Why didn't it catch on like Sonic?

Why didn't it catch on like Sonic?

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  1. 6 months ago
    Anonymous

    Not enough promotion on Shenmue

  2. 6 months ago
    Anonymous

    All eyes were on a better game for a newer console.

    • 6 months ago
      Anonymous

      I don't really think it was meant to. Despite being made by Sonic Team, Ristar is in the same category as Tempo or Vectorman for me. That is to say, maybe not as groundbreaking as Sonic, but still better than some other attempts

      This is the funniest thing I've read in a while

      • 6 months ago
        Anonymous

        >not as groundbreaking as Sonic
        What exactly is groundbreaking about Sonic?

        • 6 months ago
          Anonymous

          You're right anon, nobody has ever heard of Sonic. Must be some obscure Japanese exclusive

          • 6 months ago
            Anonymous

            Being popular doesn't mean it's groundbreaking. There are things about sonic that were ground breaking but brand recognition isn't one of them.

        • 6 months ago
          Anonymous

          The physics system, absolutely a marvel of technology for 16-bit platformers. It was not the level design that was carrying the games, it was the physics.

        • 6 months ago
          Anonymous

          Slope detection was a huge thing back then

      • 6 months ago
        Anonymous

        I think if people want to continue to produce games for the Genesis with tools such as SGDK, they should follow in the steps of Vectorman and use pre-rendered models. Donkey Kong also did this, the real time lighting in Vectorman is unbelievable. Ristar is about as good as it gets for traditional sprite animation on 16 bit. Vectorman is next level.

        • 6 months ago
          Anonymous

          Ristar looks about a million times better than Vectorman.

          • 6 months ago
            Anonymous

            The first one. Certainly not Vectorman 2. Nothing looks better than that on the Genesis.

            • 6 months ago
              Anonymous

              Even Vectorman 2 looks only marginally better. Muddy prerendered will never look as good as state of the art pixel art.

              • 6 months ago
                Anonymous

                Idk, I think prerendered graphics can look pretty good. Certainly better than polygonal shit.

              • 6 months ago
                Anonymous

                >Certainly better than <thing nobody mentioned>

      • 6 months ago
        Anonymous

        Bug is better.

    • 6 months ago
      Anonymous

      >That's it! Bug is the character that's going to make it for the Saturn!
      What did Spielberg mean by this?

      • 6 months ago
        Anonymous

        He saw Bug's level layouts and got an idea for his own game involving rectangular structures.

        • 6 months ago
          Anonymous

          why is steven spielberg making games

          • 6 months ago
            Anonymous

            creative burnout after 30 years of directing the big bang theory

        • 6 months ago
          Anonymous

          Mind blown

    • 6 months ago
      Anonymous

      >buck bumble at home

      • 6 months ago
        Anonymous

        Buck came after Bug!

    • 6 months ago
      Anonymous

      I thought about this game today, but I am very sega biased

    • 6 months ago
      Anonymous

      I just noticed Bug has a nice butt

    • 6 months ago
      Anonymous

      I kneel

    • 6 months ago
      Anonymous

      HOOOOOOOOLY
      That juicy fricking ass!

    • 6 months ago
      Anonymous

      Man I drew soooo much porn if this back in the day.

  3. 6 months ago
    Anonymous

    too late in the genesis lifecycle
    ristar was like 1996, most people had eyes on the new consoles

  4. 6 months ago
    Anonymous

    Sonic Team's later games is further proof that Sonic was a flash-in-the-pan marketing fad.

    • 6 months ago
      Anonymous

      So then why didn't Ristar (or NiGHTS) catch on like Sonic?

      • 6 months ago
        Anonymous

        It's almost as if Oshima should have worked with Nintendo from the start than til the Wii.

    • 6 months ago
      Anonymous

      I don't get it, all of the other Sonic Team games exhibit excellent mechanics, superb art and music and far more refined level design than the Nintendo contemporaries.

