>Now that WotR (with a dlc that's about to come out) FINALLY surpassed RT on steamdb he posted this one and not steam charts
Clever
The game sold half a million in a month btw
>The game sold half a million in a month >on all paltforms combined
So it sold at less than half the rate of Wotr that sold 250k copies in 8 days on Steam alone? Kek.
>m-muh DLC!
You mean the DLC that was announced for Rogue troony as well?
>You mean the DLC that was announced for Rogue troony as well?
WotR's dlc is coming out in less than a month, RT's dlc has no release date besides "maybe late summer"
>The game sold half a million in a month btw
So did 200k or something buy the game on steam and just not boot it? I cannot imagine playing a game like this on PS5.
>Were you born yesterday? No game ever has all copies solt being concurrently played
I'm just shocked that only 10% of the playerbase booted the game up on the following weekend when they purchased it. Even accounting for timezones and real life responsibilities, I'd expect something closer to 25% of buyers playing concurrently on steam. The IP and the style of game just scream PC.
Owlcat has never made a good CRPG because you can find better writing by public ERPers in Neverwinter Nights. They use 200 words to say something that takes 10 words to convey. Every time. It's just a series of paragraphs with no flavor and no end goal. It's just text for the sake of text. I've had better written stories from AI Dungeon 4 years ago. The best part of Kingmaker was the DLC with the characters that were written by Paizo, who despite their awful shitty streak, are still leagues above Owlcat writers.
I don't even have to get into how poorly assembled and tested all of their mechanics and moving parts are, because if they worked perfectly (they don't come remotely close to functioning), they'd still be mediocre CRPGs.
All Owltranimal writers are mentally ill ESL graphomaniacs who love to shit out walls of text, but they NEVER EVER use those text walls to build actual reactivity, even purely cosmetic. There are like a couple of instances of cosmetic reactivity at the start of WoTR, where Irabeth reacts to your class archetype and race and there's also the skellie merchant and that's it. Even in special cases like when you romance Daeran with a kitsune (and Daeran is a self-admitted fluffy tail enjoyer), you get fricking nothing: not a peep. Absolute fricking joke. Lazy pieces of shit.
>Best RPG >Don't make your own character
It's barely an RPG if at all, everything from your fighting style to what weapons you do are predetermined cause you are just reading geralts story.
It's an ok adventure game at best and it's got objectively mid tier combat
>The game sold half a million in a month >on all paltforms combined
So it sold at less than half the rate of Wotr that sold 250k copies in 8 days on Steam alone? Kek.
>m-muh DLC!
You mean the DLC that was announced for Rogue troony as well?
Uh-oh, rogue turder stinky...
According to you Skyrim is the best rpg ever made. Steamcharts are king afterall.
Owlcat makes really long and autistic RPGs. People are probably still digesting WoTF. Also, they're known to make really buggy games so it's always a good idea to wait for the Enhanced Edition to roll out (maybe a year later!)
Warhammer as an IP also has a smell attached to it since the majority of Warhammer games sort of suck. Why Games Workshop can't manage to get a winning streak, dunno, maybe they want to keep their fanbase painting overpriced tiny plastic figurines instead of buying vidya.
>long and autistic RPGs
Leveling in this game is such a pain, especially if its your first playthrough. If they really want to expande their audience they need to cut down on all that autistic shit and streamline it. When half of your feats are complete garbage maybe its better if they're not there in the first place
They've never made a RPG. Their games have no reactivity. None of your character creation choices have any reactivity. Your class, background and even skills do not matter at the slightest. Virtually all skillchecks in their games can be passed by just having companions pass them for you lol. All owltranimal games are just shitty wegs.
>Why Games Workshop can't manage to get a winning streak, dunno, maybe they want to keep their fanbase painting overpriced tiny plastic figurines instead of buying vidya.
There are multiple factors which play into this. The first and most important is that GW is a MODEL company. They are not a rules company, or a writing company, or a media company. They make MODELS, and as such their focus is to sell those models.
Because of this, Warhammer games are never directly made or sought out by GW. They wait for developers to come to them, then greenlight concepts and provide 'quality control', i.e. ensuring everything falls within their established guidelines and business practices. GW does not view video games as a media through which to provide revenue, they see them as ads to generate interest in tabletop models. As such, making a Warhammer game requires certain considerations and compromises to meet GW's rules.
Compounding on this is the fact that GW is run by aging British dudes who are in it for money, and who also have to bow to stockholders. For this reason there is never a major Warhammer game which doesn't feature Marines in some capacity because Marines are the face of the 40k franchise and are the de facto good guys in it, and because they make the most money GW wants to focus on showing them off.
Beyond this, GW's 'creative input' is a borderline joke and tends to fall into Imperiumwank, so you never really get any real viewpoint of 40k outside the Imperium now, which gets incredibly boring.
But minis have nothing to do with any of it, though. That was the classic GW executive misconception for like 20 years. Minis are already too expensive for your average gamer to even consider. That overlap is simply too small to be significant.
games workshop used to be a publishing company that lisenced out mini casting to other company like heavy metal and citadel and warlord i believe.
i think it was in 2010 somewhere around there that they decided to make all their minis in house , they bought out citadel minis.
theres only three locations that cast gw minis and they are all in the uk.
they are keeping supply down so they can charge more and make their money.
>Why Games Workshop can't manage to get a winning streak
They don't want to create an inhouse development department or get a contract with a competent studio so they just lease their IP to literally anyone that will follow their guidelines. Even the most literal who mobile shovelware studio can make a 40k game. It's a viscous cycle. Garbage companies can get their name out by latching on to a dwindling playerbase of diehard fans of the IP and GW can collect an extra buck for little to no effort. GW at this point has grown pretty complacent with having a garbage reputation so being associated with terrible chinkware games doesn't faze them in the slightest.
What does that have anything to do with what I said? I am talking about how GW has operated for the past 10 fricking years, what they were doing in the 90's is irrelevant.
>I am talking about how GW has operated for the past 10 fricking years, what they were doing in the 90's is irrelevant.
How they operated in the past 10 years resulted in better games than how you suggest they should operate (like in the 90's)
That policy is the only reason there are any good warhammer games at all
>waaaaah 7/10 studios making warhammer stuff make garbage why can't AAA devs do it instead?!?! >waaaaaah the AAA devs inserted troony wokeism into the game why didn't they just go with an indie studio that cares?!?!
You're a fricking moron that has no idea what the actual frick you want
no rtwp no buy, shrimple as >inb4 long autistic tirade from turn-cringe gays who think that rtwp is shit because they can't stop throwing fireballs on their own toons (they can't predict 3 seconds ahead)
RTwP was great for clearing trash mob encounters in Wrath of the Righteous (i.e. 90% of the game). Sadly, Owltranimals imagined themselves as master gamemakers and suddenly decided that each and every trash mob encounter in Rogue troony must be played in Tactical Turn Based Mode(tm) while forgetting to design actually challenging encounters, kek.
It’s actually insulting how brain dead the combat is, even on higher difficulties. Most fights I don’t even bother bugging anyways since the game tosses you so many high dodge % gear and stats your way that it becomes redundant. I have no fricking clue why they dropped the rtwp elements if 99% of the game is fighting trash mobs anyways.
They saw BG3 doing well with pure turn based combat and thought they could get away with it too. That's why they rushed their game and released it in an utterly broken state, their worst release yet - because they wanted to capitalize on the BG3 craze with no regard for their established fanbase who'd have to suffer from endless bugs on launch for the THIRD time.
>That's why they rushed their game and released it in an utterly broken state,
No moron, this happened
https://www.reddit.com/r/Unity3D/comments/16hgmqm/unity_wants_108_of_our_gross_revenue/
The rogue Trader game was turn based since its inception.
No, moron, they rushed their dogshit half-baked turd in a desperate attempt to shit it out as soon as possible to cash in on BG3 craze while at the same time taking a dump on their palyerbase's faces with endless bugs. And they got what they deserved: a dead shit troony game that flopped and sharted.
2 weeks ago
Anonymous
Unity was threatening to steal their revenue if they didn't launch their game before 2024.
You're literally too braindead to put 2 and 2 together.
2 weeks ago
Anonymous
Read through both of your links, neither of them proves your statement. And even then it doesn't mean they weren't going to rush the game anyway to capitalize on BG3. Lying fricking shill.
2 weeks ago
Anonymous
Stop, you're being braindead right now, correct your course before the damage is permanent.
2 weeks ago
Anonymous
>you see, if you apply these mental gymnastics to ambiguous statements it PROVES EVERYTHING
OK, shill.
2 weeks ago
Anonymous
I bet you're extremely embarrassed because your brain proved incapable of remembering back to the entire Unity shitstornm of last year.
>The rogue Trader game was turn based since its inception
So was pathfinder, yet that didn’t stop them from incorporating rwtp into the gameplay schema.
2 weeks ago
Anonymous
No, PFslop was RTWP first and foremost, TB was slapped in because the TB mod was popular in Kingmaker
2 weeks ago
Anonymous
You’re also somehow misunderstanding that there’s been no precedent for a 40k crpg, yet it somehow lacks the gameplay features that make one up. It’s twofold more of a shitty weg than PF is. At least those games had a semi excuse of being a game, if a poorly made one.
2 weeks ago
Anonymous
>there’s been no precedent for a 40k crpg
Speaking of, why they didn’t just adopt the dark heresy rule system will forever elude me. Anything would be better than the dull, stale system of RT.
Turn based in Owlcat games suck because there are so many trash encounters. Larian does TB better because they include much less trash encounters, if any.
The only trash fights i can remember in dos2/bg3 weren’t really trash but i just overleveled from other encounters especially dos2 from the insane scaling even being 2 levels above an encounter makes it a cakewalk on tactian. Dos1 has quite a lot of “heres another battle with skeletons or orcs thats like the other 8” however. I remember when pillars 1 came out and people defended the shitty injury endurance system because its heckin designed to work with the trash to drain you a bit before the actual designed fight.
Okay. why not just remove the trash and give me less resources to begin with, huh? Its kinda crazy but i replayed rogue trader a month after its release and i forgot the majority of the fights already. when i can remember the exact spots in act4 dos2 that starts the 3 demon assassin fights and i havent played that game in 7 years. I think theres less fights in dos2 i forgot about than fights i vividly remember, call larain shit for writing or bizzare systems idc but they mastered encounter design. The 3 fights with gnolls in bg3 with one of those being extremely optional are more memorable than all of the gnoll spam in bg1 and thats how crpgs should be designed
Owlcuck seethes. Please bro tell me how the 80th fight with generic marines was actually really memorable or the 140th generic might as well be randomly generated pathfinder fight
2 weeks ago
Anonymous
my man kingmaker spammed you with the same mobs throughout entire acts
don't you just love perma concealment spiders and hydras haha...
RtwP is shit and turn-based is based. When the combat is braindead trash mob padding though, I'd much rather have the former to get it over with quickly.
>The reality is Zoomers don't like to read looooong rows of texts.
It's literally have not that much text, i would like around 5 times more text at least, few good things like book events was kino.
on 6 characters
before every encounter
Even the biggest most moronic pathfinder fans admit this is the game, casting billions of buffs before every fight
the most downloaded mod is a buff stacker mod
2 weeks ago
Anonymous
>Even the biggest most moronic pathfinder fans admit
Reading the posts above your clearly proves that wrong, some people are so delusional they actually deny reality like this
No, really, you're supposed to find a balance betwene conserving your spells and become strong.
So using 1 (ONE) single buff for a battle is enough.
on 6 characters
before every encounter
Even the biggest most moronic pathfinder fans admit this is the game, casting billions of buffs before every fight
the most downloaded mod is a buff stacker mod
Nope, the useful buffs are party wide.
But the ones that only affect 1 character, the same logic applies.
Just cast it 1 time, and conserve your spell slots.
>the useful buffs
the buffs you are thinking about are not "useful" but mandatory btw
Imagine if you could not finish Kotor if you didnt take a specific skill before lvl 7
owlcat games are dogshit
2 weeks ago
Anonymous
>the buffs you are thinking about are not "useful" but mandatory btw
Nope. Just stick to 1 biff per encounter and conserve the rest of the spell slots for crown control which is more useful.
None of you morons knows how a spellcaster is supposed to work, you're literally too autistic and completionist.
>So using 1 (ONE) single buff for a battle is enough.
No, it isn't. One offensive spell per encounter? Sure, on a properly built DC caster. But buffs? Nope, the short duration ones have to be recast over and over.
>Nope, the short duration ones have to be recast over and over.
You're a pleb. The fights are usually over when the duration wears off.
2 weeks ago
Anonymous
>1 biff per encounter
Literal lie. What's that ONE buff, hmm? Go on, name it.
>None of you morons knows how a spellcaster is supposed to work
Kek. Post your unfair vescavor queen single round kill, shitter.
2 weeks ago
Anonymous
>What's that ONE buff, hmm? Go on, name it.
It can be anything.
Whatever you still have available in your spellbook.
At first you assess if the encounter is weak or strong.
If it's weak cast one of your weaker buffs which you have available.
If it's difficult, cast one of your strongest buffs which you have available.
That's how spellslot conservation works you autistic moron.
HOLY SHIT Why do you need someone to explain this for you.
2 weeks ago
Anonymous
>literal verbal diarrhea without being able to name his Supah Sikrit ONE BUFF
OK, delusional moron. Come back when you actually play the game.
2 weeks ago
Anonymous
>Post your unfair vescavor queen single round kill
Look, I don't have an obsession with killing all of my encounters in 1 round.
That's why I'm satisfied with just casting 1 buff and they still get defeated in a few rounds.
2 weeks ago
Anonymous
>look I didn't actually play the game, but you HAVE to trust my opinion I'm definitely not a shill by the way hehe
OK, moron.
2 weeks ago
Anonymous
Encounters don't have to be cleared in round 1. There is no law that says this.
If you buff too much, you just end up resting more and spending more time. That's not a good thing.
2 weeks ago
Anonymous
>No, you can't just play effectively, you HAVE to suck ass like me and take hundreds of damage in one trash encounter due to not buffing properly!
Owltranimal shills are not sending in their brightest.
2 weeks ago
Anonymous
1 buff per encounter is the best compromise. You just have to get better at the game without spending all of your spell slots on buffs.
2 weeks ago
Anonymous
>1 buff per encounter
Which you will never name, because you've never even sniffed the game. Remind everyone again: why is bubblebuff the most popular che- I mean *mod* on the Pozzfinder Nexus, hmmm?
2 weeks ago
Anonymous
>Which you will never name
Because the game has many buffs.
If I run out of the level 1 buff, I use the level 2 buffs. If I run out of those, I use the level 3 buffs etc.
That's how spell slots work, don't you know this?
This is so basic shit, why don't you comprehend it?
2 weeks ago
Anonymous
Not that guy but Haste.
Throw some perma buffs like Heroism/Greater, death ward, and energy protections at the start of a map then casting haste is fine at any difficulty for everything but the big bosses. But you are a dishonest homosexual so what does it matter.
2 weeks ago
Anonymous
Haste doesn't buff your attack bonus and has a meager +1 effect on your AC. It's a good buff only when you can already reliably hit and dodge things, but not before. There are far more important short duration buffs before haste.
>Which you will never name
Because the game has many buffs.
If I run out of the level 1 buff, I use the level 2 buffs. If I run out of those, I use the level 3 buffs etc.
That's how spell slots work, don't you know this?
This is so basic shit, why don't you comprehend it?
>Because the game has many buffs.
And you can't name even one of them, because you've never played the game, kek.
2 weeks ago
Anonymous
>And you can't name even one of them
It's because I think you're moronic and missed my point
>What's that ONE buff, hmm? Go on, name it.
It can be anything.
Whatever you still have available in your spellbook.
At first you assess if the encounter is weak or strong.
If it's weak cast one of your weaker buffs which you have available.
If it's difficult, cast one of your strongest buffs which you have available.
That's how spellslot conservation works you autistic moron.
HOLY SHIT Why do you need someone to explain this for you.
2 weeks ago
Anonymous
There is no point to miss, because you don't have one. You've never played the game and have no idea how to buff.
2 weeks ago
Anonymous
>playing on baby difficulty
2 weeks ago
Anonymous
You are literally using cheat mods and play the game in ways they are not supposed to be player.
I'm the one playing it correctly, considering all apsects of the game:
Buffing up
But also conserving spellslots
Only resting when it's really necessary.
2 weeks ago
Anonymous
I never said I used bubblebuffs, I said it's the most popular cheat on the nexus. And it is. Care to explain why, if all you need is "1 buff per encounter?" And why don't you show everyone your unfair Areelu kill, even if it took you more than one round. You know, to show that you actually play the game.
2 weeks ago
Anonymous
>Care to explain why, if all you need is "1 buff per encounter?"
I don't need any mods because I only need 1 buff per encounter.
You need the cheat mod because (according to yourself) you need all buff in every encounters.
2 weeks ago
Anonymous
>I only need 1 buff per encounter.
Yes, because you only "play" the game in your head with your imaginary friends.
>You need the cheat
I don't, I apply all buffs manually.
2 weeks ago
Anonymous
>I apply all buffs manually.
