>First game is fine, just has a few issues. >Genesis game makes barely improvements >Lost Stars, I can't personally speak for, but looks like a quarter muncher >Later games are just tangentially related.
I like the console as well but we cannot let that distract from the important question which is "Why?"
Mobs don't form by accident. They're always organized at the start, Nothing is a coincidence. Ten unrelated people don't just get the idea to make an SMS thread each the same day, suddenly, out of the blue. Please understand and keep this in mind, Someone wants us to see SMS covers and not just any covers but the clearly distinguishable ones with the graph paper design! Look at how the posters NEVER use original box art, It makes out the choice to create that association at sight very deliberate.
As we speak the catalogue is being flooded with graph paper and we still don't know the "Why".Their intentions are a mystery. What we know for sure is it isn't by chance that this is happening but by a consciouss decision someone made. Someone who isn't all clueless to what they're doing. Perhaps to desensitize us to graph paper. "Why?" is the most important question to ask, It applies everywhere in life.
Shit like your pic related. This was Alex Kidd's "Mario 2 USA" but the japanese game they reworked was one of the shittiest adventure games of all time.
High tech world is a terrible game. The first level has potential but the rest are so bad it ruins any good ideas the first level had. Pray 100 times? Why? Translation issues are a big problem. Also, it's a reskin of a different terrible game.
Alex Kidd in Miracle World was too unforgiving. As I recall you only got three lives for the entire game, and there were around ten levels? Maybe there was a way to get extra lives that I don't recall. And if you died there were no saves, so you had to start the game from the beginning all over again? I used to play it as a little kid since it was built-in to my brothers Sega Master System II, but I only completed it a few years ago via Wii emulation thanks to putting in a cheat for unlimited lives. I can't understand how anyone could finish the game without cheats or at least save-states.
i think you could buy extra lives at some of the shops. There was also a cheat where if you got a game over you could pay money to continue. But I had the game when i was maybe 8 years old and I never finished it. I never even got to the last stage. Usually i didn't even get halfway through the game. I remember crying and throwing my controller on one occasion from failing one of those rock/paper/scissors matches. I found almost all the SMS games really hard though at that age
Akex kid was big on the master system
Yeah but after that they left him in the dust for 30 years.
>high-tec world
>ninjas
>not cyberninjas
He's going to high-tech world. Which is a shitty arcade.
>First game is fine, just has a few issues.
>Genesis game makes barely improvements
>Lost Stars, I can't personally speak for, but looks like a quarter muncher
>Later games are just tangentially related.
Why is the catalog full of SMS threads? The graph paper pattern is starting to get on my nerves
I'm just glad people outside of Brazil are taking notice of how underrated the console is
Name 5 good games that aren't Phantasy Star, Disney games, Sonic games or Dragon's Trap
>Wonderboy in Monster Land
>Golden Axe Warrior
>Alex Kidd in Miracle World
>Psycho Fox
>California Games
source: brazilian here
Thanks. I was just baiting because the only way to get good recommendations here is to be hostile
If those games are so great, then why aren't there threads about them?
The Master System is just too sexy. 95% of Anons thinking about anything related to it just end up masturbating instead of making a thread
I like the console as well but we cannot let that distract from the important question which is "Why?"
Mobs don't form by accident. They're always organized at the start, Nothing is a coincidence. Ten unrelated people don't just get the idea to make an SMS thread each the same day, suddenly, out of the blue. Please understand and keep this in mind, Someone wants us to see SMS covers and not just any covers but the clearly distinguishable ones with the graph paper design! Look at how the posters NEVER use original box art, It makes out the choice to create that association at sight very deliberate.
As we speak the catalogue is being flooded with graph paper and we still don't know the "Why".Their intentions are a mystery. What we know for sure is it isn't by chance that this is happening but by a consciouss decision someone made. Someone who isn't all clueless to what they're doing. Perhaps to desensitize us to graph paper. "Why?" is the most important question to ask, It applies everywhere in life.
meds
sega lord x must have made a video or something
I don't know either. But i posted this game a couple of days ago and got 2 replies
A single guy spamming, a lot of them are silly console war-angled, too.
>alex the kid
Shit like your pic related. This was Alex Kidd's "Mario 2 USA" but the japanese game they reworked was one of the shittiest adventure games of all time.
High tech world is a terrible game. The first level has potential but the rest are so bad it ruins any good ideas the first level had. Pray 100 times? Why? Translation issues are a big problem. Also, it's a reskin of a different terrible game.
Alex Kidd in Miracle World was too unforgiving. As I recall you only got three lives for the entire game, and there were around ten levels? Maybe there was a way to get extra lives that I don't recall. And if you died there were no saves, so you had to start the game from the beginning all over again? I used to play it as a little kid since it was built-in to my brothers Sega Master System II, but I only completed it a few years ago via Wii emulation thanks to putting in a cheat for unlimited lives. I can't understand how anyone could finish the game without cheats or at least save-states.
i think you could buy extra lives at some of the shops. There was also a cheat where if you got a game over you could pay money to continue. But I had the game when i was maybe 8 years old and I never finished it. I never even got to the last stage. Usually i didn't even get halfway through the game. I remember crying and throwing my controller on one occasion from failing one of those rock/paper/scissors matches. I found almost all the SMS games really hard though at that age
you can continue, but it costs money
he felt like what a boomer's idea of a fun game mascot would be.
it was originally licensed shovelware for dragonball that got repurposed into that after they lost the license. pretty fitting situation for sega.