Why did this game fail so hard compared to Dishonored 1 and 2?
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Why did this game fail so hard compared to Dishonored 1 and 2?
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>Black person
>woman
>killing outsider
the entire premise appealed to no one
You're just mad she's a far better assassin/warrior that Corvo will ever be. Deal with it chuddy.
yeah, she assasinated an entire franchise
lol
while she's disabled too. Corvo is a little cuckold lol
She's not disabled because Corvo/Emily knocked down Stilton in the past
which toute is canon anyway corvo or emily? i would have to guess emily because western developer and all.
They said it's Emily.
Surprisingly, more people finished the game with her judging by Steam/PSN stats
I finished D2 3 times and never played one second of Emily.
i kneel
Most people expected Corvo to have the exact same powers as in the first, which is pretty much the case, so they wanted some novelty.
I agree, I know Ganker has a hard on for Corvo but playing Dishonored 2 as Corvo is just playing Dishonored 1 again but worse. At least playing as Emily it feels like its own game.
New game+ combines both so the choice is ultimately meaningless beyond the first playthrough
>she's a far better assassin/warrior that Corvo will ever be
Yeah that's the point: you can write anything, make anyone do any kind of feat, but that doesn't mean it'll be good writing.
>ugly woman
>unlikable, aggressive personality already in the base game, now you have to play as her
>repetitive, recycled levels
>shit story that downgrades Outsider from a mysterious outside eldritch being to a victim little boy (something the base game already was hinting at)
Original Dishonored has by far the best atmosphere and representation of The Outsider. Changing him from an alien and emotionless entity that exists in some intangible dimension to whatever the frick he is now was the biggest mistake they could have done. He should have stayed as a lovecraftian entity, not a product of some literallywho cult.
>inb4 "you hate DOTU because you play as a woman!"
The problem isn't the woman, it's the character. Billie was alright in Daud DLCs, she is insufferable in D2. I ended up stabbing her in the last level because she's so fricking horrid. Protag of DOTU should have been Daud. He went through so much in original game and legit had one of the most compelling character arcs, and yet he was reduced to a shitty shadow of himself. It's the same as in all modern remakes and sequels where the cool badass dude gets reduced to an angry and incompetent idiot replaced and overshadowed by his "much better" diversity hire apprentice.
At least try with a better bait.
I'm not sure what really happened with this DLC. It kinda sounds like a typical case of a new writer problem, who kills off all important characters like it's nothing, to replace them with his own.
The writing here is nonetheless somehow faithful: they salvaged an existing character, and gave her a story point originally written by Corvo, that is losing her hand. Corvo was meant to lose his hand at some point in Dishonored, along with all outsider powers, and the player would have the choice to either turn to the the Outsider to restore his powers, or have Piero make a mechanical one with tons of gadgets, like the crossbow. Also the whole DotO story starts with Daud wanting to kill the Outsider, which sounds so much like him, but which you'd only expect to see end as a complete failure.
But then, Billie went from acceptable brown waifu to ugly nig dyke, Daud appears pitiful and weak and dies offscreen of natural causes, Billie does manage to kill the Outsider, and Daud is brought back from the beyond because apparently Billie was so important to him he couldn't rest in peace because of that whole story. What started out as something believable ended up being a complete disaster. Reminds me of Deathloop, it has some great elements, but it's plagued by so much moronation. Arkane really is dead, isn't it?
>, aggressive personality already in the base game
Did we play the same game? She's more repentent than anything else in DS2.
cuz its South Park difficulty
I think you're seeing the reason right there in your image
>killing outsider
What the frick was that about?
Because it's a DLC
It's a good one albeit very very short and that final level is kinda bullshit.
People will say that it's because of the black protagonist but it's more than that:
Billie Lurk is a character you are able to kill in both D1&2
Her role is undeserved. The outsider's killer should be either Daud or Corvo
The levels are bad save for the bank heist. I get it, it's pretty hard to top off Dishonored 2 exceptional levels. Even the gimmicky ones like Stilton's mansion was far more interesting when it comes to layout and gameplay opportunities than DotO levels.
Overall, it's a standalone DLC but the quality isn't enough to stand enough on its own. It's overshadowed by D2&1 and I have no intentions of replaying it whatsoever
>Billie Lurk is a character you are able to kill in both D1&2
>Her role is undeserved. The outsider's killer should be either Daud or Corvo
She is also insufferably bad in D2, I remember being drained of any enthusiasm I had any time she appeared. When they announced this I was sure they ware going to continue with the gimmick of being able to play as either of the two characters but needles to say that when it was clear that my man Daud was sidelined I never touched or thought about playing Death of the Outsider.
>I never touched or thought about playing Death of the Outsider
It's for the best.
>Assassinates the lore through bad levels and hamfisted writing
>retcons dishonored 2 right off the bat
>weird thematic fixation on rich people murdering poor people, feels like Pizzagate for left wingers
>takes about 20 seconds to realize it plays differently and level design is different as well
>the outsider is just a poor kid who was sacrificed by a cult the devs just made up for the game and they kill the boy because "the stars told them to"
>daud is angry old man yelling at the void who dies angry until you meet his ghost and make him stop being moronic
>you get a single power that has mark and track (which stays active regardless), stops time, lets you fly, goes through ducts, etc.
this game was beyond dumb
It was a cool game but definitely was a DLC made into a game. The mechanics were a bit lackluster, and again, the woman is just an ESG booster that doesn’t actually make sense in the lore (the most southern country in game is basically italian equivalent, blacks conically shouldn't exist). I do like the void being shown more however wished it was fleshed out since it was really intriguing.
no one wanted to play as an ugly character
Foresight>>>>>>>>>dark vision
Displace>>>>>>>
Just stating facts.
>5 maps
>first is a very small map where you have no powers
>second is fine
>third is the second again, but with the bank added on. Probably the best map
>fourth is recycled from dishonored 2, except you only get half of the map
>fifth is sort of long but a pretty boring linear series of bland caves
D1
>Spy master assassin with powers from an outer entity uses everything at his disposal to restore his not-wifes kingdom
D2
>Actually his teenage daughter is even better at it, also she loves killing people and will be a new Caligula
DotO
>ACTUALLY, a random npc was even better at it and kills a god
It was over when the devs made the "murder-clone" path canon imo
for me it's because it's as expensive as the second game is during sales for some reason so I didn't buy it
still better than whatever the frick Redfall was.
the whole reason it was standalone is because 2 failed
I've put hundreds of hours in D1 and D2 and never killed anyone but i heard the combat is good.