Damn Anon, your life must be really boring.
2 weeks ago
Anonymous
>your life must be really boring.
not his life but owlcat games in general
2 weeks ago
Anonymous
It's really nothing like that for me. I just keep the buffs few and simple, like they are meant to be.
2 weeks ago
Anonymous
>like they are meant to be.
naaaah dont come with that shit >meant to be
You are meant to stack buffs, the ENTIRE pathfinder system is about stacking buffs
thats why you have 12312312312 different types of buffs and clear distinctions between what types of buffs stack with other buffs
2 weeks ago
Anonymous
>You are meant to stack buffs, the ENTIRE pathfinder system is about stacking buffs
No.
In the real world the dungeon master will frick you up if you use all of your spellslots in every encounter.
You're supposed to be reasonable with your spellslot spending.
1 encounter, use 1 buff, use 1 or 2 crowd control, use an attack spell, etc.
2 weeks ago
Anonymous
>Owltranimal shills
You have 3k hours in their games
2 weeks ago
Anonymous
>look I didn't actually play the game
He didn't say that
2 weeks ago
Anonymous
He doesn't need to, I can see that without him spouting more nonsense.
2 weeks ago
Anonymous
>I can see that
Clearly not
2 weeks ago
Anonymous
moron lmao
Game is literally unbeatable and playable without protection from poison communal and protection from energy communal
2 weeks ago
Anonymous
No, you're literally too autistic to be a wizard.
2 weeks ago
Anonymous
>Just savescum bro.
No, only Last Azlanti discussion counts.
2 weeks ago
Anonymous
Last Azlanti is so dumb and I can't wait to try for it again with the complete game. Furthest I've made it is Midnight Fane and ended up not being able to beat Darrazand after Arue ate a bunch of arrows from the Succubi earlier in the dungeon and did her gay saved by Desna ability that forced me to try and beat the rest of the dungeon down a party member.
>So using 1 (ONE) single buff for a battle is enough.
No, it isn't. One offensive spell per encounter? Sure, on a properly built DC caster. But buffs? Nope, the short duration ones have to be recast over and over.
They didn't really capitalize on 40k enough. Rogue Trader means nothing except to people who are already into it. Also, I think there was a far easier property to market and get the "CRPG mainstream", if such a thing exists, invested.
Nenio is garbage and the worst character in CRPGs ever created
Jae is trash
Jaethal is the only decent one and even then she gets mogged by the twins and Amiri
Your taste is shit, furgay
>PFcuck seethe thread
They abandoned the IP
None of thier new games will be Pathfinder
You want Pathfinder? Here, play this
https://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand
Warhammer isn't super popular (compared to fantasy shit) and hardcore fans like the strategy games, while casual fans like the hack and slash/shooter shit like Darktide.
Rogue Trader is basically a niche within a niche.
>Warhammer isn't super popular (compared to fantasy shit)
The "40k is less popular than Pathfinder actually" argument is one of the most moronic thing's I've ever read
Remember when froggy claimed it wouldn't reach 20k and was calling anyone who said to just wait a couple of days a shill?
And then it hit 20k and he started saying that anyone that claimed it would reach 30k was a shill?
And then it reached 30k, but frogger wasn't done yet, he claimed that was the peak, and that people that said in the weekend it would reach 40k were delusional shills.
And low and behold in the weekend it reached 40k
>i just want to get to have a 40k baldurs gate experience
That was never going to happen.
BG2 encounters last 1-3 minutes.
Rogue Trader Encounters last 10-20 minutes.
Very basic combat system where you aoe the scrub and the your officer makes your dedicated dps mow down the boss.
Also very shitty story and fights are too samey with no memorable bosses due to shit combat system.
Also warhammer 40k setting is boring for a rpg.
This game also didn't sell less, seeing as it made half a million in a month, while it took WotR over a year to pass one million. So unless the sales slow down to a crawl for some reason, it will end up reaching that number sooner than WotR, much to Froggy and PFbros' dismay.
>lying shill still spouting fake numbers
Kek, you forgot to mention that Wotr launched on steam alone. It made 250k copies in 8 days on Steam alone. Rogue troony needed one month to hit 500k copies on all platforms LOL. It sold like complete dogshit compared to wrath. Which is why your shit game is played by no one.
>It sold like complete dogshit compared to wrath >only 1k concurrent player peak difference
Stop, no one is buying this narrative, you are being purposefully delusional
Without knowing the exact figures the reasonable assumption is that they sold/will end up amounting to similar numbers overall
There is no point to miss, because you don't have one. You've never played the game and have no idea how to buff.
Dumbass you realize we can see the lack of difficulty penalty in the roll calculation, right
2 weeks ago
Anonymous
>Dumbass you realize we can see the lack of difficulty penalty in the roll calculation
kek, you've just exposed yourself as someone who has never played unfair or higher than Core. There is no flat penalty to saves on difficulties above core, moron. Unfair applies a flat +16 bonus to all stat, which in turn provides a +8 bonus to all saves, but you don't see a +8 save bonus in the save breakdown, because it is applied indirectly through stat bonus. moron, kek.
2 weeks ago
Anonymous
I never play on unfair difficulty either.
It's for autistic people who want life to be unfair to them.
2 weeks ago
Anonymous
>no flat penalty to saves on difficulties above core, moron. Unfair applies a flat +16 bonus to all stat
Yes and in your screenshots its not there rofl
You fricked something up with your difficulty settings
>anon thought he was actually playing on unfair this whole time
Kek
2 weeks ago
Anonymous
>Yes and in your screenshots its not there
moron, it's not displayed on the save screen breakdown, you have literally never played above core and have just exposed yourself, kek.
2 weeks ago
Anonymous
Do you play in real-time or turn-based? Thinking turn-based is probably easier
2 weeks ago
Anonymous
RTwP for trash fights, turn based for encounters that matter.
2 weeks ago
Anonymous
post the court poet tank build
2 weeks ago
Anonymous
CourtPoet16/ScaledFist1/Loremaster3 kitsune dexterity+charisma mercenary tank and party buffer with Insightful Contemplation and all related defensive martial feats such as Crane Style, Crane Wing, Dodge, Combat Expertise. Loremaster levels can be used to acquire either defensive spells that reduce the load on the party's scroll scribe (Shield, Mage Armor) or offensive spells/feats (Transformation, Divine Power, Rogue Secret -> Combat Trick -> Improved Improved Critical). Alternatively, a CourtPoet16/ScaledFist1/Loremaster1/Paladin1/Hellknight1 creatura can be created that stacks Smite Evil (with Aroden's Wrath scabbard) for even more AC vs single target, though it has very poor QoL due to limited Smites that are useful only against a single target per rest and you will have to rely on scrolls of Shield while still self-casting Mage Armor.
2 weeks ago
Anonymous
My problem with RTwP is that on encounters where the enemy has higher initiative than you, you just get blown up since the enemy unloads all of their attacks at once. It's a game of rocket tag at that point.
turn-based is significantly easier. pic related is a good example, in real-time, you'll lose 2 companions before even realizing whats going on but in turn-based you can vaporize him before he touches your party
How do you blow this guy up in 1 round? Isn't he basically one of the tankiest enemies in the game with the highest AC values?
2 weeks ago
Anonymous
turn-based is significantly easier. pic related is a good example, in real-time, you'll lose 2 companions before even realizing whats going on but in turn-based you can vaporize him before he touches your party
2 weeks ago
Anonymous
It's amazing the cope that real time gays come up with lmao
like as if you can't increase difficulty a million different ways besides relying on twitch reflexes in a fricking roleplaying game. Why the frick do you even play this shit if you want call of duty gamepaly
>third game in a row that's blatantly unfinished, has a ton of very obvious cut content, and a ridiculous amount of bugs on release
Gamers might be moronic, but even a moron learns his lesson eventually.
the classes are so exhausting
a million different stacks of X abilities and shit to manage
like frick off, just let me shoot and stab and shit. it'd be one thing if i only had to juggle one guy's wacko stacking interlocking abilities but managing like 6 different ones? frick off.
>a million different stacks of X abilities and shit to manage
And most of those abilities are worthless garbage that exists only to create an illusion of choice. Once you figure what actually works (without being bugged, kek), you are down to a handful of usable abilities and virtually to build variety. That's why all you see is officers buffing soldiers, kek.
I see froggie bounced back after the initial release and his desperate attempts to troll with the max player count and after the half mil milestone was reached.
I guess letting some time pass makes the shitposting less repetitive. And he is still wrong about Angel mythic
>initial release
You mean the exact moment when it became evident rogue troony is a flop that will never reach wotr player numbers? That initial release? Lol.
>40% less max player count, Owlcat is dead >22% less max player count, Owlcat is dead >13% less max player count, Owlcat is dead >7% less max player count, Owlcat is dead >2 % less max player count, Owlcat is dead
The desperation to shitpost was so palpable.
I remember the budget estimations too >Obvioulsy RT cost 100 times more, so it needed 100x tiems the sales
Hilarious
I'd understand if you were an investor and wanted 100 times more sales for more profits, but a fan would like consistent success so they keep making games
Of course, as a scatloving moron, you fall in a weirder category.
A fan of RPGs will consider it a success when Owltranimals get erased from the industry along with their shitty wegs that have nothing to do with RPGs.
2 weeks ago
Anonymous
Then you'd be angry that it sells pretty well, not make obvious lies about it flopping. Like, nobody is really convinced by the fake tantrums. Or do you still believe 'shitposting makes things become' true?
2 weeks ago
Anonymous
>obvious lies >objectively less players than previous title >obvious lies
Owltranimal shills are deranged.
2 weeks ago
Anonymous
>1000k less players in steam max count is the same as 2000k less players
Is that how you try to explain your microdick? 1cm is the same as 20 cm? Didi t ever work?
2 weeks ago
Anonymous
>will consider it a success when Owltranimals get erased from the industry
You have 3k+ hours in their games
It's not about absolute values. It's about the game being such a disappointment to the developer's fanbase that the players move back to a 3 year old game from the same dev instead of playing the new and shiny slop.
>Owlcat is working on 4 different projects >1 is the wrath DLC coming out next month >1 is the RT DLC coming out maybe someday
What the FRICK are the other 2 projects?
Probably a game where you prebuff then let your combat play out without any interactions and no reactivity presented with some mediocre characters, story and dogshit art
And another game just like that
1. Written apology to Putin for acting like liberal traitors when the war started.
2. A letter begging Putin to give them some money that was given to other Russian gaming studios as a means to stimulate Russian gamedev.
I am sensing some bile over here, russian nationalism or just classic Ganker jadedness?
Probably a game where you prebuff then let your combat play out without any interactions and no reactivity presented with some mediocre characters, story and dogshit art
And another game just like that
1. Written apology to Putin for acting like liberal traitors when the war started.
2. A letter begging Putin to give them some money that was given to other Russian gaming studios as a means to stimulate Russian gamedev.
>I still feel kingmaker is closer to bg 1 and 2 than most isometrics released in the last 25 years though.
Then you haven't played Black Geyser. It's LITERALLY BG1-like: The RPG.
Bg2 with Tactics and Ascension mods is one of the best RPGs ever made. Owlslop doesn't even begin to compare, not even in the encounter difficulty department.
The moment they start their own IP is the moment their studio does a terminal shart and they get sent to the trenches. With the games they've released, Owltranimals have shown three things:
1. They cannot release a game in a palyable state to save their lives.
2. They have no idea how to design game systems, because all of their original content has been complete crap, compared to the content from the systems they piggybacked on.
3. They are too lazy to create real reactivity in their "RPGs".
Their previous games were successful partially because they were piggyback riding well established franchises and systems. The moment Owltranimals try something original is the moment they shit their pants so hard they die on the spot.
I don't get it froggy, why don't you just go talk about other games if you dislike Owlcat so much? You have made your points over and over, you are like a broken disk. Go play some CRPG you actually like then
Wide as an ocean, deep as a puddle. >Dozens of planets with only a single map each. >Hundreds of feats/talents and very little interplay. >Lots of systems, most are underdeveloped. >Long quests with very shallow plots. >Companions are cardboard cutouts. >Walls of text that say very little. >Repeating plot twists.
Every time they get on the trail of something good, they quit and go to start on something new.
>Hundreds of feats/talents and very little interplay.
It's not just lack of interaction between talents, it's also the fact that many of them are either bugged or just garbage never worth using.
>Companions are cardboard cutouts.
This too and it's only due to lack of characterization, it's also because companions acts like complete schizos sometimes like Yrlieprostitute with her woman moment.
When you think about it, it's insane how mindbroken PFbros are, the guy who posted this has most likely checked player numbers every day, desperately waiting for the day where RT numbers would be lower than WotR's, just so that he could post a screencap on /vg/
That's how desperate they are because Owlcat is done with Pathfinder
I wish they actually bothered balancing it.
cRPGS, Owlcat's included, always become cakewalks eventually because the games are designed with morons who can't make a build to save their lives in mind. RT though, good lord, that shit is an absolute roflstomp the moment you get just a few levels. And there's so much slow turn-based combat that can't even hurt you. It all becomes a dull chore quickly.
They can't balance it, because they don't even understand the system they shat out. They created a combat system that at its core revolves around stacking extra turns on a buffed up the ass dedicated damage dealer and then deleting everything before it can pose a threat. They deliberately did this. Then they saw players roflstomping their shit game on "hardest" difficulty, realized they fricked up and started backpedalling, but it's already too late, because the core of the system is still in place and those extra turn buffs still exist. They have NO CLUE what they're doing in the first place so they can't balance anything. Absolute buffoons.
Because it's not fun to face challenges that don't challenge you? This isn't "ability X is kinda strong compared to Y, nerf pls", it's "the system is fricking broken and the CPU stops beings an opponent".
Because those fricking homosexuals still have not patched the Confidential Information quest even though people reported it bugged since before release
The DLC is coming out in less than a month.
It's DLC that actually affects the main story.
It happens in act 5.
Do the math moron, people are replaying the game to prepare a save for it. Meanwhile RT's DLC has no set release date yet.
Yep, it was very obviously rushed to cash in on the BG3 craze. Didn't work out well, kek. Now owltranimals have the reputation of shitmakers whose games are NEVER EVER to be bought on launch.
>trannies out of nowhere >decomposing corpses out of nowhere >butthole not as an insult but as a literal description of body part out of nowhere
Why is your mind so disgusting anon?
Rogue Trader was GOTY 2023 and it wasn't close. Wrath of the Righteous was probably GOTY 2021 off the top of my head. Can't recall anything other than MHRise that came close and Rise without Sunbreaker has serious issues >b-but muh n-numbers
Irrelevant sheeple numbers.
Owlcat makes great games with amazing writing and gameplay and their only flaw is that they always bite off more than they can chew and end up not QAing their shit right. Heck it's why I don't put Kingmaker on GOTY for its year, because it was outright broken at launch. Had it not been, I'd probably put it as GOTY for its year.
Rogue Trader jump off a fricking cliff after Act 3, as does WOTR. Kingmaker takes a little longer to get to the "game turns to complete shit" part but it was suffused with shit the entire way through with the kingdom management so it evens out
Act 3 is the best part >roaming around the countryside adventuring >strong but not massively OP >major story beats that feel important and connected, compared to Act 5's terrible pacing
and Alushynirra sucks ASS
You're so wrong you're even saying act III of WOTR as if that's not the best act because you forget WOTR had 5 acts not four
And no, WOTR never "jumps off a cliff". Act IV's great, stuck in demon town and you get to frick the demons and make them all piss their pants and then glorious return in act V and the climax of all the questlines which were almost all 10/10 conclusions (Wenduag and Lann's final battle with Savamelekh, CamCam going ham on her dad, purging the evil from Daeran, and so forth)
And then with RT while the companion quests did drop off that's true, act IV still had some of the best combat encounters. Euphrates IV by itself would have hard carried and there's several other bits like the final fight with Travantias or the Halo Device side encounter.
Act 4 and 5 are both trash in WOTR
and Comorragh is the worst part of RT, while Act 5 is literally nothing
2 weeks ago
Anonymous
>Act IV of WOTR >trash
I see the issue now. Your taste is complete garbage. My bad.
I suppose I can't accept your concession necessarily, but I do claim victory by virtue of you having such unrelenting shit taste you shouldn't have even been allowed into this argument.
I suggest suicide by the way.
>return in act V and the climax of all the questlines which were almost all 10/10 conclusions
I don't care how much you get off to your waifu killing her dad, act 5 sucked because you literally do nothing there, a few companion quests being concluded isn't going to change that
that's literally all Act 5 is, though. Iz and side quests.
2 weeks ago
Anonymous
Yes and what's the issue? Act V's the climax of the story, there really is nothing else to it but the wrap up everything.
>return in act V and the climax of all the questlines which were almost all 10/10 conclusions
I don't care how much you get off to your waifu killing her dad, act 5 sucked because you literally do nothing there, a few companion quests being concluded isn't going to change that
>it sucked >why >it didn't have more content than the previous ones!
A level of chapter being shorter does not make it inferior homosexual. Get better taste.