    • 6 months ago
      Anonymous

      Too late as mentioned. It was a solid game, but in 1995 the 16 bit consoles were entering their final stretch. Something like a completely average and unremarkable Donkey Kong Country was able to make a home console splash but that was because Donkey Kong was an established name in gaming as well as the "WE 3D TOO, SORTA" graphical gimmick.

      Not really, considering they're all solid games it just means they could make solid games. People who pretend no good games exist outside of the top few "most nostalgic" games are idiots.

      I'd shudder to see what you consider the best music of the 90s. Nirvana? Red Hot Chili Peppers? Tupac? Absolute pleb mindset.

    • 6 months ago
      Anonymous

      >Sonic was a flash-in-the-pan marketing fad
      No Sega-related thread is complete without an obligatory "Sonic was never good" post

    • 6 months ago
      Anonymous

      Early Sonic games ooze style, and a kind of effortless cool.
      Later Sonic games ooze cringe, and awkwardness.
      That's the fundamental problem with where the series went.

  5. 6 months ago
    Anonymous

    Not enough holes to penetrate

  6. 6 months ago
    Anonymous

    The main mechanic is too hard to use. If the hitboxes were a tad more forgiving, it'd be a great time. Also, this game should've had an infinite continues mode, at least.

  7. 6 months ago
    Anonymous

    To clunky and slow, it's really not very fun to play. The swinging mechanic is akin to robocod extendo.

  8. 6 months ago
    Anonymous

    Too late in the lifecycle. Genesis was pretty dead by 1995. It's also a lot slower and more deliberate than any Sonic game and can be off putting at first if you're not expecting it.

  9. 6 months ago
    Anonymous

    Ristar actually requires you to use your brain to interact with the levels and enemies, unlike Sonic.

  10. 6 months ago
    Anonymous

    too cute, not enough 'tude

  11. 6 months ago
    Anonymous

    Sonic has clear, immediately appeal: you can go incredibly fast. Ristar? You can, uh, grab things? Cool?

    • 6 months ago
      Anonymous

      It's not even cool when atlas games did it better.

      • 6 months ago
        Anonymous

        >atlas games
        Pardon my ignorance, what games?

  12. 6 months ago
    Anonymous

    No real gameplay. Worse than Donkey Kong, not even a likable protagonist like Sonic.

    • 6 months ago
      Anonymous

      >No real gameplay.
      More gameplay than Sonic "hold right" the Hedgehog.

      • 6 months ago
        Anonymous

        Low bar. Sonic is the first tech demo in history.

        • 6 months ago
          Anonymous

          That's a moronic statement even ignoring the Sonic aspect.

          • 6 months ago
            Anonymous

            Yes but I'm right.

      • 6 months ago
        Anonymous

        filtered

      • 6 months ago
        Anonymous

        and yet sonic is orders of magnitude more popular so they must have done something right

      • 6 months ago
        Anonymous

        At least now I know people who say shit like this haven't played either. Ristar is just like Sonic, the same highs and the same frustrations are there.

      • 6 months ago
        Anonymous

        ironically the only stage that you dont hold right to win is the most disliked. reminder that people dislike labrynth and scrap brain zones. the original sonic is a platformer and not just a cinematic

        • 6 months ago
          Anonymous

          >people complain sonic is too easy cause "right to win"
          >same people complain sonic is too hard because obstacles and enemies prevent you from going "right to win"
          Sonic haters are all mentally moronic and autistic

      • 6 months ago
        Anonymous

        I love how the main complaints people have to justify the ridiculous claim that "Sonic was never good" is either that there's little actual gameplay and it's more style over substance because you'll just "hold right" to win or something... or that its fundamentally flawed because you're going fast and it's harder to dodge obstacles in your 1st run of a level... make up your fricking minds, homosexuals.

        • 6 months ago
          Anonymous

          No content and bad gameplay aren't mutually exclusives.

