Why do modern devs always do this? Whats wrong with using normal colors in your games

Why do modern devs always do this? Whats wrong with using normal colors in your games

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  1. 8 months ago
    Anonymous

    what an autistic thing to complain about

  2. 8 months ago
    Anonymous

    Cause it's supposed to be a game, it's made up, it's not real.

  3. 8 months ago
    Anonymous

    It's called stylistic choice. Make your own game if you don't like it wetord

  4. 8 months ago
    Anonymous

    He's still sperging out, decades later.

  5. 8 months ago
    Anonymous

    You've been making this thread for years, and get btfo'd every single time, for what purpose?

  6. 8 months ago
    Anonymous

    sovless vs sovl

  7. 8 months ago
    Anonymous

    I like the one on the right better

  8. 8 months ago
    Anonymous

    >

    • 8 months ago
      Anonymous

      ill take the 2000s shadings, thank you sir

  9. 8 months ago
    Anonymous

    get some new material, homosexual

  10. 8 months ago
    Anonymous

    Right is more warm idk why this bothers you and not the ugly ass base char portraits

  11. 8 months ago
    Anonymous

    so true OP

    • 8 months ago
      Anonymous

      This isn't the same though. Right is more in line with the "normal" shading

      • 8 months ago
        Anonymous

        No it's not. Mario's overalls alone go from light blue to teal to navy. That's a hue shift right there. The "normal shading" example in OP is just making the same hue darker.

    • 8 months ago
      Anonymous

      Left is the Mario the fans were DENIED.

  12. 8 months ago
    Anonymous

    The right one looks s o u l f u l

  13. 8 months ago
    Anonymous

    >modern
    Stardew Valley isn't even a modern game anymore.
    And having darker tones be cooler hues than the lighter tones is a very normal colour theory thing.

  14. 8 months ago
    Anonymous

    because natural light isn't colorless

  15. 8 months ago
    Anonymous

    >he doesn't know about hue shifting

    Lower your tone when talking to me.

    • 8 months ago
      Anonymous

      Bottom left looks best

    • 8 months ago
      Anonymous

      This would look better with just hues of green though?

      • 8 months ago
        Anonymous

        I disagree

      • 8 months ago
        Anonymous

        People ending statements with a question mark can go frick themselves?

        • 8 months ago
          Anonymous

          it's an indian ESL thing

          • 8 months ago
            Anonymous

            It's a general homosexual thing, it's another performative tic that the golems decided to suddenly make their entire means of conveyance

    • 8 months ago
      Anonymous

      This looks like a cat ate a glowstick and vomited.

  16. 8 months ago
    Anonymous

    >normal skin colors
    >pozzed/tumblr skin colors
    Simple as.

  17. 8 months ago
    Anonymous

    Ganker has genuinely been ruined by autists and schizophrenics.

    • 8 months ago
      Anonymous

      No, the autists and schizos merely serve to raise awareness for certain concepts and recurring things in vidya and give it a name or a label that the average person can use to associate with it.
      Otherwise, you wind up with vague and meaningless buzzwords like "soul" or "slop" that define nothing but a person's subjective thoughts on a matter, neither of which advances the discussion about anything.

      • 8 months ago
        Anonymous

        no they fixate on pointless bullshit and ruin any and all discourse. get the frick off my website moron.

        • 8 months ago
          Anonymous

          They also do this, yes.
          But what they do isn't always entirely devoid of value.
          Learn to take the good and ignore the bad.

  18. 8 months ago
    Anonymous

    Of all the many issues I tend to have with remasters and remakes, failure to follow the original colour grading is one of the worst.
    There's often no respect whatsoever for the original look/feel/emotion/atmosphere. I swear they just drop in a standard modern colour grading pipeline and then start tweaking knobs until they think it looks pretty, ignoring the fact that they've just obliterated the original mood.

    One of the craziest examples was DXHR director's cut. Not everyone liked the original piss filter, but by completely removing it the game feels very different.
    https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/

    • 8 months ago
      Anonymous

      That's why you should include both. But honestly most modern devs have completely lost what art direction means.

  19. 8 months ago
    Anonymous

    who is this "Hue" guy and why is he shifting?

    • 8 months ago
      Anonymous

      he's a troony, he's "shifting" his gender

      but really, this is the same old autist playbook
      >Game Bad, therefore every single facet about is bad
      >if your game resembles anything at all about Bad Game, your game is Also Bad

      Fricking moronic

  20. 8 months ago
    Anonymous

    >he shades with black
    When will begs learn

  21. 8 months ago
    Anonymous

    stylistic choices are fine
    I'd rather some artistic vision than not
    That being said I don't think stardew in particular is very good looking, but other people seem to enjoy it
    I'd just rather play 16 bit games than modern approximations

  22. 8 months ago
    Anonymous

    old games did it all the time, why do you have a problem with it now?

    • 8 months ago
      Anonymous
  23. 8 months ago
    Anonymous

    You mean why literally all artists do this? Because simply shifting to darker for shadows makes everything look dull and grey. It's pretty much the first thing you learn about colors if you study paingting.

  24. 8 months ago
    Anonymous

    For the same reason restaurants use different recipes for a hamburger.

    Or how about this?
    >Which looks better?

  25. 8 months ago
    Anonymous

    look the same to me

  26. 8 months ago
    Anonymous

    Relic of shit deviantart tutorials. Same with the "noses must be red" thing.

  27. 8 months ago
    Anonymous

    >wanting desaturated games again

    • 8 months ago
      Anonymous

      >wanting oversaturated games
      There's a middle ground.

      • 8 months ago
        Anonymous

        >wanting desaturated games again

        Why can't I have both? I've experienced both brown n bloom and purple/blue/orange troony lighting and everything in between. I want it all.

        • 8 months ago
          Anonymous

          All color and lighting choices are artistic decisions.
          You can have both, but that also requires that the developers and graphics crew be competent understand how to use everything they have to the correct effect.
          People have conflated these lighting styles, filters, and looks with "the style" of the game, or even entire generations, because devs and graphics guys DON'T understand any of this.
          Deft use of color, filters, lighting, and anything else visual can make you feel a certain way without you realizing it at all.

  28. 8 months ago
    Anonymous

    probably runoff from their college courses where they're nudged in the direction of using bisexual ighting

    • 8 months ago
      Anonymous

      It's really homosexual that it's called "bisexual lighting" now, but I'll accept it because cyberpunk lighting is kino as frick no matter what trannies call it

  29. 8 months ago
    Anonymous

    Name 5 games

  30. 8 months ago
    Anonymous

    I think it's cool if they use different shadings sometimes, so I can get to see interesting color patterns.

  31. 8 months ago
    Anonymous

    https://arch.b4k.co/v/search/image/HwMt2UaDhGdDawa_LeLXiw/
    >literally been doing this for 3 years

  32. 8 months ago
    Anonymous

    This is a schizo thread, by the way. This gets reposted constantly.

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