2 weeks ago
Anonymous
but Act 5 ISN'T short, it's bloated to hell. But none of it really feels important because it's all sidequests.
2 weeks ago
Anonymous
>all sidequests
Almost everything in act V is companion quests and Iz. That's about it. You've got one or two extra bits, but that's it.
THe only "sidequest" that counts as one I can think of is that stuff with the dragons.
2 weeks ago
Anonymous
Yes, companion quests are side quests, genius. But there's also >Return to Chilly Creek >actually pretty eluctable Prison >Spinner of Nightmares >terrible Fallout homage >Pulura's Fall >also the dragon one
2 weeks ago
Anonymous
>Return to Chilly Creek
1 fight
>Spinner of Nightmares
Fedex quest.
>terrible Fallout homage
1 fight
>Pulura's Fall
Couple of fights and a "dungeon" with 3 rooms
>companion quests are side quests
No they're not. Only way you'd think that is if you think the companion's stories aren't important in which case you have shit taste >Return to Chilly Creek
Pretty cool quest. Also had Nenio's best line (pic related) >Spinner of Nightmares
Forgot about that one, don't think I ever got around to it >actually pretty eluctable Prison
This would count as part of the main plot and was actually an amazing dungeon. Getting to shit on Baphomet was great >terrible Fallout homage
Yes this was shit >Pulura's Fall
Again, I'd count this as part of the main story since it involves finishing off that DMPC alchemist demon homosexual. Shame you only truly kill him as angel or demon
2 weeks ago
Anonymous
are companion quests the main quest >no
then by definition they are SIDE quests
2 weeks ago
Anonymous
The problem with act 5 is that you know you're on the finish line which makes all sidequests seem pointless. Owltranimals could've alleviated this problem by making Inevitable Excess the true endgame, but they've turned it into this optional post-game nonsense where you don't even play the same characters instead. As always, Owltranimals are masters of missed opportunities and will frick up any good idea.
>Rogue Trader jump off a fricking cliff after Act 3 >after
During. Act 3 is the buggiest area in RPGs on launch ever. Even now it's still bugged to shit.
yeah but the quality is there underneath the bugs. Not like Commorragh being dogshit awful or Act 5 being literally nothing that was also bugged to shit
It was a shitty weg that was utterly annihilated by Colony Ship in the RPG bracket, kek.
My problem with RTwP is that on encounters where the enemy has higher initiative than you, you just get blown up since the enemy unloads all of their attacks at once. It's a game of rocket tag at that point.
[...]
How do you blow this guy up in 1 round? Isn't he basically one of the tankiest enemies in the game with the highest AC values?
That's why I love dex tanks such as the fox court poet pop idol: they have the defenses and the initiative. And you can also have a DC caster Diviner with the highest possible caster initiative to disable encounters with an opening spell.
>Half a million in a month
So 1/4th the sales rate on all platforms vs wotr on just Steam with its 250k in 8 days? Kek, no wonder rogue troony has no longevity, it didn't sell anything to begin with.
Yes, you know your troony game sharted flopped and that everyone is having a grand ol' laugh at its bloated corpse. One day the RPG genre will be free of the Owltranimal blight and then I, as a true connoisseur and veteran of the genre, will be truly happy.
2 weeks ago
Anonymous
>mention the fact Nenio gets no romance >immediately the Froggy jumps
It's actually hilarious how easy it is to bait you Froggy-kun
You never did answer how you've been by the way. Any new builds that can beat Deskhari on unfair in one hit?
Rogue trader has way less replayability imo since their is way less build veriety. Also iconist and pureatin are basically the same while heratic is so cartoonist and poorly written it's not worth playing
Warhammer 40K is no longer cool and is gay. The mystique of the setting is ruined and the dystopian means horseshit when troonies and wokemorons want to see it diversified as if they IDENTIFY with the grimness of the universe. All the grognards moved on to Trench Crusade now, and like troony antics, when cool dudes like something they have to come too because they are homosexual apes who like when something is at it's intended setting.
>im waiting for the game to be fixed
See you in 2 years. It took wotr 3 years to become relatively stable and we STILL have moronic bugs that persist like undispellable freedom of movement.
Kek, true. It'll release in 2.5 years after they finally make it playable.
I just stopped giving a frick about Owlcat games after WotR
sorry, but if you release final DLC 3 years after initial release game then don't be surprised I don't give a frick
I played through entire game 2 times and I'm not coming back
Based low attention span zoomie, destructor of dogshit lazy devs.
I just stopped giving a frick about Owlcat games after WotR
sorry, but if you release final DLC 3 years after initial release game then don't be surprised I don't give a frick
I played through entire game 2 times and I'm not coming back
no cutscenes, 80% of the game has no voice, glitchy, gameplay is okay i guess, bought CE it arrived. Cheap shit not worth 450$ maple dollars, BG3 came out earlier and is way better experience
>no cutscenes, 80% of the game has no voice
holy shit I fricking hate normie core """"RPG"""" players so much who only played bioware and larian shit. you don't even need to think in those games
You know, I wish somebody had told me earlier that I don't have to be in the capital to manage most of the kingdom stuff and that the "skip day" button is a trap.
Now I'm 18 in-game hours away from kingdom destruction while splitting my party in 2 to kill the evil dream flower.
Not really no.
The only cutscenes are those new fancy ones that happen whenever a new companion's introduced. And that was an entirely new thing they tried for RT.
Coincidentally, she's the only good one, because all others are just shit, not entertainingly shitty like Jae.
2 weeks ago
Anonymous
As if liking Nenio wasn't enough to understand just how garbage Froggy's taste is
So uh do I get to sex the other half later?
You don't, can marry both but Kalikke doesn't have a sex scene in-game, you can rest easy knowing you probably fricked both though
2 weeks ago
Anonymous
>but Kalikke doesn't have a sex scene in-game
She wakes up sometimes when you're having sex with Kanerah which is basically the same thing.
2 weeks ago
Anonymous
It's not sometimes, it's once, and it's right after you wake up, it's not mid sex
2 weeks ago
Anonymous
It can happen more than once, it's just a random event when you have sex with you.
And if you ask her then she tells you that yes, it happened midway, she just rolls with it because otherwise it would be awkward.
2 weeks ago
Anonymous
>when shes has sex with you*
2 weeks ago
Anonymous
>It's not like I want you to ravage my pussy baka
Fricking tsundere
2 weeks ago
Anonymous
>And if you ask her then she tells you that yes, it happened midway
Nope
The only real criticism I have on Owlcat was they didn't expand their studio into multiple full pipelines sooner so they could develop 40K games simultaneously with Pathfinder.
But I guess the financials just weren't in place for that until now.
They probably needed the profits from both WotR and Rogue Trader to get to the size they are at today.
More than anything they probably didn't want to expand before diversifying first
Now they have 2 franchises they have adapted and are developing their own IP, this allows them to leverage investors and get loans much more easily than before
>More than anything they probably didn't want to
Yeah that's was my point. That dumb as shit.
I could have told you right away there would be frictions between the 2 player bases, but owlcat marketeers insisted there was no such thing as 2 players base, only a single "owlcat fanbase".
>That dumb as shit.
Not really, doubling your company size is no joke, you need to prepare, get investors on board, etc etc
They only had 2 games under their belt, and neither was some big hit, rogue trader is the first game they actually managed to finance without kickstarter
>>Not really, doubling your company size is no joke,
What are you talking about? They were 60, then doubled from 60 to 120 after Wotr release.
Then more than doubled from 120 to 450.
they have always been doubling, just in the wrong way that didn't enable them to have multiple full pipelines until now.
>just in the wrong way
Clearly not since they are finally financing their games and are comfortably working on multiple projects
2 weeks ago
Anonymous
>since they are finally financing their games
They have been financing /publishing their own games ever since Kingmaker was over.
You're not even capable of making any point anymore right now.
2 weeks ago
Anonymous
>They have been financing /publishing their own games ever since Kingmaker was over.
Wrath had a kickstarter
2 weeks ago
Anonymous
Oh, that's harmless. All of their games should have kickstarter as far as I'm concerned.
I thought you were referring to working for publishers like EA and Deepsilver.
Anyway, your point is irrelevant. Making kickstarters isn't a sign of weakness, it just means you want extra cash from your fans up front, and in return you spill some beans about what the next game is all about.
This has no downsides to it.
Right now they are keeping all of their projects secret, and they think they are winning big by keeping us in the dark but they are not.
2 weeks ago
Anonymous
>but they are not.
You don't really know that
Besides they have already said they are working on a new IP so it's not that secretive either, they are just not far enough into development to show much
2 weeks ago
Anonymous
>You don't really know that
I know it by looking at the Rogue Trader numbers in OP.
The only reason why you would want to keep the next 4 projects secret is because you are afraid they will take attention and sales away from Rogue Trader.
But right now it's a game being being played that much anyway so it's pretty much safe to reveal the next 4 projects.
They don't have any franchises. They are paying royalties to two greedy companies for the privilege of using their settings. Those licenses can be reworked at any moment. Their own setting will flop ten times harder than rogue troony due to a multitude of factors: inability to design game systems, inability to quality control their shit and lack of real writers who can create an actually interesting setting.
>They are paying royalties to two greedy companies for the privilege of using their settings.
That's kind of unfair of your to assume without knowing any details about those licenses.
For all you know they could be incredibly cheap.
I said franchises they have adapted, not that they owned the IP >Those licenses can be reworked at any moment
But the fact they are both with paizo and gw means if one pulls out they still have the other is my point
diversifying their shit
>Their own setting will flop ten times harder than rogue troony due to a multitude of factors: inability to design game systems, inability to quality control their shit and lack of real writers who can create an actually interesting setting.
I don't know why even waste time replying to you frogtard
Female as romance option is >ugly arabian gilf-prostitute >mutant-navigator who is sweet but who get grimderp ending on romance due grimderp quotas >Eldar who will not frick you, who is also make you go though literal torture beyong comprehension and still don't even kiss you at end >Sororitas? Not romansable, chuds
In same time, male option >Acolyte of Inquisition also psyker, and bro, actually good option >shizo besexual Deldar who frick you over multiple times, but he is writter pet, so he always get good ending unless you kill him
On top of that they cut out around 40% of content and reactivity.
>Marazhai >always get a good ending
Just fricking kill him in the arena you fricking homosexual.
Or hand him over to the mandrakes that works too, but requires entertaining his grimdark shit
Also >shitting on Yrliet and Cassia
Absolutely abysmal taste.
>Just fricking kill him in the arena you fricking homosexual.
Reading comprehension - 0. You didn't refute my post either. You either Owldrone or shizo.
What refutation? You're wrong on every front. Even Jae. She's not Arabian or a gilf.
Of course you've never played the game so shit like >Cassia has grimderp endings >Yrliet makes you go through literal torture >Marazhai always gets a good ending
Are just fricking wrong.
>Cassia has grimderp endings
It is, when it remain with RT it's can't have kids while perfectly can in other endings. Why? Grimderp quota. >Yrliet makes you go through literal torture
She set you up to go to place told her by Marazai which lead you into being kidnapped and delivereded in Kammorage, where.. you get tortured. >Marazhai always gets a good ending
If you don't kill him, yes.
All is right, and you just seething, delusional owldrone who can't cope with reallity, or just getting paid to lie.
>It is, when it remain with RT it's can't have kids while perfectly can in other endings. Why? Grimderp quota.
Didn't play the game >She set you up to go to place told her by Marazai which lead you into being kidnapped and delivereded in Kammorage, where.. you get tortured.
Didn't play the game. >If you don't kill him, yes. >If you choose to give the good ending it gives the good end
Amazing
Anyway I accept your concession. Now have a nice day.
2 weeks ago
Anonymous
>Now have a nice day.
Wow, you stole MY line, owltroony
2 weeks ago
Anonymous
>s-see m-my playtime! I p-played the game! I d-did
Didn't play it lol
Stay mad.
2 weeks ago
Anonymous
Pure mental illness.
2 weeks ago
Anonymous
you do realize that writing the timestamp digitally is fricking worthless because you can do it on anyone's pic, right you absolute fricking moron?
2 weeks ago
Anonymous
It's best i can do, as i have no phone beside 00s nokia.
They shat themselves with envy when the gay bear pulled millions of views while knowing that they had the opportunity of doing a similar marketing trick with Nenio. Masters of missed opportunities indeed.
I said franchises they have adapted, not that they owned the IP >Those licenses can be reworked at any moment
But the fact they are both with paizo and gw means if one pulls out they still have the other is my point
diversifying their shit
>Their own setting will flop ten times harder than rogue troony due to a multitude of factors: inability to design game systems, inability to quality control their shit and lack of real writers who can create an actually interesting setting.
I don't know why even waste time replying to you frogtard
I accept your tearful concession. Everything I've said is inarguable: no qa, all their original game systems are dogshit, all of their writers are esl hacks with no talent. Cope.
any crpg breaking records and becoming a massive success is good news for anyone who makes crpgs. it means you now know theres a market and these people might go out to buy more crpgs now they been introduced to them. the issue with owlcat games is that the presentation blows. i honestly think the close up cameras in bg3 like mass effect is what really sold general audiances on bg3 on top of its character creator, music, graphics, voice acting, etc. people really do like shiny things.
Rogue Trader was a vastly superior game on literally EVERY SINGLE matric to BG3
Voice acting is literally irrelevant.
The actual dialogue was superior. The prose (which BG3 had none because cutscenes) was superior, just need to play through Kiava Gamma to see that. The writing was superior. The music was superior. The gameplay was superior. Class choice was superior. Build variety was superior (these last two was because 5E so I don't blame Larian there)
Enemy variety, boss design and difficulty. Level design. Amount of content. Actual state of the game on release (as buggy as RT was, BG3 was worse)
Heck, even fricking voice acting. Even if it wasn't fully acted, the actual shit you got was far better in RT. Idira's VA by herself in one scene blows out the entire BG3 cast.
Imo the key difference between BG3 and RT is the development time
Wotr lacked endings and the last part of the game is pretty unfinished, but it literally the same problem BG3 had
But wotr was made in 2 at best 3 years and BG3 was in development for like 6-7 years if not more
It's just silly
I'm sorry but BG3 did some things better
You can interact much more with environment, NPCs, stealth is actually functional, verticality
Spells have out of combat uses, something Owlcat doesn't do period. You can use feather fall to explore, interrogate the dead, etc etc.
It's much closer to a complete roleplaying experience than Rogue trader (a game which i like more overall btw), it's unfair saying it did nothing well at all
If the environments are inferior in terms of both looks and level design would I interact with them.
You are right RT is more combat oriented, but WOTR had a lot of out of combat uses for spells.
For example some checks in some dialogues you'd greatly benefit from casting shit on yourself beforehand. Triggering traps with summons. So forth.
2 weeks ago
Anonymous
>but WOTR had a lot of out of combat uses for spells.
Nothing even remotely comparable to bg3 and we both know it >would I interact with them.
there is 0 interactivity in owlcat games, they are static by design
2 weeks ago
Anonymous
>there is 0 interactivity in owlcat games
Define interactivity. There's puzzles, there's traps, there's alternate level navigations. There's missable shit.
You can also potentially approach combat in dozens of different ways.
2 weeks ago
Anonymous
>Define interactivity
I think you know what I mean but are purposefully being like this
>say I don't want to fight >get called a cuck >say I'll side against him >get called a cuck >say I'll side with him >get turned down and called a cuck >say I'll mind my own business and look the other way >get called a cuck
How can Owlcat reach this level of reactivity? Should they hire another 500 people???
>one joke character
Wow
2 weeks ago
Anonymous
>I think you know what I mean but are purposefully being like this
No I don't you homosexual. I've already pointed several fricking ways in which RT has interactivity. RT has a game is far more combat and exploration focused at a gameplay level, and has less out of combat ways to resolve quests (exception being making the right choices in dialogue)
But WOTR has spells being useful out of combat. I gave you examples.
2 weeks ago
Anonymous
>can't jump on high ground to gain advantage >no environmental hazards to use (grease + fire, water + lightning, etc)
combat is far more shallow in RT than BG3
2 weeks ago
Anonymous
>can't jump on a high ground to gain advantage
The frick are you smoking? RT has an entire cover system and height very much plays a factor in line of sight. You can get directly underneath a guy with a guy and that'll break their ability to shoot you , if the height between them and you is sufficient. >no environmental hazards to use (grease + fire, water + lightning, etc)
Again, you've got a cover system, you've got choke points. Several places have aoe damage on the ground (the nuclear reactor level in act I for example) >combat is more shallow in RT than BG3
Actual insane take.
2 weeks ago
Anonymous
The cover system is n rogue troony is a joke, because most cover is made out of glass and falls apart the moment enemies sneeze at it. Cover literally doesn't matter in the slightest, what matters is your ability to shit out tons of damage as quickly as possible and that's it.
If you want defenses, you don't care about cover, you can stack both dodge and armor into infinity in just a couple of turns.
Rogue troony combat is utterly broken at the core.
2 weeks ago
Anonymous
>The cover system is n rogue troony is a joke, because most cover is made out of glass and falls apart the moment enemies sneeze at it. Cover literally doesn't matter in the slightest, what matters is your ability to shit out tons of damage as quickly as possible and that's it.