          • 6 months ago
            Anonymous

            Except the main arguments that homosexuals make actually ARE mutually exclusive, because either Sonic is a brain dead title that plays itself, so its not dependent on input and is shallow because of it... OR it has obstacles that you have to react to and that's why it's bad. You can't have it both ways. If you're going to be a troll, hating on a major series, at least don't contradict yourself.

            It's because they're liars

            Butthurt Mario fans who can't deal with the fact that Mario was never cool and will always be nerdy, while Sonic sits more comfortably among the likes of Optimus Prime, Spider-Man, and the TMNT of "cool childhood guys"

            Indeed.

        • 6 months ago
          Anonymous

          It's because they're liars

          Butthurt Mario fans who can't deal with the fact that Mario was never cool and will always be nerdy, while Sonic sits more comfortably among the likes of Optimus Prime, Spider-Man, and the TMNT of "cool childhood guys"

  13. 6 months ago
    Anonymous

    Not enough 'ris.

  14. 6 months ago
    Anonymous

    To begin with, Sonic was much easier. Ristar is weirdly unforgiving with its hit detection and with just 4 hit points you'll die a lot. I don't mind difficulty in games, but something like Ristar doesn't really benefit from such frustration since its core mechanic makes it a puzzle/exploration platfomer. It should be more about figuring out things that frame perfect execution.

  15. 6 months ago
    chud

    ugly ass design
    every other answer is wrong

    • 6 months ago
      Anonymous

      It's a good design.
      You realize its brilliance when he's being shot like a shooting star.

  16. 6 months ago
    Anonymous

    This is Sonic's ugly cousin and I really like this character.

    • 6 months ago
      Anonymous

      But that's just Crash's inbred grampa

  17. 6 months ago
    Anonymous

    To be fair, SEGA is only known for like 3 IPs nowadays (Sonic, Total War, Football Manager) outside of Japan.

  18. 6 months ago
    Anonymous

    I just beat the final boss. It's irredeemable. But it was not as bad as I thought. I had a smile in my face but I still want to kill whoever let these bosses ruin an otherwise very cool video game.

  19. 6 months ago
    Anonymous

    Where do I put the breasts? How can I fetishise a fricking star person? Why wouldn't sonic take off over this when sonic can awaken things inside a pubescent boy?

    Although that box art does look like he knows you're staring at his croch.

    • 6 months ago
      Anonymous

      What the hell do people see in Sonic. All the characters in those games are built like plushie dolls. There are so many better furry franchises, must be an american thing.

      • 6 months ago
        Anonymous

        People didn't like Sonic because it was "furry", they liked it because it was appealing cartoon characters like Disney or Warner Bros but with an element of "cool"

  20. 6 months ago
    Anonymous

    controls kinda suck, fr fr

  21. 6 months ago
    Anonymous

    This game has some cool music.

  22. 6 months ago
    Anonymous

    A star with eyes and limbs is just about the most unappealing character design ever conceived.

    • 6 months ago
      Anonymous

      >most unappealing character design ever conceived.
      i would say that would be a smelly ass monkey, or a fat middle aged italian. but since those are successes it seems visual appeal isn't everything. i wouldn't even call ristar unappealing, just generic. it's some kirby level of "it's a shape with a face"

  23. 6 months ago
    Anonymous

    Sega seemed to have a lot of cool one off IPs that they never converted into franchises. They just weren't business savvy enough to do that sort of thing.

  24. 6 months ago
    Anonymous

    Simply put, it's not as good. They came up with this one idea for grabbing things but seemed to struggle on how to really make it work or building a world for him. Sonic's whole shtick could've bombed just as hard if Sega designed his levels like Mario with only flat surfaces. Ristar didn't seem to really grasp heh what could make the main mechanic fun.

