Why didn't they just release it?

Why didn't they just release it?

Nothing Ever Happens Shirt $21.68

Tip Your Landlord Shirt $21.68

Nothing Ever Happens Shirt $21.68

  1. 3 weeks ago
    Anonymous

    Too damaging to the Sega brand, selling 5000 copies isn't worth it

    • 3 weeks ago
      Anonymous

      Something broke. No company ever gets that far and then cancels a large product. Look at how Blizzard handled Overwatch 2. They will release a game with practically nothing if it means profit.

      >Too damaging to the Sega brand
      This is the same company that has literally never made a good Sonic game. Yet keeps forcing him.

      • 3 weeks ago
        Anonymous

        People love Sonic simple as that, they are always willing to give Sonic a chance.

      • 3 weeks ago
        Anonymous

        >No company ever gets that far and then cancels a large product. Look at how Blizzard handled Overwatch 2.

        well, they cancelled Project Titan and eventually used some of the same concept art for Overwatch 1.
        Overwatch "2" is literally just Overwatch 1 with new skins, and now they're allowed to sell skins for cash since their promise to never do that ended when they took 1 offline.

  2. 3 weeks ago
    Anonymous

    they wouldn't have recouped their costs and being a live service game they would just be further in the red keeping servers online.

  3. 3 weeks ago
    Anonymous

    Not worth the server costs.

  4. 3 weeks ago
    Anonymous

    JOIN THE ACK-

  5. 3 weeks ago
    Anonymous

    you can blame chud for this one. they listened to the chuds

  6. 3 weeks ago
    Anonymous

    The Finals would've blown them out ngl.

  7. 3 weeks ago
    Anonymous

    too rancid to see the light of day

  8. 3 weeks ago
    Anonymous

    we missed out on so much shitposting I actually regret that this shit got cancelled

    • 3 weeks ago
      Anonymous

      all the comfy threads, what could have been

      • 3 weeks ago
        Anonymous

        >schizophrenic harley quinn white woman design
        >BIPOC woman with problem glasses and a weird haircut
        >inoffensive fat white guy with a reddit facial hair style
        Jesus, this style is repulsive

      • 3 weeks ago
        Anonymous

        I love when Ganker gets together to shit on bad games. stuff like battleborn and mass effect andromeda generated so many memes and shitposting, I had way more fun than if I had actually played the games

        • 3 weeks ago
          Anonymous

          andromeda threads were great, was sick at the time and they made me forget about it

      • 3 weeks ago
        Anonymous

        >that hotdog
        It almost looked photoshopped to the point I'm wondering if there isn't an original draft where he had a dick in his hand

  9. 3 weeks ago
    Anonymous

    Better question: why the frick didn't SEGA check in on this $100 million project until the closed beta?

    • 3 weeks ago
      Anonymous

      SEGA has not exactly had a good track record of good management and money spending habits.

      • 3 weeks ago
        Anonymous

        I think them getting miraculously bailed out of bankruptcy was a huge mistake because they clearly never truly learned the value of a dollar ever since then.

        they did mention it a lot. I forgot the exact phrasing, but it was something like mega project or something. It was always in their corporate documents.

        They mentioned their Super Game Project (which was to be multiple games), but they never really got involved with Hyenas until its beta.

        the issue is that they only listen to these consultancy firms and all the marketing research data they get is cooked to present the illusion that people want this stuff, but the actual consumer reaction is very negative. it's the same deal with Forspoken, a game that was designed by consultancy committees and not an audience, that was such a disaster it destroyed a development team.

        but they have all the market data and consultancy groups telling them that no this is great this is what makes money, so the devs are totally blindsighted when they show the game off and no one wants to play it.

        >SEGA abruptly killed Hyenas at the last minute and lost all of their investment on it, whereas Square Enix barreled on through and shat out a guaranteed flop
        I can't decide who's the bigger tard here.

        • 3 weeks ago
          Anonymous

          >I can't decide who's the bigger tard here.
          Square is much bigger so i think they figured they could eat the hit from trying to recoup some of the losses from the game, whereas SEGA basically needs all the help they can get given they keep releasing terrible Sonic games every few years.

          Its the same song and dance with games like Redfall: "All our interal reviews said this was a 9/10 game." I really should start a consultancy bureau, tell them they "are on the right track, thatll be 5000$ please", leg it, close shop and open under new name, repeat.

          yeah as much as we focus on the diversity shit because of the recent controversies this consultancy grift also goes so far as to act as a feedback loop, basically middle management that wants more MTX and "a broader audience" puts their hands up the ass of the consultancy firm and they say to the dev team what middle management wants which is exactly how you get trash like Redfall

    • 3 weeks ago
      Anonymous

      they did mention it a lot. I forgot the exact phrasing, but it was something like mega project or something. It was always in their corporate documents.

    • 3 weeks ago
      Anonymous

      the issue is that they only listen to these consultancy firms and all the marketing research data they get is cooked to present the illusion that people want this stuff, but the actual consumer reaction is very negative. it's the same deal with Forspoken, a game that was designed by consultancy committees and not an audience, that was such a disaster it destroyed a development team.

      but they have all the market data and consultancy groups telling them that no this is great this is what makes money, so the devs are totally blindsighted when they show the game off and no one wants to play it.

      • 3 weeks ago
        Anonymous

        Its the same song and dance with games like Redfall: "All our interal reviews said this was a 9/10 game." I really should start a consultancy bureau, tell them they "are on the right track, thatll be 5000$ please", leg it, close shop and open under new name, repeat.

        • 3 weeks ago
          Anonymous

          I'd opt for the chaotic good route if I started a consultancy firm.
          >make myself out to be a "yes man" firm like what you've described
          >smack executives around with rolled-up newspapers whenever they push for some moronic out-of-touch expensive cynical trend-following idea it'll be a thick catalog magazine if they get really pushy and tantrumy about trying to get their way
          >lie that I usually don't speak out against my clients and that it's a rare exception for me, to justify doing it "in this case"

    • 3 weeks ago
      Anonymous

      Anon, the people handing out this kind of cash are not gamers themselves. They see their kid playing Fortnite and thinking "Huh, that makes a lot of money. If we make one too, then I also can make a lot of money." And then find a dev, tell them to make Fortnite, hand them a billion dollars thinking tomorrow they will have the next Fortnite.

      They are horrendously out of touch and only when the backlash gets big enough do they actually take a look at what the developer did with little to no direction while the investor just nodded and said "yes" during demo showings.

  10. 3 weeks ago
    Anonymous

    GET ____, GO _____

  11. 3 weeks ago
    Anonymous

    https://web.archive.org/web/20231012132509/https://www.bitchute.com/video/RedlpIrJOPmY/

    • 3 weeks ago
      Anonymous

      Yes, I'd like to invest a hundred million into this project please?

  12. 3 weeks ago
    Anonymous

    2024, the year trooncore type games died

  13. 3 weeks ago
    Anonymous

    because hosting servers costs money

  14. 3 weeks ago
    Anonymous

    >Alien Isolation devs
    What drove them to go from survival horror to making a quirky drag queen extraction shooter?

Your email address will not be published. Required fields are marked *