Actual, 100% skill issue. Cover is integral to making sure your guys survive until you can get the big damage off the ground (which isn't always possible instantly, especially in act I without accept to grand strats ability to go first) >If you want defenses, you don't care about cover, you can stack both dodge and armor into infinity in just a couple of turns.
Not every build can stack dodge or armor
It seems Froggy didn't in fact play RT. I guess since there was easy ways to break it like with the Pathfinder system he got frustrated at having to actually acquire skill.
2 weeks ago
Anonymous
Kek, you fricking moronic shit eater. If you need cover for defense, you have a skill issue, not me. Every good party can either aoe stack armor into infinity or has at least one dedicated dodge tank who can stack dodge into infinity. You have no clue how this game works you dumb fricking moron.
In fact, your dedicated damage dealer soldier can both tank with infinite dodge and shit out endless damage. Absolute fricking buffoon.
2 weeks ago
Anonymous
>In fact, your dedicated damage dealer soldier can both tank with infinite dodge and shit out endless damage. Absolute fricking buffoon. >He went Argenta AM >he thinks he's got "skill"
Absolute brainless take. As expected of Froggy-kun, who also can't beat Deskari on unfair without Weird
Absolutely subhuman.
2 weeks ago
Anonymous
Child, I can make a party that aoe stacks infinite armor from two aoe sources on top of a soldier with infinite dodge and moronic damage. If you need cover for defenses in this shit broken game, you have fricking brain damage.
2 weeks ago
Anonymous
Yes Froggy I know you saw the youtube guides.
I did too
2 weeks ago
Anonymous
No need for guides, you just get default sanctic Heinrix and default Pasqal with tactical advance and a Mc soldier with hail of steel and max rof weapon lol. You don't need any elaborate setups, it's braindead shit that Owltranimals don't even bother fixing.
2 weeks ago
Anonymous
>default
There's no defaults. The leveling isn't like WOTR that's pre done
Again Froggy, play the game.
2 weeks ago
Anonymous
moron. Sanctic aoe armor increase spell and Pasqals tactical advance are both part of their default starting archetypes.
2 weeks ago
Anonymous
And still leagues better than the moronation in Kingmaker.
2 weeks ago
Anonymous
Rogue trader combat is the best combat system owlcat's put together yet, but that's really not saying much. They are so far behind what larian studios does for combat they look like a fricking joke.
But the real problem with owlcat is their inability to write reactivity into their game. Their characters are also unlikable and their plotlines mid at best, but in both cases they've managed to do better than larian did in BG3. What they completely fricking fail at is the reactivity and roleplaying.
BG3 looks better, has better combat mechanics, has better polish, and has better reactivity to character design, roleplay, and choices, but flops like a dead fish when it comes to character, story, romance, and plot writing - those are areas where owlcat scrapes barely ahead. Sort of like comparing a highschool writer to an undergrad writer; with neither coming close in comparison to a writer with no schooling at all, just life experience and competence.
2 weeks ago
Anonymous
>looks better
Wrong. RT has actual ambience and fits its setting. BG3 looks like generic fantasy slop >better combat mechanics
Again only a midwit would think thyis >better polish
Yeah that act 3 of BG3 looking really polished >better reactivity to character design
Meme that impacts nothing in the end, same as RT. WOTR is better than both. RT also puts way more importance on your alignment >Owlcat barely scrapes ahead
It's amazing the delusions. Jae, possibly the worst fricking romance, is LEAGUES better than anything in BG3 which is nothing but sex jokes, cuckoldry and bear sex. BG3's best romance which si Astarion does not hold a fricking candle to some of the shit you see written for Cassia or Heinrix
The scene where you find Heinrix encased in ice, or the scene where you rescue Cassia from Tervantias, by themselves they utterly blow out every single romance in BG3
2 weeks ago
Anonymous
>Missable shit >Puzzles done by clicking stuff the way it was intended
Nah, that's not the same as dialogue changing if you steal an item, being able to lure npcs away with illusion to stealth past them, feather fall allowing you to explore the underdark etc etc.
If you don't see the difference, there is no point continuing this discussion
2 weeks ago
Anonymous
>dialogue changing if you steal an item
There are ways to affect dialogue with previous actions as well. You're using a hyper specific example >ability to lure NPCs away with illusions to stealth past them.
You can use invisibility in WOTR this way unless it's a main quest thing. I dodged mobs I didn't wanna bother with with that >feather fall allow you to explore the underdark
All that is is a sequence break. Which doesn't exist in RT or WOTR because once you're in the open exploration phase of both you can do whatever in whatever order. To the point in RT, I can challenge areas meant for act IV in act II.
Speak with Dead would be more mechanically interesting if they didn't just fricking give you an amulet to cast it for free 2 hours in. Same with Speak with Animals to an extent
2 weeks ago
Anonymous
>if they didn't just fricking give you an amulet to cast it for free 2 hours in.
On this I can agree, dumb decision made because they were worried players would miss out on content
If anything they were annoyed.
The head guy that everyone memes about released an interview where he said they were going to add full voice work next time due to the changes in "expectations", and the tone of it was basically >Fine you goddamn homosexuals, you appear to be illiterate so we'll have to do full voice work for the next one. Enjoy 20gb of sound files increasing the game size and the game being smaller since we have to pay the fricking VAs full work. Idiots
And I genuinely agree. BG3 and its consequences will be disasterous for CRPGs. It'll be the same as Demon Souls and Dark Souls for hack n slash/action RPGs. It will ruin an entire genre regardless of the "quality" of the original.
Thanks a bunch Larian, you homosexuals.
>Fine you goddamn homosexuals, you appear to be illiterate so we'll have to do full voice work for the next one. Enjoy 20gb of sound files increasing the game size and the game being smaller since we have to pay the fricking VAs full work. Idiots >And I genuinely agree. BG3 and its consequences will be disasterous for CRPG
The problem is that it won't work
It has been shown time and time again that you can't just copy the "big thing" and do well.
Loads of people will buy Larions big game because it's Larion, even you literally copied every exact small thing they did you still wouldn't sell like they did because people just aren't interested in you.
They'd be far better off keeping their autistic core consumer base happy than trying to chase the big guys.
I'm aware. And again, this will ahve an impact.
Writing and prose will worsen. You really think you'll get as good as the descriptions and mood that Kiava Gamma or Cumtown gave you if it's a cutscene? CRPGs use text storytelling, that's why they excel. Making it cutscenes will worsen it.
Imo the key difference between BG3 and RT is the development time
Wotr lacked endings and the last part of the game is pretty unfinished, but it literally the same problem BG3 had
But wotr was made in 2 at best 3 years and BG3 was in development for like 6-7 years if not more
It's just silly
BG3 had way more technical considerations. I'm obviously not going to sit here and claim that a fully voice acted and cutscene rendered game isn't more complex to make, even if the final product ends up worse because that presentation doesn't necessarily make the game or its story better.
Had they dropped the cutscenes, maybe kept the full VAing I suppose, they'd likely have shaved off like 2 years off development if not more and the final product would be better.
>Ganker has just become a board where third worlders, who can't afford hardware / vidya, try to manufacture narratives of games failing, so they can shitpost about playercharts.
It's impressive how this place gets shittier every year
>expand the studio
How about making a QC department instead? So they don't release every single game as a completely broken mess that is outright unplayable?
>making a QC department instead
Literally useless, they already "not have budget" to not cut 40% content of game on release.
Broken game get fixed, cut content will never be added back or be part of DLC at best.
Games broken in launch destroy oyr reputation. Owltranimals have acquired the inarguable, objective reputation of shit makers with games that are unplayable on launch. This was their worst launch yet and with every launch they shit on their so called fanbase they actively hate. Their next game will have even fewer people falling for their dogshit launch, I know I won't be falling for it ever again.
I played it and liked it, but it was also a buggy mess. The game design also doesn't respect the player's time, which is critical for long ass CRPGs that always end up being a huge time commitment to get into. What I mean is many filler trash mob encounters where you're just killing the same cultists over and over. I don't want to replay it to sit through these repetitive combats. Then Act III, (iirc) which was a strange and mostly unfun narrative choice. The best part of the game, act II, is not sustained and built on and momentum is quickly lost.
They could revive the game with good DLC that has bespoke, well-designed gameplay situations and compelling quests but lolcat has a pretty shoddy reputation for pumping out dlc that is mediocre at very best.
Also the class system is bare bones and mostly lame. None of the classes or specializations feel at all meaningfully distinguished, except for maybe the psyker and officer. And there's a lot of filler abilities that just add meaningless buffs you can do without. There are very few cool, powerful abilities that make you want to experiment with different builds. Part of the replayability appeal for crpgs is picking a different class and having a different experience in your next play through, but that feeling is not there for this game.
Also those space battle minigames sucked and were a huge reason to not replay the game and have to sit through again. They took FOREVER, had very little depth to them, and were just lame filler. Lolcat did the same thing with their previous title trying to pad it out with a mediocre mini-game but even that shitty mini-game in WotR was better than this and mostly option. Just let your game stand on its own, rather than divide your efforts and dilute the overall package.
[...]
Weak. They could have solved this with an Argenta romance tbh.
Owltranimals always refuse to give the players what they want, it's their expression of passive aggressiveness they harbor towards their playerbase that they absolutely hate. Which is also why they never do quality assurance and just shit out endless bugged content.
They're done, because your dead troony game has no replayability lol. And no players lmao.
2 weeks ago
Anonymous
I did my heretical playthrough and will do a dogmatic playthrough with the next dlc and then a iconoclast playthrough with the DLC after that.
I've yet to finish another Owlcat game.
2 weeks ago
Anonymous
If you did a heresy run and thought the barebones content, cardboard cutout special heretic party member and cringe inducing writing was acceptable, you're a legit shit eater.
2 weeks ago
Anonymous
Welcome to Owlcat games, enjoy your stay.
>hasn't finished WOTR
You're shit taste only in the other direction.
Finish WOTR. I won't tell you to finish KM because house at the edge of time is only for cbt enthusiasts
I've yet to touch WOTR.
I only played Kingmaker and stopped playing in the first chapter because it was so tedious.
Will only play WOTR once I finish Kingmaker.
2 weeks ago
Anonymous
>barebones content
It's got an actual story separate of iconoclast and dogmatic and a lot of details about Theodora, Kunrad and your entire bloodline that you can only get through it.
Also the only endgame force sword
And as for the secret companion, all of them were fricking shite and broken at release. I know they've fixed one of them, I honestly dunno about the other 2 (which includes the heretic one)
2 weeks ago
Anonymous
>hasn't finished WOTR
You're shit taste only in the other direction.
Finish WOTR. I won't tell you to finish KM because house at the edge of time is only for cbt enthusiasts
>say I don't want to fight >get called a cuck >say I'll side against him >get called a cuck >say I'll side with him >get turned down and called a cuck >say I'll mind my own business and look the other way >get called a cuck
How can Owlcat reach this level of reactivity? Should they hire another 500 people???
Every CRPG has points in the story that are mandatory and player choice boils down to how things lead to event X, Y and Z.
You can't replace a real human GM that's capable of real time ingenuity yet, sadly. Maybe one day we'll have our own Critical Role tier interactivity.
>isn't even replying anymore because he's got no argument
I accept your concession BG3gay.
Now get. There's more bear dick to take. Or maybe you prefer cuckoldry with Shart I dunno.
>still won't bother replying >h-ahaha not g-giving you (you)s
Mind broken shitter. I've already accepted your concession though. You can stop now. Maybe suicide.
Why would you even go for defense. Its so easy to get 100% critical hit chance, permanent 95% acc, and like 800 attacks in a row by the mid way point. Enemies just melt
>Kingmaker >balanced
You either play on easy difficulty, where everything is viable because there is no challenge, or at the intended difficulty where you need to follow a guide.
>Now that WotR (with a dlc that's about to come out) FINALLY surpassed RT on steamdb he posted this one and not steam charts
Clever
The game sold half a million in a month btw
>The game sold half a million in a month
>on all paltforms combined
So it sold at less than half the rate of Wotr that sold 250k copies in 8 days on Steam alone? Kek.
>m-muh DLC!
You mean the DLC that was announced for Rogue troony as well?
Uh-oh, rogue turder stinky...
>You mean the DLC that was announced for Rogue troony as well?
WotR's dlc is coming out in less than a month, RT's dlc has no release date besides "maybe late summer"
>The game sold half a million in a month
Ahahahha. Anyone believes this shit?
>The game sold X
>uhhhhh no it didn't lol
Even Froggy doesn't cope like this
>The game sold half a million in a month btw
So did 200k or something buy the game on steam and just not boot it? I cannot imagine playing a game like this on PS5.
Yes? People buy shit but either don't play it, or they play a bit and then drop it
Were you born yesterday? No game ever has all copies solt being concurrently played
>Were you born yesterday? No game ever has all copies solt being concurrently played
I'm just shocked that only 10% of the playerbase booted the game up on the following weekend when they purchased it. Even accounting for timezones and real life responsibilities, I'd expect something closer to 25% of buyers playing concurrently on steam. The IP and the style of game just scream PC.
Rogue Trader was bad.
Wrath of the Righteous was also bad.
Owlcat has never made a good CRPG because you can find better writing by public ERPers in Neverwinter Nights. They use 200 words to say something that takes 10 words to convey. Every time. It's just a series of paragraphs with no flavor and no end goal. It's just text for the sake of text. I've had better written stories from AI Dungeon 4 years ago. The best part of Kingmaker was the DLC with the characters that were written by Paizo, who despite their awful shitty streak, are still leagues above Owlcat writers.
I don't even have to get into how poorly assembled and tested all of their mechanics and moving parts are, because if they worked perfectly (they don't come remotely close to functioning), they'd still be mediocre CRPGs.
All Owltranimal writers are mentally ill ESL graphomaniacs who love to shit out walls of text, but they NEVER EVER use those text walls to build actual reactivity, even purely cosmetic. There are like a couple of instances of cosmetic reactivity at the start of WoTR, where Irabeth reacts to your class archetype and race and there's also the skellie merchant and that's it. Even in special cases like when you romance Daeran with a kitsune (and Daeran is a self-admitted fluffy tail enjoyer), you get fricking nothing: not a peep. Absolute fricking joke. Lazy pieces of shit.
l;dr
Came out way too close to Baldurs Gate 3 and feels massively unpolished in comparison. Should have left a gap of another 6 months
another 6 months wouldn't have saved rogue trader
It's like they weren't even trying to make a game, just shitting out filler material
owlcuck and nobody cares about w40k rpgs
Shhh, it's over, your shit game flopped, sharted itself and croaked. Now it's time to spit on its bloated, grotesque corpse.
S
How does it feel, knowing that The Witcher 3 is one of the best RPG experience ever created?
>Best RPG
>Don't make your own character
It's barely an RPG if at all, everything from your fighting style to what weapons you do are predetermined cause you are just reading geralts story.
It's an ok adventure game at best and it's got objectively mid tier combat
Nenio will never be a romance option.
According to you Skyrim is the best rpg ever made. Steamcharts are king afterall.
>Make a 40k that isn't about Marines
Asking for failure.
i like it
Owlcat makes really long and autistic RPGs. People are probably still digesting WoTF. Also, they're known to make really buggy games so it's always a good idea to wait for the Enhanced Edition to roll out (maybe a year later!)
Warhammer as an IP also has a smell attached to it since the majority of Warhammer games sort of suck. Why Games Workshop can't manage to get a winning streak, dunno, maybe they want to keep their fanbase painting overpriced tiny plastic figurines instead of buying vidya.
>long and autistic RPGs
Leveling in this game is such a pain, especially if its your first playthrough. If they really want to expande their audience they need to cut down on all that autistic shit and streamline it. When half of your feats are complete garbage maybe its better if they're not there in the first place
They've never made a RPG. Their games have no reactivity. None of your character creation choices have any reactivity. Your class, background and even skills do not matter at the slightest. Virtually all skillchecks in their games can be passed by just having companions pass them for you lol. All owltranimal games are just shitty wegs.
But enough about bear gay.
How can you post this with a straight face? Froggy is right, Owlcat games have no reactivity whatsoever, hell, RT has even LESS than WotR somehow
kys smellrian shill
>Owltranimals cannot go 1 minute without mentioning the Latrine
Shit attracts shit.
die in a fire
>Why Games Workshop can't manage to get a winning streak, dunno, maybe they want to keep their fanbase painting overpriced tiny plastic figurines instead of buying vidya.
There are multiple factors which play into this. The first and most important is that GW is a MODEL company. They are not a rules company, or a writing company, or a media company. They make MODELS, and as such their focus is to sell those models.
Because of this, Warhammer games are never directly made or sought out by GW. They wait for developers to come to them, then greenlight concepts and provide 'quality control', i.e. ensuring everything falls within their established guidelines and business practices. GW does not view video games as a media through which to provide revenue, they see them as ads to generate interest in tabletop models. As such, making a Warhammer game requires certain considerations and compromises to meet GW's rules.