  25. 6 months ago
    Anonymous

    i have this ROM legitimately on Steam, gratis

    i can load it into any flash cart or emulator and play it legally

    i won't though, because it's Ristar

  26. 6 months ago
    Anonymous

    I'm usually pretty open minded but I just cannot understand how you're supposed to enjoy this with how slow and stilted it is.

  27. 6 months ago
    Anonymous

    Because callinig the game "Ristar", when your console's main market is Russia is just inviting kids to make a dirty put of it.

    • 6 months ago
      Anonymous

      >dirty pun

    • 6 months ago
      Anonymous

      >the autist who talks about russians is back

    • 6 months ago
      Anonymous

      What's punny about Pиcтap?

      • 6 months ago
        Anonymous

        дpиcтap

      • 6 months ago
        Anonymous

        дpиcтap

        Oh shit, I did a presentation on Tristan and Isolde before a classroom of kids once. Second biggest mistake of my life, The bullied kid of the class was known as Dristan for the rest of his school years. I wonder what he is doing now and whether he ended up killing himself.

    • 6 months ago
      Anonymous

      What's punny about Pиcтap?

      Wait, are you seriously bothered that somebody with low IQ can refer to the game as Pizdar? Do you have childhood trauma?

  28. 6 months ago
    Anonymous

    Mischief Makers but bad

    • 6 months ago
      Anonymous

      I can't think of a more "chick with dick" appeal game than Mischief Makers

  29. 6 months ago
    Anonymous

    I think the game gear is a bit better gameplay-wise. Since the sprites are small, the grab mechanic feels tighter, faster and more forgiving. Also, I think you get infinite continues, that's really all the original game needed. Not to mention how impressive it is that they got it to work in a 8-bit system at all. The final boss gauntlet in that game is also needlessly annoying though. It's a cute demake.

  30. 6 months ago
    Anonymous

    Never played this game but looking at that character his design has less personality and merch potential than Sonic.

  31. 6 months ago
    Anonymous

    imagine this piece of shit dusting solar wind all over the frickin' place in 3 dimensions

  32. 6 months ago
    Anonymous

    because it was not meant to.
    it's a good thing it didn't, though. we have already enough with the sonic fanbase...

    • 6 months ago
      Anonymous

      >we have already enough with the sonic fanbase...
      the sonic fanbase is fine, the anti-sonic crowd is honestly just as obnoxious nowadays online, most sonic fans get shit because they're mostly autistic, they can't help it, while most anti-sonic people are annoying by choice

      • 6 months ago
        Anonymous

        I'm not even a big Sonic fan and I think anti-fans are annoying as frick.

        • 6 months ago
          Anonymous

          This.
          I mean, the Sonic fanbase is full of genuinely annoying fans, and tons of autism, but when you're watching those autists sperging out... they're at least passionate and honest, while most people that hate on Sonic 24/7 with all "Sonic was never good" replies in every single thread, it feels like they're trying too hard to sound smart and/or justify getting filtered...
          It also leads to most Sonic related threads in here completely going to shit and having no proper discussion of these video games that, wheter you like it or not, are popular and got huge for a reason, and we could actually try discussing them if every thread didn't become this discussion of wheter Sonic's fundamentally flawed or not, which he obviously isn't at all.
          It's a series that mainly appeals to children and autistic people, usually both, so just get good.

          • 6 months ago
            Anonymous

            Sonic fans being autistic is a meme anyway when you consider most of the hate is coming from fans of an even more childish and infantile franchise that is Mario
            >durr 12 year olds putting their art online is so cringe and autistic!
            Yeah, coming from grown men who play Mario and obsess over console wars this means nothing really and is quite pathetic. But Mario tends to attract the simple minded, so they probably weren't creative enough to draw as kids anyway so seeing kids make their stupid little OCs probably inspires even more butthurt from them that they didn't even have that much fun with a series when they were young

            • 6 months ago
              Anonymous

              sonicgay anon you're really not helping your case here

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