talking out of your ass when you have no idea what went on behind the scenes

  7. 9 months ago
    Anonymous

    It was replaced by Strip Poker Night At the Inventory.

  8. 9 months ago
    Anonymous

    This game made me weirdly attracted to robots with murderous tendencies.

  9. 9 months ago
    Anonymous

    Wonder who they would use for a third if someone made one with no rights restrictions

    • 9 months ago
      Anonymous

      Rick(&Morty), TF2 Spy or Scout, Sans (Undertale), Kratos or Arthur from RDR2.

    • 9 months ago
      Anonymous

      You made me realize there are no iconic videogame characters being made anymore.

      • 9 months ago
        Anonymous

        What are you talking about? There's Aloy and The Last of Us Gang, and daddy Kratos.

      • 9 months ago
        Anonymous

        Mascots are definitely a thing from a now bygone era. The most recent one I can think of was Claptrap. You could probably argue Sans is close but he's just a popular character, not really a mascot. Maybe Shovel Knight since he was being crammed into all kinds of games but that was close to 10 years ago now.
        Not even websites or corporations have mascots anymore, they don't try to hide how jaded and soulless they are now. I remember Square Enix did a thing where they had a new mascot around gay pride month but I haven't seen them use it anywhere since.

      • 9 months ago
        Anonymous

        Jack Garland
        Hat Kid
        Arthur Morgan
        Starfield will bring us some i'm sure

    • 9 months ago
      Anonymous

      >One of the TF2 characters (other than Heavy)
      >Leon Kennedy
      >The Joker (Mark Hamil one, obviously)
      >Some cutesy mascot character from a platformer or something I don't know
      >G-man as the dealer

  10. 9 months ago
    Anonymous

    Nobody liked poker night 2 because the game cheats to protect muh unlockzz
    And then Tell Tale asplode.
    Also a game with cross overs isn't special any more since you can get low effort slop from whatever fortnite has bought the rights to this week to desperately try to prevent Epic from collapsing.

    • 9 months ago
      Anonymous

      >Also a game with cross overs isn't special any more
      The difference between Poker Night and other crossover slop is the writing. Most crossovers have little to no dialogue at all. The most characterization you'll get out of something like Smash or Fortnite is a brief couple frames of dialogless animation in a trailer or in something like a fighting game you'll get a quick quip, in Poker Night you're getting back and forth real conversations between a group of characters staying faithful to their origins. In Fortnite they're purely there to sell a product, nothing more, in Poker Night they're there to explore the character and how they would act in a real setting. It makes them so much more believable and endearing.
      Played through all the Borderlands games and I hate Claptrap as much as the next guy but his interactions in Poker Night 2 are fantastic like Brock and Ash making fun of Pandora or Claptrap trying to talk the entire group into adventuring in the Borderlands like a DnD party.

      >Nobody liked poker night 2 because the game cheats to protect muh unlockzz
      Been replaying Poker Night 2 the last couple nights and it 100% cheats this shit is so gay. Why the frick would they raise on the blinds, all in on the first cards then in the showdown they have nothing going for them but oh shit the last 2 card flips coincide with the random cards in their hand giving them a two pair out of nowhere.
      I'm so fricking mad just give me the Necronomicon holy shit.

      • 9 months ago
        Anonymous

        2 is much harder than the first. Mainly because Brock seems to sniff out any attempt at a bluff.
        I think I just managed to get all of the bounties but I couldn't imagine reaching a million in profit.

  11. 9 months ago
    Anonymous
  12. 9 months ago
    Anonymous

    Getting a bunch of characters from different IP's is harder than you think, and probably costs a shitload. It's the entire reason Telltale went under, they bought so many different IPs to make games out of that ultimately didn't sell too well.

    Also while these games were fun and had a lot of dialogue, they didn't have NEARLY enough. A game like this needs a frickload

  13. 9 months ago
    Anonymous

    I got bad news for you anon, games are made to be played hours and hours and consume your life and bank account these days.

    making a short fun funny game is not profitable

  14. 9 months ago
    Anonymous

    I am not a homosexual but I would kiss Max on the cheek, maybe lips, possibly perhaps marry him even.

  15. 9 months ago
    Anonymous

    Max and Heavy are only relevant characters, who on earth woul want to play with a bald pig-like pedophile?

  16. 9 months ago
    Anonymous

    Because Telltale went bust.
    To be honest, these were the best Telltale game because they weren't linear "choices matter" David Cage games.

    • 9 months ago
      Anonymous

      Telltale games were more like classic point and click adventures than Cageslop

  17. 9 months ago
    Anonymous

    Tried replaying this. The quippy Reddit tone made me want to blow my brains out.
    Christ standards were low back then.

  18. 9 months ago
    Anonymous

    Poker Night 1 had a good combination of characters, but Poker Night 2 just felt like it was 3 guys and Claptrap. Glados too but still, I fricking hate Claptrap. Omaha is fun though.

    • 9 months ago
      Anonymous

      2's was fricking great, Venture bros Evil dead and sam and max were all great picks and Glados was a great dealer. I hate claptrap however but he's good for pissing off the others so i let it slide

      • 9 months ago
        Anonymous

        It's not a bad collection of characters by any means, but 1's felt a lot more diverse.

      • 9 months ago
        Anonymous

        I couldn't get past Glados as a dealer. The one thing Poker Night has that puts it above other poker games is that it feels like playing against people instead of playing against symbols on a screen. The characters exchange glances, fidget, and slam their fists on the table. They have distinct identities and stories to tell that you don't find in similar games like Red Dead Redemption's poker minigame.
        All that immersion is sacrificed when you hear a woman imitating a text to speech program, reminding you that everything you're seeing is just software.

  19. 9 months ago
    Anonymous

    >Poker Night 1
    >Selling a fantasy of playing poker with a charismatic dealer and a talkative crowd of interesting people.
    >Poker Night 2
    >Dealer has a fricking robot voice, completely breaking this fantasy.

    On an unrelated note:
    >Poker Night 1
    >Heavy tells Tycho that he has a PHD in Russian literature
    >Tycho later asks Heavy: "what's your favorite book?"
    >Heavy: "I prefer war. Just war."

    • 9 months ago
      Anonymous

      Reading just the war chapters is a legit way to enjoy War and Peace.

      • 9 months ago
        Anonymous

        Disregard that, I accidentally cut off the conversation before they could finish. If you let them talk, Heavy eventually does name a Russian novel.

        ?t=1015

  20. 9 months ago
    Anonymous

    Because getting a bunch of different licenses together is crazy expensive, particularly when you're a small company that ultimately went bankrupt for buying too many licenses. It's a miracle Poker Night happened once, let alone twice.

    Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.

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