Compounding on this is the fact that GW is run by aging British dudes who are in it for money, and who also have to bow to stockholders. For this reason there is never a major Warhammer game which doesn't feature Marines in some capacity because Marines are the face of the 40k franchise and are the de facto good guys in it, and because they make the most money GW wants to focus on showing them off.
Beyond this, GW's 'creative input' is a borderline joke and tends to fall into Imperiumwank, so you never really get any real viewpoint of 40k outside the Imperium now, which gets incredibly boring.
But minis have nothing to do with any of it, though. That was the classic GW executive misconception for like 20 years. Minis are already too expensive for your average gamer to even consider. That overlap is simply too small to be significant.
games workshop used to be a publishing company that lisenced out mini casting to other company like heavy metal and citadel and warlord i believe.
i think it was in 2010 somewhere around there that they decided to make all their minis in house , they bought out citadel minis.
theres only three locations that cast gw minis and they are all in the uk.
they are keeping supply down so they can charge more and make their money.
>smell attached to it since the majority of Warhammer games sort of suck
No, the smell is because of warhammer fan being smelly.
>WoTF
Wrath of THE homosexual?
>Why Games Workshop can't manage to get a winning streak
They don't want to create an inhouse development department or get a contract with a competent studio so they just lease their IP to literally anyone that will follow their guidelines. Even the most literal who mobile shovelware studio can make a 40k game. It's a viscous cycle. Garbage companies can get their name out by latching on to a dwindling playerbase of diehard fans of the IP and GW can collect an extra buck for little to no effort. GW at this point has grown pretty complacent with having a garbage reputation so being associated with terrible chinkware games doesn't faze them in the slightest.
I hate the English so much it's unreal.
As opposed to in the past?
Shadow of the Horned Rat released.
Dark Omen was released.
Then nothing ever happened anymore. Until they opened up.
What does that have anything to do with what I said? I am talking about how GW has operated for the past 10 fricking years, what they were doing in the 90's is irrelevant.
>I am talking about how GW has operated for the past 10 fricking years, what they were doing in the 90's is irrelevant.
How they operated in the past 10 years resulted in better games than how you suggest they should operate (like in the 90's)
That policy is the only reason there are any good warhammer games at all
>waaaaah 7/10 studios making warhammer stuff make garbage why can't AAA devs do it instead?!?!
>waaaaaah the AAA devs inserted troony wokeism into the game why didn't they just go with an indie studio that cares?!?!
You're a fricking moron that has no idea what the actual frick you want
>Froggy thread
Afraid of shitposting on /rtg/?
>please PLEASE come to our dead containment barn to give our shit dead thread bumps!
Don't think so. I'll enjoy destroying your dead shit troony games where people can actually see it, though.
no rtwp no buy, shrimple as
>inb4 long autistic tirade from turn-cringe gays who think that rtwp is shit because they can't stop throwing fireballs on their own toons (they can't predict 3 seconds ahead)
RTwP was great for clearing trash mob encounters in Wrath of the Righteous (i.e. 90% of the game). Sadly, Owltranimals imagined themselves as master gamemakers and suddenly decided that each and every trash mob encounter in Rogue troony must be played in Tactical Turn Based Mode(tm) while forgetting to design actually challenging encounters, kek.
It’s actually insulting how brain dead the combat is, even on higher difficulties. Most fights I don’t even bother bugging anyways since the game tosses you so many high dodge % gear and stats your way that it becomes redundant. I have no fricking clue why they dropped the rtwp elements if 99% of the game is fighting trash mobs anyways.
Buffing*
They saw BG3 doing well with pure turn based combat and thought they could get away with it too. That's why they rushed their game and released it in an utterly broken state, their worst release yet - because they wanted to capitalize on the BG3 craze with no regard for their established fanbase who'd have to suffer from endless bugs on launch for the THIRD time.
>That's why they rushed their game and released it in an utterly broken state,
No moron, this happened
https://www.reddit.com/r/Unity3D/comments/16hgmqm/unity_wants_108_of_our_gross_revenue/
The rogue Trader game was turn based since its inception.
No, moron, they rushed their dogshit half-baked turd in a desperate attempt to shit it out as soon as possible to cash in on BG3 craze while at the same time taking a dump on their palyerbase's faces with endless bugs. And they got what they deserved: a dead shit troony game that flopped and sharted.
Unity was threatening to steal their revenue if they didn't launch their game before 2024.
You're literally too braindead to put 2 and 2 together.
Read through both of your links, neither of them proves your statement. And even then it doesn't mean they weren't going to rush the game anyway to capitalize on BG3. Lying fricking shill.
Stop, you're being braindead right now, correct your course before the damage is permanent.
>you see, if you apply these mental gymnastics to ambiguous statements it PROVES EVERYTHING
OK, shill.
I bet you're extremely embarrassed because your brain proved incapable of remembering back to the entire Unity shitstornm of last year.
https://www.reddit.com/r/RogueTraderCRPG/comments/16hmitv/lord_captain_an_urgent_transmission_is_incoming/k0eiauu/?context=3
>The rogue Trader game was turn based since its inception
So was pathfinder, yet that didn’t stop them from incorporating rwtp into the gameplay schema.
No, PFslop was RTWP first and foremost, TB was slapped in because the TB mod was popular in Kingmaker
You’re also somehow misunderstanding that there’s been no precedent for a 40k crpg, yet it somehow lacks the gameplay features that make one up. It’s twofold more of a shitty weg than PF is. At least those games had a semi excuse of being a game, if a poorly made one.
>there’s been no precedent for a 40k crpg
Speaking of, why they didn’t just adopt the dark heresy rule system will forever elude me. Anything would be better than the dull, stale system of RT.
Still can't believe that people don't realize the 1.1 patch that balaned/fixed practically everything was the actual release version.
Turn based in Owlcat games suck because there are so many trash encounters. Larian does TB better because they include much less trash encounters, if any.
Act 2 is like nothing but trash encounters
The only trash fights i can remember in dos2/bg3 weren’t really trash but i just overleveled from other encounters especially dos2 from the insane scaling even being 2 levels above an encounter makes it a cakewalk on tactian. Dos1 has quite a lot of “heres another battle with skeletons or orcs thats like the other 8” however. I remember when pillars 1 came out and people defended the shitty injury endurance system because its heckin designed to work with the trash to drain you a bit before the actual designed fight.
Okay. why not just remove the trash and give me less resources to begin with, huh? Its kinda crazy but i replayed rogue trader a month after its release and i forgot the majority of the fights already. when i can remember the exact spots in act4 dos2 that starts the 3 demon assassin fights and i havent played that game in 7 years. I think theres less fights in dos2 i forgot about than fights i vividly remember, call larain shit for writing or bizzare systems idc but they mastered encounter design. The 3 fights with gnolls in bg3 with one of those being extremely optional are more memorable than all of the gnoll spam in bg1 and thats how crpgs should be designed
Lol
Owlcuck seethes. Please bro tell me how the 80th fight with generic marines was actually really memorable or the 140th generic might as well be randomly generated pathfinder fight
my man kingmaker spammed you with the same mobs throughout entire acts
don't you just love perma concealment spiders and hydras haha...
RtwP is shit and turn-based is based. When the combat is braindead trash mob padding though, I'd much rather have the former to get it over with quickly.
The reality is Zoomers don't like to read looooong rows of texts.
That's why Rogue Trader doesn't have so many players as it has owners.
If you insist on giving zoomers lots of text, you should make some sort of voice engine read it out loud for them.
pathfinder has longer text you tranime secondary
I think Pathfinder is just a long game.
Rogue Trader is the one where the conversations make you zzzZZZzzzz
and thats why BG3 is such a success
>The reality is Zoomers don't like to read looooong rows of texts.
It's literally have not that much text, i would like around 5 times more text at least, few good things like book events was kino.
People realised OwlCat games are inferior to BG 1-2 mechanically they came out over 2 decades ago
gotta say owlcat have 1 of the shittiest artstyle when it comes to drawing attractive female
>owlcat have 1 of the shittiest artstyle
That's because Rogue troony is a LITERALLY third iteration of Pathfinder Kingmaker assets LMAO
the pathfinder system is way more deep and fun than the rogue trader system
Even RT's shitty combat is better than Slopfinder's
>Prebuff
>Autoattack everything to death (or one shot them with a spell)
Casting a single buff before each combat isn't a bad thing.
>a single
Try a hundred
You don't need a hundred buffs. Just a few is enough.
Put on your hat, dumb homosexuals.
their builds are ass and they compensate with buffs and then fricking project it
only levels where you need to prebuff like a madman are unfair
It's coping time
on 6 characters
before every encounter
Even the biggest most moronic pathfinder fans admit this is the game, casting billions of buffs before every fight
the most downloaded mod is a buff stacker mod
>Even the biggest most moronic pathfinder fans admit
Reading the posts above your clearly proves that wrong, some people are so delusional they actually deny reality like this
>Casting a single buff before each combat isn't a bad thing.
Single? lmao
*single dozen buffs
No, really, you're supposed to find a balance betwene conserving your spells and become strong.
So using 1 (ONE) single buff for a battle is enough.
Nope, the useful buffs are party wide.
But the ones that only affect 1 character, the same logic applies.
Just cast it 1 time, and conserve your spell slots.
>the useful buffs
the buffs you are thinking about are not "useful" but mandatory btw
Imagine if you could not finish Kotor if you didnt take a specific skill before lvl 7
owlcat games are dogshit
>the buffs you are thinking about are not "useful" but mandatory btw
Nope. Just stick to 1 biff per encounter and conserve the rest of the spell slots for crown control which is more useful.
None of you morons knows how a spellcaster is supposed to work, you're literally too autistic and completionist.
>Nope, the short duration ones have to be recast over and over.
You're a pleb. The fights are usually over when the duration wears off.
>1 biff per encounter
Literal lie. What's that ONE buff, hmm? Go on, name it.
>None of you morons knows how a spellcaster is supposed to work
Kek. Post your unfair vescavor queen single round kill, shitter.
>What's that ONE buff, hmm? Go on, name it.
It can be anything.
Whatever you still have available in your spellbook.
At first you assess if the encounter is weak or strong.
If it's weak cast one of your weaker buffs which you have available.
If it's difficult, cast one of your strongest buffs which you have available.
That's how spellslot conservation works you autistic moron.
HOLY SHIT Why do you need someone to explain this for you.
>literal verbal diarrhea without being able to name his Supah Sikrit ONE BUFF
OK, delusional moron. Come back when you actually play the game.
>Post your unfair vescavor queen single round kill
Look, I don't have an obsession with killing all of my encounters in 1 round.
That's why I'm satisfied with just casting 1 buff and they still get defeated in a few rounds.
>look I didn't actually play the game, but you HAVE to trust my opinion I'm definitely not a shill by the way hehe
OK, moron.
Encounters don't have to be cleared in round 1. There is no law that says this.
If you buff too much, you just end up resting more and spending more time. That's not a good thing.
>No, you can't just play effectively, you HAVE to suck ass like me and take hundreds of damage in one trash encounter due to not buffing properly!
Owltranimal shills are not sending in their brightest.
1 buff per encounter is the best compromise. You just have to get better at the game without spending all of your spell slots on buffs.
>1 buff per encounter
Which you will never name, because you've never even sniffed the game. Remind everyone again: why is bubblebuff the most popular che- I mean *mod* on the Pozzfinder Nexus, hmmm?
>Which you will never name
Because the game has many buffs.
If I run out of the level 1 buff, I use the level 2 buffs. If I run out of those, I use the level 3 buffs etc.
That's how spell slots work, don't you know this?
This is so basic shit, why don't you comprehend it?
Not that guy but Haste.
Throw some perma buffs like Heroism/Greater, death ward, and energy protections at the start of a map then casting haste is fine at any difficulty for everything but the big bosses. But you are a dishonest homosexual so what does it matter.
Haste doesn't buff your attack bonus and has a meager +1 effect on your AC. It's a good buff only when you can already reliably hit and dodge things, but not before. There are far more important short duration buffs before haste.
>Because the game has many buffs.
And you can't name even one of them, because you've never played the game, kek.
>And you can't name even one of them
It's because I think you're moronic and missed my point
There is no point to miss, because you don't have one. You've never played the game and have no idea how to buff.
>playing on baby difficulty
You are literally using cheat mods and play the game in ways they are not supposed to be player.
I'm the one playing it correctly, considering all apsects of the game:
Buffing up
But also conserving spellslots
Only resting when it's really necessary.
I never said I used bubblebuffs, I said it's the most popular cheat on the nexus. And it is. Care to explain why, if all you need is "1 buff per encounter?" And why don't you show everyone your unfair Areelu kill, even if it took you more than one round. You know, to show that you actually play the game.
>Care to explain why, if all you need is "1 buff per encounter?"
I don't need any mods because I only need 1 buff per encounter.
You need the cheat mod because (according to yourself) you need all buff in every encounters.
>I only need 1 buff per encounter.
Yes, because you only "play" the game in your head with your imaginary friends.
>You need the cheat
I don't, I apply all buffs manually.
>I apply all buffs manually.
Damn Anon, your life must be really boring.
>your life must be really boring.
not his life but owlcat games in general
It's really nothing like that for me. I just keep the buffs few and simple, like they are meant to be.
>like they are meant to be.
naaaah dont come with that shit
>meant to be
You are meant to stack buffs, the ENTIRE pathfinder system is about stacking buffs
thats why you have 12312312312 different types of buffs and clear distinctions between what types of buffs stack with other buffs
>You are meant to stack buffs, the ENTIRE pathfinder system is about stacking buffs
No.
In the real world the dungeon master will frick you up if you use all of your spellslots in every encounter.
You're supposed to be reasonable with your spellslot spending.
1 encounter, use 1 buff, use 1 or 2 crowd control, use an attack spell, etc.
>Owltranimal shills
You have 3k hours in their games
>look I didn't actually play the game
He didn't say that
He doesn't need to, I can see that without him spouting more nonsense.
>I can see that
Clearly not
moron lmao
Game is literally unbeatable and playable without protection from poison communal and protection from energy communal
No, you're literally too autistic to be a wizard.
>Just savescum bro.
No, only Last Azlanti discussion counts.
Last Azlanti is so dumb and I can't wait to try for it again with the complete game. Furthest I've made it is Midnight Fane and ended up not being able to beat Darrazand after Arue ate a bunch of arrows from the Succubi earlier in the dungeon and did her gay saved by Desna ability that forced me to try and beat the rest of the dungeon down a party member.
>So using 1 (ONE) single buff for a battle is enough.
No, it isn't. One offensive spell per encounter? Sure, on a properly built DC caster. But buffs? Nope, the short duration ones have to be recast over and over.
just admit you have negative braincells anon, it's fine
As opposed to stack extra turns and buffs on your dedicated damage dealer and clear the encounter in one round?
Lol
They didn't really capitalize on 40k enough. Rogue Trader means nothing except to people who are already into it. Also, I think there was a far easier property to market and get the "CRPG mainstream", if such a thing exists, invested.
>best girls in their respective games
>can't romance them
The FRICK is wrong with owlcats??
Middle should have been mommy.
Feels good to win three times in a row
Shit list.
Jaethal is best in Kangmaker.
Nenio is best in Wrathmaker.
Jae is best in Trademaker because she's pure cringekino.
Nenio is garbage and the worst character in CRPGs ever created
Jae is trash
Jaethal is the only decent one and even then she gets mogged by the twins and Amiri
Your taste is shit, furgay
>muh twins!
Trash with zero content. A literal meme spouted by morons who never even played the game.
A single conversation with Kanerah is enough for her to be more likeable than Nenio
>worst character in CRPGs ever
I still think Sera from Dragon Age Inquisition retains that title.
Its actually
1. Kanerah/Kalikke
2. Aru
3. Cassia
And you can rail all of them
>twins
>camellia
>cassia
All romanceable
>c*mllia
Way to taint the list
>PFcuck seethe thread
They abandoned the IP
None of thier new games will be Pathfinder
You want Pathfinder? Here, play this
https://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand
Warhammer isn't super popular (compared to fantasy shit) and hardcore fans like the strategy games, while casual fans like the hack and slash/shooter shit like Darktide.
Rogue Trader is basically a niche within a niche.
>Warhammer isn't super popular (compared to fantasy shit)
The "40k is less popular than Pathfinder actually" argument is one of the most moronic thing's I've ever read
Pathfinder gets a buff for being D&D adjacent
Their games have a reputation for releasing half baked and becoming really good after a year + dlc
>Nenio is garbage
Didn't read any more of those troony ramblings.
I want to molest that autist tail .
Remember when froggy claimed it wouldn't reach 20k and was calling anyone who said to just wait a couple of days a shill?
And then it hit 20k and he started saying that anyone that claimed it would reach 30k was a shill?
And then it reached 30k, but frogger wasn't done yet, he claimed that was the peak, and that people that said in the weekend it would reach 40k were delusional shills.
And low and behold in the weekend it reached 40k
Fun times, those.
I genuinely can't wait for his (and frankly, PFtards in general) reaction once the game sells one million in less than a year
I remember when everyone with a brain said it'd flop relative to Wrath of the Righteous, because 40kiddieshit doesn't sell.
And it flopped. And sharted. And died. And now we have to stare at its obscene, putrid corpse.
runs like shit and full of bugs
unity engine must go
Only hotwife in the game is Jae
Its a turn based game with little to no voice acting why the frick do you think it flopped?
Wasn't Baldur's Gate 3 supposed to revivify the turn- and party-based RPG genre? What happened?
>What happened?
BG3 actually has good reactive combat and feels like an upgrade visually and production value wise to games made decades ago.
>good reactive combat
You fricking b***h, you made me choke on my water.
BG3 has full voice acting
Rogue Trader did not
that's the difference
this. the game started with voiced lines and i got hyped and then it just stops and i was forced to read. FRICK THAT
But it didn't, you can clearly see it's on their average as far as success goes
I wish this game was good so badly, i just want to get to have a 40k baldurs gate experience but thats vlearly top much to ask from this studio
Stupid homosexual.
>i just want to get to have a 40k baldurs gate experience
That was never going to happen.
BG2 encounters last 1-3 minutes.
Rogue Trader Encounters last 10-20 minutes.
They could atleast hire voice actors if they want me to play their game. I want too, but holy shit i dont want to play an early access version
>They could atleast hire voice actors
But then they'd have to cut down on their mentally ill graphomaniac """writing."""
Good, Theres too much text and not enough dialogue
Very basic combat system where you aoe the scrub and the your officer makes your dedicated dps mow down the boss.
Also very shitty story and fights are too samey with no memorable bosses due to shit combat system.
Also warhammer 40k setting is boring for a rpg.
>less players than the previous game
>while riding the previous successful game's momentum
>"It d-didn't f-flop!"
>fallout 4 sold less than skyrim
>this makes fallout 4 a commercial flop
This is the level of brain power we are operating on
This game also didn't sell less, seeing as it made half a million in a month, while it took WotR over a year to pass one million. So unless the sales slow down to a crawl for some reason, it will end up reaching that number sooner than WotR, much to Froggy and PFbros' dismay.
>lying shill still spouting fake numbers
Kek, you forgot to mention that Wotr launched on steam alone. It made 250k copies in 8 days on Steam alone. Rogue troony needed one month to hit 500k copies on all platforms LOL. It sold like complete dogshit compared to wrath. Which is why your shit game is played by no one.
We'll see furry, I'll await your imminent /crpgg/ shitposting cope session
>It sold like complete dogshit compared to wrath
>only 1k concurrent player peak difference
Stop, no one is buying this narrative, you are being purposefully delusional
Without knowing the exact figures the reasonable assumption is that they sold/will end up amounting to similar numbers overall
>trust me bro it sold just as well as well!
>which is exactly why it has less players than a 3 year old game it supposedly "outsold"!
Owltranimal shills are deranged.
Yes, you are.
>Owltranimal shills
You have 3k+ hours in their games
The burden of a true RPG connoisseur is playing all games in the genre. Even if they're putrid dogshit.
For 3k + hours?
Dumbass you realize we can see the lack of difficulty penalty in the roll calculation, right
>Dumbass you realize we can see the lack of difficulty penalty in the roll calculation
kek, you've just exposed yourself as someone who has never played unfair or higher than Core. There is no flat penalty to saves on difficulties above core, moron. Unfair applies a flat +16 bonus to all stat, which in turn provides a +8 bonus to all saves, but you don't see a +8 save bonus in the save breakdown, because it is applied indirectly through stat bonus. moron, kek.
I never play on unfair difficulty either.
It's for autistic people who want life to be unfair to them.
>no flat penalty to saves on difficulties above core, moron. Unfair applies a flat +16 bonus to all stat
Yes and in your screenshots its not there rofl
You fricked something up with your difficulty settings
>anon thought he was actually playing on unfair this whole time
Kek
>Yes and in your screenshots its not there
moron, it's not displayed on the save screen breakdown, you have literally never played above core and have just exposed yourself, kek.
Do you play in real-time or turn-based? Thinking turn-based is probably easier
RTwP for trash fights, turn based for encounters that matter.
post the court poet tank build
CourtPoet16/ScaledFist1/Loremaster3 kitsune dexterity+charisma mercenary tank and party buffer with Insightful Contemplation and all related defensive martial feats such as Crane Style, Crane Wing, Dodge, Combat Expertise. Loremaster levels can be used to acquire either defensive spells that reduce the load on the party's scroll scribe (Shield, Mage Armor) or offensive spells/feats (Transformation, Divine Power, Rogue Secret -> Combat Trick -> Improved Improved Critical). Alternatively, a CourtPoet16/ScaledFist1/Loremaster1/Paladin1/Hellknight1 creatura can be created that stacks Smite Evil (with Aroden's Wrath scabbard) for even more AC vs single target, though it has very poor QoL due to limited Smites that are useful only against a single target per rest and you will have to rely on scrolls of Shield while still self-casting Mage Armor.
My problem with RTwP is that on encounters where the enemy has higher initiative than you, you just get blown up since the enemy unloads all of their attacks at once. It's a game of rocket tag at that point.
How do you blow this guy up in 1 round? Isn't he basically one of the tankiest enemies in the game with the highest AC values?
turn-based is significantly easier. pic related is a good example, in real-time, you'll lose 2 companions before even realizing whats going on but in turn-based you can vaporize him before he touches your party
It's amazing the cope that real time gays come up with lmao
like as if you can't increase difficulty a million different ways besides relying on twitch reflexes in a fricking roleplaying game. Why the frick do you even play this shit if you want call of duty gamepaly
it's the shareholders "number must go up" mindset
Games Workshop tanked their brand
Reminder that the moron spamming screenshots fricks with exp settings to overlevel beause he can't actually beat the game on unfair.
I'm waiting for a 75 % off with all DLC included and fully tested by current beta testers.
>third game in a row that's blatantly unfinished, has a ton of very obvious cut content, and a ridiculous amount of bugs on release
Gamers might be moronic, but even a moron learns his lesson eventually.
>learns the lesson
You mean 1,9% learned their lesson, if we go by OP's screenshot
i don't like the classes at all. game is just a loop of getting extra turns and bursting stuff down
the classes are so exhausting
a million different stacks of X abilities and shit to manage
like frick off, just let me shoot and stab and shit. it'd be one thing if i only had to juggle one guy's wacko stacking interlocking abilities but managing like 6 different ones? frick off.
>a million different stacks of X abilities and shit to manage
And most of those abilities are worthless garbage that exists only to create an illusion of choice. Once you figure what actually works (without being bugged, kek), you are down to a handful of usable abilities and virtually to build variety. That's why all you see is officers buffing soldiers, kek.
Gotta get that monk dip
I see froggie bounced back after the initial release and his desperate attempts to troll with the max player count and after the half mil milestone was reached.
I guess letting some time pass makes the shitposting less repetitive. And he is still wrong about Angel mythic
>initial release
You mean the exact moment when it became evident rogue troony is a flop that will never reach wotr player numbers? That initial release? Lol.
>40% less max player count, Owlcat is dead
>22% less max player count, Owlcat is dead
>13% less max player count, Owlcat is dead
>7% less max player count, Owlcat is dead
>2 % less max player count, Owlcat is dead
The desperation to shitpost was so palpable.
I remember the budget estimations too
>Obvioulsy RT cost 100 times more, so it needed 100x tiems the sales
Hilarious
>dude just sell LESS and LESS with each new product, business!
I'd understand if you were an investor and wanted 100 times more sales for more profits, but a fan would like consistent success so they keep making games
Of course, as a scatloving moron, you fall in a weirder category.
A fan of RPGs will consider it a success when Owltranimals get erased from the industry along with their shitty wegs that have nothing to do with RPGs.
Then you'd be angry that it sells pretty well, not make obvious lies about it flopping. Like, nobody is really convinced by the fake tantrums. Or do you still believe 'shitposting makes things become' true?
>obvious lies
>objectively less players than previous title
>obvious lies
Owltranimal shills are deranged.
>1000k less players in steam max count is the same as 2000k less players
Is that how you try to explain your microdick? 1cm is the same as 20 cm? Didi t ever work?
>will consider it a success when Owltranimals get erased from the industry
You have 3k+ hours in their games
Dead shit troony game
40kids lost
>singleplayer game doesn't have 10 trillion concurrent players
Wow, what a shock. Are you bored of making asscrap threads or something?
It's not about absolute values. It's about the game being such a disappointment to the developer's fanbase that the players move back to a 3 year old game from the same dev instead of playing the new and shiny slop.
You;'d think after being outed as a furgay scatlover, he'd be too embarrased to come back and shitpost.
But I guess shitposting is an addiction.
>Owlcat is working on 4 different projects
>1 is the wrath DLC coming out next month
>1 is the RT DLC coming out maybe someday
What the FRICK are the other 2 projects?
2 cases for bankruptcy after the massive FLOP that was RT
I am sensing some bile over here, russian nationalism or just classic Ganker jadedness?
I just hate OwlCat games
Their games suck ass and do nothing new compared to 20 year old games in the same genre.
having played those, you're a tasteless homosexual. you probably think that FO 1 and FO 2 are great games
/misc/ shitposters and Ganker shitposters intersect a lot
Probably a game where you prebuff then let your combat play out without any interactions and no reactivity presented with some mediocre characters, story and dogshit art
And another game just like that
1. Written apology to Putin for acting like liberal traitors when the war started.
2. A letter begging Putin to give them some money that was given to other Russian gaming studios as a means to stimulate Russian gamedev.
I can't see idea of your post. It's very SMUTniy.
>1 is the wrath DLC coming out next month
>1 is the RT DLC coming out maybe someday
I don't country these as a project.
The "WOTR project" is the base game + all of its DLCs.
The "RT project" is te base game + all of its DLCs.
What do u mean someday
RT DLC is coming out in like 2 weeks anon copium emoji
It's coming out in august
40K sucks, simple as.
everyone's waiting for the summer sales
Weird random melty about Rogue Trader. It's a pretty good game so why the OP autism?
It's froggy, he is one of the resident morons. Usually stuck in /vg/.
Don't pay attention to the schizo, he's a regular
God, I fricking love casting buffs!
To think, all they had to do to stop this autism was write the Nenio romance.
It's better to not cater to these animals. Does this thing strike you as someone who could actually be satisfied? Or should be satisfied?
bg2 is a better game than wotr, here i said it
Sure, I agree.
I still feel kingmaker is closer to bg 1 and 2 than most isometrics released in the last 25 years though.
>I still feel kingmaker is closer to bg 1 and 2 than most isometrics released in the last 25 years though.
Then you haven't played Black Geyser. It's LITERALLY BG1-like: The RPG.
I have. It's kinda ass and I am not hopeful about the expansion either
>It's kinda ass
Just like BG1, kek.
In truth, it has more roleplaying depth than BG1 due to having two separate playthroughs: greedy and generous.
Bg2 with Tactics and Ascension mods is one of the best RPGs ever made. Owlslop doesn't even begin to compare, not even in the encounter difficulty department.
What's with the over hating about owlcats? Is this just one guy?
A resident scatgay, a few trolls who copy shitposting and people with actual complaints piling in on any thread.
>Flopped
>Look at the OPs pic
>Nearly the same sales as WOTR
I don't get it, also give me orks owlcat!
>3 year old game from the same dev has more players than their newest slop!
>"I don't get it"
Owlkek shills are not even bothering to hide anymore, kek.
I mean all time peak has a difference of only 1300 players, in 24 hour peak RT is in the lead as well
>it's OK when the newest product sells less and less and has less users than the old one!
>now THAT'S what I call business!
You will never have a TORtanic again, anon, even TORtanic proper wasn't a financial disaster as its still chugging along as a somewhat modest success
>sells less
cope
go wokehammer go brokehammer
I just wonder how long until they start their own IP. Paizo and GW want their piece of the pie.
Allegedly already in the works
The moment they start their own IP is the moment their studio does a terminal shart and they get sent to the trenches. With the games they've released, Owltranimals have shown three things:
1. They cannot release a game in a palyable state to save their lives.
2. They have no idea how to design game systems, because all of their original content has been complete crap, compared to the content from the systems they piggybacked on.
3. They are too lazy to create real reactivity in their "RPGs".
Their previous games were successful partially because they were piggyback riding well established franchises and systems. The moment Owltranimals try something original is the moment they shit their pants so hard they die on the spot.
I don't get it froggy, why don't you just go talk about other games if you dislike Owlcat so much? You have made your points over and over, you are like a broken disk. Go play some CRPG you actually like then
people like that don't like video games
>I don't get it
Mental illness
>I just wonder how long until they start their own IP.
Rogue Trader is pretty much their homebrew.
And as you can see, the system is kind of shit.
>Paizo want their piece of the pie.
So what? Owlcat giving Paizo a small piece of the pie is what got them this far.
Why be greedy and rock the boat?
>the system is kind of shit
Better than Pathfinder
Rouge Trader has more owners than players.
it was fun until Commorragh then it dove headfirst off a cliff
Wide as an ocean, deep as a puddle.
>Dozens of planets with only a single map each.
>Hundreds of feats/talents and very little interplay.
>Lots of systems, most are underdeveloped.
>Long quests with very shallow plots.
>Companions are cardboard cutouts.
>Walls of text that say very little.
>Repeating plot twists.
Every time they get on the trail of something good, they quit and go to start on something new.
>Hundreds of feats/talents and very little interplay.
It's not just lack of interaction between talents, it's also the fact that many of them are either bugged or just garbage never worth using.
>Companions are cardboard cutouts.
This too and it's only due to lack of characterization, it's also because companions acts like complete schizos sometimes like Yrlieprostitute with her woman moment.
*not only due to lack of characterization
When you think about it, it's insane how mindbroken PFbros are, the guy who posted this has most likely checked player numbers every day, desperately waiting for the day where RT numbers would be lower than WotR's, just so that he could post a screencap on /vg/
That's how desperate they are because Owlcat is done with Pathfinder
It's not the first day this happens and not the first time. First time was weeks ago, kek.
I do hope you realize you just admitted to checking every day for months
KEK
Was it?
Yes, I saw someone post a screenshot in one of the crpgg threads.
Because they always post the steamcharts one, not steamdb
I wish they actually bothered balancing it.
cRPGS, Owlcat's included, always become cakewalks eventually because the games are designed with morons who can't make a build to save their lives in mind. RT though, good lord, that shit is an absolute roflstomp the moment you get just a few levels. And there's so much slow turn-based combat that can't even hurt you. It all becomes a dull chore quickly.
They can't balance it, because they don't even understand the system they shat out. They created a combat system that at its core revolves around stacking extra turns on a buffed up the ass dedicated damage dealer and then deleting everything before it can pose a threat. They deliberately did this. Then they saw players roflstomping their shit game on "hardest" difficulty, realized they fricked up and started backpedalling, but it's already too late, because the core of the system is still in place and those extra turn buffs still exist. They have NO CLUE what they're doing in the first place so they can't balance anything. Absolute buffoons.
I don't get why anyone cares about balance in singleplayer games.
Because tactical depth and challenge create fun by forcing the player to think and adapt instead of getting bored roflstomping helpless mooks.
Because it's not fun to face challenges that don't challenge you? This isn't "ability X is kinda strong compared to Y, nerf pls", it's "the system is fricking broken and the CPU stops beings an opponent".
Pathfinders classes and systems are more enjoyable that rogue traders
No bigger meme than Pathfinder's classes, they all play the same.
Because those fricking homosexuals still have not patched the Confidential Information quest even though people reported it bugged since before release
The DLC is coming out in less than a month.
It's DLC that actually affects the main story.
It happens in act 5.
Do the math moron, people are replaying the game to prepare a save for it. Meanwhile RT's DLC has no set release date yet.
Because it feels like early access, the game clearly needs one more year of development, maybe more
Yep, it was very obviously rushed to cash in on the BG3 craze. Didn't work out well, kek. Now owltranimals have the reputation of shitmakers whose games are NEVER EVER to be bought on launch.
Ganker is too stupid for its own good. Literally the memory of a goldfish.
RT was easily my goty.
Will play it again once dlc comes out.
I like all Owlcat games but I like WotR most.
I remember everything perfectly. I just don't take schizo headcannon and mental gymnastics as "proof". Sorry not sorry.
how come there's never been a good 40k game?
shit franchise
GW doesn't want good video games, they want ads for tabletop miniatures.
You're looking at one butthole
Yes, we're all looking at the naked butthole of a dead troony game that is unsightfully decomposing in plain view.
>trannies out of nowhere
>decomposing corpses out of nowhere
>butthole not as an insult but as a literal description of body part out of nowhere
Why is your mind so disgusting anon?
What can I say, I am a man with a VERY vivid imagination. Probably why I love RPGs so much.
>I love RPGs
Clearly not
Owltranimal wegs are not RPGs.
But surely you would be in another thread discussin an RPG you love
Yet you have 3k hours in "Owltranimal wegs" and play nothing else all day.
The genre must be cleansed of the Owltranimal weg blight, my vigil is not yet done.
Anon, Froggy is autistic and mad that Nenio didn't get a romance
He'll never let this go.
Rogue Trader was GOTY 2023 and it wasn't close. Wrath of the Righteous was probably GOTY 2021 off the top of my head. Can't recall anything other than MHRise that came close and Rise without Sunbreaker has serious issues
>b-but muh n-numbers
Irrelevant sheeple numbers.
Owlcat makes great games with amazing writing and gameplay and their only flaw is that they always bite off more than they can chew and end up not QAing their shit right. Heck it's why I don't put Kingmaker on GOTY for its year, because it was outright broken at launch. Had it not been, I'd probably put it as GOTY for its year.
their only flaw is the entire second halves of their games
Wrong and gay, play the games. This
>muh second half
is just another meme by people that have not played the games.
Rogue Trader jump off a fricking cliff after Act 3, as does WOTR. Kingmaker takes a little longer to get to the "game turns to complete shit" part but it was suffused with shit the entire way through with the kingdom management so it evens out
>after
Act 3 is the nadir of WotR, 4 is much better
Act 3 is the best part
>roaming around the countryside adventuring
>strong but not massively OP
>major story beats that feel important and connected, compared to Act 5's terrible pacing
and Alushynirra sucks ASS
You're so wrong you're even saying act III of WOTR as if that's not the best act because you forget WOTR had 5 acts not four
And no, WOTR never "jumps off a cliff". Act IV's great, stuck in demon town and you get to frick the demons and make them all piss their pants and then glorious return in act V and the climax of all the questlines which were almost all 10/10 conclusions (Wenduag and Lann's final battle with Savamelekh, CamCam going ham on her dad, purging the evil from Daeran, and so forth)
And then with RT while the companion quests did drop off that's true, act IV still had some of the best combat encounters. Euphrates IV by itself would have hard carried and there's several other bits like the final fight with Travantias or the Halo Device side encounter.
Act 4 and 5 are both trash in WOTR
and Comorragh is the worst part of RT, while Act 5 is literally nothing
>Act IV of WOTR
>trash
I see the issue now. Your taste is complete garbage. My bad.
I suppose I can't accept your concession necessarily, but I do claim victory by virtue of you having such unrelenting shit taste you shouldn't have even been allowed into this argument.
I suggest suicide by the way.
>return in act V and the climax of all the questlines which were almost all 10/10 conclusions
I don't care how much you get off to your waifu killing her dad, act 5 sucked because you literally do nothing there, a few companion quests being concluded isn't going to change that
that's literally all Act 5 is, though. Iz and side quests.
Yes and what's the issue? Act V's the climax of the story, there really is nothing else to it but the wrap up everything.
>it sucked
>why
>it didn't have more content than the previous ones!
A level of chapter being shorter does not make it inferior homosexual. Get better taste.
but Act 5 ISN'T short, it's bloated to hell. But none of it really feels important because it's all sidequests.
>all sidequests
Almost everything in act V is companion quests and Iz. That's about it. You've got one or two extra bits, but that's it.
THe only "sidequest" that counts as one I can think of is that stuff with the dragons.
Yes, companion quests are side quests, genius. But there's also
>Return to Chilly Creek
>actually pretty eluctable Prison
>Spinner of Nightmares
>terrible Fallout homage
>Pulura's Fall
>also the dragon one
>Return to Chilly Creek
1 fight
>Spinner of Nightmares
Fedex quest.
>terrible Fallout homage
1 fight
>Pulura's Fall
Couple of fights and a "dungeon" with 3 rooms
>actually pretty eluctable Prison
1 (one) legit dungeon
Whoah such sea of content!
>companion quests are side quests
No they're not. Only way you'd think that is if you think the companion's stories aren't important in which case you have shit taste
>Return to Chilly Creek
Pretty cool quest. Also had Nenio's best line (pic related)
>Spinner of Nightmares
Forgot about that one, don't think I ever got around to it
>actually pretty eluctable Prison
This would count as part of the main plot and was actually an amazing dungeon. Getting to shit on Baphomet was great
>terrible Fallout homage
Yes this was shit
>Pulura's Fall
Again, I'd count this as part of the main story since it involves finishing off that DMPC alchemist demon homosexual. Shame you only truly kill him as angel or demon
are companion quests the main quest
>no
then by definition they are SIDE quests
The problem with act 5 is that you know you're on the finish line which makes all sidequests seem pointless. Owltranimals could've alleviated this problem by making Inevitable Excess the true endgame, but they've turned it into this optional post-game nonsense where you don't even play the same characters instead. As always, Owltranimals are masters of missed opportunities and will frick up any good idea.
>act V and the climax of all the questlines
I never thought I would see someone shill the most barebones trash act in the game.
I'd never thought I'd see someone having such shit taste that they'd consider an act "barebones" simply because it's meant to be a climax chapter.
>Rogue Trader jump off a fricking cliff after Act 3
>after
During. Act 3 is the buggiest area in RPGs on launch ever. Even now it's still bugged to shit.
yeah but the quality is there underneath the bugs. Not like Commorragh being dogshit awful or Act 5 being literally nothing that was also bugged to shit
It was a shitty weg that was utterly annihilated by Colony Ship in the RPG bracket, kek.
That's why I love dex tanks such as the fox court poet pop idol: they have the defenses and the initiative. And you can also have a DC caster Diviner with the highest possible caster initiative to disable encounters with an opening spell.
Hello Froggy. How you been?
Half a million in a month by the way. Just a reminder Froggy-kun~
>Half a million in a month
So 1/4th the sales rate on all platforms vs wotr on just Steam with its 250k in 8 days? Kek, no wonder rogue troony has no longevity, it didn't sell anything to begin with.
I know Froggy I know
but one day, you'll be happy again, even if RT did amazing and your furry waifu will never have a romance.
Yes, you know your troony game sharted flopped and that everyone is having a grand ol' laugh at its bloated corpse. One day the RPG genre will be free of the Owltranimal blight and then I, as a true connoisseur and veteran of the genre, will be truly happy.
>mention the fact Nenio gets no romance
>immediately the Froggy jumps
It's actually hilarious how easy it is to bait you Froggy-kun
You never did answer how you've been by the way. Any new builds that can beat Deskhari on unfair in one hit?
Rogue trader has way less replayability imo since their is way less build veriety. Also iconist and pureatin are basically the same while heratic is so cartoonist and poorly written it's not worth playing
not playing Owlshit games until they bother adding more than an hour's worth of voice acting
Read homie read
>we will never ever EVER have a good 40k game
Since 40k setting is shit be default that is understandable..
Warhammer 40K is no longer cool and is gay. The mystique of the setting is ruined and the dystopian means horseshit when troonies and wokemorons want to see it diversified as if they IDENTIFY with the grimness of the universe. All the grognards moved on to Trench Crusade now, and like troony antics, when cool dudes like something they have to come too because they are homosexual apes who like when something is at it's intended setting.
im waiting for the game to be fixed before buying it
NEVER BUY AN OWLCAT GAME ON RELEASE
>im waiting for the game to be fixed
See you in 2 years. It took wotr 3 years to become relatively stable and we STILL have moronic bugs that persist like undispellable freedom of movement.
It didn't release yet.
Kek, true. It'll release in 2.5 years after they finally make it playable.
Based low attention span zoomie, destructor of dogshit lazy devs.
ziggers can't make games
I just stopped giving a frick about Owlcat games after WotR
sorry, but if you release final DLC 3 years after initial release game then don't be surprised I don't give a frick
I played through entire game 2 times and I'm not coming back
UUUUUURRR I'M BUUUUUUFFIN AAAAAARRRRRGH
no cutscenes, 80% of the game has no voice, glitchy, gameplay is okay i guess, bought CE it arrived. Cheap shit not worth 450$ maple dollars, BG3 came out earlier and is way better experience
>no cutscenes, 80% of the game has no voice
holy shit I fricking hate normie core """"RPG"""" players so much who only played bioware and larian shit. you don't even need to think in those games
Kek, the collector's edition fiasco was fricking hilarious. Seeing ribbitors get scammed by Owltranimals was quite the sight.
Owlcat fooled me once, never again
Will pickup(maybe) at 70% off sale
youll only get fooled again anon. just dont.
>tfw bought both pathfinders on the 70% last week
My condolences
You know, I wish somebody had told me earlier that I don't have to be in the capital to manage most of the kingdom stuff and that the "skip day" button is a trap.
Now I'm 18 in-game hours away from kingdom destruction while splitting my party in 2 to kill the evil dream flower.
Also tiefling girl(s) is best girl.
Based
So uh do I get to sex the other half later?
You can marry both at once if you do everything right
Make of that what you will
Nice.
Put the kingdom management on easy, it's really not worth it to suffer through anything else
Lack of voice acting also throws the pacing of the cutscenes way off if you're capable of reading quick
then you're forced to sit and look at the ugly cutscene or clicking space to accidently skip the whole thing
Thats why BG3 despite being a turn based (not popular genre) is massively successful and popular
There's no cutscene. BG3gays are mind broken by text. It's actually amazing.
the scene when you execute the sauerbacks. is that not a cutscene?
Not really no.
The only cutscenes are those new fancy ones that happen whenever a new companion's introduced. And that was an entirely new thing they tried for RT.
Jae's introduction has to be the shittiest cutscene I have ever seen, it's actually hilarious
That's why Jae's best girl: pure cringekino.
Coincidentally, she's the only good one, because all others are just shit, not entertainingly shitty like Jae.
As if liking Nenio wasn't enough to understand just how garbage Froggy's taste is
You don't, can marry both but Kalikke doesn't have a sex scene in-game, you can rest easy knowing you probably fricked both though
>but Kalikke doesn't have a sex scene in-game
She wakes up sometimes when you're having sex with Kanerah which is basically the same thing.
It's not sometimes, it's once, and it's right after you wake up, it's not mid sex
It can happen more than once, it's just a random event when you have sex with you.
And if you ask her then she tells you that yes, it happened midway, she just rolls with it because otherwise it would be awkward.
>when shes has sex with you*
>It's not like I want you to ravage my pussy baka
Fricking tsundere
>And if you ask her then she tells you that yes, it happened midway
Nope
?t=1133
>umm askhully cutscenes where you have no control over characters isn't a cutscne
aberlard execute this moron
The only real criticism I have on Owlcat was they didn't expand their studio into multiple full pipelines sooner so they could develop 40K games simultaneously with Pathfinder.
But I guess the financials just weren't in place for that until now.
They probably needed the profits from both WotR and Rogue Trader to get to the size they are at today.
More than anything they probably didn't want to expand before diversifying first
Now they have 2 franchises they have adapted and are developing their own IP, this allows them to leverage investors and get loans much more easily than before
>More than anything they probably didn't want to
Yeah that's was my point. That dumb as shit.
I could have told you right away there would be frictions between the 2 player bases, but owlcat marketeers insisted there was no such thing as 2 players base, only a single "owlcat fanbase".
>That dumb as shit.
Not really, doubling your company size is no joke, you need to prepare, get investors on board, etc etc
They only had 2 games under their belt, and neither was some big hit, rogue trader is the first game they actually managed to finance without kickstarter
>>Not really, doubling your company size is no joke,
What are you talking about? They were 60, then doubled from 60 to 120 after Wotr release.
Then more than doubled from 120 to 450.
they have always been doubling, just in the wrong way that didn't enable them to have multiple full pipelines until now.
>just in the wrong way
Clearly not since they are finally financing their games and are comfortably working on multiple projects
>since they are finally financing their games
They have been financing /publishing their own games ever since Kingmaker was over.
You're not even capable of making any point anymore right now.
>They have been financing /publishing their own games ever since Kingmaker was over.
Wrath had a kickstarter
Oh, that's harmless. All of their games should have kickstarter as far as I'm concerned.
I thought you were referring to working for publishers like EA and Deepsilver.
Anyway, your point is irrelevant. Making kickstarters isn't a sign of weakness, it just means you want extra cash from your fans up front, and in return you spill some beans about what the next game is all about.
This has no downsides to it.
Right now they are keeping all of their projects secret, and they think they are winning big by keeping us in the dark but they are not.
>but they are not.
You don't really know that
Besides they have already said they are working on a new IP so it's not that secretive either, they are just not far enough into development to show much
>You don't really know that
I know it by looking at the Rogue Trader numbers in OP.
The only reason why you would want to keep the next 4 projects secret is because you are afraid they will take attention and sales away from Rogue Trader.
But right now it's a game being being played that much anyway so it's pretty much safe to reveal the next 4 projects.
They don't have any franchises. They are paying royalties to two greedy companies for the privilege of using their settings. Those licenses can be reworked at any moment. Their own setting will flop ten times harder than rogue troony due to a multitude of factors: inability to design game systems, inability to quality control their shit and lack of real writers who can create an actually interesting setting.
>They are paying royalties to two greedy companies for the privilege of using their settings.
That's kind of unfair of your to assume without knowing any details about those licenses.
For all you know they could be incredibly cheap.
I said franchises they have adapted, not that they owned the IP
>Those licenses can be reworked at any moment
But the fact they are both with paizo and gw means if one pulls out they still have the other is my point
diversifying their shit
>Their own setting will flop ten times harder than rogue troony due to a multitude of factors: inability to design game systems, inability to quality control their shit and lack of real writers who can create an actually interesting setting.
I don't know why even waste time replying to you frogtard
What the frick is reactivity outside of chemistry
Female as romance option is
>ugly arabian gilf-prostitute
>mutant-navigator who is sweet but who get grimderp ending on romance due grimderp quotas
>Eldar who will not frick you, who is also make you go though literal torture beyong comprehension and still don't even kiss you at end
>Sororitas? Not romansable, chuds
In same time, male option
>Acolyte of Inquisition also psyker, and bro, actually good option
>shizo besexual Deldar who frick you over multiple times, but he is writter pet, so he always get good ending unless you kill him
On top of that they cut out around 40% of content and reactivity.
>get grimderp ending on romance due grimderp quotas
Forced meme
Fake news
That's not True love ending, tho.
It quite literally is
B-but what with my shitty trolling???
>Marazhai
>always get a good ending
Just fricking kill him in the arena you fricking homosexual.
Or hand him over to the mandrakes that works too, but requires entertaining his grimdark shit
Also
>shitting on Yrliet and Cassia
Absolutely abysmal taste.
>Just fricking kill him in the arena you fricking homosexual.
Reading comprehension - 0. You didn't refute my post either. You either Owldrone or shizo.
What refutation? You're wrong on every front. Even Jae. She's not Arabian or a gilf.
Of course you've never played the game so shit like
>Cassia has grimderp endings
>Yrliet makes you go through literal torture
>Marazhai always gets a good ending
Are just fricking wrong.
>Cassia has grimderp endings
It is, when it remain with RT it's can't have kids while perfectly can in other endings. Why? Grimderp quota.
>Yrliet makes you go through literal torture
She set you up to go to place told her by Marazai which lead you into being kidnapped and delivereded in Kammorage, where.. you get tortured.
>Marazhai always gets a good ending
If you don't kill him, yes.
All is right, and you just seething, delusional owldrone who can't cope with reallity, or just getting paid to lie.
>It is, when it remain with RT it's can't have kids while perfectly can in other endings. Why? Grimderp quota.
Didn't play the game
>She set you up to go to place told her by Marazai which lead you into being kidnapped and delivereded in Kammorage, where.. you get tortured.
Didn't play the game.
>If you don't kill him, yes.
>If you choose to give the good ending it gives the good end
Amazing
Anyway I accept your concession. Now have a nice day.
>Now have a nice day.
Wow, you stole MY line, owltroony
>s-see m-my playtime! I p-played the game! I d-did
Didn't play it lol
Stay mad.
Pure mental illness.
you do realize that writing the timestamp digitally is fricking worthless because you can do it on anyone's pic, right you absolute fricking moron?
It's best i can do, as i have no phone beside 00s nokia.
Do you think Owlcat was happy while watching BG3 break records and sweep awards or do you think they were filled with a sense of dread?
I think Owlcat managed to release three games for a lower overall budget in the time it took Larian to release one.
They shat themselves with envy when the gay bear pulled millions of views while knowing that they had the opportunity of doing a similar marketing trick with Nenio. Masters of missed opportunities indeed.
I accept your tearful concession. Everything I've said is inarguable: no qa, all their original game systems are dogshit, all of their writers are esl hacks with no talent. Cope.
They put BG3 number 1 in their favorite games this year
any crpg breaking records and becoming a massive success is good news for anyone who makes crpgs. it means you now know theres a market and these people might go out to buy more crpgs now they been introduced to them. the issue with owlcat games is that the presentation blows. i honestly think the close up cameras in bg3 like mass effect is what really sold general audiances on bg3 on top of its character creator, music, graphics, voice acting, etc. people really do like shiny things.
why would fans of the genre consider anything but bg3 for goty
Rogue Trader was a vastly superior game on literally EVERY SINGLE matric to BG3
Voice acting is literally irrelevant.
The actual dialogue was superior. The prose (which BG3 had none because cutscenes) was superior, just need to play through Kiava Gamma to see that. The writing was superior. The music was superior. The gameplay was superior. Class choice was superior. Build variety was superior (these last two was because 5E so I don't blame Larian there)
Enemy variety, boss design and difficulty. Level design. Amount of content. Actual state of the game on release (as buggy as RT was, BG3 was worse)
Heck, even fricking voice acting. Even if it wasn't fully acted, the actual shit you got was far better in RT. Idira's VA by herself in one scene blows out the entire BG3 cast.
Imo the key difference between BG3 and RT is the development time
Wotr lacked endings and the last part of the game is pretty unfinished, but it literally the same problem BG3 had
But wotr was made in 2 at best 3 years and BG3 was in development for like 6-7 years if not more
It's just silly
I'm sorry but BG3 did some things better
You can interact much more with environment, NPCs, stealth is actually functional, verticality
Spells have out of combat uses, something Owlcat doesn't do period. You can use feather fall to explore, interrogate the dead, etc etc.
It's much closer to a complete roleplaying experience than Rogue trader (a game which i like more overall btw), it's unfair saying it did nothing well at all
If the environments are inferior in terms of both looks and level design would I interact with them.
You are right RT is more combat oriented, but WOTR had a lot of out of combat uses for spells.
For example some checks in some dialogues you'd greatly benefit from casting shit on yourself beforehand. Triggering traps with summons. So forth.
>but WOTR had a lot of out of combat uses for spells.
Nothing even remotely comparable to bg3 and we both know it
>would I interact with them.
there is 0 interactivity in owlcat games, they are static by design
>there is 0 interactivity in owlcat games
Define interactivity. There's puzzles, there's traps, there's alternate level navigations. There's missable shit.
You can also potentially approach combat in dozens of different ways.
>Define interactivity
I think you know what I mean but are purposefully being like this
>one joke character
Wow
>I think you know what I mean but are purposefully being like this
No I don't you homosexual. I've already pointed several fricking ways in which RT has interactivity. RT has a game is far more combat and exploration focused at a gameplay level, and has less out of combat ways to resolve quests (exception being making the right choices in dialogue)
But WOTR has spells being useful out of combat. I gave you examples.
>can't jump on high ground to gain advantage
>no environmental hazards to use (grease + fire, water + lightning, etc)
combat is far more shallow in RT than BG3
>can't jump on a high ground to gain advantage
The frick are you smoking? RT has an entire cover system and height very much plays a factor in line of sight. You can get directly underneath a guy with a guy and that'll break their ability to shoot you , if the height between them and you is sufficient.
>no environmental hazards to use (grease + fire, water + lightning, etc)
Again, you've got a cover system, you've got choke points. Several places have aoe damage on the ground (the nuclear reactor level in act I for example)
>combat is more shallow in RT than BG3
Actual insane take.
The cover system is n rogue troony is a joke, because most cover is made out of glass and falls apart the moment enemies sneeze at it. Cover literally doesn't matter in the slightest, what matters is your ability to shit out tons of damage as quickly as possible and that's it.
If you want defenses, you don't care about cover, you can stack both dodge and armor into infinity in just a couple of turns.
Rogue troony combat is utterly broken at the core.
>The cover system is n rogue troony is a joke, because most cover is made out of glass and falls apart the moment enemies sneeze at it. Cover literally doesn't matter in the slightest, what matters is your ability to shit out tons of damage as quickly as possible and that's it.
Actual, 100% skill issue. Cover is integral to making sure your guys survive until you can get the big damage off the ground (which isn't always possible instantly, especially in act I without accept to grand strats ability to go first)
>If you want defenses, you don't care about cover, you can stack both dodge and armor into infinity in just a couple of turns.
Not every build can stack dodge or armor
It seems Froggy didn't in fact play RT. I guess since there was easy ways to break it like with the Pathfinder system he got frustrated at having to actually acquire skill.
Kek, you fricking moronic shit eater. If you need cover for defense, you have a skill issue, not me. Every good party can either aoe stack armor into infinity or has at least one dedicated dodge tank who can stack dodge into infinity. You have no clue how this game works you dumb fricking moron.
In fact, your dedicated damage dealer soldier can both tank with infinite dodge and shit out endless damage. Absolute fricking buffoon.
>In fact, your dedicated damage dealer soldier can both tank with infinite dodge and shit out endless damage. Absolute fricking buffoon.
>He went Argenta AM
>he thinks he's got "skill"
Absolute brainless take. As expected of Froggy-kun, who also can't beat Deskari on unfair without Weird
Absolutely subhuman.
Child, I can make a party that aoe stacks infinite armor from two aoe sources on top of a soldier with infinite dodge and moronic damage. If you need cover for defenses in this shit broken game, you have fricking brain damage.
Yes Froggy I know you saw the youtube guides.
I did too
No need for guides, you just get default sanctic Heinrix and default Pasqal with tactical advance and a Mc soldier with hail of steel and max rof weapon lol. You don't need any elaborate setups, it's braindead shit that Owltranimals don't even bother fixing.
>default
There's no defaults. The leveling isn't like WOTR that's pre done
Again Froggy, play the game.
moron. Sanctic aoe armor increase spell and Pasqals tactical advance are both part of their default starting archetypes.
And still leagues better than the moronation in Kingmaker.
Rogue trader combat is the best combat system owlcat's put together yet, but that's really not saying much. They are so far behind what larian studios does for combat they look like a fricking joke.
But the real problem with owlcat is their inability to write reactivity into their game. Their characters are also unlikable and their plotlines mid at best, but in both cases they've managed to do better than larian did in BG3. What they completely fricking fail at is the reactivity and roleplaying.
BG3 looks better, has better combat mechanics, has better polish, and has better reactivity to character design, roleplay, and choices, but flops like a dead fish when it comes to character, story, romance, and plot writing - those are areas where owlcat scrapes barely ahead. Sort of like comparing a highschool writer to an undergrad writer; with neither coming close in comparison to a writer with no schooling at all, just life experience and competence.
>looks better
Wrong. RT has actual ambience and fits its setting. BG3 looks like generic fantasy slop
>better combat mechanics
Again only a midwit would think thyis
>better polish
Yeah that act 3 of BG3 looking really polished
>better reactivity to character design
Meme that impacts nothing in the end, same as RT. WOTR is better than both. RT also puts way more importance on your alignment
>Owlcat barely scrapes ahead
It's amazing the delusions. Jae, possibly the worst fricking romance, is LEAGUES better than anything in BG3 which is nothing but sex jokes, cuckoldry and bear sex. BG3's best romance which si Astarion does not hold a fricking candle to some of the shit you see written for Cassia or Heinrix
The scene where you find Heinrix encased in ice, or the scene where you rescue Cassia from Tervantias, by themselves they utterly blow out every single romance in BG3
>Missable shit
>Puzzles done by clicking stuff the way it was intended
Nah, that's not the same as dialogue changing if you steal an item, being able to lure npcs away with illusion to stealth past them, feather fall allowing you to explore the underdark etc etc.
If you don't see the difference, there is no point continuing this discussion
>dialogue changing if you steal an item
There are ways to affect dialogue with previous actions as well. You're using a hyper specific example
>ability to lure NPCs away with illusions to stealth past them.
You can use invisibility in WOTR this way unless it's a main quest thing. I dodged mobs I didn't wanna bother with with that
>feather fall allow you to explore the underdark
All that is is a sequence break. Which doesn't exist in RT or WOTR because once you're in the open exploration phase of both you can do whatever in whatever order. To the point in RT, I can challenge areas meant for act IV in act II.
Speak with Dead would be more mechanically interesting if they didn't just fricking give you an amulet to cast it for free 2 hours in. Same with Speak with Animals to an extent
>if they didn't just fricking give you an amulet to cast it for free 2 hours in.
On this I can agree, dumb decision made because they were worried players would miss out on content
>Rogue Trader was a vastly superior game on literally EVERY SINGLE matric to BG3
no
>Voice acting is literally irrelevant.
wrong
>wrong
Only people that can't read at grade school level think you need voice acting
Which makes sense why BG3 is so popular.
It's amazing how delusional some people are
This.
Normie shiteaters opinions are worthless as far as cRPGs are concerned.
Because they aren't casual normalgays?
BG3 isn't for cRPG fans. It's normies first "cRPG".
If anything they were annoyed.
The head guy that everyone memes about released an interview where he said they were going to add full voice work next time due to the changes in "expectations", and the tone of it was basically
>Fine you goddamn homosexuals, you appear to be illiterate so we'll have to do full voice work for the next one. Enjoy 20gb of sound files increasing the game size and the game being smaller since we have to pay the fricking VAs full work. Idiots
And I genuinely agree. BG3 and its consequences will be disasterous for CRPGs. It'll be the same as Demon Souls and Dark Souls for hack n slash/action RPGs. It will ruin an entire genre regardless of the "quality" of the original.
Thanks a bunch Larian, you homosexuals.
>normalgays hate reading
>movie esque cutscenes are much easier to get lost in
Wow that's quite the fricking revelation.
>Fine you goddamn homosexuals, you appear to be illiterate so we'll have to do full voice work for the next one. Enjoy 20gb of sound files increasing the game size and the game being smaller since we have to pay the fricking VAs full work. Idiots
>And I genuinely agree. BG3 and its consequences will be disasterous for CRPG
The problem is that it won't work
It has been shown time and time again that you can't just copy the "big thing" and do well.
Loads of people will buy Larions big game because it's Larion, even you literally copied every exact small thing they did you still wouldn't sell like they did because people just aren't interested in you.
They'd be far better off keeping their autistic core consumer base happy than trying to chase the big guys.
I'm aware. And again, this will ahve an impact.
Writing and prose will worsen. You really think you'll get as good as the descriptions and mood that Kiava Gamma or Cumtown gave you if it's a cutscene? CRPGs use text storytelling, that's why they excel. Making it cutscenes will worsen it.
BG3 had way more technical considerations. I'm obviously not going to sit here and claim that a fully voice acted and cutscene rendered game isn't more complex to make, even if the final product ends up worse because that presentation doesn't necessarily make the game or its story better.
Had they dropped the cutscenes, maybe kept the full VAing I suppose, they'd likely have shaved off like 2 years off development if not more and the final product would be better.
It's not about the game being too long in development
It's about it being unfinished despite that
>Ganker has just become a board where third worlders, who can't afford hardware / vidya, try to manufacture narratives of games failing, so they can shitpost about playercharts.
It's impressive how this place gets shittier every year
Your dogshit troony game sharted and flopped and its corpse is rotting in plain view.
>expand the studio
How about making a QC department instead? So they don't release every single game as a completely broken mess that is outright unplayable?
>making a QC department instead
Literally useless, they already "not have budget" to not cut 40% content of game on release.
Broken game get fixed, cut content will never be added back or be part of DLC at best.
Games broken in launch destroy oyr reputation. Owltranimals have acquired the inarguable, objective reputation of shit makers with games that are unplayable on launch. This was their worst launch yet and with every launch they shit on their so called fanbase they actively hate. Their next game will have even fewer people falling for their dogshit launch, I know I won't be falling for it ever again.
I played it and liked it, but it was also a buggy mess. The game design also doesn't respect the player's time, which is critical for long ass CRPGs that always end up being a huge time commitment to get into. What I mean is many filler trash mob encounters where you're just killing the same cultists over and over. I don't want to replay it to sit through these repetitive combats. Then Act III, (iirc) which was a strange and mostly unfun narrative choice. The best part of the game, act II, is not sustained and built on and momentum is quickly lost.
They could revive the game with good DLC that has bespoke, well-designed gameplay situations and compelling quests but lolcat has a pretty shoddy reputation for pumping out dlc that is mediocre at very best.
Also the class system is bare bones and mostly lame. None of the classes or specializations feel at all meaningfully distinguished, except for maybe the psyker and officer. And there's a lot of filler abilities that just add meaningless buffs you can do without. There are very few cool, powerful abilities that make you want to experiment with different builds. Part of the replayability appeal for crpgs is picking a different class and having a different experience in your next play through, but that feeling is not there for this game.
>sells same as previous game
>NUUUUH IT FLOPPED
Sells less. While riding their previous games and Bg3 hype train. Absolute flop. Dead shit turd with less players than their own 3 year old game.
>Game flopped so hard that developers have doubled the size of the studio and working on four projects
Also those space battle minigames sucked and were a huge reason to not replay the game and have to sit through again. They took FOREVER, had very little depth to them, and were just lame filler. Lolcat did the same thing with their previous title trying to pad it out with a mediocre mini-game but even that shitty mini-game in WotR was better than this and mostly option. Just let your game stand on its own, rather than divide your efforts and dilute the overall package.
Space battle was kino, and some were actually hardcore and engaging. But yeah, they filtered alot of casuals.
Is this game worth playing yet bros?
No, not until they completely rework the combat, which they won't.
Weak. They could have solved this with an Argenta romance tbh.
wait 2 years for it to exit early access
Yes. Game's good and no critical bugs are left
You will find weird shit with feats and abilities not doing what they say though.
Are you fricking moronic?
A new DLC just came out for WotR.
No, it didn't. It was announced. Same as the dlc announced for rogue troony. Your dead shit game is a flop.
>Your dead shit game is a flop.
>literally almost the same player numbers
Less players than a 3 year old game kek.
Owltranimals always refuse to give the players what they want, it's their expression of passive aggressiveness they harbor towards their playerbase that they absolutely hate. Which is also why they never do quality assurance and just shit out endless bugged content.
Most people are done with their playthroughs and waiting for the DLCs?
What are you upset about autist?
It's Froggy. You're best off ignoring him.
Or keep reminding him Nenio will NEVER get a romance and watch him seethe and piss his pants.
They're done, because your dead troony game has no replayability lol. And no players lmao.
I did my heretical playthrough and will do a dogmatic playthrough with the next dlc and then a iconoclast playthrough with the DLC after that.
I've yet to finish another Owlcat game.
If you did a heresy run and thought the barebones content, cardboard cutout special heretic party member and cringe inducing writing was acceptable, you're a legit shit eater.
Welcome to Owlcat games, enjoy your stay.
I've yet to touch WOTR.
I only played Kingmaker and stopped playing in the first chapter because it was so tedious.
Will only play WOTR once I finish Kingmaker.
>barebones content
It's got an actual story separate of iconoclast and dogmatic and a lot of details about Theodora, Kunrad and your entire bloodline that you can only get through it.
Also the only endgame force sword
And as for the secret companion, all of them were fricking shite and broken at release. I know they've fixed one of them, I honestly dunno about the other 2 (which includes the heretic one)
>hasn't finished WOTR
You're shit taste only in the other direction.
Finish WOTR. I won't tell you to finish KM because house at the edge of time is only for cbt enthusiasts
>Owltranimals always refuse to give the players what they want
But they have given me what I wanted with RT
The abject hatred towards your own customers is just game development du jour now.
>say I don't want to fight
>get called a cuck
>say I'll side against him
>get called a cuck
>say I'll side with him
>get turned down and called a cuck
>say I'll mind my own business and look the other way
>get called a cuck
How can Owlcat reach this level of reactivity? Should they hire another 500 people???
Every CRPG has points in the story that are mandatory and player choice boils down to how things lead to event X, Y and Z.
You can't replace a real human GM that's capable of real time ingenuity yet, sadly. Maybe one day we'll have our own Critical Role tier interactivity.
>morons unironically defending Owlcat's lack of reactivity
Have some standards, holy shit
they're sour graping over BG3's success
>talk about high ground advantage in bg3
>b-b-but RT has cover
lol, lmao even
>isn't even replying anymore because he's got no argument
I accept your concession BG3gay.
Now get. There's more bear dick to take. Or maybe you prefer cuckoldry with Shart I dunno.
>All that is is a sequence break
>multiple paths allowing you to reach the same location is sequence breaking
>still won't bother replying
>h-ahaha not g-giving you (you)s
Mind broken shitter. I've already accepted your concession though. You can stop now. Maybe suicide.
>answer in a moronic non sequitur
>shocked that you don't get a (you)
>Owltranimals vs latrine cultists
>battle of shit vs piss
*opens a bag of popcorn*
>WOTR/RT looks good
another fricking lie
I wish rogue trader had more
Mobilty. You spend half of combat just moving party members up to the fight, its pretty dull.
Why would you even go for defense. Its so easy to get 100% critical hit chance, permanent 95% acc, and like 800 attacks in a row by the mid way point. Enemies just melt
exactly, combat is shallow af
The point is that you absolutely can make yourself immortal and you don't need cover at all.
>the little thumbs up doesn't count
No it doesn't.
oh so devs purposely programmed that into the game to trick players huh
Yes, they purposedly programmed the combat to be a joke by making a broken combat system.
Which one of the 3 games?
Rogue troony, the first two games they just copy pasted the ruleset which is why they were more balanced the absolute mess in rt.
>Kingmaker
>balanced
You either play on easy difficulty, where everything is viable because there is no challenge, or at the intended difficulty where you need to follow a guide.
Pozzfinder is nowhere near as badly and early game broken as Owltranimal donut steele trash systems.
Yeah, it's even worse.
Well rogue traders was a buggy mess at launch, a really buggy mess.
I played it on PS5 tbh, great game. Best CRPG since Wrath
That's saying nothing since neither of them are rpgs, just shitty wegs.
Latrine cultists humiliating Owltranimals is the funniest shit ever.
40k is a bad ip. simple as